Tasem wrote:
http://pastebin.com/n9ZVwRwx
can't anyone tell me what's wrong here? ;w; I'm really missing Osu maan
#
fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
#
fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,(nil),0x0001,0x00000000,0x33eba8,(nil)): stub
#
err:eventlog:ReportEventW L".NET Runtime version 2.0.50727.42 - Fatal Execution Engine Error (79F97075) (80131506)"
#
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
#
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned 1627
#
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1627
Change sound driver in vm settings.Tasem wrote:
The main problem seems to be installing dotnet or getting it to run or /someting/ i dunno wut. I'm currently playing it on Virtualbox but JUST TODAY out of nowhere I got the window to run on Wine! The problem is that it died and hasnt opened again. Right now I'm trying to reinstall dotnet2.0 but i dont know what ive done or havent done that will make it work.
You can run it on Virtualbox but even with a whole gig of ram practically given to virutalbox, and all my video memory, I get occasional framerate issues and the sound crackles. They're enough to make the game frustrating to play, to say the least.
Same to meTasem wrote:
Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20
Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!
If I switch it to opengl mode, it breaks and will not open.
However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.
Also, I was able to sign into my account, that wasn't an issue surprisingly.
Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
this image link crashes my computer does it crash anybody else's?SatoXYN wrote:
http://habreffect.ru/77c/d8ad5f3a5/%D0%A1%D0%BD%D0%B8%D0%BC%D0%BE%D0%BA.png
Not mine... that's very weird maybe because there is russian in it? (just a guess)awp wrote:
this image link crashes my computer does it crash anybody else's?SatoXYN wrote:
http://habreffect.ru/77c/d8ad5f3a5/%D0%A1%D0%BD%D0%B8%D0%BC%D0%BE%D0%BA.png
I have found a solution for this problem. Open Wine configuration, go to Audio tab and switch Hardware Acceleration to Emulated. It should work nowTasem wrote:
Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20
Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!
If I switch it to opengl mode, it breaks and will not open.
However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.
Also, I was able to sign into my account, that wasn't an issue surprisingly.
Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
Oh my God, it works now! A hundred thanks, joao!joaowojcikiewicz wrote:
I have found a solution for this problem. Open Wine configuration, go to Audio tab and switch Hardware Acceleration to Emulated. It should work nowTasem wrote:
Okay, so yesterday I reinstalled Linux Mint, in preparation for my new RAM. I'm now running Isadora Gnome x64bit, and I installed Wine rc6 from the wine ppa. I got winetricks, installed gecko, and then installed the following:
corefonts
some corefonts smoothing files(normal smoothing and grayscale, I believe)
dotnet20
Then I tried for Osu again. the installer ran and failed at publishing like always, and I pretty much gave up right then and there, but to my surprise, Osu is opening consistently in direct3d mode when I run it on wine!
If I switch it to opengl mode, it breaks and will not open.
However, all is not well; on occasion the sound just dies out of nowhere, even after I configured wine to actually use an audio driver, which I hadn't done yet. Even if it doesn't, when I start a beatmap(so far tested with Full Metal Alchemist Rewrite), the game/beatmap freezes. I can hit escape and go back to the osu! menu but the sound will invariably be dead. Additionally, there are a few things that aren't rendered, like the boxes that cover the resolution settings in options and the text inside the little bubbles that show up for updates.
Also, I was able to sign into my account, that wasn't an issue surprisingly.
Could the problem be because I installed Directx10 and not...nine, or something? I'm scared to tamper with this too much more in case I do something stupid and break it all over again. I hope someone can help me here, thanks
to fix the font problem:Tasem wrote:
Oh my God, it works now! A hundred thanks, joao!
Remaining bugs: the notification texts dont work properly, and some text boxes in the options screen also seem to be missing. Also, in the skin selection screen you can't see the base slider/beats, only the hit effects and slider balls, ectetera. However the game seems playable.
