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t+pazolite feat. Rizna - Interlude - teatime

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Total Posts
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Topic Starter
Sulli
This beatmap was submitted using in-game submission on sábado, 5 de março de 2016 at 17:14:55

Artist: t+pazolite feat. Rizna
Title: Interlude - teatime
Source: 東方Project
Tags: honey scream C.H.S C78 2010 touhou 東方紅魔郷 the embodiment of scarlet devil 上海紅茶館 chinese tea shanghai teahouse 紅 美鈴 hong meiling 東方ヴォーカルアレンジ
BPM: 100
Filesize: 2715kb
Play Time: 00:55
Difficulties Available:
  1. Easy (1,16 stars, 50 notes)
  2. Normal (1,55 stars, 70 notes)
  3. Pink Tea (1,69 stars, 75 notes)
Download: t+pazolite feat. Rizna - Interlude - teatime
Information: Scores/Beatmap Listing
---------------
pink tea.
Kalindraz
IRC
00:30 Marianna: Modda isso?
00:30 Kalindraz: claro
00:30 Marianna: ♥
00:30 Kalindraz: quer irc ? ou thread ?
00:30 Marianna: irc :D
00:35 *Kalindraz is editing [https://osu.ppy.sh/b/858447 t+pazolite ft. Rizna - Interlude - teatime [Pink Tea]]
00:35 Kalindraz: 00:32:689 (3) - slider 3/4 com reverse slider please.
00:36 Marianna: Ok
00:36 Kalindraz: 00:37:489 (3,4) - substitua por um long slider com duração até aqui 00:38:389 -
00:37 Kalindraz: ah nessa diff só isso
00:37 Kalindraz: deixa eu ver a proxima
00:37 Marianna: 00:37:789 - Mas tem som aqui
00:37 Marianna: ;w;
00:37 Kalindraz: lol tem ?
00:37 Marianna: sim
00:37 Kalindraz: ah blz então deixa
00:37 Marianna: ouve em 25%
00:37 Kalindraz: estranho
00:38 *Kalindraz is editing [https://osu.ppy.sh/b/858757 t+pazolite ft. Rizna - Interlude - teatime [Advanced]]
00:39 Kalindraz: essa diff nao devia se chamar "advanced" pois é tipo um normal/hard, recomendo mudar para basic acho que ficaria mais apropriado
00:40 Marianna: Ok
00:41 Kalindraz: 00:32:689 (3) - lol a mesma coisa que eu disse slider 3/4 com reverse oo
00:42 Marianna: ok
00:42 Marianna: lol eu esqueci do spin
00:42 Kalindraz: é
00:42 Kalindraz: ia falar isso agora
00:42 Marianna: xD
00:43 Kalindraz: 00:49:939 - uma nota aqui oo
00:44 Kalindraz: to nessa diff
00:44 *Kalindraz is editing [https://osu.ppy.sh/b/858448 t+pazolite ft. Rizna - Interlude - teatime [Normal]]
00:45 Marianna: Ok
00:45 Kalindraz: acho que é só isso nao achei problems abaixo disso
00:45 Marianna: Ok :3
00:45 Kalindraz: vou postar la na thread ok
Topic Starter
Sulli

Kalindraz wrote:

IRC
00:30 Marianna: Modda isso?
00:30 Kalindraz: claro
00:30 Marianna: ♥
00:30 Kalindraz: quer irc ? ou thread ?
00:30 Marianna: irc :D
00:35 *Kalindraz is editing [https://osu.ppy.sh/b/858447 t+pazolite ft. Rizna - Interlude - teatime [Pink Tea]]
00:35 Kalindraz: 00:32:689 (3) - slider 3/4 com reverse slider please.
00:36 Marianna: Ok
00:36 Kalindraz: 00:37:489 (3,4) - substitua por um long slider com duração até aqui 00:38:389 -
00:37 Kalindraz: ah nessa diff só isso
00:37 Kalindraz: deixa eu ver a proxima
00:37 Marianna: 00:37:789 - Mas tem som aqui
00:37 Marianna: ;w;
00:37 Kalindraz: lol tem ?
00:37 Marianna: sim
00:37 Kalindraz: ah blz então deixa
00:37 Marianna: ouve em 25%
00:37 Kalindraz: estranho
00:38 *Kalindraz is editing [https://osu.ppy.sh/b/858757 t+pazolite ft. Rizna - Interlude - teatime [Advanced]]
00:39 Kalindraz: essa diff nao devia se chamar "advanced" pois é tipo um normal/hard, recomendo mudar para basic acho que ficaria mais apropriado
00:40 Marianna: Ok
00:41 Kalindraz: 00:32:689 (3) - lol a mesma coisa que eu disse slider 3/4 com reverse oo
00:42 Marianna: ok
00:42 Marianna: lol eu esqueci do spin
00:42 Kalindraz: é
00:42 Kalindraz: ia falar isso agora
00:42 Marianna: xD
00:43 Kalindraz: 00:49:939 - uma nota aqui oo
00:44 Kalindraz: to nessa diff
00:44 *Kalindraz is editing [https://osu.ppy.sh/b/858448 t+pazolite ft. Rizna - Interlude - teatime [Normal]]
00:45 Marianna: Ok
00:45 Kalindraz: acho que é só isso nao achei problems abaixo disso
00:45 Marianna: Ok :3
00:45 Kalindraz: vou postar la na thread ok
Tarrasky
vc me deve a alma agora
Topic Starter
Sulli

Tarrasky wrote:

