Hi!~
Remember these are just suggestions you can always ignore
~All Diffs~ - Delete the following unused files:
- warning.png - There's no storyboard so I guess you're not using it...
- warning-arrow.png - I'm not sure about this, but if you're using the default one why not just force the default skin? o3o
- Add MittenMasterzz's new nick and Roley to Tags.
- Album names shouldn't be on Source, move it to Tags. Also, you say you heard this song on Need For Speed Underground 2, right? You could add this too o:
- Timing should be the same on all difficulties, Taiko diff only has one timing section. Also, I'm not sure about the rankability of the timing section at 02:01:096, what is this for? I only see spinners or notes on it (and if there was any slider there they're unrankable now so it makes even less sense to have that timing section there).
- Not a big deal, but I don't like the dark brown combocolour, it's just too dark, it's even hard to see the hitcircle drawing! I'd make it a bit brighter...
~Easy~ - No kiai here?
01:25:004 (TS) - What's this slowdown for? Remove it?
01:26:168 (TS) - If you delete the issue above, delete this one too.
01:44:797 (TS) - Please, move inherited sections with hitsound changes
before the note they start, it will make that players who click earlier on the note won't get the wrong sound.
02:39:224 (TS) - Same as above (Though... I don't think this random soft slider fits on the song, but oh well 0.0)
~DC's Hard~ - I wonder why is this harder than Normal...
00:11:656 (8) - Fix spacing? It's totally unexpected, and I don't think this kind of sudden jumps should be on a Hard...
00:13:985 (8) - Same as above.
02:22:052 (TS) - Hmm what is this timing section for? I don't see any changes from the previous one ._.
02:40:680 (1) - Silence this spinner or use soft hitsounds? The end sounds really low...
~Normal~00:09:328 (1) - Delete New Combo here?
01:14:526 (7) - I'd move this away from 01:15:399 (1,2), the hitburst makes it a bit hard to read... Why don't you do it like on the previous chorus?
01:25:004 (TS) - Same as in Easy, what is this slowdown for? I only see a circle ._.
01:26:168 (TS) - Please, move inherited sections with hitsound changes
before the note they start, it will make that players who click earlier on the note won't get the wrong sound.
01:44:506 (7) - Flip vertically to make the reverse arrow totally visible.
02:38:933 (3) - Same as above.
~Roley's Mix~01:25:004 (TS) - Same as in Easy, what is this slowdown for? I only see a circle ._.
02:02:551 (1,3) - AIMod says these notes aren't snapped correctly... (One more reason to delete that timing section)
02:40:670 (4,1) - AIMod says these notes aren't snapped correctly...
02:32:530 (5) - This note is a bit hidden, anny form you can fix this? :/
~Insane~00:46:584 (1,2,3,1,2,3,1,2,3,1,2,3) - I found this pretty cool 0.0
01:25:004 (TS) - Same as in Easy, what is this slowdown for? I only see a circle ._.
01:47:125 (11) - Any reason why this isn't in a straight line?
01:49:454 (7) - Same as above.
01:44:797 (TS) - Please, move inherited sections with hitsound changes
before the note they start, it will make that players who click earlier on the note won't get the wrong sound.
01:56:439 (9) - Any reason why this isn't on a straight line?
02:31:367 (1,2) - These two circles are a bit hard to see...
~MM's Taiko~No problems here!
Don't get so scared about the looong post xD
I enjoyed the map, I'm not so fan of kickstreams but they work here so I'm not going to say anything else than good luck with this!
*star*