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Yuya Matsushita - Trust Me (Short Ver.)

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Topic Starter
Mikkuri
This beatmap was submitted using in-game submission on 10 พฤษภาคม 2555 at 19:30:24

Artist: Yuya Matsushita
Title: Trust Me (Short Ver.)
Source: Durarara!!
Tags: DRRR!! Yasora-chan
BPM: 98.02
Filesize: 4093kb
Play Time: 02:31
Difficulties Available:
  1. Easy (1.48 stars, 136 notes)
  2. Hard (4.69 stars, 327 notes)
  3. Taiko (4.83 stars, 641 notes)
  4. Yasora's Normal (4.11 stars, 191 notes)
Download: Yuya Matsushita - Trust Me (Short Ver.)
Information: Scores/Beatmap Listing
---------------
___1st Beatmap___

Easy - 100%
Yasora's Normal - 100% by Yasora-chan
Hard - 100%
Taiko - 100%
fartownik - 100%

Loading with fartownik's Extra diff ~> http://puu.sh/17Dtt

Added a new BG :D
re-downloading if you download before 10/05/2012

~Very big thx for KinomiCandy and Yasora-chan for your BG~ :D
Cyril Scarlet
BPM 98 ไม่ก็ ดับเบิ้ล BPM 196 ได้

ที่เบี้ยวเพราะไปใช้ Red line ไง มันกลายเป็นตั้ง offset ใหม่เบี้ยวหมด

red line แค่ offset แรกพอ นอกนั้น ถ้า BPM ไม่ได้เปลี่ยน ไม่จำเป็น ใช้แค่ Gleen Line

ส่วน Source ใส่ชื่อเรื่อง anime ลง ไป :3

ตั้ง Combo Color ด้วยนะ

fight 1st map
DJPop
BPM: 98.025
Offset: 788 และ 173,572


Offset may be too late, need someone to check again.
Matsuri_old
Mod ไม่ค่อยเก่งนะ แต่จะแนะนำนิดนึงน๊า ให้ add Note บางช่วงงิ ไม่งั้นจังหวะไม่ต่อเนื่อง

Offset ก็ตั้งตามที่ DJPop บอกเลยจ้า

(อันนี้จะทำหรือไม่ทำก็ได้นะ แนะนำเฉยๆ จังหวะแบบต่อเนื่องๆจะดูดีกว่านะ)

00:15:473 - add note
00:19:145 - add note
00:24:042 - add note
00:26:490 - add note
00:31:387 - add note
00:33:835 - add note
00:50:974 - add note
l3lueskyiiz
พี่มิกทำแมพเก่งมว้าก -0-

Mod ไม่ค่อยเก่งแต่อยาก Mod


00:30:780 (1) - ลากยาวมาถึง 00:31:239
00:33:840 (2) - ย้ายไปขีดสีฟ้าด้านซ้าย
00:36:289 (2) - ^
00:36:901 (x) - Add note ( หรือแล้วแต่จะทำ :3)
00:41:185 (2) - วางโน้ตประมาณนี้ ( ไม่ต้องดูข้างล่างเน้อ ดูแถบข้างบน )
00:46:082 (7) - ^

นอกนั้นอาจจะมีปัญหาแนวเดียวกัน คือวางโน้ตไม่ตรง อย่างอื่นดีหมดแล้ว

สู้ต่อไป ^____^ แมพแจ่มมาก
Backstep
มาเช็คจังหวะให้ครับ ไอช่วงที่ไม่แน่ใจ :o

ปล.แล้วแต่ว่าอยากใส่รึเปล่า (แต่มันเข้าจังหวะกลองนะ ;) )

[Normal]

00:31:168 (x) add note.
00:36:595 (x) ^
00:41:491 (x) ^

ช่วงอื่นที่จังหวะคล้ายกับที่ mod ข้างต้นก็ใส่เช่นกันครับ (ช่วงที่เพลงเบาๆ ไม่ใช่ท่อนฮุค)

แต่ถ้าทำแบบจังหวะ 1/2 ก็ข้ามไปได้เลย :)
regenz
โดยรวมทำแมปได้มีหลักการที่ดี สามารถเ้ล่นได้ แต่ยังมีข้อผิดพลาดเล็กน้อยที่พบเห็นไดบ้างเช่น

-หางรีเทินสไลด์โดนบัง (ต้องแก้)
-โน๊ตมาหลังสปิน ไวมาก (สำหรับนอมอล ไม่ควรมี)
-หลังจาก ลด สปีด 0.5 ให้ขึ้นคอมโบใหม่ (ควรจะแก้)

ที่เหลือ IRC moding

เจ๋งพอที่จะได้ดาว 8-)
Kuroneko-sHerald
Please use this. Your BG is too small :o


noneed_old
Might add DRRR!! in the tag in all difficulties

Star!Durarara ftw! :D
Good luck

And you could also check out the AIMod.. File->Open AIMod
noneed_old
woot 2nd time mod ^^

Easy:Eh, there are a lot of mistakes with spacing.As I already told you you could check out the AIMod for the biggest problems.Use Distance Snap while making a map.
00:33:228: make it the same like the 1,2,3,4 before it.
00:37:513:(1-4) it would look better if it would be straight from left to right or left up,right down...
00:50:979:add circle
01:02:608: make it like the 1,2,3,4 before
...
well try to give the map a structure.if you hear the same rythym twice just make the same notes but mirrored or rotated.works really good out in the chorus.

i try to mod the other difficulties later ^^
Yuji Tokaji
Nice map !

Star !

(Mod later)
indyinyou
:D star !!! mod ไม่เป็นครับ แต่ผมว่าดีแล้วนะเนี่ย
swish
star :D
orioncomet
EDIT: I just told you so no kd this post thanks -_-
noneed_old
WTF?in the song folder there is a background but when i play it it's just a black screen.. ?
reapply the backroung and then full submit!
Topic Starter
Mikkuri
thx for all :D
noneed_old
Moin..
Nice that you full submitted it.. you see the background now.
Well first of all, I like Izaya also the most ^^' but he alone isn't Durarara.Pls take another one and then again full submit.

General:
-Song Folder:There are two .JPG files.One is not needed.Delete it please.
-View:It's the best to use Level 3 Grid

Easy:
00:41:799: (1) spacing
00:49:125: (4) it really feels out of place.pls place it somewhere else.align with 3 and 5 would ne okay.
00:53:409: (3) rotate the spinner 180°?if you dont know how just 'select' the slider and then go to Edit.There choose twice rotate 90°
uuh there were some nice patterns ^^ *thumbs up*
02:08:696: (5) new combo

Normal:
00:55:245: (1,2,3) one tick earlier
01:07:793: (2) spacing
01:09:017: (2) ^
02:21:244: (2) ^
02:22:468: (2) ^
03:50:506: (3) spacing
nice diff except of the circles you want to have at the sliders end.remake those with lvl 3 grid.

