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Ling Yuan yousa - Beng Huai Shi Jie De Ge Ji Chinese Ver

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Topic Starter
Lily Bread
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

Mollon wrote:

抱歉晚了 = =
//没事啦

easy
00:40:613 (2) - 这种形状不对称的话看起来就会有点怪
//改了一下

比之前的easy好玩蛮多的!


normal
没啥问题 不过有点感觉排列没有easy好玩儿
//因为DS比较大吧

hard
01:05:738 (1) - 这个是要包嘛 不包就不管了 包就往右下一点 这个偏的有点多
//我的整个set都没有blanket,只是做出个flow

00:39:675 (2) - 往下一点点和1 3间距调整成差不多看上去好一点
//好

00:43:238 (4,1) - 看了一下是DS,不过间距这么大还是感觉有一点突然了。。
//奇怪..这DS好像出了点问题,改了

insane
01:21:113 (1) - 快出去了都 往上一点吧
//F5看了一下,没问题所以不改

总觉得节奏这么丰富的曲 用简单节奏简单对称有一点可惜

singer
00:41:550 (6) - 这转个圈过来6不往左点吗。。。
//-nya- said 6 touches 1

00:55:988 (2,3) - 就是打起来感觉有一点怪,指的看起来
//不知道怎么改

放得开一点就是感觉比之前好一点
/*
thanks for mod!
*/
Log Off Now
Hi, M4M from my queue!

Disclaimer: I'm pretty new to modding so what I say may not be useful! If this is the case feel free to ignore this mod, although feedback would be much appreciated! All mods are my opinion

[General]

Looks ok to me!

[Easy]

Looks good to me, honestly nothing needs changing in my eyes

[Normal]

00:18:113 (1,2) - Not sure if this is a blanket, if so I think it can be improved, if not I would change 2 into a more angular slider to make the shape cleaner

00:23:363 (4,1) - Blanket can be improved

00:27:113 (1) - I would rotate this slider more for a cleaner shape, for example like this

Screenshot
[img]https://i.gyazo.com/dd7310b925a1afb88f1280211ceb04df.jpg[/url]

I also re-positioned 00:26:738 (5) - to further clean up this curved shape

00:40:613 (3,4) - Blanket can be improved

00:52:613 (3,4) - ^ (Sorry for only really pointing out blanket and aesthetic issues, it's all I can suggest since flow is pretty good throughout)

01:09:675 (2,3) - ^

01:16:613 (3,4) - I think flow and shape can be improved here by angling the first slider slightly, duplicating it and pressing Ctrl + H on the second slider


01:28:613 (3,4) - Blanket can be improved

[Hard]

00:15:863 (3,4) - I think this is a blanket? If so it can be improved, if not I would recommend changing to an angular shape to make this look like less of a blanketing error

00:16:988 (2,3) - ^ (This happens a lot, won't point it out anymore)

00:46:988 - I think you could place a note here since there is a pretty audible note, although I think you're following the piano here and purposefully ignoring this beat. I've suggested it since I don't think it will hurt the maps quality/flow if you place a note here, but I can understand if you choose not to.

01:19:238 (4,1) - Double check these are parallel. If this is intentional I would suggest you make these two slider parallel since you have used a lot of straight sliders without any difference in angles throughout this difficulty and mapset

[Insane]

Your use of perfect 90 degree straight sliders sometimes breaks the flow in this difficulty which is otherwise very good, I would reconsider their use in some points of the map, examples include 00:25:238 (4,1,2) - (1) - 00:44:738 (4,1) - (4) - 01:13:988 (2,3) - (3) (I didn't list all of them, but I would play this difficulty a few times and find the rest)

00:10:613 (1) - Lower this slider over so slightly for perfect symmetry (I tested using the smallest grid snapping, moving it one space left then one space down fixes this)

00:12:113 (1) - Why don't you extend this spinner to 00:14:738 - or 00:14:925 - ? It's clearly audible that what you matched your spinner to in the music continues until these points, and insane diff

00:28:050 (6,7,8,9,10) - I think a ever so slight curve in this stream could really make this shape look a lot better, screenshot below

Screenshot


I chose something like this as it follows the pentagon pattern in 00:26:925 (5,6,1,2,3,4,5,6) - and extends on it by expanding it into a wave shape ready for the next sectionp

01:30:113 (1) - I would probably make this jump a little bigger to further emphasize a 'big finish'

[117's Insane]

I honestly wouldn't change much, I only have one suggestion for this difficulty and that is you can 'spice up' the flow at 00:41:363 (1,2,3,4) - by creating a linear/triangular jump instead of following the current circular shape, just an idea since the piano's changing pitch in this section can be further emphasized if you wanted it to be. Otherwise it's a pretty clean and fun map :)


00:12:113 (1) - Also same suggestion as Insane difficulty

[Singer]

00:04:613 (1) - Super short 1/4 slider here to hitsound the acciaccatura/flick in the piano?

00:12:113 (1) - Same suggestion as Insane difficulty

00:27:113 (1,2,3,4,5) - I would prefer these as a star/triangular jump since playing them like this felt pretty anticlimactic compared to the build up in the music and also sets up potential misreading of the next part at 00:28:050 (6,7,8,9,10) - due to the difference in distance of each part

00:41:550 (6) - Move this note further to the left for a cleaner flow/shape

[]

Hope this mod helped!

and thank you for the m4m ^^
Topic Starter
Lily Bread
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

Log Off Now wrote:

Hi, M4M from my queue!

Disclaimer: I'm pretty new to modding so what I say may not be useful! If this is the case feel free to ignore this mod, although feedback would be much appreciated! All mods are my opinion

[General]

Looks ok to me!

[Easy]

Looks good to me, honestly nothing needs changing in my eyes

[Normal]

00:18:113 (1,2) - Not sure if this is a blanket, if so I think it can be improved, if not I would change 2 into a more angular slider to make the shape cleaner
00:23:363 (4,1) - Blanket can be improved
00:27:113 (1) - I would rotate this slider more for a cleaner shape, for example like this
Screenshot
[img]https://i.gyazo.com/dd7310b925a1afb88f1280211ceb04df.jpg[/url]
I also re-positioned 00:26:738 (5) - to further clean up this curved shape
00:40:613 (3,4) - Blanket can be improved
00:52:613 (3,4) - ^ (Sorry for only really pointing out blanket and aesthetic issues, it's all I can suggest since flow is pretty good throughout)
01:09:675 (2,3) - ^

01:16:613 (3,4) - I think flow and shape can be improved here by angling the first slider slightly, duplicating it and pressing Ctrl + H on the second slider
//changed

01:28:613 (3,4) - Blanket can be improved

[Hard]

00:15:863 (3,4) - I think this is a blanket? If so it can be improved, if not I would recommend changing to an angular shape to make this look like less of a blanketing error
00:16:988 (2,3) - ^ (This happens a lot, won't point it out anymore)

00:46:988 - I think you could place a note here since there is a pretty audible note, although I think you're following the piano here and purposefully ignoring this beat. I've suggested it since I don't think it will hurt the maps quality/flow if you place a note here, but I can understand if you choose not to.
//here i follow piano only .

01:19:238 (4,1) - Double check these are parallel. If this is intentional I would suggest you make these two slider parallel since you have used a lot of straight sliders without any difference in angles throughout this difficulty and mapset
//fixed to parallel.

[Insane]

Your use of perfect 90 degree straight sliders sometimes breaks the flow in this difficulty which is otherwise very good, I would reconsider their use in some points of the map, examples include 00:25:238 (4,1,2) - (1) - 00:44:738 (4,1) - (4) - 01:13:988 (2,3) - (3) (I didn't list all of them, but I would play this difficulty a few times and find the rest)
//sorry i don't know what do you mean...

00:10:613 (1) - Lower this slider over so slightly for perfect symmetry (I tested using the smallest grid snapping, moving it one space left then one space down fixes this)
//fixed

00:12:113 (1) - Why don't you extend this spinner to 00:14:738 - or 00:14:925 - ? It's clearly audible that what you matched your spinner to in the music continues until these points, and insane diff
//this spinner only follows vocal

00:28:050 (6,7,8,9,10) - I think a ever so slight curve in this stream could really make this shape look a lot better, screenshot below
Screenshot

I chose something like this as it follows the pentagon pattern in 00:26:925 (5,6,1,2,3,4,5,6) - and extends on it by expanding it into a wave shape ready for the next sectionp
//considering...

01:30:113 (1) - I would probably make this jump a little bigger to further emphasize a 'big finish'
//it does jump a little bigger.

[Singer]

00:04:613 (1) - Super short 1/4 slider here to hitsound the acciaccatura/flick in the piano?
//ok

00:12:113 (1) - Same suggestion as Insane difficulty
//as insane

00:27:113 (1,2,3,4,5) - I would prefer these as a star/triangular jump since playing them like this felt pretty anticlimactic compared to the build up in the music and also sets up potential misreading of the next part at 00:28:050 (6,7,8,9,10) - due to the difference in distance of each part
//nope

00:41:550 (6) - Move this note further to the left for a cleaner flow/shape
//nope

[]

Hope this mod helped!

and thank you for the m4m ^^
/*
thanks for mod^^!
*/
DreaM117er

Hollow Wings wrote:

forgot why mod this, sry(

117's Insane

  1. 00:47:175 (6) - 这个换成note然后放在slider7的头附近好玩点。 >可以
  2. 01:16:988 (3) - stack在01:17:363 (1) - 或者放附近,01:16:613 (1,2) - 交换。和上面的那个类似,感觉这种有明显停顿感的地方,其实大ds不如小ds表现的好。 >換了一種方法重擺這裡,我也覺得這裡詭異的要命
  3. soft-hitwhistle3太响了,弄轻一点。别的很好。 >我盡量

good luck

Cagrux wrote:

Hi from my queue :D

General
  1. Kiai time conflicts with 117's Insane
>that's fine. GDer's kiai can different from others

117's Insane
  1. 00:54:113 (1,2,3) - This is quite hard to read(for me at least) would change 00:54:113 (1,2) - to a slider
  2. 00:58:238 (8,1,2) - Same thing as above I would change to this >same as first one, I mean to use circles here, Insane diff, I want to make more herd than Hard diff, and set some different stacking in this diff. So I don't want to change this part
  3. 01:09:675 (3,5) - Stack?
  4. 01:17:363 (1,1) - ^ >No, I fix other part, and some stacking seem not impact playing
  5. 01:27:863 (1) - NC >I consider once but finally no set NC here, sorry

And that's all

Sorry if my mod is not really helping because I'm still learning to mod :)

cHelli wrote:

混个kd
[117]
太神
  1. 主难度开头那段音效蛮不错的啊 这个我觉得也可以用
感觉还好 没什么可说的... >哪裡神 >:(

其他难度大概看了下...感觉都还可以 那就写这么多了~

-Nya- wrote:

Heyo~ M4M from in-game.