vc me deve a alma agora
kk
Krfawy
#RÓŻOWO
17:11 *Marianna is editing [http://osu.ppy.sh/b/858447 t+pazolite ft. Rizna - Interlude - teatime [Pink Tea]]
17:11 Marianna: ;w;
17:18 Krfawy: okay, I asked two qats if the diffnames are safe and stuff o3o/
17:18 Krfawy: they are totally fine since Bakari and Asphyxia said it's cool and safe o3o
17:19 Marianna: o---o
17:19 Marianna: you i'll bubble?
17:19 Marianna: ops
17:19 Marianna: xDDDD
17:19 Marianna: You'll
17:19 Marianna: xDDDDD
17:20 Krfawy: I will look at it in a few seconds just let me update my mappu XD
17:20 Marianna: ok xD
17:42 Marianna: buubbled? xDD
17:47 Krfawy: not yet XD
17:48 *Krfawy is editing [http://osu.ppy.sh/b/858447 t+pazolite ft. Rizna - Interlude - teatime [Pink Tea]]
17:48 Krfawy: so, I haven't checkec colors in the rest of the mapset
17:48 Krfawy: but for sure those two pink colors are way too similar
17:48 Krfawy: and you'll have to change one of them :V
17:49 Marianna: http://puu.sh/m3HXU/b908cc024e.png this is better?
17:49 Krfawy: yes, it is :D
17:49 Krfawy: good idea Marianna \o3o/
17:49 Krfawy: also, how about AR6.5 in [Pink Tea] diff? :o
17:49 Krfawy: I think it still will be readable and funny and nice and stuff
17:49 Krfawy: and will be easier to HR DT it
17:49 *Krfawy runs XDDDDDDDDDDDDDDDDDDDDDDD
17:50 Marianna: xD
17:50 Marianna: I'll love easier things
17:50 Marianna: aaaa
17:50 Marianna: i love*
17:50 Krfawy: o3o
17:50 Krfawy: I love easy stuff too \:D/
17:50 Krfawy: XD
17:52 Marianna: fixed
17:52 Krfawy: ok
17:52 Krfawy: so it's all form Pink Tea diff o3o
17:52 Krfawy: now I'm looking at Basic
17:54 Krfawy: 00:24:289 (1) - how about you scale it a little bit like for 0,911x so it's more symmetrical and smooth? xD
17:55 Krfawy: [https://osu.ppy.sh/ss/4177342 itself it would look like that]
17:55 Krfawy: so the XY position is still the same and stuff
17:55 Krfawy: it would be just polished a bit more xD
17:56 Marianna: fixed xD
17:56 Krfawy: oki
17:57 Krfawy: 00:38:689 (1) - um why is this one so lol? XD
17:57 Krfawy: I mean this is not as polished as previous patterns .3.
17:57 Krfawy: can you see it? xD
17:58 Marianna: no ;w;
17:58 Krfawy: ahhhh
17:58 Krfawy: o wait I'm stupid
17:58 Krfawy: NVM
17:58 Krfawy: forgot that I've mentioned it
17:58 Krfawy: XD
17:59 Krfawy: forget*
17:59 Marianna: xD
17:59 Krfawy: 00:49:489 (3) - so this is the only pattern in this beatmap
17:59 Krfawy: like this
17:59 Krfawy: I highly recommend using a reversed slider here :(
18:00 Krfawy: now it just breaks polarity and the patterning from the whole map ;_;
18:00 Marianna: Ok ^^
18:00 Marianna: fixed
18:00 Krfawy: o3o/
18:00 Krfawy: okay, it's all for Basic diff \o/
18:00 Krfawy: let's go to another diffu O3O
18:01 Krfawy: oh wait
18:01 Krfawy: just a suggestion from me for Basic diff
18:01 Marianna: o3o
18:02 Krfawy: so it's up to you if you want or not XD
18:02 Krfawy: I suggest AR5.5 if you want it XD
18:03 Marianna: ok xD
18:04 *Krfawy is editing [http://osu.ppy.sh/b/858448 t+pazolite ft. Rizna - Interlude - teatime [Normal]]
18:04 Krfawy: 00:26:689 (1) - this is very disturbing for me because there's so many reverses D:
18:05 Krfawy: I would rather use two 1/2 sliders instead of one slider with three reverses ;_;
18:05 Krfawy: now it's really hard to follow it due to consistent patterns
18:05 Marianna: fixed
18:05 Krfawy: ok :3
18:06 Krfawy: BRB, bathroom D:
18:06 Krfawy: but its all for normal
18:07 Marianna: ok
18:17 Marianna: updated :v
18:23 Krfawy: back o3o/
18:23 Marianna: o/
18:31 *Krfawy is editing [http://osu.ppy.sh/b/858445 t+pazolite ft. Rizna - Interlude - teatime [Easy]]
18:31 Krfawy: hmmm
18:31 Krfawy: 00:23:089 (3) - shouldn't be the end hitsounded with the whistle
18:31 Krfawy: instead of the head of the slider?
18:31 Krfawy: or am I mistaken? xD
18:32 Marianna: fixed xDD
18:33 Krfawy: 00:32:689 (3) - here too? xD
18:33 Marianna: oh wait, I was already certain >.<
18:33 Krfawy: and here
18:33 Krfawy: or am I mistaken
18:33 Krfawy: oooooo
18:33 Krfawy: okay unfix! XD
18:33 Marianna: yes
18:33 Marianna: xD
18:37 *Krfawy is editing [http://osu.ppy.sh/b/858510 t+pazolite ft. Rizna - Interlude - teatime [Ultra Newbie]]
18:37 Krfawy: XDDDDDDDDDDDDDDDDDDDD
18:37 Krfawy: this difficulty is beautiful <3
18:37 Marianna: xDDD
18:37 Marianna: Thanks ♥
18:38 Krfawy: hmmm
18:38 Krfawy: just a suggestion from me for a Newbie diff
18:38 Krfawy: to use AR1 or AR0.5
18:38 Krfawy: and the rest of the settings would be the same as well
18:38 Krfawy: XD
18:39 Marianna: but how?
18:39 Krfawy: um
18:39 *Krfawy is editing [http://osu.ppy.sh/b/858446 t+pazolite ft. Rizna - Interlude - teatime [Newbie]]
18:39 Krfawy: I mean you could use AR0.5-1.0 and OD0.5-1.0 and HP0.5-1.0
18:39 Krfawy: XD
18:40 Marianna: oh xD
18:40 Krfawy: \o3o/
18:40 Krfawy: okay that's all
18:40 Krfawy: ARE YOU READY!!!?!?!!?!?!?!?!?!?!ONE
18:41 Marianna: no wait
18:41 Krfawy: ok o/
18:41 Marianna: updating~
18:42 Krfawy: let me know when everything's okay o/
18:43 Marianna: ok
18:43 Marianna: ~
18:44 Marianna: now you can bubble xD
18:44 Krfawy: XD
Topic Starter
Sulli

Krfawy wrote:

#RÓŻOWO
17:11 *Marianna is editing [http://osu.ppy.sh/b/858447 t+pazolite ft. Rizna - Interlude - teatime [Pink Tea]]
17:11 Marianna: ;w;
17:18 Krfawy: okay, I asked two qats if the diffnames are safe and stuff o3o/
17:18 Krfawy: they are totally fine since Bakari and Asphyxia said it's cool and safe o3o
17:19 Marianna: o---o
17:19 Marianna: you i'll bubble?
17:19 Marianna: ops
17:19 Marianna: xDDDD
17:19 Marianna: You'll
17:19 Marianna: xDDDDD
17:20 Krfawy: I will look at it in a few seconds just let me update my mappu XD
17:20 Marianna: ok xD
17:42 Marianna: buubbled? xDD
17:47 Krfawy: not yet XD
17:48 *Krfawy is editing [http://osu.ppy.sh/b/858447 t+pazolite ft. Rizna - Interlude - teatime [Pink Tea]]
17:48 Krfawy: so, I haven't checkec colors in the rest of the mapset
17:48 Krfawy: but for sure those two pink colors are way too similar
17:48 Krfawy: and you'll have to change one of them :V
17:49 Marianna: http://puu.sh/m3HXU/b908cc024e.png this is better?
17:49 Krfawy: yes, it is :D
17:49 Krfawy: good idea Marianna \o3o/
17:49 Krfawy: also, how about AR6.5 in [Pink Tea] diff? :o
17:49 Krfawy: I think it still will be readable and funny and nice and stuff
17:49 Krfawy: and will be easier to HR DT it
17:49 *Krfawy runs XDDDDDDDDDDDDDDDDDDDDDDD
17:50 Marianna: xD
17:50 Marianna: I'll love easier things
17:50 Marianna: aaaa
17:50 Marianna: i love*
17:50 Krfawy: o3o
17:50 Krfawy: I love easy stuff too \:D/
17:50 Krfawy: XD
17:52 Marianna: fixed
17:52 Krfawy: ok
17:52 Krfawy: so it's all form Pink Tea diff o3o
17:52 Krfawy: now I'm looking at Basic
17:54 Krfawy: 00:24:289 (1) - how about you scale it a little bit like for 0,911x so it's more symmetrical and smooth? xD
17:55 Krfawy: [https://osu.ppy.sh/ss/4177342 itself it would look like that]
17:55 Krfawy: so the XY position is still the same and stuff
17:55 Krfawy: it would be just polished a bit more xD
17:56 Marianna: fixed xD
17:56 Krfawy: oki
17:57 Krfawy: 00:38:689 (1) - um why is this one so lol? XD
17:57 Krfawy: I mean this is not as polished as previous patterns .3.
17:57 Krfawy: can you see it? xD
17:58 Marianna: no ;w;
17:58 Krfawy: ahhhh
17:58 Krfawy: o wait I'm stupid
17:58 Krfawy: NVM
17:58 Krfawy: forgot that I've mentioned it
17:58 Krfawy: XD
17:59 Krfawy: forget*
17:59 Marianna: xD
17:59 Krfawy: 00:49:489 (3) - so this is the only pattern in this beatmap
17:59 Krfawy: like this
17:59 Krfawy: I highly recommend using a reversed slider here :(
18:00 Krfawy: now it just breaks polarity and the patterning from the whole map ;_;
18:00 Marianna: Ok ^^
18:00 Marianna: fixed
18:00 Krfawy: o3o/
18:00 Krfawy: okay, it's all for Basic diff \o/
18:00 Krfawy: let's go to another diffu O3O
18:01 Krfawy: oh wait
18:01 Krfawy: just a suggestion from me for Basic diff
18:01 Marianna: o3o
18:02 Krfawy: so it's up to you if you want or not XD
18:02 Krfawy: I suggest AR5.5 if you want it XD
18:03 Marianna: ok xD
18:04 *Krfawy is editing [http://osu.ppy.sh/b/858448 t+pazolite ft. Rizna - Interlude - teatime [Normal]]
18:04 Krfawy: 00:26:689 (1) - this is very disturbing for me because there's so many reverses D:
18:05 Krfawy: I would rather use two 1/2 sliders instead of one slider with three reverses ;_;
18:05 Krfawy: now it's really hard to follow it due to consistent patterns
18:05 Marianna: fixed
18:05 Krfawy: ok :3
18:06 Krfawy: BRB, bathroom D:
18:06 Krfawy: but its all for normal
18:07 Marianna: ok
18:17 Marianna: updated :v
18:23 Krfawy: back o3o/
18:23 Marianna: o/
18:31 *Krfawy is editing [http://osu.ppy.sh/b/858445 t+pazolite ft. Rizna - Interlude - teatime [Easy]]
18:31 Krfawy: hmmm
18:31 Krfawy: 00:23:089 (3) - shouldn't be the end hitsounded with the whistle
18:31 Krfawy: instead of the head of the slider?
18:31 Krfawy: or am I mistaken? xD
18:32 Marianna: fixed xDD
18:33 Krfawy: 00:32:689 (3) - here too? xD
18:33 Marianna: oh wait, I was already certain >.<
18:33 Krfawy: and here
18:33 Krfawy: or am I mistaken
18:33 Krfawy: oooooo
18:33 Krfawy: okay unfix! XD
18:33 Marianna: yes
18:33 Marianna: xD
18:37 *Krfawy is editing [http://osu.ppy.sh/b/858510 t+pazolite ft. Rizna - Interlude - teatime [Ultra Newbie]]
18:37 Krfawy: XDDDDDDDDDDDDDDDDDDDD
18:37 Krfawy: this difficulty is beautiful <3
18:37 Marianna: xDDD
18:37 Marianna: Thanks ♥
18:38 Krfawy: hmmm
18:38 Krfawy: just a suggestion from me for a Newbie diff
18:38 Krfawy: to use AR1 or AR0.5
18:38 Krfawy: and the rest of the settings would be the same as well
18:38 Krfawy: XD
18:39 Marianna: but how?
18:39 Krfawy: um
18:39 *Krfawy is editing [http://osu.ppy.sh/b/858446 t+pazolite ft. Rizna - Interlude - teatime [Newbie]]
18:39 Krfawy: I mean you could use AR0.5-1.0 and OD0.5-1.0 and HP0.5-1.0
18:39 Krfawy: XD
18:40 Marianna: oh xD
18:40 Krfawy: \o3o/
18:40 Krfawy: okay that's all
18:40 Krfawy: ARE YOU READY!!!?!?!!?!?!?!?!?!?!ONE
18:41 Marianna: no wait
18:41 Krfawy: ok o/
18:41 Marianna: updating~
18:42 Krfawy: let me know when everything's okay o/
18:43 Marianna: ok
18:43 Marianna: ~
18:44 Marianna: now you can bubble xD
18:44 Krfawy: XD
Sankyuu ♥
-Nya-
Had an IRC mod with Marianna. Changed the diff names and other small stuff.