Hard:
hmm nice :D

EDIT:if you want your map to get modded ask in queues. viewforum.php?f=60
there are a lot of queues you can ask your map to get modded.but pls read the rules first..
banvi
Easy
02:53:582 this point don't need
Normal
00:59:836 (n) add note?
02:56:030 (1) remove new combo
02:58:478 (1) ^
03:00:927 (1) ^
03:03:375 (1) ^
03:15:311 (1) ^
Hard
02:02:728 (1) remove new combo?
02:43:432 (4) 1 grid right?
03:35:051 (4,5) 1 grid down?
03:54:178 (1) remove new combo?

nice!! ~star :)
pete2528
เพลงสมบูรณ์แล้วหาแบทได้เลย :D
Topic Starter
Mikkuri
all fixed :D
Zetsubou Sensei
Hey.

-Delete the osb. file and fully submit.
-Background image is to small...Get one with better quality. 800x600 or 1024x768.
-The note colors are horrible. I'd change it to match the BG (probably after doing the above)
-Why does Normal and Hard have different Kiai times? Make them have the same.

[Easy]
Seems fine.

[Normal]
Seems fine.

[Hard]
Seems fine.

~STAR
Topic Starter
Mikkuri
could you find a new BG for me ?

i haven't find a good BG for this map T T
Vass_Bass
Hi
There are no really problems in the map, only .osb file and small BG, i think you should fix it
All diff seems good
star
Zetsubou Sensei

0OoMickeyoO0 wrote:

could you find a new BG for me ?

i haven't find a good BG for this map T T
I found the same image, but 1024x768 (lol took me 5 seconds to find :P)

fartownik
My Insane as promised. Do not change anything by yourself, if there are any mods, just tell me and I will fix. Put the file into the song folder (C:/osu!/Songs/Song Name/)

Download: Yuya Matsushita - Trust Me (Full Ver.) (0OoMickeyoO0) [fartownik].osu

Also remember to put this custom hitsound in the folder, it is needed (unpack by winrar first):

Download: soft-sliderwhistle.rar

DO A FULL SUBMISSION

I have done a quick look at your Hard, and I think it is too long. I suggest cutting it.
If you don't understand something, translate by the translator or ask someone from your country for help.

Topic Starter
Mikkuri
thx all :D

fartownik, could you change your diff, fartownik to "fartownik's Insane" ?

and could you delete green line at 02:52:153 and after offset all ?

i will full submit than
fartownik
fartownik
And hey - add "fartownik" into the tags.
Don't even think about kudosing this post.
Topic Starter
Mikkuri
oops, sorry :?

i'm kudosing you on your post :o
IceBeam
[General]
You need to add a Preview Point.Timing--> Set Current Position as Preview Point.
Also,delete unused Timing Sections,like this 02:53:582(x)

[Easy]
00:47:288 (1) - Fix distance.It's too close.
02:03:799 (1) - ^

[Normal]
00:24:947 (1) - You better move it 1 grid left to allign with 00:24:335 (2),but as I can see,it'll break simmetrical shape,so it's up to you.
01:13:914 (1) - Well,the same as above,so do the same,if you followed previous one.
02:01:657 (2) - You don't use 0.5x spacing here,as you did in 01:06:875 (1) ~,02:20:326 (1) ~ and etc. moments.
02:07:778 (1) - *sigh*
02:27:365 (1) - *sigh* *sigh*

Hard is fine,and about fartownik's Insane - awesome,but a little overmapped to me,cause I don't like using 1/4 in this song.
Tomoka Rin
star~
Sallad4ever
Hi Mickey Sorry for the delay :o

[General]
- Remove anime and ending from the tags, anime will be set on the genre field later ending is to general
- Cause the rest of 2 minutes of the song is not mapped. Unless you are planing to mapped it, you should cut the mp3. I can cut it for you if you want
- the 3 combo color blend with the BG, it's ok on other diff but on farto's diff with high OD some stack notes are hard to see, I suggest you to change it
- finish the 2nd kiai on the end of 01:18:505 (4) slider, cause the chorus end's there
- Hmm how about add another kiai for the end of the map? it's epic enough for a kiai or you can follow the kiai on farto's diff if you want


[Easy]

Decrease the stack leniency by 1 tick, just to make it the same to all diff
00:55:245 (4) - NC (new combo)
01:12:384 (3) - ^ to make it consistent with 01:02:590 (1)
01:16:669 (3) - NC

Timing section
01:33:807 - move this timing section 1 beat before the note. There's a volume change so you shouldn't put a timing section exactly on a note

[Normal]
I really can't agree with the 0.5 speed. The SV (slider velocity) is low enough, adding a half speed will make the sliders very sloopy
I suggest you to remove the 0.5 speed sections
00:32:598 (1) - add a circle with finish?
01:09:323 (3,1) - fells like a jump, make it the same spacing as 01:06:569 (6,1)
Please map those little breaks(00:45:146 & 01:39:010)? they aren't a good breaks imo, Here's my suggestion
SPOILER
00:45:452 (x) - add circle
00:46:064 (x) - ^
00:46:676 (x) - ^
You could use you're own idea of course

Combo mod
00:35:353 (4) - NC then remove NC on 00:35:659 (1)
00:37:495 (5) - NC
01:15:138 (1) - remove NC to make it consistent with 02:28:589 (2)
01:15:138 (1) - ^
02:09:002 (1) - ^

Timing section
01:33:807 - same as above

[Hard]
Timing section
00:30:150 - move this timing section 1/2 beat (red tick) before the note
01:33:807 - same as above

[fartownik's Insane]
00:30:762 (3,4,5) - the spacing change is too sudden here and unlike 00:31:986 (4,5,6,7,8), the lyric/music didn't give any clue whatsoever
01:18:811 (6,7,8,9) - the hitsound is too overpower kinda like a gatling gun here, maybe remove all the whistle and some clap

That's all from me It's a really fun map and farto's diff is awesome :D
Good luck
~Star
[Shalon]
hotfoonza
โดนบังคับ T T

เอาดาวไป๊ !
nuvamza
อย่างเน้ต้องให้ดาว :D :D
imfinth
เอาสะตอไป ;)
James2250
Delete osb file in folder
Make sure to place all the timing sections that change the audio 1/4 before
Why 2 backgrounds in folder

Easy:
Timing sections in the middle of the kiai aren't doing anything
00:22:193 (2,3) - make these align diagonally with 1
00:45:452 (5) - redo so it doesn't touch 4

Normal:[
Look through timing sections to make sure they are all used (goes for every difficulty)
03:45:609 (4,6) - align

Hard:
02:44:197 (7,8) - odd spacing
02:44:809 (1,2,3,4,5,6,7,8,9) - I don't really like this part as it is so clumped together, remap it somehow?
03:07:047 (3,7) - align these
04:06:420 (1,2,3,4,5,6,7,8,9,10) - spread out more
04:11:929 (3,4,1) - stack these

Insane:
Good map but kinda odd this is so much harder than "Hard" but it will have a smaller score because it is not fully mapped, I would try and change this but anyway

*star*
mizuhoshi
star!!
Me_Me_old
nice map
Maraiga
Love it ;o;
vincerio
Hi hi :3

[General]
The maximun dimension for SBimage is 800*600 ( black.png and insanity.png is 1024*768)
don't forget to rename the BGimage next time...
color ? > ถ้าเปลี่ยนได้ เอาสีแดงแยกกับสีแดงเลือดหมูได้จะดีมาก มองแทบไม่ออกเลยเวลาเปลี่ยนสีโน๊ตตรงบริเวณที่มันซ้อนกันอยู่(เปลี่ยนไปเหมือนไม่มีประโยชน์เลย มองยากเหมือนเดิม)
maybe? cut the part of mp3 that you don't use for mapped... ~1/4 of songs... seem fine Owo?...

