I'm having just spikes when I am ingame. And before I start a map it drops to 60 fps. It has always dropped to 60fps. But I have always played with 120fps without any issues. Right at the beginning when te beatmap is gonna begin it's going fine untill the cirkels are starting to pop up. Then it just drops from 120 to 80 fps and sometimes it recovers for a couple of seconds and then drops again.
SPOILER18/11/2015 23:10:32: ----------------------------------------------------------
18/11/2015 23:10:32: Performance Log for AznParadise
18/11/2015 23:10:32: osu! version b20151118.5cuttingedge
18/11/2015 23:10:32: Running on Microsoft Windows NT 6.1.7601 Service Pack 1, 4 cores
18/11/2015 23:10:32: ----------------------------------------------------------
18/11/2015 23:10:34:
18/11/2015 23:10:34: ---------- Slow Frame Detected at 0.00s in Menu ----------
18/11/2015 23:10:34: Statuses: [Active] [Severe]
18/11/2015 23:10:34:
18/11/2015 23:10:34: Game 456
18/11/2015 23:10:34: Mode 456
18/11/2015 23:10:34: Audio 0
18/11/2015 23:10:34:
18/11/2015 23:10:34: BetweenFrames 23.71
18/11/2015 23:10:34: Update 76.22
18/11/2015 23:10:34: Scheduler 13.76
18/11/2015 23:10:34: Draw 305.16
18/11/2015 23:10:34: Sleep 0.02
18/11/2015 23:10:34: SwapBuffer 1.37
18/11/2015 23:10:34:
18/11/2015 23:10:34: This Frame 422.26
18/11/2015 23:10:34: Avg. Frame 92.74
18/11/2015 23:10:34: Curr FPS 5
18/11/2015 23:10:34:
18/11/2015 23:10:34: NativeText 11
18/11/2015 23:10:34: TextureGen 69
18/11/2015 23:10:34: TextureUpload 20
18/11/2015 23:10:34:
18/11/2015 23:10:34: Call stack follows:
18/11/2015 23:10:34:
18/11/2015 23:10:34: - Void Clear(OpenTK.Graphics.ES20.ClearBufferMask) @ 93
18/11/2015 23:10:34: - Void #=qV4fWMjpH4Q9qvHtQZGZ5Lg==() @ 190
18/11/2015 23:10:34: - Void #=qRErpiglsxdzmUFcjVWYMqw==(System.Object, System.EventArgs) @ 37
18/11/2015 23:10:34: - Void #=qAzf6e2uNRUR4Lq5eXtC9Tg==(System.Object, System.EventArgs) @ 28
18/11/2015 23:10:34: - Void #=qt_Z1hxV1jX41g3FBxwPVgjk3mSBBEbYRgQ6ggxz7Cjc=(System.Object, System.EventArgs) @ 107
18/11/2015 23:10:34: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 55
18/11/2015 23:10:34: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 888
18/11/2015 23:10:34: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 364
18/11/2015 23:10:34: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 97
18/11/2015 23:10:34: - Void Run(System.Windows.Forms.Form) @ 49
18/11/2015 23:10:34: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 121
18/11/2015 23:10:34: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 36
18/11/2015 23:10:34: - Void #=qo5r5zqk00_mi9eIZq_IOBw==(System.String, Boolean, Boolean) @ 478
18/11/2015 23:10:34: - Void #=qDul69HnR7qK_fbcsYPPA5w==(System.String[]) @ 528
18/11/2015 23:10:34: - Void #=qy18LOBtuiYDFZWuEyU_OyQ==() @ 1736
18/11/2015 23:10:34: - Void #=qJUDp5sXBvT0mB3E3Fk1YIw==() @ 6
18/11/2015 23:10:36:
18/11/2015 23:10:36: ---------- Slow Frame Detected at 3.00s in Menu ----------
18/11/2015 23:10:36: Statuses: [Active] [Bancho] [Severe]
18/11/2015 23:10:36:
18/11/2015 23:10:36: Game 3,166
18/11/2015 23:10:36: Mode 3,166
18/11/2015 23:10:36: Audio 2,425
18/11/2015 23:10:36:
18/11/2015 23:10:36: BetweenFrames 0.20
18/11/2015 23:10:36: Update 14.95
18/11/2015 23:10:36: Scheduler 6.76
18/11/2015 23:10:36: Draw 16.31
18/11/2015 23:10:36: Sleep 0.01
18/11/2015 23:10:36: SwapBuffer 0.20
18/11/2015 23:10:36:
18/11/2015 23:10:36: This Frame 38.42
18/11/2015 23:10:36: Avg. Frame 8.50
18/11/2015 23:10:36: Curr FPS 120
18/11/2015 23:10:36:
18/11/2015 23:10:36: NativeText 11
18/11/2015 23:10:36: TextureGen 11
18/11/2015 23:10:36:
18/11/2015 23:10:36: Call stack was not recorded.
