spook
First Impressions:
7k infinity: ok this is nice but in correlation to the music, this is so overdone. The LN with weird release points, the super huge chords, and the bracket usage. Didn't finish the map
4k universe: Stopped halfway but it seems you have a solid base diff. Some questionable note usages here and there but it's not bad EDIT: this contradicted w/ my mod :c
Btw why do you have 2 diffs for each keymode?
"(>10:00 drain time)
every kind of single difficulty is allowed. The level doesn't matter."
t/420223&start=600 look at loctav's post. Not that it matter that much since the other 7k is diff is underway. Just wanted to point that out.
Before anything, im not really into vocal charting so it is very probable that ill mess with it
Ummm there no intention of being rude here but there's just some major issues in the mapset that has to be addressed before going to the modding phase. 7k needs nerfing while 4k has a lot of notes with the wrong stuff (triples that should be a single and the likes). I do have to admit that the streams are pretty fun. Anyway, feel free to PM for a mod once you did changes. Good luck!
First Impressions:
7k infinity: ok this is nice but in correlation to the music, this is so overdone. The LN with weird release points, the super huge chords, and the bracket usage. Didn't finish the map
4k universe: Stopped halfway but it seems you have a solid base diff. Some questionable note usages here and there but it's not bad EDIT: this contradicted w/ my mod :c
Btw why do you have 2 diffs for each keymode?
"(>10:00 drain time)
every kind of single difficulty is allowed. The level doesn't matter."
t/420223&start=600 look at loctav's post. Not that it matter that much since the other 7k is diff is underway. Just wanted to point that out.
Before anything, im not really into vocal charting so it is very probable that ill mess with it
General
consider lowering HS vol. mostly for the 7k diff
also if you can, get a better quality mp3
lastly, while playing 4k universe, the jump SVs are really bad for high speed scroll users. Please lower the speed.
also if you can, get a better quality mp3
lastly, while playing 4k universe, the jump SVs are really bad for high speed scroll users. Please lower the speed.
7k infinity super quick look
HP 8
OD7
Muting HS while modding
00:01:534 (1534|1) - to 3
00:01:378 - better chart the vocals completely so that the LNs feel less weird to play
00:04:190 (4190|2,4346|1) - one LN goes to left hand the other goes to right
00:09:190 (9190|2) - to 2
00:08:878 - might want to mic in a LN stretching unti here 00:09:971 -
take a look at chord usages and determine which really follows a strong beat. Some chord are better off as triples. Won't list them
00:11:221 (11221|5,11221|3,11299|6,11299|4) - brackets like these are OP too
00:11:378 - so, if you want to keep a reasonable difficulty you can do triple doubles
ex.
00:11:690 (11690|6,11690|3) - triple this
00:12:003 (12003|3,12003|4) - this is correct should be a double
00:12:315 (12315|4,12315|2) - can be a triple etc etc
00:13:096 - watch out for sounds like this too. This can be a double
00:13:565 (13565|1,13565|2,13721|3,13721|2) - move left once
00:19:659 - missed the kicks here
00:19:815 (19815|4) - could be shorter so that 00:19:971 - can have an additional note
00:20:284 - could use a denser chord
00:27:003 - undercharted
00:27:628 - you might want to ditch stacked LNs like 00:28:253 (28253|6,28409|5) - and just separate them so that you stream wont be so unnecessarily difficult. I mean 00:28:643 (28643|0,28721|1,28799|2,28878|1,28878|0,28956|2,29034|1,29112|0,29190|1,29190|2,29268|0,29346|1,29424|2) - this is the devil. Case in point, you need to spread out your streams. Also if you do that, you can maintain a triple-double chord usage during the stream. Also avoid long trills
00:44:112 (44112|2,44190|2) - nope nope nope
00:45:284 (45284|5,45362|6,45440|5,45518|6,45674|6,45753|5,45831|6,45987|6) - more nopes
00:52:003 (52003|6,52003|4,52081|5,52081|3,52159|6,52159|4,52237|3,52237|5,52315|6,52315|4,52393|5,52393|3,52471|6) - nerf pls
00:56:534 (56534|6,56534|5,56534|4) - should be double
00:56:690 (56690|4,56690|5,56690|3,56846|6,56846|5,56846|4,56846|2) - inverted chord usage. triple should be quad and vice versa
00:57:471 (57471|3,57471|2,57549|4,57549|1) - nerf brackets like this too
00:59:971 (59971|1,59971|6,59971|0,59971|3) - this is the perfect example of a wrong chord usage. So keep an eye out for these errors
Another point, keep in mind that when going dense with the rice, go gentle with the noodle and don't stack them. Likewise, if the noodles are tricky, make the rice easier to eat.