[fartownix]
AudioLeadIn: 1996 > 2000 (open with notepad)
00:29:844 - remove slider whistle?
01:02:897 - new combo?
01:37:937 - new combo? a little bit hard to read notes (some part of circle approach seem similar to background)
ืnice map as usual~

[Hard]
fix kia timing sectioni like what fartownix have done in his diff
spit kiai into a part with a few secs of non-kiai timing section is unacceptable
fine for me

go go~
sveta-insane
AWESOME
Yasora
here, enjoy
also please add my name in the tags~

Download: Yuya Matsushita - Trust Me (Short Ver.) (0OoMickeyoO0) [Yasora's Normal].osu
Frostmourne
Mod from Mickey's request xD

Yasora's Normal
00:47:314 (1) - should add finish at the start of slider from the accent at this point
00:57:108 (1) - new combo here before start kiai time xD
00:58:944 (1) - remove new combo
00:59:862 (2) - add new combo
01:01:698 (1) - then remove new combo this and add nc next note
^ from these combo pattern , I think it can follow the sound from background better
02:00:459 (1) - Just suggestion , http://osu.ppy.sh/ss/260218
02:27:085 (4) - add clap
02:30:145 (2) - add finish at the start of the slider
02:29:839 (1) - remove new combo and add new combo next note


for mickey's diff through IRC MOD
SPOILER
23:43 <0OoMickeyoO0> : can you mod my map?
23:43 <0OoMickeyoO0> : oops
23:44 <Frostmourne> : เออ
23:44 <Frostmourne> : ทิ้งไว้ เดี๋ยวจัดไป
23:44 *0OoMickeyoO0 is listening to (Yuya Matsushita - Trust Me (Short Ver.))[http://osu.ppy.sh/s/17475]
23:44 <0OoMickeyoO0> : บร้ะ
23:44 <0OoMickeyoO0> : ม้อดเสียง Yasora หน่อยนะ ไอ้จุด slidertick อะ บอกให้ใส่ custom clap ไป
23:45 <Frostmourne> : อ่าฮะ
23:45 <Frostmourne> : แต่ว่าไม่ใช่ช่วงวันสองวันนี้นะ
23:45 <Frostmourne> : ต้องศุกร์เย็น ถึงจะได้ม็อด
23:45 <0OoMickeyoO0> : ได้ครับๆ
23:45 <Frostmourne> : พรุ่งนี้กับมะรืนยุ่งมาก -..-
23:54 <Frostmourne> : easy ok
23:54 <0OoMickeyoO0> : ok
23:55 <Frostmourne> : irc mod เลยถ้าเป็นไปได้
23:55 <Frostmourne> : ไม่มีอะไรต้องแก้-_-
23:55 <0OoMickeyoO0> : มีไรว่ามา
23:55 <Frostmourne> : อืม
23:55 <0OoMickeyoO0> : Hard ยังเกรียนๆอยู่
23:56 <Frostmourne> : คือยังไง-__
23:56 <Frostmourne> : -_-
23:56 <Frostmourne> : ยังไม่ชัวร์หรอ
23:56 <0OoMickeyoO0> : โน้ตสไตล์ผม แบบเก่า
23:56 <0OoMickeyoO0> : ปีที่แล้ว
23:56 <Frostmourne> : อ่อ
23:56 <0OoMickeyoO0> : นั่น ลืม clap ที่นึง
23:56 <0OoMickeyoO0> : เปิดๆดูเจอเฉย
23:56 <Frostmourne> : แล้วกะรีแมพ ปะ
23:56 <0OoMickeyoO0> : no
23:56 <0OoMickeyoO0> : lazy ๆ
23:56 <Frostmourne> : อืมม แมพดีอยู่แล้ว 55
23:59 <Frostmourne> : 00:48:538 (3) -
23:59 <Frostmourne> : ไอตัวนี้อ่ะ หางมัน ไปชนกับ 2
23:59 <Frostmourne> : เลื่อนๆหน่อย
00:00 <0OoMickeyoO0> : http://osu.ppy.sh/ss/260200 ยังงี้ละกัน
00:00 <Frostmourne> : ดูคนละ generation เลย 55
00:00 <0OoMickeyoO0> : 55
00:00 <Frostmourne> : อืม สวย :D
00:01 <Frostmourne> : 00:59:097 (1) - อยากให้นิวคอมโบตัวนี้นะ มันดูสวยกว่า
00:01 <Frostmourne> : แต่ไม่สำคัญๆ ปล่อยไปก็ได้
00:02 <0OoMickeyoO0> : อ่าฮะ
00:03 <Frostmourne> : 01:16:695 (3) - หางมันแปลกๆ
00:04 <Frostmourne> : ประมาณว่ามันไม่ค่อยเข้าพวกกับไอตัวล่างๆ
00:06 <0OoMickeyoO0> : fixed
00:07 <Frostmourne> : 01:59:388 (2) -
00:07 <Frostmourne> : add note
00:07 <Frostmourne> : มันขาดๆปะ-_-
00:07 <Frostmourne> : พี่ว่ามันขาดๆ
00:08 <0OoMickeyoO0> : อ่า ช่าย
00:08 <0OoMickeyoO0> : http://osu.ppy.sh/ss/260207 ทำงี้แทน
00:09 <Frostmourne> : 02:09:640 (5) - เสียงร้องมันเริ่มเส้นแดง
00:09 <Frostmourne> : ทำเป็นรัวสามดีกว่า
00:10 <Frostmourne> : 02:12:701 (5) - ลงมา 1 grid
00:11 <0OoMickeyoO0> : ok
00:11 <Frostmourne> : ตรง 01 59 ok XD
00:11 <0OoMickeyoO0> : owob
00:12 <Frostmourne> : โอเคหมดละ xD
00:12 <Frostmourne> : เดี๋ยวเอา kudo ในม็อด yasora ละกัน
00:12 <0OoMickeyoO0> : post and I will upload
00:12 <0OoMickeyoO0> : อ้อ นk
00:12 <0OoMickeyoO0> : ok
00:13 <0OoMickeyoO0> : ม้อดวันศุกร์สินะ
00:13 <Frostmourne> : อ่อ ป่าวๆ ติดกีฬาสี 55
00:13 <Frostmourne> : ไม่งั้นจะม็อดละ วันนี้ ว่างๆ
00:13 <0OoMickeyoO0> : Yasora ม้อดแยก
00:13 <Frostmourne> : แบบเยอะๆเลย แต่ได้แค่อันเดียว
00:14 <Frostmourne> : อ่าฮะ irc + yasora = 1 post
00:14 <0OoMickeyoO0> : เจ๋ง