117's Insane:
  • HP of 7 is a bit too high. Lower to 6.5 or 6. >fix to 6.5
  1. 00:40:613 (1,2,3,4,1,2,3,4) –You can perhaps try to place these circles more creatively. Placing them in a circle is a bit boring. Perhaps try a star shape or something like that with small jumps, like you did here: 00:52:613 (1,2,3,4,5,6,7,8) – >but 00:52:613 - have drum to fix the song, so I use DS part last one. I think no fix more better lol

Nice diff. >thanks, but not very good to me

Good Luck~! :D

Mollon wrote:

抱歉晚了 = =

117
偶像图学就好了 >偶像Mollon

放得开一点就是感觉比之前好一点

Log Off Now wrote:

Hi, M4M from my queue!

Disclaimer: I'm pretty new to modding so what I say may not be useful! If this is the case feel free to ignore this mod, although feedback would be much appreciated! All mods are my opinion

[117's Insane]

I honestly wouldn't change much, I only have one suggestion for this difficulty and that is you can 'spice up' the flow at 00:41:363 (1,2,3,4) - by creating a linear/triangular jump instead of following the current circular shape, just an idea since the piano's changing pitch in this section can be further emphasized if you wanted it to be. Otherwise it's a pretty clean and fun map :) >thanks but I don;t want to fix these to jumps, same reason as Nya's reply


00:12:113 (1) - Also same suggestion as Insane difficulty >but the sound stop on 00:14:925 - , not white line lol

Hope this mod helped!

and thank you for the m4m ^^
No reply = fix
Thanks all mod :)

垃圾小M
osu file format v14

[General]
AudioFilename: yousa - bhsjdgj.mp3
AudioLeadIn: 0
PreviewTime: 2175
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.400003

[Metadata]
Title:Beng Huai Shi Jie De Ge Ji Chinese Ver
TitleUnicode:崩坏世界的歌姬 Chinese Ver
Artist:Ling Yuan yousa
ArtistUnicode:泠鸢yousa
Creator:Lily Bread
Version:117's Insane
Source:
Tags:DreaM117er 填词集 初音ミク hatsune miku 崩坏学园 蔡近翰 rock 崩壊世界の歌姫
BeatmapID:876810
BeatmapSetID:402206

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:7.5
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Combo3 : 255,147,255

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128,192,47550,2,0,L|92:188|56:184,1,67.5000025749208
172,112,47925,1,4,0:3:0:0:
280,264,48113,6,0,P|324:256|400:312,1,135.000005149842,4|0,0:3|0:0,0:0:0:0:
68,372,48863,2,0,P|60:312|48:212,1,135.000005149842,4|0,0:3|0:0,0:0:0:0:
388,28,49613,2,0,P|384:88|380:120,1,67.5000025749208,4|0,0:3|0:0,0:0:0:0:
292,68,49988,2,0,P|288:101|287:135,1,67.5000025749208
440,164,50363,2,0,P|436:224|432:256,1,67.5000025749208,4|0,0:3|0:0,0:0:0:0:
256,336,50738,1,0,0:0:0:0:
336,224,50925,1,4,0:3:0:0:
256,336,51113,6,0,P|252:302|251:268,1,67.5000025749208,4|0,0:3|0:0,0:0:0:0:
140,200,51488,2,0,P|143:233|144:267,1,67.5000025749208
296,135,51863,2,0,P|292:101|291:67,1,67.5000025749208,4|0,0:3|0:0,0:0:0:0:
88,12,52238,2,0,P|91:45|92:79,1,67.5000025749208
232,212,52613,5,4,0:3:0:0:
384,144,52800,1,0,0:0:0:0:
204,124,52988,1,0,0:0:0:0:
332,216,53175,1,0,0:0:0:0:
156,288,53363,1,4,0:3:0:0:
296,135,53550,1,0,0:0:0:0:
248,300,53738,1,0,0:0:0:0:
204,124,53925,1,0,0:0:0:0:
344,312,54113,5,2,0:2:0:0:
344,312,54394,1,0,0:0:0:0:
344,312,54488,2,0,P|408:304|436:300,1,80.9999975280763
200,232,54863,1,0,0:0:0:0:
296,135,55050,1,0,0:0:0:0:
296,135,55144,1,0,0:0:0:0:
296,135,55238,1,2,0:0:0:0:
160,96,55425,1,0,0:0:0:0:
160,96,55519,1,0,0:0:0:0:
160,96,55613,6,0,P|164:52|172:4,1,80.9999975280763
169,15,55894,1,0,0:0:0:0:
169,15,55988,1,0,0:0:0:0:
228,168,56175,1,0,0:0:0:0:
64,264,56363,1,0,0:0:0:0:
64,264,56456,1,0,0:0:0:0:
228,356,56644,1,0,0:0:0:0:
228,356,56738,1,0,0:0:0:0:
156,232,56925,1,0,0:0:0:0:
336,156,57113,6,0,P|384:152|452:196,1,121.499996292114,2|0,0:2|0:0,0:0:0:0:
468,228,57488,1,0,0:0:0:0:
288,304,57675,1,0,0:0:0:0:
276,284,57769,1,0,0:0:0:0:
268,260,57863,1,0,0:0:0:0:
440,96,58050,1,0,0:0:0:0:
440,96,58144,1,0,0:0:0:0:
440,96,58238,2,0,P|436:152|424:276,1,161.999995056153,2|0,0:0|0:0,0:0:0:0:
426,257,58894,5,0,0:0:0:0:
426,257,58988,2,0,L|376:252|336:248,1,80.9999975280763
160,308,59363,1,0,0:0:0:0:
276,192,59550,1,0,0:0:0:0:
88,128,59738,1,0,0:0:0:0:
180,220,59925,1,0,0:0:0:0:
180,220,60019,1,0,0:0:0:0:
180,220,60113,6,0,L|230:215|312:204,1,121.499996292114,2|0,0:2|0:0,0:0:0:0:
344,196,60488,1,0,0:0:0:0:
176,100,60675,1,0,0:0:0:0:
176,100,60769,1,0,0:0:0:0:
176,100,60863,1,0,0:0:0:0:
84,284,61050,1,0,0:0:0:0:
276,120,61238,2,0,P|283:60|289:16,1,80.9999975280763,2|0,0:0|0:0,0:0:0:0:
64,120,61613,6,0,P|69:160|80:256,1,121.499996292114
84,284,61988,1,0,0:0:0:0:
300,336,62175,2,0,P|344:320|376:288,1,80.9999975280763
192,192,62550,2,0,P|186:232|182:272,1,80.9999975280763
420,184,62925,1,0,0:0:0:0:
420,184,63019,1,0,0:0:0:0:
420,184,63113,6,0,P|352:176|324:172,1,80.9999975280763,4|0,0:0|0:0,0:0:0:0:
272,212,63394,2,0,P|304:176|300:92,1,121.499996292114,4|0,0:0|0:0,0:0:0:0:
136,32,63863,1,2,0:0:0:0:
136,32,63956,1,4,0:0:0:0:
228,136,64144,1,2,0:0:0:0:
228,136,64238,1,4,0:0:0:0:
40,208,64425,1,2,0:0:0:0:
132,144,64613,6,0,P|172:148|212:155,1,80.9999975280763
384,244,64988,1,4,0:0:0:0:
228,288,65175,1,4,0:0:0:0:
412,336,65363,1,4,0:0:0:0:
288,208,65550,1,0,0:0:0:0:
456,88,65738,1,8,0:0:0:0:
456,88,65831,1,8,0:0:0:0:
456,88,65925,1,8,0:0:0:0:
456,88,66019,1,8,0:0:0:0:
456,88,66113,6,0,P|451:137|444:203,1,90,4|0,0:0|0:0,0:0:0:0:
324,304,66488,1,8,0:0:0:0:
196,196,66675,1,2,0:0:0:0:
139,301,66863,2,0,P|199:293|253:281,1,90,2|0,0:0|0:0,0:0:0:0:
336,96,67238,2,0,P|291:87|247:82,1,90,8|0,0:0|0:0,0:0:0:0:
324,260,67613,6,0,P|412:246|502:234,1,180,2|8,0:0|0:0,0:0:0:0:
336,96,68175,1,2,0:0:0:0:
196,196,68363,2,0,P|140:188|92:180,1,90,2|0,0:0|0:0,0:0:0:0:
236,104,68738,1,8,0:0:0:0:
324,260,68925,1,0,0:0:0:0:
212,376,69113,6,0,P|216:320|220:272,1,90,2|0,0:0|0:0,0:0:0:0:
336,96,69488,1,8,0:0:0:0:
196,196,69675,1,2,0:0:0:0:
324,260,69863,1,2,0:0:0:0:
172,156,70050,2,0,P|84:150|20:210,1,180
288,340,70613,6,0,P|356:332|392:328,1,90,2|0,0:0|0:0,0:0:0:0:
280,216,70988,1,8,0:0:0:0:
172,288,71175,1,2,0:0:0:0:
260,123,71363,2,0,P|267:79|271:34,1,90,2|0,0:0|0:0,0:0:0:0:
76,124,71738,2,0,P|79:168|87:213,1,90,8|0,0:0|0:0,0:0:0:0:
272,316,72113,6,0,P|336:304|464:288,1,180,4|8,0:0|0:0,0:0:0:0:
508,140,72675,1,2,0:0:0:0:
508,140,72769,1,0,0:0:0:0:
508,140,72863,1,2,0:0:0:0:
356,256,73050,1,0,0:0:0:0:
387,65,73238,2,0,P|411:103|416:148,1,90,8|0,0:0|0:0,0:0:0:0:
280,328,73613,6,0,P|256:290|251:245,1,90,2|0,0:0|0:0,0:0:0:0:
320,136,73988,1,8,0:0:0:0:
176,48,74175,1,2,0:0:0:0:
320,136,74363,2,0,L|376:128|432:120,1,90,2|0,0:0|0:0,0:0:0:0:
216,220,74738,2,0,L|160:212|104:204,1,90,8|0,0:0|0:0,0:0:0:0:
356,256,75113,6,0,P|400:244|512:312,1,180,2|8,0:0|0:0,0:0:0:0:
300,364,75675,1,2,0:0:0:0:
228,184,75863,1,2,0:0:0:0:
332,280,76050,1,0,0:0:0:0:
152,368,76238,2,0,P|143:323|138:279,1,90,8|0,0:0|0:0,0:0:0:0:
224,64,76613,5,4,0:0:0:0:
48,236,76800,1,2,0:0:0:0:
256,188,76988,1,8,0:0:0:0:
256,188,77363,5,4,0:0:0:0:
476,136,77550,1,2,0:0:0:0:
384,316,77738,2,0,P|331:311|256:308,1,101.250003862381,8|0,0:0|0:0,0:0:0:0:
208,336,78113,6,0,P|116:332|56:244,1,180,4|8,0:0|0:0,0:0:0:0:
240,32,78675,1,2,0:0:0:0:
240,32,78863,2,0,P|248:104|252:152,1,90,2|0,0:0|0:0,0:0:0:0:
165,241,79238,2,0,P|159:196|155:151,1,90,8|0,0:0|0:0,0:0:0:0:
340,44,79613,6,0,P|404:60|428:88,1,90,2|0,0:0|0:0,0:0:0:0:
264,220,79988,1,8,0:0:0:0:
352,136,80175,1,2,0:0:0:0:
264,220,80363,2,0,L|192:212|156:208,1,90,2|0,0:0|0:0,0:0:0:0:
64,52,80738,2,0,L|136:60|172:64,1,90,8|0,0:0|0:0,0:0:0:0:
248,316,81113,6,0,P|197:289|196:151,1,180,2|8,0:0|0:0,0:0:0:0:
333,47,81675,1,2,0:0:0:0:
333,47,81769,1,0,0:0:0:0:
333,47,81863,2,0,P|345:95|353:155,1,90,2|0,0:0|0:0,0:0:0:0:
248,316,82238,1,8,0:0:0:0:
388,220,82425,1,0,0:0:0:0:
460,352,82613,6,0,P|411:346|366:339,1,90,2|0,0:0|0:0,0:0:0:0:
224,168,82988,1,8,0:0:0:0:
388,220,83175,1,2,0:0:0:0:
333,47,83363,2,0,P|315:88|310:132,1,90,2|0,0:0|0:0,0:0:0:0:
476,292,83738,2,0,P|493:250|498:206,1,90,8|0,0:0|0:0,0:0:0:0:
333,47,84113,5,6,0:0:0:0:
388,220,84300,1,2,0:0:0:0:
236,120,84488,1,2,0:0:0:0:
184,312,84675,1,2,0:0:0:0:
300,200,84863,1,2,0:0:0:0:
300,200,84956,1,2,0:0:0:0:
300,200,85050,1,2,0:0:0:0:
104,88,85238,1,2,0:0:0:0:
108,119,85331,1,2,0:0:0:0:
112,150,85425,1,2,0:0:0:0:
116,181,85519,1,2,0:0:0:0:
119,212,85613,5,2,0:0:0:0:
280,292,85800,1,8,0:0:0:0:
148,376,85988,1,2,0:0:0:0:
212,168,86175,1,2,0:0:0:0:
92,244,86363,1,8,0:0:0:0:
300,332,86550,1,8,0:0:0:0:
335,326,86644,1,8,0:0:0:0:
371,321,86738,1,8,0:0:0:0:
406,315,86831,1,2,0:0:0:0:
442,310,86925,1,2,0:0:0:0:
504,148,87113,5,6,0:0:0:0:
504,148,87206,1,2,0:0:0:0:
504,148,87300,1,2,0:0:0:0:
384,220,87488,1,2,0:0:0:0:
345,230,87581,1,2,0:0:0:0:
305,220,87675,1,2,0:0:0:0:
270,198,87769,1,2,0:0:0:0:
254,160,87863,1,2,0:0:0:0:
258,120,87956,1,2,0:0:0:0:
248,80,88050,1,2,0:0:0:0:
220,49,88144,1,2,0:0:0:0:
181,35,88238,2,0,L|111:48,3,45,2|2|2|2,0:0|0:0|0:0|0:0,0:0:0:0:
72,88,88613,5,2,0:0:0:0:
62,117,88706,1,2,0:0:0:0:
61,148,88800,1,2,0:0:0:0:
73,177,88894,1,2,0:0:0:0:
96,200,88988,2,0,L|156:208,3,45,2|2|2|2,0:0|0:0|0:0|0:0,0:0:0:0:
220,188,89363,5,2,0:0:0:0:
263,177,89456,1,2,0:0:0:0:
308,177,89550,1,2,0:0:0:0:
348,197,89644,1,2,0:0:0:0:
375,232,89738,1,8,0:0:0:0:
384,275,89831,1,8,0:0:0:0:
377,319,89925,1,8,0:0:0:0:
349,355,90019,1,8,0:0:0:0:
307,372,90113,5,4,0:0:0:0:
Smokeman
M4M from my queue