01:04:346 (64346|1) - to 4
01:05:128 - add a note
01:05:596 (65596|6,65674|5) - to 5 and 7 respectvely
01:06:534 (66534|4,66534|5) - single pls
01:13:565 (73565|4,73721|4,73878|4,74034|4,74190|4) - spread this out
01:14:190 (74190|0,74346|0,74503|0) - nope
01:14:971 (74971|1,75128|1,75284|1,75440|1,75596|1,75753|1,75909|1) - another nope
New issue, there a lot of stuff like the highlighted stuff i provided. You might want to spread them out
01:17:628 - but then again, the chord density distribution is an issue
01:48:799 (108799|1,108878|2,108956|1) - ooo ghosts
01:55:128 - think about the right space users D:
03:03:878 - bad diff drop. This just came out of nowhere.
03:58:878 - could use a different pattern + chord usage
04:04:659 (244659|5,244659|3,244698|2,244698|4,244737|5,244737|3,244776|4,244776|6) - O_O
looks like there's nothing new I can mod this again after the general stuff are done
08:20:284 - another bad diff drop
Disclaimer: This is just me voicing out my opinion on the map construction ;w;
OD7
Muting HS while modding
00:01:534 (1534|1) - to 3
00:01:378 - better chart the vocals completely so that the LNs feel less weird to play
00:04:190 (4190|2,4346|1) - one LN goes to left hand the other goes to right
00:09:190 (9190|2) - to 2
00:08:878 - might want to mic in a LN stretching unti here 00:09:971 -
take a look at chord usages and determine which really follows a strong beat. Some chord are better off as triples. Won't list them
00:11:221 (11221|5,11221|3,11299|6,11299|4) - brackets like these are OP too
00:11:378 - so, if you want to keep a reasonable difficulty you can do triple doubles
ex.
00:11:690 (11690|6,11690|3) - triple this
00:12:003 (12003|3,12003|4) - this is correct should be a double
00:12:315 (12315|4,12315|2) - can be a triple etc etc
00:13:096 - watch out for sounds like this too. This can be a double
00:13:565 (13565|1,13565|2,13721|3,13721|2) - move left once
00:19:659 - missed the kicks here
00:19:815 (19815|4) - could be shorter so that 00:19:971 - can have an additional note
00:20:284 - could use a denser chord
00:27:003 - undercharted
00:27:628 - you might want to ditch stacked LNs like 00:28:253 (28253|6,28409|5) - and just separate them so that you stream wont be so unnecessarily difficult. I mean 00:28:643 (28643|0,28721|1,28799|2,28878|1,28878|0,28956|2,29034|1,29112|0,29190|1,29190|2,29268|0,29346|1,29424|2) - this is the devil. Case in point, you need to spread out your streams. Also if you do that, you can maintain a triple-double chord usage during the stream. Also avoid long trills
00:44:112 (44112|2,44190|2) - nope nope nope
00:45:284 (45284|5,45362|6,45440|5,45518|6,45674|6,45753|5,45831|6,45987|6) - more nopes
00:52:003 (52003|6,52003|4,52081|5,52081|3,52159|6,52159|4,52237|3,52237|5,52315|6,52315|4,52393|5,52393|3,52471|6) - nerf pls
00:56:534 (56534|6,56534|5,56534|4) - should be double
00:56:690 (56690|4,56690|5,56690|3,56846|6,56846|5,56846|4,56846|2) - inverted chord usage. triple should be quad and vice versa
00:57:471 (57471|3,57471|2,57549|4,57549|1) - nerf brackets like this too
00:59:971 (59971|1,59971|6,59971|0,59971|3) - this is the perfect example of a wrong chord usage. So keep an eye out for these errors
Another point, keep in mind that when going dense with the rice, go gentle with the noodle and don't stack them. Likewise, if the noodles are tricky, make the rice easier to eat.
01:04:346 (64346|1) - to 4
01:05:128 - add a note
01:05:596 (65596|6,65674|5) - to 5 and 7 respectvely
01:06:534 (66534|4,66534|5) - single pls
01:13:565 (73565|4,73721|4,73878|4,74034|4,74190|4) - spread this out
01:14:190 (74190|0,74346|0,74503|0) - nope
01:14:971 (74971|1,75128|1,75284|1,75440|1,75596|1,75753|1,75909|1) - another nope
New issue, there a lot of stuff like the highlighted stuff i provided. You might want to spread them out
01:17:628 - but then again, the chord density distribution is an issue
01:48:799 (108799|1,108878|2,108956|1) - ooo ghosts
01:55:128 - think about the right space users D:
03:03:878 - bad diff drop. This just came out of nowhere.
03:58:878 - could use a different pattern + chord usage
04:04:659 (244659|5,244659|3,244698|2,244698|4,244737|5,244737|3,244776|4,244776|6) - O_O
looks like there's nothing new I can mod this again after the general stuff are done
08:20:284 - another bad diff drop
Disclaimer: This is just me voicing out my opinion on the map construction ;w;
4k universe
Pls lower SV jump speed pls ;w;
HP8
OD8
00:01:378 (1378|0,1378|3,1378|2) - remove one normal note. Too weak for a triple
00:05:831 (5831|2) - idk my PR but it does make sense, move this to 1
00:06:534 (6534|3,6690|0,7003|0,7159|1,7471|1,7784|0) - uhhh what are these notes?
