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Wakeshima Kanon - Still Doll

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Total Posts
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Topic Starter
eveless
This beatmap was submitted using in-game submission on 2011年3月6日 at 15:49:52

Artist: Wakeshima Kanon
Title: Still Doll
Source: Vampire Knight
Tags: Pokie LKs Neethime Colin Hou
BPM: 118
Filesize: 4784kb
Play Time: 03:06
Difficulties Available:
  1. Colin's Normal (1.9 stars, 176 notes)
  2. Collab (4.45 stars, 323 notes)
  3. Insane (4.76 stars, 458 notes)
Download: Wakeshima Kanon - Still Doll
Information: Scores/Beatmap Listing
---------------
remapped

thanks for Pokie & LKs & Neethime's Collab & Neethime's sb & Colin's Normal
[Aramary]
belong yourself
Pokie
oops :oops:
Topic Starter
eveless

Pokie wrote:

oops :oops:
thanks modded in qq ;)
Selee
;)
Mokou_Fujiwara
嘻嘻E姐V5 我只是路过的
aspara
:oops:
NatsumeRin
神谱面.
Neethime
00:58:906-1:51:788 done.

Download: Wakeshima Kanon - Still Doll (eveless) [Kiepo].osu
LKs
star : √

mod : √

我觉得这种歌曲offest稍早一点比较好 -3~5?

hard

[00;09;584] 这里的重心低一点
[00:11:110] 1与3间距稍微差了些 在note密集度不大的情况下这个小差距容易被缺陷放大化 建议修改
[00:12:635] remove whistle
[00:13:398] 向下一些(使4 5 6 7 更加呈方形
[00:16:703] 选中后中间的点向右少许
[00;18;737] remove whistle
[00:24:584] green line volume 35%
[00:26:745] 30%
[00:27:762] 45%
[00:28:906] 因为这里是不是可以考虑去掉spin-bonus
[00:39:838] 选中后中间的点向右一格
[00;54:330] 选中后 中点 右两格
[00;59:669] 取消whistle或者降低音量20%
[01:01:194] 向下一格 再向上1/4格 (保持1 2 3间距 量体裁衣而行
[01:01:449] 开头whistle结尾空
[01:02:211] 开头whistle结尾空 选中后中点上移一格
[01:05:516] whistle
[01:09:076] 选中后 中点 向右三格 向下一格
[01:10:093] remove whistle
[01:16;703] ^
[01:33:482] 2,3 这里没明白想表达的意思..
[02:04:499] 选中后 中点 向右两格
[02:23:259] 这里有点不尽人意 但是似乎也没有改善的办法.
[00:29:923] 选中后 中点 向右一格向下一格 尾点 向右一格
[02:48:228] 音量下降至15%

Own


[00:11:364] 向左+向下
324,331,11364,1,0
[00:16:067] 删去这个
[00:16:194]
396,260,16194,2,0,B|376:314|316:324,1,90,2|0
[00:19:245] 向右一格
[00:23;313] 向右一格
[00;31:449] whistle
[00:34:499] whistle
[00:36:025] whistle
[00:42:127] remove whistle
[01:06:025] ^

guest diff : √

Download: Wakeshima Kanon - Still Doll (eveless) [Kiepo].osu
Colin Hou
is belong yourself
Pokie
Topic Starter
eveless

LKs wrote:

star : √

mod : √

我觉得这种歌曲offest稍早一点比较好 -3~5?

hard

[00;09;584] 这里的重心低一点
[00:11:110] 1与3间距稍微差了些 在note密集度不大的情况下这个小差距容易被缺陷放大化 建议修改
[00:12:635] remove whistle
[00:13:398] 向下一些(使4 5 6 7 更加呈方形
[00:16:703] 选中后中间的点向右少许
[00;18;737] remove whistle
[00:24:584] green line volume 35%
[00:26:745] 30%
[00:27:762] 45%
[00:28:906] 因为这里是不是可以考虑去掉spin-bonus
[00:39:838] 选中后中间的点向右一格
[00;54:330] 选中后 中点 右两格
[00;59:669] 取消whistle或者降低音量20%
[01:01:194] 向下一格 再向上1/4格 (保持1 2 3间距 量体裁衣而行
[01:01:449] 开头whistle结尾空
[01:02:211] 开头whistle结尾空 选中后中点上移一格
[01:05:516] whistle
[01:09:076] 选中后 中点 向右三格 向下一格
[01:10:093] remove whistle
[01:16;703] ^
[01:33:482] 2,3 这里没明白想表达的意思..“你就当人在唱歌需要换气一样理解就好”
[02:04:499] 选中后 中点 向右两格
[02:23:259] 这里有点不尽人意 但是似乎也没有改善的办法.
[00:29:923] 选中后 中点 向右一格向下一格 尾点 向右一格
[02:48:228] 音量下降至15%

