Responded below.
Thanks a lot for the modbananannian wrote:
Heyo, nice map you got here~ thx ^_^
Looking at the general stuff because I don't want to look at whether d or k fits better for all 2.3k notes across 7 minutes lol it used to have like 2.8k lmao overmapped everywhereStuffSo the map's a bit messy. In the sense that, on the scale of consistency versus variation you've decided to lean heavily towards the variation side. Of course you could attribute that to being your mapping style, HOWEVER my experience with taiko BNs (in particular Nardo) is that they emphasize heavily on consistency. So just note that you might run into some problems with them about this. i mean i could just go back to the original copy paste lol
oh lol you addressed that below
Personally I'd rather lean towards the consistency side, not only because it's easier that way, but also the song itself is basically a bunch of repeats lmao tfw basically everything ive chosen to map is like this, FeelsBadMan
Of course don't copy and paste everything dude i literally did that when i first mapped this LMAO, just, for me I'd not vary up the patterns as much as you have here across the entire map.
EXAMPLES INCLUDE:
1. The entire beginning section is a brilliant showcase of gradual density increase, but to do that you've decided to freely switch up what you're mapping to in the song, which people may find to be a consistency issue.
00:17:967 (21) - this note's not there in 00:14:657
00:15:071 (8,9,10) vs 00:18:381 (22,23,24) - fixed to k_dk
00:15:898 (11,12,13) vs 00:22:519 (44,45,46) 00:15:898 (11) is actually pretty empty sounding, i just like the rhythm of x_xx. due to a basically negligible difference in pitch between it and 00:16:105 (12), i mapped them both as d. with 00:22:519 (44,45,46), 44 is higher in pitch than 45 so i made it a k. changed 46 to a k for consistency
00:28:312 (77,78) and 00:29:967 (87,88) - you've decided to go x__x instead of x_xx like previously fixed the first one, but the second one, i think the __x_ beat there is basically inaudible compared to the previous ones, so im leaving it out
00:36:588 to 00:39:898 - a lack of k's compared to 00:30:588 i have the k's on the beats i feel stand out more than the surrounding beats
Not saying any of these are wrong, they are just inconsistent. Which may or may not be a bad thing. Consult other modders for advice :p yeah regarding the whole first section there's a lot of inconsistency and this is because there used to be streams evvvvverywhere; i only deleted notes from the streams leaving whats there now rather than remapping im lazy lol. for now i've fixed the x_xx to be x_dk, if more issues pop up ill address them.
2. More inconsistency issues later on:
01:21:174 (414,415) vs 01:21:484 (416,417,418,419,420) vs 01:22:105 (421) - trying to match both the bleeps and the electronic drums? You're braver than I am lol, I'd either just go with constant kd or maybe this:
constant kd is boring
i mostly liked your suggestion, but the transition from the k's on the bleeps to the drums at the bit from 417 in ur pic just sounds off in my mind. probably just my weird way of perceiving things lol
In particular 01:22:312 really deserves a note imo. (But really I'd rather just go simple kd kd kd kd etc.) added the note there
(same goes for the rest of this section up to 01:32:036)
3. This part: 01:32:864 to 01:38:657 VS This part: 01:39:484 to 01:45:071
One of the places where I feel like consistency would benefit you more than making varying up the patterns. tbh for this point it probably wasn't even variation i was probably up at 3 am slapping random notes down and going 'damn bruh this sounds good'
like, 01:34:519 (501,502,503,504,505,506,507,508) works well at 01:41:140 too; and 01:43:519 should have a d like 01:36:898 imo did somecopypai mean remapping because it really does fit better. filled in some of the less audible notes to sorta build up a little to the next part
4. Time for 1/6s yay pp
01:59:967 (654,655,656,657) and 02:03:278 (678,679,680,681) and 02:06:588 (703,704,705,706) and 02:09:898 (727,728,729,730) - dddk would be TOO consistent and make this part very boring, but kddk is meh. Try ddkk, see if you like it. i prefer kddk cos of the slightly stronger first beat (guitar or whatever idk lol).
