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posted
This beatmap was submitted using in-game submission on 2016年5月1日 at 22:52:44

Artist: Ling Yuan yousa
Title: Beng Huai Shi Jie De Ge Ji Chinese Ver
Tags: DreaM117er 填词集 初音ミク hatsune miku 崩坏学园 蔡近翰 rock 崩壊世界の歌姫 郑小宇 夏轶瀚
BPM: 160
Filesize: 3558kb
Play Time: 01:30
Difficulties Available:
  1. 117's Insane (4.4 stars, 311 notes)
  2. Easy (1.33 stars, 66 notes)
  3. Hard (3.07 stars, 196 notes)
  4. Insane (4.2 stars, 255 notes)
  5. Normal (1.83 stars, 113 notes)
  6. Singer (4.68 stars, 301 notes)


Download: Ling Yuan yousa - Beng Huai Shi Jie De Ge Ji Chinese Ver
Information: Scores/Beatmap Listing
---------------
不来发8088吗?

117's Insane by DreaM117er
other diffs by Lily Bread

lyrics 歌词
月盈亏 不曾凋谢 整夜怒放的鸢尾
随悲歌幻灭

流转的夜色在瞳孔溶解
滴入冰晶般甘美的眼泪
四散开的悲哀逐渐凝结
嵌入不再变换的世界
天空赤红的满月渗出的温润 将灵魂撕裂
不知不觉 就要散去体温

月盈亏 不曾凋谢 整夜怒放的鸢尾
那妖冶 颤动歌姬的眼睫
这颓然的世界 陷入殷红的梦魇
随悲歌幻灭
posted
Artist:
泠鸢yousa
Ling Yuan yousa
posted

Lyric wrote:

Artist:
泠鸢yousa
Ling Yuan yousa
诶…我真是…马上改
posted
標記 :)
posted
#modreqs.

[Hard]
00:35:550 (3) - Don't stack.
00:52:613 (1,2) - blanket
00:53:363 (4,5) - ^
01:05:738 (1) - remove NC

[Insane]
00:27:113 (1,2,3,4,5) - how about make jump.
00:33:488 (2,3) - http://puu.sh/mro8g/e06c5536b6.jpg

Good luck
posted
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

Neoskylove wrote:

#modreqs.

[Hard]
00:35:550 (3) - Don't stack.
//hmm..

00:52:613 (1,2) - blanket
00:53:363 (4,5) - ^
//fixed

01:05:738 (1) - remove NC
//nope, because SV changed

[Insane]
00:27:113 (1,2,3,4,5) - how about make jump.
//i think it's ok now

00:33:488 (2,3) - http://puu.sh/mro8g/e06c5536b6.jpg
//not necessary imo.

Good luck
/*
thanks for mod!
*/
posted
sth about insane diffs
2016-01-12 17:44 Karen: 好
2016-01-12 17:58 Karen: oh 忘了
2016-01-12 18:00 Karen: 01:11:738 (6,7,8,9) - 这4连违和
2016-01-12 18:00 Karen: 连打尽量跟着鼓点不要跟人声
2016-01-12 18:00 Karen: 人声一般用滑条表现
2016-01-12 18:01 Karen: 01:15:113 (1,2,3,4,5,6,7,8) - 也是,音乐里根本没有明显鼓点
2016-01-12 18:02 Karen: 其他还好吧,没什么好说的
2016-01-12 18:19 Lily Bread: 嗯嗯 谢谢人格
2016-01-12 18:21 Lily Bread: 另外一个insane呢?
2016-01-12 18:24 Karen: 00:43:613 (1,2,3,4) - 第一眼就看到这个了
2016-01-12 18:24 Karen: 这个既然对称,节奏也要弄一样
2016-01-12 18:24 Karen: 这样也太轻了
2016-01-12 18:25 Karen: 奇怪了*
2016-01-12 18:25 Lily Bread: 但是音乐不一样
2016-01-12 18:25 Karen: 不一样为什么对称
2016-01-12 18:25 Lily Bread: 00:44:925 - 这里有个
2016-01-12 18:25 Karen: 换一种节奏
2016-01-12 18:25 Lily Bread: 这..0 0
2016-01-12 18:26 Lily Bread: 嗯,我改改
2016-01-12 18:26 Karen: 00:44:925 - 这个可以忽略的呀
2016-01-12 18:27 Karen: 00:46:425 - 你这里也没跟
2016-01-12 18:27 Karen: 00:47:363 - 这里漏掉就很不好了
2016-01-12 18:30 Karen: 其他没啥奇怪的了吧
2016-01-12 18:30 Lily Bread: 不是,跟的不是这种鼓点0 0
2016-01-12 18:30 Lily Bread: 是那种比较清脆的
2016-01-12 18:30 Karen: 但是这个也太明显,空掉不觉得奇怪嘛
posted
[General]
  1. 我会在01:17:363 加finishi音效,然后01:16:800 不会加(或者是音量小点)。如果你决定都加的话当然01:17:550 也可以加
  2. 有一个主难度在后面,所以两个insane的ar可以适当调小点,比如8.5-8.8,然后117可以od7.5。

