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CuticleThong
Well, its a good news :)
Lets hoping for more taiko maps for next month
AlyNight
Yay!
I was hoping the same thing too!!
:P :P
Topic Starter
Yuzeyun

Nardoxyribonucleic wrote:

For those who may be interested in some statistics, here is a list counting the number of ranked taiko maps in 2015:

Jan: 24
Feb: 14
Mar: 20
Apr: 14
May: 15
Jun: 8
Jul: 18

Subtotal: 113
Who said statistics ? :P
The cron is borked though. I will have to double-check why it breaks when it's automated.
Nardoxyribonucleic

_Gezo_ wrote:

Who said statistics ? :P
The cron is borked though. I will have to double-check why it breaks when it's automated.
Where's me? ;w;
Topic Starter
Yuzeyun
I need to fix the cronjob first
Found the problem but can't fix as it seems. Will work on something to make sure it works fine.

Also ranked maps / total maps / playcount are sortable
-Sh1n1-

_Gezo_ wrote:

I need to fix the cronjob first
Found the problem but can't fix as it seems. Will work on something to make sure it works fine.

Also ranked maps / total maps / playcount are sortable
Ohh wow
Nwolf
Guys please register for the next LMS tournament, make advertisement (twitter?!?!?), help making it biiiig

thanks



Ranked maps statistics update
Jan: 24
Feb: 14
Mar: 20
Apr: 14
May: 15
Jun: 8
Jul: 18
Aug: 26
Sep: 18

Subtotal: 157
OnosakiHito
26 Maps? My god. When was the last time this happened.
Topic Starter
Yuzeyun

OnosakiHito wrote:

26 Maps? My god. When was the last time this happened.

Nwolf wrote:

I think we can be proud saying that we have 20 ranked and 8 qualified maps, which is 28 maps in total for August! That's one of, if not THE largest number of ranked taiko maps in the last few years! Good job everybody : D
*hides*

_Gezo_ wrote:

I need to fix the cronjob first
looks like it's fixed. If you have ranked taiko maps and wish to appear (or if you somehow have been forgotten) send me a PM. Same goes for functionalities you wish to see!
Nardoxyribonucleic
With the activity of the new Taiko BNs, we have 27 maps ranked in October, breaking the record in August.

Ranked maps statistics update
Jan: 24
Feb: 14
Mar: 20
Apr: 14
May: 15
Jun: 8
Jul: 18
Aug: 26
Sep: 18
Oct: 27

Subtotal: 184

Good work and keep it up! :D
Topic Starter
Yuzeyun
We have 50% more Taiko BN
We have 50% more Taiko ranked

Coincidence ?
XK2238

_Gezo_ wrote:

We have 50% more Taiko BN
We have 50% more Taiko ranked

Coincidence ?
proportionality.jpg
Raiden
Um we actually have the same amounts of BNs than we used to (since Nwolf and qoot were kicked ;w;)
Nwolf
27 maps this month!



tho 18 of them were in the first half of the month, only 9 in the 2nd half :C
XK2238

Nwolf wrote:

27 maps this month!



tho 18 of them were in the first half of the month, only 9 in the 2nd half :C
that technically makes this month the highest count though :v
Nwolf
it'd tie with october yes, which is good news. If the 2nd half wasn't so empty it could even be outnumbered


rip

other years
2010-2012
Jan-Dec lots of maps including lots of 1-diff stuff

2013
Jan 23
Feb 45
Mar 43
Apr 28
May 36
Jun 28
somewhere around here people started to care about the quality of taiko maps
Jul 18
Aug 20
Sep 21
Oct 18
Nov 17
Dec 17

2014
Jan 13
Feb 9
Mar 22
Apr 10
May 25
Jun 26
Jul 18
Aug 13
Sep 14
Oct 9
Nov 13
Dec 17
[Ayase Eli]

Nwolf wrote:

it'd tie with october yes, which is good news. If the 2nd half wasn't so empty it could even be outnumbered


rip

other years
2010-2012
Jan-Dec lots of maps including lots of 1-diff stuff

2013
Jan 23
Feb 45
Mar 43
Apr 28
May 36
Jun 28
somewhere around here people started to care about the quality of taiko maps
Jul 18
Aug 20
Sep 21
Oct 18
Nov 17
Dec 17

