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M.Iz - Kakenukeru Anime Song Medley IV [OsuMania]

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Topic Starter
Raveille

Kaito-kun wrote:

No Kudosu - No Kudosu - No Kudosu (Already got kudosu from this beatmap, no need for more)

Was talking with Minseo about his diff and ended up noticing that he is not inside tags. Ranking Criteria demands that the name of each GD mapper in the beatmap needs to be on the tags section. In other words, add to tags "Minseo2000" and everything's good XD.
Well that's something I'll be doing...
soon

maybe weekends

bye laptop...
MadBricktree
Should I add SV changes for my diff?

Poll here
Adinata28

Minseo2000 wrote:

Should I add SV changes for my diff?

Poll here
oh yes pls :<
old play

oh fuc, new ones has 8,6*. orz
MadBricktree

Adinata28 wrote:

Minseo2000 wrote:

Should I add SV changes for my diff?

Poll here
oh yes pls :<
old play

oh fuc, new ones has 8,6*. orz
yes the new map is 8.64* orz

o wait wat
A on old map?
omg
Abraxos
i am a man of my word

i said i would mod this and i will

placeholder


prepare for modding hell

General

  1. BPM, Offset and MP3: ( × ) use this mp3, offset should be synced, to download just right-click on the playbar and you should see it. copy paste the mp3 over the one you have in your map
  2. Aimod : ( × ) turn off countdown, do this for all diffs
  3. Kiai : ( ✓ )
  4. Metadata : ( × ) instead of using words to say what to do id just have you look at pictures
    do this for all diffs edit: also add minseo's full username in the tags too forgot bout that
  5. Hitsound : ( × ) idk we could use .ogg as a HS file, dl the .wav version here. also OMG WHY SO LOUD
  6. Video : ( × ) the more i look at the face of the girl the more i want to hit her. go to this website and find a BG you like and think that is suitable for the song, im too assed rn to find one, and i havent even started modding the map yet lmao

main issue i have with this chart is how repetitive it is. now, i cant blame you entirely for that, cuz the song itself is repetitive in nature. its a challenge to vary pattern nature in such a song like this, and im absolutely fine if you do repeat some of the stuff, esp. if youre just starting out in mapping.

along with the fact of its repetitiveness, there is also an tiny element of strain in your chart, it isnt really obvious in the first few minutes but as it wears on the snowballing of it kinda builds into uncomfortable levels. my modding would mainly be addressing sections which eat at stamina unreasonably, and also maybe several pattern suggestions here and there to not only address the repetition but also the strain. lets go

1|2|3|4

4k

4K Marathong

  1. jesus christ lets begin shall we
  2. 00:01:390 (1390|3) - there are piano notes here, but you chose to follow the vocals. fine by me, but at least make it consistent. see 00:03:890 (3890|3) - , where all of a sudden you chose to follow the piano beat. suggestion.
  3. 00:03:890 (3890|2,3890|0,3890|3,4046|1,4202|2,4358|1) - assuming you love pitch relevancy, try this.
  4. 00:04:983 (4983|2,5140|1,5140|3,5296|2) - its these things i was talking about; the lack of differentiation of patterns, i.e. as compared to 00:02:483 (2483|2,2640|3,2640|1,2796|2) - . even the LNs follow a [1][2][1][2] pattern
  5. 00:07:952 (7952|3,8108|2,8421|2,8577|3,8733|2,8890|3) - im sure you could give the left hand some of these notes. suggestion.
  6. 00:10:452 (10452|3,10686|3,10921|3,11155|3,11390|3) - could be better. suggestion.
  7. 00:12:015 (12015|2,12171|2,13108|2,13265|2,13421|0,13577|0) - can you tell me why these are jacks? i really have no idea, they arent related to the vocals, nothing in the drum and bass suggest jacking, nothing about pitch and tone.
  8. 00:13:890 (13890|0) - pretty unnecessary, 00:14:202 (14202|3) - same "poing" sound but no LN due to density. better if you were to just remove it
  9. 00:17:015 (17015|2) - no synth here so no note
  10. 00:14:827 (14827|3,14983|3) - jacking is awkward with LN play
  11. applying the above points, it should be something like this: { 1 } { 2 }
  12. 00:16:546 (16546|2,16702|2,16858|2) - triple is unwarranted
  13. 00:16:780 - theres that synth at 00:15:843 (15843|2) - here
  14. 00:17:405 (17405|1,17405|3) - why is this a double, it isnt a kick
  15. 00:17:640 (17640|1,17796|1,17952|1) - triples only make the chord stacking more awkward and straining than it should be
  16. 00:17:483 (17483|0) - 00:17:640 (17640|1) - doubles here
  17. in case you mess the two above up, suggestion.
  18. 00:19:515 (19515|2,19515|0,19593|1,19671|0,19749|2,19827|3,19827|1,19905|2,19983|0,19983|1,19983|3) not a big fan of spider webs, suggestion.
  19. 00:18:890 (18890|3,18890|1,18890|0) - why triple, 00:18:577 - 00:17:327 - both have the loud synth but yet they arent triples
  20. 00:18:577 (18577|1,18577|0,18733|2,18733|3) - no stacking? intentional?
  21. 00:21:233 (21233|3) - vocal shifts pitch at 00:21:390 -
  22. 00:21:702 (21702|0,21741|1,21780|2,21819|3) - to 00:22:640 (22640|0) - what is this? rather than ignore the more surreptitious and frankly ambiguous synth, why not follow something more concrete, i.e. the drums? suggestion.
  23. 00:22:796 (22796|2,22874|3,22952|0,22952|2,23030|1,23108|2,23186|3,23265|0,23265|2,23343|1,23421|2) - remember what i said about pattern differentiation?
  24. 00:23:577 (23577|1,23577|3,23733|3,23733|1) - dk why these are in the same column, these are vocal lines at completely different pitches
  25. suggestion for above
  26. 00:23:733 (23733|3,23733|1) - why is this even a double, you had kicks for doubles only and used singles for vocal, what makes this different? suggestion.
  27. 00:24:983 (24983|1,25140|1,25296|1) - this can do much better
  28. again with the out of place jacking, i really have no idea what they are following. suggestion.