Own


[00:11:364] 向左+向下
324,331,11364,1,0
[00:16:067] 删去这个
[00:16:194]
396,260,16194,2,0,B|376:314|316:324,1,90,2|0
[00:19:245] 向右一格
[00:23;313] 向右一格
[00;31:449] whistle
[00:34:499] whistle
[00:36:025] whistle
[00:42:127] remove whistle
[01:06:025] ^

guest diff : ----
fixed

thanks for you modding...

8-) 这MOD强大到
Neethime
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"pokie.png",320,240
M,0,3480,,539,428
F,2,3480,4496,0,1
S,2,3480,4496,1.2,0.7
F,0,4496,54835,1
F,0,54835,55344,1,0
Sprite,Foreground,Centre,"neethime.png",320,240
M,0,58903,,490,428
F,2,58903,59920,0,1
S,2,58903,59920,1.2,0.7
F,0,59920,109242,1
F,0,109242,109751,1,0
Sprite,Foreground,Centre,"lks.png",320,240
M,0,113310,,546,428
F,2,113310,114327,0,1
S,2,113310,114327,1.2,0.7
F,0,114327,186530,1
F,0,186530,187039,1,0
//Storyboard Sound Samples

;) 希望效果还行

Download: neet.rar
Topic Starter
eveless

Neethime wrote:

[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"pokie.png",320,240
M,0,3480,,539,428
F,2,3480,4496,0,1
S,2,3480,4496,1.2,0.7
F,0,4496,54835,1
F,0,54835,55344,1,0
Sprite,Foreground,Centre,"neethime.png",320,240
M,0,58903,,490,428
F,2,58903,59920,0,1
S,2,58903,59920,1.2,0.7
F,0,59920,109242,1
F,0,109242,109751,1,0
Sprite,Foreground,Centre,"lks.png",320,240
M,0,113310,,546,428
F,2,113310,114327,0,1
S,2,113310,114327,1.2,0.7
F,0,114327,186530,1
F,0,186530,187039,1,0
//Storyboard Sound Samples

;) 希望效果还行
thanks> <
Colin Hou
Change anything you need.

Don't forget the preview point.

Download: Wakeshima Kanon - Still Doll (eveless) [Colin's Normal].osu
Topic Starter
eveless

Colin Hou wrote:

Change anything you need.

Don't forget the preview point.
:) thanks
NatsumeRin
隐然觉得哦喷的幽怨已经感染了这歌……

[General]
我不知道那个用很多次的铃声加进来是不是合适…… 应该不错的,不然一个whistle感觉做不出层的效果。。。
x=whistle / o=normal

[Colin's Normal]
00:07:039 (2) - 换xox。这个旋律和前后两处并不一样,建议增加一个对照。
00:17:208 (2) - oox
00:21:785 (1,2) - 把2的x换1尾
00:54:835 (5) - x,另外绿线位置
01:03:480 (5) - 去掉尾x
01:06:530 (7) - x
01:11:107 (5) - 去尾x
01:37:039 (3) - new combo
01:37:547 (4) - 加尾x
01:48:480 (3) - 去x
02:18:734 (1) - x
02:21:785 (6,7,8) - oxoox
02:27:886 (4) - 。。。尾部可能有误导作用
02:36:022 (5) - x
02:52:293 (6) - 尾x
03:05:005 (4) - 中x换到尾

[Collab]
00:06:530 (2,3,4) - 3x换到2尾+4
00:50:768 (3) - 如果换了自定finish用这里不错
01:09:073 (1,2,3) - 去掉1和3头的x换在2,这里起音和之前结束不要相同。
01:21:276 (1,2) - 基本同上,另外3尾的x去掉让4的x出效果
01:37:547 (3,4) - 3尾的x换中x和4
01:59:666 (1) - 去x
02:21:785 (2) - slider按我习惯是画圆点,只是个视觉效果建议

