Kert sorry for the delay at responding you, I just didn't revise this thread earlier :/
I mean, actual ppv2 system favours good accuracy over high aim requeriments. So this means, that any no #100 position on a map or any no top performance rank will not be taken into consideration for actual statistics at osu!skills. So if we consider this fact, spirited and berserk players are obviously the most common tittles; also berserk players are mainly +99% or smashers but at OD7. Even in the case of 99% at OD7, that's not worth as much accuracy by osu!skills but at ppv2 that's fine and the map will appear at the performance list of that player.
Fearless banner is too rare to see because it needs of all 3 stats (Stamina, Tenacity and Accuracy) at good values but Agility at a considerably inferior value. I don't see how fearless tittle can be gained considering that all top performances from ppv2 are based from good aim+accuracy, so if a map has no enough spacing betwen the notes it has more chances to be underrated and then to not be taken into consideration to a top performances list and in the end to not be taken in consideration by osu!skills.
Sugestion:
- Creating another tittle apart of berserk that bases in high stamina, high tenacity, high agility but low in accuracy in ranks of over 95% accuracy
- Leaving berserk tittle for players with FC of commonly less than 93.34% acc (all these that ends in A FC rank or lower grade because of no enough 300's for S). .
Because seriously 99% OD7 ranks are not from smashing. There are many 3000 pp nomod players with 99% accuracy at OD7 that ends having berserk tittles.
I hope I could explain well my point about fearless trait, I'm not english native speaker and it costs me to express oneself my toughts about that idea.