read this
  1. ok i have to stop here and tell you something. your map is disgustingly inconsistent, in terms of note placement, hand balance and patterning. i implore you to give your map a good, i mean GOOD review. and this time round, rather than going in telling yourself "i guess this is the best i could do, sigh" i want you to try thinking about digesting the music, digesting the potential of it and creating a more suitable pattern according to much more solid, refined rules defined by yourself. whatever i am telling you above is all according to my opinions and mainly things learnt from mapping/modding, and it isnt wrong to develop an opinion yourself. you want to have vocals be doubles for a particular section? great, then keep it consistent that way. you wish to follow the synths? thats fine, then review consistently accordingly. what i fail to see here and what irks me is the lack of heart and desire to improve, and its quite noticeable in the way you responded to some mods. heck, even looking at the mods themselves i can see how the modder himself knows this, given how they either abruptly end, or are simple one-liners.
    |
  2. youd have to remember that modding isnt about "insulting" other mappers ability, nor is it a competition between the mapper and the modder to "be the most correct". people mod because they want to help you improve, and they have absolutely zero obligation to do so. given how it is on their own accord to even look at your map, why is it that i see some mods seemingly are ignored? its really telling of your ability to accept and receive criticism, and the worst thing any mapper can do is to turn their own little world into an echo chamber of self-pity/sef-praise/anything really.
    |
  3. what you need to do now is to give your map a good look-through, as mentioned above. smoothen out any straining sections, quick example being 09:32:796 (572796|3,572952|3,573108|3,573265|3) - 03:01:233 (181233|2,181390|2,181546|2,181702|2,181858|2) - 06:22:718 (382718|2,382874|2,383030|2,383186|2,383343|2,383499|2,383655|2,383811|2,383968|2,384124|2,384280|2,384436|2) - stacks like these, 10:27:640 (627640|0,627718|1,627796|0,627874|1,628108|1,628186|0,628265|1,628421|1,628499|0,628577|1,628655|0,628811|0) - streams that feature thrills that wear on one hand too much, 10:31:077 - to 10:32:327 - impact relation (i.e. are the doubles justified?; do the beats warrant such strong patterning?), patterns that dont bide well with hand balance (06:19:827 (379827|3,380061|0,380296|1,380452|2,380686|0,380921|3,381077|1,381702|2,382327|2,382561|0,382796|1,382952|3,383108|1,383265|0,383421|1,383577|3,383811|0,384046|1,384202|3) - (i.e. are you sure about these LNs? do you feel as if the streams make it too awkward and too overly-dense? does the over-density go in accordance with the music? what else can you do for this part? are there other suggestions that play better?) and lastly, consistency, snapping, ghost notes, and pitch relevancy.
  4. bracketed questions are questions you can ask yourself when you review the map to aid in your review, other more basic fundamentals such as consistency cannot be answered to by me, since this is your map, and you choose what goes with what.
  5. i hope your main takeaway is the drive to improve, and whatever the case is remember i do indeed wish to help you out. call me back by PM after youve done everything you can, and ill give your map a more thorough mod.
  6. if you disagreed with everything i mentioned above, and dont wish to review your mapset, then im fine with it. i just hope you keep in mind that modders arent out to discourage, sure there might be some rude ones, but their drive remains the same: they want to help. just keep that in mind.

do not kudos this unless you think it helped you out with your chart

as always, i hoped whatever i said helped you out in someway. if you wish, do feel free to call me back for more assistance or even a full mod if necessary.

good luck with rank VV
Topic Starter
Raveille
Thanks Abraxos, thought you wouldn't mod this XD Will try to edit it tomorrow...although I am hella busy @_@

Edit: Tbh, I realized I always feel so worried whenever I see mods like these XD I'll see if I can contact you on osu! tomorrow and try to work out another media platform to communicate, I feel less worried this way. (Maybe Facebook? Idk)
MadBricktree


What is this supposed to mean :?
Topic Starter
Raveille

Minseo2000 wrote:



What is this supposed to mean :?
OMG HAHAHAHAHA
Topic Starter
Raveille
Being the retard I am, I forgot to edit the mp3. Will update ASAP :(
17VA
4 M4M

1,2,3,4,5,6,7

00:10:686 (10686|2) -

How about this pattern? looks more smooth http://puu.sh/ocEwG/2cd0d24911.png

00:13:577 (13577|1) -

move 1st column for convenience

00:27:015 (27015|3) - how about this? http://puu.sh/ocEDg/07eebfcf43.png Looks more neat

00:57:327 - http://puu.sh/ocEHZ/0e6ea7941d.png ^

01:12:327 - http://puu.sh/ocEKo/2147ba5cef.png how about this? more unawkward streams.

