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ACE+ - You Will Know Our Names

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Nakano Itsuki
asdf

[Insane]
  1. 00:09:192 (3,4) - is too widely spaced compared to 00:08:681 (1,2) - and 00:09:021 (2,3) - , especially when the rhythm isn't that much different.
  2. 00:09:362 (4) - Maybe blanket?
  3. 00:12:431 (4) - imo the placement of this, overlapping 00:11:749 (2) - ruins the flow. Stacking it on the sliderhead of 00:13:283 (2) - would be more intuitive to play and less awkward aiming.
  4. 00:12:771 (1) - I'd suggest this, improves the look plus without the strange 180 degree turn of flow. http://puu.sh/keSzs/fc28ba89c7.jpg
  5. 00:14:135 (1) - Same as above, with the same angle to the next slider
  6. 00:26:237 (8) - This should probably spaced out a bit from 00:26:067 (7) - doesn't look at great this way, plus it slows momentum unnecessarily
  7. 00:26:919 (1) - lol nice slider... I think this should be fine, but try not to use these for your future maps
  8. 00:43:624 (5,6) - really awkward jump here, a very sharp turn from the clockwise flow of the star shape.
  9. 00:33:908 (1) - How about this instead? http://puu.sh/keSXF/de1e0b6999.jpg
  10. 00:39:192 (1) - and this? http://puu.sh/keT3k/785c6c00d2.jpg
  11. 00:42:431 (8) - This could be improved as well, since the curved flow of the circles suddenly change to a horizontal slider... Curving it a bit and rotating it by 90 degress would a way to do it.
  12. 00:44:135 (1) - As a suggestion, this can be done to improve the map's enjoyability, since the slider leniency would allow this slider to be played with ease. http://puu.sh/keTlE/d477664e46.jpg
  13. 00:45:499 (3) - Same as above http://puu.sh/keTvE/7fc6eae3b9.jpg
  14. 00:46:521 (2,3) - These can be ctrl+g to make it more fun to play; also the current pattern has a awkward sharp turn in flow, so changing it would be better.
  15. 01:05:442 (2,4) - The blanket I mentioned in Slack :P
  16. 01:06:976 (7,8) - You can blanket these two, and then ctrl+g 01:06:806 (6,7) - for more interesting flow and playability.
  17. 01:10:385 (4,5) - This sudden halt of momentum is rather intuitive to play. Try not to stack these two and separate them.
  18. You could probably rotate 01:19:249 (4) - to make it stand up straight; also 01:19:590 (5) - as well so it'll be more interesting to play. Example: http://puu.sh/keU3h/89ee1b58ab.jpg
  19. 01:20:783 (3,4,5,6,1,2,3) - I'm not sure how to say about this one: the flow is really weird, yet I dont have a good way to improve it :/ Maybe you can find a way on your own.
  20. 02:04:931 (9,10) - This sudden halt of momentum isn't intuitive as well =w= Space these two out a bit.
That's all I could suggest lol.
I'm not doing the other two since Im lazy, but note that the normals have overlaps like this. I know that ds has to be on, but adjusting the ds multiplier and the sv should get these away; these overlaps aren't really appealing at all lol.

Also testplay your map more: try to find ways to improve your map, like improving the flow lel.
Topic Starter
Shinenite
Damn it Starr, third mod and it's still as detailed as the first one gg well too late for me to go through it now so I'll do it tomorrow and edit this post with the reply.

EDIT: Mod reply

StarrStyx wrote:

asdf

[Insane]
  1. 00:09:192 (3,4) - is too widely spaced compared to 00:08:681 (1,2) - and 00:09:021 (2,3) - , especially when the rhythm isn't that much different. Fixed.
  2. 00:09:362 (4) - Maybe blanket?
  3. 00:12:431 (4) - imo the placement of this, overlapping 00:11:749 (2) - ruins the flow. Stacking it on the sliderhead of 00:13:283 (2) - would be more intuitive to play and less awkward aiming. Hmm, I didn't really like this, left it as is.
  4. 00:12:771 (1) - I'd suggest this, improves the look plus without the strange 180 degree turn of flow. http://puu.sh/keSzs/fc28ba89c7.jpg Fixed.
  5. 00:14:135 (1) - Same as above, with the same angle to the next slider Fixed.
  6. 00:26:237 (8) - This should probably spaced out a bit from 00:26:067 (7) - doesn't look at great this way, plus it slows momentum unnecessarily Fixed.
  7. 00:26:919 (1) - lol nice slider... I think this should be fine, but try not to use these for your future maps Thanks :^) I'll keep that in mind lol
  8. 00:43:624 (5,6) - really awkward jump here, a very sharp turn from the clockwise flow of the star shape. I suppose it is a bit awkward but I really dunno how to change it and imo it plays alright.
  9. 00:33:908 (1) - How about this instead? http://puu.sh/keSXF/de1e0b6999.jpg Done.
  10. 00:39:192 (1) - and this? http://puu.sh/keT3k/785c6c00d2.jpg Done.
  11. 00:42:431 (8) - This could be improved as well, since the curved flow of the circles suddenly change to a horizontal slider... Curving it a bit and rotating it by 90 degress would a way to do it. Improved.
  12. 00:44:135 (1) - As a suggestion, this can be done to improve the map's enjoyability, since the slider leniency would allow this slider to be played with ease. http://puu.sh/keTlE/d477664e46.jpg Done.
  13. 00:45:499 (3) - Same as above http://puu.sh/keTvE/7fc6eae3b9.jpg Done.
  14. 00:46:521 (2,3) - These can be ctrl+g to make it more fun to play; also the current pattern has a awkward sharp turn in flow, so changing it would be better. Done.
  15. 01:05:442 (2,4) - The blanket I mentioned in Slack :P Oh. Fixed.
  16. 01:06:976 (7,8) - You can blanket these two, and then ctrl+g 01:06:806 (6,7) - for more interesting flow and playability. Done.
  17. 01:10:385 (4,5) - This sudden halt of momentum is rather intuitive to play. Try not to stack these two and separate them. Done.
  18. You could probably rotate 01:19:249 (4) - to make it stand up straight; also 01:19:590 (5) - as well so it'll be more interesting to play. Example: http://puu.sh/keU3h/89ee1b58ab.jpg Done.
  19. 01:20:783 (3,4,5,6,1,2,3) - I'm not sure how to say about this one: the flow is really weird, yet I dont have a good way to improve it :/ Maybe you can find a way on your own. Changed that part a bit, hope it's better now.
  20. 02:04:931 (9,10) - This sudden halt of momentum isn't intuitive as well =w= Space these two out a bit. Fixed.
That's all I could suggest lol.
I'm not doing the other two since Im lazy, but note that the normals have overlaps like this. I know that ds has to be on, but adjusting the ds multiplier and the sv should get these away; these overlaps aren't really appealing at all lol. I agree but increasing the spacing multiplier made the star rating increase and I'm already trying to lower it so I decided to just leave it even though the overlaps are quite ugly...

Also testplay your map more: try to find ways to improve your map, like improving the flow lel.
Ascendance

Shinenite wrote:

Damn it Starr, third mod and it's still as detailed as the first one gg well too late for me to go through it now so I'll do it tomorrow and edit this post with the reply.

EDIT: Mod reply

StarrStyx wrote:

That's all I could suggest lol.
I'm not doing the other two since Im lazy, but note that the normals have overlaps like this. I know that ds has to be on, but adjusting the ds multiplier and the sv should get these away; these overlaps aren't really appealing at all lol. I agree but increasing the spacing multiplier made the star rating increase and I'm already trying to lower it so I decided to just leave it even though the overlaps are quite ugly...

Also testplay your map more: try to find ways to improve your map, like improving the flow lel.
if you plan to rank your map, BN's will immediately reject this for lack of quality. Untick distance snap and just move it slightly. It won't increase the difficulty lol...
-Mo-
Hi, how goes it?

Have a random mod out of nowhere.

Normal
- 00:05:612 (3,1) - Minor: Not sure if you were trying to go for the blanket here or not. If you are, try to match the approach circle to the slider, view it from [00:05:271]. - 00:07:317 (3,4) - Similar thing as above. I think this would look kinda neat as a blanket.
- 00:14:135 (5) - I'd put a new combo here, since the current combo spans over 3 measures, which is kind of unusual and long. I'd aim to split combos up into 2 measures for this difficulty.
- 00:15:499 (1) - >Which means removing this new combo and putting it on 00:16:862 (3) instead.
- 00:19:590 (7) - >And then adding a NC here and removing the one on 00:20:953 (1).
- 00:22:317 - You have this downbeat (large white tick) covered by a slider end here. Since this beat has a significant note to it in the music, and is where the music changes rhythm, I would avoid having this mapped by a passive note. If it were me, I'd map it like this (note the NC on here to): - 00:25:385 (8) - NC here since this is the first note after the downbeat. A general rule of thumb for NC is to always have them on a downbeat, or the first note after a downbeat if it's covered by a slider tail; and to have them on each measure or every 2 measures.
- 00:26:578 (3) - Did you mean to have this finish on the blue tick? It's a fairly unusual and unintuitive rhythm to have in a Normal.
- 00:26:578 (3,2) - Minor: Avoid having these overlap.
- 00:56:408 (4,5) - These oulc be a blanket if you wanted them to be.
- 00:57:771 (5) - NC here since the current combo is too long.
- 01:00:499 (5) - Nc here if you wanted. This one doesn't matter too much.
- 01:02:885 - Consider putting a note here since there is a clear beat in the music here.
- 01:04:760 (1,2) - Not too sure about this section. Because of how long you have 1, the kiai start at 01:05:783 is mapped by the slider tail, which doesn't adequately represent the emphasis on this beat at all. This beat also has a held guitar note which would be better mapped by a slider than leaving the part after it blank. This is a suggestion I managed to come up with: - 01:07:146 (3) - This has a held guitar note, and would be better mapped with a slider in my opinion. - 01:08:681 (3) - NC here since this is half of a hypermeasure (every 2 measures) and has a more significant beat on it.
- 01:12:431 (3,1) - This overlap obstructs the view of the revserse arrow on 01:13:624 (1), which can be misleading to read.
- 01:15:840 (1) - Similar thing with the kiai start. It's the exact same rhythm as before, so I'd maybe have something similar (hard note on 01:16:692 with a NC).
- 01:19:590 (5) - NC here for even mesaures.
- 01:30:499 - Put the Kiai end on this note instead, so that it ends on a downbeat (perhaps consider putting the NC here too).
- 01:35:953 - Place a hard note with NC on this beat if you can for better emphasis in the music. - 01:49:590 (6) - NC here for even measures.
- 01:57:771 (1) - This could be a blanket around 02:02:374 (2) if you wanted it to be.
- 02:05:953 (1) - Delete and replace this slider the curve algorithm got messed up on it and doesn't look smooth (if you stretch the centre slider tick out, you might see what I mean).

Arf's Hard
- 00:14:135 (1) - Would be nice if the curve pointed the other way for a slightly better flow. - 00:15:328 (4) - Slightly uneven spacing through this (Prev1.31|Next1.26).
- 00:25:385 (3) - Minor: This blanket is slightly off. View it from [00:25:044].
- 00:27:601 (8,1) - Not too much of a fan of how the spacing decreases here, and I don't think it's necessary. Keeping it consistent will make it a bit easier to read too.
- 00:32:885 (8) - I think extending this slider to the blue tick would be kind of fitting with the guitar in the music (and then make it overlap 00:33:226 (1) if you do).
- 00:59:135 (1,2,3) - The spacing here seems to give 01:00:158 (2) more emphasis (since 1-2 is the larger jump), when 01:00:499 (3) is the more significant note. I would either have even spacing through these, or put the larger jump at 2-3.
- 02:04:590 (1,2,3) - I'd perhaps reconsider the arrangement of this combo. The previous combo alraedy follows a similar path to this one (a circular path A-Clockwise about the bottom right of the field) and it feels kind of repetetive and makes the left part of the field extremely bland for this final part of the map.

Insane
- 00:00:840 (1) - Star the spinner 00:00:499.
- 00:19:590 (1) - Have this curve the other way for a slightly better flow. - 00:22:232 - You could put a note here if you wanted. Up to you though; I personally don't think this is overmapping it.
- 00:28:624 (8) - Slightly uneven spacing through this; I'd say it would be better if it was even (Prev1.74|Next1.49).
- 00:30:328 (1) - Kind of an unusual looking slider. Consider utilising red slider points to try and get a better looking shape.
- 00:32:800 (2) - This note seems kind of overmapped, since I can't hear anything significant enough to be mapped on this note, and the drums and guitar note starts on 00:32:885 so the stream should start here.
- 00:33:226 (7) - Put the NC here instead of 00:32:715 (1) for the downbeat.
- 00:34:419 (2) - Put the NC here for consistency.
- 00:35:953 (8) - Put the NC here for the downbeat.
- 00:37:146 (4) - NC for consistency.
- 00:38:681 (9) - NC for downbeat.
- 00:44:987 (2) - Not a fan of the placement of this. The head is mostly obstructed from view by 00:44:135 (1) and I wouldn't consider it the best for flow. I drew a couple of examples of where you can place it. - 00:49:590 (3) - Minor: This blanket could be improved. View it from [00:49:164].
- 00:59:135 (2) - NC here for down beat.
- 01:05:783 (4) - NC here for the kiai start.
- 01:08:681 (3) - NC here for the downbeat.
- 01:09:874 (3) - NC here for consistency.
- 01:16:692 (4) - NC here for consistency.
- 01:20:783 (3) - Nc here for consistency.
- 01:30:499 (1) - Kiai end should be here in my opinion for the downbeat.
- 01:44:135 (7) - NC here for the downbeat.
- 01:49:590 (5) - As above.
- 02:01:862 (6) - NC here since you're changing the rhythm and for the downbeat.
- 02:06:976 (5,1) - Not really the best flow. I would just continue from the path of the slider rather than back down again since you mapped the downbeat to the slider end anyway.

Good luck :)

Edit:
With regards to the overlaps in Normal, there's nothing wrong with them for a Normal difficulty, as long as your visual flow is on point (gonna take 00:19:590 (7,8) as an example; perhaps move 8 up to (x329:y269)?). Increasing the spacing and SV for all of these overlaps will increase the star rating, and since having a mapset without a difficulty below 2 stars is unrankable, that doesn't seem like a viable option unless you want to make an Easy.

Edit 2:
Woops
2015-09-24 17:30 Shinenite: hey mo on your mod you copy pasted the same note for different points in one of the lines so idk what
2015-09-24 17:31 Shinenite: slider you meant :P
2015-09-24 17:31 Shinenite: - 00:28:624 (8) - Kind of an unusual looking slider. Consider utilising red slider points to try and get a better looking shape.
2015-09-24 17:31 Shinenite: these two are the same timestamp lol
2015-09-24 17:31 Shinenite: - 00:28:624 (8) - Slightly uneven spacing through this; I'd say it would be better if it was even (Prev1.74|Next1.49).
2015-09-24 17:31 -Mo-: Oh woops
2015-09-24 17:31 -Mo-: Let me find it
2015-09-24 17:32 -Mo-: 00:30:328 (1) - Yeah, this was the weird slider
2015-09-24 17:33 -Mo-: My bad
2015-09-24 17:33 Shinenite: ah i see
2015-09-24 17:35 -Mo-: Incase you don't know what to do with it, I just [http://puu.sh/kmC0E.png threw this together]
2015-09-24 17:35 Shinenite: o that actually does look better than what i tried to do with it LOL
2015-09-24 17:35 -Mo-: Haha
Warpyc

-Mo- wrote:

Edit:
With regards to the overlaps in Normal, there's nothing wrong with them for a Normal difficulty, as long as your visual flow is on point (gonna take 00:19:590 (7,8) as an example; perhaps move 8 up to (x329:y269)?). Increasing the spacing and SV for all of these overlaps will increase the star rating, and since having a mapset without a difficulty below 2 stars is unrankable, that doesn't seem like a viable option unless you want to make an Easy.
I like my Mikes hard roasted Kappa
Ascendance

Warpyc wrote:

-Mo- wrote:

Edit:
With regards to the overlaps in Normal, there's nothing wrong with them for a Normal difficulty, as long as your visual flow is on point (gonna take 00:19:590 (7,8) as an example; perhaps move 8 up to (x329:y269)?). Increasing the spacing and SV for all of these overlaps will increase the star rating, and since having a mapset without a difficulty below 2 stars is unrankable, that doesn't seem like a viable option unless you want to make an Easy.
I like my Mikes hard roasted Kappa
mm... what I was mainly refer to is the "ugly" overlaps. I never said overlap unrankable. Like a mod above said (I dont remember who), deselecting the DS and moving it slightly so it's not ugly and flows better is better. sorry maybe my point does not come across so well. I rarely use english anymore, personally I hate this language ^^'
Arf

-Mo- wrote:

Hi, how goes it?

Have a random mod out of nowhere. Oh my goodness, I just realized....I'm pretty sure I posted my mod to your map weeks ago, but when I went back to check it today, it isn't there. How fucking callous of me, I never even looked back to check if it posted, and your map's been updated like a dozen times since then, and is basically unmoddable (for me at least) now =..=
Not that I found much to begin with, most of my comments were on the Hard GD, and even those were subjective things and stylistic choices that should really be up to the mapper. I really really apologize, I feel like such an asshole :cry:. If you ever need a mod, feel free, I'll make sure it bloody posts this time V_V



Arf's Hard
- 00:14:135 (1) - Would be nice if the curve pointed the other way for a slightly better flow. Good point.
- 00:15:328 (4) - Slightly uneven spacing through this (Prev1.31|Next1.26). Ahhhh, fixed.
- 00:25:385 (3) - Minor: This blanket is slightly off. View it from [00:25:044]. Nice catch, fixed
- 00:27:601 (8,1) - Not too much of a fan of how the spacing decreases here, and I don't think it's necessary. Keeping it consistent will make it a bit easier to read too. All right, I see what you mean.
- 00:32:885 (8) - I think extending this slider to the blue tick would be kind of fitting with the guitar in the music (and then make it overlap 00:33:226 (1) if you do). Ok, added. The way it was before was a bit difficult to hit.
- 00:59:135 (1,2,3) - The spacing here seems to give 01:00:158 (2) more emphasis (since 1-2 is the larger jump), when 01:00:499 (3) is the more significant note. I would either have even spacing through these, or put the larger jump at 2-3. Ah, I see what you mean. Adjusted "2" to be closer than "3"
- 02:04:590 (1,2,3) - I'd perhaps reconsider the arrangement of this combo. The previous combo alraedy follows a similar path to this one (a circular path A-Clockwise about the bottom right of the field) and it feels kind of repetetive and makes the left part of the field extremely bland for this final part of the map. I agree! Rearranged this section to be less clustered.

Good luck :) \O/
Updated Jackass's GD
osu file format v14

[General]
AudioFilename: 409 Those Who Bear Their Name.mp3
AudioLeadIn: 0
PreviewTime: 64760
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:You Will Know Our Names
TitleUnicode:名を冠する者たち
Artist:ACE+
ArtistUnicode:ACE+
Creator:Shinenite
Version:Arf's Hard
Source:Xenoblade Chronicles
Tags:ゼノブレイド special soundtrack background music Super Smash Bros. For Wii U/3DS Monolith Soft Nintendo Wii Those Who Bear Their Name Tomori Kudo CHiCO Hiroyo Yamanaka Kenji Hiramatsu rfandomization
BeatmapID:707995
BeatmapSetID:317293

