rip XDKroytz wrote:
sb coming in
rip XDKroytz wrote:
sb coming in
edit: 200th post for 200th bpmNozhomi wrote:
rip XDKroytz wrote:
sb coming in
Now when everything is said the problem is that the patterns are always follows to the difficulty witch it will be higher.Yuii- wrote:
Why hello there
You are ruining CtB, koliron!!!!!!
Someone stop this map from getting played. This is a pp map!!!!!
Jesus. Since when a pp map is bad? If a map gives a shit ton of performance points means the map should not be ranked because it's bad? I blame a lot of people who actually started talking about this, seriously.
P.S.S broken english inc. Kapparandomizer89 wrote:
if map get tooo many pp... it's system problem of pp, not map problem.
Star rating is broken and have nothing to do with the AR in a difficulty (I didn't check the difficulty, but using SR for judge things is wrong).Nelly wrote:
I have no clue whats wrong with BNs heads but right now AR 10 on 7 star maps its NORMAL (even 8 star maps)
Nozhomi wrote:
Tbh I think AR10 is k, since the rhythm is sometimes tricky (as start for example) and the object density is way enough high to keep it.
I have no more conplain with the map. Fixes looks k.
Let's try again ?
Asphyxia wrote:
Disqualified on mappers' request, there will be a storyboard.
Nice meme :>Nelly wrote:
Disqualified on mappers' request, there will be a storyboard.
Nelly wrote:
Disqualified on mappers' request, there will be a storyboard.
:<Kroytz wrote:
i don't think being able to read it as ar10 is the issue hereShiguma wrote:
But why does this have to be identical to Blue Xenith? 9.5-10 range works, I would expect someone playing this to be able to read ar10
i'll qq all i wantKroytz wrote:
@Xexxar: Stop crying and l2p AR10. Your attitude towards me about the AR has been nothing but whining. If the BPM is the deciding factor as to what determines a map's AR, then that's quite a poor argument considering there are a couple of "low-bpm" maps utilizing AR10. If your next argument is,"Oh but those maps are mapped in 1/3 hurr hurr so it's technically 200+bpm" then surely it's not the bpm of the song but the way in which its mapped. The map is perfectly readable at lower ARs, and the map is perfectly readable at AR 10, your argument is just as subjective as the players who are able to read 10.
Didn't need 42 nor 41, just 40. Both of them were deleted.Yuii- wrote:
Don't worry, I always backup hitsounds.
soft-sliderslide42.wav in case you need it: http://puu.sh/phgkr/13b04ac5fd.wav
WhatBattle wrote:
nelly post near nely wao
gz
nely=xinely lmaoNelly wrote:
WhatBattle wrote:
nelly post near nely wao
gz