IRC
16:45 Marianna: Hello Nya
16:45 -Nya-: Heyo
16:46 Marianna: How are you? ^^
16:47 -Nya-: Fine, thanks. You?
16:47 Marianna: Well...
16:47 Marianna: You can check my map?
16:47 -Nya-: Lol, couldn't you find anyone yesterday?
16:49 -Nya-: But I'll check it. Just wait for me to finish this mod first
16:50 Marianna: no ;w;
16:50 -Nya-: I'll check it
16:50 -Nya-: Just send the link again
16:50 Marianna: :D
16:50 *Marianna is listening to [http://osu.ppy.sh/b/858447 t+pazolite ft. Rizna - Interlude - teatime]
16:50 -Nya-: And wait for me to finish this mod first
16:51 Marianna: ok ^^
17:00 -Nya-: Did someone check the metadata?
17:01 Marianna: I picked up the metadata of an already qualified map
17:01 -Nya-: Ok, then it's fine
17:03 -Nya-: Pink tea diff: 00:19:489 (1) - I don't really like this shape. Personal opinion. It's fine if you want to keep it.
17:04 Marianna: Well .. It does not change anything in the gameplay so I think I will continue with it ^^
17:04 -Nya-: 00:37:489 (3) - For better flow I'd rather do this: http://puu.sh/m4OG9/4867df4c9f.jpg
17:05 -Nya-: You can obviously move the (3) a bit further away if you want to
17:06 Marianna: Ok :D
17:11 -Nya-: In Normal: 00:23:089 (2) - Rather Ctrl+G this. Better flow.
17:12 -Nya-: 00:24:289 (1) - This slider is not a good idea since the head is overlapping the body and it looks ugly a bit. I don't think this is allowed either.
17:12 -Nya-: Try to make a slidershape that's more recognizable.
17:13 Marianna: ook
17:15 Marianna: is this?
17:15 -Nya-: In Easy: 00:26:689 (2) - Move the tail of this slider more downwards so it's more visible.
17:15 -Nya-: http://puu.sh/m4Pdm/702e18ab16.jpg
17:17 Marianna: fixed
17:20 -Nya-: In Ultra Newbie: 00:00:289 (1) - Not so sure if a slider like this is okay, since there are some parts overlapping each other. You have to make the sliderpath more visible. But I'll doublecheck this with Bakari. Just wait a sec
17:23 -Nya-: Waiting for Bakari's response. You don't have to fix anything yet.
17:24 -Nya-: Nevermind, Bakari says it's fine
17:25 Marianna: ^^
17:26 -Nya-: Done. You can update
17:27 Marianna: updated
17:37 -Nya-: Checking something with Bakari again :P
17:42 -Nya-: Talked to Bakari about diff names. This would work better in our opinions: Ultra Beginner, Beginner, Easy, Normal, Basic, Hard and Pink Tea.
17:44 -Nya-: Wait, change basic to advanced.
17:44 -Nya-: The word basic refers to something like Easy
17:45 Marianna: Krfawy spoke to Bakari and Asphyxia, they said okay
17:45 -Nya-: I just spoke to bakari too and he said that to me
17:45 -Nya-: http://puu.sh/m4QFK/13797c112c.jpg
17:45 Marianna: http://puu.sh/m4QFA/e2e87c8175.png
17:46 -Nya-: I actually agree with Bakari atm >.< About the changing of the diff names
17:47 Marianna: But there are 4 easys
17:48 Marianna: I will leave "Pink Tea" on hard
17:48 -Nya-: Pink tea is fine.
17:48 -Nya-: And the fourth diff can be seen as a Normal as well
17:48 *Marianna is editing [http://osu.ppy.sh/b/858446 t+pazolite ft. Rizna - Interlude - teatime [Super Beginner]]
17:48 Marianna: Fine?
17:49 *Marianna is editing [http://osu.ppy.sh/b/858510 t+pazolite ft. Rizna - Interlude - teatime [Ultra Beginner]]
17:49 -Nya-: I guess super beginner will work too
17:49 Marianna: Ultra Beginner, Super Beginner, Beginner, Easy, Normal, Advanced and Pink Tea
17:49 Marianna: fine?
17:50 -Nya-: Yeah
17:50 Marianna: i'll update
17:50 -Nya-: Bakari says super is fine
17:51 Marianna: updated
17:55 -Nya-: I'll qualify
17:55 Marianna: :D
17:55 Marianna: Thanks Nya!

Ready~!

Qualified~
Topic Starter
Sulli

-Nya- wrote:

Had an IRC mod with Marianna. Changed the diff names and other small stuff.

