Gimme Hopes and Dreams for this map_Asriel wrote:
Who called DETERMINATION?
I'll apply protastic's mod later (when I get home)
I'll give you kudosu ofc
Yes kudosu.Protastic101 wrote:
Just throwing a random mod here because I don't want to look at my mod queue >.>DETERMINATION00:17:302 - Add an LN from here to 00:17:771 because the sustained notes begin around there. Added from 00:16:834 -
00:39:802 (39802|6) - This LN changes pitch at 00:40:037, so end it here and start another from 00:40:037 to 00:40:271 I think it doesn't ;w; (I followed the guitar sound)
02:14:959 and 02:15:017 - Add notes? There are synth sounds here. Added first one and 04:14:959 - , second one naaah
02:40:740 (160740|5) - Think this ends at 02:40:935v
02:41:209 (161209|3) - This should end at 02:41:560v
02:42:146 (162146|1) - Think this ends 02:42:342v
02:48:709 (168709|3) - I think this ends at 02:49:021v
02:56:209 (176209|4) - I think this also ends at 02:56:521These are all correct... But they become hard to hit. I'll consider
No kudosu, they're probably all wrong anyway lol. Really nice map and song choice though, so take a star.
It helped[ A v a l o n ] wrote:
Hi jakads !
here is mod as requested from my queue|1|2|3|4|5|6|7| mod insidesorry for short mod, hope it helps
[DETERMINATION]
- please remobe "Undertale" in your tags, since it's already on your source . . . so, it unnecessary to add it again in your tags Well that was song name called Undertale, but ok
- 01:30:662 (90662|2,90662|0,90779|4,90779|5) - Ctrl G . . . i think it can be more fit to play since this part 01:30:662 - is already have same sound like this part 01:30:427 - Nice
- 01:36:873 - add a note, i can clearly hear extra kick sound on this part, just like on here 01:37:224 - Fixed!
- 01:44:373 - same reason as above ^ Fixed!
- 01:45:779 (105779|4) - delete this note, i can't hear anything in this time, seems it just contains a single long sound in this part . . . i can sure about that (try it on 25% playback rate for more sure) Fixed!
- 01:53:279 (113279|1) - again, this is really a ghost note, it just contains a single long sound in this part . . . seems it's same case as 01:45:779 Hmm... 01:53:162 (113162|0) - This LN changes pitch at 01:53:279 -, which is why I added that. Maybe extending 01:53:162 (113162|0) - until 01:53:396 - might help?
- 01:57:498 (117498|4) - same reason as above ^ Fixed
- 01:58:787 (118787|0,118904|4) - will be good if you make this short LN same column, since the sound itself is same pitch too nah :/ I think they're different pitch
- 01:59:373 - add note, an extra kick sound here Fixed!
- 02:57:849 (177849|2,178318|2) - i think this time is different pitch . . . try to move it into another column Think it isn't :/
- 03:03:709 (183709|0) - the long of this LN is only reached here 03:03:943 - because after that, there is no long sound (bass) like on this part 03:04:412 (184412|6) - I'll keep the pattern, sorry
- ok i give up with LN's lol u wot lol
good luck
bpm이 높았다면 스타레이팅 금방 올라갈텐데 ㅠㅠpporse wrote:
모딩 왓슴요
column set
1 2 3 4 5 6 7MOD우선 BG 크기가 1309x736 이네요
랭크맵 규칙에서 보면 랭크 가능 크기는 1024x768 / 1366x768 둘 중 하나를 써야 해요
크기 변환 하셔야 합니당 고쳤어요!
그리고 비디오 video.mp4 보시면 오디오 소리 그대로 남겨져 있네요
소리는 지우셔야 해여 이건 어떻게 하는지 ㅠㅠ
이 밑으로는 패턴 모딩
03:11:912 (191912|2,192381|3,192615|4) - 이부분 롱놋이 제가 생각하는 음을 따라가는 거면 좀 다르게 해야 할거 같은데
어떤 음을 따라가는지 제가 정확하게 몰라서..
