Hollow Wing's Helix and Odoru looks fun on touchscreen. Same with pensamento, though that little stream on Gangsta might get you.
The only thing touchscreens do is breaking the pp system so peppy has more work to do. It really has nothing to do with osu.nabel wrote:
why are you so anti-touchscreen? So dumb to compare using touchscreen with using hacks.Infevo wrote:
If pp is the reason why you started using touch screen why not just go full retard and use hacks and macros?
[...]
indeed, it has nothing to do with osu!
And tablet-mouse is alright to be put in the same scoreboard? They already went full retard, might as well go all the way down.uberpancake wrote:
I sort of wish touchscreens had a different ranking since aim works so differently
Agreed but you cant really tell who's actually tablet and who's actually mouse since people tend to troll and and pretend like this guyKunino Sagiri wrote:
And tablet-mouse is alright to be put in the same scoreboard? They already went full retard, might as well go all the way down.uberpancake wrote:
I sort of wish touchscreens had a different ranking since aim works so differently
So it is dumb? Let's compare then.nabel wrote:
So dumb to compare using touchscreen with using hacks.
That's completely irrelevant though. It could also be based on Tomodachi Live and it would still be designed to be played with Mouse+Keyboard.YayMii wrote:
Are we all forgetting that osu! is based on a touchscreen-only rhythm game?
... And how does it affect you that someone prefers to play with touchscreen and gets scores that are harder to achieve with mouse/tablet?Infevo wrote:
So it is dumb? Let's compare then.nabel wrote:
So dumb to compare using touchscreen with using hacks.
Aim hacks bypass your aim component by automatically adjusting your cursor to the circles you intitially would've failed to hit.
What does a touch screen do for you? It removes the aim component and a whole level of your skill set; you don't need to learn controlling a device anymore (mice, pens, trackballs). You just 'touch' what you see. Not all too challenging considering every 3-year old can do that.
But that's not all, is it? Touchscreens further eliminate the left/right hand coordination aspect; one of the most important skills in the game. What you touch, is what you aim _AND_ also when/what you hit. Of course, trashy touch screen players won't admit how often combo breaks and worse acc are caused from desync (hands). How do we call this hack? Oh, yeah. Let's call it 'relax hack'. Cause that's what it is.
People around 20k rank get 400pp touch screen plays. If this is not cheating then tell me what is?
Well with both mouse and tablet you only have one "cursor" to aim with. With touchscreen you have like 3 extra fingers you can pre-aim with, making aiming work completely differently. Aiming with one finger/stylus (like you do in the original game) is balanced on touchscreen imo.Kunino Sagiri wrote:
And tablet-mouse is alright to be put in the same scoreboard? They already went full retard, might as well go all the way down.uberpancake wrote:
I sort of wish touchscreens had a different ranking since aim works so differently
Because people like op are obvious pp-farmers and they don't care about the game. And others who actually put work into the game for each single PP while actually being able to enjoy the game have to deal with these kids being in the same ranking ladder.nabel wrote:
... And how does it affect you that someone prefers to play with touchscreen and gets scores that are harder to achieve with mouse/tablet?
And as YayMii said osu! is based on a touchscreen game so how can you call people who use touchscreen to play osu! cheaters? It's not like everything gets easier with touchscreen....
Tablet and mouse playstyle follow the same principle. The only thing one might argue about is the superiority of absolute vs. relative aim in osu!standard. But we know that both play styles are viable, yet not broken, for anything you might encounter.Kunino Sagiri wrote:
Before you try to bash any kind of STD playing device, you literally have to ask yourself why tablet-mouse combined in 1 scoreboard is valid.
Then you'll realize that touchscreen plays are perfectly allowed and welcome.
Did a touchscreen player piss in your cereal or something?Infevo wrote:
Tablet and mouse playstyle follow the same principle. The only thing one might argue about is the superiority of absolute vs. relative aim in osu!standard. But we know that both play styles are viable, yet not broken, for anything you might encounter.Kunino Sagiri wrote:
Before you try to bash any kind of STD playing device, you literally have to ask yourself why tablet-mouse combined in 1 scoreboard is valid.
Then you'll realize that touchscreen plays are perfectly allowed and welcome.
When it comes to touch screen we know it is utterly broken for aim maps since it cuts out the aim skill component which normally would be requred of a player. Even when playing with kb you have a huge advantage on mouse/tablet players since the aiming with finger is naturally much more stable. Especially when seeing cursor+device at once (e.g. your finger, or touch pen).
I just recommend you guys to leave osu! and check out Cytus. Granted, you lazy asses can cope with the fact there is no "free pp" for kids who try to achieve long term goals with pathetic short cuts aynmore.
You know he's right though.Pituophis wrote:
Stop caring so much, lmao
+1 post count
Nah, I'm just trying to be a dick. =]Mahogany wrote:
Did a touchscreen player piss in your cereal or something?