GOOOD LUCK :D
Yasora

Frostmourne wrote:

Mod from Mickey's request xD

Yasora's Normal
00:47:314 (1) - should add finish at the start of slider from the accent at this point k
00:57:108 (1) - new combo here before start kiai time xD no. for following combo stanza (:
00:58:944 (1) - remove new combo no, give better effect with "1" when kiai is begin
00:59:862 (2) - add new combo no
01:01:698 (1) - then remove new combo this and add nc next note
^ from these combo pattern , I think it can follow the sound from background better no, for following the combo stanza
02:00:459 (1) - Just suggestion , http://osu.ppy.sh/ss/260218 k
02:27:085 (4) - add clap k
02:30:145 (2) - add finish at the start of the slider k
02:29:839 (1) - remove new combo and add new combo next note k
thanks for mod

Download: Yuya Matsushita - Trust Me (Short Ver.) (0OoMickeyoO0) [Yasora's Normal].osu
regenz
I felt mapset has a little gap between Easy and Normal

I highly suggest that should change setting of hard normal and easy

Hard

You use a lot of 1/4 note (98 bpm) that equal 1/2 of 196 bpm (98x2)
I think Ar 7 is too cluster in some part. and drain 4 for Hard Are you joke ) your note style isn't hard at all It easy to pass even drain 9 ( i can pass it with drain 10 too)

suggest AR 7 > 8 Drain 4>6 OD 5 > 6

Normal

Ok i see your diff has a bit cluster with 4 AR It's better if you change and your change Can made mickey use more setting that can make his diff Harder
*** Please read comment at mickey diff also your map is between both diff and need discuss together.
Suggest Drain 2 > 4
Ar 4 > 5

Easy

Drain 1>2
Ar 2>3
Od 1 >2

8-)

Irc mod.

SPOILER
23:34 <0OoMickeyoO0> : พี่บอมๆ ฝากดูหน่อยครับ ว่า diff spread ใช้ได้รึยัง
23:34 *0OoMickeyoO0 is listening to (Yuya Matsushita - Trust Me (Short Ver.))[http://osu.ppy.sh/s/17475]
23:42 <regenz> : แนะนำ
23:42 <regenz> : เปลี่ยนสี
23:42 <0OoMickeyoO0> : เอาสีไรดี
23:42 <regenz> : ไอ้ น้ำตาล กับ สีไม้เน่า อะ
23:42 <regenz> : มันเหมือนกันเกิน
23:43 <regenz> : เอาอันนึงอะเปลี่ยนเป็นสีอะไรก็ได้
23:43 <regenz> : ให้มันแยกออกจากกันง่ายๆ
23:44 <0OoMickeyoO0> : เลือดหมูได้มะ
23:45 <regenz> : เอาที่มันต่างจากแบ๊กกราวให้มากที่สุดอะ
23:45 <regenz> : จะได้มองง่ายๆ
23:45 <0OoMickeyoO0> : ว่าละ
23:45 <regenz> : เดว blend มาก มัน unrank
23:45 <regenz> : กฤใหม่มาแล้ว
23:45 <regenz> : ไม่รู้จะชอบเอาสีเดียวกันทำไมนักหนา
23:45 <regenz> : มองโคตรยากเลยไม่เข้าใจคนทำ
23:46 <regenz> : อึมแล้วก็ทำอะไรสักอย่างกับ slider-slider.wav
23:46 <regenz> : ลากแล้วเสียงทุเรศมากเฉพาะ easy
23:47 <regenz> : ส่วนดิฟ
23:47 <regenz> : พี่คิดว่า easy มันง่ายไป
23:47 <regenz> : น่าจะยากกว่านี้อีกหน่อย
23:48 <regenz> : yao sora ทำแมปมาไม่ค่อยดีนะ
23:48 <0OoMickeyoO0> : อ่าฮะ
23:48 <regenz> : โน๊ตมันแน่นไปหน่อย
23:48 <regenz> : แล้วดันใช้ setting ต่ำเพื่อกด ดาว
23:48 <regenz> : ทีนี้ มันมาซวยกับ diff easy
23:48 <regenz> : ลง ซะต่ำติดดินเลย
23:49 <regenz> : แนะนำ +ar 1 normal and easy
23:49 <regenz> : ส่วน easy น่าจะยากกว่านี้โดยเฉพาะไอ้สไลเดอร์ย้อนไปย้อนมา เนี่ย
23:49 <regenz> : น่าจะลงโน๊ตอื่นๆให้มันเยอะกว่านี้จะได้ balance หน่อย
23:49 <0OoMickeyoO0> : สไลเดอร์มันช้าน่ะ
23:49 <0OoMickeyoO0> : ไม่งั้นวางโน้ตเยอะกว่านี้แน่
23:49 <regenz> : ความจริง
23:50 <regenz> : สไลเดอร์ช้าจริงๆ
23:50 <regenz> : 9.1
23:50 <regenz> : 0.91
23:50 <regenz> : เอามาสัก 1.2 ยังไม่มีคนด่าเลย
23:50 <regenz> : บีพีเอมมันน้อยมาก
23:50 <0OoMickeyoO0> : 1.2 ให้ Normal ไปละ lol
23:51 <regenz> : 01:14:246 (1) - เนี่ยๆ แบบนี้อะ
23:51 <regenz> : รอบเดียวก็พอละ
23:51 <regenz> : มีเยอะพอควรเลย
23:51 <0OoMickeyoO0> : ถ้ารีเทิน 2 รอบมีอันนั้นอันเดียว
23:52 <regenz> : มิกรู้ป่ะว่ามันหมายถึงอะไร สไลเดอร์ 1.8 1.7 1.5
23:52 <regenz> : พวกนี้
23:52 <0OoMickeyoO0> : SV ปพ
23:52 <0OoMickeyoO0> : *ปะ
23:52 <regenz> : ใช่
23:53 <regenz> : มันคือ
23:53 <0OoMickeyoO0> : รู้ๆ
23:53 <regenz> : 1.8 = 1 beat สไลเดอร์วิ่งผ่าน 180 pixel
23:53 <regenz> : ตามนั้น
23:53 <regenz> : เพลงช้าแบบนี้ทำเยอะๆไม่มีใครว่าหรอก
23:54 <regenz> : แนะนำว่า ให้ขอ นอมอลเพ่ม setting
23:54 <regenz> : easy ได้ปรับตามด้วย
23:54 <regenz> : มันไม่ได้มีอะไรพลาดหรอก
23:54 <regenz> : เล่นแล้วยังขาดอีกนิด
23:56 <regenz> : เพลงนี้มันนานแล้วนี่คิดไงขุดมาทำ
23:56 <regenz> : ฮ่าๆ
23:56 <0OoMickeyoO0> : ขุดมา 2 แมพละ -w-"
23:56 <0OoMickeyoO0> : pending หมดละ เพราะไม่มีแมพจะทำ
23:56 <0OoMickeyoO0> : ลบไอ้ nyanyanyanyanya ไปละ
23:56 <regenz> : 555
23:57 <0OoMickeyoO0> : easy 1.01 ดาวละ
23:57 <regenz> : เกสดิฟไม่เผาบ้านหรอ
23:57 <regenz> : 555
23:58 <0OoMickeyoO0> : 1.06 ละ
23:59 <0OoMickeyoO0> : พี่บอม ม้อดเฉพาะ normal แล้วไปโพส
23:59 <0OoMickeyoO0> : savelog นี่ไปด้วย
23:59 <0OoMickeyoO0> : ทำแบบพี่จิ้บ
00:00 <0OoMickeyoO0> : บอกว่าโน้ตแน่นนู้นนี่ ปรับ setting หน่อย
00:00 <regenz> : อึม
00:00 <0OoMickeyoO0> : ลบโน้ต เปลี่ยนสไลยาว (ใส่ SC1 ด้วย)
00:00 <0OoMickeyoO0> : *slidertick อะ มันมี custom clap
00:02 <regenz> : แม่งก๊อปโน๊ต
00:02 <regenz> : 55
00:03 <regenz> : ไม่ใช่ slider tick อะ
00:03 <regenz> : slider-slide
00:03 <regenz> : ไอ้ที่ลากแล้วเสียงครึดๆๆอะ
00:11 <0OoMickeyoO0> : อันนั้นไม่รู้เพราะใช้เสียงปกติ
00:11 <0OoMickeyoO0> : S เด่นๆ มันทำได้หรอ
00:11 <0OoMickeyoO0> : soft อะ
00:12 <0OoMickeyoO0> : มันก็ต้องใช้ของ original นิ
00:12 <regenz> : ??
00:12 <regenz> : งง
00:12 <regenz> : พี่ยังทำใน akiiro เลย
00:12 <0OoMickeyoO0> : ผมก็งง
00:12 <regenz> : แร้งไปแล้ว
00:12 <regenz> : ใส่ soft-sliderslide normal-sliderslide
00:13 <regenz> : ไฟล์ silence ทั้งคู่
00:13 <0OoMickeyoO0> : ถ้าใส่
00:13 <regenz> : ถ้ามีคัสตอม สองก็ เพิ่มไป
00:13 <0OoMickeyoO0> : มันก็ต้องปรับเป็น SC1 นิ
00:13 <regenz> : ใช่
00:13 <0OoMickeyoO0> : ผมใช้ tick 2 อันอะครับ
00:13 <0OoMickeyoO0> : เอ้ย tick 2 รู้สึกจะไม่ได้ใช้ละ
00:13 <regenz> : ไม่เกี่ยวกับ tick
00:13 <regenz> : มันคนละอันกัน
00:14 <regenz> : tick มันคือลากผ่านเม็ดแล้วมีเสียง
00:14 <regenz> : slider slide มันจะดังเป็นเสียงลากสไลเดอร์
00:14 <0OoMickeyoO0> : แล้วทำให้มันบาลานซ์กันยังไงอะ
00:14 <regenz> : เหมือนเอาอะไร ครูดไปกับกำแพง
00:14 <regenz> : mapset หรอ
00:14 <regenz> : กำลังพิม
00:14 <0OoMickeyoO0> : ป่าว
00:14 <regenz> : แปปเดวทำให้
00:14 <0OoMickeyoO0> : ผมอะทำได้
00:15 <0OoMickeyoO0> : แต่ถ้าใช้ custom 2 อันแล้วใช้ปกติ
00:15 <0OoMickeyoO0> : มันก็ยังครืดอยู่ดี
00:18 <0OoMickeyoO0> : เอา custom อันที่ 2 ออกละ ใส่ได้ละ
00:18 <0OoMickeyoO0> : แก้เส้นเขียวแปป
KinomiCandy
Yasora
fixed some (:
anyway, I want to add another BG in my diff, I hope you can add it, sorry troublesome you >.<