2014
Jan 13
Feb 9
Mar 22
Apr 10
May 25
Jun 26
Jul 18
Aug 13
Sep 14
Oct 9
Nov 13
Dec 17
Might be kinda snarky but; what happened in July 2013? Was there some new "board" that started reviewing map submissions more harshly? Did a bunch of people quit and reduce the amount of maps that could be approved? And did quality really increase, because I don't really see a big jump there in map quality. I don't really know anything about the mapping process though.
OnosakiHito
That has something to do with the development of the gamemode, Potatocracy. In the earlie years, Taiko had no real restrictions and was allowed to be ranked by every BAT (now called BNs). July 2013 was the time with the first appereance of the Taiko BATs who were the only one being allowed to rank Taiko maps.
-Sh1n1-

OnosakiHito wrote:

Potatocracy. In the earlie years, Taiko had no real restrictions and was allowed to be ranked by every BAT (now called BNs). July 2013 was the time with the first appereance of the Taiko BATs who were the only one being allowed to rank Taiko maps.
Yeah, that's true, why this tittle dissapear? I rather see taiko Nominator or Taiko BAT than Beatmap Nominator u.u
Raiden
Well it doesn't work that way nowadays. Any BN can icon any mode they want (even if it's not a smart idea for a person who is not experienced in Taiko to icon Taiko maps).

Anyway, you can already see the [Taiko] BNG/QAT list for information about that :p t/237620
-Sh1n1-

Raiden wrote:

Well it doesn't work that way nowadays. Any BN can icon any mode they want (even if it's not a smart idea for a person who is not experienced in Taiko to icon Taiko maps).

Anyway, you can already see the [Taiko] BNG/QAT list for information about that :p t/237620
Yeah, I know who can rank taiko maps but I'm not agree with work of some BNs (standard) that rank taiko, ctb and manía friend's maps without experience, grrrr WTF!!
Raiden
Well I do agree that it's a bit of a nonsense for non-Taiko BNs go around iconing Taiko maps, but I wouldn't really complain at this point lol (unless the map is clearly in lack of quality). We are in desperate need of more BNs..
hiandbye
This link in the OP goes to the wrong thread.
Taiko Beginner Training (English, Français, 日本語、中文, Italiano, Indonesian)
And I was looking for a link like this forever:
Lepidon's Taiko maps ! (Contains authentics and customs)
A simple way to mass download authentic Taiko maps. Yay! :) Shouldn't this also be in the OP of aquabluu's Taiko Maps?
hiandbye
So anyways, I did a thing and I wanted to talk about it and ask about your experiences:

Recently I changed my key layout. From dfjk to sdnum8num9. Basically almost as far apart as possible.
Initially it just felt silly: my brain still knew perfectly what to do, but my fingers were sending different signals than usual. Then, after say, half an hour, I kinda felt more skillful. So I started playing maps that previously were to challenging. I couldn't quite tell whether there was an immediate improvement.
But it's been two or three weeks now and I'm definitely playing maps now that would have seemed impossible before. My rank clearly shows that I've improved a lot.
And it feels really really good! :D 8-)

I've got two explanations:
1. Because of the aforementioned silly feeling (it wore off after half an hour and feels completely natural again today, but still) I've had to actively concentrate more on playing correctly. Before, my mind would often drift off and my fingers would do the playing by themselves. Surely, playing while actively concentrating is much more efficient training.
2. I've been playing with dfjk forever. Maybe a few bad habits sneaked into my finger movements. Changing the key layout (and with it hand position and to an extent the exact movements of my finger muscles) broke those bad habits.