01:59:515 (119515|1) - move 3 and move 2. looks strange?

02:03:733 (123733|3) - Extend 02:04:515 - and 02:04:515 (124515|3) - move to 5.

02:58:499 - add here, there's stream sound

03:07:015 (187015|5) - Extend 03:07:640 - and 03:07:640 (187640|4) - Extend 03:08:108 - or 03:08:265 -

03:32:796 - add 4 for natural stream.

03:53:890 - How about this way? http://puu.sh/ocFg2/bba7b975db.png

04:39:515 (279515|1) - I think 1st column is more suitable here. according to song's stream

05:01:390 - more playable pattern. http://puu.sh/ocFqC/a76becb98d.png how about this?

06:21:390 - http://puu.sh/ocFw7/48e6b59db8.png

06:32:640 (392640|2,392718|1,392796|2) - move to 4,3,2 for comfortable playing.

07:24:202 - more natural streams - http://puu.sh/ocFD5/80aa09858e.png

07:41:702 - change 1/4 lns to short note? there's piano sound only.

08:22:327 (502327|5) - Extend to 08:22:952 - here

08:56:702 - I thinks this pattern is more suitable here, instead of few shields http://puu.sh/ocFLK/6cbb1d6e7b.png

10:05:452 - 6th and 7th column is empty here. rearrange some notes to those columns.

10:31:077 (631077|1) - this part is stronger than 10:30:921 (630921|2) - this part. add notes more or fix lns.

10:50:140 - I think 1/8 hold notes are too sudden here.

11:01:077 (661077|5) - move 7. looks too empty here

12:03:890 (723890|6) - change to circle(normal note)

12:49:671 - how about this? http://puu.sh/ocG9S/0a21a2287d.png

12:52:171 - ^
MadBricktree
Blue - Accepted and fixed
Yellow - Fixed, but may need some additional checking
Red - Rejected
Purple - Will be considered/Unsure
Green - Note/Comment

Mod and replies inside. Gotta save space to reduce scrolling

Yooh wrote:

4 M4M

1,2,3,4,5,6,7

00:10:686 (10686|2) -

How about this pattern? looks more smooth http://puu.sh/ocEwG/2cd0d24911.png - Done

00:13:577 (13577|1) -

move 1st column for convenience - Done

00:27:015 (27015|3) - how about this? http://puu.sh/ocEDg/07eebfcf43.png Looks more neat - Did something similar

00:57:327 - http://puu.sh/ocEHZ/0e6ea7941d.png ^ - Done

01:12:327 - http://puu.sh/ocEKo/2147ba5cef.png how about this? more unawkward streams. - Did something similar

01:59:515 (119515|1) - move 3 and move 2. looks strange? - Done

02:03:733 (123733|3) - Extend 02:04:515 - and 02:04:515 (124515|3) - move to 5. - Done

02:58:499 - add here, there's stream sound - Oops. Missed that one

03:07:015 (187015|5) - Extend 03:07:640 - and 03:07:640 (187640|4) - Extend 03:08:108 - or 03:08:265 - - Done, second LN mentioned extended to 03:08:265 -

03:32:796 - add 4 for natural stream. - Done

03:53:890 - How about this way? http://puu.sh/ocFg2/bba7b975db.png - okay...

04:39:515 (279515|1) - I think 1st column is more suitable here. according to song's stream - Not so sure about that

05:01:390 - more playable pattern. http://puu.sh/ocFqC/a76becb98d.png how about this? - Done

06:21:390 - http://puu.sh/ocFw7/48e6b59db8.png - Something similar

06:32:640 (392640|2,392718|1,392796|2) - move to 4,3,2 for comfortable playing. - Done

07:24:202 - more natural streams - http://puu.sh/ocFD5/80aa09858e.png - Done

07:41:702 - change 1/4 lns to short note? there's piano sound only. - Those LNs represent that flute like sound which i don't know the name of

08:22:327 (502327|5) - Extend to 08:22:952 - here - Done

08:56:702 - I thinks this pattern is more suitable here, instead of few shields http://puu.sh/ocFLK/6cbb1d6e7b.png - Done

10:05:452 - 6th and 7th column is empty here. rearrange some notes to those columns. - Done

10:31:077 (631077|1) - this part is stronger than 10:30:921 (630921|2) - this part. add notes more or fix lns. - Switch click note chord sizes

10:50:140 - I think 1/8 hold notes are too sudden here. - idk how that happened

11:01:077 (661077|5) - move 7. looks too empty here - Done

12:03:890 (723890|6) - change to circle(normal note) - I want to keep the vocals as LNs. But will be considered

12:49:671 - how about this? http://puu.sh/ocG9S/0a21a2287d.png - Done

12:52:171 - ^ - Done

Thanks for the mod!