Download: Yuya Matsushita - Trust Me (Short Ver.) (0OoMickeyoO0) [Yasora's Normal].osu
Topic Starter
Mikkuri

KinomiCandy wrote:

Baka Mickey :)

thanks Baka Kinomi :)

Yasora-chan wrote:

fixed some (:
anyway, I want to add another BG in my diff, I hope you can add it, sorry troublesome you >.< no problem >_<
SPOILER
[attachment=0:6ec57]YasoraBG.jpg[/attachment:6ec57]
thank you, here kudosu~ :D
Topic Starter
Mikkuri
Edit : waa, double post D::

my bad OTL
Kuma-san
Hi~
[Hard]
00:12:425 (6) - Change to short slider
00:15:027 - add note
00:21:453 - ^
00:45:784 (4) - delete note
00:51:476 - add note
00:51:599 (4) - change to slider to 00:51:905 -
00:52:211 (7) - maybe delete note?
00:53:741 (3) - make shorter
00:54:353 (4,5,6) - change to slider
00:56:496 (5) - Delete note
00:57:108 (8) - ^
00:57:261 (1) - move to 00:57:108 -
00:57:567 - add note
00:58:179 (4) - move to 00:58:332 - add note 00:58:178 -
00:58:791 (6) - move to 00:58:944 - add note 00:58:791 -
00:59:097 (5,6) - delete
01:50:665 (4,5,6,1,2,3,4) - ^

Need more work with it

Easy...hmm...idk.look pretty good but...idk
Yasora's diff of course good
Gl
Topic Starter
Mikkuri

Kuma-san wrote:

Hi~
[Hard]
00:12:425 (6) - Change to short slider nope~
00:15:027 - add note nope~
00:21:453 - ^ nope~
00:45:784 (4) - delete note ok
00:51:476 - add note nope~
00:51:599 (4) - change to slider to 00:51:905 - nope~
00:52:211 (7) - maybe delete note? nope~
00:53:741 (3) - make shorter nope~
00:54:353 (4,5,6) - change to slider nope~
00:56:496 (5) - Delete note nope~
00:57:108 (8) - ^ nope~
00:57:261 (1) - move to 00:57:108 - nope~
00:57:567 - add notenope~
00:58:179 (4) - move to 00:58:332 - add note 00:58:178 - nope~
00:58:791 (6) - move to 00:58:944 - add note 00:58:791 - nope~
00:59:097 (5,6) - delete nope~
01:50:665 (4,5,6,1,2,3,4) - ^ nope all~

Need more work with it I'm not place a note to follow the vocal >:( so not fixed at all :o

Easy...hmm...idk.look pretty good but...idk
Yasora's diff of course good
Gl
thanks for modding :)
Nichiyouki
Hi, I will mod at the request.