01:16:613 - you would remove the kiai here and start it again here 01:18:113 -


Easy

idc i m still gonna mod this

  • od 1, damn son... Why not 0.5??? I think 2 would be better for no reason at all. (1 is just sooo low t_t )
    00:21:113 (1) - move the slider end (or repeat end) a bit up so its not on the edge of the playfield. It kinda stands out as a one time case in this dif.
Normal

  • 00:39:113 (1,2,3) - you could make the blanket around 2 more apparent
You think you could make this 0.2* harder? I hope you dont get problems forthe 1.2* jump from your Normal to Hard :(


Easy

  • 00:25:425 - I think having a clickable object here fits better. Chaneg this 00:25:238 (4) - to a single circle and then add a 1/1 slider here 00:25:425 - . It breaks the monotony of rythm you have in this whole section (not a bad thing inherently but putting some variety when the song gives you opurtunities is nice :D )
    00:28:425 - you could have this clickable aswell, but it might be too much for a hard diff. just suggestion
The symmetry is nice on this one


Insane

  • 00:48:113 (1,2,3) - you could keep the rythm you used back here 00:45:863 (3,4) - by removing 3 (and also adjust the rest of the patterns repectivly). I feel like that rythm fits this whole section much better. (its more unique and stands out)
    01:03:113 (1,2,3) - this double (2,3) looks kinda wierd. You think you can make this smoother ?
    01:16:613 (1,2,3) - this jump a is a real surprise. You think you can tune it down or make an bit more natural transition?
    01:30:113 (1) - put this nicely on 96|244 ?
(00:24:113 (1,2) - for reference to your Hard dif)


117's Insane

  • 00:30:113 (1,1,1) - You could slithly move them apart.(this still stacked on the third note or smth) 00:54:300 - did you forget a note here? I think having this as a triple fits and plays way betetr (music has a triple there too)
    00:56:363 (5,6,7,8) - dont you think double are stupid :(. Use 1/4 sldiers instead 00:58:800 - same as before
    01:03:863 (3,4,5,6) - same thing with the doubles 01:28:613 (1,2,3,4,5) - space this between the other two (around 0.95 or reduce the first stream to 0.8 so you can use 0.9 here)?

Singer

  • 00:26:925 (7,1,2,3,4,5) - this very wierd rythmically, since you go from a 1/4 slider to stacked 1/2. Mb chaneg the 1/4 slider to a 1/2 and have the 1/2 note right under the slider end ?
    00:41:175 (4,5,6,7,8,1) - make this curve smoother
    01:00:300 - add for a triple?

Naice map,
This style works well, but at times it does look a bit forced/not pretty.

good luck !!
Topic Starter
Lily Bread
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

Smokeman wrote:

M4M from my queue

01:16:613 - you would remove the kiai here and start it again here 01:18:113 -
//current kiai part is ok. i don't like the fountain.

Easy

idc i m still gonna mod this
//:D

  • od 1, damn son... Why not 0.5??? I think 2 would be better for no reason at all. (1 is just sooo low t_t )
    //1 is ok because it's an easy diff.

    00:21:113 (1) - move the slider end (or repeat end) a bit up so its not on the edge of the playfield. It kinda stands out as a one time case in this dif.
    //F5 to test, it doesn't on the edge.
Normal

  • 00:39:113 (1,2,3) - you could make the blanket around 2 more apparent
You think you could make this 0.2* harder? I hope you dont get problems forthe 1.2* jump from your Normal to Hard :(
//current normal is ok.

Easy
//(hard?)

  • 00:25:425 - I think having a clickable object here fits better. Chaneg this 00:25:238 (4) - to a single circle and then add a 1/1 slider here 00:25:425 - . It breaks the monotony of rythm you have in this whole section (not a bad thing inherently but putting some variety when the song gives you opurtunities is nice :D )
    //i only use 1/1 on downbeat. so no change. here i follow drum beats.

    00:28:425 - you could have this clickable aswell, but it might be too much for a hard diff. just suggestion
    //too hard for hard diff
The symmetry is nice on this one


Insane

  • 00:48:113 (1,2,3) - you could keep the rythm you used back here 00:45:863 (3,4) - by removing 3 (and also adjust the rest of the patterns repectivly). I feel like that rythm fits this whole section much better. (its more unique and stands out)
    // i follow vocal only from - 00:48:488 -.

    01:03:113 (1,2,3) - this double (2,3) looks kinda wierd. You think you can make this smoother ?
    //fixed

    01:16:613 (1,2,3) - this jump a is a real surprise. You think you can tune it down or make an bit more natural transition?
    //changed

    01:30:113 (1) - put this nicely on 96|244 ?
    //changed
(00:24:113 (1,2) - for reference to your Hard dif)
//no change

Singer

  • 00:26:925 (7,1,2,3,4,5) - this very wierd rythmically, since you go from a 1/4 slider to stacked 1/2. Mb chaneg the 1/4 slider to a 1/2 and have the 1/2 note right under the slider end ?
    //but there does have two 1/4 drum beats. it's the hardest insane in this set, this is ok. so no change.

    00:41:175 (4,5,6,7,8,1) - make this curve smoother
    //considering..

    01:00:300 - add for a triple?
    //considering..

Naice map,
This style works well, but at times it does look a bit forced/not pretty.

good luck !!
//thanks!
/*
thanks for mod!
*/
Snowy Wings
不好意思拖了几天:P
Here We Go

[General]
  1. Tags加上"m1223961117"
  2. 查了一下,这音乐好像是崩坏学园2的,那么改一下Tags吧
  3. 既然谱曲的蔡近翰有在Tags里面,那也加上"梦璟SAYA"、"郑小宇"、"夏轶瀚"吧
    以上资料来自百度百科

[Singer]
  1. 00:28:050 (6,7,8,9,10) - 试试这样摆?
  2. 00:28:425 (10) - 这个应该是soft finish
  3. 00:30:113 - 00:42:113 感觉这里BPM应该*0.75比较合适,0.9什么的变化太小了点
  4. 00:30:113 (1) - finish,顺便吐槽一下CS2:finish的音太大声了,这个音最好用绿线把声音调低一些。
  5. 00:31:238 (4) - Ctrl+G强调这个音00:31:613 (1) -
  6. 00:32:738 (4) - ^
  7. 00:34:800 (2) - 建议NewCombo一下
  8. 00:41:175 (4,5,6,7,8) - 这几个角度不太对吧,至少00:41:363 (5,6,7,8) - 这四个和00:40:613 (1,2,3,4) - 这四个的圈的角度得一致吧
  9. 00:46:613 (1,2,3,4) - 这四个音应该跟00:34:613 (1,2,3,4) - 这里一样吧,摆法也应该差不多,如果你是想和前面嘭嘭嘭声音的摆法相同的话最好 00:47:363 - 这里加个圈
  10. 00:52:613 (1,2,3,4,5,6,7,8) - 用绿线调声音渐变
  11. 00:54:113 (1) - soft-whistle
  12. 00:56:363 - soft-whistle
  13. 00:58:238 - ^
  14. 00:59:550 - 00:59:738 - ^
  15. 00:59:644 - 加个圈?
  16. 00:54:113 - 这里用绿线降低滑条速度
  17. 01:03:113 - 这里应该BPM*1.25吧
  18. 01:03:113 (1,2,3,4,5,6,7,8,9,10) - 这一段我推荐个音效下法:2、6、9、10 whistle,3、4、5、8 finish
  19. 01:04:894 - 01:05:175 - 上一条有改的话这里也加上whistle
  20. 01:05:644 - 加个圈,把01:05:363 (3) - 和01:05:738 (4,5,6,7) - 串起来
  21. 01:15:300 (3,7) - clap, 01:15:956 - 01:16:425 - 01:16:519 - clap, 01:16:331 - whistle。用来强调01:16:613 (1) -
  22. 01:16:988 (3) - 这个应该需要再加个whistle
  23. 01:17:363 - 这是不是少了个finish,背景有kiang的声音
  24. 01:18:488 (2) - 这个摆太高了,挡到血条
  25. 01:25:238 (8,9) - 8的finish应该加在9那

