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VIXX - Error - Japanese Ver. [Taiko|Osu]

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Topic Starter
DeletedUser_2179411
This beatmap was submitted using in-game submission on Saturday, June 3, 2017 at 11:54:26 AM

Artist: VIXX
Title: Error - Japanese Ver.
Tags: HongBin N Leo Ken Ravi Hyuk K-pop Kyle Y chaica samplefish
BPM: 128
Filesize: 2855kb
Play Time: 01:46
Difficulties Available:
  1. chaica's Muzukashii (2.18 stars, 265 notes)
  2. chaica's Oni (3 stars, 367 notes)
  3. Easy (1.59 stars, 121 notes)
  4. Error (4.01 stars, 331 notes)
  5. Hard (2.8 stars, 255 notes)
  6. Ky's Insane (3.71 stars, 307 notes)
  7. Normal (1.9 stars, 151 notes)
  8. samplefish's Insane (3.98 stars, 275 notes)
Download: VIXX - Error - Japanese Ver.
Information: Scores/Beatmap Listing
---------------
مجـرد ماب .. !
Electoz
Hi, from my modding queue~

General
- If possible, your background image size should be 1366*768.
- You forgot to put in the tags.
- "Widescreen Support" was checked in Normal but didn't in Hard.

Normal
- AR6 is too high imo, I would recommend 4-5.
- Many objects are kissing. Maybe you could move them a bit, If it was so much a trouble then just increase a DS by 0.1 or increase CS a bit.(I would recommend increase 0.5-1 for a CS if you decided to change the CS.)
00:21:680 (5) - You can make this to become pararell with 00:23:087 (6) for a better symmetrical.
01:10:196 (5,6) - They aren't exactly pararell, are they?

Hard
- Not sure if AR is too high, you might try asking others.
00:08:087 (1,2) - Fix blanket?
00:19:805 (1,2,1,2,1,2) - Please add some more volume here, so players can realize that they're following the piano sound.
00:29:415 (2,3) - Kissing.
00:41:368 (5,6) - Maybe fix this blanket? It's a little bit off.
00:50:743 (4,5) - Kissing.
01:08:087 (5,6) - Blanket also.
01:10:665 (2,4) - Kissing.

Well, looks like I spammed pretty much about kissing+blanket stuff, sry in advance if it's your style and I didn't realize it.
Good luck!
Topic Starter
DeletedUser_2179411

Electoz wrote:

Hi, from my modding queue~

General
- If possible, your background image size should be 1366*768. ok i think i did it
- You forgot to put in the tags.
- "Widescreen Support" was checked in Normal but didn't in Hard. ops

Normal
- AR6 is too high imo, I would recommend 4-5. yeah you are right
- Many objects are kissing. Maybe you could move them a bit, If it was so much a trouble then just increase a DS by 0.1 or increase CS a bit.(I would recommend increase 0.5-1 for a CS if you decided to change the CS.) Change the CS to 3.5
00:21:680 (5) - You can make this to become pararell with 00:23:087 (6) for a better symmetrical. ok
01:10:196 (5,6) - They aren't exactly pararell, are they? well i just move 5 a little bit far .. it looks good now i think

Hard
- Not sure if AR is too high, you might try asking others. i decrease it to 7
00:08:087 (1,2) - Fix blanket? umm ok
00:19:805 (1,2,1,2,1,2) - Please add some more volume here, so players can realize that they're following the piano sound. Done
00:29:415 (2,3) - Kissing. umm i like it that way
00:41:368 (5,6) - Maybe fix this blanket? It's a little bit off. ok
00:50:743 (4,5) - Kissing.^
01:08:087 (5,6) - Blanket also. ^
01:10:665 (2,4) - Kissing. ^

Well, looks like I spammed pretty much about kissing+blanket stuff, sry in advance if it's your style and I didn't realize it.
Good luck!
Thanks alot for your mod
Topic Starter
DeletedUser_2179411
Update ..

Add some notes at the beginning ..
Starset
Hi from our modding queue

[General]
-Uncheck widescreen support

[Normal]
-ur spacing is not consistant in some parts check Aimod
-00:17:970 (2) - if u are following vocals then this part should be like this: http://puu.sh/ltcCO/4f551a34c8.jpg
-00:52:892 - u can add note here
-01:14:220 (3,4) - i dont like them touching like that it looks bad, should stack
-01:28:048 - can add note here

[Hard]
-00:00:627 (1,2) - they are not stack correctly
-00:01:095 - 00:01:798 - 00:02:502 - 00:03:205 - i can clearly hear piano notes why didnt you map those parts
-00:04:377 (1,2) - is this some kind of pattern, onestly it looks bad stack them properly pls
-00:04:845 - 00:05:548 - 00:06:252 - 00:06:955 - again missing piano notes
-00:08:127 (1,2) - stack
-again missing notes D: (pls map those parts)
-00:21:955 (3,4) - blanket needs improvements
-00:29:455 (2,3) - is this a blanket if yes then sry its terrible D:
-00:50:783 (4,5) - i guess u can separate them a bit so they wont touch
-00:55:236 - trust me u can add note here
-00:55:939 (2,3) - blanket
-01:22:189 (4) - u can blanket it with 01:21:955 (3) - and stack the tail on 01:21:252 (1) - would be great
-01:25:236 (1,2) - blanket
-01:26:642 (5,1) - ^
-01:28:283 (4,5) - ^
-01:29:923 (9,10) - ^
-01:39:767 (4,5) - ^
-01:40:939 (6,7) - ^
-01:43:048 (1) - guess u could move the spiner here 01:43:048 - for vocals

Thats it gud luck 0/
Topic Starter
DeletedUser_2179411

HB24 wrote:

Hi from our modding queue

[General]
-Uncheck widescreen support ok

[Normal]
-ur spacing is not consistant in some parts check Aimod Done
-00:17:970 (2) - if u are following vocals then this part should be like this: http://puu.sh/ltcCO/4f551a34c8.jpg no i'll keep it
-00:52:892 - u can add note here ok
-01:14:220 (3,4) - i dont like them touching like that it looks bad, should stack done
-01:28:048 - can add note here Added