[Easy]
  1. 00:42:488 可以加个note

[Normal]
  1. 00:34:238 (2) - 这个是为了更好读节奏吗?感觉在normal里还是删掉更好
  2. 01:09:675 (2,3) -
  3. 01:28:613 (3,4) - ds 嘛虽然aimod没报但我觉得保持1.1更好

[Hard]
  1. 00:47:363 不是很想漏

[Insane]
  1. 00:09:113 (1,2) - 两个都短1/4拍更合曲,因为00:10:425和00:11:925转音。

    真的好简单我用鼠标试的图竟然都初见差点fc

[117]
  1. 开头这段我比较喜欢lily前面几个难度的跟法,00:04:238 (2) - 00:06:488 (2,3) - 可以删掉,开头这么轻没必要全跟
  2. 01:10:238 转音+鼓点,不想漏,改成折返或者note+半拍slider如何

[Ultra]
  1. 00:04:238 (2) - 我喜欢删掉。就跟insane一样也没什么不好,反正难也不难在这儿
  2. 00:09:113 (1,1) - 同insane。话说开头这段你这个难度的nc加的比insane还多啊,为什么
  3. 00:24:113 (1,2,3) - 这里,我会选择把1跟23分开,或者是把00:23:738 (6,7) - 分开,00:24:488 (2,3) - 分开,然后叠00:24:113 (1,2) -
  4. 00:46:613 (1,2,3,4) - 我会让1到2跳一下,然后2、3、4可以做一个anti-jump


shoot
posted
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

Pata-Mon wrote:

[General]
  1. 我会在01:17:363 加finishi音效,然后01:16:800 不会加(或者是音量小点)。如果你决定都加的话当然01:17:550 也可以加
    //这个..你下听音乐呀...两个明显的finish
  2. 有一个主难度在后面,所以两个insane的ar可以适当调小点,比如8.5-8.8,然后117可以od7.5。
    //这个无所谓的,insane之间不用做spread。而且4星以上的话,AR9比较常见

[Easy]
  1. 00:42:488 可以加个note
    //类似的我都无视掉了

[Normal]
  1. 00:34:238 (2) - 这个是为了更好读节奏吗?感觉在normal里还是删掉更好
    //这个不管加上还是删掉都会有人说的。所以不改
  2. 01:09:675 (2,3) -

    //不要,类似的我都这样跟了
  3. 01:28:613 (3,4) - ds 嘛虽然aimod没报但我觉得保持1.1更好
    //好

[Hard]
  1. 00:47:363 不是很想漏
    //这个纯跟的钢琴,不是高难度而且是平缓的地方,我不喜欢频繁变轨

[Insane]
  1. 00:09:113 (1,2) - 两个都短1/4拍更合曲,因为00:10:425和00:11:925转音。
    //好

    真的好简单我用鼠标试的图竟然都初见差点fc
    //因为做完ultra以后回头又改了点..更简单了


[Ultra]
  1. 00:04:238 (2) - 我喜欢删掉。就跟insane一样也没什么不好,反正难也不难在这儿
    //但是多加一个圈也不会更难呀.....
  2. 00:09:113 (1,1) - 同insane。话说开头这段你这个难度的nc加的比insane还多啊,为什么
    //i的NC漏了,补上
  3. 00:24:113 (1,2,3) - 这里,我会选择把1跟23分开,或者是把00:23:738 (6,7) - 分开,00:24:488 (2,3) - 分开,然后叠00:24:113 (1,2) -
    //不要,这里就要坑一下。不然结尾的大跳要被说故意送PP
  4. 00:46:613 (1,2,3,4) - 我会让1到2跳一下,然后2、3、4可以做一个anti-jump

