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KAKU P-MODEL - Big Brother

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Total Posts
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Topic Starter
Voli
This beatmap was submitted using in-game submission on dinsdag 2 augustus 2016 at 20:39:29

Artist: KAKU P-MODEL
Title: Big Brother
Tags: susumu hirasawa diraimur arphimigon
BPM: 190
Filesize: 3255kb
Play Time: 01:47
Difficulties Available:
  1. Challenge (5 stars, 391 notes)
  2. Hard (3,68 stars, 303 notes)
  3. Insane (4,44 stars, 341 notes)
  4. Normal (1,82 stars, 127 notes)
  5. Voraigon Collab Advanced (2,71 stars, 210 notes)
Download: KAKU P-MODEL - Big Brother
Information: Scores/Beatmap Listing
---------------
A Susumu Hirasawa map (first one going for rank since how many years?)
Challenge diff is a mixture of both old and new styles. Enjoy!
Due to popular demand, here's the set with the AR8 CS5 bonus difficulty. click me!

In this 2010s sci-fi classic, small-community osu! mapper voli (bear) is thrown back into the 2000s when an experiment by his eccentric scientist friend dirai (diri) goes awry. Traveling through time in a modded KIRBY MIX map, voli encounters young versions of his parents (kirby, andrea), and must make sure that they map or he'll cease to exist. Even more dauntingly, voli has to return to his own time and save the life of diri.
credits to diraimur


Advanced is a collab between diraimur, Arphimigon and me.
  • 00:15:687 - to 00:35:898 - diraimur
    00:35:898 - to 00:44:740 - Voli
    00:44:740 - 01:15:056 - Arphimigon
    01:15:056 - to 01:47:898 - Voli
diraimur
back to the future

In this 2010s sci-fi classic, small-community osu! mapper voli (bear) is thrown back into the 2000s when an experiment by his eccentric scientist friend dirai (diri) goes awry. Traveling through time in a modded KIRBY MIX map, voli encounters young versions of his parents (kirby, andrea), and must make sure that they map or he'll cease to exist. Even more dauntingly, voli has to return to his own time and save the life of diri.
Topic Starter
Voli
lol diri PLEASE
Yukiyo
I DID IT

http://osu.ppy.sh/ss/5471819

Godd map I like :3
Topic Starter
Voli
nice play \o/
Arphimigon
big daddy

[Normal]
00:22:003 (3) - Make it symettrical on yaxis CUS it look cooler, if not, make the start and end point at y:312
00:53:898 (4) - Red point isnt in the middle of dis slider
Uncompleted unrankable wtfbaka

[Hard Daddy LennyFace]
00:27:056 (1,2,3,4) - This pattern is awkward to play itss weird having 2 that go up blahblahb things 00:27:372 (2,3) - ctrl both of these indiviually for maximum PP flow and move last note thank
00:31:477 (3) - Start and end touch on a microscopic level fix it looks ugli
00:58:003 (3,1) - Dis blanket doe
01:32:108 (3,4,1) - Slider 4 has weird non equal distancing to prev and next sliderz fix im nazi

[Pluto]
00:49:239 (2) - 00:49:555 (6) - 00:54:292 (2) - 00:54:608 (6) - dont exist as beats and are therefore overmapped
01:09:056 (2,3) - Awwww if only these were symettrical on y axisssssssssssssss
01:17:582 (1,2,3,1,2,3) - 01:21:372 (1,2,3,1,2,3) - after about 1000 testplays from myself and watchin others it safe to assume these are an OP diffspike no? And the slider direction only makes it weirder xdddd aaaaaaaa

feed me
Topic Starter
Voli

Arphimigon wrote:

big daddy

[Normal]
00:22:003 (3) - Make it symettrical on yaxis CUS it look cooler, if not, make the start and end point at y:312 ok
00:53:898 (4) - Red point isnt in the middle of dis slider wasnt intended to be!
Uncompleted unrankable wtfbaka