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.3
SliderTickRate:1

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312,184,22658,6,0,P|344:168|368:128,1,65,12|0,0:0|0:0,0:0:0:0:
348,60,22999,2,0,P|316:76|292:116,1,65,0|8,0:0|0:0,0:0:0:0:
312,184,23340,1,0,0:0:0:0:
288,264,23510,1,0,0:0:0:0:
224,316,23681,2,0,P|160:300|136:224,1,130,2|0,0:0|0:0,0:0:0:0:
124,160,24192,2,0,P|188:176|212:252,1,130,2|0,0:0|0:0,0:0:0:0:
224,316,24703,1,12,0:0:0:0:
348,204,25044,5,0,0:0:0:0:
304,132,25215,1,0,0:0:0:0:
220,120,25385,2,0,P|256:60|328:48,1,130,8|0,0:0|0:0,0:0:0:0:
388,84,25896,2,0,P|392:124|384:156,1,65,8|0,0:0|0:0,0:0:0:0:
304,176,26237,2,0,P|368:176|416:224,1,130,8|0,0:0|0:0,0:0:0:0:
332,248,26749,1,0,0:0:0:0:
332,248,26919,2,0,B|276:256|256:264|256:264|232:248|232:248|184:276|144:252,1,195,2|4,0:0|0:0,0:0:0:0:
184,172,27601,1,0,0:0:0:0:
104,132,27771,6,0,L|60:116,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
184,172,28112,1,8,0:0:0:0:
172,84,28283,2,0,L|164:32,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
184,172,28624,1,8,0:0:0:0:
252,116,28794,2,0,L|280:96,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
184,172,29135,6,0,P|224:228|288:232,1,130,8|0,0:0|0:0,0:0:0:0:
368,212,29646,2,0,P|332:156|272:144,1,130,8|0,0:0|0:0,0:0:0:0:
280,234,30158,1,0,0:0:0:0:
240,308,30328,2,0,P|180:336|116:304,1,130,8|0,0:0|0:0,0:0:0:0:
44,280,30840,6,0,P|64:248|92:232,1,65,8|0,0:0|0:0,0:0:0:0:
164,200,31181,1,2,0:0:0:0:
248,216,31351,1,0,0:0:0:0:
332,196,31521,1,2,0:0:0:0:
332,196,31692,2,0,P|392:152|392:88,1,130,2|0,0:0|0:0,0:0:0:0:
312,112,32203,2,0,L|244:92,1,65,8|0,0:0|0:0,0:0:0:0:
196,160,32544,2,0,L|264:180,1,65,8|0,0:0|0:0,0:0:0:0:
344,196,32885,2,2,B|344:199|355:194|355:194|356:200|356:200|364:196|364:196|365:204|365:204|372:199|372:199|374:207|374:207|381:202|381:202|382:210|382:210|388:204|388:204|393:212|393:212|404:212,1,97.5,0|2,1:0|1:0,1:0:0:0:
440,220,33226,5,0,0:0:0:0:
504,276,33396,1,0,0:0:0:0:
504,276,33567,2,0,P|468:296|424:296,1,65,8|0,0:0|0:0,0:0:0:0:
360,292,33908,2,0,P|328:286|300:269,1,65,0|8,0:0|0:0,0:0:0:0:
248,204,34249,1,0,0:0:0:0:
244,120,34419,1,0,0:0:0:0:
316,76,34590,2,0,L|396:68,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
244,120,35101,2,0,L|164:112,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
320,156,35612,2,0,P|268:204|200:192,1,130,2|0,0:0|0:0,0:0:0:0:
136,160,36124,5,0,0:0:0:0:
88,228,36294,2,0,P|116:240|164:232,1,65,8|0,0:0|0:0,0:0:0:0:
197,170,36635,2,0,P|169:158|121:166,1,65,0|8,0:0|0:0,0:0:0:0:
88,228,36976,1,0,0:0:0:0:
88,228,37146,2,0,P|132:304|180:320,1,130,8|0,0:0|0:0,0:0:0:0:
252,300,37658,1,8,0:0:0:0:
336,320,37828,2,2,P|391:288|415:229,1,130
424,144,38340,2,0,P|388:148|360:168,1,65,8|0,0:0|0:0,0:0:0:0:
296,216,38681,6,0,L|332:240,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
220,176,39021,1,2,0:0:0:0:
136,184,39192,2,0,P|152:120|224:88,1,130,2|2,0:0|0:0,0:0:0:0:
280,120,39703,1,8,0:0:0:0:
240,260,40044,6,0,P|264:320|348:336,1,130,2|0,0:0|0:0,0:0:0:0:
380,280,40556,2,0,P|356:220|272:204,1,130,2|0,0:0|0:0,0:0:0:0:
220,176,41067,1,8,0:0:0:0:
132,164,41237,6,0,P|168:104|232:88,1,130,2|0,0:0|0:0,0:0:0:0:
296,112,41749,2,0,L|360:132,1,65,8|0,0:0|0:0,0:0:0:0:
356,212,42090,2,0,L|292:192,1,65,8|0,0:0|0:0,0:0:0:0:
220,176,42431,1,0,0:0:0:0:
188,100,42601,2,0,P|140:156|156:228,1,130,2|0,0:0|0:0,0:0:0:0:
256,192,43112,12,4,44135,0:0:0:0:
256,120,44817,5,4,0:0:0:0:
408,184,45499,2,4,B|392:216|428:256|428:256|440:288|408:312,1,130
98,307,46862,2,4,B|72:288|84:256|84:256|120:216|108:192,1,130
256,108,48226,1,4,0:0:0:0:
256,276,48908,1,4,0:0:0:0:
96,216,49590,6,4,B|124:216|160:176|160:176|220:160,1,130,6|4,0:0|0:0,0:0:0:0:
416,216,50953,2,4,B|388:216|352:176|352:176|292:160,1,130,6|4,0:0|0:0,0:0:0:0:
196,296,52317,2,4,B|256:272|256:272|316:296,1,130,6|4,0:0|0:0,0:0:0:0:
316,56,53681,6,4,P|256:76|192:56,1,130,12|12,0:0|0:0,0:0:0:0:
247,219,54362,1,8,0:0:0:0:
247,219,54533,2,0,L|179:235,2,65,2|2|2,0:0|0:0|0:0,0:0:0:0:
308,160,55044,6,0,P|328:216|296:292,1,130,2|0,0:0|0:0,0:0:0:0:
246,340,55556,2,0,P|226:272|258:208,1,130,2|0,0:0|0:0,0:0:0:0:
308,160,56067,1,8,0:0:0:0:
324,80,56237,1,0,0:0:0:0:
268,16,56408,2,0,P|216:64|132:68,1,130,2|0,0:0|0:0,0:0:0:0:
80,48,56919,2,0,P|136:108|124:180,1,130,2|0,0:0|0:0,0:0:0:0:
52,132,57431,1,12,0:0:0:0:
192,256,57771,6,0,P|256:276|324:248,1,130,2|0,0:0|0:0,0:0:0:0:
316,172,58283,2,0,P|256:152|192:176,1,130,2|0,0:0|0:0,0:0:0:0:
116,212,58794,1,8,0:0:0:0:
100,128,58965,1,0,0:0:0:0:
23,92,59135,6,2,P|71:49|135:51,2,130
116,212,60158,1,2,0:0:0:0:
344,112,60499,1,2,0:0:0:0:
168,104,60840,6,0,P|184:136|216:156,1,65,8|0,0:0|0:0,0:0:0:0:
116,212,61181,2,0,P|152:228|180:224,1,65,8|0,0:0|0:0,0:0:0:0:
188,344,61521,2,0,P|224:320|232:292,1,65,8|0,0:0|0:0,0:0:0:0:
304,248,61862,2,8,P|276:224|232:216,2,65,8|8|0,0:0|0:0|0:0,0:0:0:0:
320,340,62374,2,2,B|334:338|335:327|335:327|348:328|348:328|351:315|351:315|362:316|362:316|364:305|364:305|375:306|375:306|376:295|376:295|387:297|387:297|392:284|392:284|400:280|400:280|404:268,1,130,2|0,0:0|0:0,0:0:0:0:
364,200,62885,2,0,P|336:180|332:140,1,65,8|0,0:0|0:0,0:0:0:0:
368,88,63226,6,10,P|396:112|408:148,1,65,10|14,0:0|0:0,0:0:0:0:
100,136,63737,2,10,P|113:106|138:86,1,65,10|14,0:0|0:0,0:0:0:0:
288,312,64249,2,10,P|248:316|212:308,1,65,10|14,0:0|0:0,0:0:0:0:
256,192,64441,12,0,65442,0:0:0:0:
200,88,65783,6,0,P|184:144|244:212,1,130,8|0,0:0|0:0,0:0:0:0:
268,132,66294,2,0,L|336:112,2,65,8|0|0,0:0|0:0|0:0,0:0:0:0:
184,156,66806,2,0,P|152:172|136:200,1,65,8|0,0:0|0:0,0:0:0:0:
149,288,67146,2,0,P|87:274|49:223,1,130,8|0,0:0|0:0,0:0:0:0:
137,196,67658,2,2,L|245:108,2,130,10|2|10,0:0|0:0|0:0,0:0:0:0:
292,276,68681,6,0,L|360:212,1,65,8|0,0:0|0:0,0:0:0:0:
304,156,69021,2,0,L|236:220,1,65,8|0,0:0|0:0,0:0:0:0:
176,232,69362,2,0,P|192:260|220:280,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
96,196,69874,2,0,B|116:144|176:140|176:140|196:80|268:88,1,195,2|8,0:0|0:0,0:0:0:0:
404,200,70726,1,4,0:0:0:0:
292,328,71067,6,0,P|256:332|224:328,1,65,8|0,0:0|0:0,0:0:0:0:
192,252,71408,2,0,P|228:248|260:252,1,65,8|0,0:0|0:0,0:0:0:0:
340,264,71749,1,0,0:0:0:0:
424,244,71919,2,0,P|380:188|320:180,1,130,2|2,0:0|0:0,0:0:0:0:
240,168,72431,6,0,P|236:128|240:104,1,65,8|0,0:0|0:0,0:0:0:0:
316,48,72771,2,0,P|320:88|316:112,1,65,8|0,0:0|0:0,0:0:0:0:
316,196,73112,1,0,0:0:0:0:
266,257,73283,2,0,P|328:272|384:236,1,130,2|8,0:0|0:0,0:0:0:0:
376,160,73794,5,0,0:0:0:0:
340,84,73965,1,8,0:0:0:0:
172,80,74306,5,8,0:0:0:0:
136,156,74476,1,0,0:0:0:0:
136,156,74646,1,8,0:0:0:0:
176,320,74987,5,8,0:0:0:0:
256,344,75158,1,0,0:0:0:0:
336,320,75328,1,8,0:0:0:0:
256,192,75350,12,0,76351,0:0:0:0:
312,316,76692,6,0,P|328:260|268:192,1,130,8|0,0:0|0:0,0:0:0:0:
244,272,77203,2,0,L|176:292,2,65,8|0|0,0:0|0:0|0:0,0:0:0:0:
324,248,77715,2,0,P|356:232|372:204,1,65,8|0,0:0|0:0,0:0:0:0:
452,188,78056,2,0,P|420:132|356:124,1,130,8|0,0:0|0:0,0:0:0:0:
371,208,78567,2,2,L|263:296,2,130,10|2|10,0:0|0:0|0:0,0:0:0:0:
220,128,79590,6,0,L|152:192,1,65,8|0,0:0|0:0,0:0:0:0:
208,248,79931,2,0,L|276:184,1,65,8|0,0:0|0:0,0:0:0:0:
336,172,80271,2,0,P|320:144|292:124,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
416,200,80783,2,0,B|396:252|336:256|336:256|316:316|244:308,1,195,2|8,0:0|0:0,0:0:0:0:
108,204,81635,1,4,0:0:0:0:
220,76,81976,6,0,P|256:72|288:76,1,65,8|0,0:0|0:0,0:0:0:0:
320,152,82317,2,0,P|284:156|252:152,1,65,8|0,0:0|0:0,0:0:0:0:
172,140,82658,1,0,0:0:0:0:
88,160,82828,2,0,P|132:216|192:224,1,130,2|2,0:0|0:0,0:0:0:0:
272,236,83340,6,0,P|276:276|272:300,1,65,8|0,0:0|0:0,0:0:0:0:
196,356,83681,2,0,P|192:316|196:292,1,65,8|0,0:0|0:0,0:0:0:0:
196,208,84021,1,0,0:0:0:0:
248,140,84192,2,0,P|184:128|120:172,1,130,2|2,0:0|0:0,0:0:0:0:
120,244,84703,2,0,P|136:280|168:296,1,65,8|0,0:0|0:0,0:0:0:0:
256,320,85044,5,2,0:0:0:0:
256,236,85215,1,2,0:0:0:0:
256,64,85556,5,2,0:0:0:0:
256,148,85726,1,2,0:0:0:0:
96,196,86067,5,2,0:0:0:0:
180,196,86237,1,2,0:0:0:0:
416,196,86578,5,2,0:0:0:0:
332,196,86749,1,2,0:0:0:0:
256,36,87090,1,6,0:0:0:0:
256,200,87431,1,8,0:0:0:0:
224,320,87771,6,0,P|256:328|292:316,1,65,2|6,0:0|0:0,0:0:0:0:
286,64,88283,6,0,P|255:55|224:64,1,65,2|6,0:0|0:0,0:0:0:0:
392,224,88794,6,0,P|401:193|393:162,1,65,2|6,0:0|0:0,0:0:0:0:
118,162,89306,6,0,P|111:193|120:224,1,65,2|6,0:0|0:0,0:0:0:0:
256,192,89817,1,6,0:0:0:0:
256,192,89838,12,4,90499,0:0:0:0:
256,96,95953,5,4,0:0:0:0:
228,348,96635,2,0,P|256:352|284:344,1,48.750001859665,4|4,0:0|0:0,0:0:0:0:
256,96,97317,5,4,0:0:0:0:
320,341,97999,2,4,P|347:334|370:317,1,48.750001859665
376,68,98681,6,0,L|332:124,1,65,4|0,0:0|0:0,0:0:0:0:
256,96,99021,2,0,L|256:31,1,65,4|0,0:0|0:0,0:0:0:0:
136,68,99362,2,0,L|180:124,1,65,4|0,0:0|0:0,0:0:0:0:
256,204,99703,1,4,0:0:0:0:
256,192,99874,12,4,101067,0:0:0:0:
340,292,101408,6,0,P|364:256|360:208,1,65,2|0,0:0|0:0,0:0:0:0:
312,168,101749,2,0,P|288:204|292:252,1,65,2|0,0:0|0:0,0:0:0:0:
252,304,102090,1,2,0:0:0:0:
216,224,102260,2,0,P|209:192|189:167,1,65,0|10,0:0|0:0,0:0:0:0:
104,168,102601,2,0,P|168:144|204:80,1,130,2|0,0:0|0:0,0:0:0:0:
216,12,103112,6,0,P|248:28|272:56,1,65,2|0,0:0|0:0,0:0:0:0:
276,132,103453,2,0,P|308:128|336:108,1,65,2|0,0:0|0:0,0:0:0:0:
392,52,103794,1,0,0:0:0:0:
432,128,103965,1,2,0:0:0:0:
376,192,104135,6,8,P|320:216|308:284,1,130,2|8,0:0|0:0,0:0:0:0:
260,348,104646,1,0,0:0:0:0:
212,280,104817,2,0,P|192:248|152:228,1,65,2|0,0:0|0:0,0:0:0:0:
84,236,105158,1,10,0:0:0:0:
84,236,105328,2,0,P|144:208|172:148,1,130,2|0,0:0|0:0,0:0:0:0:
256,140,105840,1,10,0:0:0:0:
340,153,106010,2,0,P|352:184|380:208,1,65,2|0,0:0|0:0,0:0:0:0:
432,268,106351,2,2,B|439:262|429:269|429:269|415:268|415:268|415:278|415:278|408:270|408:270|407:279|407:279|401:273|401:273|399:281|399:281|393:275|393:275|392:284|392:284|386:278|386:278|384:286|384:286|370:283|353:292,1,130,2|2,1:0|1:0,1:0:0:0:
296,344,106862,6,0,L|232:384,1,65,10|0,0:0|0:0,0:0:0:0:
260,268,107203,2,0,L|188:276,1,65,10|0,0:0|0:0,0:0:0:0:
276,180,107544,2,0,L|204:164,1,65,10|0,0:0|0:0,0:0:0:0:
324,108,107885,2,0,L|268:60,1,65,10|0,0:0|0:0,0:0:0:0:
200,20,108226,6,0,L|136:72,1,65,10|0,0:0|0:0,0:0:0:0:
274,65,108567,2,0,L|242:137,1,65,10|0,0:0|0:0,0:0:0:0:
360,64,108908,2,0,L|380:128,1,65,10|0,0:0|0:0,0:0:0:0:
432,12,109249,2,0,L|496:64,1,65,10|0,0:0|0:0,0:0:0:0:
444,144,109590,6,0,L|516:160,1,65,14|0,0:0|0:0,0:0:0:0:
416,216,109931,2,0,L|480:256,1,65,14|0,0:0|0:0,0:0:0:0:
364,280,110271,2,0,L|404:336,1,65,14|0,0:0|0:0,0:0:0:0:
284,304,110612,2,0,L|296:376,1,65,14|0,0:0|0:0,0:0:0:0:
256,192,110953,12,0,111976,0:0:0:0:
256,64,112317,5,2,0:0:0:0:
256,148,112487,1,2,0:0:0:0:
256,320,112828,5,2,0:0:0:0:
256,236,112999,1,2,0:0:0:0:
420,192,113340,5,2,0:0:0:0:
336,192,113510,1,2,0:0:0:0:
92,192,113851,5,2,0:0:0:0:
176,192,114021,1,2,0:0:0:0:
256,360,114362,1,2,0:0:0:0:
256,192,114703,1,8,0:0:0:0:
224,320,115044,6,2,P|256:328|292:316,1,65,2|6,0:0|0:0,0:0:0:0:
286,64,115556,6,2,P|255:55|224:64,1,65,2|6,0:0|0:0,0:0:0:0:
391,224,116067,6,2,P|400:193|394:162,1,65,2|6,0:0|0:0,0:0:0:0:
118,162,116578,6,2,P|111:193|120:224,1,65,2|6,0:0|0:0,0:0:0:0:
256,192,117090,1,6,0:0:0:0:
256,192,117111,12,0,117771,0:0:0:0:
256,322,118112,6,0,L|256:182,1,130,4|0,0:0|0:0,0:0:0:0:
256,76,119135,2,0,B|324:104|324:104|368:88|408:108|428:144,1,195,4|0,0:0|0:0,0:0:0:0:
352,188,120499,2,0,B|304:192|260:160|260:160|216:192|164:184,1,195,4|0,0:0|0:0,0:0:0:0:
88,148,121862,2,0,B|104:108|144:88|196:96|196:96|256:72,1,195,4|0,0:0|0:0,0:0:0:0:
368,204,123226,6,0,P|400:184|416:148,2,65,2|0|0,0:0|0:0|0:0,0:0:0:0:
280,208,123737,2,0,P|296:264|360:296,1,130,2|0,0:0|0:0,0:0:0:0:
424,344,124249,2,0,P|444:300|432:264,1,65,8|0,0:0|0:0,0:0:0:0:
420,200,124590,6,0,P|456:196|488:212,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
336,208,125101,2,0,B|272:216|272:216|204:208,1,130,2|0,0:0|0:0,0:0:0:0:
192,124,125612,2,0,P|156:136|128:168,1,65,8|0,0:0|0:0,0:0:0:0:
132,240,125953,6,0,L|100:256,2,32.5,6|0|4,0:0|0:0|0:0,0:0:0:0:
206,208,126294,1,0,0:0:0:0:
192,124,126465,2,0,B|220:116|248:92|248:92|288:88|316:72,1,130,2|0,0:0|0:0,0:0:0:0:
369,10,126976,2,0,P|392:40|396:72,1,65,8|0,0:0|0:0,0:0:0:0:
396,152,127317,6,0,L|432:172,3,32.5,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
388,196,127658,2,0,L|404:232,3,32.5,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
352,220,127999,2,0,L|352:260,3,32.5,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
324,284,128340,2,0,P|284:280|260:256,1,65,10|0,0:0|0:0,0:0:0:0:
228,188,128681,1,4,0:0:0:0:
256,192,128766,12,0,134135,0:0:0:0:
-Mo-

rfandomization wrote:

Oh my goodness, I just realized....I'm pretty sure I posted my mod to your map weeks ago, but when I went back to check it today, it isn't there. How fucking callous of me, I never even looked back to check if it posted, and your map's been updated like a dozen times since then, and is basically unmoddable (for me at least) now =..=
Not that I found much to begin with, most of my comments were on the Hard GD, and even those were subjective things and stylistic choices that should really be up to the mapper. I really really apologize, I feel like such an asshole :cry:. If you ever need a mod, feel free, I'll make sure it bloody posts this time V_V
After all this time, I thought you just went "F this, I can't mod this, it's too godly". Oh well, we all make mistakes :P

If you still have the mod, you can still post it just in case something is still relevant.
Ascendance
kudosu farming - will mod later. placeholder reply. Sorry english.

for now:

General


- Please change source to ゼノブレイド and put "Xenoblade Chronicles" to tags. This is backed up by a person that can potentially nominate your map for rank, I suggest you do this lol...

A quote from JBHyperion, in a mod on this thread

JBHyperion wrote:

Metadata: Change source to "ラブライブ! School idol project" as suggested by alienflybot as it is the official name - maps ranked with the full English source name are older maps that no longer confirm to current ranking criteria. If you're in doubt, see this map https://osu.ppy.sh/s/249055
- Remove u/3ds from tags and put a space between them or do something like Wii_U. Right now, it considers u/3ds as one tag.

- Attempt to reduce filesize.

Just a small thing (no big deal) for arf, the jump in notes from Hard -> Insane is quite high. If possible, consider adding more notes to create a more even spread (Maybe around 300?) If not this is not a problem, but it maybe will look some better.

Be back later maybe. Free period at school...

Normal


00:05:612 (3,1) - blanket error

00:07:317 (3,4,1) - blanket error

00:11:408 (1,2) - These overlaps are kinda meh. Maybe try to make them look nicer? You could also unsnap DS. try this maybe.

00:16:010 (2) - x:300 y:340

00:16:862 (3) - counter intuitive flow from (2). If you want to keep this pattern, would suggest rotating the objects and maybe doing something like this

00:18:226 (5) - NC, if you take above suggestions you will need to move these.

00:26:578 (3) - Not good to end on blue tick on normal difficulty.

00:32:033 (1) - Starting a note phrase on red tick in normal is sorta bad, may be difficult for the new player to understand or read. suggest changing this.

00:56:067 (3,4) - try something like this instead.

01:01:862 (1) - bad flow from 5, ctrl+> twice and then ctrl g. Try doing this with that pattern instead.

01:04:249 (3) - If you are going to make diagonal sliders keep it consistent and make this diagonal too.

01:14:306 (2) - ^

01:17:715 (2) - Red tick start :(

01:18:908 (4) - Make this slider have a similar curve to 01:18:056 (3) -

01:31:181 (3,4) - lol... change to circle at 01:31:181 - and slider from 01:31:521 - to 01:31:692 - right now it just plays weird.

01:35:953 - This should be your NC here on the downbeat...

01:41:408 (1,2) - ... change to 01:41:408 - circle 01:41:749 - circle 01:42:090 - slider 01:42:431 - slider, cause right now it's WutFace

01:46:521 - strong sound no circle, previous parts are kinda overmap for normal especially things like 01:45:328 (3) - which are both on red ticks..

01:57:771 (1) - make this more dynamic, has potential for better slider pattern

02:05:953 (1) - Bring the slider point down to x:172 y:140 for a better blanket

02:08:681 (1) - random timing points just remove them except the start and end timing point.

diff needs work, only did small skim this is what I find gl...
Topic Starter
Shinenite
Welp, the thread has gotten a bunch of activity all of a sudden...

-Mo- wrote:

Hi, how goes it?

Have a random mod out of nowhere. Well, that's a nice surprise!

Normal
- 00:05:612 (3,1) - Minor: Not sure if you were trying to go for the blanket here or not. If you are, try to match the approach circle to the slider, view it from [00:05:271]. Wasn't going for a blanket, but sure it works quite well there, fixed.- 00:07:317 (3,4) - Similar thing as above. I think this would look kinda neat as a blanket. Fixed.
- 00:14:135 (5) - I'd put a new combo here, since the current combo spans over 3 measures, which is kind of unusual and long. I'd aim to split combos up into 2 measures for this difficulty. Fixed.
- 00:15:499 (1) - >Which means removing this new combo and putting it on 00:16:862 (3) instead. Fixed.
- 00:19:590 (7) - >And then adding a NC here and removing the one on 00:20:953 (1). Fixed.
- 00:22:317 - You have this downbeat (large white tick) covered by a slider end here. Since this beat has a significant note to it in the music, and is where the music changes rhythm, I would avoid having this mapped by a passive note. If it were me, I'd map it like this (note the NC on here to): Fixed. - 00:25:385 (8) - NC here since this is the first note after the downbeat. A general rule of thumb for NC is to always have them on a downbeat, or the first note after a downbeat if it's covered by a slider tail; and to have them on each measure or every 2 measures. Fixed.
- 00:26:578 (3) - Did you mean to have this finish on the blue tick? It's a fairly unusual and unintuitive rhythm to have in a Normal. Oops, did not. Must have not noticed it when I changed the SV a little bit, fixed.
- 00:26:578 (3,2) - Minor: Avoid having these overlap. They are not overlapping though..?
- 00:56:408 (4,5) - These oulc be a blanket if you wanted them to be. Done.
- 00:57:771 (5) - NC here since the current combo is too long. Fixed.
- 01:00:499 (5) - Nc here if you wanted. This one doesn't matter too much. Done.
- 01:02:885 - Consider putting a note here since there is a clear beat in the music here. Done.
- 01:04:760 (1,2) - Not too sure about this section. Because of how long you have 1, the kiai start at 01:05:783 is mapped by the slider tail, which doesn't adequately represent the emphasis on this beat at all. This beat also has a held guitar note which would be better mapped by a slider than leaving the part after it blank. This is a suggestion I managed to come up with: Ah, that does sound a bit better, fixed. - 01:07:146 (3) - This has a held guitar note, and would be better mapped with a slider in my opinion. Fixed.- 01:08:681 (3) - NC here since this is half of a hypermeasure (every 2 measures) and has a more significant beat on it. Fixed.
- 01:12:431 (3,1) - This overlap obstructs the view of the revserse arrow on 01:13:624 (1), which can be misleading to read. Fixed.
- 01:15:840 (1) - Similar thing with the kiai start. It's the exact same rhythm as before, so I'd maybe have something similar (hard note on 01:16:692 with a NC). Fixed.
- 01:19:590 (5) - NC here for even mesaures. Fixed.
- 01:30:499 - Put the Kiai end on this note instead, so that it ends on a downbeat (perhaps consider putting the NC here too). Fixed.
- 01:35:953 - Place a hard note with NC on this beat if you can for better emphasis in the music. Fixed.- 01:49:590 (6) - NC here for even measures. Fixed.
- 01:57:771 (1) - This could be a blanket around 02:02:374 (2) if you wanted it to be. I can't blanket it properly and keep the DS as it is so I'm not gonna make it a blanket.
- 02:05:953 (1) - Delete and replace this slider the curve algorithm got messed up on it and doesn't look smooth (if you stretch the centre slider tick out, you might see what I mean). Fixed.