18/11/2015 23:10:37:
18/11/2015 23:10:37: ---------- Slow Frame Detected at 3.00s in Menu ----------
18/11/2015 23:10:37: Statuses: [Active] [Bancho] [Severe]
18/11/2015 23:10:37:
18/11/2015 23:10:37: Game 3,603
18/11/2015 23:10:37: Mode 3,603
18/11/2015 23:10:37: Audio 2,879
18/11/2015 23:10:37:
18/11/2015 23:10:37: BetweenFrames 0.18
18/11/2015 23:10:37: Update 13.69
18/11/2015 23:10:37: Scheduler 0.00
18/11/2015 23:10:37: Draw 5.83
18/11/2015 23:10:37: Sleep 0.13
18/11/2015 23:10:37: SwapBuffer 0.22
18/11/2015 23:10:37:
18/11/2015 23:10:37: This Frame 20.05
18/11/2015 23:10:37: Avg. Frame 9.50
18/11/2015 23:10:37: Curr FPS 120
18/11/2015 23:10:37:
18/11/2015 23:10:37: TextureGen 1
18/11/2015 23:10:37:
18/11/2015 23:10:37: Call stack was not recorded.
18/11/2015 23:10:44:
18/11/2015 23:10:44: ---------- Slow Frame Detected at 11.00s in Menu ----------
18/11/2015 23:10:44: Statuses: [Active] [Bancho] [Severe]
18/11/2015 23:10:44:
18/11/2015 23:10:44: Game 11,112
18/11/2015 23:10:44: Mode 11,112
18/11/2015 23:10:44: Audio 10,360
18/11/2015 23:10:44:
18/11/2015 23:10:44: BetweenFrames 0.12
18/11/2015 23:10:44: Update 46.13
18/11/2015 23:10:44: Scheduler 0.00
18/11/2015 23:10:44: Draw 0.52
18/11/2015 23:10:44: Sleep 0.01
18/11/2015 23:10:44: SwapBuffer 0.21
18/11/2015 23:10:44:
18/11/2015 23:10:44: This Frame 47.00
18/11/2015 23:10:44: Avg. Frame 8.37
18/11/2015 23:10:44: Curr FPS 120
18/11/2015 23:10:44:
18/11/2015 23:10:44:
18/11/2015 23:10:44: Call stack follows:
18/11/2015 23:10:44:
18/11/2015 23:10:44: - #=qRktbwGsPcl15I_51PDm1gFLf_YJmfb0hmfsBHKWQl5U= #=qly_V_zCo6AdB$HChodGKXA==() @ 0
18/11/2015 23:10:44: - Void #=qiEL2W1Iw2p_SnWBuE$jcSjqs9$JamNSQmYnAVfzCY38=(System.Object, System.EventArgs) @ 151
18/11/2015 23:10:44: - Void Invoke(System.Object, System.EventArgs) @ 0
18/11/2015 23:10:44: - Boolean #=qoHLJyYKCWcgXtYzBkWFUPA==(Boolean) @ 59
18/11/2015 23:10:44: - Void #=qfRac2Z1AHgzikfPwjX5k2A==(Boolean) @ 260
18/11/2015 23:10:44: - Void #=qDS2LeBlXYNyQLRliLHzonQ==(Boolean) @ 59
18/11/2015 23:10:44: - Void #=q5KW2roBYFpDnDeU8QThHIA==() @ 38
18/11/2015 23:10:44: - Void #=qiSIXHT1Y2tqXWNgGXHBm_Q==(#=qd8pNqCVC7rioUVtwmXlGey785GUIelno7k$s3d1V9njoCo4FhD5nvSJOgTV49XQr) @ 3775
18/11/2015 23:10:44: - Void #=qnChy6yOQluJSyhcsxH2$hw==() @ 551
18/11/2015 23:10:44: - Void #=qRErpiglsxdzmUFcjVWYMqw==(System.Object, System.EventArgs) @ 27
18/11/2015 23:10:44: - Void #=qAzf6e2uNRUR4Lq5eXtC9Tg==(System.Object, System.EventArgs) @ 28
18/11/2015 23:10:44: - Void #=qt_Z1hxV1jX41g3FBxwPVgjk3mSBBEbYRgQ6ggxz7Cjc=(System.Object, System.EventArgs) @ 107
18/11/2015 23:10:44: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 55
18/11/2015 23:10:44: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 888
18/11/2015 23:10:44: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 364
18/11/2015 23:10:44: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 97
18/11/2015 23:10:44: - Void Run(System.Windows.Forms.Form) @ 49
18/11/2015 23:10:44: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 121
18/11/2015 23:10:44: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 36
18/11/2015 23:10:44: - Void #=qo5r5zqk00_mi9eIZq_IOBw==(System.String, Boolean, Boolean) @ 478
18/11/2015 23:10:44: - Void #=qDul69HnR7qK_fbcsYPPA5w==(System.String[]) @ 528
18/11/2015 23:10:44: - Void #=qy18LOBtuiYDFZWuEyU_OyQ==() @ 1736
18/11/2015 23:10:44: - Void #=qJUDp5sXBvT0mB3E3Fk1YIw==() @ 6
18/11/2015 23:10:45:
18/11/2015 23:10:45: ---------- Slow Frame Detected at 11.00s in SelectPlay ----------
18/11/2015 23:10:45: Statuses: [Active] [Bancho] [Severe]
18/11/2015 23:10:45:
18/11/2015 23:10:45: Game 11,471
