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Taiko General Discussion thread

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Nwolf
Guys please register for the next LMS tournament, make advertisement (twitter?!?!?), help making it biiiig

thanks



Ranked maps statistics update
Jan: 24
Feb: 14
Mar: 20
Apr: 14
May: 15
Jun: 8
Jul: 18
Aug: 26
Sep: 18

Subtotal: 157
OnosakiHito
26 Maps? My god. When was the last time this happened.
Topic Starter
Yuzeyun

OnosakiHito wrote:

26 Maps? My god. When was the last time this happened.

Nwolf wrote:

I think we can be proud saying that we have 20 ranked and 8 qualified maps, which is 28 maps in total for August! That's one of, if not THE largest number of ranked taiko maps in the last few years! Good job everybody : D
*hides*

_Gezo_ wrote:

I need to fix the cronjob first
looks like it's fixed. If you have ranked taiko maps and wish to appear (or if you somehow have been forgotten) send me a PM. Same goes for functionalities you wish to see!
Nardoxyribonucleic
With the activity of the new Taiko BNs, we have 27 maps ranked in October, breaking the record in August.

Ranked maps statistics update
Jan: 24
Feb: 14
Mar: 20
Apr: 14
May: 15
Jun: 8
Jul: 18
Aug: 26
Sep: 18
Oct: 27

Subtotal: 184

Good work and keep it up! :D
Topic Starter
Yuzeyun
We have 50% more Taiko BN
We have 50% more Taiko ranked

Coincidence ?
XK2238

_Gezo_ wrote:

We have 50% more Taiko BN
We have 50% more Taiko ranked

Coincidence ?
proportionality.jpg
Raiden
Um we actually have the same amounts of BNs than we used to (since Nwolf and qoot were kicked ;w;)
Nwolf
27 maps this month!



tho 18 of them were in the first half of the month, only 9 in the 2nd half :C
XK2238

Nwolf wrote:

27 maps this month!



tho 18 of them were in the first half of the month, only 9 in the 2nd half :C
that technically makes this month the highest count though :v
Nwolf
it'd tie with october yes, which is good news. If the 2nd half wasn't so empty it could even be outnumbered


rip

other years
2010-2012
Jan-Dec lots of maps including lots of 1-diff stuff

2013
Jan 23
Feb 45
Mar 43
Apr 28
May 36
Jun 28
somewhere around here people started to care about the quality of taiko maps
Jul 18
Aug 20
Sep 21
Oct 18
Nov 17
Dec 17

2014
Jan 13
Feb 9
Mar 22
Apr 10
May 25
Jun 26
Jul 18
Aug 13
Sep 14
Oct 9
Nov 13
Dec 17
[Ayase Eli]

Nwolf wrote:

it'd tie with october yes, which is good news. If the 2nd half wasn't so empty it could even be outnumbered


rip

other years
2010-2012
Jan-Dec lots of maps including lots of 1-diff stuff

2013
Jan 23
Feb 45
Mar 43
Apr 28
May 36
Jun 28
somewhere around here people started to care about the quality of taiko maps
Jul 18
Aug 20
Sep 21
Oct 18
Nov 17
Dec 17

2014
Jan 13
Feb 9
Mar 22
Apr 10
May 25
Jun 26
Jul 18
Aug 13
Sep 14
Oct 9
Nov 13
Dec 17
Might be kinda snarky but; what happened in July 2013? Was there some new "board" that started reviewing map submissions more harshly? Did a bunch of people quit and reduce the amount of maps that could be approved? And did quality really increase, because I don't really see a big jump there in map quality. I don't really know anything about the mapping process though.
OnosakiHito
That has something to do with the development of the gamemode, Potatocracy. In the earlie years, Taiko had no real restrictions and was allowed to be ranked by every BAT (now called BNs). July 2013 was the time with the first appereance of the Taiko BATs who were the only one being allowed to rank Taiko maps.
-Sh1n1-

OnosakiHito wrote:

Potatocracy. In the earlie years, Taiko had no real restrictions and was allowed to be ranked by every BAT (now called BNs). July 2013 was the time with the first appereance of the Taiko BATs who were the only one being allowed to rank Taiko maps.
Yeah, that's true, why this tittle dissapear? I rather see taiko Nominator or Taiko BAT than Beatmap Nominator u.u
Raiden
Well it doesn't work that way nowadays. Any BN can icon any mode they want (even if it's not a smart idea for a person who is not experienced in Taiko to icon Taiko maps).