[Hard]
-00:00:627 (1,2) - they are not stack correctly fix it
-00:01:095 - 00:01:798 - 00:02:502 - 00:03:205 - i can clearly hear piano notes why didnt you map those parts ops
-00:04:377 (1,2) - is this some kind of pattern, onestly it looks bad stack them properly pls ok
-00:04:845 - 00:05:548 - 00:06:252 - 00:06:955 - again missing piano notes fixed
-00:08:127 (1,2) - stack ok
-again missing notes D: (pls map those parts) ?
-00:21:955 (3,4) - blanket needs improvements Umm idk i'll change a bit of it
-00:29:455 (2,3) - is this a blanket if yes then sry its terrible D: i stack them and change the slider i hope its ok now
-00:50:783 (4,5) - i guess u can separate them a bit so they wont touch ok
-00:55:236 - trust me u can add note here ok
-00:55:939 (2,3) - blanket ^
-01:22:189 (4) - u can blanket it with 01:21:955 (3) - and stack the tail on 01:21:252 (1) - would be great Done
-01:25:236 (1,2) - blanket
-01:26:642 (5,1) - ^
-01:28:283 (4,5) - ^
-01:29:923 (9,10) - ^
-01:39:767 (4,5) - ^
-01:40:939 (6,7) - ^
-01:43:048 (1) - guess u could move the spiner here 01:43:048 - for vocals ok

Thats it gud luck 0/
Pretty Rhythm
hello ~

From my Queue :) :)

[General]

Remove Error from source or tag. same stuff in source and tag is impossible

I think Error <Error -Japanese Ver> is more match with title(it is album's title)

you need Easy and Insane diff because this is short song

I think kiai time is 01:02:502 - here, 01:02:033 - not here

[Hard]

00:01:095 (2,3,4) - too hard for hard diff. jump is too big

00:08:361 (2,3,4,5) - move to 00:08:595 - for make unity with last notes

00:50:080 (2) - Ctrl + G ?

00:51:017 (5) - ^

00:51:720 (1,2,3) - why 1/4 is appear on here ? it doesn't match with music I think

00:53:127 (1,2,3) - ^

00:54:533 (6) - make this slider's shape like 00:54:064 (5) - this, or make 00:53:595 (4,5) - these slider shape to curve for make unity

01:18:908 (2,3,4) - stack this note

01:20:783 (1) - Remove NC

good luck for you ! :D
Topic Starter
DeletedUser_2179411

Lolicore_Komari wrote:

hello ~

From my Queue :) :)

[General]

Remove Error from source or tag. same stuff in source and tag is impossible

I think Error <Error -Japanese Ver> is more match with title(it is album's title)

you need Easy and Insane diff because this is short song

I think kiai time is 01:02:502 - here, 01:02:033 - not here

Done all of the above


[Hard]

00:01:095 (2,3,4) - too hard for hard diff. jump is too big in 3 i Ctrl +G i hope its better now

00:08:361 (2,3,4,5) - move to 00:08:595 - for make unity with last notes ok

00:50:080 (2) - Ctrl + G ? i agree

00:51:017 (5) - ^ ^

00:51:720 (1,2,3) - why 1/4 is appear on here ? it doesn't match with music I think removed the middle circle

00:53:127 (1,2,3) - ^ ^

00:54:533 (6) - make this slider's shape like 00:54:064 (5) - this, or make 00:53:595 (4,5) - these slider shape to curve for make unity i think its cool now

01:18:908 (2,3,4) - stack this note Done

01:20:783 (1) - Remove NC ok

good luck for you ! :D
Thanks for your Mod
Topic Starter
DeletedUser_2179411
Update : Add Easy Diff ..
Kuki
from kiwi modding queue

[general]
SOME TIPS FOR MAPPING 8-)

one really good tip i can give you (apart from reusing things to create structure as i've said below) is to reuse placement! if you've put down a few notes, and want to know where to place the next note, put it where one of those notes were! Check some of my maps or relatively any good quality map to see this (and the reusing notes to create structure) method used almost 100% of the time.

make sure you consistently check to see if something flows right. If it's comfortable for you, it's comfortable for the player (most of the time). you need to watch out though, because the more you play your own map you'll get used to bad flow and won't notice it, so make sure you only check once or twice! you don't even need to go into test mode, just play the song in editor and glide your cursor through parts of the map to check them. Also, if you're not already, don't use grid snap, it really limits what you can do creatively.

Reusing (copying and pasting things you've used before in a map) may seem like a lazy way to map, but it actually adds some really nice structure to your map and makes it much better looking overall. Check any good map and you'll see what I mean, it's used often to create symmetrical patterns and just patterns in general.

try to have consistent spacing! the only reason you should change the spacing is for emphasis. if something is quiet and soft, lower the spacing. if something is loud and heavy, make the spacing higher. You should try to find a consistent distance snap to use throughout the whole diff. You don't even need to use distance snap, just use it as a guideline for what to do. check the upper right corner when you have a note selected to see the spacing between the note ahead of it and the note behind it.

[easy]
00:04:377 (1,2,6,1,2,3,5,6,5,1,1,2,1,2,7,8,8,9,3,5) - Overlaps in easy difficulties are unrankable. You need to remove all of these overlaps and make sure you don't have any more.
01:00:861 (1,2) - 1/2 is unrankable in most cases, here I think definitely. Move the hitcircle back one to the white tick on the timeline to fix, also fix overlap.

[normal]
00:02:736 (5,6) - The slider here doesn't lead very nicely onto the next note. I suggest you try something like this so that you can keep the same spacing and make it easier to follow.
00:04:377 (1) - Following the trend of what you end up doing later in the song i suggest making the spacing 1.6/1.7 here like you have at 00:08:127 (1) -.
00:04:377 (1,2,3) - The flow here feels a little off, I would suggest horizontally flipping the slider so it makes more sense flow-wise.
00:05:080 (3,4) - The transition between these notes, just like 00:02:736 (5,6) -, isn't very well done, you need to make the next note flow off of the last slider so it flows nicely.
00:05:783 (4,5) - This is just my opinion but I think these sliders are too curved
00:08:127 (1,2,3) - This is too linear and boring to play, it's just a straight line. Consider something more likethis
00:19:377 (1,4) - NC
00:35:783 (1,2,3) - Again, a very linear path for flow. Consider something more along the lines of this.