//考虑一下

shoot
/*
thanks for mod and star!
*/
posted
关于karen说的,我把五连改掉了,这里确实不好。
不过第一段kiai后面押人声的一串1/4我没改,因为我觉得没问题。首先挺合曲,然后第二段kiai最后既然音乐里放满了1/4,那第一段kiai最后一定也可以放满1/4,只是音乐里没有而已。再者就是为了避免尾杀这种太坑人的情况,把整个kiai的难度做得差不多一点比较好。
所以我没改。
posted

Lily Bread wrote:

/*

Pata-Mon wrote:

[General]
  1. 我会在01:17:363 加finishi音效,然后01:16:800 不会加(或者是音量小点)。如果你决定都加的话当然01:17:550 也可以加
    //这个..你下听音乐呀...两个明显的finish

    01:16:613 和01:16:800 确实有声音,不过01:18:113 和 01:17:550 也有啊,你的E、N、H为什么没加
posted
我跟的是vocal的话就不怎么爱加finish了。ultra的音效我也改成跟ENH一样吧
posted
低難度開頭強烈建議減速,那幾個半屏幕滑條太嚇人了……easy難度像01:06:863 (2) - DS雖然只掉了0.04但是你選的SVDS非常摳門只要掉一丁點就會擦到,建議只高不低

[Ultra]
  1. 砸了一PC……不太習慣低BPM長串
  2. 這SV完全碾壓附近的歌啊……117那個就正常多了
  3. 00:03:113 (1) - SC:2 finish本身音量太響了30%壓不下去……我的話大概不會map前面這里,重複retry 安靜的前奏挺無聊的
  4. 00:15:113 (1,2) - 這種長音我個人喜歡用滑條……然而有一大堆 = =
  5. 00:27:863 (5) - 一般習慣四個一組,所以第五個通常就分開來了,連打同理
  6. 00:34:613 (1) - 我知道你是NC放長白線,但從排列來說扔00:34:800 (2) - 合適點,看你強迫症的等級了lol


[117's Insane]
  1. 斷在了奇怪的地方……我ur平均就是190不要在意
  2. OD 7.5 ??
  3. 01:16:613 (1,2,3,1,2,3) - 這個太近了……和00:52:613 (1,2,3,4,5,6,7,8,1) - 這片幾何單點對比,圈少難度較低可以扔大距離
  4. 01:25:519 (11) - 都放五連了這個乾脆加上音效比較正常
  5. nice diff


極限速摸【
posted
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

Narcissu wrote:

低難度開頭強烈建議減速,那幾個半屏幕滑條太嚇人了……
//这个..easy里变速不好吧..半屏滑条应该没什么事

easy難度像01:06:863 (2) - DS雖然只掉了0.04但是你選的SVDS非常摳門只要掉一丁點就會擦到,建議只高不低
//嗯,我check一遍

[Ultra]
  1. 砸了一PC……不太習慣低BPM長串

    //thanks for testing
  2. 這SV完全碾壓附近的歌啊……117那個就正常多了
    //我作图喜欢高SV,不过节奏不下太复杂。感觉这样玩起来比较爽=-=
  3. 00:03:113 (1) - SC:2 finish本身音量太響了30%壓不下去……我的話大概不會map前面這里,重複retry 安靜的前奏挺無聊的
    //但是前奏很美耶,很想map..再说一共就一分半还不map就太偷懒了点(虽然已经很偷懒了
    //音量改了
  4. 00:15:113 (1,2) - 這種長音我個人喜歡用滑條……然而有一大堆 = =
    //类似的地方,长滑条我是留给vocal的=w= 我也喜欢长滑条。当然我是说简单insane里,这难度的长滑条基本都被我overmap掉了
  5. 00:27:863 (5) - 一般習慣四個一組,所以第五個通常就分開來了,連打同理
    //呃..什么意思?NC?
  6. 00:34:613 (1) - 我知道你是NC放長白線,但從排列來說扔00:34:800 (2) - 合適點,看你強迫症的等級了lol
    //呃这个....还是保持吧?不长白线NC的话基本上很难受...
極限速摸【
/*
来了,真好
thanks for mod!
*/
posted
M4M