18/11/2015 23:10:45: Mode 231
18/11/2015 23:10:45: Audio 29,615
18/11/2015 23:10:45:
18/11/2015 23:10:45: BetweenFrames 0.10
18/11/2015 23:10:45: Update 172.34
18/11/2015 23:10:45: Scheduler 0.00
18/11/2015 23:10:45: Draw 58.51
18/11/2015 23:10:45: Sleep 0.01
18/11/2015 23:10:45: SwapBuffer 0.16
18/11/2015 23:10:45:
18/11/2015 23:10:45: This Frame 231.12
18/11/2015 23:10:45: Avg. Frame 11.50
18/11/2015 23:10:45: Curr FPS 63
18/11/2015 23:10:45:
18/11/2015 23:10:45: NativeText 29
18/11/2015 23:10:45: TextureGen 49
18/11/2015 23:10:45:
18/11/2015 23:10:45: Call stack follows:
18/11/2015 23:10:45:
18/11/2015 23:10:45: - Void .ctor(#=qmX7oNjpc4Vm$bHJ40w0_5RNk1V2uoBfF3hQLjD5GLfk=) @ 0
18/11/2015 23:10:45: - Void #=qgOxJ5EDiGQqlGRXgm9HquA==(Int32) @ 1171
18/11/2015 23:10:45: - Void #=qQ2NmIFCBqRYlJ4RSJty7Rw==(System.Object, System.EventArgs) @ 7
18/11/2015 23:10:45: - Void #=quASzFBIBrs$8gpkJ5a4uhSr11S5GjZGWNkDeBJUn6Gg=() @ 341
18/11/2015 23:10:45: - Void #=qnChy6yOQluJSyhcsxH2$hw==() @ 424
18/11/2015 23:10:45: - Void #=qRErpiglsxdzmUFcjVWYMqw==(System.Object, System.EventArgs) @ 27
18/11/2015 23:10:45: - Void #=qAzf6e2uNRUR4Lq5eXtC9Tg==(System.Object, System.EventArgs) @ 28
18/11/2015 23:10:45: - Void #=qt_Z1hxV1jX41g3FBxwPVgjk3mSBBEbYRgQ6ggxz7Cjc=(System.Object, System.EventArgs) @ 107
18/11/2015 23:10:45: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 55
18/11/2015 23:10:45: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 888
18/11/2015 23:10:45: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 364
18/11/2015 23:10:45: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 97
18/11/2015 23:10:45: - Void Run(System.Windows.Forms.Form) @ 49
18/11/2015 23:10:45: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 121
18/11/2015 23:10:45: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 36
18/11/2015 23:10:45: - Void #=qo5r5zqk00_mi9eIZq_IOBw==(System.String, Boolean, Boolean) @ 478
18/11/2015 23:10:45: - Void #=qDul69HnR7qK_fbcsYPPA5w==(System.String[]) @ 528
18/11/2015 23:10:45: - Void #=qy18LOBtuiYDFZWuEyU_OyQ==() @ 1736
18/11/2015 23:10:45: - Void #=qJUDp5sXBvT0mB3E3Fk1YIw==() @ 6
18/11/2015 23:11:00:
18/11/2015 23:11:00: ---------- Slow Frame Detected at 27.00s in Play ----------
18/11/2015 23:11:00: Statuses: [Active] [Bancho]
18/11/2015 23:11:00:
18/11/2015 23:11:00: Game 27,007
18/11/2015 23:11:00: Mode 4,449
18/11/2015 23:11:00: Audio 1,437
18/11/2015 23:11:00:
18/11/2015 23:11:00: BetweenFrames 0.00
18/11/2015 23:11:00: Update 0.37
18/11/2015 23:11:00: Scheduler 0.00
18/11/2015 23:11:00: Draw 16.14
18/11/2015 23:11:00: Sleep 0.51
18/11/2015 23:11:00: SwapBuffer 0.24
18/11/2015 23:11:00:
18/11/2015 23:11:00: This Frame 17.26
18/11/2015 23:11:00: Avg. Frame 8.40
18/11/2015 23:11:00: Curr FPS 115
18/11/2015 23:11:00:
18/11/2015 23:11:00: TextureGen 1
18/11/2015 23:11:00:
18/11/2015 23:11:00: Call stack was not recorded.
18/11/2015 23:11:00:
18/11/2015 23:11:00: ---------- Slow Frame Detected at 27.00s in Play ----------
18/11/2015 23:11:00: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:00:
18/11/2015 23:11:00: Game 27,082
18/11/2015 23:11:00: Mode 4,525
18/11/2015 23:11:00: Audio 1,508
18/11/2015 23:11:00:
18/11/2015 23:11:00: BetweenFrames 0.00
18/11/2015 23:11:00: Update 0.30
18/11/2015 23:11:00: Scheduler 0.00
18/11/2015 23:11:00: Draw 16.84
18/11/2015 23:11:00: Sleep 0.01
18/11/2015 23:11:00: SwapBuffer 4.20
18/11/2015 23:11:00:
18/11/2015 23:11:00: This Frame 21.35
18/11/2015 23:11:00: Avg. Frame 9.64
18/11/2015 23:11:00: Curr FPS 115
18/11/2015 23:11:00:
18/11/2015 23:11:00:
18/11/2015 23:11:00: Call stack was not recorded.