Anyway, you can already see the [Taiko] BNG/QAT list for information about that :p t/237620
-Sh1n1-

Raiden wrote:

Well it doesn't work that way nowadays. Any BN can icon any mode they want (even if it's not a smart idea for a person who is not experienced in Taiko to icon Taiko maps).

Anyway, you can already see the [Taiko] BNG/QAT list for information about that :p t/237620
Yeah, I know who can rank taiko maps but I'm not agree with work of some BNs (standard) that rank taiko, ctb and manía friend's maps without experience, grrrr WTF!!
Raiden
Well I do agree that it's a bit of a nonsense for non-Taiko BNs go around iconing Taiko maps, but I wouldn't really complain at this point lol (unless the map is clearly in lack of quality). We are in desperate need of more BNs..
hiandbye
This link in the OP goes to the wrong thread.
Taiko Beginner Training (English, Français, 日本語、中文, Italiano, Indonesian)
And I was looking for a link like this forever:
Lepidon's Taiko maps ! (Contains authentics and customs)
A simple way to mass download authentic Taiko maps. Yay! :) Shouldn't this also be in the OP of aquabluu's Taiko Maps?
hiandbye
So anyways, I did a thing and I wanted to talk about it and ask about your experiences:

Recently I changed my key layout. From dfjk to sdnum8num9. Basically almost as far apart as possible.
Initially it just felt silly: my brain still knew perfectly what to do, but my fingers were sending different signals than usual. Then, after say, half an hour, I kinda felt more skillful. So I started playing maps that previously were to challenging. I couldn't quite tell whether there was an immediate improvement.
But it's been two or three weeks now and I'm definitely playing maps now that would have seemed impossible before. My rank clearly shows that I've improved a lot.
And it feels really really good! :D 8-)

I've got two explanations:
1. Because of the aforementioned silly feeling (it wore off after half an hour and feels completely natural again today, but still) I've had to actively concentrate more on playing correctly. Before, my mind would often drift off and my fingers would do the playing by themselves. Surely, playing while actively concentrating is much more efficient training.
2. I've been playing with dfjk forever. Maybe a few bad habits sneaked into my finger movements. Changing the key layout (and with it hand position and to an extent the exact movements of my finger muscles) broke those bad habits.

Did you have any similar experiences? Are you gonna try out a new key layout? It can't hurt to try. Probably.
Estaryo
A Keylayout where all keys are nearly at the same spot isnt good. i dont know exactly why, but your hand hands are free if keys are far apart from each other.
So what you did was definitly the right thing, and thats how the most Taiko-players play, if you look at Youtubevideo's or else^^
anaceleste
FUN!!
Nwolf
December ends with 1 less ranked map than 2014 and 2013, having 16 ranked maps! That's still not too bad cause judging by the current qualified maps we will have a good start in 2016!

Ranked maps statistics 2015
Jan: 24
Feb: 14
Mar: 20
Apr: 14
May: 15
Jun: 8
Jul: 18
Aug: 26
Sep: 18
Oct: 27
Nov: 27
Dec: 16

Total: 227

Comparison: 2014 had 189
Ney

Estaryo wrote:

A Keylayout where all keys are nearly at the same spot isnt good. i dont know exactly why, but your hand hands are free if keys are far apart from each other.
So what you did was definitly the right thing, and thats how the most Taiko-players play, if you look at Youtubevideo's or else^^
a compact layout like CVBN or FGHJ allows you to hit don finishers with one hand, so it has its uses

plus it makes it possible to play converts with 1/8's but that's a post for another time
hyliades