[hard]
00:01:095 (2,3,4,2,3,4,2,3,4,1,2,3,4,1,2) - IMO these are way too boring to play, and don't make too much sense rhythmically. I think you should remap these and focus on mapping the piano more.
00:14:689 (5,6,1) - Very linear, almost a perfectly straight line in flow. Very boring to play. Consider something like ctrl+Ging 00:15:627 (1) - or something like that.
00:19:845 (1,2,1,2,1,2) - weird to have these here when you haven't had them in any other parts of the map. I would suggest removing and replacing with a pattern or rhythm you've already used so it makes more sense and builds structure.
Kalibe
Ok, from my queue

general:

I think the correct Artist is : 빅스
and Romanised Artist is : VIXX

Uncheck Widescreen in Easy.

[Easy]

Change OD and HP to -> 2

00:01:095 (2) - this slider is meh imo. You can make blanket with 00:00:627 (1) - at least.
00:15:627 (6) - missing NC
00:23:127 (4) - ^ too
00:26:877 (8,1) - swap NC
00:34:377 (6) - NC
00:36:720 (1,2) - swap NC


could you put NC every second downbeat?

00:46:095 (2,3,4,5) - bad flow for me. Try to arrange like this : http://puu.sh/lwZLD/3f63594b0e.jpg
00:53:127 - this should be clickable, so short slider to white tick and put here slider or circle ... (and ofc NC it then)
01:25:939 (6,7,8) - again, really weird flow imo.

Your NC's in Easy are weird and random dood. ~~

[Normal]

Increase AR to 5 mayb?

00:05:080 (2,3) - bad placement. Try this : http://puu.sh/lwZZy/274ad93cbc.jpg curve isn't important
00:15:627 - this must be clickable. Start music change with reverse arrow is weird for me ~~
00:30:627 (1,3) - this overlap is specially?
01:02:502 (3) - NC !!
01:07:189 (1) - remove NC
01:25:002 - this also must be clickable ~~

Ok, that's all. Fix NC please

This needs a lot of work man, but i wish you luck.
Topic Starter
DeletedUser_2179411

Kuki wrote:

from kiwi modding queue

[general]
SOME TIPS FOR MAPPING 8-)

one really good tip i can give you (apart from reusing things to create structure as i've said below) is to reuse placement! if you've put down a few notes, and want to know where to place the next note, put it where one of those notes were! Check some of my maps or relatively any good quality map to see this (and the reusing notes to create structure) method used almost 100% of the time.

make sure you consistently check to see if something flows right. If it's comfortable for you, it's comfortable for the player (most of the time). you need to watch out though, because the more you play your own map you'll get used to bad flow and won't notice it, so make sure you only check once or twice! you don't even need to go into test mode, just play the song in editor and glide your cursor through parts of the map to check them. Also, if you're not already, don't use grid snap, it really limits what you can do creatively.

Reusing (copying and pasting things you've used before in a map) may seem like a lazy way to map, but it actually adds some really nice structure to your map and makes it much better looking overall. Check any good map and you'll see what I mean, it's used often to create symmetrical patterns and just patterns in general.

try to have consistent spacing! the only reason you should change the spacing is for emphasis. if something is quiet and soft, lower the spacing. if something is loud and heavy, make the spacing higher. You should try to find a consistent distance snap to use throughout the whole diff. You don't even need to use distance snap, just use it as a guideline for what to do. check the upper right corner when you have a note selected to see the spacing between the note ahead of it and the note behind it.

Nice thanks i'll try to to do it

[easy]
00:04:377 (1,2,6,1,2,3,5,6,5,1,1,2,1,2,7,8,8,9,3,5) - Overlaps in easy difficulties are unrankable. You need to remove all of these overlaps and make sure you don't have any more. idk
01:00:861 (1,2) - 1/2 is unrankable in most cases, here I think definitely. Move the hitcircle back one to the white tick on the timeline to fix, also fix overlap. fixed

[normal]
00:02:736 (5,6) - The slider here doesn't lead very nicely onto the next note. I suggest you try something like this so that you can keep the same spacing and make it easier to follow. Done
00:04:377 (1) - Following the trend of what you end up doing later in the song i suggest making the spacing 1.6/1.7 here like you have at 00:08:127 (1) -. i think its better now
00:04:377 (1,2,3) - The flow here feels a little off, I would suggest horizontally flipping the slider so it makes more sense flow-wise. ^
00:05:080 (3,4) - The transition between these notes, just like 00:02:736 (5,6) -, isn't very well done, you need to make the next note flow off of the last slider so it flows nicely.^
00:05:783 (4,5) - This is just my opinion but I think these sliders are too curved Make it not to be more curved
00:08:127 (1,2,3) - This is too linear and boring to play, it's just a straight line. Consider something more likethis ok
00:19:377 (1,4) - NC Done
00:35:783 (1,2,3) - Again, a very linear path for flow. Consider something more along the lines of this. ok

[hard]
00:01:095 (2,3,4,2,3,4,2,3,4,1,2,3,4,1,2) - IMO these are way too boring to play, and don't make too much sense rhythmically. I think you should remap these and focus on mapping the piano more. No i like it that way
00:14:689 (5,6,1) - Very linear, almost a perfectly straight line in flow. Very boring to play. Consider something like ctrl+Ging 00:15:627 (1) - or something like that. Done
00:19:845 (1,2,1,2,1,2) - weird to have these here when you haven't had them in any other parts of the map. I would suggest removing and replacing with a pattern or rhythm you've already used so it makes more sense and builds structure.
no i'll keep it

Thanks for your mod ..
Topic Starter
DeletedUser_2179411

Kalibe wrote:

Ok, from my queue

general:

I think the correct Artist is : 빅스
and Romanised Artist is : VIXX

Uncheck Widescreen in Easy.
Done
[Easy]

Change OD and HP to -> 2 ok

00:01:095 (2) - this slider is meh imo. You can make blanket with 00:00:627 (1) - at least. Done
00:15:627 (6) - missing NC ^
00:23:127 (4) - ^ too ^
00:26:877 (8,1) - swap NC ^
00:34:377 (6) - NC ^
00:36:720 (1,2) - swap NC
^

could you put NC every second downbeat?