18/11/2015 23:11:00:
18/11/2015 23:11:00: ---------- Slow Frame Detected at 27.00s in Play ----------
18/11/2015 23:11:00: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:00:
18/11/2015 23:11:00: Game 27,112
18/11/2015 23:11:00: Mode 4,555
18/11/2015 23:11:00: Audio 1,531
18/11/2015 23:11:00:
18/11/2015 23:11:00: BetweenFrames 0.00
18/11/2015 23:11:00: Update 0.27
18/11/2015 23:11:00: Scheduler 0.00
18/11/2015 23:11:00: Draw 14.84
18/11/2015 23:11:00: Sleep 0.01
18/11/2015 23:11:00: SwapBuffer 3.12
18/11/2015 23:11:00:
18/11/2015 23:11:00: This Frame 29.69
18/11/2015 23:11:00: Avg. Frame 10.37
18/11/2015 23:11:00: Curr FPS 115
18/11/2015 23:11:00:
18/11/2015 23:11:00:
18/11/2015 23:11:00: Call stack was not recorded.
18/11/2015 23:11:00:
18/11/2015 23:11:00: ---------- Slow Frame Detected at 27.00s in Play ----------
18/11/2015 23:11:00: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:00:
18/11/2015 23:11:00: Game 27,162
18/11/2015 23:11:00: Mode 4,604
18/11/2015 23:11:00: Audio 1,582
18/11/2015 23:11:00:
18/11/2015 23:11:00: BetweenFrames 0.00
18/11/2015 23:11:00: Update 0.22
18/11/2015 23:11:00: Scheduler 0.00
18/11/2015 23:11:00: Draw 1.62
18/11/2015 23:11:00: Sleep 0.01
18/11/2015 23:11:00: SwapBuffer 26.85
18/11/2015 23:11:00:
18/11/2015 23:11:00: This Frame 28.71
18/11/2015 23:11:00: Avg. Frame 12.56
18/11/2015 23:11:00: Curr FPS 115
18/11/2015 23:11:00:
18/11/2015 23:11:00:
18/11/2015 23:11:00: Call stack was not recorded.
18/11/2015 23:11:00:
18/11/2015 23:11:00: ---------- Slow Frame Detected at 27.00s in Play ----------
18/11/2015 23:11:00: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:00:
18/11/2015 23:11:00: Game 27,216
18/11/2015 23:11:00: Mode 4,658
18/11/2015 23:11:00: Audio 1,632
18/11/2015 23:11:00:
18/11/2015 23:11:00: BetweenFrames 0.00
18/11/2015 23:11:00: Update 0.34
18/11/2015 23:11:00: Scheduler 0.00
18/11/2015 23:11:00: Draw 3.87
18/11/2015 23:11:00: Sleep 0.04
18/11/2015 23:11:00: SwapBuffer 27.44
18/11/2015 23:11:00:
18/11/2015 23:11:00: This Frame 31.71
18/11/2015 23:11:00: Avg. Frame 14.43
18/11/2015 23:11:00: Curr FPS 115
18/11/2015 23:11:00:
18/11/2015 23:11:00:
18/11/2015 23:11:00: Call stack was not recorded.
18/11/2015 23:11:02:
18/11/2015 23:11:02: ---------- Slow Frame Detected at 28.00s in Play ----------
18/11/2015 23:11:02: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:02:
18/11/2015 23:11:02: Game 28,830
18/11/2015 23:11:02: Mode 6,272
18/11/2015 23:11:02: Audio 3,253
18/11/2015 23:11:02:
18/11/2015 23:11:02: BetweenFrames 0.16
18/11/2015 23:11:02: Update 0.28
18/11/2015 23:11:02: Scheduler 0.00
18/11/2015 23:11:02: Draw 2.82
18/11/2015 23:11:02: Sleep 0.02
18/11/2015 23:11:02: SwapBuffer 19.95
18/11/2015 23:11:02:
18/11/2015 23:11:02: This Frame 23.23
18/11/2015 23:11:02: Avg. Frame 10.11
18/11/2015 23:11:02: Curr FPS 120
18/11/2015 23:11:02:
18/11/2015 23:11:02:
18/11/2015 23:11:02: Call stack was not recorded.