/media/ext/Program Files/osu!$ wine 'osu!.exe'
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:process:SetProcessPriorityBoost (0x198,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
Segmentation fault
/media/ext/Program Files/osu!$ mono 'osu!.exe'
Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for <Module> ---> System.InvalidProgramException: Invalid IL code in #v.#u:#nj (): IL_0015: callvirt 0x0a000710
at <Module>..cctor () [0x00000]
--- End of inner exception stack trace ---
I've got exactly the same problem.osux wrote:
i'm tired trying even to launch main window! I got working Osume.exe, but osu!.exe even does not start to work.
logs:
wine
Code:
/media/ext/Program Files/osu!$ wine 'osu!.exe'
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:sync:CreateMemoryResourceNotification (0) stub
err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Runtime.Remoting"
fixme:process:SetProcessPriorityBoost (0x198,0): stub
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
Segmentation fault
mono
Code:
/media/ext/Program Files/osu!$ mono 'osu!.exe'
Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for <Module> ---> System.InvalidProgramException: Invalid IL code in #v.#u:#nj (): IL_0015: callvirt 0x0a000710
at <Module>..cctor () [0x00000]
--- End of inner exception stack trace ---
Go get your latest drivers for your video card, run the x-config executable that comes with your drivers and reboot. Then do glxinfo | grep direct and prey it says:eMkay wrote:
:o
I really don't know what i'm doing wrong.
Fresh installation of Ubuntu 10.04 LTS.
Newest wine ( wine1.3 )
corefonts, dotnet20, gdiplus, fontfix and fontsmooth-rgb via winetricks included in wine1.3 package.
But when i use wine to start the osu!installer.exe it just crashes after a time.
First error as far as i've seen is "System.IndexOutOfRangeException"
The people at appdb.winehq.com say that osu! works fine with wine1.2, corefonts, dotnet20 and ubuntu 10.04, but this didn't work for me -.-
Someone please help me?!
It's also a good idea to use OSS or ALSA simply because of some issues across programs and operations trying to use the same driver. I have to use aoss as a prefix for many operations because my system likes to only give sound to one program. Also like before, if you do this, tell winetricks to change to ALSA or OSS, don't use winecfg if you are familiar with it, my sound failed to work until I had winetricks force the change rather than winecfg. You will, however, need to use winecfg to confirm that sound works with the ''test sound'' button.SatoXYN wrote:
Segfault because of PulseAudio, don't use it. Try swithing to OSS, and if no luck, uninstall PulseAudio and use pure Alsa.
That's because you have no dmix and sound is not mixing.mrmike503 wrote:
It's also a good idea to use OSS or ALSA simply because of some issues across programs and operations trying to use the same driver. I have to use aoss as a prefix for many operations because my system likes to only give sound to one program.
Did you try ALSA instead? I don't know if your system automatically configured to your sound card, but maybe that needs to be updated too. I never have that issue because I don't get sound until I manually set it up.eMkay wrote:
i still don't get it working -.-
Direct Rendering is enabled so no problem with that.
But it really seems that it's just the sound driver.
I already uninstalled PulseAudio using "sudo apt-get remove pulseaudio" and installed OSS instead.
I also defaulted sound to OSS and disabled ALSA.
I used winetricks to set sound to OSS and the sound test works fine
Well now osu! starts but i always get the Error Screen from osu! with that pippi thing.
Just a quick question, are you on a 64 bit distro (and you said Ubuntu, right?)? I might be able to try setting it up using that distro in a few weeks when I get a new hard drive. Also do you use an ATI or nVidia video card? I wanna see if I can be of more help.eMkay wrote:
Nvm it was just a try
Maybe someone will somewhen make a script for PlayOnLinux and you don't have to do anything anymore
Are you getting terminal errors? Try seeing if you can fish out some errors from a terminal when you attempt to log on. My only other idea might be to get gecko via winetricks, but I think that was only something I needed.Thunderwolf1989 wrote:
Hey.
Tried to do this for Wolvix (=Slackware based) and most of it works fine: Installed nvidia drivers, wine, winetricks etc. (use slapt-get --install instead of apt-get) Installed osu! went good as well, but although I'm able to play (at least the test map) and update the game, I can't login...