자카님이 요부분 들어보시면 판단하셔야 할듯
자카님이 의도하신 음대로 배치하신거면 무시ㄱㄱ 제가 생각하는 음 따라갔어요 ㅋㅋㅋ
03:47:771 - 03:52:927 - 이부분이 바로 앞부분하고 다르게 배치한거는 에디터 상에서는 알겠는데
직접 칠때는 패턴변화가 크게 없어서 바로 전부분하고 같은 패턴으로 이어지는거 같아서 좀 아쉬웠어요
좀 더 시각적으로 아 바로 전 부분과 확연히 다르구나 느끼게끔 패턴 변화를 주시면 더 나을거 같아요
예를 들어서 03:47:771 (227771|5,227771|2,228240|2,228240|3) - 이런 부분들 없애고 멜로디음을 좀 강조한다든가..?
워낙 노래 자체가 비슷하다보니 확연히 다르구나 느낌을 주기가 힘들 것 같네요 ㅠㅠ
아무래도 아래 낮은 음이랑 드럼 소리를 살리면서 멜로디를 따라가다보니 다른 느낌을 주는것이 거의 불가능..
04:00:896 (240896|4) - delete 음이 없는거 같네여 고쳤습니다!
쭉 봤는데 패턴 자체는 딱히 모난 부분 없이 매끄럽게 이어지는 듯 한데
개인적으로 3.9 치고는 리딩하기 좀 어렵게 배치되어있다고 느꼈어요
짧은 롱놋 사이사이에 일반노트 껴 있는 배치 등등
bpm이 낮아서 그런지 패턴에 비해 스타레이팅이 낮게 잡힌게 좀 아쉽군여 흐규흐규
Thank youFresh Chicken wrote:
ㅇ ㅇ
00:17:771 - 그냥 개인적인 생각인데 이거보다는 http://osu.ppy.sh/ss/4910745 이게 더 나아보이지않음? 뭔가 위쪽패턴하고 좀 어울리고 저기 스페이스쪽 왼손스페이스 오른손 스페이스 둘다 고려해서
00:17:771 (17771|3,18240|6,18709|5,19177|3) - 이거 멜로디 따라간건디 ㅋㅋㅋㅋ
일단 스페이스바가 거슬리다고 하는 것 같으니 00:17:771 (17771|3) - 얘 오른쪽으로 살짝 치움
00:21:990 (21990|3,22459|0) - 쉐임 리즌 에즈 어봅ㅂ 쉐임 엔숴 에즈 어봅ㅂ
00:57:146 - 차라리 여기 롱놋 다 끊었다가 00:57:381 - 여기서 다 새로 시작하는거 이게 더 맵을 느끼기에 좋지않을까 이 부분은 리매핑 생각중이여 너무 롱놋이 더러움 ㅋㅋㅋㅋㅋㅋㅋ
끊는것도 좋네 생각해봄
01:00:896 - ^ ^
01:28:787 (88787|1,89021|1,89373|1,89724|1,90076|1,90427|1) - 이거좀 길지않음? ㅋ 근데 뭐 이상태로도 괜찮으니 선택은 너의 몫 와 전혀 느끼지 못했었음 ㅋㅋㅋ 살짝 섞었으
01:43:318 (103318|5,103435|5) - 이거 이상하게 짧은롱놋으로 만들고싶은 느낌을 강하게 주는 소린데 이거 BPM도 그닥 높은건 아니니까 1/8로 숏놋 잭을 만드는것도 꽤나 괜찮다고 생각 호오 보기엔 살짝 이상하긴 한데 괜찮은듯
02:09:334 (129334|4,129451|1) - 이거 두개 소리있는거 확실함? 난 잘 모르것당 나의 아주 좋은정력청력이 있다고 말해주고 있음
04:29:021 (269021|4) - 이건뭔가 04:29:490 - 여기다가 끝내고싶은 욕구가 강하다 애매하다 하앍
거기서 끊어도 음은 맞아보이는데 뭔가 남아있어서 으엉
일단 보류
개인적으로 상당히 잘짜여있는 맵이라고 생각함 솔직히 말해서 놀랐어 ㄳㄳ 헤헿
모딩 죨라성의없어보이지만 그냥 안꾸며서 그랭 ㅎ 귀찮았구먼
ㅋㅋㅋㅋㅋㅋㅋGood luck for rank
18:37 *Kawawa is editing [https://osu.ppy.sh/b/940615 toby fox - Voia's Remix Medley (His Theme, Temmie Village, Main Theme, Finale) [DETERMINATION]]
18:37 Kawawa: 00:21:521 - 여기 기타 롱놋안넣은거 의도신가요?