18/11/2015 23:11:02:
18/11/2015 23:11:02: ---------- Slow Frame Detected at 28.00s in Play ----------
18/11/2015 23:11:02: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:02:
18/11/2015 23:11:02: Game 28,888
18/11/2015 23:11:02: Mode 6,331
18/11/2015 23:11:02: Audio 3,305
18/11/2015 23:11:02:
18/11/2015 23:11:02: BetweenFrames 0.16
18/11/2015 23:11:02: Update 0.25
18/11/2015 23:11:02: Scheduler 0.00
18/11/2015 23:11:02: Draw 3.61
18/11/2015 23:11:02: Sleep 0.01
18/11/2015 23:11:02: SwapBuffer 26.44
18/11/2015 23:11:02:
18/11/2015 23:11:02: This Frame 30.49
18/11/2015 23:11:02: Avg. Frame 11.37
18/11/2015 23:11:02: Curr FPS 120
18/11/2015 23:11:02:
18/11/2015 23:11:02:
18/11/2015 23:11:02: Call stack follows:
18/11/2015 23:11:02:
18/11/2015 23:11:02: - Boolean SwapBuffers(IntPtr) @ 0
18/11/2015 23:11:02: - Void SwapBuffers() @ 18
18/11/2015 23:11:02: - Void SwapBuffers() @ 14
18/11/2015 23:11:02: - Void #=qEJUDIrsnvIaPnqPo1Sb4mA==() @ 32
18/11/2015 23:11:02: - Void #=qEJUDIrsnvIaPnqPo1Sb4mA==() @ 9
18/11/2015 23:11:02: - Void #=qV4fWMjpH4Q9qvHtQZGZ5Lg==() @ 883
18/11/2015 23:11:02: - Void #=qRErpiglsxdzmUFcjVWYMqw==(System.Object, System.EventArgs) @ 37
18/11/2015 23:11:02: - Void #=qAzf6e2uNRUR4Lq5eXtC9Tg==(System.Object, System.EventArgs) @ 28
18/11/2015 23:11:02: - Void #=qt_Z1hxV1jX41g3FBxwPVgjk3mSBBEbYRgQ6ggxz7Cjc=(System.Object, System.EventArgs) @ 107
18/11/2015 23:11:02: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 55
18/11/2015 23:11:02: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 888
18/11/2015 23:11:02: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 364
18/11/2015 23:11:02: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 97
18/11/2015 23:11:02: - Void Run(System.Windows.Forms.Form) @ 49
18/11/2015 23:11:02: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 121
18/11/2015 23:11:02: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 36
18/11/2015 23:11:02: - Void #=qo5r5zqk00_mi9eIZq_IOBw==(System.String, Boolean, Boolean) @ 478
18/11/2015 23:11:02: - Void #=qDul69HnR7qK_fbcsYPPA5w==(System.String[]) @ 528
18/11/2015 23:11:02: - Void #=qy18LOBtuiYDFZWuEyU_OyQ==() @ 1736
18/11/2015 23:11:02: - Void #=qJUDp5sXBvT0mB3E3Fk1YIw==() @ 6
18/11/2015 23:11:02:
18/11/2015 23:11:02: ---------- Slow Frame Detected at 28.00s in Play ----------
18/11/2015 23:11:02: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:02:
18/11/2015 23:11:02: Game 28,938
18/11/2015 23:11:02: Mode 6,381
18/11/2015 23:11:02: Audio 3,359
18/11/2015 23:11:02:
18/11/2015 23:11:02: BetweenFrames 0.00
18/11/2015 23:11:02: Update 0.24
18/11/2015 23:11:02: Scheduler 0.00
18/11/2015 23:11:02: Draw 1.60
18/11/2015 23:11:02: Sleep 0.01
18/11/2015 23:11:02: SwapBuffer 26.16
18/11/2015 23:11:02:
18/11/2015 23:11:02: This Frame 28.01
18/11/2015 23:11:02: Avg. Frame 13.61
18/11/2015 23:11:02: Curr FPS 120
18/11/2015 23:11:02:
18/11/2015 23:11:02:
18/11/2015 23:11:02: Call stack was not recorded.
18/11/2015 23:11:02:
18/11/2015 23:11:02: ---------- Slow Frame Detected at 28.00s in Play ----------
18/11/2015 23:11:02: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:02:
18/11/2015 23:11:02: Game 28,985
18/11/2015 23:11:02: Mode 6,427
18/11/2015 23:11:02: Audio 3,389
18/11/2015 23:11:02:
18/11/2015 23:11:02: BetweenFrames 0.42
18/11/2015 23:11:02: Update 0.59
18/11/2015 23:11:02: Scheduler 0.00
18/11/2015 23:11:02: Draw 27.50
18/11/2015 23:11:02: Sleep 0.01
18/11/2015 23:11:02: SwapBuffer 0.17
18/11/2015 23:11:02:
18/11/2015 23:11:02: This Frame 46.62
18/11/2015 23:11:02: Avg. Frame 14.77
18/11/2015 23:11:02: Curr FPS 120
18/11/2015 23:11:02:
18/11/2015 23:11:02:
18/11/2015 23:11:02: Call stack was not recorded.
18/11/2015 23:11:03:
18/11/2015 23:11:03: ---------- Slow Frame Detected at 30.00s in Play ----------
18/11/2015 23:11:03: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:03:
18/11/2015 23:11:03: Game 30,002
18/11/2015 23:11:03: Mode 7,444
18/11/2015 23:11:03: Audio 4,423
18/11/2015 23:11:03:
18/11/2015 23:11:03: BetweenFrames 0.13
18/11/2015 23:11:03: Update 0.26
18/11/2015 23:11:03: Scheduler 0.00
18/11/2015 23:11:03: Draw 2.98
18/11/2015 23:11:03: Sleep 0.72
18/11/2015 23:11:03: SwapBuffer 20.99
18/11/2015 23:11:03:
18/11/2015 23:11:03: This Frame 24.44
18/11/2015 23:11:03: Avg. Frame 9.99
18/11/2015 23:11:03: Curr FPS 113
18/11/2015 23:11:03:
18/11/2015 23:11:03:
18/11/2015 23:11:03: Call stack was not recorded.