honestly i dont know what to think of this section in general. its mapped mostly to what i think is fitting
Also 02:00:795 (660) and 02:04:105 (684) and 02:07:416 (709) and 02:10:726 (733) - you could delete these, break them up. One reason would be for more variation, another would be to set up a density increase when later at 02:12:588 you have more complex patterns. done, there was barely sound on those notes anyway
02:12:795 (748,749,750,751) - kddk like the others im hacing this particular section going dddk kddk, then dddk dddk (each phrase has like 2 of the dundundundun vocal bits) so this matches up
02:30:381 (875,876) - d d, like 02:27:071 (853,854) fixed
02:37:416 (923) - k to match 02:35:760 (911) fixed, and changed a few d's on the guitar beat to k so it isnt just a d spam (tho it pretty much is already lol)
5. 02:45:691 to 03:12:588
This part's good Quite consistent, but a lot of interesting rhythm in between the 1/2 k's to make it not boring to play. Only thing is that 03:02:864 might be too long of a stream in comparison with the rest of this section, so perhaps delete 03:03:174 (1067), idk agreed but deleted the note 2 ticks later to make 2 5-note patterns
6. Time for vocals
03:35:347 (1185,1186,1187,1188,1189,1190,1191,1192,1193) - mono k to be consistent with 03:28:519 works better imo, instead of having 03:34:933 (1183,1184,1185) dkd. Perhaps have 03:37:002 (1190,1191,1192,1193) back to d for the k at 03:38:243 going more with the guitar here
03:45:278 (1218,1219) - hi why is this not dk ._. oops
03:51:898 to 04:15:898 - I have no idea how you decide when to split up the 1/2s here, I'm just going to ignore it for now lol following piano, left the gaps where i didnt hear a note
7. Bleeps
04:19:622 (1354) - change to k like 04:21:278 (1358) and 04:22:933 (1362), you might want to change 04:21:691 (1359) to k for some variation too if you like it changed
04:33:691 (1404) and 04:38:657 (1428) and 04:41:967 (1444) - k to match snares, or conversely change the similar places where you've mapped as kd to dd for consistency. 04:48:588 (1480,1481) and 04:50:243 (1489,1490) as well, although those two can be excused since maybe you want more k's for build up? changed the first set to dd's, left them as is from 04:44:864
8. Build-up
04:54:795 to 04:58:105 - add some 1/4s here for a better build-up done. i thought the kkddkkdd were boring anyway
05:03:898 (1581,1582,1583,1584,1585,1586) - kkdkkd perhaps wanted the k's to go on the high pitch bleeps
Also: 04:58:519 (1529,1530,1531,1532) vs 05:00:174 (1545,1546,1547,1548) vs 05:01:829 (1561,1562,1563,1564) vs 05:03:484 (1577,1578,1579,1580) - maybe consistency issue again, does it play well? I can't play it, so I can't say whether to change it up or not lol ^ above reason as to why i put the k's where they are.
i think its pretty playable
9. Kiai
Another section where more consistency benefits it. I think you could structure this better, keep the rhythm and how you divide your plets consistent across similar sections, and only change k/d usage.
e.g. 05:29:553 (147,148,149,150,151,152,153,154,155,156,157,158,159) vs 05:54:381 (335,336,337,338,339,340,341,342,343,344,345,346,347,348) - man I really like that syncopated rhythm, why you gotta change it the second time around variation or riot
e.g. 05:51:071 (307,308,309,310,311,312,313,314) vs 05:37:829 (205,206,207,208,209,210,211,212,213)
e.g. 05:45:691 (272,273,274,275,276) vs 05:58:933 (373,374,375)
etc. i think the variation were because of my retarded way of mapping where i pick something that sounds higher in pitch than the surrounding stuff and stick a k there, the second bit of kiai has that weird synth thingy more prominent than at first
Again, do remember that inconsistency is not necessarily bad and I really like how interesting you've made the map play out despite the repetitiveness of the song. Just note that it might be a problem if you really decide to get this ranked in the future.Side notes02:31:622 (883,884,885,886,887,888) - I swear this is actually like this:
idk if you like to have any 1/8s in the map though
it sounds better but i don't want to use 1/8, it's why i mapped the bit before the spinner right before kiai as 1/6, just sticking with easy 1/6
05:36:174 - kiai fountains are my jam!
Suggestion: end the kiai here at 05:36:174, delete 05:36:588 (202,203)
A longer rest looks better than a shorter one I think ill go with this
07:10:312 (715,716,717,718) - I don't think this is necessary at the end lmao just trying to break combos at the very end nothing to see here
ok tbh there really is no point to it but i want to leave it for now
I haven't even gone into the actual notes usage yet haha
Please call me back after you've responded and I'll see if I can nitpick it any further
yes pls im garbage at taiko diffs