02:27:759 (6) - 建议去掉
02:28:776 - 建议加
02:32:717 (1,2) - 没有跳的感觉。

[Hard]
00:27:124 (2) - x
00:39:073 (2,3,4) - 间距
01:39:835 (1,2) - 这个可能unrankable,因为根本看不到数字
01:41:107 (3) - 去x
01:58:903 (9,1) - 间距

[Own]
00:18:225 (10) - 换一个1/2slider转出去
00:35:641 (2) - 挪到1前的1/4听听看
01:36:022 (3) - x,带进下一段
01:38:310 (2,3) - 没听懂
01:58:903 (5,7) - x
02:37:547 (6) - 去中x

可以看的出来我越来越懒。

Download: soft-hitfinish.rar
Topic Starter
eveless

NatsumeRin wrote:

隐然觉得哦喷的幽怨已经感染了这歌……>_>

[General]
我不知道那个用很多次的铃声加进来是不是合适…… 应该不错的,不然一个whistle感觉做不出层的效果。。。我懒
x=whistle / o=normal

[Colin's Normal]
00:07:039 (2) - 换xox。这个旋律和前后两处并不一样,建议增加一个对照。
00:17:208 (2) - oox
00:21:785 (1,2) - 把2的x换1尾
00:54:835 (5) - x,另外绿线位置
01:03:480 (5) - 去掉尾x
01:06:530 (7) - x
01:11:107 (5) - 去尾x
01:37:039 (3) - new combo
01:37:547 (4) - 加尾x
01:48:480 (3) - 去x
02:18:734 (1) - x
02:21:785 (6,7,8) - oxoox
02:27:886 (4) - 。。。尾部可能有误导作用
02:36:022 (5) - x
02:52:293 (6) - 尾x
03:05:005 (4) - 中x换到尾

[Collab]
00:06:530 (2,3,4) - 3x换到2尾+4
00:50:768 (3) - 如果换了自定finish用这里不错没用所以没换
01:09:073 (1,2,3) - 去掉1和3头的x换在2,这里起音和之前结束不要相同。
01:21:276 (1,2) - 基本同上,另外3尾的x去掉让4的x出效果
01:37:547 (3,4) - 3尾的x换中x和4
01:59:666 (1) - 去x
02:21:785 (2) - slider按我习惯是画圆点,只是个视觉效果建议
[attachment=0:7473c]2.png[/attachment:7473c]
02:27:759 (6) - 建议去掉lks的不敢改
02:28:776 - 建议加^
02:32:717 (1,2) - 没有跳的感觉。^

[Hard]
00:27:124 (2) - x
00:39:073 (2,3,4) - 间距
01:39:835 (1,2) - 这个可能unrankable,因为根本看不到数字介于可能所以待定
01:41:107 (3) - 去x
01:58:903 (9,1) - 间距

[Own]
00:18:225 (10) - 换一个1/2slider转出去感觉不是我想要的下法...
00:35:641 (2) - 挪到1前的1/4听听看
01:36:022 (3) - x,带进下一段
01:38:310 (2,3) - 没听懂
01:58:903 (5,7) - x
02:37:547 (6) - 去中x

其他fixed
可以看的出来我越来越懒。
- S
moemoe collab :)
Colin Hou
hitsound我花了五分钟加的 NTR辛苦了(逃
Topic Starter
eveless

Colin Hou wrote:

hitsound我花了五分钟加的 NTR辛苦了(逃
5分钟再见
orioncomet
[General]
- make preview point to the same on all difficulties

[Hard]
00:12:886 (4) - new combo here for spacing change so far >_<?
00:36:530 (4) - ^

[Own]
00:33:988 (4) - new combo here for spacing change
00:34:496 (2) - ^ ?
01:28:268 (2) - move this note toward 1/4 (01:28:395) sound more better and don't forgot about spacing chane ~
02:44:666 (4) - new combo? or spacing

Yay yay, Vampire Knight <3!
Topic Starter
eveless

orioncomet wrote:

[General]
- make preview point to the same on all difficultiesD:3ms...i was a careless person;.;...