[Hard Daddy LennyFace]
00:27:056 (1,2,3,4) - This pattern is awkward to play itss weird having 2 that go up blahblahb things 00:27:372 (2,3) - ctrl both of these indiviually for maximum PP flow and move last note thank ok
00:31:477 (3) - Start and end touch on a microscopic level fix it looks ugli fixd
00:58:003 (3,1) - Dis blanket doe fixd i guess
01:32:108 (3,4,1) - Slider 4 has weird non equal distancing to prev and next sliderz fix im nazi no cuz 01:32:740 (1) - more emphasis finishhh

[Pluto]
00:49:239 (2) - 00:49:555 (6) - 00:54:292 (2) - 00:54:608 (6) - dont exist as beats and are therefore overmapped WUT?!?! UP YOUR VOLUME! DRUMS
01:09:056 (2,3) - Awwww if only these were symettrical on y axisssssssssssssss fixd
01:17:582 (1,2,3,1,2,3) - 01:21:372 (1,2,3,1,2,3) - after about 1000 testplays from myself and watchin others it safe to assume these are an OP diffspike no? And the slider direction only makes it weirder xdddd aaaaaaaa OK I brought the lower row up a bit k happy?!

feed me im poor
thx \o/

edit: last suggestion nerfed it by 0,03 ;w; ;w; ;w; ;w;
diraimur
yo u might want to clear ur bookmarks they r off a little

master
-00:45:056 (2,3) - dis is not symmetric with x axis. mov 00:45:056 (2) - upwards thx
-00:57:056 (5) - u r high.
-01:00:530 (3,1) - fix blanket
-01:05:266 (2) - nudge to one right and one down
-01:08:424 (6,1) - fix blanket
-01:14:424 (3,4) - weird placement for 4 tbh but w/e
-01:26:740 (2) - nudge one right.
-01:27:056 (1,2,3,4,5,6,7) - why does 01:27:371 (5,6,7) - have extra whistle when there is literally nothing different from 01:27:056 (1,2,3,4) - ?
-01:32:108 (1,2,3,4,5,6,7) - ^
-01:27:608 - nice missing note
-01:32:661 - ^
-01:29:582 (3) - nudge a few times down for better blanket /me runs
-01:37:793 (1) - weird design choice
Topic Starter
Voli

diraimur wrote:

yo u might want to clear ur bookmarks they r off a little LOL THX KIRBY

master
-00:45:056 (2,3) - dis is not symmetric with x axis. mov 00:45:056 (2) - upwards thx kdad
-00:57:056 (5) - u r high. i didnt want to make the map 100% symmetrical ;w; but fiiine
-01:00:530 (3,1) - fix blanket fixd
-01:05:266 (2) - nudge to one right and one down fixd
-01:08:424 (6,1) - fix blanket ok
-01:14:424 (3,4) - weird placement for 4 tbh but w/e maybe but idk where else without it looking sh1t
-01:26:740 (2) - nudge one right. lolok
-01:27:056 (1,2,3,4,5,6,7) - why does 01:27:371 (5,6,7) - have extra whistle when there is literally nothing different from 01:27:056 (1,2,3,4) - ? cuz background synth higher pitch
-01:32:108 (1,2,3,4,5,6,7) - ^ ^
-01:27:608 - nice missing note wut? i cant hear anything there are my ears shit or urs
-01:32:661 - ^ wut? i cant hear anything there are my ears shit or urs
-01:29:582 (3) - nudge a few times down for better blanket /me runs fixd
-01:37:793 (1) - weird design choice ur weird


i never asked for dis but thx for random mod!
[-obee58-]

diraimur wrote:

back to the future

In this 2010s sci-fi classic, small-community osu! mapper voli (bear) is thrown back into the 2000s when an experiment by his eccentric scientist friend dirai (diri) goes awry. Traveling through time in a modded KIRBY MIX map, voli encounters young versions of his parents (kirby, andrea), and must make sure that they map or he'll cease to exist. Even more dauntingly, voli has to return to his own time and save the life of diri.

