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Nobuo Uematsu - Rose of May (Loss of Me)

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Topic Starter
Luvdic
This beatmap was submitted using in-game submission on lunes, 06 de diciembre de 2010 at 08:44:07 p.m.

Artist: Nobuo Uematsu
Title: Rose of May (Loss of Me)
Source: Final Fantasy IX
Tags: FF9 FFIX Mukku
BPM: 65
Filesize: 4120kb
Play Time: 02:27
Difficulties Available:
  1. Easy (1,41 stars, 144 notes)
  2. Hard (4,67 stars, 366 notes)
  3. Mukku's Hard (4,73 stars, 401 notes)
  4. Normal (3,68 stars, 259 notes)
Download: Nobuo Uematsu - Rose of May (Loss of Me)
Information: Scores/Beatmap Listing
---------------
>_>

Hmm... this is a very old old old old map, and most of it havent been changed since then. Please understand that i just want to get this mapset ranked, and sorry for my mediocrety if you really think that this map could improve a lot (cough easy cough normal cough and possibly my hard as well cough)
Diasios
Easy:

02:15:105 (1, 2, 3, 4 etc. etc. etc.) = fix the spacing D:

Normal:

hmmm... it's ok...

Hard:

01:33:259 (8) = new combo

boring map D:
starred
Topic Starter
Luvdic

xxheroxx wrote:

Easy:

02:15:105 (1, 2, 3, 4 etc. etc. etc.) = fix the spacing D: Err... you mean to use a longer distance space snap? cause... they already have distance snap of 0.4x :x

Normal:

hmmm... it's ok...

Hard:

01:33:259 (8) = new combo Done

boring map D:
starred
I know this map is boring... Lol, didnt know how to make it more enjoyable (but i love the melody too much)
If you have any ideas to make it better feel free to suggest =o
Andrea
Mod Info's:

Green: Suggestions, you don't have to fix, your choice.
Orange: You don't have to fix too, but is better if you do it.
Red: You have to fix this for sure!

Starts Suggestions:

- Set a preview point on all difficulties.
- Audio Lead-In: 2 sec. Please.

[Easy]

00:38:18 (10) - New combo.
00:39:71 (1) - Remove new combo.

[Normal]

00:21:25 (1,2,3,4,5,6) - This pattern is hard to read for a normal.
00:24:95 (1,2,3,4,5,6,7,8,9) - ^

00:49:56 (1,1,1) - Unrankable spinners.
01:48:33 (1,2,3,1,2,3,1,2,3,1) - No jumps on normal maps.
02:03:41 (1,1,1) - Unrankable spinners.

[Hard]

00:49:56 (1,1,1) - Unrankable spinners.
Topic Starter
Luvdic

osuplayer111 wrote:

Mod Info's:

Green: Suggestions, you don't have to fix, your choice.
Orange: You don't have to fix too, but is better if you do it.
Red: You have to fix this for sure!

Starts Suggestions:

- Set a preview point on all difficulties.
- Audio Lead-In: 2 sec. Please.

[Easy]

00:38:18 (10) - New combo.
00:39:71 (1) - Remove new combo.

[Normal]

00:21:25 (1,2,3,4,5,6) - This pattern is hard to read for a normal.
00:24:95 (1,2,3,4,5,6,7,8,9) - ^

00:49:56 (1,1,1) - Unrankable spinners.
01:48:33 (1,2,3,1,2,3,1,2,3,1) - No jumps on normal maps.
02:03:41 (1,1,1) - Unrankable spinners.

[Hard]

00:49:56 (1,1,1) - Unrankable spinners.
Are you sure about those spinners being unrankable? because i have seen lots of maps with worse spinners than these... >_> (in the way that i cant clear those spinners with 300s, while these ones i can)
Anyways, unrankable spinners deleted from normal difficulty. Will wait for more opinions about them for the hard difficulty.
Armin
[Easy]

00:01:259 Clap at 00:02:182 (reverse arrow)
00:04:951 Clap at 00:05:874 (reverse arrow)
00:07:720 Clap at 00:09:566 (reverse arrow)
00:11:412 Clap at 00:13:259 (reverse arrow)
00:27:412 Add also a finish, maybe
00:57:566 Finish flood: Add a whistle here instead here 00:59:412 and here 00:58:797
01:04:028 Remove the finish and the whistle in the middle of the slider (Not on the reverse arrow)
01:24:335 Very loong slider. Make 2 slider shorter, maybe?
01:56:643 Delete the whistle in the middle, then add a whistle at the start
01:57:874 the same problem found at 00:57:566
01:59:412 Too Hidden for an Easy difficulty