[Hard]
00:12:886 (4) - new combo here for spacing change so far >_<?fixed
00:36:530 (4) - ^ fixed

[Own]
00:33:988 (4) - new combo here for spacing change fixed
00:34:496 (2) - ^ ? fixed
01:28:268 (2) - move this note toward 1/4 (01:28:395) sound more better and don't forgot about spacing chane ~ thanks but i cant follow...
02:44:666 (4) - new combo? or spacingfixed

Yay yay, Vampire Knight <3!
:) thanks for you modding
NatsumeRin

Colin Hou wrote:

hitsound我花了五分钟加的 NTR辛苦了(逃
再见。。。
果然重加遍比写出来快。。。
xBubu
;)
Topic Starter
eveless

xBubu wrote:

;)
thanks for irc-modded
Garven
As per your request:

[General]
I'd recommend you either add another combo color or use a different red color that isn't as similar. 1 and 3 come after each other and it is kind of hard to tell the difference while playing.
Every single difficulty ends in a different spot. And they're all fairly close to each other. Think you could maybe sync them up?

[Skin]
Think you could dull the mapp name images a little bit so it'll blend in better with the bg text? It looks great either way, though!

[Colin's Normal]
Maybe lower the overall difficulty by 1 or 2? It IS the easiest of the set...
00:17:208 (2) - The repeat arrow is pointing in an odd direction. I think to get the intended effect, you'll have to put that red anchor a bit further in - you can't really see the angle the way it is currently.
00:20:259 (3) - Line up the slider ends
02:27:886 (4) - Uh, that anchor point intended?
Nice 'n smooth.

[Collab]

Neethime:
01:22:802 (4) - I was kind of expecting this slider to be .5x

LKs:
02:17:208 (1) - Remove new combo
02:23:818 (1) - ^ Though if you don't, maybe remove that short break?

Nice 'n relaxing collab here.

[Hard]
01:39:835 (1) - Can you turn this into just normal circles? The slider is so short that you can't see the tracks. :/

[Own]
00:03:988 (2) - I don't like the rhythm this produces against a very strong and steady quarter-beat patterned song.
00:09:581 (1) - ^
00:22:293 (2) - ^ etc. I won't point 'em out anymore, but yeah, don't really like the sound it produces against the music.
01:27:886 (1,2,3) - =/ What's this going with in the music? All you're doing is following the approach circles at this point instead of flowing with this song.

This was a great mapset until I got to the Own difficulty. It just kind of broke me out of the feeling that I was playing the song, and instead I had to focus and play osu!
Topic Starter
eveless

Garven wrote:

As per your request:

[General]
I'd recommend you either add another combo color or use a different red color that isn't as similar. 1 and 3 come after each other and it is kind of hard to tell the difference while playing.used another red color
Every single difficulty ends in a different spot. And they're all fairly close to each other. Think you could maybe sync them up?well...only gd & my diffs end in different spot now

[Skin]
Think you could dull the mapp name images a little bit so it'll blend in better with the bg text? It looks great either way, though!i cant do it well so i will find neethime to fixed it if i can find him...he is busy now D:

[Colin's Normal]
Maybe lower the overall difficulty by 1 or 2? It IS the easiest of the set...fixed
00:17:208 (2) - The repeat arrow is pointing in an odd direction. I think to get the intended effect, you'll have to put that red anchor a bit further in - you can't really see the angle the way it is currently.i tried to fixed it...
00:20:259 (3) - Line up the slider endsfixed
02:27:886 (4) - Uh, that anchor point intended?fixed
Nice 'n smooth.

[Collab]

Neethime:
01:22:802 (4) - I was kind of expecting this slider to be .5xfixed

LKs:
02:17:208 (1) - Remove new combofixed
02:23:818 (1) - ^ Though if you don't, maybe remove that short break?remove it but if LKs don't want to remove it i will add it again

Nice 'n relaxing collab here.

[Hard]
01:39:835 (1) - Can you turn this into just normal circles? The slider is so short that you can't see the tracks. :/i can't say i fixed it but i changed it...however,still hard to see lol

[Own]
00:03:988 (2) - I don't like the rhythm this produces against a very strong and steady quarter-beat patterned song.
00:09:581 (1) - ^
00:22:293 (2) - ^ etc. I won't point 'em out anymore, but yeah, don't really like the sound it produces against the music.
01:27:886 (1,2,3) - =/ What's this going with in the music? All you're doing is following the approach circles at this point instead of flowing with this song.