[Easy]
01:12:410 (4,5) - Move (4) to x:320 y:312 and move (5) to x:400 y:352, order to make it more beautiful.
02:31:981 (6) - Move slider 3rd point to x:272 y:328.

[Yasora's Normal]
00:42:724 (1) - Move to up 2 grid
00:54:659 (4,1) - Ctrl+R, then move them. add NC in (4) and Remove NC in (1)
01:16:082 (3,4) - Ctrl+R, then move them.
01:22:815 (3) - Move silder 2nd point to x:256 y:232.
02:01:337 (2) - Add finish in the end of slider.
02:31:369 (3) - Add finish in the begin of slider.

[Hard]
01:07:513 (2) - Move to slider end, will be symmetry.
01:21:285 (7) - Try make to same as (6)?

[Taiko]
Sorry, I can't mod it.

That's all, that I can find them.

Good luck ;)
Topic Starter
Mikkuri

nich95 wrote:

Hi, I will mod at the request. mod4mod request D:

[Easy]
01:12:410 (4,5) - Move (4) to x:320 y:312 and move (5) to x:400 y:352, order to make it more beautiful. ok
02:31:981 (6) - Move slider 3rd point to x:272 y:328. ok

[Hard]
01:07:513 (2) - Move to slider end, will be symmetry. ah, no :P but I'll try another pattern
01:21:285 (7) - Try make to same as (6)? no, sorry~

[Taiko]
Sorry, I can't mod it. never mind :D

That's all, that I can find them.

Good luck ;)
thx for modding~
YTYuyu
Alright let's see what I can find.

General:
The preview time is inconsistent. *points at the easy diff*. set it from 59571 to 59530 like the other diffs.
maybe add a red combo color to match the blood and the shirt?

Easy:
hmm since this is a calm song, set the sample set to soft, even the finishes...well not all the finishes. IMO the normal sample set not counting the claps is too loud and they don't fit with some parts of the song.
00:15:486 (1) - maybe flip it like this so that the path would be easier for beginners?
00:50:375 (1) - add a green line here to start the soft sample set. it sounds better as the normal sample set is too loud.
01:44:238 (1) - ^
01:50:971 (4) - extend this slider till 01:53:420 and remove (1) if you do so. this flows to the vocals nicely IMO, and i find it weird that the repeat arrow ends at the blue line.

Yasora's Normal:
Add a yellow combo color to match the keep out sign and the yellow helmet.
Like i said about the sampleset on easy.
00:26:197 (4) - the clap from the beginning to the repeat arrow is intentional right? it kind of sounds like my blooper on my diff.
00:44:560 (4) - since you have the whistle at the end of (3), add a finish at the end of (4).

Hard:
Here too. IMO i don't like the normal sample set
00:34:460 (7) - IMO this looks boring because of the number of repeats. to make it fun IMO it looks fun make this repeat once and add a 1/4 slider starting from 00:34:919.
00:53:435 (3) - ^
01:43:014 (5) - same as above but instead of repeats, replace them for 3 1/4 sliders.
01:47:299 (4) - for this 1 make this repeat once and add a slider starting at 01:47:758 and end it at 01:48:217, and don't forget to remove the circle at 01:48:217. this follows the vocals accurately as the slider follows the long pause and (4) flows nicely to the vocals.
01:52:808 (5) - since the cymbals are picking up, replace the repeats for 1/4 sliders.

This is the best I can do. GL :D
BeatofIke
Normal mod request from my modding queue. :)

[General]
-None

[Easy]
-02:06:274 (3) - This slider is almost touching the drain meter.

[Yasora's Normal]
-Star difficulty is a bit high for a normal difficulty.(4.11 stars)
-Make your combo colors the same as your easy and hard difficulties. Unless that doesn't matter with guest difficulties. I also noticed that your break times are different, but that's okay.

[Hard]
-Flawless. Nothing wrong here imo.

Not really much to say about this map. It's very good indeed.
Topic Starter
Mikkuri

Byakugan249 wrote:

Alright let's see what I can find.

General:
The preview time is inconsistent. *points at the easy diff*. set it from 59571 to 59530 like the other diffs. ah, that's my mistake :P make preview time to 59556 at all diff :D
maybe add a red combo color to match the blood and the shirt? ah, no D: It's hard to see

Easy:
hmm since this is a calm song, set the sample set to soft, even the finishes...well not all the finishes. IMO the normal sample set not counting the claps is too loud and they don't fit with some parts of the song. I'll not change about sound :3
00:15:486 (1) - maybe flip it like this so that the path would be easier for beginners? ok
00:50:375 (1) - add a green line here to start the soft sample set. it sounds better as the normal sample set is too loud. ok
01:44:238 (1) - ^ It's added already :3
01:50:971 (4) - extend this slider till 01:53:420 and remove (1) if you do so. this flows to the vocals nicely IMO, and i find it weird that the repeat arrow ends at the blue line. It's not end at blue line D: but ok :)

Hard:
Here too. IMO i don't like the normal sample set not fix too :3
00:34:460 (7) - IMO this looks boring because of the number of repeats. to make it fun IMO it looks fun make this repeat once and add a 1/4 slider starting from 00:34:919. ok~
00:53:435 (3) - ^ no, but I'll add 2 notes and 1/4 slider with one repeat~
01:43:014 (5) - same as above but instead of repeats, replace them for 3 1/4 sliders. 2 1/4 slider and 1 note :D
01:47:299 (4) - for this 1 make this repeat once and add a slider starting at 01:47:758 and end it at 01:48:217, and don't forget to remove the circle at 01:48:217. this follows the vocals accurately as the slider follows the long pause and (4) flows nicely to the vocals. ok~
01:52:808 (5) - since the cymbals are picking up, replace the repeats for 1/4 sliders. fixed~

This is the best I can do. GL :D
thx for modding :D

BeatofIke wrote:

Normal mod request from my modding queue. :)

[General]
-None

[Easy]
-02:06:274 (3) - This slider is almost touching the drain meter. It's ok :3 not fixed~

[Yasora's Normal]
-Star difficulty is a bit high for a normal difficulty.(4.11 stars) I'll ask her to reduce a difficult :D
-Make your combo colors the same as your easy and hard difficulties. Unless that doesn't matter with guest difficulties. fixed~

[Hard]
-Flawless. Nothing wrong here imo.

Not really much to say about this map. It's very good indeed.
thx for modding too :D
Yasora
TheVileOne
Easy

01:06:901 (3) - Move the next to last move point up slightly. It will make a more perfect curve.
http://osu.ppy.sh/ss/267167

01:50:971 (4) - This slider's move points can be made less jagged
http://osu.ppy.sh/ss/267168

Yasora's Normal

01:04:759 (1) - How about a slider here - remove note 2
02:05:050 (1,2,3) - Fix spacing differences here

Hard

02:09:028 (2) - I don't like going back into the center of the slider for this transition. Could you stack with the note after instead?