IRC
16:45 Marianna: Hello Nya
16:45 -Nya-: Heyo
16:46 Marianna: How are you? ^^
16:47 -Nya-: Fine, thanks. You?
16:47 Marianna: Well...
16:47 Marianna: You can check my map?
16:47 -Nya-: Lol, couldn't you find anyone yesterday?
16:49 -Nya-: But I'll check it. Just wait for me to finish this mod first
16:50 Marianna: no ;w;
16:50 -Nya-: I'll check it
16:50 -Nya-: Just send the link again
16:50 Marianna: :D
16:50 *Marianna is listening to [http://osu.ppy.sh/b/858447 t+pazolite ft. Rizna - Interlude - teatime]
16:50 -Nya-: And wait for me to finish this mod first
16:51 Marianna: ok ^^
17:00 -Nya-: Did someone check the metadata?
17:01 Marianna: I picked up the metadata of an already qualified map
17:01 -Nya-: Ok, then it's fine
17:03 -Nya-: Pink tea diff: 00:19:489 (1) - I don't really like this shape. Personal opinion. It's fine if you want to keep it.
17:04 Marianna: Well .. It does not change anything in the gameplay so I think I will continue with it ^^
17:04 -Nya-: 00:37:489 (3) - For better flow I'd rather do this: http://puu.sh/m4OG9/4867df4c9f.jpg
17:05 -Nya-: You can obviously move the (3) a bit further away if you want to
17:06 Marianna: Ok :D
17:11 -Nya-: In Normal: 00:23:089 (2) - Rather Ctrl+G this. Better flow.
17:12 -Nya-: 00:24:289 (1) - This slider is not a good idea since the head is overlapping the body and it looks ugly a bit. I don't think this is allowed either.
17:12 -Nya-: Try to make a slidershape that's more recognizable.
17:13 Marianna: ook
17:15 Marianna: is this?
17:15 -Nya-: In Easy: 00:26:689 (2) - Move the tail of this slider more downwards so it's more visible.
17:15 -Nya-: http://puu.sh/m4Pdm/702e18ab16.jpg
17:17 Marianna: fixed
17:20 -Nya-: In Ultra Newbie: 00:00:289 (1) - Not so sure if a slider like this is okay, since there are some parts overlapping each other. You have to make the sliderpath more visible. But I'll doublecheck this with Bakari. Just wait a sec
17:23 -Nya-: Waiting for Bakari's response. You don't have to fix anything yet.
17:24 -Nya-: Nevermind, Bakari says it's fine
17:25 Marianna: ^^
17:26 -Nya-: Done. You can update
17:27 Marianna: updated
17:37 -Nya-: Checking something with Bakari again :P
17:42 -Nya-: Talked to Bakari about diff names. This would work better in our opinions: Ultra Beginner, Beginner, Easy, Normal, Basic, Hard and Pink Tea.
17:44 -Nya-: Wait, change basic to advanced.
17:44 -Nya-: The word basic refers to something like Easy
17:45 Marianna: Krfawy spoke to Bakari and Asphyxia, they said okay
17:45 -Nya-: I just spoke to bakari too and he said that to me
17:45 -Nya-: http://puu.sh/m4QFK/13797c112c.jpg
17:45 Marianna: http://puu.sh/m4QFA/e2e87c8175.png
17:46 -Nya-: I actually agree with Bakari atm >.< About the changing of the diff names
17:47 Marianna: But there are 4 easys
17:48 Marianna: I will leave "Pink Tea" on hard
17:48 -Nya-: Pink tea is fine.
17:48 -Nya-: And the fourth diff can be seen as a Normal as well
17:48 *Marianna is editing [http://osu.ppy.sh/b/858446 t+pazolite ft. Rizna - Interlude - teatime [Super Beginner]]
17:48 Marianna: Fine?
17:49 *Marianna is editing [http://osu.ppy.sh/b/858510 t+pazolite ft. Rizna - Interlude - teatime [Ultra Beginner]]
17:49 -Nya-: I guess super beginner will work too
17:49 Marianna: Ultra Beginner, Super Beginner, Beginner, Easy, Normal, Advanced and Pink Tea
17:49 Marianna: fine?
17:50 -Nya-: Yeah
17:50 Marianna: i'll update
17:50 -Nya-: Bakari says super is fine
17:51 Marianna: updated
17:55 -Nya-: I'll qualify
17:55 Marianna: :D
17:55 Marianna: Thanks Nya!

Ready~!

Qualified~
Sankyuuuu ♥
Kyouren
Gratzz~ <3
Topic Starter
Sulli

KittyAdventure wrote:

Gratzz~ <3
Thanks ♥
Yuii-
"Ultra Beginner" is extremely unnecessary. You already have 2 other beginners that can be FCeable but pretty much every player, why did you bother on making another difficulty with 5 objects? No need to!

Hello, 00:34:789 (2,3) - spacing error on Advanced?

Moreover, I want to discuss about some spacing things on the highest difficulty. Jumps are inconsistency, even on prominent beats, you are not emphasising them that much and when there's nothing to highlight that much on the song, you still do it, which is a bit illogical. I'm addressing below some of them:
  1. 00:00:289 (1,2) - This is the one that made me realized there something wrong at the very beginning of the map. There's nothing in the music, to say "I could make a jump over here, yeah, looks cool". You emphasise what is important and that's it. In case you want to do something similar, try with https://osu.ppy.sh/ss/4185817 the rhythm changes but there's a reason behind it, and it's the fact that from 00:00:289 - to 00:00:889 - there's a held sound, meaning there's no reason to make 00:00:889 - clickable. That's another thing I want to talk about. The rhythm of the map and what should be or not clickable. Pay attention to the music!
  2. 00:02:989 (2,3,4,5) - Alright, so... (2,3) is justified, you even added a custom hitsound to (3)s head, and I agree with that, it's fine. However you have an inconsistency later on. To begin with (3,4) has a similar issue to what I explained above, there's nothing to emphasise, therefore the spacing should be lower, whilst (4,5) should, once again, be highlighted for the sake of consistency. Additionally, I don't know why did you map that differently from 00:07:489 (1,2,3,4) - both rhythm and spacing are inconsistent between patterns. I can understand the fact that you don't want to make rhythms repetitive, but even the spacing? Nah.
  3. 00:18:889 (4,1) - I was expecting a jump here instead of 00:18:289 (3,4) - as you did in this case, after all, you are adding more spacing on almost every downbeat, so it'd make sense.
  4. 00:26:689 (1,2,3,4) - Really noticeable and unnecessary jump-y pattern.
  5. 00:32:089 (2) - I don't know why did you decide to add a different hitsound from 00:31:489 (1,3) - even when they all sound the same way. (3) doesn't even have a hitsound, why?
  6. 00:43:489 (1,2) - Compare the difference and tell me what do you think 00:48:289 (1,2,3) - ! Also, I thought you were placing jumps after a break as done in 00:14:689 (1,2) - and 00:33:889 (1,2) - . It'd make sense, don't you think?
One more thing, I would strongly recommend you to lower the AR of the Normal diff to "4,0".

----------

Good luck on further processing!
Ned
.
Topic Starter
Sulli

Niebieskii wrote:

I love pink <3
Congratulations Marianna :)
Thanks ^^
Deif

Yuii- wrote:

"Ultra Beginner" is extremely unnecessary. You already have 2 other beginners that can be FCeable but pretty much every player, why did you bother on making another difficulty with 5 objects? No need to!
Pretty much this. There's no need to make a difficulty consisting on just... 3 sliders and a spinner? I understand there are people who just started the game, but that diff is pretty much senseless and not the purpose of a rhythm game.

