Hi, from my modding queue~
[General]
[RE: Normal]
Anyways the main concern of this mapset is the star rating spread, hard is a lot harder than normal, my suggestion here is either make an "Advanced" diff or reduce some big spacings in Hard like 00:24:009 (1,2,3,4,5,6,7) for example. Or you can just revamp Easy and Normal with a higher SV, but that's the hard way of course.
Hope this helps and good luck~
[General]
- Timing lines must be consistent in every diffs, please recheck your timing points in RE: Hard.
- Video is missing in RE: Hard
- Really not recommend to use AR 0 even it's a slow song, I would suggest to use about 1.5-2.5 for this diff.
- 00:17:086 (1) - You need to leave at least 4 white ticks(or 2 on low bpm songs) after a spinner to be considered rankable, this is to provide enough recovery time for players. In this case, I suggest using a long sliderart instead of a spinner since the spinner itself is quite short already, like what you did on 00:54:009 (1) .
- 00:28:625 (1,1) - Would be nice if you can make them pararell completely.
- 01:05:548 (1,2) - Ctrl+G rhythm? This way a 1/1 repeat slider would match the vocal properly.
[RE: Normal]
- 00:17:086 (1) - Same as Easy, it's quite risky to leave just 1 tick at this bpm so better use a slider instead.
Anyways the main concern of this mapset is the star rating spread, hard is a lot harder than normal, my suggestion here is either make an "Advanced" diff or reduce some big spacings in Hard like 00:24:009 (1,2,3,4,5,6,7) for example. Or you can just revamp Easy and Normal with a higher SV, but that's the hard way of course.
Hope this helps and good luck~