note颜色就用这个了吗0.0

Hard

00:22:613 (5) - 不放成三角形吗0.0 http://puu.sh/mvenF/fc7982ad0a.jpg
00:32:363 (3) - 为啥只有这个不是等距 感觉00:33:113 (1) - 这个也跳一下 放在x:344 y:256 不错
00:35:925 - 这里可以加个note
00:42:675 - 00:43:425 - ^
00:46:425 - ^
00:47:175 (2) - 拆成note和滑条 红线放note 滑条从白线开始

Insane

00:38:363 (3) - C+G?
01:16:988 (3,1) - 因为空拍感觉太近了..不如干脆放 x:256 y:180
01:18:113 (1) - add finish

Ultra

00:47:363 - 可以加个note

lily的diff里 有些地方的音效有点轻..可以弄响点 比如00:30:113 (1) - ~00:41:738 (4) - and 00:52:519 - ~01:02:550 (3) -

加油↖(^ω^)↗
posted
/*
red = nope.
orange = in consideration.
*/

Axey wrote:

M4M

note颜色就用这个了吗0.0
//呃..颜色我都随意弄的..不知道这颜色做什么用的,总之不跟默认的一样,不跟BG颜色混了就没什么问题吧

Hard

00:22:613 (5) - 不放成三角形吗0.0 http://puu.sh/mvenF/fc7982ad0a.jpg
/*
00:21:863 (3,4,1) - 这三个是跟 - 00:19:988 (2,3,4) - 这三个 关于 - 00:21:113 (1) - 中心对称的
00:22:988 (2,3,4) - 这三个本身是个中心对称,所以这几个滑条其实是分成两个部分的

*/


00:32:363 (3) - 为啥只有这个不是等距 感觉00:33:113 (1) - 这个也跳一下 放在x:344 y:256 不错
//00:30:863 (3) - 只是避免和这个overlap,不是刻意的跳

00:35:925 - 这里可以加个note
//不要,这里我在突出钢琴

00:42:675 - 00:43:425 - ^
00:46:425 - ^
//这些则是突出最重的鼓点,想想看,塞满1/2的话节奏不是比kiai还满了吗?

00:47:175 (2) - 拆成note和滑条 红线放note 滑条从白线开始
//看下insane就知道我为什么这样放了

Insane

00:38:363 (3) - C+G?
//可以是可以..不过不太想改,全图都是一种flow有点无聊..

01:16:988 (3,1) - 因为空拍感觉太近了..不如干脆放 x:256 y:180
/*
01:16:613 (1,1) - 这两个是对称的
01:14:363 (3,4,1,2,3,4,5,6,7,1,2,3,1,2,3) - 事实上这一整块都是中心对称

*/

01:18:113 (1) - add finish
//这个..这里我用的whistle呀...vocal的重音我统一都用哨子了. 虽然电吉他也是用的哨子..

Ultra

00:47:363 - 可以加个note
//这里纯跟的钢琴呀...加了note的话我是觉得很奇怪。平缓的部分我通常是不会频繁变轨的,这是我的风格

lily的diff里 有些地方的音效有点轻..可以弄响点 比如00:30:113 (1) - ~00:41:738 (4) - and 00:52:519 - ~01:02:550 (3) -
//嗯...我看看...

加油↖(^ω^)↗
//谢谢
/*
thanks for mod!
*/
posted
Heya, m4m from your queue.