[Normal]

00:43:104 A very bad position for this slider. Change it, please
01:10:797 Finish
01:14:489 Incomplete slider, move down the last waypoint
01:19:412 Bad position ç_ç
01:37:259 The reverse arrow is hidden . Make a horizontal reflection of the slider.
02:08:336 (1,2,1,2) Spacing as 02:10:182 (1,2)
02:16:951 Align with (1) or (4)
02:20:643 ^

[Hard]

00:49:566, 00:50:489 and 00:51:412 are unrankable spinners. A Rankable spinner should give in Auto-mode min 2000 points
00:58:797 (5,6,7,8,9) Finish flood
01:57:566 (1,2,3,4,5,6,) ^
02:12:643 (1,2,3,4,5) ^

That's all for me. Starred! :D
Eirene
not really a mod, just few suggestions

Normal:

00:43:72 (8) - move it, to have the same spacing than between (8) and (9)
00:44:95 (10) - ^
02:29:87 (10) - why this slider here O_o ?? try to make something more symetric for the end

Hard:

01:04:02 (1,2,3,4) - the spacing is not "bizarre", but with a timeline like you have, you might use all the screen to map this part. in any case, you should change that for more "fun"
01:23:10 (7,8,9) - 3 squares on the right maybe ? ( symetry with (5) and (6) )
02:28:95 (1,2) - I feel it's placed randomly.


nothing to say about the easy diff.

btw good map, star
Topic Starter
Luvdic
Done everything armin suggested

Eirene wrote:

not really a mod, just few suggestions

Normal:

00:43:72 (8) - move it, to have the same spacing than between (8) and (9) Done
00:44:95 (10) - ^ Done
02:29:87 (10) - why this slider here O_o ?? try to make something more symetric for the end Ermm.. not sure but... i guess a triangle is an already symmetric shape? and also.. well that slider is there, cause even at that moment, theres still a very slight sound of the music

Hard:

01:04:02 (1,2,3,4) - the spacing is not "bizarre", but with a timeline like you have, you might use all the screen to map this part. in any case, you should change that for more "fun" Done
01:23:10 (7,8,9) - 3 squares on the right maybe ? ( symetry with (5) and (6) ) Done
02:28:95 (1,2) - I feel it's placed randomly. Its a 2 objects combo.. i guess i cant ask a lot for the shape except lines?


nothing to say about the easy diff.

btw good map, star
And thanks for your time
Hitoshirenu Shourai
I suppose the map is fine... I just think the final beat + slider at the end of all difficulties is unnecessary. Not all people play with their volume cranked up, so it'd be hard for them to hit if they can't hear during the fade out.
Topic Starter
Luvdic
Alright!!!
deleted >_>
Lissette
Nice song

Star!
Kytoxid
[Easy]

00:48:002 (1,2,1,2) - Line the 1s up with the 2s that preceded them, or with more difference like in the next 1,2?
00:52:095 (1) - Line up with the previous 1?
01:18:079 (5) - Maybe a new combo?
01:37:025 (6) - ^
01:57:087 (2) - Finishes seem a bit off here, should be on the opposite beats.
02:06:079 (1) - 1 right? (no, no one will notice that)
02:15:010 (1) - Sudden random decrease in beat spacing. Also end it with something a bit more interesting.

[Normal]

00:07:072 (1) - 1 down?
00:26:079 (5) - Eh, don't like the positioning of this for some reason. Up 1, maybe? Probably doesn't matter.
00:44:095 (10,11,1) - Zomg bad triangle.
00:52:095 (1,2) - Up 1?
01:01:087 (3,4) - A grid right would be neater.
01:04:002 (8) - New combo?
01:14:048 (1) - Start 1/2 beat earlier?
Boring end again. :(

[Hard]

00:26:018 (4) - Move endpoint 1 grid left.
00:38:079 (2) - Twist the endpoint to line up with that of 1?
01:21:087 (5,6,7,8,9) - Stack all of 'em up?
01:50:018 (1,2,3) - Line up with the blue stack?
02:20:095 (1,2,3,4,5,6,7) - Could be more symmetrical.