18/11/2015 23:11:03:
18/11/2015 23:11:03: ---------- Slow Frame Detected at 30.00s in Play ----------
18/11/2015 23:11:03: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:03:
18/11/2015 23:11:03: Game 30,057
18/11/2015 23:11:03: Mode 7,499
18/11/2015 23:11:03: Audio 4,472
18/11/2015 23:11:03:
18/11/2015 23:11:03: BetweenFrames 0.15
18/11/2015 23:11:03: Update 0.26
18/11/2015 23:11:03: Scheduler 0.00
18/11/2015 23:11:03: Draw 3.70
18/11/2015 23:11:03: Sleep 0.02
18/11/2015 23:11:03: SwapBuffer 27.16
18/11/2015 23:11:03:
18/11/2015 23:11:03: This Frame 31.30
18/11/2015 23:11:03: Avg. Frame 11.11
18/11/2015 23:11:03: Curr FPS 113
18/11/2015 23:11:03:
18/11/2015 23:11:03:
18/11/2015 23:11:03: Call stack follows:
18/11/2015 23:11:03:
18/11/2015 23:11:03: - Boolean SwapBuffers(IntPtr) @ 0
18/11/2015 23:11:03: - Void SwapBuffers() @ 18
18/11/2015 23:11:03: - Void SwapBuffers() @ 14
18/11/2015 23:11:03: - Void #=qEJUDIrsnvIaPnqPo1Sb4mA==() @ 32
18/11/2015 23:11:03: - Void #=qEJUDIrsnvIaPnqPo1Sb4mA==() @ 9
18/11/2015 23:11:03: - Void #=qV4fWMjpH4Q9qvHtQZGZ5Lg==() @ 883
18/11/2015 23:11:03: - Void #=qRErpiglsxdzmUFcjVWYMqw==(System.Object, System.EventArgs) @ 37
18/11/2015 23:11:03: - Void #=qAzf6e2uNRUR4Lq5eXtC9Tg==(System.Object, System.EventArgs) @ 28
18/11/2015 23:11:03: - Void #=qt_Z1hxV1jX41g3FBxwPVgjk3mSBBEbYRgQ6ggxz7Cjc=(System.Object, System.EventArgs) @ 107
18/11/2015 23:11:03: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 55
18/11/2015 23:11:03: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 888
18/11/2015 23:11:03: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 364
18/11/2015 23:11:03: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 97
18/11/2015 23:11:03: - Void Run(System.Windows.Forms.Form) @ 49
18/11/2015 23:11:03: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 121
18/11/2015 23:11:03: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 36
18/11/2015 23:11:03: - Void #=qo5r5zqk00_mi9eIZq_IOBw==(System.String, Boolean, Boolean) @ 478
18/11/2015 23:11:03: - Void #=qDul69HnR7qK_fbcsYPPA5w==(System.String[]) @ 528
18/11/2015 23:11:03: - Void #=qy18LOBtuiYDFZWuEyU_OyQ==() @ 1736
18/11/2015 23:11:03: - Void #=qJUDp5sXBvT0mB3E3Fk1YIw==() @ 6
18/11/2015 23:11:03:
18/11/2015 23:11:03: ---------- Slow Frame Detected at 30.00s in Play ----------
18/11/2015 23:11:03: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:03:
18/11/2015 23:11:03: Game 30,135
18/11/2015 23:11:03: Mode 7,578
18/11/2015 23:11:03: Audio 4,550
18/11/2015 23:11:03:
18/11/2015 23:11:03: BetweenFrames 0.17
18/11/2015 23:11:03: Update 1.38
18/11/2015 23:11:03: Scheduler 0.00
18/11/2015 23:11:03: Draw 3.49
18/11/2015 23:11:03: Sleep 0.38
18/11/2015 23:11:03: SwapBuffer 26.44
18/11/2015 23:11:03:
18/11/2015 23:11:03: This Frame 31.86
18/11/2015 23:11:03: Avg. Frame 14.27
18/11/2015 23:11:03: Curr FPS 113
18/11/2015 23:11:03:
18/11/2015 23:11:03:
18/11/2015 23:11:03: Call stack was not recorded.