lol nice
tatemae
yo
Challenge
00:30:530 (7) - hidden slider, rip one try FC imo.
01:36:214 (7) - same as above
00:59:582 (4,1) - can you improve blanket?
01:05:266 (2,3) - ^
Voraigon Collab Advanced
00:50:898 (4,5) - shitty overlap,imo
Hard
01:00:687 (2,3) - The slight overlap looks a bit meh
01:47:266 (1) - the spinner is like really short already, but i think it can still be acceptable... ez 50 point
Good luck! Nice map, Take my star <3
Topic Starter
Voli

SherryCherry wrote:

yo
Challenge
00:30:530 (7) - hidden slider, rip one try FC imo. thats intended, one of the core designs of the map!
01:36:214 (7) - same as above ^
00:59:582 (4,1) - can you improve blanket? fixed
01:05:266 (2,3) - ^ fixed

Voraigon Collab Advanced
00:50:898 (4,5) - shitty overlap,imo arphi said no fix
Hard
01:00:687 (2,3) - The slight overlap looks a bit meh intended
01:47:266 (1) - the spinner is like really short already, but i think it can still be acceptable... ez 50 point kinda agree, lets see if more people complain about the same, i'll probably change it
Good luck! Nice map, Take my star <3 thanks a lot!
zev
Big BROTHER

ya ya ya yohhhh! this is good (bear) and (diri)? *bracket intensify*
My Angel RangE
hi ~
General

Envle countdown cheek off please

not storyboard, widescreen support / letterbox during beaks cheek off please !


Voraigon Collab Advanced
00:23:898 (3,4,5) - Flow strange
00:45:372 (3,4,5,6) - long time ago map patten
00:47:266 (1,2,3) - ^
00:48:530 (1,2) - ^
00:50:898 (4,5) - over lap
Hard
00:36:530 (4) - Basket
00:42:056 (4,1,2) - ds
01:18:845 (1,2,3,4) - long time ago map patten
01:21:214 (4,1,2) - ds

~
diraimur

My Angel RangE wrote:

hi ~
00:23:898 (3,4,5) - Flow strange changed slider shapes a bit
thanks for the mod
Arphimigon
long time ago map patten
Would be the point tbh.
Jonarwhal
Hey Voli~ NM from my queue~
most of these suggestions are not problems, but just visual improvements
[General]
  1. lower the hitsound volume wherever you can
[Normal]
  1. use the same control points as the other diffs (you can do this by copy/pasting part of the .osu file or using hitsound copier)
  2. 00:49:793 (1,3) - separate these a bit
  3. 00:53:898 (4,1) - blanket shape?
  4. 00:53:898 (4,1) - arrange the points like this if you want:
  5. 01:13:793 (4) - ^
[Collab]
  1. 00:21:372 (2,3) - Separate these a bit more
  2. 00:45:056 (2) - 326|379 to fix overlap
  3. 00:48:530 (1) - no NC
  4. 00:53:582 (1) - ^
  5. 01:22:635 (1) - NC?
[Hard]
  1. I can't find anything.
[Challenge]
  1. SV seems unreasonably high
  2. 00:16:003 (2) - followpoint overlap is still overlap. It looks messy.
  3. 00:19:477 (1,2) - ^
  4. 00:20:108 (3,4,5,6,7) - idk how anyone is going to read this
  5. 00:22:319 (2) - followpoints again...
  6. 00:23:582 (3,4) - ^
  7. 00:26:108 (2,3) - ^ I'm getting distracted by this. >> I'll have to stop.
Good Luck~!!
Izzywing
I'm not very familiar with the "old mapping style" so I don't really know how to mod the harder diffs without being intrusive. Don't kds this post since what I do have is really short.

[norm]

I think the AR is too high. 4, perhaps?

00:18:214 (1,3) - Small blanket fix here, notice that the end of 3 curves into 1 a bit much and ruins the blanket.
00:22:003 (3) - get the red node inside the slider tick for symmetry
01:13:793 (4) - I think this shape needs some work because it looks lopsided to me.