Starz0rz.
Topic Starter
Luvdic

Kytoxid wrote:

[Easy]

00:48:002 (1,2,1,2) - Line the 1s up with the 2s that preceded them, or with more difference like in the next 1,2? Done... i think?
00:52:095 (1) - Line up with the previous 1? Done
01:18:079 (5) - Maybe a new combo? Done
01:37:025 (6) - ^ Done
01:57:087 (2) - Finishes seem a bit off here, should be on the opposite beats. Ops, fixed
02:06:079 (1) - 1 right? (no, no one will notice that) Done
02:15:010 (1) - Sudden random decrease in beat spacing. Also end it with something a bit more interesting. Its not so random... but done (seeing as music starts to fade out :x

[Normal]

00:07:072 (1) - 1 down? Done
00:26:079 (5) - Eh, don't like the positioning of this for some reason. Up 1, maybe? Probably doesn't matter. Kinda... done
00:44:095 (10,11,1) - Zomg bad triangle. Lol, wasnt thinking of making a triangle xD, but... moved it to make it look more triangleish
00:52:095 (1,2) - Up 1? Done
01:01:087 (3,4) - A grid right would be neater. Done + other changes
01:04:002 (8) - New combo? Done
01:14:048 (1) - Start 1/2 beat earlier? Done
Boring end again. :( Yep boring ending again, it was kinda what i intended to do anyways as well with the easy diff :x Lol

[Hard]

00:26:018 (4) - Move endpoint 1 grid left. Done
00:38:079 (2) - Twist the endpoint to line up with that of 1? Ermm... didnt really understood what you said... but i did what i thikn you meant?
01:21:087 (5,6,7,8,9) - Stack all of 'em up? Done
01:50:018 (1,2,3) - Line up with the blue stack? Actually, i placed these here because this is where the green combo 01:46:048 (1,2,3,4,5,6) ends and starts with a triangle
02:20:095 (1,2,3,4,5,6,7) - Could be more symmetrical.

Starz0rz.
And thanks for modding it
ouranhshc
Hard
02:08:028(5) - shouldn't this be lined up with (3), and make sure (9) is lined with (5)

this probably doesn't seem helpful, but this is all i found wrong
Armin
WHY IS THIS IN THE GRAVEYARD D:
Topic Starter
Luvdic

Armin wrote:

WHY IS THIS IN THE GRAVEYARD D:
Lol, because by the time i mapped this song i wanst really into getting maps ranked, as well as because of lack of mod, i have eventually forgot to bump it, and so eventually it got graved, and then was too lazy to keep on going with this map :x
Beuchi
Revived!!
braian5234
8-)
Mukku
Armin
ErufenRito, where is your Hard. That was funny to play. :<
Anyway if you want I can make a Normal/Easy for you.
Kudosu starx2
Topic Starter
Luvdic

Armin wrote:

ErufenRito, where is your Hard. That was funny to play. :<
Anyway if you want I can make a Normal/Easy for you.
Kudosu starx2
LOL?Alright, my hard is back xD

And about the guest difficulty... sure i guess, and yours will be the last guest difficulty that im going accept for this map.
Mismagius
Easy
01:16:036 (2) - remove clap, add whistle
01:17:882 (4) - remove clap, add finish
01:53:574 (3,4) - put in the "center line"?
01:55:420 (7,8) - ^

Normal
Circle size -1, please, too small x.x

01:06:805 (1) - put in the center line?

Hard
00:23:420 (6) - add finish on start?
01:59:420 (1,2,1,1,1,1) - seriously, this part is bad x.x

Mukku
<3

Good map, starred.
Topic Starter
Luvdic

Blue Dragon wrote:

Easy
01:16:036 (2) - remove clap, add whistle
01:17:882 (4) - remove clap, add finish
01:53:574 (3,4) - put in the "center line"?
01:55:420 (7,8) - ^
Okay

Normal
Circle size -1, please, too small x.x

01:06:805 (1) - put in the center line? I dont see why... As far as i remmeber, it tried to make a triangle with 01:04:036 (1,2,3), or i dont know... i dont remmeber...