18/11/2015 23:11:06:
18/11/2015 23:11:06: ---------- Slow Frame Detected at 32.00s in Play ----------
18/11/2015 23:11:06: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:06:
18/11/2015 23:11:06: Game 32,940
18/11/2015 23:11:06: Mode 10,383
18/11/2015 23:11:06: Audio 7,366
18/11/2015 23:11:06:
18/11/2015 23:11:06: BetweenFrames 0.13
18/11/2015 23:11:06: Update 0.26
18/11/2015 23:11:06: Scheduler 0.00
18/11/2015 23:11:06: Draw 2.19
18/11/2015 23:11:06: Sleep 0.11
18/11/2015 23:11:06: SwapBuffer 19.69
18/11/2015 23:11:06:
18/11/2015 23:11:06: This Frame 22.31
18/11/2015 23:11:06: Avg. Frame 10.19
18/11/2015 23:11:06: Curr FPS 120
18/11/2015 23:11:06:
18/11/2015 23:11:06:
18/11/2015 23:11:06: Call stack was not recorded.
18/11/2015 23:11:06:
18/11/2015 23:11:06: ---------- Slow Frame Detected at 32.00s in Play ----------
18/11/2015 23:11:06: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:06:
18/11/2015 23:11:06: Game 32,990
18/11/2015 23:11:06: Mode 10,433
18/11/2015 23:11:06: Audio 7,412
18/11/2015 23:11:06:
18/11/2015 23:11:06: BetweenFrames 0.14
18/11/2015 23:11:06: Update 0.27
18/11/2015 23:11:06: Scheduler 0.00
18/11/2015 23:11:06: Draw 3.24
18/11/2015 23:11:06: Sleep 0.02
18/11/2015 23:11:06: SwapBuffer 21.84
18/11/2015 23:11:06:
18/11/2015 23:11:06: This Frame 25.51
18/11/2015 23:11:06: Avg. Frame 11.07
18/11/2015 23:11:06: Curr FPS 120
18/11/2015 23:11:06:
18/11/2015 23:11:06:
18/11/2015 23:11:06: Call stack was not recorded.
18/11/2015 23:11:06:
18/11/2015 23:11:06: ---------- Slow Frame Detected at 33.00s in Play ----------
18/11/2015 23:11:06: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:06:
18/11/2015 23:11:06: Game 33,059
18/11/2015 23:11:06: Mode 10,501
18/11/2015 23:11:06: Audio 7,471
18/11/2015 23:11:06:
18/11/2015 23:11:06: BetweenFrames 0.16
18/11/2015 23:11:06: Update 5.22
18/11/2015 23:11:06: Scheduler 0.00
18/11/2015 23:11:06: Draw 3.72
18/11/2015 23:11:06: Sleep 0.01
18/11/2015 23:11:06: SwapBuffer 26.48
18/11/2015 23:11:06:
18/11/2015 23:11:06: This Frame 35.72
18/11/2015 23:11:06: Avg. Frame 12.79
18/11/2015 23:11:06: Curr FPS 101
18/11/2015 23:11:06:
18/11/2015 23:11:06:
18/11/2015 23:11:06: Call stack was not recorded.
18/11/2015 23:11:08:
18/11/2015 23:11:08: ---------- Slow Frame Detected at 35.00s in Play ----------
18/11/2015 23:11:08: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:08:
18/11/2015 23:11:08: Game 35,290
18/11/2015 23:11:08: Mode 12,732
18/11/2015 23:11:08: Audio 9,715
18/11/2015 23:11:08:
18/11/2015 23:11:08: BetweenFrames 0.12
18/11/2015 23:11:08: Update 0.23
18/11/2015 23:11:08: Scheduler 0.00
18/11/2015 23:11:08: Draw 2.23
18/11/2015 23:11:08: Sleep 0.01
18/11/2015 23:11:08: SwapBuffer 19.05
18/11/2015 23:11:08:
18/11/2015 23:11:08: This Frame 21.64
18/11/2015 23:11:08: Avg. Frame 10.21
18/11/2015 23:11:08: Curr FPS 120
18/11/2015 23:11:08:
18/11/2015 23:11:08:
18/11/2015 23:11:08: Call stack was not recorded.
18/11/2015 23:11:08:
18/11/2015 23:11:08: ---------- Slow Frame Detected at 35.00s in Play ----------
18/11/2015 23:11:08: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:08:
18/11/2015 23:11:08: Game 35,347
18/11/2015 23:11:08: Mode 12,789
18/11/2015 23:11:08: Audio 9,767
18/11/2015 23:11:08:
18/11/2015 23:11:08: BetweenFrames 0.14
18/11/2015 23:11:08: Update 0.25
18/11/2015 23:11:08: Scheduler 0.00
18/11/2015 23:11:08: Draw 3.45
18/11/2015 23:11:08: Sleep 0.03
18/11/2015 23:11:08: SwapBuffer 23.94
18/11/2015 23:11:08:
18/11/2015 23:11:08: This Frame 27.87
18/11/2015 23:11:08: Avg. Frame 11.23
18/11/2015 23:11:08: Curr FPS 120
18/11/2015 23:11:08:
18/11/2015 23:11:08:
18/11/2015 23:11:08: Call stack was not recorded.
