1. this is a jump map, if you can't aim you deadOkorin wrote:
i have a few comments, i hope you dont mind
i think the hp setting on the last diff is allowing a lot of trashy ppl to pass this for no reason (just like highscore where ppl are mad in return that other maps around this star diff are actually hard)
03:16:364 - i don't see why you shouldn't map this, the break seems kinda forced compared to the other ones you have, especially since you go "oh no ill map this" after half the section
idk i disagree with the largely changing spacing but like that's the point of this diff so i'll leave that decision for other ppl
can you include a version without the meme hitsounds on the description (as in where these samples are blank files i would rather play that instead of hearing your hitsounded fx wooshes or moe meme things and miss sound)~
Okorin wrote:
i think the hp setting on the last diff is allowing a lot of trashy ppl to pass this for no reason (just like highscore where ppl are mad in return that other maps around this star diff are actually hard)
03:16:364 - i don't see why you shouldn't map this, the break seems kinda forced compared to the other ones you have, especially since you go "oh no ill map this" after half the section
yeah and it's really fits the song so yeah i can map this 03:01:909 (1,2,3,1,2,3,1,2,1,2) - and make it more spaced on next part because it's kiai partOkorin wrote:
you're ignoring that only the kiai of this diff is actually hard to aim with your first argument against mine x) you can basically mash your way through that by only hitting like half the objects
i pointed rest time out cuz it feels pretty odd to just go from 100 to 0 while music keeps playing, just makes me wonder why you thought rest time in that place is important xd
03:01:909 (1,2,3,1,2,3,1,2,1,2) - 03:10:636 (1,2,3,1,2,3,1,2,1,2) - is pretty large yes xD, like delete those patterns and see how much they inflate everything while not being hard to pass and you'll get the point i was trying to make
i just felt the need to post the reasons why i don't like it as is, I don't really care if you do anything with that I was just interested in your response to that :'D
Haruto wrote:
ayy congrats Fort!!! but still, good luck on Qualify
QuillGill wrote:
:ooo congrats fort!!!1!
KittyAdventure wrote:
Gratzz! :3
BigEarsMau wrote:
gratz!
thanks for supporting me guys :3Fezu wrote:
Congrats on qualification
CelsiusLK wrote:
holy
LOLZalienflybot wrote:
lolz
it's not a joke when i can make other players can enjoy this map lot more, this map is hard to mapOkorin wrote:
Makes the set seem more like a joke than anything but you go do your thing xd
Is that why you chose HP 5 and cater patterns such as this for the purpose of inflating star rating to make people feel like they're doing an impressive pass?Fort wrote:
Everlasting Memory -> you will never forget with this difficulty, only the bravest one can defeat this
This might be because you're trying to force a difficulty level that doesn't fit the song without making wall to wall jumps to inflate star rating.Fort wrote:
this map is hard to map
Exote wrote:
ouuuuu niiiice gz:3
SnowNiNo_ wrote:
gratz \>w</
DeRandom Otaku wrote:
aaaa Congratzzzzzz!!
wajinshu wrote:
Congrats!!!!
el-ev-en wrote:
I hope this map won't became "the easiest way to pass 7 stars" map.
Apart from this, really good mapset! Congratz!
thanks so much guys >.</Underforest wrote:
congrats
yeah for be the biggest climax is on 01:09:818Xexxar wrote:
Is that why you chose HP 5 and cater patterns such as this for the purpose of inflating star rating to make people feel like they're doing an impressive pass?Fort wrote:
Everlasting Memory -> you will never forget with this difficulty, only the bravest one can defeat this
Half the patterns in this difficulty, such as 01:08:318 (1,2,3,1,2,3,4,1,2,3,4) - seem tact on and not purposeful. Nothing in the rhythm changed to warrant such an intense section. It's chaotic. There seems to be no real rhyme or reason for why you spike where you do. The synth reaches it climax on 01:13:091 (1,2,3) - but you chose to make it the simplest rhythm in the entire section?
Would be nice to understand some of your logic in 00:56:727 (1) - 's section. I don't see why you're doing what you're doing here.This might be because you're trying to force a difficulty level that doesn't fit the song without making wall to wall jumps to inflate star rating.Fort wrote:
this map is hard to map
Annadine wrote:
Time to remove "Anna" from my hl list! ^^"
But grats Fort~
Nhawak wrote:
congrats ! ! !
thanks so much >3<Yohanes wrote:
wo Gratz!
u FC'd xDpmriva wrote:
Touchscreen players incoming
MEK wrote:
Overall
this whole set is a mess honestly.
why does the highest diff have a longer drain time?
why are random parts just left unmapped? ( 00:39:273 (1) - 02:37:227 (1) - 03:16:364 (1) - )
this really looks like a WIP, i dont enjoy playing your maps but i know you can do a better job than this.
these hitsounds seem like an unrank map gimmick. keep them if you want, but i dont think they fit.
Everlasting Memory
01:14:182 (1) -
01:16:364 (1) -
01:22:909 (1) -
01:25:091 (1) -
01:32:318 (4) -
01:34:500 (4) -
01:36:682 (4) -
01:41:045 (4) -
01:43:227 (4) -
01:45:409 (4) -
01:49:773 (4) -
01:51:954 (4) -
01:54:136 (4) -
01:58:500 (4) -
02:00:682 (4) -
02:02:864 (4) -
02:06:545 (1) -
02:08:727 (1) -
02:10:909 (1) -
these sliders should be longer, there is still the sound that its representing after they have finished and is room for them to be there
01:23:864 (4) -
01:26:045 (4) -
01:28:227 (4) -
put note after these sliders
02:53:182 (1,1,1) -
WHY ARE THESE SLIDERS AND NOT SINGLE TAPS
03:30:954 (5) -
there isnt a sound here. should be a single into slider not double
03:59:318 (2,3,4,5,6) -
random triangle? nothing changed about the song here but you just put a random triangle here.
iyalah gimana kamu aja deh :>Surono wrote:
haha, Fort greget disamperin anak anak gamboet/yimyam/memes.. feels teh powa!
iya lah serah map gue ngecit jadi weh di lapurinSurono wrote:
untung gw bkn mapper es teh deh (``)>
/me lari~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
edit:
eh om, gw liat ada yg lapurin map lu.. si itu jeJer sleMan