Insane
- 00:00:840 (1) - Star the spinner 00:00:499. Fixed.
- 00:19:590 (1) - Have this curve the other way for a slightly better flow. Fixed. - 00:22:232 - You could put a note here if you wanted. Up to you though; I personally don't think this is overmapping it. Done.
- 00:28:624 (8) - Slightly uneven spacing through this; I'd say it would be better if it was even (Prev1.74|Next1.49). Fixed.
- 00:28:624 (8) - Kind of an unusual looking slider. Consider utilising red slider points to try and get a better looking shape. Fixed it a bit.
- 00:32:800 (2) - This note seems kind of overmapped, since I can't hear anything significant enough to be mapped on this note, and the drums and guitar note starts on 00:32:885 so the stream should start here. Fixed.
- 00:33:226 (7) - Put the NC here instead of 00:32:715 (1) for the downbeat. Fixed.
- 00:34:419 (2) - Put the NC here for consistency. Fixed.
- 00:35:953 (8) - Put the NC here for the downbeat. Fixed.
- 00:37:146 (4) - NC for consistency. Fixed.
- 00:38:681 (9) - NC for downbeat. Fixed.
- 00:44:987 (2) - Not a fan of the placement of this. The head is mostly obstructed from view by 00:44:135 (1) and I wouldn't consider it the best for flow. I drew a couple of examples of where you can place it. Fixed. - 00:49:590 (3) - Minor: This blanket could be improved. View it from [00:49:164]. Fixed.
- 00:59:135 (2) - NC here for down beat. Fixed.
- 01:05:783 (4) - NC here for the kiai start. Fixed.
- 01:08:681 (3) - NC here for the downbeat. Fixed.
- 01:09:874 (3) - NC here for consistency. Fixed.
- 01:16:692 (4) - NC here for consistency. Fixed.
- 01:20:783 (3) - Nc here for consistency. Fixed.
- 01:30:499 (1) - Kiai end should be here in my opinion for the downbeat. Fixed.
- 01:44:135 (7) - NC here for the downbeat. Fixed.
- 01:49:590 (5) - As above. Fixed.
- 02:01:862 (6) - NC here since you're changing the rhythm and for the downbeat. Fixed.
- 02:06:976 (5,1) - Not really the best flow. I would just continue from the path of the slider rather than back down again since you mapped the downbeat to the slider end anyway. Fixed.

Good luck :) Thanks!

Edit:
With regards to the overlaps in Normal, there's nothing wrong with them for a Normal difficulty, as long as your visual flow is on point (gonna take 00:19:590 (7,8) as an example; perhaps move 8 up to (x329:y269)?). Increasing the spacing and SV for all of these overlaps will increase the star rating, and since having a mapset without a difficulty below 2 stars is unrankable, that doesn't seem like a viable option unless you want to make an Easy. Yeah I did go over the map and changed a bit of the positions, I do not really want to make an Easy so I'll probably leave it as is overlap wise.

Ascendance wrote:

kudosu farming - will mod later. placeholder reply. Sorry english.

for now:

General


- Please change source to ゼノブレイド and put "Xenoblade Chronicles" to tags. This is backed up by a person that can potentially nominate your map for rank, I suggest you do this lol... Eh I guess I was being a bit careless not changing it like that, changed the source.

A quote from JBHyperion, in a mod on this thread

JBHyperion wrote:

Metadata: Change source to "ラブライブ! School idol project" as suggested by alienflybot as it is the official name - maps ranked with the full English source name are older maps that no longer confirm to current ranking criteria. If you're in doubt, see this map https://osu.ppy.sh/s/249055
- Remove u/3ds from tags and put a space between them or do something like Wii_U. Right now, it considers u/3ds as one tag. Fixed.

- Attempt to reduce filesize. Well, it's 4mb right now, that really isn't that much is it?

Just a small thing (no big deal) for arf, the jump in notes from Hard -> Insane is quite high. If possible, consider adding more notes to create a more even spread (Maybe around 300?) If not this is not a problem, but it maybe will look some better.

Be back later maybe. Free period at school...

Normal


00:05:612 (3,1) - blanket error Fixed earlier.

00:07:317 (3,4,1) - blanket error Fixed earlier.

00:11:408 (1,2) - These overlaps are kinda meh. Maybe try to make them look nicer? You could also unsnap DS. try this maybe. Done.

00:16:010 (2) - x:300 y:340 Done.

00:16:862 (3) - counter intuitive flow from (2). If you want to keep this pattern, would suggest rotating the objects and maybe doing something like this Good point. Done.

00:18:226 (5) - NC, if you take above suggestions you will need to move these. Done.

00:26:578 (3) - Not good to end on blue tick on normal difficulty. Fixed earlier, didn't mean to end it at a blue tick.

00:32:033 (1) - Starting a note phrase on red tick in normal is sorta bad, may be difficult for the new player to understand or read. suggest changing this. I'm not really sure how to change it though, so left it as is.

00:56:067 (3,4) - try something like this instead. Done.

01:01:862 (1) - bad flow from 5, ctrl+> twice and then ctrl g. Try doing this with that pattern instead. Done.

01:04:249 (3) - If you are going to make diagonal sliders keep it consistent and make this diagonal too. Fixed.

01:14:306 (2) - ^ Fixed.

01:17:715 (2) - Red tick start :( Again, dunno how I'd fix it ;s

01:18:908 (4) - Make this slider have a similar curve to 01:18:056 (3) - Done.

01:31:181 (3,4) - lol... change to circle at 01:31:181 - and slider from 01:31:521 - to 01:31:692 - right now it just plays weird. Done.

01:35:953 - This should be your NC here on the downbeat... Done.

01:41:408 (1,2) - ... change to 01:41:408 - circle 01:41:749 - circle 01:42:090 - slider 01:42:431 - slider, cause right now it's Done.

01:46:521 - strong sound no circle, previous parts are kinda overmap for normal especially things like 01:45:328 (3) - which are both on red ticks.. Fixed that part.

01:57:771 (1) - make this more dynamic, has potential for better slider pattern Tried tinkering around with it but I like the current pattern a bit more.

02:05:953 (1) - Bring the slider point down to x:172 y:140 for a better blanket I assume you modded this before I updated just recently but putting the slider point there just doesn't make sense on the version I have, but I did tweak the blanket a bit.

02:08:681 (1) - random timing points just remove them except the start and end timing point. They're not random, they're to fade out hitsounds since the song is also fading out, I know that there's a spinner in that part but eh I dunno I'd rather keep them.

diff needs work, only did small skim this is what I find gl...
(tfw I used different shades of green for some of the replies... Can't be bothered to fix it lol) Fixed.
Warpyc
Quick mod while on bus because I'm bored as hell!

first off I suck at modding so feel free to disregard everything I write

[Insane]
00:17:374 (2) - This slider feels and looks wierd, I much prefer the curved sliders you used earlier, maybe change it to one of those.

00:30:158 (4) - This note should probably not be here looks pretty ugly. This looks much better imo http://puu.sh/ktYeh/0bc9c65342.jpg

00:32:715 (6,7) - the spacing between theese two notes are too small feels really akward to play.

00:33:908 (1) - Idk if this was ment as a blanket but it makes no sense to me, looks much better if you at least make the slider point torwards the next one.

00:34:419 (1,2,3) - this would look much better if you made a blanket.

00:39:192 (1,2) - It'll look better if you make it a blanket.

00:47:715 (6) - Don't want to be rude but this blanket does not look nice if it's supposed to be one.

00:51:976 (1) - Little nazi but curve this slider a bit more so it fits with the next slider.

01:16:521 (3,1) - You can do this blanket a bit better.

01:17:715 (5,6) - Idk if this is supposed to be a blanket, even if it isnt you should make it one.

01:25:044 (1,2,5,6) - theese two stacks don't have the same Y(height) value make both the same?

02:03:567 (4,9) - put both of the notes in a straight line in front of the tripple



[Arf's Hard]
00:28:283 (3) - this slider doesnt point torwards the stack in front of it.

00:28:794 (5) - The spacing on this one is larger then the others.

I couldn't really find anything else you have lot's of really nice blankets +1

[Normal]
Can't mod this but it certanly isn't a nice looking map lmao :D




I didnt have any internet for almost the whole mod sorry for no pictures, pm me if you want explanation :3
Arf

Warpyc wrote:

Quick mod while on bus because I'm bored as hell! bahahahaha

first off I suck at modding so feel free to disregard everything I write

[Arf's Hard]
00:28:283 (3) - this slider doesnt point torwards the stack in front of it. Ahh, adjusted.

00:28:794 (5) - The spacing on this one is larger then the others. Fixed this in last mod

I couldn't really find anything else you have lot's of really nice blankets +1 Eyyy \O/

[Normal]
Can't mod this but it certanly isn't a nice looking map lmao :D May not be my difficulty but I'm gonna have to do something about this.




I didnt have any internet for almost the whole mod sorry for no pictures, pm me if you want explanation :3 thanks for the mod \O/
Laine please update this time D:
osu file format v14

[General]
AudioFilename: 409 Those Who Bear Their Name.mp3
AudioLeadIn: 0
PreviewTime: 64760
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:You Will Know Our Names
TitleUnicode:名を冠する者たち
Artist:ACE+
ArtistUnicode:ACE+
Creator:Shinenite
Version:Arf's Hard
Source:Xenoblade Chronicles
Tags:ゼノブレイド special soundtrack background music Super Smash Bros. For Wii U/3DS Monolith Soft Nintendo Wii Those Who Bear Their Name Tomori Kudo CHiCO Hiroyo Yamanaka Kenji Hiramatsu rfandomization
BeatmapID:707995
BeatmapSetID:317293

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"background.png",0,0
//Break Periods
2,90699,95053
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
5953.80663846575,340.909090909091,4,1,0,70,1,0
44817,-200,4,1,0,70,0,0
53681,-100,4,1,0,70,0,0
64760,-100,4,1,0,70,0,0
95953,-133.333333333333,4,1,0,70,0,0
98681,-100,4,1,0,70,0,0
101408,-100,4,1,0,70,0,1
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130726,-100,4,1,0,20,0,0
131408,-100,4,1,0,10,0,0
134135,-100,4,1,0,5,0,0


[Colours]
Combo1 : 229,143,120
Combo2 : 230,231,83
Combo3 : 166,210,223
Combo4 : 159,185,36

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256,192,21486,12,0,22317,0:0:0:0:
312,184,22658,6,0,P|344:168|368:128,1,65,12|0,0:0|0:0,0:0:0:0:
348,60,22999,2,0,P|316:76|292:116,1,65,0|8,0:0|0:0,0:0:0:0:
312,184,23340,1,0,0:0:0:0:
288,264,23510,1,0,0:0:0:0:
224,316,23681,2,0,P|160:300|136:224,1,130,2|0,0:0|0:0,0:0:0:0:
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224,316,24703,1,12,0:0:0:0:
348,204,25044,5,0,0:0:0:0:
304,132,25215,1,0,0:0:0:0:
220,120,25385,2,0,P|256:60|328:48,1,130,8|0,0:0|0:0,0:0:0:0:
388,84,25896,2,0,P|392:124|384:156,1,65,8|0,0:0|0:0,0:0:0:0:
304,176,26237,2,0,P|368:176|416:224,1,130,8|0,0:0|0:0,0:0:0:0:
332,248,26749,1,0,0:0:0:0:
332,248,26919,2,0,B|276:256|256:264|256:264|232:248|232:248|184:276|144:252,1,195,2|4,0:0|0:0,0:0:0:0:
184,172,27601,1,0,0:0:0:0:
104,132,27771,6,0,L|60:116,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
184,172,28112,1,8,0:0:0:0:
172,84,28283,2,0,L|168:32,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
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252,116,28794,2,0,L|280:96,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
184,172,29135,6,0,P|224:228|288:232,1,130,8|0,0:0|0:0,0:0:0:0:
368,212,29646,2,0,P|332:156|272:144,1,130,8|0,0:0|0:0,0:0:0:0:
280,234,30158,1,0,0:0:0:0:
240,308,30328,2,0,P|180:336|116:304,1,130,8|0,0:0|0:0,0:0:0:0:
44,280,30840,6,0,P|64:248|92:232,1,65,8|0,0:0|0:0,0:0:0:0:
164,200,31181,1,2,0:0:0:0:
248,216,31351,1,0,0:0:0:0:
332,196,31521,1,2,0:0:0:0:
332,196,31692,2,0,P|392:152|399:84,1,130,2|0,0:0|0:0,0:0:0:0:
313,108,32203,2,0,L|245:88,1,65,8|0,0:0|0:0,0:0:0:0:
196,160,32544,2,0,L|264:180,1,65,8|0,0:0|0:0,0:0:0:0:
332,196,32885,2,2,B|332:199|343:194|343:194|344:200|344:200|352:196|352:196|353:204|353:204|360:199|360:199|362:207|362:207|369:202|369:202|370:210|370:210|376:204|376:204|381:212|381:212|392:212,1,97.5,0|2,1:0|1:0,1:0:0:0:
439,222,33226,5,0,0:0:0:0:
504,276,33396,1,0,0:0:0:0:
504,276,33567,2,0,P|468:296|424:296,1,65,8|0,0:0|0:0,0:0:0:0:
360,292,33908,2,0,P|328:286|300:269,1,65,0|8,0:0|0:0,0:0:0:0:
248,204,34249,1,0,0:0:0:0:
244,120,34419,1,0,0:0:0:0:
316,76,34590,2,0,L|396:68,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
244,120,35101,2,0,L|164:112,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
320,156,35612,2,0,P|268:204|200:192,1,130,2|0,0:0|0:0,0:0:0:0:
136,160,36124,5,0,0:0:0:0:
88,228,36294,2,0,P|116:240|164:232,1,65,8|0,0:0|0:0,0:0:0:0:
197,170,36635,2,0,P|169:158|121:166,1,65,0|8,0:0|0:0,0:0:0:0:
88,228,36976,1,0,0:0:0:0:
88,228,37146,2,0,P|132:304|180:320,1,130,8|0,0:0|0:0,0:0:0:0:
252,300,37658,1,8,0:0:0:0:
336,320,37828,2,2,P|391:288|415:229,1,130
424,144,38340,2,0,P|388:148|360:168,1,65,8|0,0:0|0:0,0:0:0:0:
296,216,38681,6,0,L|332:240,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
220,176,39021,1,2,0:0:0:0:
136,184,39192,2,0,P|152:120|224:88,1,130,2|2,0:0|0:0,0:0:0:0:
280,120,39703,1,8,0:0:0:0:
240,260,40044,6,0,P|264:320|348:336,1,130,2|0,0:0|0:0,0:0:0:0:
380,280,40556,2,0,P|356:220|272:204,1,130,2|0,0:0|0:0,0:0:0:0:
220,176,41067,1,8,0:0:0:0:
132,164,41237,6,0,P|168:104|232:88,1,130,2|0,0:0|0:0,0:0:0:0:
296,112,41749,2,0,L|360:132,1,65,8|0,0:0|0:0,0:0:0:0:
356,212,42090,2,0,L|292:192,1,65,8|0,0:0|0:0,0:0:0:0:
220,176,42431,1,0,0:0:0:0:
188,100,42601,2,0,P|140:156|156:228,1,130,2|0,0:0|0:0,0:0:0:0:
256,192,43112,12,4,44135,0:0:0:0:
256,120,44817,5,4,0:0:0:0:
408,184,45499,2,4,B|392:216|428:256|428:256|440:288|408:312,1,130
98,307,46862,2,4,B|72:288|84:256|84:256|120:216|108:192,1,130
256,108,48226,1,4,0:0:0:0:
256,276,48908,1,4,0:0:0:0:
96,216,49590,6,4,B|124:216|160:176|160:176|220:160,1,130,6|4,0:0|0:0,0:0:0:0:
416,216,50953,2,4,B|388:216|352:176|352:176|292:160,1,130,6|4,0:0|0:0,0:0:0:0:
196,296,52317,2,4,B|256:272|256:272|316:296,1,130,6|4,0:0|0:0,0:0:0:0:
316,56,53681,6,4,P|256:76|192:56,1,130,12|12,0:0|0:0,0:0:0:0:
247,219,54362,1,8,0:0:0:0:
247,219,54533,2,0,L|179:235,2,65,2|2|2,0:0|0:0|0:0,0:0:0:0:
308,160,55044,6,0,P|328:216|296:292,1,130,2|0,0:0|0:0,0:0:0:0:
246,340,55556,2,0,P|226:272|258:208,1,130,2|0,0:0|0:0,0:0:0:0:
308,160,56067,1,8,0:0:0:0:
324,80,56237,1,0,0:0:0:0:
268,16,56408,2,0,P|216:64|132:68,1,130,2|0,0:0|0:0,0:0:0:0:
80,48,56919,2,0,P|136:108|124:180,1,130,2|0,0:0|0:0,0:0:0:0:
52,132,57431,1,12,0:0:0:0:
192,256,57771,6,0,P|256:276|324:248,1,130,2|0,0:0|0:0,0:0:0:0:
316,172,58283,2,0,P|256:152|192:176,1,130,2|0,0:0|0:0,0:0:0:0:
116,212,58794,1,8,0:0:0:0:
100,128,58965,1,0,0:0:0:0:
23,92,59135,6,2,P|71:49|135:51,2,130
116,212,60158,1,2,0:0:0:0:
344,112,60499,1,2,0:0:0:0:
168,104,60840,6,0,P|184:136|216:156,1,65,8|0,0:0|0:0,0:0:0:0:
116,212,61181,2,0,P|152:228|180:224,1,65,8|0,0:0|0:0,0:0:0:0:
188,344,61521,2,0,P|224:320|232:292,1,65,8|0,0:0|0:0,0:0:0:0:
304,248,61862,2,8,P|276:224|232:216,2,65,8|8|0,0:0|0:0|0:0,0:0:0:0:
320,340,62374,2,2,B|334:338|335:327|335:327|348:328|348:328|351:315|351:315|362:316|362:316|364:305|364:305|375:306|375:306|376:295|376:295|387:297|387:297|392:284|392:284|400:280|400:280|404:268,1,130,2|0,0:0|0:0,0:0:0:0:
364,200,62885,2,0,P|336:180|332:140,1,65,8|0,0:0|0:0,0:0:0:0:
368,88,63226,6,10,P|396:112|408:148,1,65,10|14,0:0|0:0,0:0:0:0:
100,136,63737,2,10,P|113:106|138:86,1,65,10|14,0:0|0:0,0:0:0:0:
288,312,64249,2,10,P|248:316|212:308,1,65,10|14,0:0|0:0,0:0:0:0:
256,192,64441,12,0,65442,0:0:0:0:
200,88,65783,6,0,P|184:144|244:212,1,130,8|0,0:0|0:0,0:0:0:0:
268,132,66294,2,0,L|336:112,2,65,8|0|0,0:0|0:0|0:0,0:0:0:0:
184,156,66806,2,0,P|152:172|136:200,1,65,8|0,0:0|0:0,0:0:0:0:
149,288,67146,2,0,P|87:274|49:223,1,130,8|0,0:0|0:0,0:0:0:0:
137,196,67658,2,2,L|245:108,2,130,10|2|10,0:0|0:0|0:0,0:0:0:0:
292,276,68681,6,0,L|360:212,1,65,8|0,0:0|0:0,0:0:0:0:
304,156,69021,2,0,L|236:220,1,65,8|0,0:0|0:0,0:0:0:0:
176,232,69362,2,0,P|192:260|220:280,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
96,196,69874,2,0,B|116:144|176:140|176:140|196:80|268:88,1,195,2|8,0:0|0:0,0:0:0:0:
404,200,70726,1,4,0:0:0:0:
292,328,71067,6,0,P|256:332|224:328,1,65,8|0,0:0|0:0,0:0:0:0:
192,252,71408,2,0,P|228:248|260:252,1,65,8|0,0:0|0:0,0:0:0:0:
340,264,71749,1,0,0:0:0:0:
424,244,71919,2,0,P|380:188|320:180,1,130,2|2,0:0|0:0,0:0:0:0:
240,168,72431,6,0,P|236:128|240:104,1,65,8|0,0:0|0:0,0:0:0:0:
316,48,72771,2,0,P|320:88|316:112,1,65,8|0,0:0|0:0,0:0:0:0:
316,196,73112,1,0,0:0:0:0:
266,257,73283,2,0,P|328:272|384:236,1,130,2|8,0:0|0:0,0:0:0:0:
376,160,73794,5,0,0:0:0:0:
340,84,73965,1,8,0:0:0:0:
172,80,74306,5,8,0:0:0:0:
136,156,74476,1,0,0:0:0:0:
136,156,74646,1,8,0:0:0:0:
176,320,74987,5,8,0:0:0:0:
256,344,75158,1,0,0:0:0:0:
336,320,75328,1,8,0:0:0:0:
256,192,75350,12,0,76351,0:0:0:0:
312,316,76692,6,0,P|328:260|268:192,1,130,8|0,0:0|0:0,0:0:0:0:
244,272,77203,2,0,L|176:292,2,65,8|0|0,0:0|0:0|0:0,0:0:0:0:
324,248,77715,2,0,P|356:232|372:204,1,65,8|0,0:0|0:0,0:0:0:0:
452,188,78056,2,0,P|420:132|356:124,1,130,8|0,0:0|0:0,0:0:0:0:
371,208,78567,2,2,L|263:296,2,130,10|2|10,0:0|0:0|0:0,0:0:0:0:
220,128,79590,6,0,L|152:192,1,65,8|0,0:0|0:0,0:0:0:0:
208,248,79931,2,0,L|276:184,1,65,8|0,0:0|0:0,0:0:0:0:
336,172,80271,2,0,P|320:144|292:124,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
416,200,80783,2,0,B|396:252|336:256|336:256|316:316|244:308,1,195,2|8,0:0|0:0,0:0:0:0:
108,204,81635,1,4,0:0:0:0:
220,76,81976,6,0,P|256:72|288:76,1,65,8|0,0:0|0:0,0:0:0:0:
320,152,82317,2,0,P|284:156|252:152,1,65,8|0,0:0|0:0,0:0:0:0:
172,140,82658,1,0,0:0:0:0:
88,160,82828,2,0,P|132:216|192:224,1,130,2|2,0:0|0:0,0:0:0:0:
272,236,83340,6,0,P|276:276|272:300,1,65,8|0,0:0|0:0,0:0:0:0:
196,356,83681,2,0,P|192:316|196:292,1,65,8|0,0:0|0:0,0:0:0:0:
196,208,84021,1,0,0:0:0:0:
248,140,84192,2,0,P|184:128|120:172,1,130,2|2,0:0|0:0,0:0:0:0:
120,244,84703,2,0,P|136:280|168:296,1,65,8|0,0:0|0:0,0:0:0:0:
256,320,85044,5,2,0:0:0:0:
256,236,85215,1,2,0:0:0:0:
256,64,85556,5,2,0:0:0:0:
256,148,85726,1,2,0:0:0:0:
96,196,86067,5,2,0:0:0:0:
180,196,86237,1,2,0:0:0:0:
416,196,86578,5,2,0:0:0:0:
332,196,86749,1,2,0:0:0:0:
256,36,87090,1,6,0:0:0:0:
256,200,87431,1,8,0:0:0:0:
224,320,87771,6,0,P|256:328|292:316,1,65,2|6,0:0|0:0,0:0:0:0:
286,64,88283,6,0,P|255:55|224:64,1,65,2|6,0:0|0:0,0:0:0:0:
392,224,88794,6,0,P|401:193|393:162,1,65,2|6,0:0|0:0,0:0:0:0:
118,162,89306,6,0,P|111:193|120:224,1,65,2|6,0:0|0:0,0:0:0:0:
256,192,89817,1,6,0:0:0:0:
256,192,89838,12,4,90499,0:0:0:0:
256,96,95953,5,4,0:0:0:0:
228,348,96635,2,0,P|256:352|284:344,1,48.750001859665,4|4,0:0|0:0,0:0:0:0:
256,96,97317,5,4,0:0:0:0:
320,341,97999,2,4,P|347:334|370:317,1,48.750001859665
376,68,98681,6,0,L|332:124,1,65,4|0,0:0|0:0,0:0:0:0:
256,96,99021,2,0,L|256:31,1,65,4|0,0:0|0:0,0:0:0:0:
136,68,99362,2,0,L|180:124,1,65,4|0,0:0|0:0,0:0:0:0:
256,204,99703,1,4,0:0:0:0:
256,192,99874,12,4,101067,0:0:0:0:
340,292,101408,6,0,P|364:256|360:208,1,65,2|0,0:0|0:0,0:0:0:0:
312,168,101749,2,0,P|288:204|292:252,1,65,2|0,0:0|0:0,0:0:0:0:
252,304,102090,1,2,0:0:0:0:
216,224,102260,2,0,P|209:192|189:167,1,65,0|10,0:0|0:0,0:0:0:0:
104,168,102601,2,0,P|168:144|204:80,1,130,2|0,0:0|0:0,0:0:0:0:
216,12,103112,6,0,P|248:28|272:56,1,65,2|0,0:0|0:0,0:0:0:0:
276,132,103453,2,0,P|308:128|336:108,1,65,2|0,0:0|0:0,0:0:0:0:
392,52,103794,1,0,0:0:0:0:
432,128,103965,1,2,0:0:0:0:
376,192,104135,6,8,P|320:216|308:284,1,130,2|8,0:0|0:0,0:0:0:0:
260,348,104646,1,0,0:0:0:0:
212,280,104817,2,0,P|192:248|152:228,1,65,2|0,0:0|0:0,0:0:0:0:
84,236,105158,1,10,0:0:0:0:
84,236,105328,2,0,P|144:208|172:148,1,130,2|0,0:0|0:0,0:0:0:0:
256,140,105840,1,10,0:0:0:0:
340,153,106010,2,0,P|352:184|380:208,1,65,2|0,0:0|0:0,0:0:0:0:
432,268,106351,2,2,B|439:262|429:269|429:269|415:268|415:268|415:278|415:278|408:270|408:270|407:279|407:279|401:273|401:273|399:281|399:281|393:275|393:275|392:284|392:284|386:278|386:278|384:286|384:286|370:283|353:292,1,130,2|2,1:0|1:0,1:0:0:0:
296,344,106862,6,0,L|232:384,1,65,10|0,0:0|0:0,0:0:0:0:
260,268,107203,2,0,L|188:276,1,65,10|0,0:0|0:0,0:0:0:0:
276,180,107544,2,0,L|204:164,1,65,10|0,0:0|0:0,0:0:0:0:
324,108,107885,2,0,L|268:60,1,65,10|0,0:0|0:0,0:0:0:0:
200,20,108226,6,0,L|136:72,1,65,10|0,0:0|0:0,0:0:0:0:
274,65,108567,2,0,L|242:137,1,65,10|0,0:0|0:0,0:0:0:0:
360,64,108908,2,0,L|380:128,1,65,10|0,0:0|0:0,0:0:0:0:
432,12,109249,2,0,L|496:64,1,65,10|0,0:0|0:0,0:0:0:0:
444,144,109590,6,0,L|516:160,1,65,14|0,0:0|0:0,0:0:0:0:
416,216,109931,2,0,L|480:256,1,65,14|0,0:0|0:0,0:0:0:0:
364,280,110271,2,0,L|404:336,1,65,14|0,0:0|0:0,0:0:0:0:
284,304,110612,2,0,L|296:376,1,65,14|0,0:0|0:0,0:0:0:0:
256,192,110953,12,0,111976,0:0:0:0:
256,64,112317,5,2,0:0:0:0:
256,148,112487,1,2,0:0:0:0:
256,320,112828,5,2,0:0:0:0:
256,236,112999,1,2,0:0:0:0:
420,192,113340,5,2,0:0:0:0:
336,192,113510,1,2,0:0:0:0:
92,192,113851,5,2,0:0:0:0:
176,192,114021,1,2,0:0:0:0:
256,360,114362,1,2,0:0:0:0:
256,192,114703,1,8,0:0:0:0:
224,320,115044,6,2,P|256:328|292:316,1,65,2|6,0:0|0:0,0:0:0:0:
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Topic Starter
Shinenite