This was a great mapset until I got to the Own difficulty. It just kind of broke me out of the feeling that I was playing the song, and instead I had to focus and play osu!
i know this diff won't to gain people's accepts , So it named Own... if there have no one can confirm it , maybe i will delete it,i mapped it with my heart and my thought , as i said it before.
sorry for my poor english
:) Really thanks for your modding
kino77
上星~
Mafiamaster
I'm only getting Normal and Hard. Resubmit?
Topic Starter
eveless

Mafiamaster wrote:

I'm only getting Normal and Hard. Resubmit?
Resubmit now> <
Mafiamaster
[Colin]
00:12:632 - Move this inherited timing section 1/4 of a tick back.
00:36:530 - ^
00:38:056 (1) - Spacing.
00:54:835 - Timing section 1/4 of a tick back.
01:06:403 - Imo, this timing section should be deleted because you can't really hear the next part of the hitsounds of the next combos.
01:41:615 - Timing section.
02:14:666 (1) - Remove new combo?

[Collab]
Move all inherited timing sections back 1/4 of a tick throughout the difficulty. 00:12:632 and 01:00:174 for example.
00:42:632 (1) - Move this farther from the previous combo.
01:20:259 (4) - Change this to a different shape so it doesn't look identical to the previous slider.
02:23:818 (1) - Remove new combo.

[Hard]
00:09:581 - Same thing with the inherited timing sections. 1/4 of a tick back.
01:41:107 (4) - Why is this so far from 3's endpoint? That would be more of an "Insane" technique, not really recommended for a [Hard].
01:54:073 (1) - Remove new combo.
01:59:920 (1) - Move this a little farther from the previous slider.

[Own]
00:11:996 (7) - This should be a new combo since there's a slight pause after the previous note.
00:53:310 (5) - Move this slightly closer to 6 so the spacing is even between the notes.
01:28:903 (1,2,3) - Not really sure I like how this is spaced because of the previous combo.

If you can, try and encode and mute the end or find a new mp3 that doesn't have the buzzing sound at the end.
Topic Starter
eveless

Mafiamaster wrote:

[Colin]
00:12:632 - Move this inherited timing section 1/4 of a tick back.
00:36:530 - ^
00:38:056 (1) - Spacing.
00:54:835 - Timing section 1/4 of a tick back.
01:06:403 - Imo, this timing section should be deleted because you can't really hear the next part of the hitsounds of the next combos.
01:41:615 - Timing section.
02:14:666 (1) - Remove new combo?

[Collab]
Move all inherited timing sections back 1/4 of a tick throughout the difficulty. 00:12:632 and 01:00:174 for example.
00:42:632 (1) - Move this farther from the previous combo.
01:20:259 (4) - Change this to a different shape so it doesn't look identical to the previous slider.
02:23:818 (1) - Remove new combo.

[Hard]
00:09:581 - Same thing with the inherited timing sections. 1/4 of a tick back.
01:41:107 (4) - Why is this so far from 3's endpoint? That would be more of an "Insane" technique, not really recommended for a [Hard].
01:54:073 (1) - Remove new combo.
01:59:920 (1) - Move this a little farther from the previous slider.

[Own]
00:11:996 (7) - This should be a new combo since there's a slight pause after the previous note.
00:53:310 (5) - Move this slightly closer to 6 so the spacing is even between the notes.
01:28:903 (1,2,3) - Not really sure I like how this is spaced because of the previous combo.

If you can, try and encode and mute the end or find a new mp3 that doesn't have the buzzing sound at the end.
All fixed

:) thanks for you
ignorethis
+7~10 to offset? Also set time signature to 3/4 (it's also ok if you don't wanna change since this song is partly 3/4 and partly 4/4)

<Own>
This difficulty doesn't end on a good place (Hard too)
00:03:988 (2) - Return arrow landing on blue tick sounds weird
00:09:581 (1) - ^
00:30:429 (1) - ^

and so on

nice map :D
Topic Starter
eveless

ignorethis wrote:

+7~10 to offset? Also set time signature to 3/4 (it's also ok if you don't wanna change since this song is partly 3/4 and partly 4/4)+8

<Own>
This difficulty doesn't end on a good place (Hard too)k
00:03:988 (2) - Return arrow landing on blue tick sounds weird
00:09:581 (1) - ^
00:30:429 (1) - ^

and so on

nice map :D
thanks :D
ignorethis
bubbled
Mafiamaster
Ranked.
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