18:37 Kawawa: 00:29:021 - 여기와는 다르게
18:37 jakads: 엥
18:37 Kawawa: 21초쪽에서는 너무 뚜렷하게 느껴지기땜시
18:37 jakads: 흐음
18:37 Kawawa: 없으면 플레이할때 애매하게 느껴질거같은데
18:37 jakads: 롱놋하기엔 뭔가 애매할 것 같은데
18:37 Kawawa: 29초는 안넣으셔도 될듯 하구여
18:38 jakads: 그냥 노트로 하나 넣었어요
18:38 Kawawa: 네
18:38 Kawawa: 그게 나을거같아요
18:39 Kawawa: 01:02:771 -
18:39 Kawawa: 여기까진 문제없네여
18:39 Kawawa: 구조가 짜임새있게 잡혀있어서
18:39 jakads: 휴
18:40 Kawawa: 01:21:873 - 여기서부터 스네어를 2노트로 전환하시는것도
18:40 Kawawa: 괜찮은듯
18:40 jakads: 아 히트사운드까지요?
18:41 Kawawa: 네
18:41 Kawawa: 전부 문제없네여
18:42 Kawawa: 01:36:111 (96111|3,96209|4,96258|6,96375|2,96443|3,96492|5) -
18:42 Kawawa: 이거 6스냅같은데여?
18:43 Kawawa: 잠만여
18:43 Kawawa: 이펙트사운드가 안켜져있어서 그런가
18:43 Kawawa: 다시 들어봐야겠넹
18:43 jakads: 네 저도 이거 맨 처음에 6스냅인줄 알았는데
18:43 jakads: 25%에서 세뇌식으로 들은 결과 8스냅이였
18:43 Kawawa: 8akwdkdu
18:43 Kawawa: 8맞네여
18:44 jakads: 01:43:318 (103318|5,103435|5) - 이거 치킨님이 제안해주셨는데
18:44 jakads: 어떤가요
18:45 jakads: 숏롱잭인가 뭔가
18:45 Kawawa: 포인트있고 괜찮네여
18:45 jakads: 오옹
18:46 Kawawa: 잘만드시네
18:46 Kawawa: 전 이런곡 못만들거같은뎅
18:46 jakads: 저도 xi 노래나 그런거 만들고 싶었는데
18:47 jakads: 오버매핑 걱정때문에
18:47 jakads: 일단 이런거..
18:47 Kawawa: 근데 꽤
18:47 Kawawa: 짜임새있게 구성되어있어서
18:47 Kawawa: 별로 문제가 없어요
18:47 jakads: 오옹
18:47 Kawawa: 02:04:060 - 02:05:935 - 이런 두 부분 드럼을
18:47 Kawawa: 동일하게 노트양 맞춰줬다거나
18:47 Kawawa: 이런식으로 뭔가 세부적으로 구성되어있어서
18:48 jakads: 넼ㅋㅋㅋㅋ 제가 패턴은 자신 없어도
18:48 jakads: 노트양은 지킵니다
18:48 jakads: 최대한
18:49 Kawawa: 02:17:068 (137068|3,137068|4,137068|1,137537|0,137537|3,137537|1,137771|6,137771|2,137771|5) -
18:49 Kawawa: 이쪽 부분을 노트 2개로 유지하고
18:49 Kawawa: 02:17:302 - 여기에 3개가 낫지않을까요
18:49 Kawawa: 02:16:365 - 이부분을 보면
18:49 Kawawa: 스네어드림쪽에서 보통 강조됬듯이
18:49 Kawawa: 뭔가 거꾸로 되어있는거 같아요
18:49 jakads: 아 이게..