Take a look at Yuii-'s post and look for more opinions before getting this beatmap back into the qualified section. Good luck!
Mao
Super Beginner is unnecessary as well. It's just 6/1 Slider and you could just copy the map onto any song and it would fit just fine...
Topic Starter
Sulli
Realy thanks Yuii
Yuii-
I will be glad to re-bubble this, so you can poke me once everything was replied properly.
Stefan
A poorly recycled joke of monstrata's mapset which was already unfunny at this time. please stop
bibilicu
Also I'll requalify it if you want c:
Sey
Also, make sure to get more modders after you applied Yuii's mod. Since you only got 2 mods so far, you should clearly look for some more people before you try to qualify this again!
Topic Starter
Sulli
Sorry, I stopped doing maps, just make two BNs be removed...
Okoayu
an incredibly hasty decision.
Yuii-
I don't think you are serious, it's not your fault.
Loctav
Nothing to be sorry about. These two perfectly should've known that qualifying a map with a total of 3 hitobjects is nothing we want to see - at all
Cherry Blossom
That's disappointing ;w;
But BNs should keep in mind that they qualify maps which will be considered as official osu! beatmap.
If they want to qualify jokes, stupid memes or maps without enough quality, that's normal that they could get kicked like that, it's not mapper's fault, it's just because BNs were not able to judge if the beatmap could be part of the official osu! beatmaps we want to show to the entire world, for the best impression as possible ;w;
ghm12
Como todo mundo já falou, a culpa não é sua.

Não adianta desistir de mapear por conta do erro dos outros. Os BNs tem a liberdade de qualificarem o que quiser, se eles escolheram algo sem qualidade e sofreram punição por isso a culpa é deles, não sua.
Topic Starter
Sulli
I really do not feel good to map in this situation
Topic Starter
Sulli

Okoratu wrote:

an incredibly hasty decision.
I was thinking about it a long time...
Lumael

ghm12 wrote:

Como todo mundo já falou, a culpa não é sua.

Não adianta desistir de mapear por conta do erro dos outros. Os BNs tem a liberdade de qualificarem o que quiser, se eles escolheram algo sem qualidade e sofreram punição por isso a culpa é deles, não sua.
Não pare agora
Winnie
Good Work BNs
-Nya-
Please don't talk like this. I followed my own judgement. I don't like it that you're talking like that about my decision. You don't know anything about the way that I think when I qualify or bubble something. Believe me, I would never push something forward that I feel isn't ready yet. Unfortunately I just struck extremely bad luck here that's nobody's fault. Perhaps this was even meant to happen to bring me back to real life and not concentrate on this game for the rest of my life.

@Marianna: Keep on mapping if you want to. Don't let this minor setback affect your mindset about mapping. Fix the stuff that others felt was wrong and try to push this forward again. Lol, it's not as if Krfawy and I were kicked out of osu completely.

Good Luck~! :D
Topic Starter
Sulli

-Nya- wrote:

Please don't talk like this. I followed my own judgement. I don't like it that you're talking like that about my decision. You don't know anything about the way that I think when I qualify or bubble something. Believe me, I would never push something forward that I feel isn't ready yet. Unfortunately I just struck extremely bad luck here that's nobody's fault. Perhaps this was even meant to happen to bring me back to real life and not concentrate on this game for the rest of my life.

@Marianna: Keep on mapping if you want to. Don't let this minor setback affect your mindset about mapping. Fix the stuff that others felt was wrong and try to push this forward again. Lol, it's not as if Krfawy and I were kicked out of osu completely.

Good Luck~! :D
Ok I will not stop now ^^
Krfawy

Marianna wrote:

Sorry, I stopped doing maps, just make two BNs be removed...
WTF, it was us who qualified it so I'm not really sure why you felt sorry about it. We qualified it, we got removed from the BNG. Seems easy and okay, right?

About the easiest diff (which now is not on the forums anymore): well, I kind of do and do not understand why it is such a problem for only 5-element difficulty to get ranked or not even if it seems unnecessary, and the simplest reason of my actual confusion is *THIS* set. According to this, such a thing shouldn't even be a problem since the song has a few simple diffs and this one is even calmer than the mapset by monstrata, so this particular situation is honestly off. Of course, the mapset should get more mods, but on the other hand, the official DQ reason is low quality itself.

EDIT:

Marianna wrote:

Ok I will not stop now ^^
I'm glad to hear that. \o/
Stefan

Krfawy wrote:

Marianna wrote:

Sorry, I stopped doing maps, just make two BNs be removed...
WTF, it was us who qualified it so I'm not really sure why you felt sorry about it. We qualified it, we got removed from the BNG. Seems easy and okay, right?

About the easiest diff (which now is not on the forums anymore): well, I kind of do and do not understand why it is such a problem for only 5-element difficulty to get ranked or not even if it seems unnecessary, and the simplest reason of my actual confusion is *THIS* set. According to this, such a thing shouldn't even be a problem since the song has a few simple diffs and this one is even calmer than the mapset by monstrata, so this particular situation is honestly off. Of course, the mapset should get more mods, but on the other hand, the official DQ reason is low quality itself.
No one said Ultra Beginner or Super Beginner are good or senseful, tho. It's just a really bad joke at all - which didn't need to repeated when it was already bad at the first time.
Kyouren
Well, i think this song BPM is slower (100) so why not?
hent2222
Noooo RIP SS farm
LigerZero
Topic Starter
Sulli

LigerZero wrote:

https://osu.ppy.sh/forum/p/4655408 <(")
Oh the metadata '^'
Yuii-
Please, delete the beginner difficulty. Easy is already too easy.

[Easy]

You know, even if I tell you to delete the Beginner, this difficulty is already... too damn easy as well. The problem of making difficulties that easy is that you either ignore a lot of beats in the middle of sliders or you ignore them because you can't map on 1/2 for the sake of consistency. Not to mention the fact that it's really boring. I'm dropping just two things that are "must fix", but I still disagree with this difficulty as a whole. Even if you take a look at other people's teatimes, you will notice that there is no "so easy" difficulty as this song isn't asking for one.

  1. 00:14:689 (1) - Are you conscious that you are trying to cover a lot of sounds with only 1 slider? 00:33:889 (1,2,3) - See? They are way too different and thus they sound completely different. And then you have something similar happening on 00:38:689 (1) - in which you have a mute sound from 00:38:839 - to 00:39:439 - and, once again neither 00:39:589 - nor 00:39:889 - are clickable... as for the last thing, the beat is actually on 00:40:339 - and therefore the slider should end there.
  2. 00:42:289 (3,1) - You could really improve this blanket.
[Hard]

  1. 00:35:089 (4) - Improving that curve into the opposite way would play way more intuitive with the following pattern, something like https://osu.ppy.sh/ss/4379762 would help.
--------

Everything else seems to be fine, go.
Regarding the Easy: Sure you can make something easier than the Normal... but please, don't ignore all the beats in the song, it's a really short one.
Topic Starter
Sulli

Yuii- wrote:

Please, delete the beginner difficulty. Easy is already too easy.

