Hi, MEGA here with an M4M mod
Column
|1|2|3|4|
[General]
Hitsounds: Not hitsounded. Get some Hitsounds.
Metadata: Good
Graphics: No graphic. I can provide one for you if you want.
Audio: 192kbps. Nice
Timing: 01:03:620 - You can attach the kiai style on the uninherited timing's one. No need to make a new inherited timing to create a kiai there.
[EXHAUST]
[ADVANCED]
[NOVICE]
Good Luck, Specto
My map: https://osu.ppy.sh/s/405140
syzfonics - Never Ending
Column
|1|2|3|4|
[General]
Hitsounds: Not hitsounded. Get some Hitsounds.
Metadata: Good
Graphics: No graphic. I can provide one for you if you want.
Audio: 192kbps. Nice
Timing: 01:03:620 - You can attach the kiai style on the uninherited timing's one. No need to make a new inherited timing to create a kiai there.
[EXHAUST]
Mods
- 00:03:968 - You can alternate the pattern like http://puu.sh/n7mtR/d8654ecb74.png so it has same feeling as 00:01:301
- 00:09:301 - I don't see the reason why you make this into double LN. Even though 00:09:468 (9468|0,9634|1,9801|2) - are using single LN. Make it single LN would be encouraged since you did the same at 00:09:468 (9468|0,9634|1,9801|2) . If you are going to apply this, make it http://puu.sh/n7mCC/695c11fac4.png
- 00:19:051 (19051|1) - You can't put this note here. The synth is playing in 1/6 snap. So either leave this as an LN or map it as 1/6 burst. Though I prefer my earlier suggestion.
- 00:19:968 - Same as 00:09:301 . I don't see the reason why this is double LN.
- 00:23:272 - You can add a note here for the feeling of the piano's glissando.
- 00:24:496 - Should be a 1/8 triplet according to how you map it on 00:27:022 and 00:28:285
- 00:27:575 - For the piano glissando, you can add note here so it creates a 1/12 Triplet.
- 00:33:022 - The guitar is sounding in 1/4 sequence. It's okay if you don't map it, but that's mean one less interesting part.
- 00:35:075 (35075|0,35233|1) - I prefer switching these notes column. It's nicer to play.
- 00:41:548 - Clearly the guitar is sounding in 1/4 sequences, not 1/3. Hear it carefully. Also You can hear the Hitsound and the guitar is not synced.
- 00:42:575 - Missing guitar sound here. Hear it carefully. 00:42:654 (42654|2,42733|1) - Are following guitars.
- 00:54:759 - 00:56:022 - 00:57:285 - You missed the violin sound in these section.
- 01:06:545 - You missed the violin sound like 01:06:245
- 01:07:970 (67970|0,68270|1,68420|0) - I prefer you to switch these notes column. Since it reflects the violin's pitch perfectly and nicer to press.
- 01:14:720 - 01:05:120 - Not double? 01:07:520 - 01:13:520 - indicates that you're using double to map the snare sounds.
- 01:19:520 (79520|0) - Should be snapped at 01:19:670 . Listen carefully, the violin is sounding there.
- 01:20:570 (80570|0) - I suggest you to move this into |2| or |3| and repattern the trill. Or make sections like 01:20:870 - and many more to be like 01:20:570
- 01:22:220 - Either move 01:22:220 (82220|1) to |3|, or move 01:22:370 (82370|1) to |3|. Though I prefer my latter suggestion because it's nice to play.
- 01:32:945 - Missing synth here. Add it, because it's the same set as 01:33:020 (93020|3,93170|2,93320|1,93470|2,93620|0)
- 01:34:595 - If you're mapping the hat sounds like 01:34:670 (94670|1,94745|2) , then you should add note here.
- 01:45:938 - The glissando is playing in 1/12 sequence. I doubt you're going to map those so I suggest you to make it 1/6 pattern like http://puu.sh/n7nUz/95546797c0.png . You can make the 1/6 notes into LN as well so it emphasize the glissando well.
[ADVANCED]
Mods
- 00:03:968 - Alternate this pattern into something like http://puu.sh/n7nZh/26ad99ce12.png so it has same feeling as 00:01:301
- 00:10:301 - Create an LN like 00:09:801 (9801|0) since both has same rhythm. I prefer you make it like http://puu.sh/n7o32/da3d776ce1.png or something like that.
- 00:15:301 (15301|1) - I suggest moving this into |1| so column |2| aren't handling many notes.
- 00:20:968 - Same suggestion as 00:10:301
- 00:22:616 (22616|1,22724|0,22832|2,22940|3,23049|1,23157|0) - I prefer you to Ctrl+G this. The kick sound are playing in exactly same rhythm so It's better to make whole 00:21:968 until 00:23:157 - part playing one kind of pattern.
- 00:48:022 (48022|0) - Move this to |2|. Refer to "EXHAUST" diff. In EXHAUST, the hammered part are 00:48:022 and 00:48:180
- 01:45:938 - This part should be playing in 1/12 sequence. I's encourage you to make it one long LN since 1/6 are kinda hard considering you're not introducing any 1/6 part on this diff.
[NOVICE]
Mods
00:21:968 - 01:02:390 - I suggest you to make this part into repeated staircase just like what I suggest on ADVANCED. It's pretty easy to play so NOVICE players would find it not hard to read.
Solid diff. Can't say much about this. Good job.
Solid diff. Can't say much about this. Good job.
Good Luck, Specto