[General]
  1. Wave hitsounds with possible delay >5ms: soft-hitclap2.wav
  2. The following hitsounds are shorter than 100ms: soft-hitclap2.wav (28ms)
  3. The combo colors don't really fit the bg that well at all. Try to find better ones!


[Easy]
  1. You can delete the green line at 00:03:113 - since it's unnecessary. The red one alone is enough.
  2. 01:13:988 (4,1) - Try to blanket 01:13:988 (4) - better
  3. Nice diff!


[Normal]
  1. You can delete the green line at 00:03:113 - since it's unnecessary. The red one alone is enough.
  2. You can fix some blankets here and there if you care
  3. Other than that, it seems ready!


[Hard]
  1. 01:05:363 (2) - Nc this and don't nc 01:05:738 (1) -
  2. There are a lot of tiny positioning things you can fix in this diff to make it look more professional, try to focus on that. Including blankets.
  3. 01:17:363 (4) - Nc 01:17:738 (1) - No nc
  4. Nice job :3


[Insane]
  1. 00:28:425 (10) - Maybe nc this for a nice emphasis?
  2. I recommend stacking 00:34:800 (2) - on 00:34:613 (1) - if anything.
  3. 00:37:425 (1) - I think http://puu.sh/mvfTG/db1f47f163.jpg would work way better, so you don't have to ignore the piano
  4. 00:54:488 (2) - Try x133y344
  5. 00:58:050 (3) - ctrl+g?
  6. 01:27:113 - Woah from here on there are a bit much jumps, are you sure about this?


[117's Insane]
  1. 00:28:425 (10) - Nc this for a nice emphasis?
  2. Woah really nice diff! Seems ready cx although in the intro you switch from following the piano to following the vocals which is kinda confusing. I suggest remaking that part


[Ultra]
  1. 00:07:238 - Don't you want a note here like 00:04:238 (2) - ?
  2. If you did it previously, then also nc this for a nice emphasis 00:28:425 (10) -
  3. 00:30:488 (2,3,4) - Maybe make the sliders point a bit more in the same direction?
  4. I recommend x33y343 for 00:35:175 (3) - and x106y96 for 00:35:550 (4) - , so then there is a better movement and more obvious spacing.
  5. 00:37:613 - I don't know if it's a good idea to skip this piano thingy since you've been focussing on the piano quite a bit previously
  6. 00:38:363 (3,4) - Make 3 a ctrl+g'd copy of 4 or the other way around so it looks better?
  7. 00:41:925 (8) - Try x322y357 so the rotation is consistent.
  8. 00:46:613 (1,2) - Custom stack these in a different way so the timing is more obvious.
  9. 00:54:113 (1,2,3,4) - Use ds for these please, and make them rotate consistently!
  10. 01:00:394 (2,3) - Try this: https://osu.ppy.sh/ss/4331936 Since I don't see a point in the double.
  11. 01:04:425 (10) - Try x158y200 since it IS the hardest diff after all


Nice job! I really like this song.

Good luck :3
posted
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

Zectro wrote:

Heya, m4m from your queue.

[General]
  1. Wave hitsounds with possible delay >5ms: soft-hitclap2.wav
  2. The following hitsounds are shorter than 100ms: soft-hitclap2.wav (28ms)
    //changed a wav file.
  3. The combo colors don't really fit the bg that well at all. Try to find better ones!
    //ok i will try


[Easy]
  1. You can delete the green line at 00:03:113 - since it's unnecessary. The red one alone is enough.
    //fixed
  2. 01:13:988 (4,1) - Try to blanket 01:13:988 (4) - better
  3. Nice diff!
    //thanks^^


[Normal]
  1. You can delete the green line at 00:03:113 - since it's unnecessary. The red one alone is enough.
    //fixed
  2. You can fix some blankets here and there if you care
  3. Other than that, it seems ready!