I wondering about your left hand condition though, but never give up then .JarrenTanJR wrote:
I play touchscreen because I can't get further in osu with an imperfect left hand. People may have reasons,so I don't see whats the problem with touchscreen,people say 20k with touchscreen plays,but if you watch their replay count, it is A LOT more than others.
Thanks, I will remember.ExGon wrote:
hey, rank/pp/playcount/etc <- just a number
My comment earlier was just pointing out the fact that osu! was designed with touchscreen gameplay in mind in the first place (unlike every single example you just gave), so it doesn't count as cheating. At this point, you're just making yourself look dumb.Infevo wrote:
Ima start playing baseball with a tennis racket instead of a bat and a huge brailer net instead of a glove and call it "just another playstyle".
Or I'll play golf leaving my club and taking the ball in my hand and throwing it towards the next hole which I make sure to dig several meters bigger than usual or even better? I pick the ball up and carry it to the hole by myself and call it a hole-in-one. It's my "playstyle" after all; so don't argue!
It was made for mouse play first. I mean the original was an inspiration but this game was not intended to be played with touch screen but mouse and keyboard. Tablet got accepted very quickly, since again, it is based on the same principle. Only difference is the aim component (absolute vs relative). The aim component of touch screens is non existent and due this "playstyle" will never be accepted by serious players. And people who pick up touch screen for the pp primarily like the op make themselves look ridiculous when trying to argue this being "just another playstyle" when it is so obvious it has nothing to do with the game and the pp system as designed.YayMii wrote:
My comment earlier was just pointing out the fact that osu! was designed with touchscreen gameplay in mind in the first place (unlike every single example you just gave), so it doesn't count as cheating. At this point, you're just making yourself look dumb.
(besides, the aim advantage only benefits you on very specific map styles... if you want to be even remotely competent with streams, you'll need to use a keyboard, and even then, it'll be about the same as playing on a graphics tablet with a big active area, aside from the fact your damn hand is blocking the screen)Still you're removing the aim component. Btw. there are pen users on touch screen so you don cover anything up you just extend the length of your finger and still directly aim at stuff while actively being able to see the movement of your input device. And even if you use a keyboard instead of 2 pens for streaming you take away the aim component which is the point here you can't argue against unless mentally retarded or trying to be an obnoxious troll.
My suggestions:ExGon wrote:
my suggestion for touchscreen maps is:
app 80% of dt-fcable maps with other playstyles -> you can nomod fc them with touchscreen
good luck!
Great logic dude. In Rink Hockey I'm allowed to run around barefoot because it is based on real hockey and therefore not cheating.YayMii wrote:
My comment earlier was just pointing out the fact that osu! was designed with touchscreen gameplay in mind in the first place (unlike every single example you just gave), so it doesn't count as cheating.
So it's okay if I programmed and used a hack as long as it streamed inaccurately?YayMii wrote:
(besides, the aim advantage only benefits you on very specific map styles... if you want to be even remotely competent with streams, you'll need to use a keyboard, and even then, it'll be about the same as playing on a graphics tablet with a big active area, aside from the fact your damn hand is blocking the screen)
this "playstyle" will never be accepted by serious players.Then explain why touchscreen players like Bikko and SapphireGhost have made it so far in rank with this playstyle with barely any community complaints, and have even earned some respect along the way?
Great logic dude. In Rink Hockey I'm allowed to run around barefoot because it is based on real hockey and therefore not cheating.Still doesn't apply here at all. Ice hockey uses an entirely different ruleset, whereas osu! doesn't. Touchscreen has (for the most part) always been considered acceptable by the game's devs.
So it's okay if I programmed and used a hack as long as it streamed inaccurately?I never said anything about hacks... You're greatly exaggerating the advantage that a touchscreen actually gives.
YayMii wrote:
]Then explain why touchscreen players like Bikko and SapphireGhost have made it so far in rank with this playstyle with barely any community complaints, and have even earned some respect along the way?
The game was always designed for touchscreen.No, it wasn't. It is made for PC. PCs use screens as output device. Controls have been mouse+keyboard from the beginning. Touch screen support was only considered later on to close the gap to the casual original. But with an implemented pp system it doesn't make any sense. And Tom himself acts all delusional about it. He plays touch screen himself and he couldn't care less about the game's competitive scene from my understanding anymore. I talked to him about some of the oviously unjustified scores and he wouldn't want to grant me this point.
And I disagree on this one with him. Neither do I agree on keeping score like this since it breaks the ranking system as explained thoroughly before nor is it impossible to code. In fact, I could come up with some reliable pseudo code just thinking about the issue right off the bat. Analyzing the cursor movement, detecting the amount of times x the cursor moves more than y pixels/dots in under 1 frame difference of time in a row or a certain amount of set time (depending on the desired reliability and the server computing capabilities) and then systematically unrank plays on the boolean return value after the loop returns its value of times x. Just use this algorithm on a section of the replay where object density is consistent >= calculated value.YayMii wrote:
Tom94 has said it himself that segregating touchscreen scores would not even work unless there was a 100% reliable way of detecting this playstyle.