+1 star, good luck.
diraimur

Jonawaga wrote:

[Collab]
  1. 00:21:372 (2,3) - Separate these a bit more done
thanks for the mod!
163,102,22003,2,0,B|157:67|157:67|164:31,2,70,2|2|10,0:0|0:0|0:0,0:0:0:0:
Topic Starter
Voli
My Angel RangE

My Angel RangE wrote:

hi ~
General

Envle countdown cheek off please

not storyboard, widescreen support / letterbox during beaks cheek off please ! fixed all this


[box=Hard]00:36:530 (4) - Basket fixed
00:42:056 (4,1,2) - ds new combo jump
01:18:845 (1,2,3,4) - long time ago map patten thats intended :o
01:21:214 (4,1,2) - dsnew combo jump

~

Jonawaga

Jonawaga wrote:

Hey Voli~ NM from my queue~
most of these suggestions are not problems, but just visual improvements
[General]
  1. lower the hitsound volume wherever you can I still have to do the volume control in the entire set \o/ will do it soon!
[Normal]
  1. use the same control points as the other diffs (you can do this by copy/pasting part of the .osu file or using hitsound copier)
  2. 00:49:793 (1,3) - separate these a bit well I'm kind of limited to DS :/ and separating them more would mess up blankets at both sides and mess with the ds consistency D:
  3. 00:53:898 (4,1) - blanket shape? I did what I could do while still keeping the tail of the slider horizontally aligned with 00:54:845 (1) -
  4. 00:53:898 (4,1) - arrange the points like this if you want:
    huh? thats a completely different part than the one you screenshotted o.o
  5. 01:13:793 (4) - ^improved the wave slider blanket
[Collab]
  1. 00:21:372 (2,3) - Separate these a bit more
  2. 00:45:056 (2) - 326|379 to fix overlap
  3. 00:48:530 (1) - no NC
  4. 00:53:582 (1) - ^
  5. 01:22:635 (1) - NC? fixed
(rest aren't my parts so i'll leave that up to them)
[Hard]
  1. I can't find anything. that's a good sign i guess?!
[Challenge]
  1. SV seems unreasonably high it's fitting with the song + highjest diff, and even if it was too high, what am i going to do about it now? xD
  2. 00:16:003 (2) - followpoint overlap is still overlap. It looks messy.
  3. 00:19:477 (1,2) - ^
  4. 00:20:108 (3,4,5,6,7) - idk how anyone is going to read this
  5. 00:22:319 (2) - followpoints again...
  6. 00:23:582 (3,4) - ^
  7. 00:26:108 (2,3) - ^ I'm getting distracted by this. >> I'll have to stop.
Good Luck~!!
applied nothing, sorry D: - overlapping followpoints don't matter to my knowledge, I've never heard of it before in my two years of mapping experience, so there's that.. Also stream/slider pattern is definitely readable since you can still see the sliderborder and the first notes already fade out before the slider appears.

Hobbes2

Hobbes2 wrote:

I'm not very familiar with the "old mapping style" so I don't really know how to mod the harder diffs without being intrusive. Don't kds this post since what I do have is really short.

[norm]

I think the AR is too high. 4, perhaps? not sure about that for now, it's a quite dense difficulty for a normal and rather high bpm, so keeping for now.

00:18:214 (1,3) - Small blanket fix here, notice that the end of 3 curves into 1 a bit much and ruins the blanket.
00:22:003 (3) - get the red node inside the slider tick for symmetry
01:13:793 (4) - I think this shape needs some work because it looks lopsided to me.

applied all of this, thanks! and well, I did kds you since all of your suggestions were helpful in a way + you did take the time to mod my map!

+1 star, good luck. \o/ woo!