[Hard]
  1. 01:05:363 (2) - Nc this and don't nc 01:05:738 (1) -
    //nope. - 01:05:738 (1) - NC because SV changed.
  2. There are a lot of tiny positioning things you can fix in this diff to make it look more professional, try to focus on that. Including blankets.
  3. 01:17:363 (4) - Nc 01:17:738 (1) - No nc
    //^
  4. Nice job :3
    //thanks


[Insane]
  1. 00:28:425 (10) - Maybe nc this for a nice emphasis?
    //nope.
  2. I recommend stacking 00:34:800 (2) - on 00:34:613 (1) - if anything.
    //00:34:425 (4,1,2,3,4,1) - they are symmetrical.
  3. 00:37:425 (1) - I think http://puu.sh/mvfTG/db1f47f163.jpg would work way better, so you don't have to ignore the piano
    //nope. it's quite part, and the vocal is continued here.
  4. 00:54:488 (2) - Try x133y344
    //moved a bit.
  5. 00:58:050 (3) - ctrl+g?
    //nope.
  6. 01:27:113 - Woah from here on there are a bit much jumps, are you sure about this?
    //sure. music goes like this.


[Ultra]
  1. 00:07:238 - Don't you want a note here like 00:04:238 (2) - ?
    //not necessary.
  2. If you did it previously, then also nc this for a nice emphasis 00:28:425 (10) -
  3. 00:30:488 (2,3,4) - Maybe make the sliders point a bit more in the same direction?
    //nope.
  4. I recommend x33y343 for 00:35:175 (3) - and x106y96 for 00:35:550 (4) - , so then there is a better movement and more obvious spacing.
    //they are DSed, i think no problem.
  5. 00:37:613 - I don't know if it's a good idea to skip this piano thingy since you've been focussing on the piano quite a bit previously
    //nope. it's quite part, and the vocal is continued here. that's my style.
  6. 00:38:363 (3,4) - Make 3 a ctrl+g'd copy of 4 or the other way around so it looks better?
    //OK.
  7. 00:41:925 (8) - Try x322y357 so the rotation is consistent.
    //nope, - 00:41:925 (8) - this piano is obviously not the same as previous' piano.
  8. 00:46:613 (1,2) - Custom stack these in a different way so the timing is more obvious.
    //not necessary in insane diff.
  9. 00:54:113 (1,2,3,4) - Use ds for these please, and make them rotate consistently!
    //fixed
  10. 01:00:394 (2,3) - Try this: https://osu.ppy.sh/ss/4331936 Since I don't see a point in the double.
    //nope, see my previous slider.
  11. 01:04:425 (10) - Try x158y200 since it IS the hardest diff after all
    //this does harder than my insane diff><


Nice job! I really like this song.

Good luck :3
//thanks!
/*
thanks for mod!
*/
posted

Pata-Mon wrote:

[117]
  1. 开头这段我比较喜欢lily前面几个难度的跟法,00:04:238 (2) - 00:06:488 (2,3) - 可以删掉,开头这么轻没必要全跟
  2. 01:10:238 转音+鼓点,不想漏,改成折返或者note+半拍slider如何 >好奇怪,沒有改


shoot

Narcissu wrote:

[117's Insane]
  1. 斷在了奇怪的地方……我ur平均就是190不要在意
  2. OD 7.5 ?? >改好了
  3. 01:16:613 (1,2,3,1,2,3) - 這個太近了……和00:52:613 (1,2,3,4,5,6,7,8,1) - 這片幾何單點對比,圈少難度較低可以扔大距離
  4. 01:25:519 (11) - 都放五連了這個乾脆加上音效比較正常
  5. nice diff


極限速摸【

Zectro wrote:

Heya, m4m from your queue.

[117's Insane]
  1. 00:28:425 (10) - Nc this for a nice emphasis?
  2. Woah really nice diff! Seems ready cx although in the intro you switch from following the piano to following the vocals which is kinda confusing. I suggest remaking that part >fix


Nice job! I really like this song.