Nwolf wrote:

December ends with 1 less ranked map than 2014 and 2013, having 16 ranked maps! That's still not too bad cause judging by the current qualified maps we will have a good start in 2016!
guess we got another
https://osu.ppy.sh/s/353035
Topic Starter
Yuzeyun
BAHAHA jumping on conclusions gg

also the list is fuller than ever, we're topping at 61 now~
Nwolf

hyliades wrote:

Nwolf wrote:

December ends with 1 less ranked map than 2014 and 2013, having 16 ranked maps! That's still not too bad cause judging by the current qualified maps we will have a good start in 2016!
guess we got another
https://osu.ppy.sh/s/353035
that IS no.16 C:
Ophthalmologist
Idk where to ask my question, so I'll just do it here.

I can FC 6-6.7* maps, but my low acc ruins all the pp. For example, I FC'ed PUPA on Hell Oni today with 95.00% (962 of 300's and 106 of 100's + 1 Katu) and got 264pp (which sucks for such a difficult map). HR and DT are pure hell for me because of that. Can't normally play anything with OD>6.

So, any tips on improving acc?
OnosakiHito
I will wish everyone of you a happy new year! That all of us have a happy and succesfull new year and that our community will continue going forward together. As every year, it was a pleassure to work with you all together! Ono loves you :D


karterfreak

CyIIEP CyC wrote:

Idk where to ask my question, so I'll just do it here.

I can FC 6-6.7* maps, but my low acc ruins all the pp. For example, I FC'ed PUPA on Hell Oni today with 95.00% (962 of 300's and 106 of 100's + 1 Katu) and got 264pp (which sucks for such a difficult map). HR and DT are pure hell for me because of that. Can't normally play anything with OD>6.

So, any tips on improving acc?
Best way to get good at acc is to drop to slightly easier maps and focus entirely on accuracy. Add HR to as many 5/6* maps you can without making it too hard to read to get used to both higher SV and timing your hits better. Set goals (IE: An OD6 FC isn't good enough unless above 99%, OD7 not good enough unless 98%, etc.) Eventually you'll just start noticing you're more accurate over time.

edit: finding what your local offset is for songs that are slightly mistimed also helps, but is probably not the reason you're struggling with OD7+
Ophthalmologist

Tasha wrote:

Best way to get good at acc is to drop to slightly easier maps and focus entirely on accuracy. Add HR to as many 5/6* maps you can without making it too hard to read to get used to both higher SV and timing your hits better. Set goals (IE: An OD6 FC isn't good enough unless above 99%, OD7 not good enough unless 98%, etc.) Eventually you'll just start noticing you're more accurate over time.

edit: finding what your local offset is for songs that are slightly mistimed also helps, but is probably not the reason you're struggling with OD7+
Thanks, I'll try all of this :)
-Sh1n1-

OnosakiHito wrote:

I will wish everyone of you a happy new year! That all of us have a happy and succesfull new year and that our community will continue going forward together. As every year, it was a pleassure to work with you all together! Ono loves you :D


happy new year ono senpai
goatlife
I'm actually getting cancer from the increased amount of kkkd mapping pls stop
OzzyOzrock
;) ;) ;) ;) ;) ;) ;) new meta bitch get used to it 8-) 8-) 8-) 8-) 8-)
goatlife
snz

goatlife wrote:

weird :o
Kuro
pls...
i singletapped Camellia - Routing and still failed lmao


too pro to pass the map
not really, I just suck at this game
goatlife

Kuro wrote:

too pro to pass the map
not really, I just suck at this game
literally same
snz

Kuro wrote:

too pro to pass the map
not really, I just suck at this game
You're Lying!?
OnosakiHito
For the tatacon interested: t/258400&start=0
Raiden
t/407513

APPLY NOW GUYS
Kuro
no thanks, bn too stronk

i miss my days as a CAT tho... rip
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