[Easy]

You know, even if I tell you to delete the Beginner, this difficulty is already... too damn easy as well. The problem of making difficulties that easy is that you either ignore a lot of beats in the middle of sliders or you ignore them because you can't map on 1/2 for the sake of consistency. Not to mention the fact that it's really boring. I'm dropping just two things that are "must fix", but I still disagree with this difficulty as a whole. Even if you take a look at other people's teatimes, you will notice that there is no "so easy" difficulty as this song isn't asking for one.

  1. 00:14:689 (1) - Are you conscious that you are trying to cover a lot of sounds with only 1 slider? 00:33:889 (1,2,3) - See? They are way too different and thus they sound completely different. And then you have something similar happening on 00:38:689 (1) - in which you have a mute sound from 00:38:839 - to 00:39:439 - and, once again neither 00:39:589 - nor 00:39:889 - are clickable... as for the last thing, the beat is actually on 00:40:339 - and therefore the slider should end there.
  2. 00:42:289 (3,1) - You could really improve this blanket.
[Hard]

  1. 00:35:089 (4) - Improving that curve into the opposite way would play way more intuitive with the following pattern, something like https://osu.ppy.sh/ss/4379762 would help.
--------

Everything else seems to be fine, go.
Regarding the Easy: Sure you can make something easier than the Normal... but please, don't ignore all the beats in the song, it's a really short one.
I Remapped the Easy and fixed the Hard >.<
riffy
I was asked to have a look at it, so yeah.

The Easy you have now isn't bad, it needs some modding as the rhythm is not accurate in some parts. But it is not too bad.
Jonarwhal
M4M~ on your queue~♥

Marianna wrote:

(Only Easy) If you say so.
Easy~
  1. 00:16:789 (3) - This is unnecessary, remove it.
  2. 00:31:489 - Here, try a rhythm like this, it sounds much better.

That's all I could find... I hope this helps. Don't mod back if it doesn't. :D
Topic Starter
Sulli

jonawaga wrote:

M4M~ on your queue~♥

Marianna wrote:

(Only Easy) If you say so.
Easy~
  1. 00:16:789 (3) - This is unnecessary, remove it. Fixed
  2. 00:31:489 - Here, try a rhythm like this, it sounds much better.

That's all I could find... I hope this helps. Don't mod back if it doesn't. :D
Sankyu ♥
Yuii-
After a couple of checks, I am deciding to finally push this set forward. We deleted all those unnecessary Beginner difficulties and increased the note density of the Easy difficulty overall.

00:20:389 (2) - (on Easy) This object vanishes before 00:21:889 (4) - is visible, so there's nothing unrankable if you are wondering.
Topic Starter
Sulli
:D Sankyuu Yuii ♥
Shiranai
Hello
Sugestion,

Easy
  1. 00:03:889 (1) - I think you can move down a bit x:488 y:140? to make this 00:01:489 (2,3,1) - more straight and readjust 00:05:989 (2,3) - to x:424 y:248
  2. 00:15:589 (2,3) - I think better not stacked some notes on slider head on an easy diff to improve its readability, on that one maybe you can try this http://puu.sh/neqoE/52c1e09689.jpg ? and adjust the rest
  3. 00:29:989 (2,3) - Better not stacked to improve its readability
  4. 00:29:989 (2,3,4,5) - Spacing too big
  5. 00:41:689 (6,7) - Better not stacked and I think (7) will flows nicer if it was a curve instead, you can try http://puu.sh/neqCu/bbcbfd45e7.jpg ?
  6. 00:44:389 (2,3) - 00:49:189 (6,7) - Better not stacked to improve its readability

    It would be great if you double check the spacing, and 00:20:389 (2,3,4) - readable enough during testplay so thats won't be a problem
Normal
  1. 00:12:289 (1) - Make it a bit curve http://puu.sh/neqQ2/7ec2626d2f.jpg ? so it more paralel on 00:11:089 (3,1,2,3) -
  2. 00:48:289 (1,3) - Better blanket
  3. 00:50:689 (1) - You can try to move that to x:248 y:188? so the flow more natural
Hard diff looks good :)
Topic Starter
Sulli

Mako Sakata wrote:

Hello
Sugestion,

Easy
  1. 00:03:889 (1) - I think you can move down a bit x:488 y:140? to make this 00:01:489 (2,3,1) - more straight and readjust 00:05:989 (2,3) - to x:424 y:248
  2. 00:15:589 (2,3) - I think better not stacked some notes on slider head on an easy diff to improve its readability, on that one maybe you can try this http://puu.sh/neqoE/52c1e09689.jpg ? and adjust the rest
  3. 00:29:989 (2,3) - Better not stacked to improve its readability
  4. 00:29:989 (2,3,4,5) - Spacing too big
  5. 00:41:689 (6,7) - Better not stacked and I think (7) will flows nicer if it was a curve instead, you can try http://puu.sh/neqCu/bbcbfd45e7.jpg ?
  6. 00:44:389 (2,3) - 00:49:189 (6,7) - Better not stacked to improve its readability

    It would be great if you double check the spacing, and 00:20:389 (2,3,4) - readable enough during testplay so thats won't be a problem
Normal
  1. 00:12:289 (1) - Make it a bit curve http://puu.sh/neqQ2/7ec2626d2f.jpg ? so it more paralel on 00:11:089 (3,1,2,3) -
  2. 00:48:289 (1,3) - Better blanket
  3. 00:50:689 (1) - You can try to move that to x:248 y:188? so the flow more natural
Hard diff looks good :)
All Fixed :D
Shiranai
Recheck,

Easy
  1. I thought you already unstacked these 00:44:389 (2,3) - http://puu.sh/nfrlL/c6c2f3bf04.jpg and 00:49:189 (6,7) - http://puu.sh/nfrpG/7abe594388.jpg
  2. 00:03:889 (1,2) - Swap nc? Due to your nc meassurement I think (2) better to be nc'd one
  3. 00:35:089 (6,1) - Swap nc? Due to your nc meassurement I think (6) better to be nc'd one, then also nc this 00:38:689 (3) -
  4. 00:49:189 (6) - Nc that one then delete nc on this 00:50:689 (1) -
Sorry I'm a bit nitpicky today, let me know again :)
Topic Starter
Sulli

Mako Sakata wrote:

Recheck,

Easy
  1. I thought you already unstacked these 00:44:389 (2,3) - http://puu.sh/nfrlL/c6c2f3bf04.jpg and 00:49:189 (6,7) - http://puu.sh/nfrpG/7abe594388.jpg
  2. 00:03:889 (1,2) - Swap nc? Due to your nc meassurement I think (2) better to be nc'd one
  3. 00:35:089 (6,1) - Swap nc? Due to your nc meassurement I think (6) better to be nc'd one, then also nc this 00:38:689 (3) -
  4. 00:49:189 (6) - Nc that one then delete nc on this 00:50:689 (1) -
Sorry I'm a bit nitpicky today, let me know again :)
Fixed :'D
Shiranai
All disqualified issues have been solved and we slightly improve the quality on this one
Hope for the best, requalified!
Topic Starter
Sulli

Mako Sakata wrote:

All disqualified issues have been solved and we slightly improve the quality on this one
Hope for the best, requalified!
Yay! Sankyuu ♥
Underforest
Congrats!
Ataraxia
VAMO MARI 2nd RANK MLK ! ! !
Kyouren
My first SB qualify \w/
Regratzz, Leo~ <3
Yuii-
Parabens, Mari!
Surono
mosi mosi

KittyAdventure wrote:

My first SB qualify \w/
Regratzz, Leo~ <3
Ooo!1!!
Krfawy
Yaaaaay finally! \:D/ Congratulations Marianna! \o3o/
Topic Starter
Sulli

Underforest wrote:

Congrats!

fabiojhon wrote:

VAMO MARI 2nd RANK MLK ! ! !

KittyAdventure wrote:

My first SB qualify \w/
Regratzz, Leo~ <3

Yuii- wrote:

Parabens, Mari!

Krfawy wrote:

Yaaaaay finally! \:D/ Congratulations Marianna! \o3o/
Sankyuuu ♥
bibilicu
Greetings Marianna! Congratulations on getting it requalified but unfortunately I still have concerns about this mapset.

Firstly, I want to talk about why did you enabled 'Display epilepsy warning'? At this SB,there is only spectrum and it doesn't cause epilepsy as I can see.The flashes for example can cause epilepsy and that's why the epilepsy warnings are enabled.Here while there's no any cause of epilepsy,you have to disable that warning.
Secondly,about the spectrum: It stops suddenly at 00:53:839 - when the music is still going which isn't really safe here.You have to fix that spectrum I mean you have to make the dots to be able to move until the song is ending,not when the music is still going and stopping so sudden.

Regarding the mapset,On Easy difficulty you forgot to put a NC which honestly destroyed your NC system:
00:38:689(5)- You forgot to put a NC here.Your NC system in this difficulty looks like mostly 1 -> 2 -> 3 -> 4 -> 5 then back to 1 but here there goes straight to 6 -> 7 -> 8 -> 9 which destroyed your NC system so you have to place the NC here to have the newcomboing consistent in my point of view.
Moreover,this is just my own opinion:
00:20:389(2,4)- This stack,yes I can read it but I don't think that a low-skilled player would be able to read it properly so I suggest to unstack it just for safe

Just my own thoughs.Let's see what will happen.
Yuii-
I would really like to get home and see everything by myself before this gets DQ'd. Of course, if that's possible!
Irreversible
I've checked the issues and the concern about the NC in Easy is correct. The stack is a bit questionable, however. It's an easiest diff, so I would also suggest to replace it. About the spectrum there is something weird ongoing because it 00:55:189 - moves again here.

Yuii-, let me know ingame if you've checked it so I can proceed with the DQ unless have an explanation for these things.
Yuii-

Yuii- wrote:

00:20:389 (2) - (on Easy) This object vanishes before 00:21:889 (4) - is visible, so there's nothing unrankable if you are wondering.
I am not sure if that's enough. I already explained it on page 4 before bubbling. There's enough time, tested it out with 3 different skins. There are a couple of ms before the appearance of (4). Completely readable.
Shiranai
Imo the stacking still readable enough during testplay even for new player, due to its low bpm I think they have couple of ms to distinguish the rhythm transition on those stacking. Mostly agree with the spectrum problem, other than that easy to fix I guess. Waiting Marianna's responds and me and yuii- ready to help again😁
Irreversible
Okay then, let's fix the NC and the storyboard.
Topic Starter
Sulli
2 dqs... Okay i give up this map.
Okoayu
that makes no sense considering the effort you and others put in it. stopping here when 2 people are ready to push it forward after discussing these things with you just seems like a waste of resources for everyone
bibilicu
You don't need to give up.These are just minor fixies (only a NC and to fix the spectrum).Also there are peoples who are ready to help you to push it forward again.I'm glad to help you pushing it forward again.As you wish of course (:
If you don't want to call me to help you,it's okay.At least there are more peoples who are supporting you.You don't have reasons to give up
RikiH_

Marianna wrote:

2 dqs... Okay i give up this map.


Come on, it's just a NC :c
Yuii-
You poke me for two whole weeks. You better don't give up huh.
Shiranai
Disqualification is just a part of ranking process, don't worry you will eventually overcome that. So don't give up that easily😄
Topic Starter
Sulli
It is very hard for me to get mods / bns because I have trust issues and I can not talk to people but then something happens and all the people of the world come to give dq... is very easy to say " do not give up" when you have many friends and not have any problem to get more but I do not get to do that ... but I thank those who helped me , well is that I give up.
Okoayu
you literally have 2 people to push this map forward again after you explain your view on the discussion which was going on here, i don't really see your problem.
And if yuii can't fit it into his timetable i could also help i guess, the thing this was disqualified over isnt really big at all.

So yeah people are telling you not to give up because it's literally address the issues that were pointed out in some way and get this requalified
Topic Starter
Sulli

Okoratu wrote:

you literally have 2 people to push this map forward again after you explain your view on the discussion which was going on here, i don't really see your problem.
And if yuii can't fit it into his timetable i could also help i guess, the thing this was disqualified over isnt really big at all.

So yeah people are telling you not to give up because it's literally address the issues that were pointed out in some way and get this requalified
the problem is I'm going to qualify now and then have a map that only problems ... rather continue without trying to qualify it
Bursthammy

Marianna wrote:

Okoratu wrote:

you literally have 2 people to push this map forward again after you explain your view on the discussion which was going on here, i don't really see your problem.
And if yuii can't fit it into his timetable i could also help i guess, the thing this was disqualified over isnt really big at all.

So yeah people are telling you not to give up because it's literally address the issues that were pointed out in some way and get this requalified
the problem is I'm going to qualify now and then have a map that only problems ... rather continue without trying to qualify it
?
???
???!?!?

what
Kyouren
Well, this is my fault ._.
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