Will be updated once Raveille can get his hands on his laptop
MadBricktree
Finished planting grass



Will be updated once Raveille can get his hands on his laptop again.
Aruel
M4M

|1|2|3|4|5|6|7|

General

  1. First, MS2000's 7K INFINITY has too low OD. 6 is not good with this difficulty I guess. Seems 4K UNIVERSE map has 8/8 OD and HP so I
  2. suggest to make it same.
  3. Check your AI mod, tag is different with 4K UNIVERSE
  4. You must use hitsounds over than two.
  5. Wrong offset. Offset should be around at 170, and don't forget to re-snap all your notes also timing sections too. But don't forget to fix it after you applied this mod.
  6. Hitsounds is too loud even it can't hear the song clearly. Suggest to reduce it or use other hitsound
MS2000's 7K INFINITY

  1. 00:11:233 (11233|5,11233|6,11233|2,11311|3,11311|4,11390|5,11390|6) - This is not good at hand balance to left hand or right hand whatever, 00:11:233 (11233|6,11233|5,11311|3,11311|4,11390|5,11390|6) - only these notes are pretty good but 00:10:765 (10765|0,11233|2,11390|1) - these notes are disturbing to hit normal notes. You can re-arrange it I guess.
  2. 00:12:640 (12640|5,12796|5,12952|4) - It is fine already but maybe it can be improve for remove mini jack like 00:12:640 (12640|5,12796|5) - this. How about this?
  3. 00:19:515 (19515|0,19554|1,19593|2,19632|4,19671|5,19710|6,19749|0,19788|1,19827|2,19866|4,19905|5,19944|6) - It is really not clear snapping, can't hear the snap correctly and I'm sure, it is never 1/8. Maybe you can just use 1/4 snapping or ask to other peoples for this.
  4. 00:21:546 (21546|2) - Move to 6 is much better for make consistency with 00:21:702 (21702|0,21702|1) - this also for hand balance too.
  5. 00:21:702 - ~ 00:22:640 - Seriously I'm not sure it is 1/8. Seems it is just stand out only 1/4 and also some not clear rhythm. But also I'm sure it is never 1/8.
  6. 00:26:390 (26390|0,26468|1,26546|2,26624|3) - Overmapped. It doesn't have any sound also this LNs are really not good to feel at playing. Remove these. 00:26:702 (26702|6,26780|0,26858|1,26936|2) - These are fine, has sounds.
  7. 00:32:015 - Same as 00:21:702 - ~ 00:22:640 -this. Just suggest to use only 1/4
  8. 00:33:577 (33577|5) - Are you sure with this LN? Seems you are using LN for following vocal but it doesn't have vocal sound.
  9. 00:33:890 (33890|6,34046|4,34202|5) - Similar reason with above but it is kinda different. Because it has vocal in 00:33:968 - here too. Maybe you can add a one nore LN at here.
  10. 00:43:265 (43265|5,43343|6,43421|5,43499|6,43577|5) - Are you sure? Maybe you can imagine to play it.
    As you know, these 6.7 columns are using middle finger and ring finger. It can't be not good pattern. Can you sure with this balance? I don't think so.
  11. 01:08:655 (68655|2) - Seems you do wrong snapping this. It should be start at 01:08:733 - here.
  12. 01:42:015 (102015|4) - Move to 3. It is not a problem for 01:41:858 (101858|4,102015|4) - this jack. I've got problem at 01:41:624 (101624|5,101858|6,101858|4,102015|6,102015|4) - this. It is really not good balance, theoretically, yeah it can be looks good but it isn't
  13. 01:56:858 - ~ 01:57:640 - I can't feel a heavy melody that can use to be many chord like this.
  14. 02:17:015 - ~ 02:17:327 - Same ab above this but 02:17:327 - ~ 02:17:640 - it is not, it can be aware to "heightened last trill" like 02:27:015 - here.
  15. 02:17:952 (137952|6) - 02:20:452 (140452|5) - Also these guys don't have vocal too. You sure?
  16. 02:22:640 - ~ 02:23:890 - I have no idea what I should say for this part. Seems you followed some "Starry sound" but I'm really not sure it could be snapped. Really faint also not clear.
  17. 02:35:140 (155140|0,155218|1,155296|2,155374|3,155452|4,155530|5) - These LNs are couldn't feel to play well, not fit to here. Suggest to remove it.
  18. 03:08:265 - ~ 03:08:890 - Seriously..
  19. 03:18:577 - Should be added note as your flow of patterns. Seems have drum sound.
  20. 03:53:890 - ~ 03:55:140 - Overmapped. It has only 1/4 also it is really not good pattern for feel this part as well even if it has sound.
  21. 04:37:210 (277210|0,277288|2) - Ghost notes. These are should be removed.
Okay my mod has been finished at here.