00:07:940 (7940|2,8096|3,8409|3,8565|2) - swap col
00:08:565 (8565|1,8721|0) - ^
00:09:034 (9034|1) - another ghost? also this 00:09:503 (9503|1) -
00:09:190 (9190|2,9190|0,9346|0,9346|2) - choose which double moves right. Better follow PR. I'm bad at it so the movement is your call.
00:09:971 - could be a triple
00:11:846 (11846|0) - move to 3
00:11:378 - ok here's where the technical crap kicks in. Due to the low audio quality, it is more difficulty to layer properly :c Pattern should look something like this: https://osu.ppy.sh/ss/4660483
Breakdown:
Singles = kick (?)
Doubles = somehow strong drum beats
Doubles in col 1 and 4 = the strongest drum beat
In comparison to your pattern, i toned down some doubles because they actually don't have strong beats. There's a good chance that ill encounter more of there and i might be too lazy to actually provide suggestion but do recheck this map for sounds with the wrong note usage.
00:14:971 (14971|0,15128|1) - move right once. If done, 00:15:284 (15284|2) - move to 3, 00:15:440 - add 3
00:17:393 - should be a double
00:17:471 (17471|0,17471|3) - single
00:18:878 - add a note
00:19:503 (19503|3) - move to 3
00:20:284 (20284|1,20284|2,20440|2,20440|1) - triples pls
00:20:596 (20596|0) - remove
00:23:565 (23565|2,23721|2,23878|3) - swap col
00:24:346 (24346|1,24346|0) - watch out for these. Should be single
00:24:815 - stream sound
00:29:190 - must be double
ok for this point, ill not point out note that have wrong usages (doubles triples w/e)
00:49:815 - missed a strong sound here
01:00:674 - add note?
01:09:190 - another stream
01:21:065 (81065|1,81221|2) - to 4 and 1 respectively, if done, 01:21:378 (81378|0,81534|3,81690|0) - swap
01:32:315 - 01:32:471 - could have a note
01:42:159 (102159|2) - ghost because stream starts here 01:42:237 - also 01:42:549 - missed note
02:22:628 (142628|2) - move to 2
ill stop
HP8
OD8
00:01:378 (1378|0,1378|3,1378|2) - remove one normal note. Too weak for a triple
00:05:831 (5831|2) - idk my PR but it does make sense, move this to 1
00:06:534 (6534|3,6690|0,7003|0,7159|1,7471|1,7784|0) - uhhh what are these notes?
00:07:940 (7940|2,8096|3,8409|3,8565|2) - swap col
00:08:565 (8565|1,8721|0) - ^
00:09:034 (9034|1) - another ghost? also this 00:09:503 (9503|1) -
00:09:190 (9190|2,9190|0,9346|0,9346|2) - choose which double moves right. Better follow PR. I'm bad at it so the movement is your call.
00:09:971 - could be a triple
00:11:846 (11846|0) - move to 3
00:11:378 - ok here's where the technical crap kicks in. Due to the low audio quality, it is more difficulty to layer properly :c Pattern should look something like this: https://osu.ppy.sh/ss/4660483
Breakdown:
Singles = kick (?)
Doubles = somehow strong drum beats
Doubles in col 1 and 4 = the strongest drum beat
In comparison to your pattern, i toned down some doubles because they actually don't have strong beats. There's a good chance that ill encounter more of there and i might be too lazy to actually provide suggestion but do recheck this map for sounds with the wrong note usage.
00:14:971 (14971|0,15128|1) - move right once. If done, 00:15:284 (15284|2) - move to 3, 00:15:440 - add 3
00:17:393 - should be a double
00:17:471 (17471|0,17471|3) - single
00:18:878 - add a note
00:19:503 (19503|3) - move to 3
00:20:284 (20284|1,20284|2,20440|2,20440|1) - triples pls
00:20:596 (20596|0) - remove
00:23:565 (23565|2,23721|2,23878|3) - swap col
00:24:346 (24346|1,24346|0) - watch out for these. Should be single
00:24:815 - stream sound
00:29:190 - must be double
ok for this point, ill not point out note that have wrong usages (doubles triples w/e)
00:49:815 - missed a strong sound here
01:00:674 - add note?
01:09:190 - another stream
01:21:065 (81065|1,81221|2) - to 4 and 1 respectively, if done, 01:21:378 (81378|0,81534|3,81690|0) - swap
01:32:315 - 01:32:471 - could have a note
01:42:159 (102159|2) - ghost because stream starts here 01:42:237 - also 01:42:549 - missed note
02:22:628 (142628|2) - move to 2
ill stop
Ummm there no intention of being rude here but there's just some major issues in the mapset that has to be addressed before going to the modding phase. 7k needs nerfing while 4k has a lot of notes with the wrong stuff (triples that should be a single and the likes). I do have to admit that the streams are pretty fun. Anyway, feel free to PM for a mod once you did changes. Good luck!