Warpyc wrote:

Quick mod while on bus because I'm bored as hell!

first off I suck at modding so feel free to disregard everything I write

[Insane]
00:17:374 (2) - This slider feels and looks wierd, I much prefer the curved sliders you used earlier, maybe change it to one of those. I like how it is more than curving it.

00:30:158 (4) - This note should probably not be here looks pretty ugly. This looks much better imo http://puu.sh/ktYeh/0bc9c65342.jpg Moved.

00:32:715 (6,7) - the spacing between theese two notes are too small feels really akward to play. Fixed.

00:33:908 (1) - Idk if this was ment as a blanket but it makes no sense to me, looks much better if you at least make the slider point torwards the next one. Wasn't meant to be, but I guess it does make sense there so made it one. Also nice typo :^)

00:34:419 (1,2,3) - this would look much better if you made a blanket. Fixed.

00:39:192 (1,2) - It'll look better if you make it a blanket. Ehhhh, here I like it as is more.

00:47:715 (6) - Don't want to be rude but this blanket does not look nice if it's supposed to be one. Not supposed to be one, but I made it one.

00:51:976 (1) - Little nazi but curve this slider a bit more so it fits with the next slider. Well, I dunno if it helped but I did made it a little more curvier.

01:16:521 (3,1) - You can do this blanket a bit better. Fixed.

01:17:715 (5,6) - Idk if this is supposed to be a blanket, even if it isnt you should make it one. Fixed.

01:25:044 (1,2,5,6) - theese two stacks don't have the same Y(height) value make both the same? I tried to not make that pattern too symmetrical so I'd rather have the stacks now be at the same height.

02:03:567 (4,9) - put both of the notes in a straight line in front of the tripple Fixed.

[Normal]
Can't mod this but it certanly isn't a nice looking map lmao :D How about you tell me something new :^) Nah but really I have stated my opinion on this many.. many... many times before.

I didnt have any internet for almost the whole mod sorry for no pictures, pm me if you want explanation :3
Uh, well, I guess have your third (oops should have been second technically but back then I was noob and handed out kds every mod pretty much LOL) kds. Thanks :P
Pereira006
[Normal]

Hitsound:

  1. 00:54:703 (5) - why not add finish or add clap with additions drums, is make sense with this song, i feel lack hitsound there
  2. 01:25:044 (1,2,3,4,5,1,2,3,4,5,1) - (all diff's) I'm fine this but 70% claps is really high than song is hurt to ear, i feel this need reduce volume, dunno
  3. 01:52:317 (1,2,3,4,5,1,2,3,4,5) - ^ same

Gameplay:

  1. 00:12:771 (1) - why NC ? you have must be carefully be your style, you mostle you don't NC like in 00:15:499 (3),and many more, so this could remove NC
  2. 00:10:044 (1) - ^ remove NC
  3. 00:33:567 (1) - remove NC and put NC in 00:34:590 (2) this could fix your style
  4. 01:00:499 (1) - why nc ? could remove NC
  5. 01:16:692 (2,3) - I feel lack to follow song, I this is kiai, strong music, the (2) could change to slider long like this http://puu.sh/lP8c0/add04c3ab0.jpg this could be good follow melody and instrumental IMO or change you own
  6. 01:20:442 (2,1,2,3) - really lack to follow song, this need add rhythm just follow melody and instrumental like you did before paarts, is better IMO
  7. 01:36:294 (1) - ?? the end is off
  8. 01:50:783 (1) - could remove NC

look okay, need more work, also you style NC are pretty inconsistency, you put NC random 1/1, 2/1 and more, I prefer you recheck this NC and make put NC every 2/1, this is normal level.

[Arf's Hard]

Gameplay:

  1. 00:41:237 (1) - missing remove NC
  2. 01:27:090 (3) - this could NC, thes song is change
  3. 01:54:362 (3) - ^ same

look pretty good, not much said problems

[Insane]

Gameplay:

  1. 00:33:908 (1) - remove NC
  2. 00:38:681 (1) - this could remove NC
  3. 00:38:340 (4,5,1,2,3) - you spacing is kindy weird, i don't know why 00:38:510 (5,1) - is anti-spacing, this could use DS normal or make jump because this make sense to follow song like you did before parts
  4. 00:46:351 (1,2,3,4) - this could be nice symentrical triangule like this http://puu.sh/lP8ZH/e38129ed7f.jpg
  5. 01:11:578 (4,6) - could be nice if blanket
  6. 01:17:715 (5,6) - this could jump, the melody is pretty strong why you use this normal spacing ? :/
  7. 01:22:317 (3,4,5,6) - the begin, that spacing is different because 3 and 4 is near, but 4 and 5 is too far, the begins, could fix spacing

look fine, the spacng and NC are weird, I feel this need more work
[]
That all I think. Good luck !
Topic Starter
Shinenite

Pereira006 wrote:

[Normal]

Hitsound:

  1. 00:54:703 (5) - why not add finish or add clap with additions drums, is make sense with this song, i feel lack hitsound there Fixed.
  2. 01:25:044 (1,2,3,4,5,1,2,3,4,5,1) - (all diff's) I'm fine this but 70% claps is really high than song is hurt to ear, i feel this need reduce volume, dunno
  3. 01:52:317 (1,2,3,4,5,1,2,3,4,5) - ^ same Hmmm, I dunno, it feels fine to me, so I'd rather leave it.

Gameplay:

  1. 00:12:771 (1) - why NC ? you have must be carefully be your style, you mostle you don't NC like in 00:15:499 (3),and many more, so this could remove NC This diff has been tweaked a lot and I guess this was one of the things I must have overlooked when tweaking patterns and stuff, was not intentional, oops. Fixed.
  2. 00:10:044 (1) - ^ remove NC Fixed.
  3. 00:33:567 (1) - remove NC and put NC in 00:34:590 (2) this could fix your style Fixed.
  4. 01:00:499 (1) - why nc ? could remove NC Fixed.
  5. 01:16:692 (2,3) - I feel lack to follow song, I this is kiai, strong music, the (2) could change to slider long like this http://puu.sh/lP8c0/add04c3ab0.jpg this could be good follow melody and instrumental IMO or change you own Fixed.
  6. 01:20:442 (2,1,2,3) - really lack to follow song, this need add rhythm just follow melody and instrumental like you did before paarts, is better IMO Fixed.
  7. 01:36:294 (1) - ?? the end is off Huh, no idea why it's like that, fixed.
  8. 01:50:783 (1) - could remove NC Fixed.

look okay, need more work, also you style NC are pretty inconsistency, you put NC random 1/1, 2/1 and more, I prefer you recheck this NC and make put NC every 2/1, this is normal level. Again, I suspect this is just due to all of the changes I've made to this diff, NCing isn't that high of a priority for me I guess and I must have skipped over it. Will recheck all NCs!

[Insane]

Gameplay:

  1. 00:33:908 (1) - remove NC Fixed.
  2. 00:38:681 (1) - this could remove NC Fixed.
  3. 00:38:340 (4,5,1,2,3) - you spacing is kindy weird, i don't know why 00:38:510 (5,1) - is anti-spacing, this could use DS normal or make jump because this make sense to follow song like you did before parts DS'd the jumps.
  4. 00:46:351 (1,2,3,4) - this could be nice symentrical triangule like this http://puu.sh/lP8ZH/e38129ed7f.jpg Fixed.
  5. 01:11:578 (4,6) - could be nice if blanket I prefer the wavy slider shape more.
  6. 01:17:715 (5,6) - this could jump, the melody is pretty strong why you use this normal spacing ? :/ Spaced the sliders out.
  7. 01:22:317 (3,4,5,6) - the begin, that spacing is different because 3 and 4 is near, but 4 and 5 is too far, the begins, could fix spacing Fixed.

look fine, the spacng and NC are weird, I feel this need more work Looked over the NC and changed as I thought was fit, spacing: ehh, I feel like it's okay besides the things you pointed out I didn't change much.
[]
That all I think. Good luck !
Thanks for the mod! Really appreciate it.
Arf

Pereira006 wrote:

[Normal]

Hitsound:
  1. 01:25:044 (1,2,3,4,5,1,2,3,4,5,1) - (all diff's) I'm fine this but 70% claps is really high than song is hurt to ear, i feel this need reduce volume, dunno
  2. 01:52:317 (1,2,3,4,5,1,2,3,4,5) - ^ same
    I personally believe this is fine, but I can drop it down if Shine wants to.
[Arf's Hard]

Gameplay:

  1. 00:41:237 (1) - missing remove NC
  2. 01:27:090 (3) - this could NC, thes song is change
  3. 01:54:362 (3) - ^ same
    Changed all

look pretty good, not much said problems Thanks!



look fine, the spacng and NC are weird, I feel this need more work
[]
That all I think. Good luck !
Thanks for the mod!

Updated Hard
osu file format v14

[General]
AudioFilename: 409 Those Who Bear Their Name.mp3
AudioLeadIn: 0
PreviewTime: 64760
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:You Will Know Our Names
TitleUnicode:名を冠する者たち
Artist:ACE+
ArtistUnicode:ACE+
Creator:Shinenite
Version:Arf's Hard
Source:ゼノブレイド
Tags:Xenoblade Chronicles special soundtrack background music Super Smash Bros. For Wii_U 3DS Monolith Soft Nintendo Wii Those Who Bear Their Name Tomori Kudo CHiCO Hiroyo Yamanaka Kenji Hiramatsu rfandomization
BeatmapID:707995
BeatmapSetID:317293

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"background.png",0,0
//Break Periods
2,90699,95053
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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297,209,38681,6,0,L|325:228,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
220,176,39021,1,2,0:0:0:0:
135,183,39192,2,0,P|153:118|226:89,1,130,2|2,0:0|0:0,0:0:0:0:
280,120,39703,1,8,0:0:0:0:
240,260,40044,6,0,P|264:320|348:336,1,130,2|0,0:0|0:0,0:0:0:0:
380,280,40556,2,0,P|356:220|272:204,1,130,2|0,0:0|0:0,0:0:0:0:
220,176,41067,1,8,0:0:0:0:
132,164,41237,2,0,P|168:104|233:88,1,130,2|0,0:0|0:0,0:0:0:0:
296,112,41749,2,0,L|360:132,1,65,8|0,0:0|0:0,0:0:0:0:
356,212,42090,2,0,L|292:192,1,65,8|0,0:0|0:0,0:0:0:0:
220,176,42431,1,0,0:0:0:0:
188,100,42601,2,0,P|140:156|143:211,1,130,2|0,0:0|0:0,0:0:0:0:
256,192,43112,12,4,44135,0:0:0:0:
256,120,44817,5,4,0:0:0:0:
408,184,45499,2,4,B|392:216|428:256|428:256|440:288|408:312,1,130
98,307,46862,2,4,B|72:288|84:256|84:256|120:216|108:192,1,130
256,108,48226,1,4,0:0:0:0:
256,276,48908,1,4,0:0:0:0:
96,216,49590,6,4,B|124:216|160:176|160:176|220:160,1,130,6|4,0:0|0:0,0:0:0:0:
416,216,50953,2,4,B|388:216|352:176|352:176|292:160,1,130,6|4,0:0|0:0,0:0:0:0:
196,296,52317,2,4,B|256:272|256:272|316:296,1,130,6|4,0:0|0:0,0:0:0:0:
316,56,53681,6,4,P|256:76|192:56,1,130,12|12,0:0|0:0,0:0:0:0:
247,219,54362,1,8,0:0:0:0:
247,219,54533,2,0,L|179:235,2,65,2|2|2,0:0|0:0|0:0,0:0:0:0:
308,160,55044,6,0,P|331:213|296:292,1,130,2|0,0:0|0:0,0:0:0:0:
246,340,55556,2,0,P|226:272|258:208,1,130,2|0,0:0|0:0,0:0:0:0:
308,160,56067,1,8,0:0:0:0:
324,80,56237,1,0,0:0:0:0:
268,16,56408,2,0,P|216:64|132:68,1,130,2|0,0:0|0:0,0:0:0:0:
80,48,56919,2,0,P|136:108|124:180,1,130,2|0,0:0|0:0,0:0:0:0:
52,132,57431,1,12,0:0:0:0:
192,256,57771,6,0,P|256:276|324:248,1,130,2|0,0:0|0:0,0:0:0:0:
316,172,58283,2,0,P|256:152|192:176,1,130,2|0,0:0|0:0,0:0:0:0:
116,212,58794,1,8,0:0:0:0:
40,173,58965,1,0,0:0:0:0:
22,88,59135,6,2,P|70:45|134:47,2,130
116,212,60158,1,2,0:0:0:0:
344,112,60499,1,2,0:0:0:0:
168,104,60840,6,0,P|184:136|216:156,1,65,8|0,0:0|0:0,0:0:0:0:
116,212,61181,2,0,P|152:228|180:224,1,65,8|0,0:0|0:0,0:0:0:0:
188,344,61521,2,0,P|224:320|232:292,1,65,8|0,0:0|0:0,0:0:0:0:
304,248,61862,2,8,P|276:224|232:216,2,65,8|8|0,0:0|0:0|0:0,0:0:0:0:
320,340,62374,2,2,B|334:338|335:327|335:327|348:328|348:328|351:315|351:315|362:316|362:316|364:305|364:305|375:306|375:306|376:295|376:295|387:297|387:297|392:284|392:284|400:280|400:280|404:268,1,130,2|0,0:0|0:0,0:0:0:0:
363,199,62885,2,0,P|337:182|329:151,1,65,8|0,0:0|0:0,0:0:0:0:
365,80,63226,6,10,P|393:104|406:140,1,65,10|14,0:0|0:0,0:0:0:0:
100,136,63737,2,10,P|113:106|138:86,1,65,10|14,0:0|0:0,0:0:0:0:
288,312,64249,2,10,P|248:316|212:308,1,65,10|14,0:0|0:0,0:0:0:0:
256,192,64441,12,0,65442,0:0:0:0:
197,87,65783,6,0,P|184:149|217:206,1,130,8|0,0:0|0:0,0:0:0:0:
272,136,66294,2,0,L|340:116,2,65,8|0|0,0:0|0:0|0:0,0:0:0:0:
184,156,66806,2,0,P|152:172|136:200,1,65,8|0,0:0|0:0,0:0:0:0:
149,288,67146,2,0,P|87:274|49:223,1,130,8|0,0:0|0:0,0:0:0:0:
137,196,67658,2,2,L|245:108,2,130,10|2|10,0:0|0:0|0:0,0:0:0:0:
292,276,68681,6,0,L|360:212,1,65,8|0,0:0|0:0,0:0:0:0:
304,156,69021,2,0,L|256:200,1,65,8|0,0:0|0:0,0:0:0:0:
176,232,69362,2,0,P|192:260|220:280,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
94,199,69874,2,0,B|114:147|174:143|174:143|194:83|266:91,1,195,2|8,0:0|0:0,0:0:0:0:
404,200,70726,1,4,0:0:0:0:
291,328,71067,6,0,P|259:332|227:328,1,65,8|0,0:0|0:0,0:0:0:0:
192,252,71408,2,0,P|228:248|260:252,1,65,8|0,0:0|0:0,0:0:0:0:
340,264,71749,1,0,0:0:0:0:
424,244,71919,2,0,P|380:188|320:180,1,130,2|2,0:0|0:0,0:0:0:0:
240,168,72431,6,0,P|236:128|240:104,1,65,8|0,0:0|0:0,0:0:0:0:
316,48,72771,2,0,P|320:88|316:112,1,65,8|0,0:0|0:0,0:0:0:0:
316,196,73112,1,0,0:0:0:0:
266,257,73283,2,0,P|329:273|384:236,1,130,2|8,0:0|0:0,0:0:0:0:
376,160,73794,5,0,0:0:0:0:
340,84,73965,1,8,0:0:0:0:
172,80,74306,5,8,0:0:0:0:
136,156,74476,1,0,0:0:0:0:
136,156,74646,1,8,0:0:0:0:
176,320,74987,5,8,0:0:0:0:
256,344,75158,1,0,0:0:0:0:
336,320,75328,1,8,0:0:0:0:
256,192,75350,12,0,76351,0:0:0:0:
318,318,76692,6,0,P|333:261|277:194,1,130,8|0,0:0|0:0,0:0:0:0:
244,272,77203,2,0,L|176:292,2,65,8|0|0,0:0|0:0|0:0,0:0:0:0:
324,248,77715,2,0,P|356:232|372:204,1,65,8|0,0:0|0:0,0:0:0:0:
457,186,78056,2,0,P|421:135|359:119,1,130,8|0,0:0|0:0,0:0:0:0:
371,208,78567,2,2,L|263:296,2,130,10|2|10,0:0|0:0|0:0,0:0:0:0:
220,128,79590,6,0,L|152:192,1,65,8|0,0:0|0:0,0:0:0:0:
208,248,79931,2,0,L|255:203,1,65,8|0,0:0|0:0,0:0:0:0:
336,172,80271,2,0,P|320:144|292:124,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
417,205,80783,2,0,B|397:257|337:261|337:261|317:321|245:313,1,195,2|8,0:0|0:0,0:0:0:0:
108,204,81635,1,4,0:0:0:0:
220,76,81976,6,0,P|256:72|288:76,1,65,8|0,0:0|0:0,0:0:0:0:
320,152,82317,2,0,P|284:156|252:152,1,65,8|0,0:0|0:0,0:0:0:0:
172,140,82658,1,0,0:0:0:0:
88,160,82828,2,0,P|132:216|193:225,1,130,2|2,0:0|0:0,0:0:0:0:
272,236,83340,6,0,P|276:276|272:300,1,65,8|0,0:0|0:0,0:0:0:0:
196,356,83681,2,0,P|192:316|196:292,1,65,8|0,0:0|0:0,0:0:0:0:
196,208,84021,1,0,0:0:0:0:
246,145,84192,2,0,P|180:130|124:175,1,130,2|2,0:0|0:0,0:0:0:0:
120,244,84703,2,0,P|136:280|168:296,1,65,8|0,0:0|0:0,0:0:0:0:
256,320,85044,5,2,0:0:0:0:
256,236,85215,1,2,0:0:0:0:
256,64,85556,5,2,0:0:0:0:
256,148,85726,1,2,0:0:0:0:
96,196,86067,5,2,0:0:0:0:
180,196,86237,1,2,0:0:0:0:
416,196,86578,5,2,0:0:0:0:
332,196,86749,1,2,0:0:0:0:
256,36,87090,5,6,0:0:0:0:
256,200,87431,1,8,0:0:0:0:
224,320,87771,6,0,P|256:328|292:316,1,65,2|6,0:0|0:0,0:0:0:0:
286,64,88283,6,0,P|255:55|224:64,1,65,2|6,0:0|0:0,0:0:0:0:
392,224,88794,6,0,P|401:193|393:162,1,65,2|6,0:0|0:0,0:0:0:0:
118,162,89306,6,0,P|111:193|120:224,1,65,2|6,0:0|0:0,0:0:0:0:
256,192,89817,1,6,0:0:0:0:
256,192,89838,12,4,90499,0:0:0:0:
256,96,95953,5,4,0:0:0:0:
228,348,96635,2,0,P|256:352|284:344,1,48.750001859665,4|4,0:0|0:0,0:0:0:0:
256,96,97317,5,4,0:0:0:0:
320,341,97999,2,4,P|347:334|370:317,1,48.750001859665
376,68,98681,6,0,L|332:124,1,65,4|0,0:0|0:0,0:0:0:0:
256,96,99021,2,0,L|256:31,1,65,4|0,0:0|0:0,0:0:0:0:
136,68,99362,2,0,L|180:124,1,65,4|0,0:0|0:0,0:0:0:0:
256,204,99703,1,4,0:0:0:0:
256,192,99874,12,4,101067,0:0:0:0:
358,296,101408,6,0,P|378:270|384:239,1,65,2|0,0:0|0:0,0:0:0:0:
322,174,101749,2,0,P|298:210|302:258,1,65,2|0,0:0|0:0,0:0:0:0:
255,305,102090,1,2,0:0:0:0:
216,230,102260,2,0,P|210:199|190:174,1,65,0|10,0:0|0:0,0:0:0:0:
103,168,102601,2,0,P|164:146|200:94,1,130,2|0,0:0|0:0,0:0:0:0:
216,16,103112,6,0,P|246:29|268:53,1,65,2|0,0:0|0:0,0:0:0:0:
265,132,103453,2,0,P|297:128|325:108,1,65,2|0,0:0|0:0,0:0:0:0:
392,52,103794,1,0,0:0:0:0:
432,128,103965,1,2,0:0:0:0:
376,192,104135,6,8,P|320:216|308:284,1,130,2|8,0:0|0:0,0:0:0:0:
260,348,104646,1,0,0:0:0:0:
212,280,104817,2,0,P|192:248|152:228,1,65,2|0,0:0|0:0,0:0:0:0:
84,236,105158,1,10,0:0:0:0:
84,236,105328,2,0,P|144:208|172:148,1,130,2|0,0:0|0:0,0:0:0:0:
256,140,105840,1,10,0:0:0:0:
340,153,106010,2,0,P|352:184|380:208,1,65,2|0,0:0|0:0,0:0:0:0:
432,268,106351,2,2,B|439:262|429:269|429:269|415:268|415:268|415:278|415:278|408:270|408:270|407:279|407:279|401:273|401:273|399:281|399:281|393:275|393:275|392:284|392:284|386:278|386:278|384:286|384:286|370:283|353:292,1,130,2|2,1:0|1:0,1:0:0:0:
296,344,106862,6,0,L|232:384,1,65,10|0,0:0|0:0,0:0:0:0:
260,268,107203,2,0,L|188:276,1,65,10|0,0:0|0:0,0:0:0:0:
276,180,107544,2,0,L|204:164,1,65,10|0,0:0|0:0,0:0:0:0:
324,108,107885,2,0,L|268:60,1,65,10|0,0:0|0:0,0:0:0:0:
200,20,108226,6,0,L|136:72,1,65,10|0,0:0|0:0,0:0:0:0:
274,65,108567,2,0,L|242:137,1,65,10|0,0:0|0:0,0:0:0:0:
360,64,108908,2,0,L|380:128,1,65,10|0,0:0|0:0,0:0:0:0:
432,12,109249,2,0,L|496:64,1,65,10|0,0:0|0:0,0:0:0:0:
449,145,109590,6,0,L|521:161,1,65,14|0,0:0|0:0,0:0:0:0:
421,217,109931,2,0,L|485:257,1,65,14|0,0:0|0:0,0:0:0:0:
369,281,110271,2,0,L|409:337,1,65,14|0,0:0|0:0,0:0:0:0:
289,305,110612,2,0,L|301:377,1,65,14|0,0:0|0:0,0:0:0:0:
256,192,110953,12,0,111976,0:0:0:0:
256,64,112317,5,2,0:0:0:0:
256,148,112487,1,2,0:0:0:0:
256,320,112828,5,2,0:0:0:0:
256,236,112999,1,2,0:0:0:0:
420,192,113340,5,2,0:0:0:0:
336,192,113510,1,2,0:0:0:0:
92,192,113851,5,2,0:0:0:0:
176,192,114021,1,2,0:0:0:0:
256,360,114362,5,2,0:0:0:0:
256,192,114703,1,8,0:0:0:0:
224,320,115044,6,2,P|256:328|292:316,1,65,2|6,0:0|0:0,0:0:0:0:
286,64,115556,6,2,P|255:55|224:64,1,65,2|6,0:0|0:0,0:0:0:0:
391,224,116067,6,2,P|400:193|394:162,1,65,2|6,0:0|0:0,0:0:0:0:
118,162,116578,6,2,P|111:193|120:224,1,65,2|6,0:0|0:0,0:0:0:0:
256,192,117090,1,6,0:0:0:0:
256,192,117111,12,0,117771,0:0:0:0:
256,322,118112,6,0,L|256:182,1,130,4|0,0:0|0:0,0:0:0:0:
256,76,119135,2,0,B|324:104|324:104|368:88|408:108|428:144,1,195,4|0,0:0|0:0,0:0:0:0:
352,188,120499,2,0,B|304:192|260:160|260:160|216:192|168:184,1,195,4|0,0:0|0:0,0:0:0:0:
87,152,121862,2,0,B|103:112|143:88|195:100|195:100|255:76,1,195,4|0,0:0|0:0,0:0:0:0:
368,204,123226,6,0,P|400:184|416:148,2,65,2|0|0,0:0|0:0|0:0,0:0:0:0:
281,204,123737,2,0,P|301:264|358:291,1,130,2|0,0:0|0:0,0:0:0:0:
428,343,124249,2,0,P|443:315|443:283,1,65,8|0,0:0|0:0,0:0:0:0:
424,199,124590,6,0,P|456:196|492:211,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
335,207,125101,2,0,B|271:215|271:215|206:208,1,130,2|0,0:0|0:0,0:0:0:0:
186,122,125612,2,0,P|152:139|126:168,1,65,8|0,0:0|0:0,0:0:0:0:
131,254,125953,6,0,L|99:270,2,32.5,6|0|4,0:0|0:0|0:0,0:0:0:0:
206,208,126294,1,0,0:0:0:0:
186,122,126465,2,0,B|214:114|242:90|242:90|282:86|304:73,1,130,2|0,0:0|0:0,0:0:0:0:
363,9,126976,2,0,P|386:39|390:71,1,65,8|0,0:0|0:0,0:0:0:0:
396,152,127317,6,0,L|432:172,3,32.5,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
388,196,127658,2,0,L|404:232,3,32.5,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
352,220,127999,2,0,L|352:260,3,32.5,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
324,284,128340,2,0,P|284:280|260:256,1,65,10|0,0:0|0:0,0:0:0:0:
228,188,128681,1,4,0:0:0:0:
256,192,128766,12,0,132771,0:0:0:0:
HappyRocket88
Many thanks for the banner! I'm sorry for this taking me too long.