Good luck :3
No reply = Fix

Thanks all :)
Love you

我是小小小m
osu file format v14

[General]
AudioFilename: yousa - bhsjdgj.mp3
AudioLeadIn: 0
PreviewTime: 2175
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.400003

[Metadata]
Title:Beng Huai Shi Jie De Ge Ji Chinese Ver
TitleUnicode:崩坏世界的歌姬 Chinese Ver
Artist:Ling Yuan yousa
ArtistUnicode:泠鸢yousa
Creator:Lily Bread
Version:117's Insane
Source:
Tags:DreaM117er 填词集 初音ミク hatsune miku 崩坏学园 蔡近翰
BeatmapID:876810
BeatmapSetID:402206

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7.5
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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508,140,72863,1,2,0:0:0:0:
356,256,73050,1,0,0:0:0:0:
387,65,73238,2,0,P|411:103|416:148,1,90,8|0,0:0|0:0,0:0:0:0:
280,328,73613,6,0,P|256:290|251:245,1,90,2|0,0:0|0:0,0:0:0:0:
320,136,73988,1,8,0:0:0:0:
176,48,74175,1,2,0:0:0:0:
320,136,74363,2,0,L|376:128|432:120,1,90,2|0,0:0|0:0,0:0:0:0:
216,220,74738,2,0,L|160:212|104:204,1,90,8|0,0:0|0:0,0:0:0:0:
356,256,75113,6,0,P|400:244|512:312,1,180,2|8,0:0|0:0,0:0:0:0:
300,364,75675,1,2,0:0:0:0:
228,184,75863,1,2,0:0:0:0:
332,280,76050,1,0,0:0:0:0:
152,368,76238,2,0,P|143:323|138:279,1,90,8|0,0:0|0:0,0:0:0:0:
224,40,76613,5,4,0:0:0:0:
319,188,76800,1,2,0:0:0:0:
55,68,76988,1,8,0:0:0:0:
216,288,77363,5,4,0:0:0:0:
480,167,77550,1,2,0:0:0:0:
384,316,77738,2,0,P|331:311|256:308,1,101.250003862381,8|0,0:0|0:0,0:0:0:0:
208,336,78113,6,0,P|116:332|56:244,1,180,4|8,0:0|0:0,0:0:0:0:
240,32,78675,1,2,0:0:0:0:
240,32,78863,2,0,P|248:104|252:152,1,90,2|0,0:0|0:0,0:0:0:0:
165,241,79238,2,0,P|159:196|155:151,1,90,8|0,0:0|0:0,0:0:0:0:
340,44,79613,6,0,P|404:60|428:88,1,90,2|0,0:0|0:0,0:0:0:0:
264,220,79988,1,8,0:0:0:0:
352,136,80175,1,2,0:0:0:0:
264,220,80363,2,0,L|192:212|156:208,1,90,2|0,0:0|0:0,0:0:0:0:
64,52,80738,2,0,L|136:60|172:64,1,90,8|0,0:0|0:0,0:0:0:0:
248,316,81113,6,0,P|197:289|196:151,1,180,2|8,0:0|0:0,0:0:0:0:
333,47,81675,1,2,0:0:0:0:
333,47,81769,1,0,0:0:0:0:
333,47,81863,2,0,P|345:95|353:155,1,90,2|0,0:0|0:0,0:0:0:0:
248,316,82238,1,8,0:0:0:0:
388,220,82425,1,0,0:0:0:0:
460,352,82613,6,0,P|411:346|366:339,1,90,2|0,0:0|0:0,0:0:0:0:
224,168,82988,1,8,0:0:0:0:
388,220,83175,1,2,0:0:0:0:
333,47,83363,2,0,P|315:88|310:132,1,90,2|0,0:0|0:0,0:0:0:0:
476,292,83738,2,0,P|493:250|498:206,1,90,8|0,0:0|0:0,0:0:0:0:
333,47,84113,5,6,0:0:0:0:
388,220,84300,1,2,0:0:0:0:
236,120,84488,1,2,0:0:0:0:
184,312,84675,1,2,0:0:0:0:
300,200,84863,1,2,0:0:0:0:
300,200,84956,1,2,0:0:0:0:
300,200,85050,1,2,0:0:0:0:
104,88,85238,1,2,0:0:0:0:
108,119,85331,1,2,0:0:0:0:
112,150,85425,1,2,0:0:0:0:
116,181,85519,1,2,0:0:0:0:
119,212,85613,5,2,0:0:0:0:
280,292,85800,1,8,0:0:0:0:
148,376,85988,1,2,0:0:0:0:
212,168,86175,1,2,0:0:0:0:
92,244,86363,1,8,0:0:0:0:
300,332,86550,1,8,0:0:0:0:
335,326,86644,1,8,0:0:0:0:
371,321,86738,1,8,0:0:0:0:
406,315,86831,1,2,0:0:0:0:
442,310,86925,1,2,0:0:0:0:
504,148,87113,5,6,0:0:0:0:
504,148,87206,1,2,0:0:0:0:
504,148,87300,1,2,0:0:0:0:
384,220,87488,1,2,0:0:0:0:
345,230,87581,1,2,0:0:0:0:
305,220,87675,1,2,0:0:0:0:
270,198,87769,1,2,0:0:0:0:
254,160,87863,1,2,0:0:0:0:
258,120,87956,1,2,0:0:0:0:
248,80,88050,1,2,0:0:0:0:
220,49,88144,1,2,0:0:0:0:
181,35,88238,2,0,L|111:48,3,45,2|2|2|2,0:0|0:0|0:0|0:0,0:0:0:0:
72,88,88613,5,2,0:0:0:0:
62,117,88706,1,2,0:0:0:0:
61,148,88800,1,2,0:0:0:0:
73,177,88894,1,2,0:0:0:0:
96,200,88988,2,0,L|156:208,3,45,2|2|2|2,0:0|0:0|0:0|0:0,0:0:0:0:
220,188,89363,5,2,0:0:0:0:
263,177,89456,1,2,0:0:0:0:
308,177,89550,1,2,0:0:0:0:
348,197,89644,1,2,0:0:0:0:
375,232,89738,1,8,0:0:0:0:
384,275,89831,1,8,0:0:0:0:
377,319,89925,1,8,0:0:0:0:
349,355,90019,1,8,0:0:0:0:
307,372,90113,5,4,0:0:0:0:
posted
forgot why mod this, sry(