[幺幺七]
  1. 00:09:206 (1,1) - 两个转盘尾应该落在白线上吧,转盘尾是有声音的。
  2. 00:46:988 (5) - 删除
  3. 00:50:925 (7) - ^
  4. 00:57:019 - 这是不是漏了个音
  5. 00:56:363 (5) - soft-whistle
  6. 00:58:613 - soft-whistle
  7. 00:59:550 (4,5) - soft-whistle
  8. 01:01:613 - ^
  9. 01:03:863 (3,4,5,6) - 这里的音效感觉应该是这样:01:03:863 (3) - finish 01:03:956 (4) - clap 01:04:144 (5) - none 01:04:238 (6) - finish+whistle
  10. 01:16:800 (2) - 这个应该是finish
  11. 01:26:644 (7) - 这个clap移到01:26:831 (9) - 这里感觉好点

[Insane]
  1. 00:16:988 (2) - 移动到x=420,y=276。因为对称。有改的话顺便把00:17:363 (3,4,5) - 也移动一下
  2. 00:25:988 (2) - 形状和位置不太对,应该由 00:25:238 (4) - Ctrl+>两次得到。顺便00:25:613 (1) - 移动到x=256,y=235
  3. 00:27:113 (1,2,3,4,5) - 这个好像不是正五边形,用Ctrl+Shift+D改一下
  4. 00:28:050 (1,2,3,4,5) - 由00:27:113 (1,2,3,4,5) - Ctrl+Shift+S(Selection Centre) -> *0.5 -> 再*0.7 得到
  5. 00:28:425 (10) - soft-finish
  6. 00:30:113 (1) - finish
  7. 00:41:738 (7,8) - Ctrl+G,因为00:40:613 (1,2,3,4) - 和00:41:363 (5,6,7,8) - 这两组音不一样。
  8. 00:42:113 (1) - 00:42:863 (3) - 00:43:613 (1) - 00:45:113 (1) - 00:45:863 (3) - 这几个滑条尾都弄成sampleset soft吧,怎么这Insane这里的音比Singer还多
  9. 00:56:363 - soft-whistle
  10. 00:58:238 - soft-whistle
  11. 00:59:550 - 00:59:738 - soft-whistle
  12. 01:03:113 (1,2,3,4,5,6,7,8) - 参考Singer

[Hard]
  1. 00:15:863 (3,4) - 00:16:988 (2,3) - 这算不算blanket问题
  2. 00:30:113 (1) - finish
  3. 00:34:800 - 把这个音拆出来,叠在00:35:175 (3,4) - 这里怎样。
  4. 00:56:363 - soft-whistle
  5. 00:58:238 - soft-whistle
  6. 00:59:550 - 00:59:738 - soft-whistle
  7. 01:17:363 - finish
  8. 01:17:363 (4) - NewCombo

[Normal]
  1. Normal,AR4
  2. 00:10:613 (2) - Newcombo
  3. 01:17:363 (4) - 这里还是跟人声吧

[Easy]
  1. Easy,AR3
    美丽
不改的地方请写点理由:3 不明白的地方欢迎PM我。
good luck!
Topic Starter
Lily Bread
现在在外面玩,晚上回
EncoreW
[General]

最高的三个难度4.2 4.4 4.67,感觉好像太多

[Singer]

00:04:613 (1) - 这个滑条尾的音量感觉还是大了一点,因为能比较清楚的听到,其实感觉应该要消音的

00:18:675 (3,4,5) - 这节奏感觉好像有点不太好,个人意见是跟别的地方比如 00:17:363 (3,4,5,6) - 这里一样,还有这个00:20:550 (5) - ,这种鼓点放滑条尾,感觉不算是一个好的选择,3连加一个1/2滑条感觉挺好的,也不用担心多放导致的节奏太单调 再单调不如 dnb

00:27:863 (5) - 这地方我感觉要nc而且要和前四个分开放,前四个和第五个用了一通的音效也能看出来,这两个之间是不一样的,这时候还是这样叠起来的话可能就不太好,另外00:28:425 (10) - 建议用滑条或者转盘来表现这个有延续的声音

00:40:613 (1) - 这种跳感觉在2012-13年的图里面见的比较多

00:42:113 (1) - 这种地方不如直接放在xy轴好了,另外00:45:863 (3) - (256,192)

00:46:613 (1,2,3,4,5) - 这个地方的节奏和间距不太能理解

01:12:488 (2,3,4,5,6) - 这种地方flow太顺好像也不太好

01:18:488 (2) - 这地方感觉漏了音效,应该放的是那种比较清脆的鼓声,不是现在放的那种比较闷的

01:30:113 (1) - 结尾加转盘

另外音效还可以多下点,建议专门找个音效的摸

[Insane]

00:10:613 (1) - ctrl+G?

00:17:738 (6) - 00:19:613 (1) - 00:22:613 (1) - 不严格的对称

00:27:113 (1,2,3,4,5) - 不严格的五边形

00:30:488 (2,3,4) - 00:31:988 (2,3,4) - 不严格的120度梗

00:28:425 (10) - Singer↑

00:52:613 (1) - 卧槽这么个跳好难看,我猜你的本意是这样的 111

01:30:113 (1) - Singer↑

另外感觉这最后的跳放的比主难度还多啊

[Hard]

00:28:425 - Singer↑

01:05:363 (2,1) - 01:17:363 (4,1) - hard的话感觉这种变速就不是很有必要了

01:30:113 (1) - Singer↑

[Normal]

00:10:613 (2) - nc呢?

00:31:238 (2) - 很明显这个应该出现在y轴上,00:30:113 (1,3) - 这两个相应的动一下

01:25:613 (2) - nc,另外这两个可以照y轴做对称啊

01:30:113 (1) - Singer↑
Topic Starter
Lily Bread
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

Snowy Wings wrote:

不好意思拖了几天:P
//不会不会,本来就是你送摸

Here We Go

[General]
  1. Tags加上"m1223961117"
    //以前的用户名不用加的
  2. 查了一下,这音乐好像是崩坏学园2的,那么改一下Tags吧
    //唔,还是这样吧,我觉得没有人会去搜“崩坏学园2”,要搜也应该是搜“崩坏学园”
  3. 既然谱曲的蔡近翰有在Tags里面,那也加上"梦璟SAYA"、"郑小宇"、"夏轶瀚"吧
    //saya是附赠的日语版的艺术家,不用加
    //剩下两个加了

    以上资料来自百度百科

[Singer]
  1. 00:28:050 (6,7,8,9,10) - 试试这样摆?
    //...这也太难了
  2. 00:28:425 (10) - 这个应该是soft finish
    //好
  3. 00:30:113 - 00:42:113 感觉这里BPM应该*0.75比较合适,0.9什么的变化太小了点
    //嗯...可以,虽然有点麻烦
    //还是0.9吧...0.75太慢了
  4. 00:30:113 (1) - finish,顺便吐槽一下CS2:finish的音太大声了,这个音最好用绿线把声音调低一些。
    //应该用哨子,因为跟的是钢琴
  5. 00:31:238 (4) - Ctrl+G强调这个音00:31:613 (1) -
    //不知道为什么要强调..这里完全跟的是钢琴,或是背景的嚓嚓声
  6. 00:32:738 (4) - ^
    //同上
  7. 00:34:800 (2) - 建议NewCombo一下
    //为什么?
  8. 00:41:175 (4,5,6,7,8) - 这几个角度不太对吧,至少00:41:363 (5,6,7,8) - 这四个和00:40:613 (1,2,3,4) - 这四个的圈的角度得一致吧
    //事实上后面四个本来是由前面四个旋转得到的...我自己都忘了,然后前面有人提我一改,就改乱了。现在改回去了
  9. 00:46:613 (1,2,3,4) - 这四个音应该跟00:34:613 (1,2,3,4) - 这里一样吧,摆法也应该差不多,如果你是想和前面嘭嘭嘭声音的摆法相同的话最好 00:47:363 - 这里加个圈
    //做得一样的话又要被说太重复...而且因为有 - 00:47:738 (5) - 的存在,做成那样的话DS比较难处理
  10. 00:52:613 (1,2,3,4,5,6,7,8) - 用绿线调声音渐变
    //好
  11. 00:54:113 (1) - soft-whistle
  12. 00:56:363 - soft-whistle
  13. 00:58:238 - ^
  14. 00:59:550 - 00:59:738 - ^
    //都加上啦
  15. 00:59:644 - 加个圈?
    //不想跟
  16. 00:54:113 - 这里用绿线降低滑条速度
    //按我这理解,的确应该降SV,我改改
  17. 01:03:113 - 这里应该BPM*1.25吧
    /*
    为什么?这种鼓点我见过,
    https://osu.ppy.sh/b/781766
    主难度
    00:55:938 (1,2,3,4,5,6,7) -
    当时也没人跟我说要改BPM呀..
    你是说SV*1.25吗?
    试了一下效果不好,不过我把 - 01:05:363 (3) - 的SV降低一下,感觉效果不错
    */
  18. 01:03:113 (1,2,3,4,5,6,7,8,9,10) - 这一段我推荐个音效下法:2、6、9、10 whistle,3、4、5、8 finish
    //好,不过1没音效显然不合适
  19. 01:04:894 - 01:05:175 - 上一条有改的话这里也加上whistle
    //好
  20. 01:05:644 - 加个圈,把01:05:363 (3) - 和01:05:738 (4,5,6,7) - 串起来
    //这个是破坏音乐结构的overmap,不好。
    //要改也是把- 01:05:363 (3) -变成3/4,但是这里听起来不好所以就不改了

  21. 01:15:300 (3,7) - clap, 01:15:956 - 01:16:425 - 01:16:519 - clap, 01:16:331 - whistle。用来强调01:16:613 (1) -
    //这个是怎么回事..听起来好乱..你是不是写错时间了?前面两个改了
  22. 01:16:988 (3) - 这个应该需要再加个whistle
    //改了
  23. 01:17:363 - 这是不是少了个finish,背景有kiang的声音
    //为了说明我跟的是vocal,所以用的哨子..其它我的难度也是一样,跟finish才用finish的音效,跟vocal就用哨子
  24. 01:18:488 (2) - 这个摆太高了,挡到血条
    //F5 test, 没问题
  25. 01:25:238 (8,9) - 8的finish应该加在9那
    //嗯,而且改成clap了