00:46:095 (2,3,4,5) - bad flow for me. Try to arrange like this : http://puu.sh/lwZLD/3f63594b0e.jpg ok
00:53:127 - this should be clickable, so short slider to white tick and put here slider or circle ... (and ofc NC it then) oh ok replaced it with circles
01:25:939 (6,7,8) - again, really weird flow imo. ^

Your NC's in Easy are weird and random dood. ~~

[Normal]

Increase AR to 5 mayb? Umm ok

00:05:080 (2,3) - bad placement. Try this : http://puu.sh/lwZZy/274ad93cbc.jpg curve isn't important looks good
00:15:627 - this must be clickable. Start music change with reverse arrow is weird for me ~~
00:30:627 (1,3) - this overlap is specially?
01:02:502 (3) - NC !! OK
01:07:189 (1) - remove NC ^
01:25:002 - this also must be clickable ~~ ^

Ok, that's all. Fix NC please

This needs a lot of work man, but i wish you luck.
Thanks for your mod ..
ouranhshc
From my modding Queue

Hard - this diff reminds me of some of my own maps ._.
00:01:095 (2,3,4) - i think this would work better

00:04:845 (2,3,4,5) - same thing as above ^

00:05:783 (4) - maybe make the second part of the slider horizontal like you did with 00:05:080 (3) - ?
00:08:595 (2,3,4,5) - like this ? :

00:36:720 (3,4,5) - maybe something like this:

SPOILER
might have to move (6) if you make this change
424,212,36720,2,0,P|434:252|424:288,1,80
356,252,37189,1,0,0:0:0:0:
288,212,37423,2,0,P|278:252|288:288,1,80
00:47:033 (1) - remove new combo
00:50:783 (4,5) - spacing
00:57:111 (1) - if you wanted to go exactly with the vocals here, you would have to put the circle here 00:56:994. If that was the case, i'd recommend doing a slider like this:

00:58:752 (7) - new combo here instead of 00:59:220 (1) - ?
01:18:908 (2,3,4) - due to how stacking works, i'd suggest moving the stacked objects so that (2) isn't touching the previous slider
01:41:173 (7,1) - would be better if you blanketed these around (6)

[url]Normal[/url]
00:32:033 (4,5,1) - sliders could look better
01:00:861 (1) - probably too soon after the spinner
01:01:564 (2) - [nazi] - the beginning of (2) is slightly touching (1)
01:40:002 (3) - new combo?

Easy
01:00:627 (1) - circle too soon after the spinner


good luck in getting it ranked
Topic Starter
DeletedUser_2179411

ouranhshc wrote:

From my modding Queue

Hard - this diff reminds me of some of my own maps ._.
00:01:095 (2,3,4) - i think this would work better Nope

00:04:845 (2,3,4,5) - same thing as above ^ ^

00:05:783 (4) - maybe make the second part of the slider horizontal like you did with 00:05:080 (3) - ? ok
00:08:595 (2,3,4,5) - like this ? : Nope

00:36:720 (3,4,5) - maybe something like this: Looks really nice

SPOILER
might have to move (6) if you make this change
424,212,36720,2,0,P|434:252|424:288,1,80
356,252,37189,1,0,0:0:0:0:
288,212,37423,2,0,P|278:252|288:288,1,80
00:47:033 (1) - remove new combo ok
00:50:783 (4,5) - spacing Done
00:57:111 (1) - if you wanted to go exactly with the vocals here, you would have to put the circle here 00:56:994. If that was the case, i'd recommend doing a slider like this:
no no its really hard
00:58:752 (7) - new combo here instead of 00:59:220 (1) - ? umm i think its better
01:18:908 (2,3,4) - due to how stacking works, i'd suggest moving the stacked objects so that (2) isn't touching the previous slider ok
01:41:173 (7,1) - would be better if you blanketed these around (6) yeah its better

[url]Normal[/url]
00:32:033 (4,5,1) - sliders could look better umm idk i'll keep it
01:00:861 (1) - probably too soon after the spinner Remover previous slider and put the spinner i that place i think it would work now
01:01:564 (2) - [nazi] - the beginning of (2) is slightly touching (1) ok fixed it i think
01:40:002 (3) - new combo? ok

Easy
01:00:627 (1) - circle too soon after the spinner same as normal diff .. make the rab part as a spinner i think it will work ..


good luck in getting it ranked
Thanks for your mod
Chibi Maruko
Hai! Modding Queue

Easy
  • 00:26:877 (1) - Blanket
    00:36:720 (5) - ^
    01:02:502 (3) - Add Finish
    01:02:970 (4) NC
    01:11:408 (7) - ^
    01:17:970 (3) - ^
Normal
  • 00:02:736 (5) - Blanket
    00:13:986 (5) - ^
    00:38:127 (4) - NC
    01:02:502 (1) - Add Finish
    01:03:439 (2) - Blanket
    01:17:502 (4) - NC and Finish
Hard
  • 00:10:002 (4) - Blanket
    00:19:377 (7) - Add Finish
    00:29:689 (3) - The overlap doesn't look nice
    00:38:127 (1) - ^
    00:52:189 (3) - Blanket
    01:02:502 (5) - NC and Add Finish
    01:25:002 - Add note and hitsound Finish
Bai
Topic Starter
DeletedUser_2179411

Chibi Maruko wrote:

Hai! Modding Queue

Easy
  • 00:26:877 (1) - Blanket ok
    00:36:720 (5) - ^ ^
    01:02:502 (3) - Add Finish ^
    01:02:970 (4) NC Nope
    01:11:408 (7) - ^ ^
    01:17:970 (3) - ^
ok

Normal
  • 00:02:736 (5) - Blanket ok
    00:13:986 (5) - ^ ^
    00:38:127 (4) - NC ^
    01:02:502 (1) - Add Finish ^
    01:03:439 (2) - Blanket Done
    01:17:502 (4) - NC and Finish
^

Hard
  • 00:10:002 (4) - Blanket ok
    00:19:377 (7) - Add Finish ^
    00:29:689 (3) - The overlap doesn't look nice ^
    00:38:127 (1) - ^ ^
    00:52:189 (3) - Blanket Umm idk
    01:02:502 (5) - NC and Add Finish ok
    01:25:002 - Add note and hitsound Finish
^

Bai
ok its a small mod thanks ..
Renka
Hi,sorry late;w;

[General]

offset is 615?
add tag, chaica.