Ultra

  1. 这曲子各种轨各种梗啊。。。看完这图第一反应是:为何这图会做成这样的?(
  2. 类似于00:46:613 (1,2) - 这种地方,现在的图大多倾向于跳,当然stack也是没错啦。
  3. 01:16:800 (2,3) - 这个跳没必要那么大,即使你想要摆几何。
  4. 虽然槽点不是太多。。。节奏方面,放过了太多可以做的比较好玩的地方,间中各种电音可以做的更好玩耶,00:15:113 (1) - 开始我觉得时不时跟一下会好玩得多,00:54:113 (1) - 开始,那么多音全都无视。。。233;排列方面,有造梗的想法,不过总体还是跟着flow走然后想到就stack或者几何一下,没有很系统地去将其和曲子联系起来这样。。。好好看看117那个gd的节奏
  5. 顺便,你这个diff叫insane最多了,叫ex柑橘太过简单233

117's Insane

  1. 00:47:175 (6) - 这个换成note然后放在slider7的头附近好玩点。
  2. 01:16:988 (3) - stack在01:17:363 (1) - 或者放附近,01:16:613 (1,2) - 交换。和上面的那个类似,感觉这种有明显停顿感的地方,其实大ds不如小ds表现的好。
  3. soft-hitwhistle3太响了,弄轻一点。别的很好。

Insane

  1. 00:17:738 (6,1) - 既然要做对称那就包包好。
  2. 00:34:613 (1,2,3,4) - 和top diff一样用了类似的梗,然而其实你摆出这种梗我觉得更多的是缺乏梗的积累,比如,其实note2 note3 note4之间能用更小的ds,而note1和note2之间用更大的ds,那样反而能更好地表现曲子。。。如果觉得无法理解,那么现在这么摆当然没有问题,以后你自己琢磨一下吧。。。
  3. 00:52:613 (1,2,3,4,5,6,7,8) - 这里note的ds注意到了钢琴轨音调的变化,那么00:40:613 (1,2,3,4,5,6,7,8) - 呢?
  4. 01:16:800 (2,3) - 这里总之不需要跳那么大。
h,n,e没什么大问题。。。

如果你觉得,你跟的节奏已经是你选择的结果的话,那你无视我说的即可,否则就好好想想节奏怎么下。

good luck
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