Hard
00:23:420 (6) - add finish on start? Okay
01:59:420 (1,2,1,1,1,1) - seriously, this part is bad x.x I like it >_>

Mukku
<3

Good map, starred.
Thanks for the mod
Garven
As per Armin's mod4mod request:

[Easy]
At first glance, all I see are two tiny slivers of breaks. >> I guess they're long enough, though.
Wow, that first part is really boring. Try to spruce it up a bit, please~
00:30:805 (1) - This combo runs pretty long. Split it up.
00:36:036 (6,7,8,9,1) - Kinda iffy on an easy, but kinda okay. I dunno, heh.
00:47:113 (1) - The combo changes here feel kind of excessive. Maybe remove every other one?
00:57:574 (1,1) - Okay, this... yeah. Try mapping something else. The 1 after the slider may be hard to notice coming, and it may not be that intuitive as to when that slider is going to stop.
01:22:497 (1) - Super-long combo here.
01:26:497 (4,5,6,7,8,9) - This bit here almost feels like something that would go in a Normal.
01:38:805 (1) - Really long combo again.
01:44:959 (1,1) - Okay, these really don't fit the song at all.
01:59:728 (1,1) - ^
02:04:036 (1,2,3,1,2) - Spacing? Maybe find a better shape to form like a pentagon?
02:10:190 (1,1) - Those spinners again. >>
Yeah, just keep an eye out for really long combos.

[Normal]
Kind of a dull beginning again with the long repeating sliders.
00:08:036 (2,3,4) - Lower these one grid.
Keep an eye out for really long combos in this difficulty too.
00:28:959 (10,1) - Waaay too close.
I'll just say that I don't like the double spinners at all.
01:28:651 (5,1) - Rather close again.
01:44:651 (1,2,3,4,5,6) - This might be pushing it for a Normal difficulty. :/
01:57:574 (1) - Accelerated spacing in a Normal? :/
02:04:036 (1,2,3,1,2) - Kinda boring.

[Hard]
00:42:190 (6,7) - Maybe reform slider so there's less overlap?
00:49:267 (1,2,3,4) - Whenever this comes up, I lose a bit of health for getting all 300's. Make a new combo at 3 or something, please.
01:59:420 (1,2,1,1,1,1) - Really?

[Mukku's Monogata Hard]
00:58:489 (1,2,3) - Even up the spacing amongst these.
01:02:182 (1,2) - Was kinda weird to hear this rhythm suddenly.
01:57:566 (1,2,3,4,5,6) - Wow, uh, that accelerated spacing went a bit far, don't you think? Maybe lessen it a bit?

The main diffs could use some work, but they're not bad considering the type of song you're working with. And there you go.
Topic Starter
Luvdic

Garven wrote:

As per Armin's mod4mod request:

[Easy]
At first glance, all I see are two tiny slivers of breaks. >> I guess they're long enough, though.
Wow, that first part is really boring. Try to spruce it up a bit, please~ No thank you.
00:30:805 (1) - This combo runs pretty long. Split it up. Next time, instead of saying this, suggest exactly where the new combo.
00:36:036 (6,7,8,9,1) - Kinda iffy on an easy, but kinda okay. I dunno, heh.
00:47:113 (1) - The combo changes here feel kind of excessive. Maybe remove every other one? Fine...
00:57:574 (1,1) - Okay, this... yeah. Try mapping something else. The 1 after the slider may be hard to notice coming, and it may not be that intuitive as to when that slider is going to stop. Hmm... will wait for more opinions.
01:22:497 (1) - Super-long combo here. Splitted.
01:26:497 (4,5,6,7,8,9) - This bit here almost feels like something that would go in a Normal. Will wait for more opinions.
01:38:805 (1) - Really long combo again. Splitted
01:44:959 (1,1) - Okay, these really don't fit the song at all. Maybe for you, but for me it fits perfectly. Or give a reason why you think that.
01:59:728 (1,1) - ^
02:04:036 (1,2,3,1,2) - Spacing? Maybe find a better shape to form like a pentagon? Im sure they are okay.
02:10:190 (1,1) - Those spinners again. >>
Yeah, just keep an eye out for really long combos.

[Normal]
Kind of a dull beginning again with the long repeating sliders. Oh well.. i guess im an awful mapper then.
00:08:036 (2,3,4) - Lower these one grid. Ops... ahaha
Keep an eye out for really long combos in this difficulty too.
00:28:959 (10,1) - Waaay too close. Okay x:
I'll just say that I don't like the double spinners at all.
01:28:651 (5,1) - Rather close again. Okay x:
01:44:651 (1,2,3,4,5,6) - This might be pushing it for a Normal difficulty. :/ I guess ill wait for more opinions xD
01:57:574 (1) - Accelerated spacing in a Normal? :/ Yeah why not?
02:04:036 (1,2,3,1,2) - Kinda boring.