Taiko

x.x I can't mod this.


I would be happy to play this as a ranked map. Star.
Topic Starter
Mikkuri

TheVileOne wrote:

Easy

01:06:901 (3) - Move the next to last move point up slightly. It will make a more perfect curve. ok~
http://osu.ppy.sh/ss/267167

01:50:971 (4) - This slider's move points can be made less jagged no~ after this slider it's a little tilted square. but your mod is straight slider ;w; so not fixed :(
http://osu.ppy.sh/ss/267168

Hard

02:09:028 (2) - I don't like going back into the center of the slider for this transition. Could you stack with the note after instead? ah nope, 01:15:164 (2) - this will fix too, right? but I don't want to change :o sorry~

Taiko

x.x I can't mod this. no problem :)


I would be happy to play this as a ranked map. Star.
thanks for modding and star~ :D
Muya
Yasora's Normal
02:06:886 (1,2,3,1,2) - try this http://puu.sh/l713 http://puu.sh/l714

sorry I can't found other problems
Yasora
Mok
As i said, star :P
wmfchris
Taiko:

the only problem is like 02:07:804 - in which 1/8 slider streams is given (in slow song) which definiely deos not fit the song(while the slider is broken), so remove the slider. for the rest of the stuffs it's fine.

SV - I think it's fine on such slow song.

*no kd
Niva
Mod4Mod ~

[General]

-> Full-submit again? (I didn't get [Yasora's Normal] while downloading this)
-> Is this black space on Taiko's BG intentional? (it plays well though, but it's just kinda weird...)
-> Also, inconsistent preview time on Yasora's diff as well

[Easy]

  1. 00:15:486 (1) - (optional) I think it's better to place this more to the upper-right so it can flow more naturally with your previous (4), I understand you want to start this in your previous (1)'s start here, but its effect won't be very visible in play mode because of your AR
  2. 00:21:607 (2,3,4) - To make this part tidier, make a symmetry consisting of these three? (you can move (3) lower here~)
  3. 00:32:624 (3) - Add finish as well here? (you've did the same in your previous (1)) - this suggestion applies for next parts like this
  4. 00:32:624 (3,4,5,6) - (optional) This part's pattern is quite random imo, by slightly altering (4) and (5)'s position you can get a zig-zag formation here:
  5. 00:44:254 (7) - Hmm, not really sure if you need a combo streak this much on an [Easy] diff... You could probably add new combo on (4), but it's fine
  6. 00:49:763 (5,1,2,3,4) - (optional) Create an arc here for flow? This way, you can also keep symmetry on 00:48:538 (4,5,1) :
  7. 01:00:168 (2,3,4) - These three also, why don't you keep symmetry here as well? You can easily put (5) in the bottom-left of (4) afterwards (:
  8. 01:06:901 (3) - (optional) I think it's better to split this as 1/1 slider + circle + 1/1 slider, a new combo would be nice here, plus on 01:08:431 I think the slidertick is too strong here...
  9. 01:20:367 (2) - I think it would be better to add some bezier twist here as well, plays better before the spinner imo (:
  10. 01:34:445 (2,2,2) - Add whistle to these three's end? Sounds cute with it imo~
  11. 01:44:238 (1,2) - (optional) Your slider's placement here looks quite forced imo, why don't you stack (1) back to your previous 01:41:178 (1) to continue your pentagon formation? You can arrange like this afterwards:
  12. 01:54:032 (1) - Minor stuff, but move the midpoint 1 grid right and up to encircle (2) better
  13. 01:56:480 (3) - It's hard to keep symmetry here, so why don't make this encircle (1)'s instead xD
  14. 02:06:274 (3) - (optional) Curve this to the left a bit? Will flow better to your next (1) imo:
  15. 02:11:782 (4) - If you're creating a continuous 90° curve together with (3), this should be moved one grid left I guess...
  16. 02:14:843 (3) - Minor stuff, but move the midpoint one grid down to encircle (4) better perhaps?
[Yasora's Normal]

-> New comboing here is quite inconsistent, sometimes it's very tidy (all placed on downbeats) and some others are very random...

  1. 00:15:180 (4,1,2) - Move (1) upward a bit to create an arc from these three? Even if you don't do this, at least move (2) down so it will keep its symmetry with (4)'s end
  2. 00:19:158 (2) - Move one grid up to keep symmetry with 00:17:628 (4) (I think it's quite obvious, just CTRL+J this to see the error)
  3. 00:19:770 (3,1,2) - (optional) (3) is curved in a weird way imo, perhaps try this to create flow here?
  4. 00:23:137 (1) - This also, move it few grids up so (4,1,2) will create an arc?
  5. 00:24:973 (2) - I highly recommend to alter this as 1/2 slider + circle, because you need finish on 00:25:279
  6. 00:28:952 (3) - Move a grid up to make it symmetrical with (1) (also quite obvious, orz ><)
  7. 00:30:482 (1,2,3) - (optional) Sliders' pattern are a bit random here imo, try this instead?
  8. 00:32:012 (3's end) - I highly recommend to use a normal sampleset on slider's end, as Mickey did in his diffs (it fits the synths a lot here) - this suggestion applies for next parts like this
  9. 00:34:460 (3) - Considering your (1)'s shape, I highly recommend to curve this downward, so (1) will encircle (3) from the outer side
  10. 00:35:685 (2) - Hmm, why don't you continue your 1/2 repeating sliders here instead of a long 1/1 slider? Plays fine, though~
  11. 00:36:603 (3) - Would be nice if this slider doesn't touch (2) (:
  12. 00:42:724 (1) - As your previous (4) is slightly curved, slightly curve this as well? Therefore, these two can go orbiting (3) together better~
  13. 00:44:560 (4) - How about using a quieter hitsound volume for this slider's end? Fits the music much here imo
  14. 00:54:965 (1,2) - (optional) I think it's better to continue your blanket formations here, as following:
  15. 00:58:944 (1) - Minor stuff, but move this a grid down so it will be placed directly beside (4)'s end
  16. 01:17:613 (2) - Finish on slider's end here? (I can hear a cymbal sound incoming)
  17. 01:21:591 (1,2) - I highly recommend to slightly curve these two. It isn't hard to do, plus it increases flow here:
  18. 01:34:751 (2,3,4) - Why don't you just move (2) more to the upper-left, so you can hold a symmetry with (3) centered here (:
  19. 01:35:975 (1) - Put the new combo here, and on 01:38:730 (1) as well - it's better to start a new combo on a downbeat like this
  20. 01:39:036 (4,5) - It would fit the vocal more if you put a 1/1 slider first instead of a circle first
  21. 01:40:566 (5,1,2) - Try this pattern instead? Plays much better before the break imo:
  22. 01:57:398 (3,1) - I highly recommend to arrange this so (1) is encircled by (3) - would increase the flow greatly imo
  23. 01:59:541 (3) - If you follow ^, curve this as well (because previous suggestion is almost impossible to be done with (1) left uncurved)
  24. 02:05:050 (1) - (optional) I know you're aiming for symmetry here, but I don't think it's a good idea to create this kind of curve with the lack of space available - try this instead?
  25. 02:22:188 (4) - Face this slider to the left, so it will flow together with your (1)?
  26. 02:25:554 (1,2,3,4) - (optional) I think it's better to move (3) upward so these four will be arranged in a zig-zag formation (instead of a straight line), this will make this part imo (;
  27. 02:29:227 (3) - Slightly curve this as well? I don't think suddenly switching to a short straight slider after your previous curves here fits this part
[Hard]