chaica's Oni
osu file format v14

[General]
AudioFilename: VIXX Error -Japanese Ver.- Music Video (Short ver.).mp3
AudioLeadIn: 0
PreviewTime: 60627
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.2

[Metadata]
Title:Error - Japanese Ver
TitleUnicode:Error - Japanese Ver
Artist:VIXX
ArtistUnicode:빅스
Creator:R a n i n
Version:chaica's Oni
Source:Error
Tags:Korean band K-pop
BeatmapID:827914
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:10
OverallDifficulty:5
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Error.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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30615,-100,4,1,0,70,0,0
45615,-100,4,1,0,80,0,0
62490,-100,4,1,0,90,0,1
92490,-100,4,1,0,60,0,0
103740,-100,4,1,0,55,0,0


[Colours]
Combo1 : 193,193,255
Combo2 : 255,204,230
Combo3 : 179,217,255

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XiaofengTiger
[General]
  1. The volumn of hitsound is too low.....
  2. Unsnap kiai
[Hard]
  1. 00:02:490 (4,5) - Blanket issue
  2. 00:05:068 - I prefer to add sth clickable here. Same applies to someplace like it. But it is just my feeling.
  3. 00:11:865 (1,2,3,4) - Blanket should be improved.
  4. 00:15:615 (1,2) - A large jump i think.
  5. 00:29:443 (2,3) - Blanket
  6. 00:34:365 (1,2) - ^
  7. 00:36:708 (3,5) - They are asymmetrical
  8. 00:52:177 (3,4) - Are they gonna be a blanket
  9. 01:13:271 (2,3) - Blanket needs improvement
  10. I think lots of blankets should be improved....
[Normal]
  1. 00:57:802 (1,1) - You should leave more beats after the spinner in normal. I think you can end the spinner here 00:59:677 - .
  2. 01:28:505 - Missing vocal
[Easy]
  1. 00:12:802 (2,3) - I think it is not good to stack in easy diff.
  2. 01:00:615 (1,2,3) - they are not on the vocal and there is not any heavy beat here. Besides, you shoulf leave more beats after spinner in easy.
Good Luck to your map!!! :)
Topic Starter
DeletedUser_2179411

XiaofengTiger wrote:

[General]
  1. The volumn of hitsound is too low..... OK .. increased to 25%
  2. Unsnap kiai Done

[Hard]
  1. 00:02:490 (4,5) - Blanket issue ok
  2. 00:05:068 - I prefer to add sth clickable here. Same applies to someplace like it. But it is just my feeling. no .. i think like this is better
  3. 00:11:865 (1,2,3,4) - Blanket should be improved. ok
  4. 00:15:615 (1,2) - A large jump i think. ok ctrl+G
  5. 00:29:443 (2,3) - Blanket ok
  6. 00:34:365 (1,2) - ^ ^
  7. 00:36:708 (3,5) - They are asymmetrical ^
  8. 00:52:177 (3,4) - Are they gonna be a blanket yes
  9. 01:13:271 (2,3) - Blanket needs improvement ok
  10. I think lots of blankets should be improved....
[Normal]
  1. 00:57:802 (1,1) - You should leave more beats after the spinner in normal. I think you can end the spinner here 00:59:677 - . ok
  2. 01:28:505 - Missing vocal Added note there and stack them


[Easy]
  1. 00:12:802 (2,3) - I think it is not good to stack in easy diff. ok
  2. 01:00:615 (1,2,3) - they are not on the vocal and there is not any heavy beat here. Besides, you shoulf leave more beats after spinner in easy. idk i'll find a solution here


Good Luck to your map!!! :)
Thanks for your mod
xLolicore-
Easy (chatlog)
2015-12-12 21:11 R a n i n: ACTION is editing [https://osu.ppy.sh/b/833056 VIXX - Error - Japanese Ver [Easy]]
2015-12-12 21:11 R a n i n: in this map
2015-12-12 21:11 R a n i n: i have some question in my map ..
2015-12-12 21:12 xLolicore-: mhm what do you need?
2015-12-12 21:12 R a n i n: 00:02:490 (3) - here is it right to make it like that ?
2015-12-12 21:13 xLolicore-: just wait downloading
2015-12-12 21:13 R a n i n: ok
2015-12-12 21:13 xLolicore-: you can if you want
2015-12-12 21:14 xLolicore-: it doesn't look good though
2015-12-12 21:15 xLolicore-: anything else?
2015-12-12 21:16 R a n i n: ok .. 01:01:083 (1,2)- here ..
2015-12-12 21:16 R a n i n: is it following the vocal ?
2015-12-12 21:16 R a n i n: i'm struggling here
2015-12-12 21:17 xLolicore-: 1 isn't following the vocal
2015-12-12 21:17 xLolicore-: 01:01:083 (1) - move that to 01:00:849
2015-12-12 21:18 xLolicore-: actually nvm
2015-12-12 21:18 xLolicore-: it's an easy forgot lol
2015-12-12 21:18 xLolicore-: can't really tell tbh
2015-12-12 21:18 R a n i n: is it hard to follow the beat ?
2015-12-12 21:19 xLolicore-: the rest of the kiai is fine
2015-12-12 21:19 R a n i n: umm ok .. next one
2015-12-12 21:19 xLolicore-: it's the first slider that's bothering me
2015-12-12 21:19 xLolicore-: yep anymore?
2015-12-12 21:20 R a n i n: ok i'll change it ..
2015-12-12 21:20 xLolicore-: 01:01:083 (1) - this one
2015-12-12 21:20 xLolicore-: not the one at the start
2015-12-12 21:20 xLolicore-: btw
2015-12-12 21:21 R a n i n: ok what if i make it two circles .. ?
2015-12-12 21:22 xLolicore-: hmmm
2015-12-12 21:22 xLolicore-: tbh it's really hard to hear the hitsounds
2015-12-12 21:22 xLolicore-: because the volume is at 25%
2015-12-12 21:23 R a n i n: ok i'll increase it more
2015-12-12 21:23 xLolicore-: maybe 50%
2015-12-12 21:23 xLolicore-: at kiai
2015-12-12 21:23 R a n i n: ok
2015-12-12 21:23 xLolicore-: or actually 50% on the entire map
2015-12-12 21:23 xLolicore-: i'll hear it again
2015-12-12 21:23 xLolicore-: update it and i'll check
2015-12-12 21:24 R a n i n: ok
2015-12-12 21:25 R a n i n: ok try now
2015-12-12 21:25 xLolicore-: alright
2015-12-12 21:26 xLolicore-: it sounds more clearer now
2015-12-12 21:26 R a n i n: Good
2015-12-12 21:27 xLolicore-: actually the circles instead of sliders was a good idea
2015-12-12 21:27 xLolicore-: so yeah it's better now
2015-12-12 21:27 R a n i n: and what about this ? 01:06:240 (1)-
2015-12-12 21:28 R a n i n: idk i feel this one is a little bit weird !
2015-12-12 21:28 xLolicore-: make the slider a bit shorter
2015-12-12 21:28 xLolicore-: and add a circle to the white tick
2015-12-12 21:28 xLolicore-: it sounds better that way
2015-12-12 21:28 xLolicore-: done?
2015-12-12 21:29 R a n i n: yes thanks ..
2015-12-12 21:29 xLolicore-: sound better?
2015-12-12 21:29 R a n i n: yeah
2015-12-12 21:29 xLolicore-: yay
2015-12-12 21:29 xLolicore-: anymore?
2015-12-12 21:29 R a n i n: no thanks alot
2015-12-12 21:29 xLolicore-: no problem man
2015-12-12 21:29 xLolicore-: i'll post chatlog in thread for the kudosu XD
2015-12-12 21:29 R a n i n: ok xD
Kyle Y
SPOILER
osu file format v14