[Hard]
00:42:190 (6,7) - Maybe reform slider so there's less overlap? Eh.. its okay for me..
00:49:267 (1,2,3,4) - Whenever this comes up, I lose a bit of health for getting all 300's. Make a new combo at 3 or something, please. Its okay for me...
01:59:420 (1,2,1,1,1,1) - Really? Ya rly.

[Mukku's Monogata Hard]
00:58:489 (1,2,3) - Even up the spacing amongst these.
01:02:182 (1,2) - Was kinda weird to hear this rhythm suddenly.
01:57:566 (1,2,3,4,5,6) - Wow, uh, that accelerated spacing went a bit far, don't you think? Maybe lessen it a bit?

These ill ask mukku soon xD

The main diffs could use some work, but they're not bad considering the type of song you're working with. And there you go.
Mukku

Garven wrote:

As per Armin's mod4mod request:

[Mukku's Monogata Hard]
00:58:489 (1,2,3) - Even up the spacing amongst these. Fixed
01:02:182 (1,2) - Was kinda weird to hear this rhythm suddenly. I know but I hope its not a bad thing necessarily :D
01:57:566 (1,2,3,4,5,6) - Wow, uh, that accelerated spacing went a bit far, don't you think? Maybe lessen it a bit? I guess you're right. 6 is pretty darn far. Moved 6, 5, 4 closer to each other.
Thank you

Download: Nobuo Uematsu - Rose of May (Loss of Me) (ErufenRito) [Mukku's Hard].osu
Topic Starter
Luvdic
Lol, ops mukku, sorry, i totally forgot to ask you about the mods...
Hopefully wont happen next time...
And updated with your fixes
roflninja
Hi,
might just be me, but the timing feels wierd

[easy]
try to cut some repeats on the sliders, to many may be hard for newer players
01:00:343 (1) - hidden and a bit hard for a easy imo
01:44:959 (1,1) - make these one spinner?
01:49:267 (1,2,3) - maybe do something like this?
01:59:728 (1,1) - make these one spinner?
02:10:190 (1,1) - ^
02:15:113 - imo, i wouldnt stack these, it may be a bit hard for new players, and arent they a little close?

[normal]
01:42:805 (6,1,2,3,1,2,3,4,5,6,1) - bah, so close/kinda in the hp bar

[hard]
increase the note size by one?

[mukku]
00:17:874 (2,3,4) - bah, this spacing :|
00:20:643 (5) - why the jump?
00:56:643 (1,2,3,1,2,3,1,2,3) - :| why not use constant spacing? this just seems wierd to me
01:39:105 (1,1,1,1) - all one combo?
Topic Starter
Luvdic

roflninja wrote:

Hi,
might just be me, but the timing feels wierd Hmm... you are right, This map was made long time ago, and my timing abilities definitely is lame. Although now it has a new offset made by me, i would like a new opinion... Oh btw Mukku, i changed the timing in your difficulty too, hope you dont mind

[easy]
try to cut some repeats on the sliders, to many may be hard for newer players >__>
01:00:343 (1) - hidden and a bit hard for a easy imo Changed a bit
01:44:959 (1,1) - make these one spinner? Okay
01:49:267 (1,2,3) - maybe do something like this? Nah, i like them stacked.
01:59:728 (1,1) - make these one spinner? Okay
02:10:190 (1,1) - ^ This one, ill have to say no.
02:15:113 - imo, i wouldnt stack these, it may be a bit hard for new players, and arent they a little close? Now having stacked and low distance snapped object is hard? >_> Its not like new players knows the definition of distance space...

[normal]
01:42:805 (6,1,2,3,1,2,3,4,5,6,1) - bah, so close/kinda in the hp bar Hmm... but they are not overlapping with it, so i dont see any problems with it (except for 01:44:651 (1), but im sure that it is okay...

[hard]
increase the note size by one? Nah, unless you give me a very good reason for it.

