m4m from queue
hope it helps! good luck
General
- Inconsistency in combo colours... joey's diff doesn't have any xd
- Inconsistency in AudioLeadIn... joey's diff has 1500 while the others have 2000
- Inconsistency in Tags check joey's tags xD
- i believe the source should be 'NARUTO-ナルト-疾風伝' or 'NARUTO-ナルト- 疾風伝'. add shippuden in tags. you should ask IamKwaN for a metadata check tho
Insane
- i find like the SV in general (2,1) is too much for this kind of calm song... just my opinion tho
- 00:00:358 - 0,75 SV seems way too fast
- 00:02:403 - isn't this part a little weird? the spacing suddenly changes, but there is not a big change in music... also, the way the objects overlap makes this pattern have a messy look. i believe you're intended to map guitar here, if this is true, then you should focus in guitar changes to make spacing changes.
However 00:02:403 (1) - isn't that bad because it's a newcombo. you should try to mantain the same distance between objects, even if they aren't consecutive - 00:11:608 (7,8,1) - this doesn't play that nice because it's too linear, sharp angles are almost always the best option to make jumpy patterns... maybe ctrl+ g on 00:11:608 (7,8) - ... it also provides more emphasis to 00:11:949 (1) -
- 00:12:801 - are you sure you don't want to map this beat? ( it's where the vocal returns
- 00:12:971 (4,5,1) - too linear for my taste... maybe try something like this?
- 00:14:165 - same as previous... maybe this xd
- 00:16:040 (1,2,3,4,5,6,7,8) - this pattern looks cool! ... problem is the jumps should be on 00:16:892 (6,7,8,1) - , because it's where the vocals begin... i would do something like this (look how 00:16:892 (6,7,8,1) - form a cool triangle lol
- 00:18:767 (1) - this note needs more emphasis
- 00:22:517 (7) - i didn't like the way 7 overlaps with 00:21:494 (1,2,3,4) - ... just my opinion tho
- 00:23:199 - kinda weird that you ignored this beat
- 00:32:915 (4,5) - spacing is increasing in this part and then BOOM! it suddenly decreases... doesn't play that good imo (
- 00:34:960 (1,2,3,4,5) - those are too close eachother imo... try ctrl+shift+s on this
- 00:37:687 (1,2,3,4,5) - maybe this? so they don't overlap xd
Joey's Light Insane
- 00:17:062 (4,1) - this might be too hard to read xD
- 00:20:301 (2,3,4) - too linear... it doesn't play that good ( maybe try this?
- 00:22:176 (3) - this feels a little close compared with previous patterns
- 00:32:403 (1) - delete new combo maybe... there isn't a big change in music.. and the pattern is the same xd
- 00:38:028 (2,5) - maybe move those 2 to upside, so the angle between 00:38:028 (2,3) - is more comfortable
- 01:09:903 (4,5) - kinda weird that these 2 were stacked when the voice is getting higher
- 01:22:857 (1) - add more emphasis?
- 01:24:903 (3) - unsnapped slider
Hard
- 00:32:403 (1,2,3,4,5) - this might be too hard for a hard (lol) consider using some sliders, because there are somebeats that aren't that important, so they could be in sliders tails
- well... couldn't find much more on this diff... because it's already nice and there are some stuff that i already mentioned before, so... say them again it's pointless
Normal
- 00:31:721 (3,1) - not sure if u intended to make a blanket with those 2, pointing it anyways lol
Easy
- 00:33:085 (3,1) - stacks in easy diffs are questionable... i'd prefer don't do that
- 00:48:767 (2) - isn't aiming to 00:50:130 (1) - (god... that's why i dislike to mod easy stuff lol)
- 00:56:266 (1,2) - same ^ it might be confusing for newbie players
hope it helps! good luck