[General]
  1. The kiai of the Normal and the Insane must end at the same spot according to Ranking Criteria. Refer to this. Ending both here would hurt no one 01:30:499
  2. The background image isn't a real issue but it would be better if you could resize it to 1366x768
  3. I honestly didn't like the overuse of whistles in the normal. It's really noisy to hear them in the slider's body and it end to mess up on the instruments of the own song. It would be better if you consider adding other hitsounds that follow properly the instruments because some of them ruins the catchy song you have mapped. Some like using Sample set Drum with whistles and claps could've worked better here. Poke if you need further help with this.
  4. Add Arf to tags since he changed his username
[Normal]
IMPORTANT
  1. 00:00:499 (1,1) You should give at least two quite ticks of difference between a note and a spinner. Further explanation here t/241019
  2. Over lower difficulties, it's highly recommendable to manage intuitively the NC to don't confuse players with long pattern with the same combo color. Having combos in 9 objects with the same color might lead to confuse due the long sliders this diff manages. I heavily suggest to work in the NC on some patterns to let every two white big ticks apply NC. That would mean to apply NC over these objects:
    ^
    00:14:135 (5) -
    00:19:590 (5) -
    00:25:385 (6) -
    00:30:840 (4) -
    00:35:953 (5) NC here and remove NC of this 00:36:635 (1) -
    00:38:681 (4) -
    00:40:044 (6) ^ 00:41:237 (1)
    00:46:862 (5) ^00:48:908 (1) -
    00:49:590 (3) -
    00:51:976 (1) Remove NC there and add NC here 00:52:317 (2) -
    00:57:771 (4) -
    01:00:499 (9) NC here and remove NC of this 01:01:862 (1) -
    01:03:226 (3) -
    01:05:783 (2) -
    01:08:681 (7) -
    01:08:681 (7) -
    01:13:624 (5) -
    01:15:840 (1) Remove NC there and add NC here 01:16:692 (2) -
    01:19:590 (6) -
    01:30:158 (1) Remove NC and add NC here 01:30:499 (2) -
    01:44:135 (6) NC here and remove NC of this 01:44:817 (1) -
    01:46:862 (5) -
    02:03:226 (4) -
[]
  1. 00:08:681 (1,2) These kind of overlaps are highly suggested to be avoided since the flow and the readability of those sliders aren't too perceptive. It would be way better if you re make this pattern.
  2. 00:14:135 (5) Honestly, the red point of this slider isn't making any notable change that could fit in the song, and actually, it looks rather weird. It would make more sense if you used a simple curve slider to follow properly the rhythm here.
  3. 00:15:499 (7) Same ^
  4. 00:17:373 (2) Try to make something more smoother to don't confuse players. For example:
  5. 00:21:465 (8) Extend this slider to end here 00:21:976 just as well as you did in the previous patterns.
  6. 00:23:340 (3,4) The zig-zag flow that is making the 3 -> 4 ins't really perceptive according on how these two objects 00:22:317 (1,2) - flow. It would be better if you created a smooth flow that don't force players to go in this zig gag.
  7. 00:24:362 (5) Re do this slider. There are several options you can create. references t/208596 or t/37194:
  8. 00:26:749 (9) Try this for a better rhythm since your avoiding this important sound that should be emphasized 00:27:090
  9. 00:30:840 (4) Work on this too, try something more catchy.
  10. 00:33:567 (1) This slider should start here 00:33:226 as long as the strong beat reside in the white big tick
  11. 00:40:044 (6) The slider reverse should be here 00:40:556 - to emphasize better the rhythm
  12. 00:41:237 (1,2,3,4,5,6) Some of the 1/2 don't fit properly imo because they flow rather as kick slider according to the DS. I heavily suggest to re make this pattern to not leave gaps here 00:42:771 or here 00:42:260 of objects that could've been highlighted better. Try this
  13. 01:09:703 (8) Re make this slider.
  14. 01:19:590 (6,8) This overlap will be really troublesome for normal players cuz 8 isn't visible not even when 7 starts. It would bee better if you place 8 somewhere else to avoid this overlap.
  15. 01:20:953 (8) Here it should be a 2/1 slider to emphasize better the instruments.
  16. 01:21:976 (1) Try to don't create downbeat on easy diffs as this slider does because it would make more sense if you put a note here 01:22:317
  17. 01:57:771 (1) This kind of sliders with double reverses are not recommendable for this lower diffs because players can be confused by going to one side to another.
  18. 02:05:953 (1,3) Try to re do this sliders since they look kinda weird in the first look. Something as simple as a curvy slider would fit better.
[Arf's Hard]
IMPORTANT
  1. OD 5.5 because the patterns this diff have aren't that hard to set the OD over 6.
  2. 02:08:766 (1) This spinner should end here 02:08:766 (1) - as well as the other diffs do.
[]
  1. 00:18:567 (6) Honestly the direct stack that this object does plays a bit weird because you didn't manage stacks like that one in the previous patterns. It would be better if you unstacked it to improve the flow. Consider doing the same here 00:19:931 (3)
  2. 00:26:919 (7,8) Spacing problem here, it would be better if you kept it consistent over 1.3x
  3. 01:57:090 (2) NC here
  4. 02:01:862 (4) I dislike how this slider is skipping many important drum beats which should be highlighted for a better rhythm. It would be better if you tried out to emphasize the red ticks with the reverse slider like
Snapping
^
00:21:486 (1) - Unsnapped spinner (start).
01:04:441 (1) - Unsnapped spinner (start).
01:15:350 (1) - Unsnapped spinner (start). 01:29:838 (1) - Unsnapped spinner (start).
01:57:111 (1) - Unsnapped spinner (start).
Spinner Length
^
01:29:838 (1) - This spinner is 661 ms long, which is shorter than 750 ms; Consider to extend it or replacing it with a slider.
01:57:111 (1) - ^
[]
I honestly believe the mapset is rankable but I guess it's a truth it still needs more work. Remember to remove the noisy whistles that are not making sense in the mapset and replace them with some drum sample sets.
Topic Starter
Shinenite

HappyRocket88 wrote:

Many thanks for the banner! I'm sorry for this taking me too long. Many pokes later this is finally here hooray!


[General]
  1. The kiai of the Normal and the Insane must end at the same spot according to Ranking Criteria. Refer to this. Ending both here would hurt no one 01:30:499 Oh, I thought they did end at the same place, fixed.
  2. The background image isn't a real issue but it would be better if you could resize it to 1366x768 Done.
  3. I honestly didn't like the overuse of whistles in the normal. It's really noisy to hear them in the slider's body and it end to mess up on the instruments of the own song. It would be better if you consider adding other hitsounds that follow properly the instruments because some of them ruins the catchy song you have mapped. Some like using Sample set Drum with whistles and claps could've worked better here. Poke if you need further help with this. I am really not that good at all the hitsounding, will definitely poke you about it when I see you online!
  4. Add Arf to tags since he changed his username Did already do this before the mod.
[Normal]
IMPORTANT
  1. 00:00:499 (1,1) You should give at least two quite ticks of difference between a note and a spinner. Further explanation here t/241019 Shortened the spinner.
  2. Over lower difficulties, it's highly recommendable to manage intuitively the NC to don't confuse players with long pattern with the same combo color. Having combos in 9 objects with the same color might lead to confuse due the long sliders this diff manages. I heavily suggest to work in the NC on some patterns to let every two white big ticks apply NC. That would mean to apply NC over these objects: Applied all!
    ^
    00:14:135 (5) -
    00:19:590 (5) -
    00:25:385 (6) -
    00:30:840 (4) -
    00:35:953 (5) NC here and remove NC of this 00:36:635 (1) -
    00:38:681 (4) -
    00:40:044 (6) ^ 00:41:237 (1)
    00:46:862 (5) ^00:48:908 (1) -
    00:49:590 (3) -
    00:51:976 (1) Remove NC there and add NC here 00:52:317 (2) -
    00:57:771 (4) -
    01:00:499 (9) NC here and remove NC of this 01:01:862 (1) -
    01:03:226 (3) -
    01:05:783 (2) -
    01:08:681 (7) -
    01:08:681 (7) -
    01:13:624 (5) -
    01:15:840 (1) Remove NC there and add NC here 01:16:692 (2) -
    01:19:590 (6) -
    01:30:158 (1) Remove NC and add NC here 01:30:499 (2) -
    01:44:135 (6) NC here and remove NC of this 01:44:817 (1) -
    01:46:862 (5) -
    02:03:226 (4) -
[]
  1. 00:08:681 (1,2) These kind of overlaps are highly suggested to be avoided since the flow and the readability of those sliders aren't too perceptive. It would be way better if you re make this pattern. Ahh, figures.. Well the reason it was done like that is because I really didn't feel like redoing all positioning of patterns after it but I guess I'll have to. Fixed.
  2. 00:14:135 (5) Honestly, the red point of this slider isn't making any notable change that could fit in the song, and actually, it looks rather weird. It would make more sense if you used a simple curve slider to follow properly the rhythm here.
  3. 00:15:499 (7) Same ^ Fixed. I changed it to a little bit of a wavy slider.
  4. 00:17:373 (2) Try to make something more smoother to don't confuse players. For example: Fixed.
  5. 00:21:465 (8) Extend this slider to end here 00:21:976 just as well as you did in the previous patterns. Fixed.
  6. 00:23:340 (3,4) The zig-zag flow that is making the 3 -> 4 ins't really perceptive according on how these two objects 00:22:317 (1,2) - flow. It would be better if you created a smooth flow that don't force players to go in this zig gag. Fixed.
  7. 00:24:362 (5) Re do this slider. There are several options you can create. references t/208596 or t/37194: Redid it.
  8. 00:26:749 (9) Try this for a better rhythm since your avoiding this important sound that should be emphasized 00:27:090 Fixed.
  9. 00:30:840 (4) Work on this too, try something more catchy. Fixed.
  10. 00:33:567 (1) This slider should start here 00:33:226 as long as the strong beat reside in the white big tick Fixed.
  11. 00:40:044 (6) The slider reverse should be here 00:40:556 - to emphasize better the rhythm Fixed.
  12. 00:41:237 (1,2,3,4,5,6) Some of the 1/2 don't fit properly imo because they flow rather as kick slider according to the DS. I heavily suggest to re make this pattern to not leave gaps here 00:42:771 or here 00:42:260 of objects that could've been highlighted better. Try this Fixed.
  13. 01:09:703 (8) Re make this slider. I'm not exactly sure what is exactly the issue but I did clean it up a little though it does look the same, since I like that shape haha
  14. 01:19:590 (6,8) This overlap will be really troublesome for normal players cuz 8 isn't visible not even when 7 starts. It would bee better if you place 8 somewhere else to avoid this overlap. Fixed.
  15. 01:20:953 (8) Here it should be a 2/1 slider to emphasize better the instruments. I really don't understand this LOL I'll ask you about it in a pm along with the hitsound stuff...
  16. 01:21:976 (1) Try to don't create downbeat on easy diffs as this slider does because it would make more sense if you put a note here 01:22:317 -Fixed.
  17. 01:57:771 (1) This kind of sliders with double reverses are not recommendable for this lower diffs because players can be confused by going to one side to another. I think it's fine.. I've had some people who are new to the game playtest the diff and neither of them struggled.
  18. 02:05:953 (1,3) Try to re do this sliders since they look kinda weird in the first look. Something as simple as a curvy slider would fit better. Fixed.
I honestly believe the mapset is rankable but I guess it's a truth it still needs more work. Remember to remove the noisy whistles that are not making sense in the mapset and replace them with some drum sample sets.
Thanks for the mod, all of the pokes were worth it :^) Will PM you on the stuff I didn't understand or need help with whenever I catch you online.
-Mo-

Shinenite wrote:

00:08:681 (1,2) These kind of overlaps are highly suggested to be avoided since the flow and the readability of those sliders aren't too perceptive. It would be way better if you re make this pattern. Ahh, figures.. Well the reason it was done like that is because I really didn't feel like redoing all positioning of patterns after it but I guess I'll have to. Fixed.
RIP my amazing slider.
Topic Starter
Shinenite

-Mo- wrote:

Shinenite wrote:

00:08:681 (1,2) These kind of overlaps are highly suggested to be avoided since the flow and the readability of those sliders aren't too perceptive. It would be way better if you re make this pattern. Ahh, figures.. Well the reason it was done like that is because I really didn't feel like redoing all positioning of patterns after it but I guess I'll have to. Fixed.
RIP my amazing slider.
I know right, RIP BibleThump it did good while it was alive :^)
Qiyana
From my queue!
Insane
[General]
Nothing!
[Modding Itself]
00:17:374 (2) - This slider is odd.
00:37:828 (3) - This slider is odd.
01:22:317 (3,4,5,6) - Where did these sliders come from.
01:27:771 (1,2,3,4,5,6,7,8) - Don't do that.
01:29:817 (9) - This isn't symmetrical.
02:04:590 (6) - NC
02:07:487 (6) - NC
Topic Starter
Shinenite

Dyl-Byl wrote:

From my queue!
Insane
[General]
Nothing!
[Modding Itself]
00:17:374 (2) - This slider is odd. Seems fine to me.
00:37:828 (3) - This slider is odd. ^
01:22:317 (3,4,5,6) - Where did these sliders come from. Not exactly sure what you mean by that, they're fine in my opinion so...
01:27:771 (1,2,3,4,5,6,7,8) - Don't do that. Again, not exactly sure what is wrong with the pattern, seems ok to me.
01:29:817 (9) - This isn't symmetrical. Wasn't intended to be? I think it's fine as is.
02:04:590 (6) - NC Fixed.
02:07:487 (6) - NC Fixed.
A short mod but hey, thanks anyways.
Electoz
Hi, from my modding queue~ Welp, I guess nothing much I can do on a +37 beatmap.

[General]

  1. Background image should be changed to .jpg instead to decrease total file size.
[Normal]

  1. 00:39:192 (2) - Grr, isn't this supposed to start on the white tick here 00:39:021 ?
  2. 00:51:039 (3) - Did you just misplace this on the blue tick? Move it to an earlier white tick please.
  3. 00:55:044 (1) - Why are you using a soft sampleset on the head?
  4. 01:06:465 - I would add something here. Because beginners won't detect the beat spacing difference between 01:05:783 (1,2) and 01:06:806 (2,3) .
  5. 01:11:067 (1,2,3,4) - Not sure if it's just me, but the pattern here's kinda hard to read.
  6. 01:24:703 (5,2,3) - A little overlap here. Try moving 01:24:703 (5) away from those sliders if possible.
  7. 01:51:465 (3,1) - Try to decrease the spacing here if possible. It's 1.08 DS and that's kinda big.
[Hard]

  1. Hi Arf I hope my experience will make this mod better than the last time I modded you lol (That coffee house).
  2. 00:32:885 (8) - This slider is so misleading. Players gonna interpret this as 1/2 slider because it looks similar to 00:32:544 (7) .
  3. 00:53:681 (1) - I think this slider's shape should be same with 00:52:317 (3) . And it'd look better if you increase SV here 00:55:044 (1) instead.
  4. 01:00:840 (1,2,3,4) - They should have the same spacing imo.
  5. 01:05:783 (1,3) - Kinda weird overlap.
  6. 01:11:919 (4,3) - Maybe you can stack them? Same applies to 01:22:658 (3,4) .
  7. 01:14:476 (2,3) - You should unstack these circles to keep the flow and for a better emphasizing. Also to keep the symmetry with 01:14:987 (1,2,3) .
  8. 01:47:885 (4,1) - Try using 1.9 DS on this please. I know it's kinda hard to fix here but it's pretty confusing.
  9. 01:49:590 (1,2,3,4) - I'm not a fan of decrease DS to 1.5 and gradually increasing it. I think either using a constant 1.9 DS or gradually increasing DS starting from 1.9 would fit better in this pattern.
  10. 01:55:044 (1,1,1,1) - Why not start the pattern on the opposite side of 01:54:362 (1) . So it'll be similar to what you did here 01:27:771 (1) .
Hope my mod helped somehow.
Good luck~
Topic Starter
Shinenite

Electoz wrote:

Hi, from my modding queue~ Welp, I guess nothing much I can do on a +37 beatmap. See, I understand the trouble BUT literally 3/4 of those mods have been purely for the Insane and way less focused on Normal/Hard so I really just need mods on those two now, so I'm sure there's gonna be something that'll help!