18:49 jakads: 살짝 애매한데
18:49 jakads: 제가 노트수 맞췄던 방법이
18:50 jakads: 롱놋까지 합쳐서
18:50 Kawawa: 02:16:599 (136599|0) -
18:50 Kawawa: 아 이거도 포함인가요 그럼?
18:50 jakads: 02:17:302 - 이게 롱놋까지 노트 3개가 되도록 그렇게 했었어요
18:50 Kawawa: 끝롱놋이 걸려있으니
18:50 jakads: 살짝 애매한가
18:51 Kawawa: 음
18:51 Kawawa: 좀 애매하게 작용할거같긴한데
18:51 Kawawa: 고려는 해보셔야할거 같네여
18:51 Kawawa: 02:15:662 - 이런거나
18:51 Kawawa: 02:15:662 - 베이스 02:15:896 - 베이스 02:16:131 - 베이스
18:51 Kawawa: 02:16:365 - 스네어
18:51 Kawawa: 보통 저런 스네어나 킥에서 강조되니깐
18:52 Kawawa: 근데 만약 충분히 의도시라면
18:52 Kawawa: 상관 없어요
18:52 Kawawa: 이정도로는 절대 디퀄 안되영
18:52 jakads: 일단 킵할게요
18:52 jakads: ㅋㅋㅋㅋ 애매하네
18:54 Kawawa: 03:11:912 (191912|2) -
18:54 Kawawa: 이거 애매하네요
18:54 jakads: 기타소리 따라갔어요
18:54 Kawawa: 여기서 03:12:146 - 명확한소리가 나서
18:54 Kawawa: 애매하게 느꼈던건가 칠때
18:55 jakads: 흐음
18:55 jakads: 처음부터 끝까지 베이스를 따라갈까요
18:55 jakads: 기타소리는 그냥 노트로 하고
18:56 Kawawa: 03:13:787 (193787|5) - 이런 롱놋은 전부 의도인가여?
18:56 Kawawa: 03:13:552 (193552|2) - 전 여기까지밖에 못느끼겠던데
18:56 Kawawa: 예를들어 이론으로 설명하자면
18:56 Kawawa: 03:28:552 (208552|0) -
18:56 Kawawa: 이거하고 동일한 파트에요 두 구조는
18:56 jakads: 저런 롱노트들은
18:56 jakads: 다 높은 기타소리 따라갔던건데
18:57 Kawawa: 아아
18:57 jakads: 역시 낮은음 따라가는게 덜 애매한가보네요
18:57 Kawawa: 위파트는 분명히 들리는 사운드만을 캐치하셨구나
18:57 jakads: 네
18:57 jakads: 살짝 애매한가요
18:58 Kawawa: 네 뭔가 변경했으면 하긴하는데
18:58 Kawawa: 03:11:912 (191912|2) - 여기도
18:58 Kawawa: 그렇긴해여ㅓ
18:58 jakads: 거기를 차라리
18:58 jakads: 노트 2개로 만들까요
18:59 jakads: 03:12:146 - 여기를
18:59 Kawawa: 차라리 롱놋 2개가 나은거같아요 갠적으로는
18:59 Kawawa: 근데
18:59 Kawawa: 노노
18:59 Kawawa: 변경하지마세여
18:59 Kawawa: 03:04:412 (184412|6) - 이런부분도 동일하게 사용하셨네여
19:00 Kawawa: 제가 집어주신분들 다 이렇게 사용하신거라면, 맵퍼 의도가 충분히 보이니
19:00 jakads: 네 다 그렇게 했어요 ㅋㅋㅋㅋ
19:00 Kawawa: 문제라고 지적이 될수가 없을듯해요
19:00 jakads: 흐음 다행이네요
19:00 Kawawa: 00:24:099 (24099|1) - 이것도
19:00 Kawawa: 동일하게 사용하셨듯이
19:01 Kawawa: 뭐지
19:01 Kawawa: 이맵
19:01 Kawawa: 문제점을 찾을수가 없넹
19:01 jakads: ?!