Seems it is just made by for PP. This map is not seriously hard to not fit this SR in my opinion.
And just in my opinion, it is kinda overmapped also those LNs are breaking the balance too.
Thanks for reading this and good luck for rank!
MadBricktree
Blue - Accepted and fixed
Yellow - Fixed, but may need some additional checking
Red - Rejected
Purple - Will be considered/Unsure
Green - Note/Comment

Fresh Chicken wrote:

M4M

|1|2|3|4|5|6|7|

General

  1. First, MS2000's 7K INFINITY has too low OD. 6 is not good with this difficulty I guess. Seems 4K UNIVERSE map has 8/8 OD and HP so I
  2. suggest to make it same. - OD raised to 7. Will increase more if unrankable.
  3. Check your AI mod, tag is different with 4K UNIVERSE - Done. I blame Raveille for not informing me about tag changes. jkjk
  4. You must use hitsounds over than two. - The map's not hitsounded yet. I think...
  5. Wrong offset. Offset should be around at 170, and don't forget to re-snap all your notes also timing sections too. But don't forget to fix it after you applied this mod. - Will ask Raveille.
  6. Hitsounds is too loud even it can't hear the song clearly. Suggest to reduce it or use other hitsound - Lowered hitsound volume to 20%
MS2000's 7K INFINITY

  1. 00:11:233 (11233|5,11233|6,11233|2,11311|3,11311|4,11390|5,11390|6) - This is not good at hand balance to left hand or right hand whatever, 00:11:233 (11233|6,11233|5,11311|3,11311|4,11390|5,11390|6) - only these notes are pretty good but 00:10:765 (10765|0,11233|2,11390|1) - these notes are disturbing to hit normal notes. You can re-arrange it I guess. - Seems fine to me
  2. 00:12:640 (12640|5,12796|5,12952|4) - It is fine already but maybe it can be improve for remove mini jack like 00:12:640 (12640|5,12796|5) - this. How about this? - Done
  3. 00:19:515 (19515|0,19554|1,19593|2,19632|4,19671|5,19710|6,19749|0,19788|1,19827|2,19866|4,19905|5,19944|6) - It is really not clear snapping, can't hear the snap correctly and I'm sure, it is never 1/8. Maybe you can just use 1/4 snapping or ask to other peoples for this. - I think it's 1/8 but I'm not sure either... I'll change if it gets mentioned again
  4. 00:21:546 (21546|2) - Move to 6 is much better for make consistency with 00:21:702 (21702|0,21702|1) - this also for hand balance too. - Done
  5. 00:21:702 - ~ 00:22:640 - Seriously I'm not sure it is 1/8. Seems it is just stand out only 1/4 and also some not clear rhythm. But also I'm sure it is never 1/8. - the 1/4s are drums but I think the synth is 1/8. Again, not very sure.
  6. 00:26:390 (26390|0,26468|1,26546|2,26624|3) - Overmapped. It doesn't have any sound also this LNs are really not good to feel at playing. Remove these. 00:26:702 (26702|6,26780|0,26858|1,26936|2) - These are fine, has sounds. - It's for those synth-ish piano like sound.
  7. 00:32:015 - Same as 00:21:702 - ~ 00:22:640 -this. Just suggest to use only 1/4 - Changed for now.
  8. 00:33:577 (33577|5) - Are you sure with this LN? Seems you are using LN for following vocal but it doesn't have vocal sound. - It's a ghost note
  9. 00:33:890 (33890|6,34046|4,34202|5) - Similar reason with above but it is kinda different. Because it has vocal in 00:33:968 - here too. Maybe you can add a one nore LN at here. - Added LN at 6
  10. 00:43:265 (43265|5,43343|6,43421|5,43499|6,43577|5) - Are you sure? Maybe you can imagine to play it.
    As you know, these 6.7 columns are using middle finger and ring finger. It can't be not good pattern. Can you sure with this balance? I don't think so. - Fixed
  11. 01:08:655 (68655|2) - Seems you do wrong snapping this. It should be start at 01:08:733 - here. - Oops. Fixed
  12. 01:42:015 (102015|4) - Move to 3. It is not a problem for 01:41:858 (101858|4,102015|4) - this jack. I've got problem at 01:41:624 (101624|5,101858|6,101858|4,102015|6,102015|4) - this. It is really not good balance, theoretically, yeah it can be looks good but it isn't - Fixed
  13. 01:56:858 - ~ 01:57:640 - I can't feel a heavy melody that can use to be many chord like this. - Changed to doubles
  14. 02:17:015 - ~ 02:17:327 - Same ab above this but 02:17:327 - ~ 02:17:640 - it is not, it can be aware to "heightened last trill" like 02:27:015 - here. - nope. The intensity of that section seems consistent
  15. 02:17:952 (137952|6) - 02:20:452 (140452|5) - Also these guys don't have vocal too. You sure? - Ghost notes
  16. 02:22:640 - ~ 02:23:890 - I have no idea what I should say for this part. Seems you followed some "Starry sound" but I'm really not sure it could be snapped. Really faint also not clear. - I think the "starry sound" follows 1/8 but then it's hard to tell. I blame the audio quality jkjk
  17. 02:35:140 (155140|0,155218|1,155296|2,155374|3,155452|4,155530|5) - These LNs are couldn't feel to play well, not fit to here. Suggest to remove it. - Changed to click notes
  18. 03:08:265 - ~ 03:08:890 - Seriously.. - I think it's 1/8. But my ears can't be trusted
  19. 03:18:577 - Should be added note as your flow of patterns. Seems have drum sound. - Note added
  20. 03:53:890 - ~ 03:55:140 - Overmapped. It has only 1/4 also it is really not good pattern for feel this part as well even if it has sound. - The 1/8 notes are same those "starry sounds" you mentioned before. Rolled back pattern to pre-Yooh mod
  21. 04:37:210 (277210|0,277288|2) - Ghost notes. These are should be removed. - Ghost notes
Okay my mod has been finished at here.