[General]

  1. Background image should be changed to .jpg instead to decrease total file size. Oh wow, I didn't realize that jpg was that good at reducing file sizes! Done.
[Normal]

  1. 00:39:192 (2) - Grr, isn't this supposed to start on the white tick here 00:39:021 ? Hmm, I think both of the options sound fine but I did change the slider to fit your suggestion.
  2. 00:51:039 (3) - Did you just misplace this on the blue tick? Move it to an earlier white tick please. I think you may have accidentally moved it yourself because for me it's on the white tick.
  3. 00:55:044 (1) - Why are you using a soft sampleset on the head? Oh, I must have accidentally done that, oops. Fixed.
  4. 01:06:465 - I would add something here. Because beginners won't detect the beat spacing difference between 01:05:783 (1,2) and 01:06:806 (2,3) . There really isn't a beat (or at least not a strong one) on that tick so I feel like it's really unnecessary and sounds kind of weird although I can see what you're saying.. In my opinion not worth adding a note to though.
  5. 01:11:067 (1,2,3,4) - Not sure if it's just me, but the pattern here's kinda hard to read. I guess it could be a bit hard to read? I curved the sliders a bit and changed the position a little, hopefully that makes it a bit easier to read.
  6. 01:24:703 (5,2,3) - A little overlap here. Try moving 01:24:703 (5) away from those sliders if possible. Fixed.
  7. 01:51:465 (3,1) - Try to decrease the spacing here if possible. It's 1.08 DS and that's kinda big. Fixed. I wonder why AImod didn't list that as an issue, strange.
Hope my mod helped somehow.
Good luck~
Thank you for the mod! :D
Arf

Electoz wrote:

Hi, from my modding queue~ Welp, I guess nothing much I can do on a +37 beatmap. Heyo Electoz \O


[Hard]

  1. Hi Arf I hope my experience will make this mod better than the last time I modded you lol (That coffee house). haha yeah I remember ;P This map was made months before Coffee House though, lots of edges that need polishing here and there.
  2. 00:32:885 (8) - This slider is so misleading. Players gonna interpret this as 1/2 slider because it looks similar to 00:32:544 (7) . Made it more jagged
  3. 00:53:681 (1) - I think this slider's shape should be same with 00:52:317 (3) . And it'd look better if you increase SV here 00:55:044 (1) instead. In the background you can hear a guitar screech right at this point, which is why the speed goes up here instead of later.
  4. 01:00:840 (1,2,3,4) - They should have the same spacing imo. Fixed the first three
  5. 01:05:783 (1,3) - Kinda weird overlap. Adjusted to equalize
  6. 01:11:919 (4,3) - Maybe you can stack them? Same applies to 01:22:658 (3,4) . Shifted some things around, should look much better now.
  7. 01:14:476 (2,3) - You should unstack these circles to keep the flow and for a better emphasizing. Also to keep the symmetry with 01:14:987 (1,2,3) . This pattern was making me rage so much, I never planned ahead when I made these, so the stack was a cheap fix. Restructured this bit so no stacking necessary.
  8. 01:47:885 (4,1) - Try using 1.9 DS on this please. I know it's kinda hard to fix here but it's pretty confusing. Slider leniency allows the flow that I used here without upsetting the player too much - the main idea is to have the slider heads be the same/similar distance apart. Since DS calculates using the end of a slider, this throws the numbers off a bit, and the playfield isn't quite large enough to adjust it so they all match.
  9. 01:49:590 (1,2,3,4) - I'm not a fan of decrease DS to 1.5 and gradually increasing it. I think either using a constant 1.9 DS or gradually increasing DS starting from 1.9 would fit better in this pattern. As above.
  10. 01:55:044 (1,1,1,1) - Why not start the pattern on the opposite side of 01:54:362 (1) . So it'll be similar to what you did here 01:27:771 (1) Sure, why not. .
Hope my mod helped somehow. It did. Thanks for the mod, and good luck with MAJICK \O
Good luck~ You too \O
By the way, I applied everything from Rocket's mod, except for the two spinners that were too short. I can't fit a slider in there without it being awkward and leaving them blank is even worse. All spinners have been adjusted to 1/8 instead of 1/16 as they were before, the length might be borderline on some of them, but they should be ok. All note placement/rhythm suggestions applied.


Updated FINALLY
osu file format v14

[General]
AudioFilename: 409 Those Who Bear Their Name.mp3
AudioLeadIn: 0
PreviewTime: 64760
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:You Will Know Our Names
TitleUnicode:名を冠する者たち
Artist:ACE+
ArtistUnicode:ACE+
Creator:Shinenite
Version:Arf's Hard
Source:ゼノブレイド
Tags:Xenoblade Chronicles special soundtrack background music Super Smash Bros. For Wii_U 3DS Monolith Soft Nintendo Wii Those Who Bear Their Name Tomori Kudo CHiCO Hiroyo Yamanaka Kenji Hiramatsu rfandomization arf
BeatmapID:707995
BeatmapSetID:317293

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:5.5
ApproachRate:7
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"background.png",0,0
//Break Periods
2,90699,95053
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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44817,-200,4,1,0,70,0,0
53681,-100,4,1,0,70,0,0
64760,-100,4,1,0,70,0,0
95953,-133.333333333333,4,1,0,70,0,0
98681,-100,4,1,0,70,0,0
101408,-100,4,1,0,70,0,1
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118112,-200,4,1,0,70,0,0
123226,-100,4,1,0,70,0,0
128766,-100,4,1,0,50,0,0
129362,-100,4,1,0,40,0,0
130044,-100,4,1,0,30,0,0
130726,-100,4,1,0,20,0,0
131408,-100,4,1,0,10,0,0
132771,-100,4,1,0,5,0,0


[Colours]
Combo1 : 229,143,120
Combo2 : 230,231,83
Combo3 : 166,210,223
Combo4 : 159,185,36

[HitObjects]
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224,316,24703,1,12,0:0:0:0:
348,204,25044,5,0,0:0:0:0:
304,132,25215,1,0,0:0:0:0:
220,120,25385,2,0,P|256:60|328:48,1,130,8|0,0:0|0:0,0:0:0:0:
388,84,25896,2,0,P|392:124|384:156,1,65,8|0,0:0|0:0,0:0:0:0:
304,176,26237,2,0,P|368:176|414:228,1,130,8|0,0:0|0:0,0:0:0:0:
338,250,26749,1,0,0:0:0:0:
338,250,26919,2,0,B|282:258|262:266|262:266|238:250|238:250|190:278|148:258,1,195,2|4,0:0|0:0,0:0:0:0:
180,180,27601,1,0,0:0:0:0:
104,144,27771,6,0,L|60:128,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
180,180,28112,1,8,0:0:0:0:
172,96,28283,2,0,L|168:44,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
180,180,28624,1,8,0:0:0:0:
252,128,28794,2,0,L|280:108,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
180,180,29135,6,0,P|215:233|277:243,1,130,8|0,0:0|0:0,0:0:0:0:
364,223,29646,2,0,P|325:167|268:154,1,130,8|0,0:0|0:0,0:0:0:0:
277,243,30158,1,0,0:0:0:0:
237,317,30328,2,0,P|177:345|113:313,1,130,8|0,0:0|0:0,0:0:0:0:
44,288,30840,6,0,P|64:256|93:241,1,65,8|0,0:0|0:0,0:0:0:0:
164,204,31181,1,2,0:0:0:0:
248,220,31351,1,0,0:0:0:0:
333,197,31521,1,2,0:0:0:0:
333,197,31692,2,0,P|385:162|402:100,1,130,2|0,0:0|0:0,0:0:0:0:
313,108,32203,2,0,L|245:88,1,65,8|0,0:0|0:0,0:0:0:0:
196,160,32544,2,0,L|264:180,1,65,8|0,0:0|0:0,0:0:0:0:
333,197,32885,2,2,B|346:193|346:193|351:203|351:203|363:197|363:197|371:208|371:208|380:203|380:203|386:212|386:212|396:207|396:207|401:217|401:217|411:211|411:211|420:221,1,97.5,2|0,0:0|0:0,0:0:0:0:
439,222,33226,5,0,0:0:0:0:
495,279,33396,1,0,0:0:0:0:
495,279,33567,2,0,P|459:299|415:299,1,65,8|0,0:0|0:0,0:0:0:0:
351,289,33908,2,0,P|319:283|291:266,1,65,0|8,0:0|0:0,0:0:0:0:
243,196,34249,1,0,0:0:0:0:
245,111,34419,1,0,0:0:0:0:
321,74,34590,2,0,L|401:66,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
245,111,35101,2,0,L|165:103,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
320,148,35612,2,0,P|267:192|206:184,1,130,2|0,0:0|0:0,0:0:0:0:
128,161,36124,5,0,0:0:0:0:
88,228,36294,2,0,P|116:240|164:232,1,65,8|0,0:0|0:0,0:0:0:0:
128,161,36635,2,0,P|100:149|52:157,1,65,0|8,0:0|0:0,0:0:0:0:
88,228,36976,1,0,0:0:0:0:
88,228,37146,2,0,P|132:304|180:320,1,130,8|0,0:0|0:0,0:0:0:0:
254,300,37658,1,8,0:0:0:0:
335,320,37828,2,2,P|391:287|415:228,1,130
424,140,38340,2,0,P|388:144|360:164,1,65,8|0,0:0|0:0,0:0:0:0:
297,209,38681,6,0,L|325:228,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
220,176,39021,1,2,0:0:0:0:
135,183,39192,2,0,P|153:118|226:89,1,130,2|2,0:0|0:0,0:0:0:0:
280,120,39703,1,8,0:0:0:0:
240,260,40044,6,0,P|264:320|348:336,1,130,2|0,0:0|0:0,0:0:0:0:
380,280,40556,2,0,P|356:220|272:204,1,130,2|0,0:0|0:0,0:0:0:0:
220,176,41067,1,8,0:0:0:0:
132,164,41237,2,0,P|168:104|233:88,1,130,2|0,0:0|0:0,0:0:0:0:
296,112,41749,2,0,L|360:132,1,65,8|0,0:0|0:0,0:0:0:0:
356,212,42090,2,0,L|292:192,1,65,8|0,0:0|0:0,0:0:0:0:
220,176,42431,1,0,0:0:0:0:
188,100,42601,2,0,P|140:156|143:211,1,130,2|0,0:0|0:0,0:0:0:0:
256,192,43112,12,4,44135,0:0:0:0:
256,120,44817,5,4,0:0:0:0:
408,184,45499,2,4,B|392:216|428:256|428:256|440:288|408:312,1,130
98,307,46862,2,4,B|72:288|84:256|84:256|120:216|108:192,1,130
256,108,48226,1,4,0:0:0:0:
256,276,48908,1,4,0:0:0:0:
96,216,49590,6,4,B|124:216|160:176|160:176|220:160,1,130,6|4,0:0|0:0,0:0:0:0:
416,216,50953,2,4,B|388:216|352:176|352:176|292:160,1,130,6|4,0:0|0:0,0:0:0:0:
196,296,52317,2,4,B|256:272|256:272|316:296,1,130,6|4,0:0|0:0,0:0:0:0:
316,56,53681,6,4,P|256:76|192:56,1,130,12|12,0:0|0:0,0:0:0:0:
247,219,54362,1,8,0:0:0:0:
247,219,54533,2,0,L|179:235,2,65,2|2|2,0:0|0:0|0:0,0:0:0:0:
308,160,55044,6,0,P|331:213|296:292,1,130,2|0,0:0|0:0,0:0:0:0:
246,340,55556,2,0,P|226:272|258:208,1,130,2|0,0:0|0:0,0:0:0:0:
308,160,56067,1,8,0:0:0:0:
324,80,56237,1,0,0:0:0:0:
268,16,56408,2,0,P|216:64|132:68,1,130,2|0,0:0|0:0,0:0:0:0:
80,48,56919,2,0,P|136:108|124:180,1,130,2|0,0:0|0:0,0:0:0:0:
52,132,57431,1,12,0:0:0:0:
192,256,57771,6,0,P|256:276|324:248,1,130,2|0,0:0|0:0,0:0:0:0:
316,172,58283,2,0,P|256:152|192:176,1,130,2|0,0:0|0:0,0:0:0:0:
116,219,58794,1,8,0:0:0:0:
40,173,58965,1,0,0:0:0:0:
22,88,59135,6,2,P|70:45|134:47,2,130
116,219,60158,1,2,0:0:0:0:
344,112,60499,1,2,0:0:0:0:
168,104,60840,6,0,P|184:136|216:156,1,65,8|0,0:0|0:0,0:0:0:0:
116,219,61181,2,0,P|152:235|180:231,1,65,8|0,0:0|0:0,0:0:0:0:
188,344,61521,2,0,P|224:320|232:292,1,65,8|0,0:0|0:0,0:0:0:0:
304,248,61862,2,8,P|276:224|232:216,2,65,8|8|0,0:0|0:0|0:0,0:0:0:0:
320,340,62374,2,2,B|334:338|335:327|335:327|348:328|348:328|351:315|351:315|362:316|362:316|364:305|364:305|375:306|375:306|376:295|376:295|387:297|387:297|392:284|392:284|400:280|400:280|404:268,1,130,2|0,0:0|0:0,0:0:0:0:
363,199,62885,2,0,P|337:182|329:151,1,65,8|0,0:0|0:0,0:0:0:0:
365,80,63226,6,10,P|393:104|406:140,1,65,10|14,0:0|0:0,0:0:0:0:
100,136,63737,2,10,P|113:106|138:86,1,65,10|14,0:0|0:0,0:0:0:0:
288,312,64249,2,10,P|248:316|212:308,1,65,10|14,0:0|0:0,0:0:0:0:
256,192,64462,12,0,65442,0:0:0:0:
197,87,65783,6,0,P|184:149|217:206,1,130,8|0,0:0|0:0,0:0:0:0:
272,136,66294,2,0,L|340:116,2,65,8|0|0,0:0|0:0|0:0,0:0:0:0:
185,149,66806,2,0,P|153:165|137:193,1,65,8|0,0:0|0:0,0:0:0:0:
150,281,67146,2,0,P|88:267|50:216,1,130,8|0,0:0|0:0,0:0:0:0:
138,189,67658,2,2,L|246:101,2,130,10|2|10,0:0|0:0|0:0,0:0:0:0:
292,276,68681,6,0,L|360:212,1,65,8|0,0:0|0:0,0:0:0:0:
304,156,69021,2,0,L|256:200,1,65,8|0,0:0|0:0,0:0:0:0:
176,232,69362,2,0,P|192:260|220:280,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
94,199,69874,2,0,B|114:147|174:143|174:143|194:83|266:91,1,195,2|8,0:0|0:0,0:0:0:0:
404,200,70726,1,4,0:0:0:0:
291,328,71067,6,0,P|259:332|227:328,1,65,8|0,0:0|0:0,0:0:0:0:
192,252,71408,2,0,P|228:248|260:252,1,65,8|0,0:0|0:0,0:0:0:0:
340,264,71749,1,0,0:0:0:0:
424,244,71919,2,0,P|380:188|320:180,1,130,2|2,0:0|0:0,0:0:0:0:
249,151,72431,6,0,P|245:111|249:87,1,65,8|0,0:0|0:0,0:0:0:0:
325,31,72771,2,0,P|329:71|325:95,1,65,8|0,0:0|0:0,0:0:0:0:
325,179,73112,1,0,0:0:0:0:
275,240,73283,2,0,P|338:256|393:219,1,130,2|8,0:0|0:0,0:0:0:0:
407,140,73794,5,0,0:0:0:0:
383,58,73965,1,8,0:0:0:0:
129,58,74306,5,8,0:0:0:0:
105,140,74477,1,0,0:0:0:0:
121,223,74647,1,8,0:0:0:0:
255,325,74987,5,8,0:0:0:0:
256,240,75158,1,0,0:0:0:0:
256,155,75328,1,8,0:0:0:0:
256,192,75371,12,0,76351,0:0:0:0:
318,318,76692,6,0,P|333:261|277:194,1,130,8|0,0:0|0:0,0:0:0:0:
244,272,77203,2,0,L|176:292,2,65,8|0|0,0:0|0:0|0:0,0:0:0:0:
324,248,77715,2,0,P|356:232|372:204,1,65,8|0,0:0|0:0,0:0:0:0:
457,186,78056,2,0,P|421:135|359:119,1,130,8|0,0:0|0:0,0:0:0:0:
371,208,78567,2,2,L|263:296,2,130,10|2|10,0:0|0:0|0:0,0:0:0:0:
220,128,79590,6,0,L|152:192,1,65,8|0,0:0|0:0,0:0:0:0:
208,248,79931,2,0,L|255:203,1,65,8|0,0:0|0:0,0:0:0:0:
336,172,80271,2,0,P|320:144|292:124,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
417,205,80783,2,0,B|397:257|337:261|337:261|317:321|245:313,1,195,2|8,0:0|0:0,0:0:0:0:
108,204,81635,1,4,0:0:0:0:
220,76,81976,6,0,P|256:72|288:76,1,65,8|0,0:0|0:0,0:0:0:0:
320,152,82317,2,0,P|284:156|252:152,1,65,8|0,0:0|0:0,0:0:0:0:
172,140,82658,1,0,0:0:0:0:
88,160,82828,2,0,P|132:216|193:225,1,130,2|2,0:0|0:0,0:0:0:0:
262,253,83340,6,0,P|266:293|262:317,1,65,8|0,0:0|0:0,0:0:0:0:
186,373,83681,2,0,P|182:333|186:309,1,65,8|0,0:0|0:0,0:0:0:0:
186,225,84021,1,0,0:0:0:0:
236,162,84192,2,0,P|170:147|114:192,1,130,2|2,0:0|0:0,0:0:0:0:
117,264,84703,2,0,P|140:291|173:302,1,65,8|0,0:0|0:0,0:0:0:0:
256,320,85044,5,2,0:0:0:0:
256,236,85215,1,2,0:0:0:0:
256,64,85556,5,2,0:0:0:0:
256,148,85726,1,2,0:0:0:0:
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180,196,86237,1,2,0:0:0:0:
416,196,86578,5,2,0:0:0:0:
332,196,86749,1,2,0:0:0:0:
256,36,87090,5,6,0:0:0:0:
256,200,87431,1,8,0:0:0:0:
224,320,87771,6,0,P|256:328|292:316,1,65,2|6,0:0|0:0,0:0:0:0:
286,64,88283,6,0,P|255:55|224:64,1,65,2|6,0:0|0:0,0:0:0:0:
392,224,88794,6,0,P|401:193|393:162,1,65,2|6,0:0|0:0,0:0:0:0:
118,162,89306,6,0,P|111:193|120:224,1,65,2|6,0:0|0:0,0:0:0:0:
256,192,89817,5,6,0:0:0:0:
256,192,89860,12,4,90499,0:0:0:0:
256,96,95953,5,4,0:0:0:0:
228,348,96635,2,0,P|256:352|284:344,1,48.750001859665,4|4,0:0|0:0,0:0:0:0:
256,96,97317,5,4,0:0:0:0:
320,341,97999,2,4,P|347:334|370:317,1,48.750001859665
376,68,98681,6,0,L|332:124,1,65,4|0,0:0|0:0,0:0:0:0:
256,96,99021,2,0,L|256:31,1,65,4|0,0:0|0:0,0:0:0:0:
136,68,99362,2,0,L|180:124,1,65,4|0,0:0|0:0,0:0:0:0:
256,204,99703,1,4,0:0:0:0:
256,192,99874,12,4,101067,0:0:0:0:
358,296,101408,6,0,P|378:270|384:239,1,65,2|0,0:0|0:0,0:0:0:0:
322,174,101749,2,0,P|298:210|302:258,1,65,2|0,0:0|0:0,0:0:0:0:
255,305,102090,1,2,0:0:0:0:
216,230,102260,2,0,P|210:199|190:174,1,65,0|10,0:0|0:0,0:0:0:0:
103,168,102601,2,0,P|164:146|200:94,1,130,2|0,0:0|0:0,0:0:0:0:
216,16,103112,6,0,P|246:29|268:53,1,65,2|0,0:0|0:0,0:0:0:0:
265,132,103453,2,0,P|297:128|325:108,1,65,2|0,0:0|0:0,0:0:0:0:
392,52,103794,1,0,0:0:0:0:
432,128,103965,1,2,0:0:0:0:
376,192,104135,6,8,P|320:216|308:284,1,130,2|8,0:0|0:0,0:0:0:0:
260,348,104646,1,0,0:0:0:0:
212,280,104817,2,0,P|192:248|152:228,1,65,2|0,0:0|0:0,0:0:0:0:
84,236,105158,1,10,0:0:0:0:
84,236,105328,2,0,P|144:208|172:148,1,130,2|0,0:0|0:0,0:0:0:0:
256,140,105840,1,10,0:0:0:0:
340,153,106010,2,0,P|352:184|380:208,1,65,2|0,0:0|0:0,0:0:0:0:
432,268,106351,2,2,B|439:262|429:269|429:269|415:268|415:268|415:278|415:278|408:270|408:270|407:279|407:279|401:273|401:273|399:281|399:281|393:275|393:275|392:284|392:284|386:278|386:278|384:286|384:286|370:283|353:292,1,130,2|2,1:0|1:0,1:0:0:0:
296,344,106862,6,0,L|232:384,1,65,10|0,0:0|0:0,0:0:0:0:
260,265,107203,2,0,L|188:273,1,65,10|0,0:0|0:0,0:0:0:0:
276,177,107544,2,0,L|204:161,1,65,10|0,0:0|0:0,0:0:0:0:
324,105,107885,2,0,L|268:57,1,65,10|0,0:0|0:0,0:0:0:0:
200,17,108226,6,0,L|136:69,1,65,10|0,0:0|0:0,0:0:0:0:
274,62,108567,2,0,L|242:134,1,65,10|0,0:0|0:0,0:0:0:0:
360,61,108908,2,0,L|380:125,1,65,10|0,0:0|0:0,0:0:0:0:
432,9,109249,2,0,L|496:61,1,65,10|0,0:0|0:0,0:0:0:0:
449,142,109590,6,0,L|521:158,1,65,14|0,0:0|0:0,0:0:0:0:
421,214,109931,2,0,L|485:254,1,65,14|0,0:0|0:0,0:0:0:0:
369,278,110271,2,0,L|409:334,1,65,14|0,0:0|0:0,0:0:0:0:
289,302,110612,2,0,L|301:374,1,65,14|0,0:0|0:0,0:0:0:0:
256,192,110953,12,0,111976,0:0:0:0:
256,64,112317,5,2,0:0:0:0:
256,148,112487,1,2,0:0:0:0:
256,320,112828,5,2,0:0:0:0:
256,236,112999,1,2,0:0:0:0:
420,192,113340,5,2,0:0:0:0:
336,192,113510,1,2,0:0:0:0:
92,192,113851,5,2,0:0:0:0:
176,192,114021,1,2,0:0:0:0:
256,360,114362,5,2,0:0:0:0:
256,192,114703,1,8,0:0:0:0:
286,64,115044,6,2,P|255:55|224:64,1,65,2|6,0:0|0:0,0:0:0:0:
224,320,115556,6,2,P|256:328|292:316,1,65,2|6,0:0|0:0,0:0:0:0:
118,162,116067,6,2,P|111:193|120:224,1,65,2|6,0:0|0:0,0:0:0:0:
391,224,116578,6,2,P|400:193|394:162,1,65,2|6,0:0|0:0,0:0:0:0:
256,192,117090,5,6,0:0:0:0:
256,192,117132,12,0,117771,0:0:0:0:
256,322,118112,6,0,L|256:182,1,130,4|0,0:0|0:0,0:0:0:0:
170,124,119135,2,0,P|255:83|340:125,1,195,4|0,0:0|0:0,0:0:0:0:
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Graf
Well met 4Head

Normal:

00:27:090 (5) - There's a strong beat mid slider, should that not be prioritised?
01:09:703 (2) - Unsure if this is going by drums or guitar, but the guitar seems more prominent and later than the slider start.
01:30:158 (6) - The pickslide the note is mapped to is barely audible and doesn't really correspond to a single note. Remove?

Arf's Hard:

Love your mapping style, nothing to shake a stick at.

Insane:

00:35:442 (4, 5, 6, 1) - Triangle isn't equilateral but very close to it. Looks weird.
00:59:476 (2,3,4,5) - Same deal, triangle is a little skewed. Nothing major.
01:49:760 (1,2,3) - I feel like these end on the strong beat instead of starting on it.
02:01:010 (5) - It's the same length of note as the (3) before it, why's it shorter?