[Insane]
  1. 00:16:988 (2) - 移动到x=420,y=276。因为对称。有改的话顺便把00:17:363 (3,4,5) - 也移动一下
    //ok
  2. 00:25:988 (2) - 形状和位置不太对,应该由 00:25:238 (4) - Ctrl+>两次得到。顺便00:25:613 (1) - 移动到x=256,y=235
    //这里是为了flow..像hard那样做中心对称的话滑条一长,flow就非常别扭
  3. 00:27:113 (1,2,3,4,5) - 这个好像不是正五边形,用Ctrl+Shift+D改一下
    //我就是用工具做的,这肯定是正五边形。应该是因为背景的网格让你出现了视觉误差
  4. 00:28:050 (1,2,3,4,5) - 由00:27:113 (1,2,3,4,5) - Ctrl+Shift+S(Selection Centre) -> *0.5 -> 再*0.7 得到

    //跟上面一样,太难了...我也不喜欢这种挤成一坨的梗
  5. 00:28:425 (10) - soft-finish
    //好
  6. 00:30:113 (1) - finish
    //钢琴用哨子
  7. 00:41:738 (7,8) - Ctrl+G,因为00:40:613 (1,2,3,4) - 和00:41:363 (5,6,7,8) - 这两组音不一样。
    //这里是改不改都可以的那种地方...所以不改
  8. 00:42:113 (1) - 00:42:863 (3) - 00:43:613 (1) - 00:45:113 (1) - 00:45:863 (3) - 这几个滑条尾都弄成sampleset soft吧,怎么这Insane这里的音比Singer还多
    //被你一说发现确实不太对..统统改成1/1单点
  9. 00:56:363 - soft-whistle
  10. 00:58:238 - soft-whistle
  11. 00:59:550 - 00:59:738 - soft-whistle
    //好
  12. 01:03:113 (1,2,3,4,5,6,7,8) - 参考Singer
    //ok


[Hard]
  1. 00:15:863 (3,4) - 00:16:988 (2,3) - 这算不算blanket问题
    //还是那句话,我的diff里完全没有做blanket。对称还做blanket的话会非常非常单调
  2. 00:30:113 (1) - finish
    //不要,钢琴用哨子
  3. 00:34:800 - 把这个音拆出来,叠在00:35:175 (3,4) - 这里怎样。
    //这种不DS的梗在hard里就真的太难了
  4. 00:56:363 - soft-whistle
  5. 00:58:238 - soft-whistle
  6. 00:59:550 - 00:59:738 - soft-whistle
    //都改了
  7. 01:17:363 - finish
    //跟人声用哨子
  8. 01:17:363 (4) - NewCombo
    //好


[Normal]
  1. Normal,AR4
    //为什么?
  2. 00:10:613 (2) - Newcombo
    //不,低难度2小节1NC
  3. 01:17:363 (4) - 这里还是跟人声吧
    //一样是改不改都有道理的地方,所以我不改


[Easy]
  1. Easy,AR3
    //easy是AR3呀...

    美丽
不改的地方请写点理由:3 不明白的地方欢迎PM我。
//nope的话我一直都有写理由的..除非modder没写理由

good luck!
/*
thanks for mod!
好多,而且很有用...再次感谢!
*/
Topic Starter
Lily Bread
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

T-Mac wrote:

[General]

最高的三个难度4.2 4.4 4.67,感觉好像太多
//没问题,insane有多少个都可以

[Singer]

00:04:613 (1) - 这个滑条尾的音量感觉还是大了一点,因为能比较清楚的听到,其实感觉应该要消音的
//这里确实有钢琴音呀....

00:18:675 (3,4,5) - 这节奏感觉好像有点不太好,个人意见是跟别的地方比如 00:17:363 (3,4,5,6) - 这里一样,还有这个00:20:550 (5) - ,这种鼓点放滑条尾,感觉不算是一个好的选择,3连加一个1/2滑条感觉挺好的,也不用担心多放导致的节奏太单调 再单调不如 dnb
/*
你说的都没错,滑条尾clap是不好。但是为了难度和变化,这样做也没问题。这种下法随处可见。
不过我还是改了吧..我自己听着也不舒服..自己的insane就是按你说的那样下物件的

*/

00:27:863 (5) - 这地方我感觉要nc而且要和前四个分开放,前四个和第五个用了一通的音效也能看出来,这两个之间是不一样的,这时候还是这样叠起来的话可能就不太好,另外00:28:425 (10) - 建议用滑条或者转盘来表现这个有延续的声音
//我想想都该怎么改

00:40:613 (1) - 这种跳感觉在2012-13年的图里面见的比较多
//对,但是用在钢琴上很合适

00:42:113 (1) - 这种地方不如直接放在xy轴好了,另外00:45:863 (3) - (256,192)
//重新放过了

00:46:613 (1,2,3,4,5) - 这个地方的节奏和间距不太能理解
/*
节奏:前四个只跟钢琴,滑条只跟鼓点
间距:1/2互相叠,1/1互相叠

*/

01:12:488 (2,3,4,5,6) - 这种地方flow太顺好像也不太好
//该变flow的地方是 - 01:13:613 (1) - ,这里顺没什么问题

01:18:488 (2) - 这地方感觉漏了音效,应该放的是那种比较清脆的鼓声,不是现在放的那种比较闷的
//呃?这是24clap呀..

01:30:113 (1) - 结尾加转盘
//讨厌转盘所以不放

另外音效还可以多下点,建议专门找个音效的摸
//嗯嗯

[Insane]

00:10:613 (1) - ctrl+G?
//这里没必要跳啦..本来就只是为了强迫玩家听完前奏而已(

00:17:738 (6) - 00:19:613 (1) - 00:22:613 (1) - 不严格的对称
//有些地方我确实无能为力呀..用最小的网格也对齐不了。不用网格就更不可能了..

00:27:113 (1,2,3,4,5) - 不严格的五边形
//我就是用工具做的,这肯定是正五边形。应该是因为背景的网格让你出现了视觉误差

00:30:488 (2,3,4) - 00:31:988 (2,3,4) - 不严格的120度梗
//修起来有点麻烦..我是看不出有哪歪了

00:28:425 (10) - Singer↑
//↑

00:52:613 (1) - 卧槽这么个跳好难看,我猜你的本意是这样的 111
//好的..这里我猜应该是什么时候不小心碰到了..

01:30:113 (1) - Singer↑
//↑

另外感觉这最后的跳放的比主难度还多啊
//单跳可比主难度的1/4滑条跳好打多啦

[Hard]

00:28:425 - Singer↑
//↑

01:05:363 (2,1) - 01:17:363 (4,1) - hard的话感觉这种变速就不是很有必要了
//就算不明显我也要做出这个意思来

01:30:113 (1) - Singer↑
//↑

[Normal]

00:10:613 (2) - nc呢?
//低难度2小节1NC

00:31:238 (2) - 很明显这个应该出现在y轴上,00:30:113 (1,3) - 这两个相应的动一下
//这样的话下面就太挤了..本来是想放Y轴的

01:25:613 (2) - nc,另外这两个可以照y轴做对称啊
//NC不要,对称好

01:30:113 (1) - Singer↑
//↑
/*
thanks for mod!
*/
Snowy Wings
吐槽和补充:P
[singer]
00:28:050 (6,7,8,9,10) - 这个那样摆其实不难,你这singer难度既然排在insane后面,那就是代表高难度insane或者低难度EX咯,这差不多是我能打的图,至少我觉得这种连打不难。另外这么摆还有个目的是把00:28:050 (6) - 叠在00:27:113 (1,2,3,4,5) - 这里,估计你不改,那我建议吧那个横着的一串叠过来吧
00:30:113 - 00:42:113 - 这个SV变化*0.9说实话我感觉≈没有变,而且背景音乐明显安静下来了很多,这里用0.75才比较合适。(当然我估计你应该还是不改-.-)
00:30:113 (1) - 这个加finish是想用来作这一段的开头音,没有跟钢琴的意思,这种空明的音效放这里感觉很合适。
00:31:238 (4) - 00:32:738 (4) - 这Ctrl+G的强调是指玩家玩的时候的感觉,原本是很顺的打到这个00:31:613 (1) - ,反向之后并不会不顺,反倒有种滑条滑出去再快速的快感(额,这词感觉有点不对...),你可以试着玩一下
00:34:800 (2) - 这个啊,前后间距不一致啊,两个音的间隔也不一样啊。
00:47:175 (3,4) - 这个不改会有读图问题的...
01:15:300 (3,7) - clap, 01:15:956 - 01:16:425 - 01:16:519 - clap, 01:16:331 - whistle。 这个是自创音效,没有跟什么,只是觉得这么下音效听起来爽:P(不过这里我听了N次感觉都很不错,连着前面一起听也没有特别的违和,既然你不喜欢那也没办法╮(╯_╰)╭)
[Insane]
00:27:113 (1,2,3,4,5) - 这个我又看了一下,绝对不是正五边,00:27:113 (1,5) - 这两个的间距多了0.14,可能是你不小心动到了。

另外Easy的AR我给看错了( ̄ε(# ̄)╰╮o( ̄皿 ̄)
Topic Starter
Lily Bread

Snowy Wings wrote:

吐槽和补充:P
[singer]
00:28:050 (6,7,8,9,10) - 这个那样摆其实不难,你这singer难度既然排在insane后面,那就是代表高难度insane或者低难度EX咯,这差不多是我能打的图,至少我觉得这种连打不难。另外这么摆还有个目的是把00:28:050 (6) - 叠在00:27:113 (1,2,3,4,5) - 这里,估计你不改,那我建议吧那个横着的一串叠过来吧
/*
这种一坨而且坑人的东西....我是真的很不喜欢..可能你觉得非常合适,但是我就是讨厌这样一坨
至少我自己玩的时候碰到这种东西的话,不被坑个一两次一定读不懂。再叠起来就更不用说了。
我讨厌的东西当然不会放到我的图里去。
另外我这个最多算中等insane...星数也才不到4.7
*/

00:30:113 - 00:42:113 - 这个SV变化*0.9说实话我感觉≈没有变,而且背景音乐明显安静下来了很多,这里用0.75才比较合适。(当然我估计你应该还是不改-.-)
//再说吧...变SV,有这意思就好了

00:30:113 (1) - 这个加finish是想用来作这一段的开头音,没有跟钢琴的意思,这种空明的音效放这里感觉很合适。
//你这算音效的overmap吧?跟钢琴当然用哨子,不需要别的理由

00:31:238 (4) - 00:32:738 (4) - 这Ctrl+G的强调是指玩家玩的时候的感觉,原本是很顺的打到这个00:31:613 (1) - ,反向之后并不会不顺,反倒有种滑条滑出去再快速的快感(额,这词感觉有点不对...),你可以试着玩一下
//所以说为什么要反向..音乐又没明显变化。这里就用顺flow就可以了

00:34:800 (2) - 这个啊,前后间距不一致啊,两个音的间隔也不一样啊。
//什么意思....