Seems it is just made by for PP. This map is not seriously hard to not fit this SR in my opinion. - Kinda realized when someone who can't pass MANIERA passed this one a few days back. I blame the broken SR system.
And just in my opinion, it is kinda overmapped also those LNs are breaking the balance too. - I'm trying to figure out a way to make the LNs more comfortable. But the nooby me just don't seem to be able to do it properly :(
Thanks for reading this and good luck for rank!
Thanks for the mod! :)

Will be updated once Raveille reclaims his laptop.
MadBricktree
Raveille can't update due to irl stuff

So modders pls use this version for modding
ArcherLove
hi ... this is long ...

col=1~7
CHECK AI-MOD


00:28:373 (28373|1) - move to 5 (playability)
00:29:545 (29545|6) - http://puu.sh/oixji/e7a8d77bbb.jpg
01:14:857 (74857|0) - move to 6 + add to 7?
01:19:076 (79076|0) - move to 7
01:56:966 (116966|3,117045|3,117201|3,117279|3,117435|3,117513|3) - overkill ... please change ;_; http://puu.sh/oixUX/bc5bc98228.jpg
03:17:123 (197123|3) - move to 6
05:25:951 (325951|1,325951|0,325951|6) - change one of this to LN?
07:41:732 (461732|2,461810|1,461888|0,461966|1) - http://puu.sh/oiyF0/d0d8c250d2.jpg
08:29:076 (509076|1) - move to 5?
09:49:701 (589701|1) - add
11:52:982 (712982|3) - move to 7
11:53:607 (713607|3) - move to 1
11:53:920 (713920|1) - move to 4


I can't really find mistake on 4K except the repeat pattern .. good luck!~
I post on your Q also~
MadBricktree
Blue - Accepted and fixed
Yellow - Fixed, but may need some additional checking
Red - Rejected
Purple - Will be considered/Unsure
Green - Note/Comment

ArcherLove wrote:

hi ... this is long ... - Indeed. I thought I was going to lose my mind mapping this song... TWICE

col=1~7
CHECK AI-MOD - Dang... Idk when that happened.


00:28:373 (28373|1) - move to 5 (playability) - Eh. Not so sure but applied.
00:29:545 (29545|6) - http://puu.sh/oixji/e7a8d77bbb.jpg - Ah this looks much better now.
01:14:857 (74857|0) - move to 6 + add to 7? - Done
01:19:076 (79076|0) - move to 7 - Done
01:56:966 (116966|3,117045|3,117201|3,117279|3,117435|3,117513|3) - overkill ... please change ;_; http://puu.sh/oixUX/bc5bc98228.jpg - Didn't know that it'll be that hard
03:17:123 (197123|3) - move to 6 - Done
05:25:951 (325951|1,325951|0,325951|6) - change one of this to LN? - I guess it's a better idea to emphasize the vocals
07:41:732 (461732|2,461810|1,461888|0,461966|1) - http://puu.sh/oiyF0/d0d8c250d2.jpg - Done
08:29:076 (509076|1) - move to 5? - Applied
09:49:701 (589701|1) - add - Seems ok
11:52:982 (712982|3) - move to 7 - Done
11:53:607 (713607|3) - move to 1 - Done
11:53:920 (713920|1) - move to 4 - Done


I can't really find mistake on 4K except the repeat pattern .. good luck!~ - Thank you
I post on your Q also~ - Will check later~
Woa, all applied!
First time this happened.

Thanks for the mod!


