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fripSide - black bullet [OsuMania]

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Arzenvald
i kinda aware with the normal-hitwhistle though, it doesn't seems used in all diffs, all bass uses bass.wav sound oAo
but lemme redownload and recheck tomorrow..
Arzenvald
sorry intentional double post, i guess i miss-mentioned some stuff

[Insane / lv 36]
01:20:491 (80491|2,80684|2) - bass

[Hard / lv 20]
00:43:232 (43232|3) - change to bass
00:24:361 (24361|1,24458|2,24652|4,24749|6) -
00:30:555 (30555|2,30652|4,30845|6,30942|3) -
00:39:845 (39845|0,39942|6,40136|2,40232|6) -
00:42:942 (42942|0,43039|2,43232|3,43329|1) - apply this bass clap bass clap hitsound to all diff please
ArcherLove
HYPE
Topic Starter
17VA
applied All
Arzenvald
hey check aimod & fix the tag in lv20, and we're ready to qualify this

hitsound ok, pattern ok, metadata etc etc confirmed..
Topic Starter
17VA
ok done
Arzenvald
ez ez..

thanks everyone, this is my last placed icon, so.. good luck on qualification!
Harbyter
finally
SpectorDG
finally unlimited bubble is qualified
meii18
another fripside mapset <3
Congratulations!
Muu-chan
gz more fripside <3
teach me how 2 7k
ExPew
i'm totally DISAGREE on this pattern style are not suppose to be this game mode for our future quality terms and this kinda overmapped/abused on this music specifics.

I'm too LAZY to point everything in all difficulties. However, I'm going to take the highest difficulty so that you can get the idea for the lower difficulty too.

[Lv.46]

Is this the rhythm game we want to make?

00:12:749 - to 00:23:200 - I don't see where these triplets came from which instrument ( especially blue timeline ex:00:13:039 - ). So yeah, if you point the piano sounds, I don't think it FITS the current pattern, you should split them to make it in a different way

00:24:555 - the kick was not supposed to be here. it's should be at 00:24:652 -

00:24:749 - Do you feel this part has 1/4 guitar sounds? i don't think so. the guitar stream start from 00:24:361 - to 00:24:749 - exclusively and then back to 1/2


---------------------------------------------------------------

00:25:136 - to 00:37:426 - I'm going to point out the guitar note first. There are lots of 'ghost notes a.k.a no sound according to the instrument', as far as I know the guitar rhythm follows the piano rhythm as well ( you can hear clearly with off vocal songs ), such as these parts below :
00:26:200 (26200|5,26394|4,26587|3) - What does the purpose of these notes for?
00:29:297 (29297|1,29491|2,29684|3) - ^
00:32:394 (32394|5,32587|4,32781|3) - ^
00:33:361 (33361|4) - ^

---------------------------------------------------------------

00:25:620 (25620|4,25620|2,25813|0) - There is no sound at all no note should be here

00:39:265 - Why suddenly the double stairs?
00:42:168 - ^
00:43:716 - to 00:45:265 - What streams do you follow?

00:45:265 - these triplets should be on 1/1 snap, not at 1/2 snap
00:46:716 (46716|3) - remove
00:46:716 (46716|3) - I highly recommend you to make single stair because at 00:47:587 - this one is pretty good for double stair indeed

00:49:910 - to 01:17:684 - these pretty sucks tbh. you completely ignore the rhythm flow and making random stream patterns out of nowhere. i recommend you to map off vocal version to analyze instruments/rhythm structure here. your pitch need some revision too ( this is one of the concept of mapping for rhythm games )

overall quality is very poor especially the LN section. i hope you don't make the music 'cry' due to your mapping style.
shionelove
lol people always check hardest diff and say this map is overmapped it ruins the song,it's for people who like overmap/want to challenge

ExPew wrote:

00:49:910 - to 01:17:684 - these pretty sucks tbh. you completely ignore the rhythm flow and making random stream patterns out of nowhere. i recommend you to map off vocal version to analyze instruments/rhythm structure here. your pitch need some revision too ( this is one of the concept of mapping for rhythm games )
for me this map is less random pattern than others.i can't make such LN patterns like him and some o2jam mappers,so i shouldn't say anything.

mappers misunderstand what you map for,pattern for songs? pattern for players is the better because mapping is for playing,not for making or watching(of course some are for watching)
[ A v a l o n ]
ayy i miss my rhythm games
moni
RIP O2JAM STYLE MAP ..

THAT'S WHY RANKED SONG IS TOO BORED ..

oh .. this is still survived xd
Starry-
Disqualified. Please respond to ExPew's mod on the hardest difficulty (Lv.45) of the beatmap. Especially during 00:49:910 - ~ 01:12:749 - , as this section clearly does not warrant a constant 1/4 rhythm throughout it. The LNs aren't necessarily the issue, it's more the constant 1/4 rhythm. (Lv.36 also has some similar issues with this rhythm.)

After you have replied we can then consider requalifying this beatmap again.
lemonguy
rip, was too good to be true
AncuL

moni wrote:

.. this is still survived xd
nope
Nanatsu
LOL ExPew still work as QAT at random times LOL
Sandalphon

Nanatsu wrote:

LOL ExPew still work as QAT at random times LOL
good
Akasha-

SanadaYukimura wrote:

Nanatsu wrote:

LOL ExPew still work as QAT at random times LOL
good
kool
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