00:47:175 (3,4) - 这个不改会有读图问题的...
//这个节奏就算全部拆开DS都会有读图问题..不过不管怎么样比你那个一坨的好读多了,那就不能算难

01:15:300 (3,7) - clap, 01:15:956 - 01:16:425 - 01:16:519 - clap, 01:16:331 - whistle。 这个是自创音效,没有跟什么,只是觉得这么下音效听起来爽:P(不过这里我听了N次感觉都很不错,连着前面一起听也没有特别的违和,既然你不喜欢那也没办法╮(╯_╰)╭)
//听着乱...

[Insane]
00:27:113 (1,2,3,4,5) - 这个我又看了一下,绝对不是正五边,00:27:113 (1,5) - 这两个的间距多了0.14,可能是你不小心动到了。
//那我重新做一次...

另外Easy的AR我给看错了( ̄ε(# ̄)╰╮o( ̄皿 ̄)
/*
thanks for mod!
*/
Vert
IRCed with the mapper in QQ

record
_Vert  2016/1/26 21:42:03
比如这个地方

_Vert 2016/1/26 21:42:25
你这flow基本就是这样绕了一圈

S=U 2016/1/26 21:42:28
这里当然应该顺着
21:42:58
S=U 2016/1/26 21:42:58
都是一样的鼓点

_Vert 2016/1/26 21:43:20
恩,顺着放本身没有什么问题

_Vert 2016/1/26 21:43:36
但是这个感觉上都是钝角感觉不是很舒服

_Vert 2016/1/26 21:44:15
如果给我摆我可能会这样

_Vert 2016/1/26 21:44:16


_Vert 2016/1/26 21:44:50
鼓点一样不一定非得贪吃蛇,只要全图类似的地方都用差不多的梗问题就不打

_Vert 2016/1/26 21:44:52
大*
21:45:30
S=U 2016/1/26 21:45:30
注意到人声是一个长音一点变化没有,然后鼓点又一样,那当然应该顺着放,首先要合曲然后才是好玩

S=U 2016/1/26 21:46:14
不过现在这样有点难看是真的..

_Vert 2016/1/26 21:46:25
恩。。主要是钝角用的太多

_Vert 2016/1/26 21:47:00
而且我这种摆个三角形也算是顺着摆
21:47:13
_Vert 2016/1/26 21:47:13
相当于绕的圈小了嘛

S=U 2016/1/26 21:47:47
你把时间轴往前拉一下?

_Vert 2016/1/26 21:48:32
怎么了

_Vert 2016/1/26 21:48:41
前面是滑条啊

S=U 2016/1/26 21:48:42
我看看前面几个点怎么摆0 0

_Vert 2016/1/26 21:49:05

21:51:32
_Vert 2016/1/26 21:51:32
我记得你主页好像写过说不要推荐你去看(学)谁谁谁的图来着。。
21:51:51
_Vert 2016/1/26 21:51:51
虽然这样我还是想推荐你一个人

_Vert 2016/1/26 21:52:05
Angelhoney,这个人感觉和你风格比较像

S=U 2016/1/26 21:52:47
改成这样了
21:53:14
_Vert 2016/1/26 21:53:14


_Vert 2016/1/26 21:54:09
有个好方法可以快速看自己梗摆的怎么样,就是把ar调成0

_Vert 2016/1/26 21:55:02
比如这个位置,你调成ar0就发现4大概可以和1blanket一下(

_Vert 2016/1/26 21:55:13
不对是红5.。
21:57:44
_Vert 2016/1/26 21:57:44
还有这里(个人觉得也不是太好看

S=U 2016/1/26 21:58:13
我都不blanket的

_Vert 2016/1/26 21:59:13
我摆嘛就这样把1横过来摆了

S=U 2016/1/26 21:59:14
这种没什么意义..我一开始也这样做,后来觉得还是只要编辑器里看着不乱就好了
22:00:01
S=U 2016/1/26 22:00:01
这样摆很容易100吧..

_Vert 2016/1/26 22:00:06
不过我觉得还是有些乱(可能是我比较较真吧。。

_Vert 2016/1/26 22:00:15
其实就是一个slider kick

S=U 2016/1/26 22:00:19
我这已经相当整洁了...

_Vert 2016/1/26 22:00:36
和1/4短滑条那种打法差不多的

_Vert 2016/1/26 22:00:55
个人觉得不好看(

S=U 2016/1/26 22:01:18
主要是这里我降了SV,你这样摆效果相当于大跳..

_Vert 2016/1/26 22:01:55
反正你既然是加了滑条的变速,肯定是节奏变化的地方,相当于大跳也无可厚非啊
22:02:48
_Vert 2016/1/26 22:02:48
还有这种直线的滑条

_Vert 2016/1/26 22:03:04
有个前辈告诉我不要放的这么斜(

S=U 2016/1/26 22:03:20
而且AR0也太过了,我都是AR-3
AR0的话现在随便去rank区里拿一张都没有能看的..

_Vert 2016/1/26 22:03:56
最好和垂直水平的交角不要超过12度。。

_Vert 2016/1/26 22:04:01
15*

S=U 2016/1/26 22:04:01
这种三个3/4的滑条我想放很久了,不要拦我(
我就要这样放(
22:04:08
_Vert 2016/1/26 22:04:08

22:05:12
S=U 2016/1/26 22:05:12
这个直滑条玩起来没什么问题呀...

_Vert 2016/1/26 22:05:22
还是看起来的问题

S=U 2016/1/26 22:05:27
仔细看看好像有点不平行,修一下吧

_Vert 2016/1/26 22:05:42
玩起来确实没问题(

_Vert 2016/1/26 22:06:27
哦对,一说平行感觉你平行放的有点多

S=U 2016/1/26 22:06:32
其实真说风格的话,我的风格其实跟柚子有点像..虽然乍看一点关系都没有

_Vert 2016/1/26 22:06:41
不一定平行了就美观
22:07:19
_Vert 2016/1/26 22:07:19
然而柚子基本都是三角跳

S=U 2016/1/26 22:07:23
平行主要是flow比较爽

_Vert 2016/1/26 22:07:45
这种错开的梗应用的更多。。其实也更顺手

S=U 2016/1/26 22:08:40
排版一点不像(
节奏看起来也一点不像..实际上,跟鼓点还是跟人声,关于这个问题他跟我想法比较像..
当然这个难度我是硬要跟人声才跟成这样的..

_Vert 2016/1/26 22:08:51
还有一个这种弯一点的滑条,我觉得可以差不多的全图就用一个,然后复制

_Vert 2016/1/26 22:09:01
恩。。

S=U 2016/1/26 22:09:06
我试试..
22:10:04
_Vert 2016/1/26 22:10:04
然后

_Vert 2016/1/26 22:10:05
01:10:050 (5) -

_Vert 2016/1/26 22:10:24
这种比较长的滑条,我觉得越弯越好看(

_Vert 2016/1/26 22:10:32
然后短一点的

_Vert 2016/1/26 22:11:07
这种大概拉到呈60度角比较好看

_Vert 2016/1/26 22:11:22
当然这只是个人的爱好

S=U 2016/1/26 22:11:42
角度我都乱拉的..玩着顺手就好
22:12:37
_Vert 2016/1/26 22:12:37
大体的flow和节奏确定了基本打起来没区别的,这个基础上肯定还是看起来越舒服越好

_Vert 2016/1/26 22:13:43
哦对然后你这个sv有点高(

_Vert 2016/1/26 22:13:58
hh我一般是200bpm才用2.0
22:14:07
S=U 2016/1/26 22:14:07
故意的

_Vert 2016/1/26 22:14:12


S=U 2016/1/26 22:15:03
SV高玩起来比较爽..我节奏没下太复杂,SV再慢的话配合低BPM,有点催眠..

22:19:44
_Vert 2016/1/26 22:19:44
没着没落的说了一大堆主观因素

GL
有什么问题欢迎随时来找我XD
Momizi
那就随便水一点吧
[Singer]
00:26:363 (3,4,5) - 这个三连感觉不要比较好,把4去掉,突出钢琴音的三个note摆个小跳之类的
00:27:113 (1,2,3,4,5) - 原地单点的话多了可能有点无聊(
00:40:613 (1,2,3,4,5,6,7,8,1) - 这种等距而且距离稍微有点大的单点对我而言不太喜欢,我打不好..如果是上下左右错开跳的话可能会爽一点对我而言00:54:113 (1,2,3,4) - 这种距离的等距单点就比较符合我的胃口
01:17:363 (1) - finish
[117's Insane]
01:10:050 (5) - 这个滑条把一个clap音给带过了,总感觉哪里怪怪的,用1/2的往返试试么?
完美(结尾不试试加一个转盘么
[Insane]
00:09:113 (1,1) - 这样子感觉不好看,推荐两种摆法嵌入式https://osu.ppy.sh/ss/4413499和??(想不出名字)式https://osu.ppy.sh/ss/4413493
整体看上去不错没什么好提的(
[Hard]
00:34:425 (1) - 这里改成更加能突出钢琴那两个音?

低难度懒看了(我也感觉没什么好看的应该放心
Topic Starter
Lily Bread
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

Momizi wrote:

那就随便水一点吧
[Singer]
00:26:363 (3,4,5) - 这个三连感觉不要比较好,把4去掉,突出钢琴音的三个note摆个小跳之类的
//我觉得改了以后肯定会有无数个modder说“circle here”,所以还是不改了

00:27:113 (1,2,3,4,5) - 原地单点的话多了可能有点无聊(
//这里原地单点很合适

00:40:613 (1,2,3,4,5,6,7,8,1) - 这种等距而且距离稍微有点大的单点对我而言不太喜欢,我打不好..如果是上下左右错开跳的话可能会爽一点对我而言00:54:113 (1,2,3,4) - 这种距离的等距单点就比较符合我的胃口
//我也觉得这种单点比跳难,所以才放在最高难度
//其实这种就故意把笔甩个弧形好像就能打了..