19:01 Kawawa: 03:32:771 - 여까지
19:01 Kawawa: 전부 양호한듯
19:01 jakads: 03:32:771 - 여기부터가
19:01 jakads: 제가 제일 뿌듯한 부분 ㅎㅎ
19:02 Kawawa: 03:45:896 - 여기 이전부터
19:02 Kawawa: 메인타밍에서 4개사용하셨구
19:03 Kawawa: 03:38:396 - 03:42:146 - 03:45:896 - 이런 파트들이 다 의도가 되서 괜찮은거같은데
19:03 Kawawa: 03:49:646 - 여기 3개. 03:51:521 - 2개 03:53:396 - 3개 03:55:271 - 2개
19:03 Kawawa: 03:57:146 - 그럼 여기서는 3개가 낫지않을까요
19:03 jakads: 거기도 롱놋 포함...
19:03 jakads: 원래 4키 맵퍼여서
19:03 jakads: 그런거 많이 신경 써요 ㅋㅋㅋㅋㅋㅋㅋㅋ
19:04 Kawawa: 아
19:04 Kawawa: 4K는 그렇긴하네여
19:04 Kawawa: 키 수가 적으니
19:04 jakads: 흐음 그러면
19:04 Kawawa: 롱놋 1개 넣어버리면 노트 수 제약이
19:04 Kawawa: 커져서]
19:04 jakads: 4개였던 부분 다 3개로 바꾸면
19:04 Kawawa: 음
19:04 Kawawa: 3개로 바꾸는건
19:04 Kawawa: 별로 비추네여
19:04 Kawawa: 타격감이 크게 줄듯
19:04 Kawawa: 저기를 포인트로 살린듯 하신데
19:04 Kawawa: 건반 3개와 4개 누르는 차이는
19:05 Kawawa: 느낌이 크졍
19:05 jakads: 흐음
19:05 Kawawa: 우선 고려만 해두세영
19:05 Kawawa: 03:57:146 - 전 단지 여기만
19:05 jakads: 네
19:06 jakads: 헐
19:06 jakads: 저기는 잘못놓은거 맞네요 ㅋㅋㅋㅋㅋ
19:06 Kawawa: 네
19:06 jakads: 3개로 고쳤어요
19:06 Kawawa: 제가 저거 설명하려고
19:06 Kawawa: 저거 전부 짚은거에여
19:06 Kawawa: ㅋㅋㅋㅋ
19:06 jakads: 굳굳
19:07 Kawawa: 04:20:994 (260994|0) - 여기 제거하시거나
19:07 Kawawa: 02:20:994 - 여길 추가하시는게 나을듯
19:07 jakads: 아하
19:07 Kawawa: 저 두부분은 동일한 파트인데, 마지막에 8스냅을 살렸냐 안살렸냐가 갈렸네요
19:07 Kawawa: 두부분을
19:07 jakads: 제거하는 쪽으로 했어요
19:07 Kawawa: 동일하게 적용해주시면 더 깔끔하게 작용할거에여
19:07 Kawawa: 넹
19:07 Kawawa: 제거하는 쪽이 더 좋아요
19:08 Kawawa: 왜냐하면 초점을 드럼으로 전환하셨으니
19:08 jakads: 호모나 세상에 시간이 벌써
19:08 jakads: 10분에 나가야할 듯 하네요
19:09 Kawawa: 굿 굿
19:09 Kawawa: 없네여
19:09 Kawawa: 끝까지 봤는뎅
19:09 jakads: 마지막 1분ㅋㅋㅋㅋㅋㅋ
19:09 jakads: 마지막 질문!