Overall:

I like the low ar on the Insane, don't change it.
Great fun map, nice song.

Thanks! :D
Topic Starter
Shinenite

Graf wrote:

Well met

Normal:

00:27:090 (5) - There's a strong beat mid slider, should that not be prioritised? Changed that part a little bit, I think it follows the drums a bit better now.
01:09:703 (2) - Unsure if this is going by drums or guitar, but the guitar seems more prominent and later than the slider start. Hmm, well I was following the guitar but I can't really see how to improve it? More clarification pls lol
01:30:158 (6) - The pickslide the note is mapped to is barely audible and doesn't really correspond to a single note. Remove? Ohh, Good catch. Removed.

Arf's Hard:

Love your mapping style, nothing to shake a stick at.

Insane:

00:35:442 (4, 5, 6, 1) - Triangle isn't equilateral but very close to it. Looks weird.
00:59:476 (2,3,4,5) - Same deal, triangle is a little skewed. Nothing major. Fixed and same to the above
01:49:760 (1,2,3) - I feel like these end on the strong beat instead of starting on it. I think it's fine as is lol
02:01:010 (5) - It's the same length of note as the (3) before it, why's it shorter? ..No idea. Fixed.

Overall:

I like the low ar on the Insane, don't change it. ..TIL ar9 is low..? Alright hahah
Great fun map, nice song.

Thanks! :D
Thanks for the moddd :D
-Mo-
Hello, rechecking stuff. Focusing on Normal.

Normal
- 00:07:317 (3) - Try and keep slider points centered about the curve to have as smooth looking shape as possible.
Example
http://puu.sh/mGY2x.png
- 00:10:044 (2) - Maybe make the first curve more shallow, since it seems a little unusual at the moment. Also perhaps try a different flow? That isn't as important though. You may need to move the other objects around this.
Example
http://puu.sh/mGYoF.jpg
- 00:14:135 (1) 00:15:499 (3) 00:17:374 (2) - You can improve the shape of these wave sliders. Right now they look weird since there are short 'curves' close to the ends of the slider compared to a longer 'straight' section in the centre. I'd recommend reading the Slider Waves section on this thread. - 00:24:192 - I hear a note on this beat. Perhaps rearrange the rhythm to go like this? - 00:30:328 (3) - This would be better off as a slider to match the guitar. Also the polarity is kind of weird to play anyway. Perhaps try this? - 00:33:226 (1) - As with 00:10:044 (2) try and centre the curve and make it a little less sharp.
- 00:41:749 (3) - I won't point out these wave sliders again, but apply what I said to the rest of them.
- 00:51:976 (4) - Maybe offset this (and 1) slightly so that there isn't so much of a linear feel to the flow. - 01:00:499 (1) - I approve of this.
- 01:05:783 (1) - Add a Finish here for the impact on the kiai start.
- 01:16:692 (1) - Similar thing here with the Finish.
- 01:34:419 - I here a note here. So perhaps a slider? - 01:35:442 (5) - Maybe change this slider to something a bit more interesting for the guitar whammy note.
- 01:46:351 (5) - Could also be a slider if you wanted it to be.
- 01:49:590 (1,2) - Kind of an awkward polarity to play for this part of the music. Maybe add a circle at 01:50:612 ?
- 02:03:226 (1,3) - Maybe change these so that the red slider point isn't so close to the head. This will allow for a smoother shape. Also apply what I said about the curves of these sliders.
02:05:953 (1) - This could be Ctrl+G'd for a better flow if you wanted. It's near the end of the song so it shouldn't cause too much inconvinience to rearrange the notes.
- 02:07:828 (4) - Also check this for the slider curve. Try and make it smoother.

Arf's Hard
- 00:19:590 (1,2,3) - Inconsistent spacing here.
- 00:26:919 (7) - You could make the first curve of this slider a little more prominent. Not too important though. Also double check its blanket with 00:27:601 (8). - 01:09:874 (4) - Minor blanket thing.... ;) [01:09:192].
- 01:18:567 (5,1,2) - Minor: You could try and make all of these symmetrical with eachother. If you look at it from [01:19:334] you can see it's not quite perfect.
- 01:20:783 (4) - Another blanket thing [01:20:122].
- 01:42:601 (5,1,2) - There are on x1.2 DS, which is inconsistent with the rest of this section.

Insane
- 00:17:374 (2) - Maybe place the red slider point further away from the slider for a better looking slider. - 00:21:465 (4) - Smilar kind of thing here too.
- 00:26:919 (1) - I don't know about this thing. Maybe try something with less red points? - 00:30:328 (1) - Maybe try a blanket with 2.
- 00:37:828 (3) - Shift the second slider point up a bit for a better looking slider. - 00:48:567 (3) 00:52:317 (5) - Same thing as normal with your wave sliders.
- 01:04:760 (1) - This could be a blanket with 01:05:612 (3) if you wanted it to be.
- 01:29:817 (9) - NC this for the SV change.
- 01:36:124 (1,2,3,4) - I feel like you could choose a better flow with these jumps so that there's a better pattern and it doesn't overlap with 01:35:442 (1). You could also just change the slider outright if you wanted.
- 01:46:351 (8) - This one definitely needs changing. Atleast change it so the slider tail doesn't come back on itself like that.
- 01:57:771 (1) - Looks like this slider turned catmull, so you'll have to replace it.
- 02:03:737 (5) - Move the third white point up a bit for a better looking shape. - 02:05:101 (5) - Same thing here, but with the second point on the first curve.

Sorry that this is longer than you expected/wanted it to be /shrug.
Good luck.
Topic Starter
Shinenite

-Mo- wrote:

Hello, rechecking stuff. Focusing on Normal.

Normal
- 00:07:317 (3) - Try and keep slider points centered about the curve to have as smooth looking shape as possible. Fixed.
Example
http://puu.sh/mGY2x.png

- 00:10:044 (2) - Maybe make the first curve more shallow, since it seems a little unusual at the moment. Also perhaps try a different flow? That isn't as important though. You may need to move the other objects around this. Fixed.
Example
http://puu.sh/mGYoF.jpg
- 00:14:135 (1) 00:15:499 (3) 00:17:374 (2) - You can improve the shape of these wave sliders. Right now they look weird since there are short 'curves' close to the ends of the slider compared to a longer 'straight' section in the centre. I'd recommend reading the Slider Waves section on this thread. Fixed. - 00:24:192 - I hear a note on this beat. Perhaps rearrange the rhythm to go like this? Hmm here the sliders follow more of the guitar so I prefer to leave it as is. - 00:30:328 (3) - This would be better off as a slider to match the guitar. Also the polarity is kind of weird to play anyway. Perhaps try this? Fixed. - 00:33:226 (1) - As with 00:10:044 (2) try and centre the curve and make it a little less sharp. Fixed.
- 00:41:749 (3) - I won't point out these wave sliders again, but apply what I said to the rest of them. Fixed. I didn't see any other way sliders besides the ones you pointed out soo uhh, hopefully there weren't any others. I'm tired right now might have missed some lol
- 00:51:976 (4) - Maybe offset this (and 1) slightly so that there isn't so much of a linear feel to the flow. Man, that's really nitpicky ahaha, anyways, I guess it makes it look a bit better so fixed. - 01:00:499 (1) - I approve of this. One day I shall be as good as you in slider shapes, one day :P
- 01:05:783 (1) - Add a Finish here for the impact on the kiai start. Fixed.
- 01:16:692 (1) - Similar thing here with the Finish. Fixed.
- 01:34:419 - I here a note here. So perhaps a slider? Fixed. - 01:35:442 (5) - Maybe change this slider to something a bit more interesting for the guitar whammy note. Fixed.
- 01:46:351 (5) - Could also be a slider if you wanted it to be. Eh, another one of those where I feel like a note does it's job so I just left it as is.
- 01:49:590 (1,2) - Kind of an awkward polarity to play for this part of the music. Maybe add a circle at 01:50:612 ? Ahh Arf told me this too but I shrugged it off, I guess if two people point it out I gotta change it. Fixed.
- 02:03:226 (1,3) - Maybe change these so that the red slider point isn't so close to the head. This will allow for a smoother shape. Also apply what I said about the curves of these sliders. Fixed.
02:05:953 (1) - This could be Ctrl+G'd for a better flow if you wanted. It's near the end of the song so it shouldn't cause too much inconvinience to rearrange the notes. Because of changing the sliders due to the above slider I had to rearrange the notes a bit anyways so fixed.
- 02:07:828 (4) - Also check this for the slider curve. Try and make it smoother. Fixed.

Insane
- 00:17:374 (2) - Maybe place the red slider point further away from the slider for a better looking slider. Fixed. - 00:21:465 (4) - Smilar kind of thing here too. Fixed.
- 00:26:919 (1) - I don't know about this thing. Maybe try something with less red points? Fixed.- 00:30:328 (1) - Maybe try a blanket with 2. Fixed.
- 00:37:828 (3) - Shift the second slider point up a bit for a better looking slider. Fixed.
Example
[img]00:37:828%20(3)%20-[/img]
- 00:48:567 (3) 00:52:317 (5) - Same thing as normal with your wave sliders. Fixed.
- 01:04:760 (1) - This could be a blanket with 01:05:612 (3) if you wanted it to be. Ahh I can't be bothered to blanket it, it's fine as is..
- 01:29:817 (9) - NC this for the SV change. Fixed.
- 01:36:124 (1,2,3,4) - I feel like you could choose a better flow with these jumps so that there's a better pattern and it doesn't overlap with 01:35:442 (1). You could also just change the slider outright if you wanted. Changed the pattern, hopefully it's better.
- 01:46:351 (8) - This one definitely needs changing. Atleast change it so the slider tail doesn't come back on itself like that. Fixed.
- 01:57:771 (1) - Looks like this slider turned catmull, so you'll have to replace it. Fixed.
- 02:03:737 (5) - Move the third white point up a bit for a better looking shape. Fixed. - 02:05:101 (5) - Same thing here, but with the second point on the first curve. Fixed.

Sorry that this is longer than you expected/wanted it to be /shrug. Expected way less definitely, wanted, well, more is always good! haha
Good luck.
Thank youuu againnn :D
Shohei Ohtani
So I kinda skipped a few maps to do this one because I only have 30 minutes free before I have to go to work and the maps before you either had unrankable issues or were like really long and I didn't wanna deal with that until after work.

So congratulations to you

yay.

Overall:
Hitnormals are REALLY loud. I prefer to use either hitsoft, or I like to go into Audacity and I like to make the hitnormal sounds just a little quieter. Right now it sounds like as if I took a snare drum to a flute choir and started banging out eighth notes.

Insane:
00:00:499 - It'd be cool to have a note here and then have the spinner start on the red tick. It gives the entire thing more impact, plus establishes your approach rate early on. Apply this to normal too.
00:10:044 (1) - Clap here pls. Or whatever you're using for your snare drum.
00:11:408 - What's your spacing here? I know that you wanna have it jumpy and stuff, but a lot of times it gets REALLY inconsistent, especially because this is a repeated motif. One group, I may be jumping after the first slider, and in the other group it'll all be normally spaced. Make sure you create an idea at the beginning and stick with it for every iteration of the motif.
00:29:306 (4) - This is a prime example of what I was talking about above. Why is this so short compared to the other notes? It doesn't sound like it needs reduced spacing, but it's just kinda closer.
00:42:431 (8) - Would be nice to have this on the center of the Y axis, above the previous pattern, so it flows nicer.
00:54:533 (1) - This reduced spacing gives the player no momentum to do these next jumps.
01:38:681 (1) - What shape are you creating here?

Hard:
00:18:226 (4,5,6) - These back and forth patterns are a huge peeve of mine. They're just like, not very easy to read, especially since this is the middle diff of the map.
01:57:132 (1) - Unrankable spinner. This is WAY too short. ranking criteria states that a spinner must be able to give at least 2000 bonus, which this one does not. Make a pretty slider here or something.

Normal:
00:00:499 (1) - hitsound on the end of sliders pls.
01:57:771 (1) - You could do WAY more here. Repeated sliders like this are generally frowned upon when they have more than one 1 repeat.

yay. It's a good start, but I'd suggest that you take a little bit more time fine-tuning your insane difficulty. While the basis for great patterns are there, they lack consistency in spacing and cause it to look randomly placed rather than a coherent motivic pattern.

woohoo
Topic Starter
Shinenite

Reditum wrote:

So I kinda skipped a few maps to do this one because I only have 30 minutes free before I have to go to work and the maps before you either had unrankable issues or were like really long and I didn't wanna deal with that until after work.

So congratulations to you Well, thanks for choosing my map I guess! Appreciate it.

yay.

Overall:
Hitnormals are REALLY loud. I prefer to use either hitsoft, or I like to go into Audacity and I like to make the hitnormal sounds just a little quieter. Right now it sounds like as if I took a snare drum to a flute choir and started banging out eighth notes. I don't really think that they're that loud but I decreased the volume a bit anyways, hopefully it's less loud now (although it sounds the same to me honestly lol)

Insane:
00:00:499 - It'd be cool to have a note here and then have the spinner start on the red tick. It gives the entire thing more impact, plus establishes your approach rate early on. Apply this to normal too. I don't really see the need to put a note there.
00:10:044 (1) - Clap here pls. Or whatever you're using for your snare drum. Fixed.
00:11:408 - What's your spacing here? I know that you wanna have it jumpy and stuff, but a lot of times it gets REALLY inconsistent, especially because this is a repeated motif. One group, I may be jumping after the first slider, and in the other group it'll all be normally spaced. Make sure you create an idea at the beginning and stick with it for every iteration of the motif. Fixed.
00:29:306 (4) - This is a prime example of what I was talking about above. Why is this so short compared to the other notes? It doesn't sound like it needs reduced spacing, but it's just kinda closer. Fixed.
00:42:431 (8) - Would be nice to have this on the center of the Y axis, above the previous pattern, so it flows nicer. Fixed.
00:54:533 (1) - This reduced spacing gives the player no momentum to do these next jumps. I think with how the music sounds it's fitting so I left it as is.
01:38:681 (1) - What shape are you creating here? A wave..? I guess it does look a bit weird, fixed it.

Normal:
00:00:499 (1) - hitsound on the end of sliders pls. I think you meant spinner? Fixed though.
01:57:771 (1) - You could do WAY more here. Repeated sliders like this are generally frowned upon when they have more than one 1 repeat. Changed that part.

yay. It's a good start, but I'd suggest that you take a little bit more time fine-tuning your insane difficulty. While the basis for great patterns are there, they lack consistency in spacing and cause it to look randomly placed rather than a coherent motivic pattern.

woohoo
Thanks for the mod :D
Arf

-Mo- wrote:

Hello, rechecking stuff. Focusing on Normal.

Arf's Hard
- 00:19:590 (1,2,3) - Inconsistent spacing here. Polished.
- 00:26:919 (7) - You could make the first curve of this slider a little more prominent. Not too important though. Also double check its blanket with 00:27:601 (8). Thanks, looks much better. Checked blanket.- 01:09:874 (4) - Minor blanket thing.... ;) [01:09:192]. Moved ArfRage.
- 01:18:567 (5,1,2) - Minor: You could try and make all of these symmetrical with eachother. If you look at it from [01:19:334] you can see it's not quite perfect. Nice catch. Adjusted.
- 01:20:783 (4) - Another blanket thing [01:20:122]. Flibbertigibbet
- 01:42:601 (5,1,2) - There are on x1.2 DS, which is inconsistent with the rest of this section. Fixed.


Sorry that this is longer than you expected/wanted it to be /shrug.
Good luck.

Reditum wrote:

So I kinda skipped a few maps to do this one because I only have 30 minutes free before I have to go to work and the maps before you either had unrankable issues or were like really long and I didn't wanna deal with that until after work.

So congratulations to you

yay.

Hard:
00:18:226 (4,5,6) - These back and forth patterns are a huge peeve of mine. They're just like, not very easy to read, especially since this is the middle diff of the map. Mmmmf. Somewhat adjusted so it isn't under the slider.
01:57:132 (1) - Unrankable spinner. This is WAY too short. ranking criteria states that a spinner must be able to give at least 2000 bonus, which this one does not. Make a pretty slider here or something. Blargh. Well it's not pretty, but I think it works now.

woohoo \O/

:^)