Thanks a lot for the mods! Appreciate it \o/

Updated all!
Electoz
Hi, from my modding queue~

[General]

  1. Unused files:
    1. BigBrotherBG.png
    2. Susumu Hirasawa - Big Brother.mp3
  2. Countdown setting conflicts in Hard.
[Normal]

  1. Imo OD and HP can be higher despite being the lowest diff in the set, I would recommend OD4 and HP3.
  2. 01:13:793 (4) - Unsnapped.
  3. 00:20:740 (5) - NC?
  4. 00:27:056 (3) - Optional but can be replaced with a 1/1 repeat slider so you won't miss a vocal on 00:27:372 like what you did with 00:16:951 (3) .
  5. 00:39:687 (3) - Try this rhythm instead? Because vocal faded out at 00:40:003 so something like a pause would be more fitting as there's nothing to support with a slider at that point.
  6. 00:43:477 (1,2) - I don't know what you're following here though, the rhythm in this part is going on consistently, so mapping only these two is quite random, a single sliderart ending on either 00:44:424 or 00:44:582 would express this part nicely here.
[Voraigon Collab Advanced]

  1. 00:44:108 (3,2) - A tiny overlap but who cares
  2. 01:03:056 (3) - This should be flipped this way for a better symmetry.
[Hard]

  1. 00:21:372 (1) - Just curious, any reason for putting an NC here?
Nice mapset, hope this helps and good luck~
Topic Starter
Voli

Electoz wrote:

Hi, from my modding queue~

[General]

  1. Unused files:
    1. BigBrotherBG.png
    2. Susumu Hirasawa - Big Brother.mp3
  2. Countdown setting conflicts in Hard. Fixed all, thanks
[Normal]

  1. Imo OD and HP can be higher despite being the lowest diff in the set, I would recommend OD4 and HP3. alright
  2. 01:13:793 (4) - Unsnapped. whoops fixed
  3. 00:20:740 (5) - NC? fixed
  4. 00:27:056 (3) - Optional but can be replaced with a 1/1 repeat slider so you won't miss a vocal on 00:27:372 like what you did with 00:16:951 (3) . tried but doesn't really work without relocating everything around the pattern because of ds issues, so keeping for now, missing a vocal in a normal shouldnt be a big problem
  5. 00:39:687 (3) - Try this rhythm instead? Because vocal faded out at 00:40:003 so something like a pause would be more fitting as there's nothing to support with a slider at that point. made it work after a lot of shuffling around with the notes, gah normal diff ds can be annoying when redoing stuff :p
  6. 00:43:477 (1,2) - I don't know what you're following here though, the rhythm in this part is going on consistently, so mapping only these two is quite random, a single sliderart ending on either 00:44:424 or 00:44:582 would express this part nicely here. ok
[Voraigon Collab Advanced]

  1. 00:44:108 (3,2) - A tiny overlap but who cares wow fookin arphimigon ruining MY part with his straight sliders, fix is gonna be on his part if anything
  2. 01:03:056 (3) - This should be flipped this way for a better symmetry. arphi
[Hard]

  1. 00:21:372 (1) - Just curious, any reason for putting an NC here?accident, fixed
Nice mapset, hope this helps and good luck~
Thanks and thank you for the mod!
Kyshiro
Yes, all of my yes
Topic Starter
Voli
YESSSSSSSS
Arphimigon
YesYesYesYes
zev
same as above
diraimur
yus!
DeletedUser_6181859
From q
Don't give kudosu

Notices

  1. Change BG-resolution to 1366x768, i can't find another picture
  2. Rename "Voraigon Collab Advanced" to "Voraigon's Advanced" (it's allowed) or to "Collab Advanced"
  3. This mapset need Insane
Very good mapset, get your kudosustars.
Good luck!
Topic Starter
Voli

100bit wrote:

From q
Don't give kudosu

Notices

  1. Change BG-resolution to 1366x768, i can't find another picture wowz fixed da 1 pixel
  2. Rename "Voraigon Collab Advanced" to "Voraigon's Advanced" (it's allowed) or to "Collab Advanced" but I want it to have both the name and ''collab'' since if its just ''Voraigon's Advanced'' then it looks like it was made by some guy called Voraigon, while if its just 'collab advanced'' it sounds impersonal and doesnt give credit to the participants, so keeping for now
  3. This mapset need Insane but it has an insane!
Very good mapset, get your kudosustars.
Good luck!
Thanks and thanks for the kudo stars!! :D
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