[mukku]
00:17:874 (2,3,4) - bah, this spacing :|
00:20:643 (5) - why the jump?
00:56:643 (1,2,3,1,2,3,1,2,3) - :| why not use constant spacing? this just seems wierd to me
01:39:105 (1,1,1,1) - all one combo?
Ill tell him soon... if i dont forget again...
Takuma
Please remove all normal hitsounds, thank you. Nowhere in this song do I find them fitting in this song. Honestly, in my opinion, there should only be whistles, and maybe a few finishes here and there, but the claps are alright and don't bother me as much.

Easy:

For those few timing sections at the end, you forgot to inherit them. :P
Topic Starter
Luvdic

pandabun wrote:

Please remove all normal hitsounds, thank you. Nowhere in this song do I find them fitting in this song. Honestly, in my opinion, there should only be whistles, and maybe a few finishes here and there, but the claps are alright and don't bother me as much.
Hmm... I could swear that they fits to those more low pitched notes. Oh well, will wait for more opinions


Easy:

For those few timing sections at the end, you forgot to inherit them. :P Ops :x
Mukku

roflninja wrote:

[mukku]
00:17:874 (2,3,4) - bah, this spacing :| No ;<
00:20:643 (5) - why the jump? Becouse I felt like it.
00:56:643 (1,2,3,1,2,3,1,2,3) - :| why not use constant spacing? this just seems wierd to me Becouse I like a no-reason-variation in every other second of the map to keep it interesting.
01:39:105 (1,1,1,1) - all one combo? No, I think it is more interesting this way. Both in tag and by colors. It would also result in a 3,5 second combo while the others are around 1-2 seconds.
No changes.

Takuma wrote:

Please remove all normal hitsounds, thank you. Nowhere in this song do I find them fitting in this song. Honestly, in my opinion, there should only be whistles, and maybe a few finishes here and there, but the claps are alright and don't bother me as much.
I for one, do not agree. If you're looking for more opinions Erufenrito.

Also, I don't mind the timing change.
Mukku
edit: whoops double post due to shitty network
Beuchi
Revived!!
Zetsubou Sensei
Hey.

- Remove the Countdown

[Easy]
Circle Size: -1
00:14:511 - remove this break (or extend it longer)
00:27:434 (1) - remove the clap
00:47:127 (1) - remove new combo
00:49:281 (8) - add new combo
00:50:204 (1) - remove new combo
00:50:819 (1) - ^
01:00:357 (1) - ^
01:13:588 - remove this break
01:59:434 (1) - remove new combo

[Normal]
00:14:511 - remove this break (or extend it)
01:06:819 (1) - remove new combo
01:13:588 - remove this break (or extend it...)
01:51:127 (1) - remove new combo

[Hard]
Circle Size: -2
01:51:127 (1) - remove new combo
01:58:819 (5,6) - these have different spacing than 3 & 4
This difficulty just has some uneven spacing between certain notes (to lazy to list them xD) ...But just look out for them

[Mukku's Hard]
01:00:357 (1) - fix this slider and make it straight


~STAR
Topic Starter
Luvdic

Zetsubou Sensei wrote:

Hey.

- Remove the Countdown

[Easy]
Circle Size: -1 Okay
00:14:511 - remove this break (or extend it longer) Okay too i suppose.
00:27:434 (1) - remove the clap color=#0040FF]Okay[/color]
00:47:127 (1) - remove new combo Id rather keep it like this
00:49:281 (8) - add new combo
00:50:204 (1) - remove new combo
00:50:819 (1) - ^
01:00:357 (1) - ^
Id rather keep them like this
01:13:588 - remove this breakOkay
01:59:434 (1) - remove new combo Nah

[Normal]
00:14:511 - remove this break (or extend it)
01:06:819 (1) - remove new combo Nah
01:13:588 - remove this break (or extend it...)
01:51:127 (1) - remove new combo Nah

[Hard]
Circle Size: -2 No thank you, unless a full explanation of why, and providing lots of reasoning on why it is better
01:51:127 (1) - remove new combo Nah
01:58:819 (5,6) - these have different spacing than 3 & 4 Full on purpose, in fact, the whole combo doesnt have same DS.
This difficulty just has some uneven spacing between certain notes (to lazy to list them xD) ...But just look out for them Im pretty sure they were done on purpose by me...

[Mukku's Hard]
01:00:357 (1) - fix this slider and make it straight Mukku gave me permission to do it.