[General]
AudioFilename: VIXX Error -Japanese Ver.- Music Video (Short ver.).mp3
AudioLeadIn: 0
PreviewTime: 60627
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.6

[Metadata]
Title:Error Japanese ( Short.ver )
TitleUnicode:Error Japanese ( Short.ver )
Artist:VIXX
ArtistUnicode:VIXX
Creator:R a n i n
Version:Ky's Insane
Source:Error
Tags:Error Korean band K-pop
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Error.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Sorry for late.
And, unhitsound.
I will hitsound it when I receive the 1st modding.
Thanks
Asserin
~Hello !
Generally
  1. AiMod http://puu.sh/m17dP/9bb9dad2cd.png

Hard

  1. 00:04:365 (1) - It shlould be stacked
  2. 00:04:833 (2,3,4) - If u want make sth like this use ctr+d (its duplicate/copy pattern) and it will more estatic
  3. 00:15:615 (1,2) - ^
  4. 00:14:677 (5) - x 254|81 y
  5. 00:17:958 (6) - Its not for rhythm .-.
  6. 00:21:943 (3) - It shlould be stacked
  7. 00:29:443 (2,3) - Correct blanket
  8. 00:36:708 (3,5) - Its the same sliders so this blanket will mad .-. use duplicate i said about it earlier
  9. 01:02:021 (4,1) - Correct blanet its córce a little
  10. 01:02:490 (1,2,3) - Make triangle
  11. 01:11:161 (3) - Should be stacked on the end of 01:10:224 (1)
  12. 01:24:286 (1,2) - x 28
  13. 01:36:005 (2) - y 104
I think u need more practise but good luck ! :3

Ky's Insane

  1. 00:02:958 (2) - Keep same DS 2.2 https://osu.ppy.sh/ss/4161019 and try to keep this triangle
  2. 00:05:302 (4,5,6,1) - It looks if u didnt know how to map this .-. So try to make triangle there http://puu.sh/m17yH/6061e90f59.jpg and square http://puu.sh/m17zw/1adb79ac70.jpg
  3. 00:07:177 (4,5) - Try to dont stack patterns same like this .-.
  4. 00:10:927 (3,4,1) - Its too simple and boring .-. Try to make sth more interesting (mean pattern)
  5. 00:13:271 (5,1) - Again, dont stack it .-.
  6. 00:23:115 (1,2,3) - Woa too much overlap .-. Overlaps are bad imo
  7. 00:25:224 (2) - Overlap .-.
  8. 00:28:271 (3) - Rotate (centre) 3
  9. 00:36:240 (1,2) - Man pls, again overlap .-. and its broke the flow
  10. 00:42:568 (3) - If u made straight slider put circle on the straight road https://osu.ppy.sh/ss/4161079
  11. 00:45:146 (4,1) - Okey again .-. try to correct all like this pls
  12. 01:02:021 (2,1,2) - Mate .-. pls .-. stop make stupid overlaps
  13. 01:17:021 (7,1,2) - ^
  14. 01:19:130 (5) - ^
Ehh if u will change overlaps it can be really good map
Im bad for easier diffs so i wont mod it sorry .-. Good luck !
Kyle Y

Asserin wrote:

~Hello !
Generally
  1. AiMod http://puu.sh/m17dP/9bb9dad2cd.png

Ky's Insane

  1. 00:02:958 (2) - Keep same DS 2.2 https://osu.ppy.sh/ss/4161019 and try to keep this triangle
  2. 00:05:302 (4,5,6,1) - It looks if u didnt know how to map this .-. So try to make triangle there http://puu.sh/m17yH/6061e90f59.jpg and square http://puu.sh/m17zw/1adb79ac70.jpg
  3. 00:07:177 (4,5) - Try to dont stack patterns same like this .-.
  4. 00:10:927 (3,4,1) - Its too simple and boring .-. Try to make sth more interesting (mean pattern)
  5. 00:13:271 (5,1) - Again, dont stack it .-.
  6. 00:23:115 (1,2,3) - Woa too much overlap .-. Overlaps are bad imo
  7. 00:25:224 (2) - Overlap .-.
  8. 00:28:271 (3) - Rotate (centre) 3
  9. 00:36:240 (1,2) - Man pls, again overlap .-. and its broke the flow
  10. 00:42:568 (3) - If u made straight slider put circle on the straight road https://osu.ppy.sh/ss/4161079
  11. 00:45:146 (4,1) - Okey again .-. try to correct all like this pls
  12. 01:02:021 (2,1,2) - Mate .-. pls .-. stop make stupid overlaps
  13. 01:17:021 (7,1,2) - ^
  14. 01:19:130 (5) - ^
Ehh if u will change overlaps it can be really good map
Im bad for easier diffs so i wont mod it sorry .-. Good luck !
I have fixed for all overlapping, except some pattern that I think it is readable and then just remain. Hope it is all okay now.