19:09 Kawawa: 넹
19:10 jakads: 영상을 놔두는게 나을까요 없애는게 나을까요
19:10 jakads: 영상에 소리가 있어서 언랭요소긴 한데
19:10 Kawawa: 엥
19:10 Kawawa: 비디오가 있었남?
19:10 Kawawa: 허 진짜넹
19:10 jakads: 없애는 법도 모르고 용량도 개똥같이 크고
19:10 Kawawa: 비디오 옵션 꺼둬서
19:10 Kawawa: 지우는게
19:10 Kawawa: 낫겠네요
19:10 jakads: 네
19:11 Kawawa: 비디오 돌려보니까, 그냥 옆에 각 파트별로
19:11 jakads: 그럼 모바일로 쿠도수 드릴게요 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
19:11 Kawawa: 스토리보드식으로 바뀌는 급이라
19:11 Kawawa: 의미가 없을듯해여
19:11 jakads: 스토리보드는 귀찮으니 하핫
omg why wasn't I mutual with you okRivals_7 wrote:
Mod Request
toby fox - Voia's Remix Medley (His Theme, Temmie Village, Main Theme, Finale)[OsuMania]
You are not forced to applied all, if there's any suggestion that doesn't fit your mapping style, you can freely reject it
also my apolgize, this is a really late mod :'D I'M ANGRYYYYY No I'm not[General]
Background: No problem
Metadata: No problem
Mapset: Fine
Difficulty Spread:Cool
AiMod (Ctrl+Shift+A): Fine
MP3: Fine
Hitsound: Fine
Timing: Nice
Other Stuff: NoneColumn:
1|2|3|4|5|6|7DETERMINATION
01:03:006 (63006|1,63240|5,63474|1,63709|5,63943|1,64177|5) - I see the intention here, but this seems to be really faint to be hearded tbh. would recommend to delete this. mehhh I'll keep the pattern because afterward it's all the same beat kek
01:31:365 (91365|2,91834|3) - 6|3 respectively, just my idea to perfectly following pitch. you decide Changed 01:30:896 (90896|1,91365|2,91834|3) - to 6 5 4, idk why I didn't realize that wasn't following pitch nice catch!
01:39:920 (99920|4) - seems not really necessary to represent pitch change only tho. might want to delete. I followed the little guitar sound there
02:26:209 - seems its worthy to add a note or an 1/4 LN here. Hmm.. I'll consider it
03:03:943 - does the LN on col 1 should be ended here instead? i hear that melody ended here. This sounds just like 03:04:412 (184412|6,185584|3) -
04:00:310 - add on 5 or 6? there's a synth melody meh
04:00:896 - add on 6? synth melody too fixed!
So sorry if my mod wasn't satisfied enough because i rarely mod 7k and still lack of acknowledgenemt about 7k mapping It was helpful dw
All I can say now is, Good Luck
Can we mutual pls? :3
Alright seems like my metadata was completely wrongKuo Kyoka wrote:
I'm still here though
Need confirm about metadata
no reply = fixedKuo Kyoka wrote:
Okay, modding Okay, applying
- No unrankable issues found
[Chara]
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
00:17:771 - on here, how about change these hold to: http://puu.sh/pdWAR/38c832d82c.jpg ; that's quite better for pitching
hmm, that part's melody is low high mid low, thus I placed like 5 7 6 4. I think that's better for pitch relevancy.
00:21:521 - on here is same too but 1 - 2 - 3 - 4 ; and you missed a hold here too, on background sound there is a piano containing
kinda weird but accepted, placed at 4. and for pitch relevancy I think current one is fine.
00:27:146 (27146|3,27849|2) - so about here, move them to 5 but 00:27:146 (27146|3) - is end on 00:27:732 - (so that will show how perfect pitch you're on): http://puu.sh/pdWJx/610f1cc4bb.png
00:29:490 (29490|3,30427|1) - switch them, pitch are going on
00:36:521 - on here it have piano sound containing here like i mentioned you before, add a hold 00:36:521 (36521|2) - I think this is the LN for that. In this part, long LNs are for piano, and short LNs are for guitar.