Still waiting for Raveille to get on his laptop...
Nivrad00
From Nivrad00's Mania Queue
MS2000's 7K INFINITY
Why are there so many whistles in the intro lmao
00:33:138 - 00:34:388 - 00:38:138 - 00:39:388 - this vocal rhythm is pretty unique. Maybe it would be a cool pattern to make the LNs consistent all four times
?
01:12:552 (72552|0,72670|0,72826|0) - perhaps these three notes shouldn't all be in a row
01:28:920 - LN for vocals?
01:42:670 - add some single notes, maybe. prominent beat
02:04:545 - why does the LN end here?
02:09:545 - LN for vocals
02:12:982 - same
02:17:982 - don't hear a voice here (if the LN is meant to follow something other than vocals here it's kinda hard to tell :P)
02:20:482 - same
02:21:107 - same
02:24:466 (144466|3,144545|2) - 1/4 too late
02:47:904 (167904|0,167982|2,168060|0,168138|2,168216|0,168295|2,168373|0,168451|2) - funny little embedded trill lol
03:17:357 (197357|4) - no vocals i think
03:38:295 (218295|4,218451|1) - same
04:04:623 - this pattern is rather harsh on the spacebar lane
05:24:701 - LN for vocals?
05:45:170 - 05:46:732 - 05:47:357 - what are you expressing with these short LNs o-o I can't tell
05:51:185 (351185|4) - 1/4 too early
06:07:201 - missing note? lol
06:07:513 (367513|1) - 1/4 too early
06:19:857 - if this is for vocals the rhythm is wrong. if it's for another instrument I can't hear it LOL
It looks like 06:57:982 - is supposed to be a LN? anyway it seemed weird to me that there's one single note in the middle of the inverse section
07:00:170 - why not make this a double like the other single notes in this section
07:13:998 (433998|4) - 1/4 too early
07:30:638 - LN for vocals?
07:46:263 - should this start 1/2 later? debatable but usually ppl put notes for vocals on the start of the vowel, not the start of the consonant
08:17:045 (497045|6) - 1/4 too late
08:28:295 - er what's this LN for
08:28:920 - also LN for vocals?
09:17:279 (557279|3) - 1/4 too early
09:28:920 - man this part is just cruel for the left hand lol
09:31:732 (571732|4) - should the LN start here
09:33:607 (573607|1) - 1/4 too late
09:36:654 (576654|5,576732|1) - 1/4 too late
09:48:295 - no vocals i think
10:19:310 - seems weird that this LN ends slightly before the other LN when they're both for vocals
10:26:263 (626263|0,626420|6,626732|4) - 1/2 too early
11:32:982 - LN for vocals?
11:35:013 - either a 1/2 or a 1/4 early depending on which syllable you want to put it on
11:39:545 - no vocals i think
12:43:920 (763920|2) - 1/4 too late
12:53:451 (773451|0,773529|1) - I believe the drums are on 1/3 snap here

The measure lines got off someplace but I'll let you figure that out yourself P:

Wow, I think this looks a lot better after the remap! It seems like a lot of the visual and physical awkwardness of the hard patterns is gone now... it's more evenly distributed over the lanes and there aren't as many unnecessary anchors and jacks.

I notice you got rid of the left-right style laning where you put all the single notes on one half and all the LNs on the other. It's too bad you got rid of a unique idea like that, but I think it helped a lot to make this more playable and pleasing to the hands.

There are still a significant amount of sync mistakes in the vocals... i pointed out some that I noticed, but I'm sure there's more.

I also noticed the star rating got higher, probably because of the really dense bursts like 05:59:232 - . I'm not sure if those bursts are reasonable or not, especially since they have LNs during them, but I'm not personally skilled enough to tell. I guess I can only advise you to look for really skilled players to test :P

I think another problem is how indistinct some of the noises in the map are... because it's so hard to hear, a lot of this map is hard to understand. Like for example, it seems to me that 07:49:232 - and 10:11:576 - would be more intuitive as a 1/4, but maybe I'm just not hearing whatever you were mapping? In other places there are a lot of LNs, 1/4 streams, and 1/8 bursts that I just could not hear in the music. I've mentioned a few of the more prominent ones above. I'll admit, I have terrible earphones, but it's something worth mentioning at least

I also think you could still improve on playability, especially how the LNs and singles fit together. I know that's a vague and possibly unhelpful statement, but this map is just so long that it would take way too long for me to identify the problem spots individually (sorry P:)
Wow modding this map is exhausting. I'm impressed you managed to map this monster two different times, with SVs and everything! Good job man
Topic Starter
Raveille
Will apply once my exams are over, thanks Nivrad ouo
MadBricktree
Blue - Accepted and fixed
Yellow - Fixed, but may need some additional checking
Red - Rejected
Purple - Will be considered/Unsure
Green - Note/Comment

Nivrad00 wrote:

