I'm assuming this is your first beatmap.
[General]
Background file missing, Also you do not have a preview point.
You can set a preview point by clicking Timing>Set current position as preview point
Your timing is off. Since you're new you probably wont know how to fix it I'll give you step by step instructions for your convenience.
[Easy]
You have a fuck tonne of Ai mod errors relating to Distance snap.
For normal and easy difficulties you have to have constant spacing throughout the entire map. Enable distance snap and remap the entire diff.
[Normal]
Same as Easy. Enable Distance snap and remap.
[General]
Background file missing, Also you do not have a preview point.
You can set a preview point by clicking Timing>Set current position as preview point
Your timing is off. Since you're new you probably wont know how to fix it I'll give you step by step instructions for your convenience.
Timing for dummies
How to find the correct offset
-Finding the BPM should be simple enough for most songs to find the correct offset here's a few tips.
1. Slow down the playback rate to 25% img
2. Go to the compose tab and seek to where your uninherited timing point is (red point) you want to seek a little before where it is. img
3. Play through it and listen out for the note that your uninherited timing point is supposed to be on (in this case its a drum sound).
4. You want to find where the note is starting and pause playback at that exact moment
5. img I've found it. It's just before that yellow tick.
6. Go to the timing tab and bring up the timing setup panel, click on the uninherited timing point and click the "use current time button" (you can fine tune the offset aswell)
Moving multiple timing points/Correcting the offset of a map
1. Make note of the offset you're using your's is 842
2. Find the correct offset (above instructions) In this map's case its 785
3. Don't close the timing pannel when exiting, click cancle.
4. Open it up again and this time Select ALL the timing points.
5. Do some math 842-785=47
6. We now know that all timing points need to be moved by -47ms
7. Enter -47 into the "Move selected offsets by" box and click move and then click OK
8. You also need to resnap all the notes in your beatmap. To do this simply go to the compose tab, hit Ctrl+A and then click and drag the notes the notes back onto the grid. Before After
-Finding the BPM should be simple enough for most songs to find the correct offset here's a few tips.
1. Slow down the playback rate to 25% img
2. Go to the compose tab and seek to where your uninherited timing point is (red point) you want to seek a little before where it is. img
3. Play through it and listen out for the note that your uninherited timing point is supposed to be on (in this case its a drum sound).
4. You want to find where the note is starting and pause playback at that exact moment
5. img I've found it. It's just before that yellow tick.
6. Go to the timing tab and bring up the timing setup panel, click on the uninherited timing point and click the "use current time button" (you can fine tune the offset aswell)
Moving multiple timing points/Correcting the offset of a map
1. Make note of the offset you're using your's is 842
2. Find the correct offset (above instructions) In this map's case its 785
3. Don't close the timing pannel when exiting, click cancle.
4. Open it up again and this time Select ALL the timing points.
5. Do some math 842-785=47
6. We now know that all timing points need to be moved by -47ms
7. Enter -47 into the "Move selected offsets by" box and click move and then click OK
8. You also need to resnap all the notes in your beatmap. To do this simply go to the compose tab, hit Ctrl+A and then click and drag the notes the notes back onto the grid. Before After
[Easy]
You have a fuck tonne of Ai mod errors relating to Distance snap.
For normal and easy difficulties you have to have constant spacing throughout the entire map. Enable distance snap and remap the entire diff.
[Normal]
Same as Easy. Enable Distance snap and remap.