Did you have any similar experiences? Are you gonna try out a new key layout? It can't hurt to try. Probably.
Estaryo
A Keylayout where all keys are nearly at the same spot isnt good. i dont know exactly why, but your hand hands are free if keys are far apart from each other.
So what you did was definitly the right thing, and thats how the most Taiko-players play, if you look at Youtubevideo's or else^^
anaceleste
FUN!!
Nwolf
December ends with 1 less ranked map than 2014 and 2013, having 16 ranked maps! That's still not too bad cause judging by the current qualified maps we will have a good start in 2016!

Ranked maps statistics 2015
Jan: 24
Feb: 14
Mar: 20
Apr: 14
May: 15
Jun: 8
Jul: 18
Aug: 26
Sep: 18
Oct: 27
Nov: 27
Dec: 16

Total: 227

Comparison: 2014 had 189
Ney

Estaryo wrote:

A Keylayout where all keys are nearly at the same spot isnt good. i dont know exactly why, but your hand hands are free if keys are far apart from each other.
So what you did was definitly the right thing, and thats how the most Taiko-players play, if you look at Youtubevideo's or else^^
a compact layout like CVBN or FGHJ allows you to hit don finishers with one hand, so it has its uses

plus it makes it possible to play converts with 1/8's but that's a post for another time
hyliades

Nwolf wrote:

December ends with 1 less ranked map than 2014 and 2013, having 16 ranked maps! That's still not too bad cause judging by the current qualified maps we will have a good start in 2016!
guess we got another
https://osu.ppy.sh/s/353035
Topic Starter
Yuzeyun
BAHAHA jumping on conclusions gg

also the list is fuller than ever, we're topping at 61 now~
Nwolf

hyliades wrote:

Nwolf wrote:

December ends with 1 less ranked map than 2014 and 2013, having 16 ranked maps! That's still not too bad cause judging by the current qualified maps we will have a good start in 2016!
guess we got another
https://osu.ppy.sh/s/353035
that IS no.16 C:
Ophthalmologist
Idk where to ask my question, so I'll just do it here.

I can FC 6-6.7* maps, but my low acc ruins all the pp. For example, I FC'ed PUPA on Hell Oni today with 95.00% (962 of 300's and 106 of 100's + 1 Katu) and got 264pp (which sucks for such a difficult map). HR and DT are pure hell for me because of that. Can't normally play anything with OD>6.

So, any tips on improving acc?
OnosakiHito
I will wish everyone of you a happy new year! That all of us have a happy and succesfull new year and that our community will continue going forward together. As every year, it was a pleassure to work with you all together! Ono loves you :D


karterfreak

CyIIEP CyC wrote:

Idk where to ask my question, so I'll just do it here.

I can FC 6-6.7* maps, but my low acc ruins all the pp. For example, I FC'ed PUPA on Hell Oni today with 95.00% (962 of 300's and 106 of 100's + 1 Katu) and got 264pp (which sucks for such a difficult map). HR and DT are pure hell for me because of that. Can't normally play anything with OD>6.

So, any tips on improving acc?
Best way to get good at acc is to drop to slightly easier maps and focus entirely on accuracy. Add HR to as many 5/6* maps you can without making it too hard to read to get used to both higher SV and timing your hits better. Set goals (IE: An OD6 FC isn't good enough unless above 99%, OD7 not good enough unless 98%, etc.) Eventually you'll just start noticing you're more accurate over time.

edit: finding what your local offset is for songs that are slightly mistimed also helps, but is probably not the reason you're struggling with OD7+
Ophthalmologist

Tasha wrote:

Best way to get good at acc is to drop to slightly easier maps and focus entirely on accuracy. Add HR to as many 5/6* maps you can without making it too hard to read to get used to both higher SV and timing your hits better. Set goals (IE: An OD6 FC isn't good enough unless above 99%, OD7 not good enough unless 98%, etc.) Eventually you'll just start noticing you're more accurate over time.

edit: finding what your local offset is for songs that are slightly mistimed also helps, but is probably not the reason you're struggling with OD7+
Thanks, I'll try all of this :)
-Sh1n1-

OnosakiHito wrote:

I will wish everyone of you a happy new year! That all of us have a happy and succesfull new year and that our community will continue going forward together. As every year, it was a pleassure to work with you all together! Ono loves you :D


happy new year ono senpai
goatlife
I'm actually getting cancer from the increased amount of kkkd mapping pls stop
OzzyOzrock
;) ;) ;) ;) ;) ;) ;) new meta bitch get used to it 8-) 8-) 8-) 8-) 8-)
goatlife
snz

goatlife wrote:

weird :o
Kuro
pls...
i singletapped Camellia - Routing and still failed lmao


too pro to pass the map
not really, I just suck at this game
goatlife

Kuro wrote:

too pro to pass the map
not really, I just suck at this game
literally same
snz

Kuro wrote:

too pro to pass the map
not really, I just suck at this game
You're Lying!?
OnosakiHito
For the tatacon interested: t/258400&start=0
Raiden
t/407513

APPLY NOW GUYS
Kuro
no thanks, bn too stronk

i miss my days as a CAT tho... rip
Dogspring
Where can I find the black and white Taiko character that everybody seems to use? I really like it and tried to search for it, but no luck so far..
nakanotsu nimi

Dogspring wrote:

Where can I find the black and white Taiko character that everybody seems to use? I really like it and tried to search for it, but no luck so far..

shinchikuhome's skin, asuasu_yura's skin
OnosakiHito

Kuro wrote:

no thanks, bn too stronk

i miss my days as a CAT tho... rip
While I feel alone.
[Ayase Eli]
It's so dead in here.
Amane
true
Kuro
it's deader than dead in here
snz

Kuro wrote:

it's deader than dead in here
Why you're reading this? lol
Kuro

Ppus wrote:

Kuro wrote:

it's deader than dead in here
Why you're reading this? lol
lmao, i actually read it
you got me good with that one
Nwolf
First month of 2016 ended with 17 maps ranked! with 6 of them having x-rated diffs wth
Nofool
Would be more interesting to know how many from TNA and how many from outside n_n.. (from TNA = the map was submitted to the queue ofc)
Topic Starter
Yuzeyun
who ACTUALLY cares about TNA-induced ranking or not



smh
Nwolf
8 maps total through TNA


gotta add though that several BNs had to study this month and couldn't do much in OR out of TNA.
Nwolf
15 maps for February, again with 1/3 of them having X-rated diff


this thread is so dead
roufou
I wish the taiko community would intereact with each other more than just talking in #taiko and working together to rank their maps.

I mean we sometimes do have tournaments which is nice, but I feel like more community activity would be nice...Too bad few people would actually participate if we did something.
LZD

agu wrote:

I wish the taiko community would intereact with each other more than just talking in #taiko and working together to rank their maps.

I mean we sometimes do have tournaments which is nice, but I feel like more community activity would be nice...Too bad few people would actually participate if we did something.
this +1. But it's way easier to not interact
dewero
What would we even do in the first place?
roufou
play team fortress 2

nah I actually don't know, which is kind of sad
LZD
being less harsh with newscomers, i know its sad to see them play converteds. i think more people will interact on #taiko at least
OnosakiHito
Interesting. Well, I have something which might interest some of you, since it is about current topic. Maybe give it a read?
https://trello.com/b/PG85Gkqm/ono-s-room (some things might be outdated because I made this a year ago)
Kurokotei
>Music Maker Club

I DON'T FEEL TARGETED AT ALL (neither does Gezo)
Nwolf
you make music? 0.0
roufou
what



nwolf are you making a joke about how you don't count galaxy collapse as a song?
Topic Starter
Yuzeyun

Sayaka- wrote:

>Music Maker Club

I DON'T FEEL TARGETED AT ALL (neither does Gezo)
nobody maps my songs and it's better like that
Nwolf

agu wrote:

nwolf are you making a joke about how you don't count galaxy collapse as a song?
just like nanahira, the "song" Rivers, nightcore, and other stuff




:D
roufou
just like the retarded tv size you mapped
Aldwych

agu wrote:

just like the retarded furioso size you mapped
ftfy

i love you Nweff, don't slap me :'(
roufou
yeah furioso isn't a good song
Nwolf
this thread is still so dead