~STAR
Thanks for the mod
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
this is a 3/4 song... change the timing signature plz...
offset:-10
Audio Lead-in time in [Normal] is 2011ms, different from other diffs (2007), tiny problem but want you to fix. also preview time is at a strange point... is it your offset before? don't forget to reset preview points after changed timing.

[Easy]
00:21:588 (4,1,2) - different spacing?
00:49:281 (6,1) - switch new combo.
02:07:742 (2,1) - spacing ... too close.

[Normal]
00:21:588 (2) - emm... consider about the rhythm... maybe reduce repeat once and use a circle there instead?
00:50:204 (1,2,3) - don't think stack them is a good idea... change a way of placing?
01:06:819 (1) - remove new combo.
01:29:896 (1,1) - a nice part here, but the spacing..? maybe 1.5x or less, now i guess it's hard for a [Normal] diff.
01:45:588 (4) - new combo for reading.
02:04:050 (1,2,3,1,2) - don't think hold the mouse at the same place for 5s is a good thing.

[Hard]
it's... orz... i don't know how to describe, wow small hitcircle, it's not popular any more... maybe consider change it?
HP-1/-2, too high for now.
00:27:434 (6) - a new combo here?
01:29:896 (1,2,3) - no. i don't think players will read it correctly first time.
01:31:742 (5,6,7) - ……^, and same for next combos.
diff is nice but one thing... all triples are at the same place.... means same beats for the whole song, feel bored .... sigh.

[Mukku's Hard]
01:21:588 (4) - i prefer if you could set it at 5's place (means a jump)... and the next (1) stack on (2), have a try?
01:28:665 (3) - 1 grid left if nazi...
02:23:434 (1...) - these combos... make the spacing farther between every 4 notes to make a fade out effect?
Topic Starter
Luvdic

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
this is a 3/4 song... change the timing signature plz... Done, although something strange is that my normal was already in 3/4, maybe i did notice it but forgot to change it xD
offset:-10 Okay. Also mukku, i took the liberty to change offset and timing signature for now.
Audio Lead-in time in [Normal] is 2011ms, different from other diffs (2007), tiny problem but want you to fix. also preview time is at a strange point... is it your offset before? don't forget to reset preview points after changed timing.About the audio lead in, i guess its just a small problem caused by using the bar. And preview time, changed its place, Also, may i wonder why the need of resetting preview point if timing was changed?

[Easy]
00:21:588 (4,1,2) - different spacing? Constant spacing now.
00:49:281 (6,1) - switch new combo. Hmm... Okay
02:07:742 (2,1) - spacing ... too close. Don't really see anything wrong with it...

[Normal]
00:21:588 (2) - emm... consider about the rhythm... maybe reduce repeat once and use a circle there instead? Don't really see what you're what i'm trying to consider.
00:50:204 (1,2,3) - don't think stack them is a good idea... change a way of placing? I do think it's a good idea.
01:06:819 (1) - remove new combo. Fine..
01:29:896 (1,1) - a nice part here, but the spacing..? maybe 1.5x or less, now i guess it's hard for a [Normal] diff. Okay... Lol, never knew it was 2.0x xD
01:45:588 (4) - new combo for reading. Having too many new combos is way more confusing to read imo.
02:04:050 (1,2,3,1,2) - don't think hold the mouse at the same place for 5s is a good thing. Why not?

[Hard]
it's... orz... i don't know how to describe, wow small hitcircle, it's not popular any more... maybe consider change it? Well... There's the mukku version if people wants to play bigger circles... Sighs... size its all that matters in these days... :(
HP-1/-2, too high for now. May consider it in the future.
00:27:434 (6) - a new combo here? Okay
01:29:896 (1,2,3) - no. i don't think players will read it correctly first time. There's always a second time.
01:31:742 (5,6,7) - ……^, and same for next combos.
diff is nice but one thing... all triples are at the same place.... means same beats for the whole song, feel bored .... sigh. I know... I just couldn't help it, Anyways, i tried to put lots of different patterns here... so it wouldn't be so noticeable.

[Mukku's Hard]
01:21:588 (4) - i prefer if you could set it at 5's place (means a jump)... and the next (1) stack on (2), have a try?
01:28:665 (3) - 1 grid left if nazi...
02:23:434 (1...) - these combos... make the spacing farther between every 4 notes to make a fade out effect?
And thanks a lot for the mod
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