SPOILER
osu file format v14

[General]
AudioFilename: VIXX Error -Japanese Ver.- Music Video (Short ver.).mp3
AudioLeadIn: 0
PreviewTime: 60615
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 30615,62021
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Error - Japanese Ver
TitleUnicode:Error - Japanese Ver
Artist:VIXX
ArtistUnicode:VIXX
Creator:R a n i n
Version:Ky's Insane
Source:Error
Tags:Error Korean band K-pop Kyle Y chaica
BeatmapID:854015
BeatmapSetID:378243

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:2.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Error.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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464,182,57919,1,0,0:0:0:0:
468,221,58036,1,0,0:0:0:0:
472,261,58154,1,0,0:0:0:0:
475,300,58271,2,0,L|339:317,1,121.000003692627
117,252,58740,6,0,P|115:222|135:169,1,60.5000018463135
209,114,58974,1,0,0:0:0:0:
257,269,59208,2,0,L|211:231,1,60.5000018463135
122,193,59443,1,0,0:0:0:0:
106,153,59560,1,0,0:0:0:0:
108,110,59677,6,0,P|113:74|145:38,1,60.5000018463135
301,73,59911,1,0,0:0:0:0:
301,73,60029,2,0,L|388:61,1,60.5000018463135
433,133,60263,1,0,0:0:0:0:
443,144,60380,2,0,L|533:130,1,60.5000018463135
512,149,60615,5,0,0:0:0:0:
189,251,62021,2,0,P|263:162|369:239,1,247.500009441376
189,250,62490,6,0,P|246:209|333:278,1,181.500005538941
189,250,62958,2,0,P|257:257|280:364,1,181.500005538941
214,323,63427,2,0,P|140:309|143:189,1,181.500005538941
54,160,63896,2,0,L|184:163,1,121.000003692627
261,106,64247,1,0,0:0:0:0:
261,106,64365,6,0,P|321:96|370:130,1,121.000003692627
341,313,64833,1,0,0:0:0:0:
119,215,65068,1,0,0:0:0:0:
303,177,65302,1,0,0:0:0:0:
193,291,65536,1,0,0:0:0:0:
175,307,65654,1,0,0:0:0:0:
155,321,65771,2,0,P|91:322|32:277,1,121.000003692627
114,113,66240,6,0,P|134:169|119:227,1,121.000003692627
45,61,66708,2,0,L|180:61,1,121.000003692627
253,41,67060,1,0,0:0:0:0:
259,118,67177,2,0,P|316:87|301:-17,1,181.500005538941
259,118,67646,1,0,0:0:0:0:
467,102,67880,2,0,P|490:77|490:38,1,60.5000018463135
424,45,68115,6,0,L|425:182,1,121.000003692627
386,195,68466,2,0,L|395:271,1,60.5000018463135
257,314,68818,2,0,P|217:320|185:308,1,60.5000018463135
148,372,69052,2,0,L|144:251,1,121.000003692627
90,196,69404,1,0,0:0:0:0:
54,225,69521,2,0,L|50:104,1,121.000003692627
101,37,69872,1,0,0:0:0:0:
168,89,69990,6,0,P|237:118|304:89,1,121.000003692627
298,26,70341,2,0,L|237:27,1,60.5000018463135
355,85,70693,2,0,P|382:102|395:134,1,60.5000018463135
441,59,70927,2,0,L|443:204,1,121.000003692627
494,240,71279,2,0,L|474:308,1,60.5000018463135
320,312,71630,2,0,L|252:309,1,60.5000018463135
186,266,71865,6,0,P|130:242|70:267,1,121.000003692627
26,342,72216,1,0,0:0:0:0:
26,342,72333,1,0,0:0:0:0:
152,165,72568,1,0,0:0:0:0:
152,165,72685,1,0,0:0:0:0:
152,165,72802,2,0,L|138:29,1,121.000003692627
207,9,73154,2,0,L|214:78,1,60.5000018463135
337,213,73505,2,0,L|330:144,1,60.5000018463135
280,278,73740,6,0,P|337:300|401:270,1,121.000003692627
424,202,74091,1,0,0:0:0:0:
399,121,74208,2,0,P|343:80|291:89,1,121.000003692627
236,149,74560,1,0,0:0:0:0:
236,149,74677,1,0,0:0:0:0:
424,202,74911,1,0,0:0:0:0:
424,202,75029,1,0,0:0:0:0:
424,202,75146,1,0,0:0:0:0:
288,322,75380,1,0,0:0:0:0:
288,322,75497,1,0,0:0:0:0:
288,322,75615,5,0,0:0:0:0:
236,149,75849,1,0,0:0:0:0:
97,260,76083,1,0,0:0:0:0:
256,114,76318,1,0,0:0:0:0:
101,311,76552,1,0,0:0:0:0:
240,87,76786,1,0,0:0:0:0:
169,337,77021,2,0,P|88:381|53:258,1,247.500009441376
101,311,77490,6,0,L|290:300,1,181.500005538941
301,222,77958,2,0,P|228:241|202:291,1,121.000003692627
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452,25,78896,1,0,0:0:0:0:
375,140,79130,1,0,0:0:0:0:
241,79,79365,6,0,P|183:73|133:105,1,121.000003692627
41,270,79833,1,0,0:0:0:0:
133,105,80068,1,0,0:0:0:0:
142,336,80302,1,0,0:0:0:0:
46,157,80536,1,0,0:0:0:0:
253,170,80771,2,0,P|312:136|296:22,1,181.500005538941
254,169,81240,6,0,P|264:121|207:80,1,121.000003692627
100,177,81708,2,0,L|71:300,1,121.000003692627,0|0,0:0|0:0,0:0:0:0:
33,303,82060,1,0,0:0:0:0:
33,303,82177,2,0,L|153:320,1,121.000003692627,0|0,0:0|0:0,0:0:0:0:
219,277,82529,1,0,0:0:0:0:
290,309,82646,2,0,L|479:334,1,181.500005538941
510,264,83115,6,0,P|442:258|393:308,1,121.000003692627
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395,51,83935,2,0,L|388:126,1,60.5000018463135
229,171,84286,1,0,0:0:0:0:
395,51,84521,1,0,0:0:0:0:
448,300,84755,1,0,0:0:0:0:
322,145,84990,5,0,0:0:0:0:
439,278,85224,1,0,0:0:0:0:
252,206,85458,1,0,0:0:0:0:
432,255,85693,1,0,0:0:0:0:
234,286,85927,1,0,0:0:0:0:
425,235,86161,1,0,0:0:0:0:
269,360,86396,1,0,0:0:0:0:
175,179,86630,1,0,0:0:0:0:
364,49,86865,5,0,0:0:0:0:
283,111,87099,2,0,P|262:50|290:-22,1,121.000003692627
425,152,87568,2,0,L|433:273,1,121.000003692627,0|0,0:0|0:0,0:0:0:0:
273,350,88036,1,0,0:0:0:0:
432,272,88271,1,0,0:0:0:0:
222,276,88505,6,0,P|188:321|196:396,1,121.000003692627
432,272,88974,2,0,L|427:145,1,121.000003692627
251,68,89443,1,0,0:0:0:0:
251,68,89560,1,0,0:0:0:0:
251,68,89677,2,0,L|120:82,1,121.000003692627,0|0,0:0|0:0,0:0:0:0:
78,30,90029,1,0,0:0:0:0:
78,30,90146,2,0,P|102:101|15:105,1,181.500005538941
101,134,90615,6,0,L|117:279,1,121.000003692627
332,325,91083,1,0,0:0:0:0:
170,261,91318,1,0,0:0:0:0:
335,212,91552,1,0,0:0:0:0:
220,349,91786,1,0,0:0:0:0:
248,159,92021,1,0,0:0:0:0:
420,252,92255,6,0,P|383:297|304:310,1,121.000003692627
256,192,92607,12,0,94130,0:0:0:0:
90,129,94599,5,0,0:0:0:0:
169,70,94833,1,0,0:0:0:0:
214,159,95068,1,0,0:0:0:0:
309,128,95302,1,0,0:0:0:0:
392,180,95536,1,0,0:0:0:0:
410,85,95771,2,0,P|385:49|346:23,1,82.5000031471254
214,159,96240,5,0,0:0:0:0:
214,258,96474,1,0,0:0:0:0:
367,208,96708,1,0,0:0:0:0:
309,128,96943,1,0,0:0:0:0:
309,289,97177,2,0,P|384:308|458:248,1,165.000006294251
477,75,97880,1,0,0:0:0:0:
367,208,98115,5,0,0:0:0:0:
221,134,98349,2,0,P|177:126|131:128,1,82.5000031471254
37,194,98818,1,0,0:0:0:0:
152,232,99052,1,0,0:0:0:0:
37,75,99286,1,0,0:0:0:0:
221,134,99521,1,0,0:0:0:0:
152,38,99755,1,0,0:0:0:0:
152,232,99990,6,0,P|227:257|316:208,1,165.000006294251
353,67,100693,1,0,0:0:0:0:
221,134,100927,1,0,0:0:0:0:
387,161,101161,2,0,P|445:119|441:22,1,165.000006294251
387,161,101865,5,0,0:0:0:0:
442,347,102099,1,0,0:0:0:0:
490,234,102333,2,0,P|436:225|385:236,1,82.5000031471254
276,303,102802,2,0,L|376:303,1,82.5000031471254
212,248,103271,2,0,P|193:296|222:369,1,123.750004720688
276,303,103740,5,0,0:0:0:0:
256,192,103857,12,0,106552,0:0:0:0:
Topic Starter
DeletedUser_2179411
[quote="Asserin"]~Hello !
Generally
  1. AiMod http://puu.sh/m17dP/9bb9dad2cd.png
oh i fix this