16 ranked maps in March, that's one more than February.
hyliades

Nwolf wrote:

this thread is still so dead


16 ranked maps in March, that's one more than February.
[Ayase Eli]
All people do anymore in taiko is whine about maps ;_;
Topic Starter
Yuzeyun
and kill mappers
Nwolf
don't kill mapper's spirit


rank more nwolf
Topic Starter
Yuzeyun
/kill @e[type=Wolf]
[TaikoTori]

Potatocracy wrote:

All people do anymore in taiko is whine about maps ;_;
;_;!
lolcubes

Potatocracy wrote:

All people do anymore in taiko is whine about maps ;_;
When people whine about maps, it's still far better than when they whine about no maps.
Raiden
╭( ・ㅂ・)و╭( ・ㅂ・)و╭( ・ㅂ・)و
funny because it's the truth, all people do is whine about beatmaps without actually providing feedback ╭( ・ㅂ・)و╭( ・ㅂ・)و
Estaryo
is there a thread somewhere for practising maps for specific patterns?
i still need a map with many dddkkkdddkkkddd patterns^^
hyliades

Estaryo wrote:

is there a thread somewhere for practising maps for specific patterns?
i still need a map with many dddkkkdddkkkddd patterns^^
THIS thread

[Extreme 8step] has a dddkkkddd pattern
LZD

Estaryo wrote:

is there a thread somewhere for practising maps for specific patterns?
i still need a map with many dddkkkdddkkkddd patterns^^
you can always create a new diff on an already done map, you can spam any pattern you need to practice
Nwolf
15 maps ranked in April. I think May will be having more though, look at the qualified section aaaah (actually two maps are dq'd but they will be back soon tm)
anaceleste

Luna wrote:

Regular (awful) player
player (way too much)

and i can do four star ez
Topic Starter
Yuzeyun
Hej, updated the mapper list in http://chiyozel.com/mappers
My question now is: What should I add to make it more interesting and not just a simple list of taiko mappers?
PatZar

_Gezo_ wrote:

Hej, updated the mapper list in http://chiyozel.com/mappers
My question now is: What should I add to make it more interesting and not just a simple list of taiko mappers?
aren't you gonna add me, are you?
Surono
me ;w;
Topic Starter
Yuzeyun
donezo with a fucking fun thing


This happened
Nwolf
19 maps ranked in May
karterfreak
Probably taking a bit of hiatus from playing the game for rank for a little while. Been kinda gradually losing motivation to play and with the recent kick in the nuts to HD players + lack of any devs having interest in making any actual adjustments to pp / sr algorithms, I'm just not feeling it anymore. Probably stick around for commentary and go back to just playing unranked stuff again.
DarkStoorM

Tasha wrote:

Probably taking a bit of hiatus from playing the game for rank for a little while. Been kinda gradually losing motivation to play and with the recent kick in the nuts to HD players + lack of any devs having interest in making any actual adjustments to pp / sr algorithms, I'm just not feeling it anymore. Probably stick around for commentary and go back to just playing unranked stuff again.
That's why I'm mostly playing unranked stuff until next year. I actually find it even more enjoyable to play generated, exhausting maps than today's ranked maps. I stopped caring about the ranking like 3 or 4 years ago. I'm not saying, that pp / ppv2 is bad, it just needs a bit more research.

Someone should really re-check the WHOLE Taiko ppv2 feedback thread and gather all the information from every post. The ppv2 code is open-source now, so it will be a bit easier to write down all the details from the code and the feedback. The problem is to find that one tiny detail, that is making the current performance system as it is now.

There is a lot to look at in Taiko performance. I really dislike the DT favorizing. I know, that insane speed requires fast reading and insane timing, and only the fastest ones will climb up the current ladder. But! Check the osu! top plays. There's a lot of HD+HR players that have higher performance than DT players. In osu!, HDHR is not that hard for most of the players, in Taiko HDHR is nearly impossible to play for an average player. I know, these are two different modes and they have different methods for displaying notes, but still. A map with the same difficulty settings have notes visible for a tiny bit longer, than the same map on Taiko, and yes, adjusting the osu! AR to match Taiko SV could be a problem.