  1. 00:12:272 (5) - This note is too far from (2)
  2. 00:14:874 (x) - The clap from the music here is distinctive enough, well - you don't have to map it if you want to keep your pattern, but the hitsounding would be much better here if a note with clap is added...
  3. 00:20:688 (1,2) - I think it's better to unstack these two, as it breaks the pattern you want to create (3,1,2,3) - idk, maybe stack this on 00:19:158 (2)'s start? o.o
  4. 00:24:055 (2) - (optional) Move the whistle from slider's end to the slider's repeat, as you're trying to put whistle on vocals here? (You already have a whistle on (3)'s start with a sliderwhistle on its body, I think moving the whistle earlier could give a more variative rhythm)
  5. 00:32:930 (1,2,3) - I highly recommend to unstack these three or create a repeating slider here, as stacking ruins your pattern distance from (4) to (1) (like this should be fine)
  6. 00:39:051 (5) - Hmm, why don't you go encircle (3) on this one (or create a windmill pattern with (3), as you did on 00:26:809 (6,7))? Looks better imo...
  7. 00:40:428 (x) - The vocals continue here. Add a circle?
  8. 00:44:254 (1) - Using a 0.5x here is very, very unintuitive - although players most likely won't combo break here, but this one really looks like it's a 1/2 slider, orz. I prefer to use 0.75x instead in this case, it's more intuitive
  9. 00:54:353 (6) - The slider's end should use normal sampleset as well - just move the inherit to 00:54:812, though (:
  10. 01:06:901 (1,2,3) - (optional) (2) can be unstacked - why not create something like this here :3
  11. 01:09:043 (4,1) - Spacing error here - (1) should be moved further from (4)
  12. 01:10:880 (4,5) - I highly suggest to add a slight curve on these two - downward for (4) and upward for (5). The main reason is because (4) will flow in a very beautiful way with (3) if arranged like this~
  13. 01:13:328 (3) - Move whistle from (4) here? Pretty much same as 00:24:055 (2)
  14. 01:21:744 (1) - How about ending this spinner on 01:23:427, and add a note (with finish) on where this spinner originally ends? Will drive more power imo (because that "yeah~" vocal is mapped)
  15. 01:40:260 (4) - (optional) Try this slider shape here perhaps? Flows better with your next (1) imo (because the slider's repeat arrow is facing at (1))
  16. 01:43:320 (6) - Remove clap on slider's end? Feels too noisy imo with the whistles (plus, you already have a clap on 01:43:932 (1)'s end)
  17. 01:58:317 (1) - (optional) Create slider like this here? It flows better with (2), but still maintain its symmetry:
  18. 02:04:437 (5,6) - I think you can curve (5) downward a bit and move (6) higher so there will be an arc here, flows better this way imo xD
  19. 02:12:395 (6,2,3,4) - Due to stacking's nature, perhaps try to move (2,3,4) a bit right and down, so (2) will land perfectly on (6)'s spot?
  20. 02:16:985 (5,6) - Same as 01:10:880 here - would be fancy if these two are curved as well~
  21. 02:26:473 (4) - Again, same as 00:24:055 here about that whistle positioning (:
...After listening to the song once more, I think on the pre-chorus part (00:30:482 and so on) it's good to add soft-whistle on the normal sampleset as well (you can just use N:C1 and a soft hitwhistle named normal-hitwhistle.wav for this)

Great map as always (I barely mod the hitsounds orz, they're awesome ><), star~
Topic Starter
Mikkuri
Oh yeah.... Thanks for your mod and star.
Alomost fixed :)
KinomiCandy

Niva wrote:

Mod4Mod ~

[General]

-> Is this black space on Taiko's BG intentional? (it plays well though, but it's just kinda weird...)
This problem was been said over and over again. It's the game's problem, there's no way to fix it. Not the background's problem.
Yasora
wcx19911123
[General]
it's better to end kiai at 02:32:594 - in tiako diff to make kiai all the same in all diffs

[Easy]
fine

[Yasora's Normal]
CS+1?
other things are fine o.o

[Hard]
01:05:983 (4) - change direction make it not overlap on 01:06:901 (1) - ?
01:09:043 (4) - change direction make it not overlap on 01:08:125 (3) - ?

map's totally rankble , but the thyme in Easy and Normal diff sound really boring
you can try to use some 3/4 beat objects, kick sliders to make the rhyme better in yout future map o.o
feel free to call me back
Topic Starter
Mikkuri

wcx19911123 wrote:

[General]
it's better to end kiai at 02:32:594 - in tiako diff to make kiai all the same in all diffs oh, that's my mistake xD. Fixed~

[Easy]
fine

[Hard]
01:05:983 (4) - change direction make it not overlap on 01:06:901 (1) - ? fixed :D
01:09:043 (4) - change direction make it not overlap on 01:08:125 (3) - ? fixed :D

map's totally rankble , but the thyme in Easy and Normal diff sound really boring
you can try to use some 3/4 beat objects, kick sliders to make the rhyme better in yout future map o.o
feel free to call me back
thanks wcx~ :)
wcx19911123
ok, bubbled
Yasora
bubbled ovo
gratz mickey :3
Topic Starter
Mikkuri

Yasora-chan wrote:

bubbled ovo
gratz mickey :3
yeah xD
S h i o n
bubbled, yeah~

777 posts lol
Topic Starter
Mikkuri

S h i o n wrote:

bubbled, yeah~

777 posts lol
rofl :) :) :)
rouxe
*O*
whymeman
I didn't feel easy about the current offset. The BPM as strange as it seems is fine, but i'd try - 4 ms on the current offset to make the hits more dead-on since I was usually stuck on 4 ms Early from multiple tests.

Also, while doing the adjustment, it wouldn't hurt to find another background for [Easy] since it shares the current background as [Hard], but suits the more intense difficulties.
Topic Starter
Mikkuri

whymeman wrote:

I didn't feel easy about the current offset. The BPM as strange as it seems is fine, but i'd try - 4 ms on the current offset to make the hits more dead-on since I was usually stuck on 4 ms Early from multiple tests.

Also, while doing the adjustment, it wouldn't hurt to find another background for [Easy] since it shares the current background as [Hard], but suits the more intense difficulties.
fixed offset~

no idea with other BG =_=
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