Hey! NM from my queue.
Well, here goes nothing.
I'm going to stop my mod here for now. Will continue tomorrow.
Well, here goes nothing.
Easy:
- 00:00:785 (1,1) - The re-action time between the spiiner and the slider is way too short. I suggest you shorten the spinner or delete the slider.
- 00:04:492 (2,3,5) - I don't like this overlap, it looks really nazi and will confuse the begginers. Try to avoid overlaps in easier diffs please. Just move this slider: 00:06:178 (5) - a bit to the left. Something like this instead. If you don't understand, don't hesitae to ask me in PM or in-game.
- 00:06:852 (6,7) - Mm, try to turn this slider: 00:06:852 (6) - into a curved slider then move it to X: 155 Y: 145. Then move this slider: 00:07:526 (7) - to X: 337 Y: 78. It plays better and looks neater.
- 00:12:582 (7,8,9) - Do something like this instead, 00:12:582 (7) - stack this note onto this one: 00:11:234 (5) - . then move this slider: 00:12:919 (8) - to X: 185 Y: 304. To make a nice blanket with this note: 00:12:582 (7) - . Then move this hitcircle: 00:13:846 (9) - to X: 426 Y: 276.
- 00:25:054 (8,1,2,3) - I made a lot of changes here. T-T Move this note: 00:25:054 (8) - to here X: 54 Y: 166. Then move this slider to here X: 136 Y: 104. 00:26:065 (2) - to X: 319 Y: 85. 00:26:402 (3) - to X: 248 Y: 166 to make a nice blanket with 00:26:065 (2) - . Whew, if you need any help don't hesitate to ask me.
- 00:30:447 (1,3) - I don't like this overlap here. Try something like this instead.
- 00:35:841 - Add a note here maybe.
- 01:02:470 (5,6) - Don't really like this overlap and the vorm of the slider as well. Please try to avoid this. And change the shape of the slider as well.
- 01:27:414 - I suggest you move the spinner here: 01:27:751 -
- There are a lot of overlaps on this diff which I don't really like. I didn't mentioned them all in my mod, but please look out for them. It really makes the diff looks a bit nazi and ugly. Overall, it is very well made. Good Job!
I'm going to stop my mod here for now. Will continue tomorrow.