I feel like if we get all the important information from the feedback thread and deeply analyze every single detail, we can get a stable and balanced performance system once and for all even if it will take a year.
karterfreak

DarkStoorM wrote:

There's a lot of HD+HR players that have higher performance than DT players. In osu!, HDHR is not that hard for most of the players, in Taiko HDHR is nearly impossible to play for an average player.
I largely feel this was caused by osu!standard players who said they could read HDHR in taiko quite a few years back and now it's more nobody gives a shit to actually change this. I DISTINCTLY remember a conversation ages ago in mod chat where a osu!standard mod said that taiko's HDHR is readable and therefore should not be changed, that I'm just not good enough to read it, and that because they could do it on some braindead map anyone could do it on hard maps with practice.

There was a point when they made widescreen for taiko and HDHR was actually viable. Then they made HR SV faster (made it harder for 4:3 players) and added that black bar to HD (widescreen) to remove the visible area advantage widescreen had. When they implemented those changes they broke HDHR again and basically made it the equivalent of playing HD*2 + HR even on widescreen (pretty sure it's just flat out impossible to read on 4:3).

Thing is this is really simple to fix (don't cut the visible area even more with HR added to HD, donezo!) and was brought up several times years ago (and even recently!), and it just continues to fall on deaf ears. This would largely fix the dominance DT has over anything else but I legitimately don't see it happening due to lack of agreement from the community (even if it's a minority) on top of the devs dealing with things outside the state of the game's ranking / scoring. I think part of it for HDHR specifically is the taiko community's own fault for not being more vocal on the forums. Much of the discussion was held through the game client back then.

Anyways, it's still kinda sad that I've been around as long as I have and the only thing that seriously changed was widescreen and ppv2 (which was left to die once it was implemented despite a gigantic feedback thread). Heck I can't even say much as one of the currently broken 'features' is my own implementation that I could never figure out how to get working correctly on all hardware setups (Hello finisher count!)

tl;dr Not much being done to improve taiko or it's community and it feels sometimes like the community itself doesn't care.
darkmiz

Tasha wrote:

tl;dr Nobody gives a shit about taiko or it's community and it feels like people will continue to not give a shit.
I do, but

nobody gave their votes to this thread
p/2849135/
Conor
.
Topic Starter
Yuzeyun
me rn
HR: stupid scaling, OD0 gives zero bonus, OD10 gives 0 bonus, OD5.5 is where it crosses HD in pp, base OD10 240 BPM is the biggest fuck you in history
HD: ridiculously difficult to pp on slow maps, less bad for high OD maps
DT: don't even get me started on it
NC: i literally can't
FL: who cares
HRHD: broken unplayable (and thats even worse on 4:3), DS accusations for no fucking reason
HRDT: stupid low pp values for average bpm songs (150+)
HDFL: 98% DS players, 2% accused of DS despite being all legit
HDNC: decent until you have a dumb straightforward map
HRHDFL: just move 1% from not DS to DS
EZ: that mod is piss from the beginning, if you can't read at all a map, it will make you able to BARELY read it
Converts: fucking why
1/6 1/4 spam maps: WHY
360 bpm maps: WHY ARE THEY RATED LESS THAN 1/6 1/4 AT 160 BPM

Conor wrote:

hopefully the small percentage of the player base that actually talk about this dead thing enough can get something done about it one day
wish i could make the algorithms work in first place so i could at least attempt a fix buttfuck it


best of luck tasha, i kinda feel bad for medley because of that kick (even though i'm 100% confident it would have also been the case if it was ranked before the reprocessing) in hd...
Nwolf
monthly temporary thread revival

15 maps ranked in June (if nothing breaks) something broke it's 13 maps in June! We had an inactive week but a massive amount of newly qualified maps after that so there's at least that (esp qualifies on 23rd of June rofl)
Nwolf
monthly thread revival²

we have 20 ranked maps in July. Yay us.
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