Bad-tasting Hard
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Title:You Will Know Our Names
TitleUnicode:名を冠する者たち
Artist:ACE+
ArtistUnicode:ACE+
Creator:Shinenite
Version:Arf's Hard
Source:ゼノブレイド
Tags:Xenoblade Chronicles special soundtrack background music Super Smash Bros. For Wii_U 3DS Monolith Soft Nintendo Wii Those Who Bear Their Name Tomori Kudo CHiCO Hiroyo Yamanaka Kenji Hiramatsu rfandomization arf
BeatmapID:707995
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303,326,19249,2,0,P|270:299|261:266,1,65,12|0,0:0|0:0,0:0:0:0:
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384,59,19931,1,2,0:0:0:0:
300,55,20101,2,0,P|244:87|181:79,1,130,2|0,0:0|0:0,0:0:0:0:
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256,192,21507,12,0,22317,0:0:0:0:
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342,67,22999,2,0,P|313:81|293:106,1,65,0|8,0:0|0:0,0:0:0:0:
312,184,23340,1,0,0:0:0:0:
288,264,23510,1,0,0:0:0:0:
224,315,23681,2,0,P|165:299|132:238,1,130,2|0,0:0|0:0,0:0:0:0:
128,152,24192,2,0,P|187:168|220:229,1,130,2|0,0:0|0:0,0:0:0:0:
224,316,24703,1,12,0:0:0:0:
348,204,25044,5,0,0:0:0:0:
304,132,25215,1,0,0:0:0:0:
220,120,25385,2,0,P|256:60|328:48,1,130,8|0,0:0|0:0,0:0:0:0:
388,84,25896,2,0,P|392:124|384:156,1,65,8|0,0:0|0:0,0:0:0:0:
304,176,26237,2,0,P|368:176|414:228,1,130,8|0,0:0|0:0,0:0:0:0:
338,250,26749,1,0,0:0:0:0:
338,250,26919,2,0,B|293:242|262:266|262:266|238:250|238:250|190:283|145:263,1,195,2|4,0:0|0:0,0:0:0:0:
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104,144,27771,6,0,L|60:128,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
180,180,28112,1,8,0:0:0:0:
172,96,28283,2,0,L|168:44,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
180,180,28624,1,8,0:0:0:0:
252,128,28794,2,0,L|280:108,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
180,180,29135,6,0,P|215:233|277:243,1,130,8|0,0:0|0:0,0:0:0:0:
364,223,29646,2,0,P|325:167|268:154,1,130,8|0,0:0|0:0,0:0:0:0:
277,243,30158,1,0,0:0:0:0:
237,317,30328,2,0,P|177:345|113:313,1,130,8|0,0:0|0:0,0:0:0:0:
44,288,30840,6,0,P|64:256|93:241,1,65,8|0,0:0|0:0,0:0:0:0:
164,204,31181,1,2,0:0:0:0:
248,220,31351,1,0,0:0:0:0:
333,197,31521,1,2,0:0:0:0:
333,197,31692,2,0,P|385:162|402:100,1,130,2|0,0:0|0:0,0:0:0:0:
313,108,32203,2,0,L|245:88,1,65,8|0,0:0|0:0,0:0:0:0:
196,160,32544,2,0,L|264:180,1,65,8|0,0:0|0:0,0:0:0:0:
333,197,32885,2,2,B|346:193|346:193|351:203|351:203|363:197|363:197|371:208|371:208|380:203|380:203|386:212|386:212|396:207|396:207|401:217|401:217|411:211|411:211|420:221,1,97.5,2|0,0:0|0:0,0:0:0:0:
439,222,33226,5,0,0:0:0:0:
495,279,33396,1,0,0:0:0:0:
495,279,33567,2,0,P|459:299|415:299,1,65,8|0,0:0|0:0,0:0:0:0:
351,289,33908,2,0,P|319:283|291:266,1,65,0|8,0:0|0:0,0:0:0:0:
243,196,34249,1,0,0:0:0:0:
245,111,34419,1,0,0:0:0:0:
321,74,34590,2,0,L|401:66,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
245,111,35101,2,0,L|165:103,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
320,148,35612,2,0,P|267:192|206:184,1,130,2|0,0:0|0:0,0:0:0:0:
128,161,36124,5,0,0:0:0:0:
88,228,36294,2,0,P|116:240|164:232,1,65,8|0,0:0|0:0,0:0:0:0:
128,161,36635,2,0,P|100:149|52:157,1,65,0|8,0:0|0:0,0:0:0:0:
88,228,36976,1,0,0:0:0:0:
88,228,37146,2,0,P|132:304|180:320,1,130,8|0,0:0|0:0,0:0:0:0:
254,300,37658,1,8,0:0:0:0:
335,320,37828,2,2,P|391:287|415:228,1,130
424,140,38340,2,0,P|388:144|360:164,1,65,8|0,0:0|0:0,0:0:0:0:
297,209,38681,6,0,L|325:228,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
220,176,39021,1,2,0:0:0:0:
135,183,39192,2,0,P|153:118|226:89,1,130,2|2,0:0|0:0,0:0:0:0:
280,120,39703,1,8,0:0:0:0:
240,260,40044,6,0,P|264:320|348:336,1,130,2|0,0:0|0:0,0:0:0:0:
380,280,40556,2,0,P|356:220|272:204,1,130,2|0,0:0|0:0,0:0:0:0:
220,176,41067,1,8,0:0:0:0:
132,164,41237,2,0,P|168:104|233:88,1,130,2|0,0:0|0:0,0:0:0:0:
296,112,41749,2,0,L|360:132,1,65,8|0,0:0|0:0,0:0:0:0:
356,212,42090,2,0,L|292:192,1,65,8|0,0:0|0:0,0:0:0:0:
220,176,42431,1,0,0:0:0:0:
188,100,42601,2,0,P|140:156|143:211,1,130,2|0,0:0|0:0,0:0:0:0:
256,192,43112,12,4,44135,0:0:0:0:
256,120,44817,5,4,0:0:0:0:
408,184,45499,2,4,B|392:216|428:256|428:256|440:288|408:312,1,130
98,307,46862,2,4,B|72:288|84:256|84:256|120:216|108:192,1,130
256,108,48226,1,4,0:0:0:0:
256,276,48908,1,4,0:0:0:0:
96,216,49590,6,4,B|124:216|160:176|160:176|220:160,1,130,6|4,0:0|0:0,0:0:0:0:
416,216,50953,2,4,B|388:216|352:176|352:176|292:160,1,130,6|4,0:0|0:0,0:0:0:0:
196,296,52317,2,4,B|256:272|256:272|316:296,1,130,6|4,0:0|0:0,0:0:0:0:
316,56,53681,6,4,P|256:76|192:56,1,130,12|12,0:0|0:0,0:0:0:0:
247,219,54362,1,8,0:0:0:0:
247,219,54533,2,0,L|179:235,2,65,2|2|2,0:0|0:0|0:0,0:0:0:0:
308,160,55044,6,0,P|331:213|296:292,1,130,2|0,0:0|0:0,0:0:0:0:
246,340,55556,2,0,P|226:272|258:208,1,130,2|0,0:0|0:0,0:0:0:0:
308,160,56067,1,8,0:0:0:0:
324,80,56237,1,0,0:0:0:0:
268,16,56408,2,0,P|216:64|132:68,1,130,2|0,0:0|0:0,0:0:0:0:
80,48,56919,2,0,P|136:108|124:180,1,130,2|0,0:0|0:0,0:0:0:0:
52,132,57431,1,12,0:0:0:0:
192,256,57771,6,0,P|256:276|324:248,1,130,2|0,0:0|0:0,0:0:0:0:
316,172,58283,2,0,P|256:152|192:176,1,130,2|0,0:0|0:0,0:0:0:0:
116,219,58794,1,8,0:0:0:0:
40,173,58965,1,0,0:0:0:0:
22,88,59135,6,2,P|70:45|134:47,2,130
116,219,60158,1,2,0:0:0:0:
344,112,60499,1,2,0:0:0:0:
168,104,60840,6,0,P|184:136|216:156,1,65,8|0,0:0|0:0,0:0:0:0:
116,219,61181,2,0,P|152:235|180:231,1,65,8|0,0:0|0:0,0:0:0:0:
188,344,61521,2,0,P|224:320|232:292,1,65,8|0,0:0|0:0,0:0:0:0:
304,248,61862,2,8,P|276:224|232:216,2,65,8|8|0,0:0|0:0|0:0,0:0:0:0:
320,340,62374,2,2,B|334:338|335:327|335:327|348:328|348:328|351:315|351:315|362:316|362:316|364:305|364:305|375:306|375:306|376:295|376:295|387:297|387:297|392:284|392:284|400:280|400:280|404:268,1,130,2|0,0:0|0:0,0:0:0:0:
363,199,62885,2,0,P|337:182|329:151,1,65,8|0,0:0|0:0,0:0:0:0:
365,80,63226,6,10,P|393:104|406:140,1,65,10|14,0:0|0:0,0:0:0:0:
100,136,63737,2,10,P|113:106|138:86,1,65,10|14,0:0|0:0,0:0:0:0:
288,312,64249,2,10,P|248:316|212:308,1,65,10|14,0:0|0:0,0:0:0:0:
256,192,64462,12,0,65442,0:0:0:0:
197,87,65783,6,0,P|184:149|217:206,1,130,8|0,0:0|0:0,0:0:0:0:
272,136,66294,2,0,L|340:116,2,65,8|0|0,0:0|0:0|0:0,0:0:0:0:
185,149,66806,2,0,P|153:165|137:193,1,65,8|0,0:0|0:0,0:0:0:0:
150,281,67146,2,0,P|88:267|50:216,1,130,8|0,0:0|0:0,0:0:0:0:
138,189,67658,2,2,L|246:101,2,130,10|2|10,0:0|0:0|0:0,0:0:0:0:
292,276,68681,6,0,L|360:212,1,65,8|0,0:0|0:0,0:0:0:0:
304,156,69021,2,0,L|256:200,1,65,8|0,0:0|0:0,0:0:0:0:
176,232,69362,2,0,P|192:260|220:280,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
94,199,69874,2,0,B|114:147|174:141|174:141|194:83|266:91,1,195,2|8,0:0|0:0,0:0:0:0:
404,200,70726,1,4,0:0:0:0:
291,328,71067,6,0,P|259:332|227:328,1,65,8|0,0:0|0:0,0:0:0:0:
192,252,71408,2,0,P|228:248|260:252,1,65,8|0,0:0|0:0,0:0:0:0:
340,264,71749,1,0,0:0:0:0:
424,244,71919,2,0,P|380:188|320:180,1,130,2|2,0:0|0:0,0:0:0:0:
249,151,72431,6,0,P|245:111|249:87,1,65,8|0,0:0|0:0,0:0:0:0:
325,31,72771,2,0,P|329:71|325:95,1,65,8|0,0:0|0:0,0:0:0:0:
325,179,73112,1,0,0:0:0:0:
275,240,73283,2,0,P|338:256|393:219,1,130,2|8,0:0|0:0,0:0:0:0:
407,140,73794,5,0,0:0:0:0:
383,58,73965,1,8,0:0:0:0:
129,58,74306,5,8,0:0:0:0:
105,140,74477,1,0,0:0:0:0:
121,223,74647,1,8,0:0:0:0:
255,325,74987,5,8,0:0:0:0:
256,240,75158,1,0,0:0:0:0:
256,155,75328,1,8,0:0:0:0:
256,192,75371,12,0,76351,0:0:0:0:
318,318,76692,6,0,P|333:261|277:194,1,130,8|0,0:0|0:0,0:0:0:0:
244,272,77203,2,0,L|176:292,2,65,8|0|0,0:0|0:0|0:0,0:0:0:0:
324,248,77715,2,0,P|356:232|372:204,1,65,8|0,0:0|0:0,0:0:0:0:
457,186,78056,2,0,P|421:135|359:119,1,130,8|0,0:0|0:0,0:0:0:0:
371,208,78567,2,2,L|269:308,2,130,10|2|10,0:0|0:0|0:0,0:0:0:0:
220,128,79590,6,0,L|152:192,1,65,8|0,0:0|0:0,0:0:0:0:
208,248,79931,2,0,L|255:203,1,65,8|0,0:0|0:0,0:0:0:0:
336,172,80271,2,0,P|320:144|292:124,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
417,205,80783,2,0,B|393:257|339:259|339:259|317:321|245:313,1,195,2|8,0:0|0:0,0:0:0:0:
108,204,81635,1,4,0:0:0:0:
220,76,81976,6,0,P|256:72|288:76,1,65,8|0,0:0|0:0,0:0:0:0:
320,152,82317,2,0,P|284:156|252:152,1,65,8|0,0:0|0:0,0:0:0:0:
172,140,82658,1,0,0:0:0:0:
88,160,82828,2,0,P|132:216|193:225,1,130,2|2,0:0|0:0,0:0:0:0:
262,253,83340,6,0,P|266:293|262:317,1,65,8|0,0:0|0:0,0:0:0:0:
186,373,83681,2,0,P|182:333|186:309,1,65,8|0,0:0|0:0,0:0:0:0:
186,225,84021,1,0,0:0:0:0:
236,162,84192,2,0,P|170:147|114:192,1,130,2|2,0:0|0:0,0:0:0:0:
117,264,84703,2,0,P|140:291|173:302,1,65,8|0,0:0|0:0,0:0:0:0:
256,320,85044,5,2,0:0:0:0:
256,236,85215,1,2,0:0:0:0:
256,64,85556,5,2,0:0:0:0:
256,148,85726,1,2,0:0:0:0:
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180,196,86237,1,2,0:0:0:0:
416,196,86578,5,2,0:0:0:0:
332,196,86749,1,2,0:0:0:0:
256,36,87090,5,6,0:0:0:0:
256,200,87431,1,8,0:0:0:0:
224,320,87771,6,0,P|256:328|292:316,1,65,2|6,0:0|0:0,0:0:0:0:
286,64,88283,6,0,P|255:55|224:64,1,65,2|6,0:0|0:0,0:0:0:0:
392,224,88794,6,0,P|401:193|393:162,1,65,2|6,0:0|0:0,0:0:0:0:
118,162,89306,6,0,P|111:193|120:224,1,65,2|6,0:0|0:0,0:0:0:0:
256,192,89817,5,6,0:0:0:0:
256,192,89860,12,4,90499,0:0:0:0:
256,96,95953,5,4,0:0:0:0:
228,348,96635,2,0,P|256:352|284:344,1,48.750001859665,4|4,0:0|0:0,0:0:0:0:
256,96,97317,5,4,0:0:0:0:
320,341,97999,2,4,P|347:334|370:317,1,48.750001859665
376,68,98681,6,0,L|332:124,1,65,4|0,0:0|0:0,0:0:0:0:
256,96,99021,2,0,L|256:31,1,65,4|0,0:0|0:0,0:0:0:0:
136,68,99362,2,0,L|180:124,1,65,4|0,0:0|0:0,0:0:0:0:
256,204,99703,1,4,0:0:0:0:
256,192,99874,12,4,101067,0:0:0:0:
358,296,101408,6,0,P|378:270|384:239,1,65,2|0,0:0|0:0,0:0:0:0:
322,174,101749,2,0,P|298:210|302:258,1,65,2|0,0:0|0:0,0:0:0:0:
255,305,102090,1,2,0:0:0:0:
216,230,102260,2,0,P|210:199|190:174,1,65,0|10,0:0|0:0,0:0:0:0:
103,168,102601,2,0,P|163:146|199:94,1,130,2|0,0:0|0:0,0:0:0:0:
220,10,103112,6,0,P|250:23|272:47,1,65,2|0,0:0|0:0,0:0:0:0:
265,132,103453,2,0,P|297:128|325:108,1,65,2|0,0:0|0:0,0:0:0:0:
389,53,103794,1,0,0:0:0:0:
432,128,103965,1,2,0:0:0:0:
376,192,104135,6,8,P|320:216|308:284,1,130,2|8,0:0|0:0,0:0:0:0:
260,348,104646,1,0,0:0:0:0:
212,280,104817,2,0,P|192:248|152:228,1,65,2|0,0:0|0:0,0:0:0:0:
84,236,105158,1,10,0:0:0:0:
84,236,105328,2,0,P|144:208|172:148,1,130,2|0,0:0|0:0,0:0:0:0:
256,140,105840,1,10,0:0:0:0:
340,153,106010,2,0,P|352:184|380:208,1,65,2|0,0:0|0:0,0:0:0:0:
432,268,106351,2,2,B|439:262|429:269|429:269|415:268|415:268|415:278|415:278|408:270|408:270|407:279|407:279|401:273|401:273|399:281|399:281|393:275|393:275|392:284|392:284|386:278|386:278|384:286|384:286|370:283|353:292,1,130,2|2,1:0|1:0,1:0:0:0:
296,344,106862,6,0,L|232:384,1,65,10|0,0:0|0:0,0:0:0:0:
260,265,107203,2,0,L|188:273,1,65,10|0,0:0|0:0,0:0:0:0:
276,177,107544,2,0,L|204:161,1,65,10|0,0:0|0:0,0:0:0:0:
323,104,107885,2,0,L|267:56,1,65,10|0,0:0|0:0,0:0:0:0:
200,17,108226,6,0,L|136:69,1,65,10|0,0:0|0:0,0:0:0:0:
274,62,108567,2,0,L|242:134,1,65,10|0,0:0|0:0,0:0:0:0:
360,61,108908,2,0,L|380:125,1,65,10|0,0:0|0:0,0:0:0:0:
432,9,109249,2,0,L|496:61,1,65,10|0,0:0|0:0,0:0:0:0:
449,142,109590,6,0,L|521:158,1,65,14|0,0:0|0:0,0:0:0:0:
421,214,109931,2,0,L|485:254,1,65,14|0,0:0|0:0,0:0:0:0:
369,278,110271,2,0,L|409:334,1,65,14|0,0:0|0:0,0:0:0:0:
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256,192,110953,12,0,111976,0:0:0:0:
256,64,112317,5,2,0:0:0:0:
256,148,112487,1,2,0:0:0:0:
256,320,112828,5,2,0:0:0:0:
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420,192,113340,5,2,0:0:0:0:
336,192,113510,1,2,0:0:0:0:
92,192,113851,5,2,0:0:0:0:
176,192,114021,1,2,0:0:0:0:
256,360,114362,5,2,0:0:0:0:
256,192,114703,1,8,0:0:0:0:
286,64,115044,6,2,P|255:55|224:64,1,65,2|6,0:0|0:0,0:0:0:0:
224,320,115556,6,2,P|256:328|292:316,1,65,2|6,0:0|0:0,0:0:0:0:
118,162,116067,6,2,P|111:193|120:224,1,65,2|6,0:0|0:0,0:0:0:0:
391,224,116578,6,2,P|400:193|394:162,1,65,2|6,0:0|0:0,0:0:0:0:
252,66,117090,6,0,B|221:112|278:152|253:196,1,130
256,322,117771,5,0,0:0:0:0:
256,322,118112,2,0,L|256:182,1,130,4|0,0:0|0:0,0:0:0:0:
170,124,119135,2,0,P|255:83|340:125,1,195,4|0,0:0|0:0,0:0:0:0:
349,214,120499,2,0,B|301:218|257:186|257:186|213:218|165:210,1,195,4|0,0:0|0:0,0:0:0:0:
210,109,121862,2,0,P|256:95|304:111,2,97.5,4|4|4,0:0|0:0|0:0,0:0:0:0:
368,204,123226,6,0,P|400:184|416:148,2,65,2|0|0,0:0|0:0|0:0,0:0:0:0:
281,204,123737,2,0,P|301:264|358:291,1,130,2|0,0:0|0:0,0:0:0:0:
428,343,124249,2,0,P|443:315|443:283,1,65,8|0,0:0|0:0,0:0:0:0:
424,199,124590,6,0,P|456:196|492:211,2,65,2|0|2,0:0|0:0|0:0,0:0:0:0:
335,207,125101,2,0,B|271:215|271:215|206:208,1,130,2|0,0:0|0:0,0:0:0:0:
186,122,125612,2,0,P|152:139|126:168,1,65,8|0,0:0|0:0,0:0:0:0:
131,254,125953,6,0,L|99:270,2,32.5,6|0|4,0:0|0:0|0:0,0:0:0:0:
206,208,126294,1,0,0:0:0:0:
186,122,126465,2,0,B|214:114|242:90|242:90|282:86|304:73,1,130,2|0,0:0|0:0,0:0:0:0:
363,9,126976,2,0,P|386:39|390:71,1,65,8|0,0:0|0:0,0:0:0:0:
396,152,127317,6,0,L|432:172,3,32.5,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
388,196,127658,2,0,L|404:232,3,32.5,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
352,220,127999,2,0,L|352:260,3,32.5,10|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
324,284,128340,2,0,P|284:280|260:256,1,65,10|0,0:0|0:0,0:0:0:0:
228,188,128681,1,4,0:0:0:0:
256,192,128766,12,0,132771,0:0:0:0:
ono
Random mod from nowhere. Hi!
General
  1. adding a gap in your kiai time for the [Normal] and [Insane] difficulties at 01:16:351 - to 01:16:692 - would be pretty cool imo

Insane
  1. 00:19:590 (7) - an NC here would make it uniform with the bars that came before it
  2. 00:31:181 (3,4,5) - maybe even out the spacing between these three objects?
  3. 01:05:783 (5) - consider an NC here because it is the start of kiai
  4. 01:30:499 (1,2,3) - maybe you can rotate the first slider -120 degrees to get the second and third sliders? (for example like this)
  5. 02:07:914 (8) - consider moving this to the white tick that comes after this and add an extra note to the stream? i feel it is quite unusual to start repeaters on blue ticks like this.
Topic Starter
Shinenite

onoz wrote:

Random mod from nowhere. Hi! Nice surprise, thanks!
General
  1. adding a gap in your kiai time for the [Normal] and [Insane] difficulties at 01:16:351 - to 01:16:692 - would be pretty cool imo

Insane
  1. 00:19:590 (7) - an NC here would make it uniform with the bars that came before it
  2. 00:31:181 (3,4,5) - maybe even out the spacing between these three objects?
  3. 01:05:783 (5) - consider an NC here because it is the start of kiai
  4. 01:30:499 (1,2,3) - maybe you can rotate the first slider -120 degrees to get the second and third sliders? (for example like this)
  5. 02:07:914 (8) - consider moving this to the white tick that comes after this and add an extra note to the stream? i feel it is quite unusual to start repeaters on blue ticks like this.
Fixed everything.
Thanks for the mod!
Nakano Itsuki
just a quality check
no kd

[Normal]
in fact, you shouldnt stack anything at all for the lowest diff of a mapset. below are the spots that needs changing.
00:30:840 (4,6) -
00:35:612 (4) -
01:03:737 (2,1) -
01:45:328 (3,5) -

00:42:942 (5,6,7) - this rhythm seems a bit dense for a normal imo; not sure how to change this one to a better one tho, you could keep it for the time being if you dont have an alternative.
01:37:999 (3,1) - this sharp angle flow isnt that fitting for a normal. Suggesting this as an alternative: http://puu.sh/o5RIU/03bbc0bab5.jpg

[Insane]
00:54:362 (3,4,5,6) - the spacing of 00:54:362 (3,4) - differs greatly from that of 00:54:533 (4,5,6) - . would recommend to space 00:54:533 (4) - out
00:47:715 (9) - this note seems unneeded and feels mapped to nothing, how about deleting it?
00:53:340 (7) - ^
01:06:465 on the other hand, add something here, feels a bit empty
01:08:169 would suggest to add a circle here, for a variation in rhythm and sounds better imo
00:49:078 (4,5) - not that the stack has a problem, but i just dont see the reasoning behind stacking these two when the rhythm
from 00:49:078 (4,5,6) - doesnt have that much variation.
01:33:056 (7,1) - suggestion this rhythm instead, since the sliderend is on a downbeat http://puu.sh/o5SxX/8ded544e27.jpg
01:49:590 (5,1) - 5 seems to be on a downbeat, change these two to a 1/2 slider instead?
02:07:999 (9,10) - my personal suggestion would be this, since the end of the buzzslider is a strong beat and would be better to emphasize with a circle; the rest are just to make it more interesting. http://puu.sh/o5SIJ/bf7825b4bb.jpg

gl with the fixes!
Topic Starter
Shinenite

StarrStyx wrote:

just a quality check

[Normal]
00:42:942 (5,6,7) - this rhythm seems a bit dense for a normal imo; not sure how to change this one to a better one tho, you could keep it for the time being if you dont have an alternative. Yeah I'll leave it as is.

[Insane]
00:47:715 (9) - this note seems unneeded and feels mapped to nothing, how about deleting it? This I agree with,
00:53:340 (7) - ^ but here there is actually a sound, allthough it's quite soft, so I left the note.
01:06:465 on the other hand, add something here, feels a bit empty I feel like putting a note there is a bit too much, idk, it feels better to me without it.

gl with the fixes! Everything else I fixed!
Thank you for yet another check haha
Dangaard
Now it's Reyn Time!!
Izzywing
👌👌👌From my queue👌👌👌

ayy xenoblades

[Normal]

00:07:314 (3) - Eww the bend on this slider is ugly [opinion ofc you dont have to change it]

01:42:769 (4) - should be 01:42:599, and then put a hitcircle at 01:43:110 -

01:44:814 (2,3) - Same deal as ^

rest is good

[Hard]

Wow...this is an amazing difficulty, couldn't find any problems x_x

[Insane]

00:10:042 (7) - NC

01:45:155 (5,9) - I'd stack these together, pretty minor change tho

This mapset is really good, so there's not really much for me to say, sorry :( I hate doing dinky mods :/\

Tell you what...if you ever have another map you need modded just msg me or something ill do that one too.

👌Good luck!👌
Topic Starter
Shinenite
Hobbes2 Mod

Hobbes2 wrote:

👌👌👌From my queue👌👌👌

ayy xenoblades osu! needs more quality Xenoblade

[Normal]

00:07:314 (3) - Eww the bend on this slider is ugly [opinion ofc you dont have to change it]

01:42:769 (4) - should be 01:42:599, and then put a hitcircle at 01:43:110 -

01:44:814 (2,3) - Same deal as ^ Hmm, I can see what you're going for but I feel like the rhythm works fine as is and I really don't feel like changing it for both of these. If it's really an issue later on I'll change it lol

rest is good

[Hard]

Wow...this is an amazing difficulty, couldn't find any problems x_x See, Arf, no remapping needed. :^)

[Insane]

00:10:042 (7) - NC

01:45:155 (5,9) - I'd stack these together, pretty minor change tho

This mapset is really good, so there's not really much for me to say, sorry :( I hate doing dinky mods :/\ Ah, that makes me really happy to hear! I've put in so much work in this mapset, glad to hear it's good.. (especially with remapping the Insane recently, heh)

Tell you what...if you ever have another map you need modded just msg me or something ill do that one too. Thanks, will keep that in mind! Sadly I doubt I'll be ranking anything after this gets ranked (if ever...)

👌Good luck!👌

(anything not commented on I changed)
Thanks for the mod :D
Flowey
Hi, NM from my queue!

[Insane]
  1. Mainly NCs, because right now a lot of your combos last for multiple phrases in the music.
  2. 00:07:314 (5) - NC maybe.
  3. 00:12:769 (4) - ^
  4. 00:15:496 (4) - ^
  5. 00:18:224 (4) - ^
  6. 00:20:951 (5) - ^
  7. 00:36:974 (6) - Slightly better flow if you make this slider go up instead of down.
  8. 00:38:337 (4,5,6,7,8,9) - Probably want a NC somewhere in here. 01:05:780 (4) might be the best, since it's the start of the kiai section.
  9. 01:05:780 (4) - I think the jump to this slider can be larger, especially if you want to emphasize the rest in the music. Same for 01:16:689 (1).
  10. 01:09:189 - I think it feels better with a note here.
  11. 01:15:752 (1,2,3,4,5,6) - Recheck shape. Here's a suggestion:
    264,180,75752,5,0,0:0:0:0:
    256,148,75837,1,8,0:0:0:0:
    260,112,75922,1,0,0:0:0:0:
    280,84,76008,1,0,0:0:0:0:
    312,64,76093,1,0,0:0:0:0:
    344,60,76178,2,0,P|388:72|416:104,1,70
  12. 01:25:213 (2,3) - I would put the jumps in between the groups of 2 because this part of the music is pretty intense:
  13. 01:32:201 (7) - NC maybe. Or maybe at 01:31:689 (6) instead.
  14. 01:34:417 (5) - NC maybe.
  15. 01:57:769 (1) - You might want to make this consistent with 01:59:133 (2,3) and 02:00:497 (4,5).
  16. 01:59:133 (2) - NC.
  17. 02:00:496 (4) - NC.
  18. 02:04:587 (4) - NC maybe.
  19. 02:05:951 (7) - NC maybe.
  20. 02:07:314 (1,2,3,4,5,6,7,8) - Shape can be improved.
[Hard]
  1. I think you need to map consistent rhythms for this difficulty instead of making small changes to your rhythm from phrase to phrase.
  2. For a large part of the map, the hitsounds completely drown out the music.
  3. 00:05:951 (1,2,3,4,5,6,7,8) - Since this is hard difficulty, I don't think you should switch between mapping the melody and not mapping the melody because it confuses the player.
  4. 00:08:678 (1) - Some people will confuse this slider as the same rhythm as 00:05:951 (1) because they both start on similar notes (even if they are different lengths). If you really want this rhythm, then triple circles would be less confusing.
  5. 00:11:405 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Either keep the pattern consistent, or alternate between two patterns. Here you map the first phrase with a pattern, the middle two phrases with a different pattern, and the last phrase with a third pattern, even there's no difference between the 4 phrases.
  6. 00:22:655 (1,2,3,4) - This rhythm doesn't sound very good right now. Hitsound these properly to emphasize the correct rhythm.
  7. 00:27:769 (1,2,3,4,5) - This rhythm is pretty unreadable.
  8. 00:35:099 (8) - Nothing in the music suggests a triple here.
  9. 00:53:678 (1,2) - If you have 3 claps sounded, you want to make these a group of 3 instead of having the slider (group of 2) and a separate group of 4 00:54:360 (2,3). This would make sense with the 3-note pickup too.
  10. 01:07:144 (4,5) - I think the following rhythm is better:
  11. 01:09:871 (4) - I would extend this slider to 01:10:724 and remove the hitcircle.
  12. 01:11:064 (1,2) - Right now, you are emphasizing this rhythm as a group, but you should probably emphasize 01:11:405 (2,3) as a group of 3 more. I would change 01:11:405 (2) to a reverse slider and remove the hitcircle.
  13. 01:12:428 (1,2,3) - ^
  14. 01:35:951 (1,2,1,2) - This rhythm doesn't make sense at all to me. It might be a cool rhythm, but there are other rhythms that fit the music better.
  15. 01:59:133 (3,4) - These sliders don't fit the melody. I would make them the same as 02:01:860 (5) and I would make 02:01:860 (5) 3 circles instead. Also, you should map 00:00:496 to 00:05:610 with the same rhythm.
[]
Good luck!
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