I'm rating from both perspectives here actually
I felt that ignore's Taiko was undermapped a bit
Verdi's was horrendously overmapped
DJPop's is well balanced, but it has some parts that I wish was overmapped a bit (it fits the song and doens't feel out of place, unlike Verdi's)
31's also sports some good points, but it isn't as intuitive as DJPop's
To be fair I can't pass any of these without using my keyboard at home except ignore's. When using my keyboard, I can barely pass Verdi's though (if I don't ragequit before that due to random note placement)
Well here's the compilation of the best patterns from all difficulties that I just pulled together
All I added was that random note in the end for FC breaking
Suggestion DJPop: 6x is too low, make it something like 8x or 16x
Download: IOSYS - Taihen na Mono no Shoushitsu (DJPop) [Zeki-katsu's Judged Taiko].osu
LOL it's a Namco type combo number (987)
Offset sounds a bit too late too, maybe you'd want to -10 it or something
EDIT: lepido, not to be bragging, but don't you think your opinion on Taiko maps is usually going to be stronger than the opinion of other players? I mean, you're a Taiko mapper and you have a high level of Taiko sense. I speak from that Taiko sense, and I know that you did too.
This song is just asking for something insane, something that can rival the difficulty of Ryougen no Mai. It's just the song's nature. The only problem remaining is to not overmap it.
I felt that ignore's Taiko was undermapped a bit
Verdi's was horrendously overmapped
DJPop's is well balanced, but it has some parts that I wish was overmapped a bit (it fits the song and doens't feel out of place, unlike Verdi's)
31's also sports some good points, but it isn't as intuitive as DJPop's
To be fair I can't pass any of these without using my keyboard at home except ignore's. When using my keyboard, I can barely pass Verdi's though (if I don't ragequit before that due to random note placement)
Well here's the compilation of the best patterns from all difficulties that I just pulled together
All I added was that random note in the end for FC breaking
Suggestion DJPop: 6x is too low, make it something like 8x or 16x
Download: IOSYS - Taihen na Mono no Shoushitsu (DJPop) [Zeki-katsu's Judged Taiko].osu
LOL it's a Namco type combo number (987)
Offset sounds a bit too late too, maybe you'd want to -10 it or something
EDIT: lepido, not to be bragging, but don't you think your opinion on Taiko maps is usually going to be stronger than the opinion of other players? I mean, you're a Taiko mapper and you have a high level of Taiko sense. I speak from that Taiko sense, and I know that you did too.
This song is just asking for something insane, something that can rival the difficulty of Ryougen no Mai. It's just the song's nature. The only problem remaining is to not overmap it.