From Nivrad00's Mania Queue
MS2000's 7K INFINITY
Why are there so many whistles in the intro lmao
00:33:138 - 00:34:388 - 00:38:138 - 00:39:388 - this vocal rhythm is pretty unique. Maybe it would be a cool pattern to make the LNs consistent all four times - I think it's different enough to be like this.
?
01:12:552 (72552|0,72670|0,72826|0) - perhaps these three notes shouldn't all be in a row - Ooooops
01:28:920 - LN for vocals? - Idk how I missed that
01:42:670 - add some single notes, maybe. prominent beat - done
02:04:545 - why does the LN end here? - Good question.
02:09:545 - LN for vocals - Rearranged some notes as well.
02:12:982 - same - Done
02:17:982 - don't hear a voice here (if the LN is meant to follow something other than vocals here it's kinda hard to tell :P) - I was actually doubtful about this as well
02:20:482 - same - ^
02:21:107 - same - ^
02:24:466 (144466|3,144545|2) - 1/4 too late - Rearranged some notes as well.
02:47:904 (167904|0,167982|2,168060|0,168138|2,168216|0,168295|2,168373|0,168451|2) - funny little embedded trill lol - Fixed. May need some more adjustments tho.
03:17:357 (197357|4) - no vocals i think - I here something similar to "ppo" over there.
03:38:295 (218295|4,218451|1) - same - This one I'm not so sure but I here something like "wa" and "tu"
04:04:623 - this pattern is rather harsh on the spacebar lane - Changed to 1/8s instead.
05:24:701 - LN for vocals? - Done
05:45:170 - 05:46:732 - 05:47:357 - what are you expressing with these short LNs o-o I can't tell - Those beeping/twinkling sounds.
05:51:185 (351185|4) - 1/4 too early - Fixed
06:07:201 - missing note? lol - Wow your eyes are good lol
06:07:513 (367513|1) - 1/4 too early - Done
06:19:857 - if this is for vocals the rhythm is wrong. if it's for another instrument I can't hear it LOL - Those are for vocals. Just unsynced
It looks like 06:57:982 - is supposed to be a LN? anyway it seemed weird to me that there's one single note in the middle of the inverse section - Intentional click note. May change if it's pointed out again.
07:00:170 - why not make this a double like the other single notes in this section - Oooops
07:13:998 (433998|4) - 1/4 too early - Fixed
07:30:638 - LN for vocals? - Done
07:46:263 - should this start 1/2 later? debatable but usually ppl put notes for vocals on the start of the vowel, not the start of the consonant - That's actually a syllable. I just missed a sound at 07:46:420
08:17:045 (497045|6) - 1/4 too late - Fixed
08:28:295 - er what's this LN for - Ghost note
08:28:920 - also LN for vocals? - Done
09:17:279 (557279|3) - 1/4 too early - Oooooooooooooooooooops
09:28:920 - man this part is just cruel for the left hand lol - Indeed
09:31:732 (571732|4) - should the LN start here - No it shouldn't
09:33:607 (573607|1) - 1/4 too late - It's timed properly. I think.
09:36:654 (576654|5,576732|1) - 1/4 too late - Fixed
09:48:295 - no vocals i think - I think there is.
10:19:310 - seems weird that this LN ends slightly before the other LN when they're both for vocals - It's to make way for the click note. But will be considered
10:26:263 (626263|0,626420|6,626732|4) - 1/2 too early - Fixed
11:32:982 - LN for vocals? - Done
11:35:013 - either a 1/2 or a 1/4 early depending on which syllable you want to put it on - Fixed
11:39:545 - no vocals i think - Ghost note
12:43:920 (763920|2) - 1/4 too late - Fixed
12:53:451 (773451|0,773529|1) - I believe the drums are on 1/3 snap here - Changed.

The measure lines got off someplace but I'll let you figure that out yourself P:

Wow, I think this looks a lot better after the remap! It seems like a lot of the visual and physical awkwardness of the hard patterns is gone now... it's more evenly distributed over the lanes and there aren't as many unnecessary anchors and jacks. - Remapped with the intention to remove anchors and jacks.

I notice you got rid of the left-right style laning where you put all the single notes on one half and all the LNs on the other. It's too bad you got rid of a unique idea like that, but I think it helped a lot to make this more playable and pleasing to the hands. - The playability of it was mentioned many times. Maybe I'll attempt it on an easier song.

There are still a significant amount of sync mistakes in the vocals... i pointed out some that I noticed, but I'm sure there's more. - I guess it'll be found over time.

I also noticed the star rating got higher, probably because of the really dense bursts like 05:59:232 - . I'm not sure if those bursts are reasonable or not, especially since they have LNs during them, but I'm not personally skilled enough to tell. I guess I can only advise you to look for really skilled players to test :P - There shouldn't be any playability issues since someone did tell me that it's mashable. But there are a few modderes pointing out that it's in the wrong snap.

I think another problem is how indistinct some of the noises in the map are... because it's so hard to hear, a lot of this map is hard to understand. Like for example, it seems to me that 07:49:232 - and 10:11:576 - would be more intuitive as a 1/4, but maybe I'm just not hearing whatever you were mapping? In other places there are a lot of LNs, 1/4 streams, and 1/8 bursts that I just could not hear in the music. I've mentioned a few of the more prominent ones above. I'll admit, I have terrible earphones, but it's something worth mentioning at least - Some of them I'm unsure as well.

I also think you could still improve on playability, especially how the LNs and singles fit together. I know that's a vague and possibly unhelpful statement, but this map is just so long that it would take way too long for me to identify the problem spots individually (sorry P:) - There is a possibility that I may remap this again.
Wow modding this map is exhausting. I'm impressed you managed to map this monster two different times, with SVs and everything! Good job man - Thank you.
Thanks for the mod!

Update




May remap depending how I feel. Edit: Graved
Huuks
4k is cool :) Make it harder if u can ;)
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