Hard

  1. 00:04:365 (1) - It shlould be stacked ok
  2. 00:04:833 (2,3,4) - If u want make sth like this use ctr+d (its duplicate/copy pattern) and it will more estatic idk i don't like it that way
  3. 00:15:615 (1,2) - ^ ^
  4. 00:14:677 (5) - x 254|81 y Good
  5. 00:17:958 (6) - Its not for rhythm .-. ok i remapped it
  6. 00:21:943 (3) - It shlould be stacked ok
  7. 00:29:443 (2,3) - Correct blanket ^
  8. 00:36:708 (3,5) - Its the same sliders so this blanket will mad .-. use duplicate i said about it earlier ok
  9. 01:02:021 (4,1) - Correct blanet its córce a little ok
  10. 01:02:490 (1,2,3) - Make triangle ok
  11. 01:11:161 (3) - Should be stacked on the end of 01:10:224 (1) done
  12. 01:24:286 (1,2) - x 28 ^
  13. 01:36:005 (2) - y 104 ^
I think u need more practise but good luck ! :3
Elfie
Hi, from my queue :3
chaica's Oni
  1. 00:13:974 - fill this gap with k (it's hearable)
  2. 00:25:927 (20) - k better (to piano's melody)
  3. 01:07:646 (33,34) - swap
  4. 01:40:927 (11) - k fits better here

i think that's all :o
edit:
Normal diff - 00:30:615 - adjust kiai to this time (kiai starts at 00:30:627)
Sylphi
Hi :3

[General]
  1. A mapset cannot have just one Taiko difficulty. you should add difficulty is Muzukashii level.
[chaica's Oni]
  1. 00:17:724 (12) - If you follow vocal also, it would sound better that moving to 00:17:255.
  2. 00:21:005 - Similar reason as above. it would be not bad to add note following vocal imo.
  3. 00:25:224 - you didn't map on there although there is vocal and some sound tbh. i think it would be better to add 1 ~ 2 notes using 1/2 divisor on there.
  4. 00:39:755 (7) - It would be fit overall feeling that removing on there imo.
  5. 00:41:865 - How about changing to the following rhythm for consistency with 00:38:115?
  6. 00:46:786 - How about adding note to follow vocal?
  7. 01:06:240 (26,27,28,29,30) - d dk or d kd for consistency.
  8. 01:14:911 (57,58) - How about adding note on 01:15:146 and changing to kdk?
  9. 01:29:911 (14,15) - Same as above.
  10. 01:40:927 (11) - Change to k. there is similar sound as 01:42:802.
Sorry for late.
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