01:17:363 (1) - finish
//跟人声所以用哨子

[Insane]
00:09:113 (1,1) - 这样子感觉不好看,推荐两种摆法嵌入式https://osu.ppy.sh/ss/4413499和??(想不出名字)式https://osu.ppy.sh/ss/4413493
//这...根本无所谓吧...对称挺好的

整体看上去不错没什么好提的(


[Hard]
00:34:425 (1) - 这里改成更加能突出钢琴那两个音?
//因为- 00:35:175 (2,3) - 是1/1stack,所以附近我尽量避免出现1/2以免坑到hard玩家

低难度懒看了(我也感觉没什么好看的应该放心
/*
thanks for mod!
*/
DreaM117er
No KD~

[音效們啊]
  1. 我第一個想吐槽的是"soft-hitfinish2",這是個好音效,不過比較適合長距離使用(3-4大白或更長大距離那種),我自己個人的建議下在這幾個地方比較好:
    00:03:113 -
    00:13:613 - 轉盤尾那個位置
    00:30:113 -
    00:36:113 -
    00:54:113 -
    01:00:113 -
    大概這樣,雖然位置很少,但是足夠了
  2. 原本同樣也是放finish2的地方,就不要放了吧,自己試過改成whistle也覺得不合適
  3. 進kiai的whistle怎麼沒有13放?? 其實我是有聽到01:06:675 - 跟01:06:863 - 是有低音的鼓聲的所以才會下whistle在這邊,後面也比照辦理
    01:18:113 - 建議finish,不要whistle
  4. 01:24:113 - drum-clap可以跟soft-whistle3一起使用。也就是01:24:113 - 改成S: C3,用選項改成drum
    01:25:238 (8,9,10) - 這裡是3個音,建議drum-clap前後的circle用whistle3,01:26:738 (8,9,10) - 比照辦理
    01:27:113 - finish吧
  5. 01:27:113 - 也是這個位置開始,不用勉強跟24,這裡幾乎沒有這種24音效的下法,可能就跟我一樣吧 :?
    ※因為這裡都是每1/4都有一個一樣的音,真心只有whistle3最合適


大概這樣,希望有幫助 :?
Topic Starter
Lily Bread

DreaM117er wrote:

No KD~

[音效們啊]
  1. 我第一個想吐槽的是"soft-hitfinish2",這是個好音效,不過比較適合長距離使用(3-4大白或更長大距離那種),我自己個人的建議下在這幾個地方比較好:
    00:03:113 -
    00:13:613 - 轉盤尾那個位置
    00:30:113 -
    00:36:113 -
    00:54:113 -
    01:00:113 -
    大概這樣,雖然位置很少,但是足夠了
  2. 原本同樣也是放finish2的地方,就不要放了吧,自己試過改成whistle也覺得不合適
  3. 進kiai的whistle怎麼沒有13放?? 其實我是有聽到01:06:675 - 跟01:06:863 - 是有低音的鼓聲的所以才會下whistle在這邊,後面也比照辦理

    01:18:113 - 建議finish,不要whistle
    //kiai里跟人声的我都用哨子。虽然哨子还有用在别的地方
  4. 01:24:113 - drum-clap可以跟soft-whistle3一起使用。也就是01:24:113 - 改成S: C3,用選項改成drum
    01:25:238 (8,9,10) - 這裡是3個音,建議drum-clap前後的circle用whistle3,01:26:738 (8,9,10) - 比照辦理
    01:27:113 - finish吧
  5. 01:27:113 - 也是這個位置開始,不用勉強跟24,這裡幾乎沒有這種24音效的下法,可能就跟我一樣吧 :?
    ※因為這裡都是每1/4都有一個一樣的音,真心只有whistle3最合適


大概這樣,希望有幫助 :?
//基本都改了,只回没改的地方
//这么多,还是给KD吧
Chibi Maruko
Hi. From my queue

Hard
  1. 00:34:425 (1) - Why new combo. These are no reason to make new nc
  2. 01:05:738 (1) - Maybe change this slider into stream because sound stream was here
  3. 01:17:738 (1) - U don't need to spam nc here. Fix this

Insane
  1. 00:41:363 (5) - NC here?
  2. 00:58:050 (3) - Blanket because this kinda awkward

Singer
  1. 00:22:988 (2) - Maybe blanket can be improved like this https://osu.ppy.sh/ss/4477945
  2. 00:34:613 (1,2) - Use DS coz look random spacing
  3. 00:37:425 (1) - Why new combo
  4. 00:39:113 (1) - Ctrl + G coz slider kinda awkward
  5. 00:48:113 (6) - NC here?
  6. 01:00:394 (2) - Delete this note coz no rhythm twice
  7. 01:11:738 (6) - Ctrl + G coz awkward

Ok, gl with ur map
sorry /me run away
Topic Starter
Lily Bread
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

Chibi Maruko wrote:

Hi. From my queue

Hard
  1. 00:34:425 (1) - Why new combo. These are no reason to make new nc
    //because there is a bar line here.
  2. 01:05:738 (1) - Maybe change this slider into stream because sound stream was here
    //it's Hard, not Insane.
  3. 01:17:738 (1) - U don't need to spam nc here. Fix this
    //the DS here looks a bit unusual, because the SV changed.

Insane
  1. 00:41:363 (5) - NC here?
    //nope
  2. 00:58:050 (3) - Blanket because this kinda awkward

Singer
  1. 00:22:988 (2) - Maybe blanket can be improved like this https://osu.ppy.sh/ss/4477945
  2. 00:34:613 (1,2) - Use DS coz look random spacing
    //it's already DSed.
  3. 00:37:425 (1) - Why new combo
    //because there is a bar line here.
  4. 00:39:113 (1) - Ctrl + G coz slider kinda awkward
    //really? i think it can't play after Ctrl+G.
  5. 00:48:113 (6) - NC here?
    //ok
  6. 01:00:394 (2) - Delete this note coz no rhythm twice
    //there does have rhythm here.
  7. 01:11:738 (6) - Ctrl + G coz awkward
    //it's ok imo

Ok, gl with ur map
sorry /me run away
//0 0 thanks
/*
thanks for mod!
*/
Rakuen
( =`・ω・´) Rakuen's Modding Queue

抱歉来晚了,有些小忙

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue

Hard

  1. 00:32:363 (3) - 跳太远了,跟00:37:988 (2,3,4) - 的吧
  2. 00:47:738 (3) - DS好像不对
  3. 01:04:800 - 加些圈圈吧,这部分带感

Insane

  1. 00:04:613 (2) - 00:07:613 (2) - NC?
  2. 00:35:175 (3,4) - 用1.3DS,比较容易玩,和00:46:613 (1,2,3,4) - 一样

基本上没什么问题了 :D

送你颗星星

Good luck!
~(=^・ω・^)/。・:*:・゚★,。・:*:・゚☆
Topic Starter
Lily Bread

Rakuen wrote:

( =`・ω・´) Rakuen's Modding Queue

抱歉来晚了,有些小忙
//没事

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue

Hard

  1. 00:32:363 (3) - 跳太远了,跟00:37:988 (2,3,4) - 的吧
    //00:30:863 (3) - 是为了不跟这个重叠..感觉这种形状挺常见的,应该没问题
  2. 00:47:738 (3) - DS好像不对
    //改了
  3. 01:04:800 - 加些圈圈吧,这部分带感
    //好

Insane

  1. 00:04:613 (2) - 00:07:613 (2) - NC?
    //好
  2. 00:35:175 (3,4) - 用1.3DS,比较容易玩,和00:46:613 (1,2,3,4) - 一样
    //00:34:425 (4,1,2,3,4,1) - 其实这些是一组,你说的这两个我觉得只要DS足够大,能让人看得出是1/1就可以

基本上没什么问题了 :D

送你颗星星
//谢谢~

Good luck!
~(=^・ω・^)/。・:*:・゚★,。・:*:・゚☆
/*
thanks for mod!
*/
Asserin
~Hello!

Singer

  1. 00:03:113 (1,2,1,1,1,1,1) - Idk if u mapped this for vocal or rhythm but btw 00:09:113 (1,1) - Have wrong rhythm :/ Correct it pls
  2. 00:15:863 (4,7) - Correct blanket
  3. 00:27:113 (1,2,3,4,5) - U shouldn't stack it imo
  4. 00:36:488 (2,3) - Correct blanket
Maps look a little random .-.

117's Insane

  1. 00:09:206 (1,1,1) - it works better => http://puu.sh/niivr/e54be29f30.jpg
  2. 00:54:300 - Add note if u want it for vocal xd

Insane

  1. 00:24:113 (1) - y: 114
  2. 01:07:238 (4) - y: 41

Hard

  1. 00:15:863 (3,4) - Correct blanket
  2. 00:15:863 (3,4,2,3) - ^
  3. 00:19:613 (1) - y:320
  4. 00:21:863 (3,4) - Correct blanket
  5. 00:22:238 (4,1) - ^
  6. 00:22:988 (2) - ^
  7. 00:24:488 (2,3) - ^
  8. 00:25:238 (4,1) - ^ Ehh okey im done xD just correct all blankets cus there is a lot
  9. 01:11:738 (4) - x: 485
  10. 01:13:238 (4) - x: 63

Good luck with this map =w=
Topic Starter
Lily Bread
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

Asserin wrote:

~Hello!

Singer

  1. 00:03:113 (1,2,1,1,1,1,1) - Idk if u mapped this for vocal or rhythm but btw 00:09:113 (1,1) - Have wrong rhythm :/ Correct it pls
    //where is wrong? - 00:09:113 (1,1) - is obviously mapping vocal.
  2. 00:15:863 (4,7) - Correct blanket
    //you should know that i'm not making any blanket in my maps.
  3. 00:27:113 (1,2,3,4,5) - U shouldn't stack it imo
    //give reason please.
  4. 00:36:488 (2,3) - Correct blanket
Maps look a little random .-.

Insane

  1. 00:24:113 (1) - y: 114
    // - 00:23:738 (6,2) - they are a pair, not - 00:23:738 (6,1) -
  2. 01:07:238 (4) - y: 41
    //ok

Hard

  1. 00:15:863 (3,4) - Correct blanket
  2. 00:15:863 (3,4,2,3) - ^
  3. 00:19:613 (1) - y:320
    //ok
  4. 00:21:863 (3,4) - Correct blanket
  5. 00:22:238 (4,1) - ^
  6. 00:22:988 (2) - ^
  7. 00:24:488 (2,3) - ^
  8. 00:25:238 (4,1) - ^ Ehh okey im done xD just correct all blankets cus there is a lot

  9. 01:11:738 (4) - x: 485
    //ok
  10. 01:13:238 (4) - x: 63
    //ok

Good luck with this map =w=
/*
thanks for mod!
*/
Misure
好听
jonathanlfj
[Easy]
00:27:113 (1) - 尾巴用soft finish

[Normal]
试试CS3.5
00:27:113 (1) - 尾巴用soft finish
00:39:113 (1,2,3) - 把blanket做好
01:27:113 (1,2,3,4) - 这里的clap听着有些奇怪,还是去掉吧

[Hard]
00:28:050 (4) - 尾巴用soft finish
01:17:363 (1) - finish

[Insane]
这个AR其实可以再低一点,因为没有长连打,试试8.7

[117's Insane]
00:54:300 - 这里还是加个圈跟vocal好一些,每次都会打早
01:28:613 (1,2,3,4,5) - 这里建议用0.8x的间距

[Singer]
00:40:613 (1,2,3,4,5,6,7,8) - 这里可以四个拆分用不同的间距: 00:53:363 (5) - NC
01:16:050 (2) - 往下挪一些
01:16:613 (1,2,3) - 这三个间距保持一致
01:17:363 (1) - 头上加finish
01:27:863 (5) - NC
Topic Starter
Lily Bread

jonathanlfj wrote:

[Easy]
00:27:113 (1) - 尾巴用soft finish
//好

[Normal]
试试CS3.5
//嗯...可以

00:27:113 (1) - 尾巴用soft finish
//好

00:39:113 (1,2,3) - 把blanket做好
//这附近调整了一下

01:27:113 (1,2,3,4) - 这里的clap听着有些奇怪,还是去掉吧
//好

[Hard]
00:28:050 (4) - 尾巴用soft finish
//好

01:17:363 (1) - finish
//好

[Insane]
这个AR其实可以再低一点,因为没有长连打,试试8.7
//嗯...可以

[Singer]
00:40:613 (1,2,3,4,5,6,7,8) - 这里可以四个拆分用不同的间距: //好,实际上原来我就是你这个意思...后来改摸改成现在这样...