00:55:271 -to 01:00:896 - i suggest you to continue the background melody, than following other sound here, that's more better
01:02:537 (62537|3,62771|4) - switch them, it will be better for patterns, and for sure
01:12:146 (72146|2,72381|3,72615|1,72615|5,72849|4,73084|3,73084|2,73318|0,73552|4,73552|6,73787|1) - this part is quite messy, my suggestion: http://puu.sh/pdX52/32ce1d09e9.png and ofc, these holds are following pitch
01:17:068 (77068|2) - better move to 5th, because if you want to continue: 01:16:834 (76834|5,77302|5,77537|4,77771|5) - (you know what i mean) oh it does continue :^)
01:18:826 (78826|3) - i think move to 3rd is more better for snare sound oh, never thought of that. nice
01:24:451 (84451|2) - move to 1st is quite more balance eh I think current one is better. I just like this pattern
01:51:756 (111756|3) - how about move this to 5th column, i'm quite confused with 01:51:463 (111463|3,111521|2) - (one is 1/4; one is 1/8) Applied, also moved 01:51:990 (111990|4) - to 4
01:52:459 (112459|6) - move it to 6th, somehow will show the way of the rhythm you're following too: 01:52:810 (112810|4,113162|3) - with 01:52:459 (112459|6) - on 6th column will be better, don't you think I do think so
01:53:162 (113162|0) - remove this hold, that sound nothing to me, but switch 01:53:279 (113279|1,113396|2) - that's more suitable
01:53:162 (113162|0,113279|2) - This two hold represent the bass melody, kinda shifting up so I used two LN. but I felt it was little weird, so I removed shorter LN one
And I remapped this part, so please check it again.
01:54:334 - how about this patterns, hmm: http://puu.sh/pdXNs/25b33e7701.png ; pitch goes up then down
01:57:146 (117146|2) - move to 1st for balance
01:58:318 - this one is for pitchy too: http://puu.sh/pdXWu/6c126802a3.jpg
02:01:599 (121599|3) - move to 4th for balance hmm there is spacebar jack then... I'll keep it for now
02:12:849 - actually, my suggestion on here: http://puu.sh/pdYcp/5454b970af.jpg ; it is quite balance but also for pitch
02:20:935 (140935|1) - i think you should continue the 1/8 here, it's more better imo 02:20:994 - this chiptune-y sound was smaller than the others, and also I wanted to emphasize the drum here 02:20:935 -. The sound is kinda avoidable too when you're playing it
02:32:302 (152302|4) - how about move this to 4th, it won't be so hard to catch 02:32:302 (152302|5,152771|5) - but also for balance
03:23:162 (203162|4) - move to 7th and 03:23:279 (203279|3) - move to 6th, that's move better for this narrow, anymore remove 03:23:396 (203396|2) - or move to 4th is depend on you if you argeed
03:54:334 - on here, hmm, you can continue the patterns like: http://puu.sh/pdZ0Q/d258a1bcdb.png so that will be better for pitch It kinda looks same with 03:55:271 (235271|6,235506|4,235740|6,235974|4) - , so I moved to 6 4 6 4.
04:12:849 (252849|5,252967|3,253084|4,253084|0,253201|2,253318|3) - same problems i mentioned before
04:20:935 (260935|0) - on here too same reason
04:24:099 (264099|1) - move to 6th, so it will be better for pitch, balance, and if you argee move 04:23:865 (263865|4) - to 4th
04:27:849 - how about this: http://puu.sh/pdZa1/08b118784e.png
04:32:302 (272302|3) - move to 2nd and 04:32:302 (272302|2) - to 4th will be quite for pitch
04:43:787 (283787|3) - move to 5th for patterns
04:46:834 - for this part: http://puu.sh/pdZjE/1377101dbe.png
Really good map, i love it
call me again when you done fixing