J U S T A M O D
Since we know eachother Kroytz, I will use slightly vulgar terms.
First thing's first, the soft claps don't fit on the most part of the map, they usually just sound like someone smacking a table that is filled with mayo.
Second, I agree with the previous comments about the AR, it's a bit too much honestly.
Since we know eachother Kroytz, I will use slightly vulgar terms.
First thing's first, the soft claps don't fit on the most part of the map, they usually just sound like someone smacking a table that is filled with mayo.
Second, I agree with the previous comments about the AR, it's a bit too much honestly.
- 00:55:867 (6) - For the most part you use an additional sample with the piano so there is more impact on it, but here you didn't do so, making this note essentially inaudible and have no actual feedback. This issue reoccurs VERY often in the map but I won't point all instances.
- 01:21:442 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - This is a bit odd to play, the jumps don't feel so natural since the flow is linear, making the way you aim your mouse/pen really strange considering the flow is the same but you need to keep changing speed constantly while streaming, Also, nothing in the song justifies these jumps, I'd suggest you to just make a constant stream here. Also, the interaction between these 01:22:642 (1) - Feels a bit wrong considering the fact that you need to suddenly move REALLY slowly even though the flow doesn't break or anything like that, making it very likely that a person will play as if the slider is much faster.
- 02:52:492 (15) - This slider leads the player towards the wrong direction, whether you use it as a circular motion based thing 02:51:292 (15) - or just linear flow, it doesn't work at both ways, i'd suggest you make this slider point towards the next stream. This issue reoccurs often in the map but I won't point all instances.
- 02:54:142 (5) - I can't find any reason to break the flow here, this is a consistent sound and it only breaks at 02:54:442 (9) - if anything.
- 03:08:317 (2) - 03:14:992 (11) - More instances of unjustified flow breaks.
- 03:21:442 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Let alone the hitsounding issues I have pointed previously which makes this a bit awkward as for feedback, I'm not sure a stream such as this will fit here. First thing, it's followed by a very slow slider, making it a bit awkward to control when it comes to your movement. Second thing, at this intensity and bpm, a stream that spaces so hard could be a bit of an overkill. I'd recommend you to make a slider pattern, maybe such as this one: https://osu.ppy.sh/ss/5309879
- 04:02:542 (5) - As pointed on the post above me, this isn't comfortable to play.
- 04:09:442 (1,2) - This turn doesn't make sense to me, Why'd you put it on the blue tick anyways?
- 04:38:242 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Yet again, I'm not sure if SUCH intense pattern would work and play well, I'd suggest a slider pattern here too.
- 04:58:624 (11,12,13,14,1) - Controversial, but I guess it makes sense.
- 05:00:730 - A spinner (Which is an intense and rapid motion) doesn't fit a really soothing fadeout, Maybe instead put a slow slider (As I can see you don't have a problem with these) that ends at 05:04:315 - ?