00:53:363 (5) - NC
//ok

01:16:050 (2) - 往下挪一些
//好

01:16:613 (1,2,3) - 这三个间距保持一致
//好,后面的也调整了一下

01:17:363 (1) - 头上加finish
//嗯

01:27:863 (5) - NC
//好
//thanks..waiting for 117
//应该很快就来了..

//另外,NHI难度的kiai有一些小变动,主要是把漏掉的clap跟上了
DreaM117er
@Lfj: 0.8x我改了不過第一條那裏我不是跟vocal,我是覺得沒有必要強跟

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TitleUnicode:崩坏世界的歌姬 Chinese Ver
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Version:117's Insane
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420,184,63113,6,0,P|352:176|324:172,1,80.9999975280763,4|0,0:0|0:0,0:0:0:0:
272,212,63394,2,0,P|304:176|300:92,1,121.499996292114,4|0,0:0|0:0,0:0:0:0:
136,32,63863,1,2,0:0:0:0:
136,32,63956,1,4,0:0:0:0:
228,136,64144,1,2,0:0:0:0:
228,136,64238,1,4,0:0:0:0:
40,208,64425,1,2,0:0:0:0:
132,144,64613,6,0,P|172:148|212:155,1,80.9999975280763
384,244,64988,1,4,0:0:0:0:
228,288,65175,1,4,0:0:0:0:
412,336,65363,1,4,0:0:0:0:
288,208,65550,1,0,0:0:0:0:
456,88,65738,1,8,0:0:0:0:
456,88,65831,1,8,0:0:0:0:
456,88,65925,1,8,0:0:0:0:
456,88,66019,1,8,0:0:0:0:
456,88,66113,6,0,P|451:137|444:203,1,90,4|0,0:0|0:0,0:0:0:0:
324,304,66488,1,8,0:0:0:0:
196,196,66675,1,2,0:0:0:0:
139,301,66863,2,0,P|199:293|253:281,1,90,2|0,0:0|0:0,0:0:0:0:
336,96,67238,2,0,P|291:87|247:82,1,90,8|0,0:0|0:0,0:0:0:0:
324,260,67613,6,0,P|412:246|502:234,1,180,2|8,0:0|0:0,0:0:0:0:
336,96,68175,1,2,0:0:0:0:
196,196,68363,2,0,P|140:188|92:180,1,90,2|0,0:0|0:0,0:0:0:0:
236,104,68738,1,8,0:0:0:0:
324,260,68925,1,0,0:0:0:0:
212,376,69113,6,0,P|216:320|220:272,1,90,2|0,0:0|0:0,0:0:0:0:
336,96,69488,1,8,0:0:0:0:
196,196,69675,1,2,0:0:0:0:
324,260,69863,1,2,0:0:0:0:
172,156,70050,2,0,P|84:150|20:210,1,180
288,340,70613,6,0,P|356:332|392:328,1,90,2|0,0:0|0:0,0:0:0:0:
280,216,70988,1,8,0:0:0:0:
172,288,71175,1,2,0:0:0:0:
260,123,71363,2,0,P|267:79|271:34,1,90,2|0,0:0|0:0,0:0:0:0:
76,124,71738,2,0,P|79:168|87:213,1,90,8|0,0:0|0:0,0:0:0:0:
272,316,72113,6,0,P|336:304|464:288,1,180,4|8,0:0|0:0,0:0:0:0:
508,140,72675,1,2,0:0:0:0:
508,140,72769,1,0,0:0:0:0:
508,140,72863,1,2,0:0:0:0:
356,256,73050,1,0,0:0:0:0:
387,65,73238,2,0,P|411:103|416:148,1,90,8|0,0:0|0:0,0:0:0:0:
280,328,73613,6,0,P|256:290|251:245,1,90,2|0,0:0|0:0,0:0:0:0:
320,136,73988,1,8,0:0:0:0:
176,48,74175,1,2,0:0:0:0:
320,136,74363,2,0,L|376:128|432:120,1,90,2|0,0:0|0:0,0:0:0:0:
216,220,74738,2,0,L|160:212|104:204,1,90,8|0,0:0|0:0,0:0:0:0:
356,256,75113,6,0,P|400:244|512:312,1,180,2|8,0:0|0:0,0:0:0:0:
300,364,75675,1,2,0:0:0:0:
228,184,75863,1,2,0:0:0:0:
332,280,76050,1,0,0:0:0:0:
152,368,76238,2,0,P|143:323|138:279,1,90,8|0,0:0|0:0,0:0:0:0:
224,64,76613,5,4,0:0:0:0:
48,236,76800,1,2,0:0:0:0:
256,188,76988,1,8,0:0:0:0:
256,188,77363,5,4,0:0:0:0:
476,136,77550,1,2,0:0:0:0:
384,316,77738,2,0,P|331:311|256:308,1,101.250003862381,8|0,0:0|0:0,0:0:0:0:
208,336,78113,6,0,P|116:332|56:244,1,180,4|8,0:0|0:0,0:0:0:0:
240,32,78675,1,2,0:0:0:0:
240,32,78863,2,0,P|248:104|252:152,1,90,2|0,0:0|0:0,0:0:0:0:
165,241,79238,2,0,P|159:196|155:151,1,90,8|0,0:0|0:0,0:0:0:0:
340,44,79613,6,0,P|404:60|428:88,1,90,2|0,0:0|0:0,0:0:0:0:
264,220,79988,1,8,0:0:0:0:
352,136,80175,1,2,0:0:0:0:
264,220,80363,2,0,L|192:212|156:208,1,90,2|0,0:0|0:0,0:0:0:0:
64,52,80738,2,0,L|136:60|172:64,1,90,8|0,0:0|0:0,0:0:0:0:
248,316,81113,6,0,P|197:289|196:151,1,180,2|8,0:0|0:0,0:0:0:0:
333,47,81675,1,2,0:0:0:0:
333,47,81769,1,0,0:0:0:0:
333,47,81863,2,0,P|345:95|353:155,1,90,2|0,0:0|0:0,0:0:0:0:
248,316,82238,1,8,0:0:0:0:
388,220,82425,1,0,0:0:0:0:
460,352,82613,6,0,P|411:346|366:339,1,90,2|0,0:0|0:0,0:0:0:0:
224,168,82988,1,8,0:0:0:0:
388,220,83175,1,2,0:0:0:0:
333,47,83363,2,0,P|315:88|310:132,1,90,2|0,0:0|0:0,0:0:0:0:
476,292,83738,2,0,P|493:250|498:206,1,90,8|0,0:0|0:0,0:0:0:0:
333,47,84113,5,6,0:0:0:0:
388,220,84300,1,2,0:0:0:0:
236,120,84488,1,2,0:0:0:0:
184,312,84675,1,2,0:0:0:0:
300,200,84863,1,2,0:0:0:0:
300,200,84956,1,2,0:0:0:0:
300,200,85050,1,2,0:0:0:0:
104,88,85238,1,2,0:0:0:0:
108,119,85331,1,2,0:0:0:0:
112,150,85425,1,2,0:0:0:0:
116,181,85519,1,2,0:0:0:0:
119,212,85613,5,2,0:0:0:0:
280,292,85800,1,8,0:0:0:0:
148,376,85988,1,2,0:0:0:0:
212,168,86175,1,2,0:0:0:0:
92,244,86363,1,8,0:0:0:0:
300,332,86550,1,8,0:0:0:0:
335,326,86644,1,8,0:0:0:0:
371,321,86738,1,8,0:0:0:0:
406,315,86831,1,2,0:0:0:0:
442,310,86925,1,2,0:0:0:0:
504,148,87113,5,6,0:0:0:0:
504,148,87206,1,2,0:0:0:0:
504,148,87300,1,2,0:0:0:0:
384,220,87488,1,2,0:0:0:0:
345,230,87581,1,2,0:0:0:0:
305,220,87675,1,2,0:0:0:0:
270,198,87769,1,2,0:0:0:0:
254,160,87863,1,2,0:0:0:0:
258,120,87956,1,2,0:0:0:0:
248,80,88050,1,2,0:0:0:0:
220,49,88144,1,2,0:0:0:0:
181,35,88238,2,0,L|111:48,3,45,2|2|2|2,0:0|0:0|0:0|0:0,0:0:0:0:
72,88,88613,5,2,0:0:0:0:
58,121,88706,1,2,0:0:0:0:
59,157,88800,1,2,0:0:0:0:
75,189,88894,1,2,0:0:0:0:
101,213,88988,2,0,L|161:221,3,45,2|2|2|2,0:0|0:0|0:0|0:0,0:0:0:0:
220,188,89363,5,2,0:0:0:0:
263,177,89456,1,2,0:0:0:0:
308,177,89550,1,2,0:0:0:0:
348,197,89644,1,2,0:0:0:0:
375,232,89738,1,8,0:0:0:0:
384,275,89831,1,8,0:0:0:0:
377,319,89925,1,8,0:0:0:0:
349,355,90019,1,8,0:0:0:0:
307,372,90113,5,4,0:0:0:0:
jonathanlfj
~
Topic Starter
Lily Bread

jonathanlfj wrote:

~
thanks~!
Topic Starter
Lily Bread
SPOILER
KwaN 16:16:53
Unicode Title: 崩坏世界的歌姬Chinese Ver
Romanised Title: Beng Huai Shi Jie De Ge Ji Chinese Ver

metadata check by IamKwan.
thanks to her o/
Rizia
general
我覺得每個難度最尾也可以加個轉盤到01:34:238 -

singer
00:41:363 (5) - 變速度了 可以NC

117
00:09:206 (1,1) - 既然音在大白線 spinner也應該停在大白線

hard
01:05:738 (1) - hard搞這些變速有點違和
01:17:363 (1,1) - ^

easy
01:10:238 - clap
Topic Starter
Lily Bread

Rizia wrote:

general
我覺得每個難度最尾也可以加個轉盤到01:34:238 -
//我不喜欢转盘所以不想加...

singer
00:41:363 (5) - 變速度了 可以NC
//好


hard
01:05:738 (1) - hard搞這些變速有點違和
01:17:363 (1,1) - ^
//这个我觉得其实还好吧..玩起来差别不算很大

easy
01:10:238 - clap
//好
//thanks!
DreaM117er

Rizia wrote:

general

117
00:09:206 (1,1) - 既然音在大白線 spinner也應該停在大白線 >OK, 請莉莉改了 :)
Topic Starter
Lily Bread
117让我帮他改了.
updated
Rizia
qualified
Topic Starter
Lily Bread

Rizia wrote:

qualified
thanks!
Gaia
why isnt the source Guns Girl?

and wheres my bronya bg /hides
Modem
Congraaats~ ヘ(^ w ^ヘ)
DJnyanik
崩坏学园2 :D
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