18/11/2015 23:11:09:
18/11/2015 23:11:09: ---------- Slow Frame Detected at 35.00s in Play ----------
18/11/2015 23:11:09: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:09:
18/11/2015 23:11:09: Game 35,404
18/11/2015 23:11:09: Mode 12,847
18/11/2015 23:11:09: Audio 9,821
18/11/2015 23:11:09:
18/11/2015 23:11:09: BetweenFrames 0.13
18/11/2015 23:11:09: Update 0.25
18/11/2015 23:11:09: Scheduler 0.00
18/11/2015 23:11:09: Draw 3.28
18/11/2015 23:11:09: Sleep 0.05
18/11/2015 23:11:09: SwapBuffer 26.82
18/11/2015 23:11:09:
18/11/2015 23:11:09: This Frame 30.55
18/11/2015 23:11:09: Avg. Frame 12.78
18/11/2015 23:11:09: Curr FPS 120
18/11/2015 23:11:09:
18/11/2015 23:11:09:
18/11/2015 23:11:09: Call stack was not recorded.
18/11/2015 23:11:09:
18/11/2015 23:11:09: ---------- Slow Frame Detected at 35.00s in Play ----------
18/11/2015 23:11:09: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:09:
18/11/2015 23:11:09: Game 35,489
18/11/2015 23:11:09: Mode 12,932
18/11/2015 23:11:09: Audio 9,902
18/11/2015 23:11:09:
18/11/2015 23:11:09: BetweenFrames 0.15
18/11/2015 23:11:09: Update 0.28
18/11/2015 23:11:09: Scheduler 0.00
18/11/2015 23:11:09: Draw 3.38
18/11/2015 23:11:09: Sleep 0.03
18/11/2015 23:11:09: SwapBuffer 31.28
18/11/2015 23:11:09:
18/11/2015 23:11:09: This Frame 35.13
18/11/2015 23:11:09: Avg. Frame 15.83
18/11/2015 23:11:09: Curr FPS 120
18/11/2015 23:11:09:
18/11/2015 23:11:09:
18/11/2015 23:11:09: Call stack was not recorded.
18/11/2015 23:11:11:
18/11/2015 23:11:11: ---------- Slow Frame Detected at 37.00s in Play ----------
18/11/2015 23:11:11: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:11:
18/11/2015 23:11:11: Game 37,691
18/11/2015 23:11:11: Mode 15,133
18/11/2015 23:11:11: Audio 12,108
18/11/2015 23:11:11:
18/11/2015 23:11:11: BetweenFrames 0.14
18/11/2015 23:11:11: Update 0.24
18/11/2015 23:11:11: Scheduler 0.00
18/11/2015 23:11:11: Draw 3.29
18/11/2015 23:11:11: Sleep 0.02
18/11/2015 23:11:11: SwapBuffer 26.88
18/11/2015 23:11:11:
18/11/2015 23:11:11: This Frame 30.57
18/11/2015 23:11:11: Avg. Frame 10.39
18/11/2015 23:11:11: Curr FPS 120
18/11/2015 23:11:11:
18/11/2015 23:11:11:
18/11/2015 23:11:11: Call stack follows:
18/11/2015 23:11:11:
18/11/2015 23:11:11: - Boolean SwapBuffers(IntPtr) @ 0
18/11/2015 23:11:11: - Void SwapBuffers() @ 18
18/11/2015 23:11:11: - Void SwapBuffers() @ 14
18/11/2015 23:11:11: - Void #=qEJUDIrsnvIaPnqPo1Sb4mA==() @ 32
18/11/2015 23:11:11: - Void #=qEJUDIrsnvIaPnqPo1Sb4mA==() @ 9
18/11/2015 23:11:11: - Void #=qV4fWMjpH4Q9qvHtQZGZ5Lg==() @ 883
18/11/2015 23:11:11: - Void #=qRErpiglsxdzmUFcjVWYMqw==(System.Object, System.EventArgs) @ 37
18/11/2015 23:11:11: - Void #=qAzf6e2uNRUR4Lq5eXtC9Tg==(System.Object, System.EventArgs) @ 28
18/11/2015 23:11:11: - Void #=qt_Z1hxV1jX41g3FBxwPVgjk3mSBBEbYRgQ6ggxz7Cjc=(System.Object, System.EventArgs) @ 107
18/11/2015 23:11:11: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 55
18/11/2015 23:11:11: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 888
18/11/2015 23:11:11: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 364
18/11/2015 23:11:11: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 97
18/11/2015 23:11:11: - Void Run(System.Windows.Forms.Form) @ 49
18/11/2015 23:11:11: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 121
18/11/2015 23:11:11: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 36
18/11/2015 23:11:11: - Void #=qo5r5zqk00_mi9eIZq_IOBw==(System.String, Boolean, Boolean) @ 478
18/11/2015 23:11:11: - Void #=qDul69HnR7qK_fbcsYPPA5w==(System.String[]) @ 528
18/11/2015 23:11:11: - Void #=qy18LOBtuiYDFZWuEyU_OyQ==() @ 1736
18/11/2015 23:11:11: - Void #=qJUDp5sXBvT0mB3E3Fk1YIw==() @ 6
18/11/2015 23:11:11:
18/11/2015 23:11:11: ---------- Slow Frame Detected at 37.00s in Play ----------
18/11/2015 23:11:11: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:11:
18/11/2015 23:11:11: Game 37,753
18/11/2015 23:11:11: Mode 15,195
18/11/2015 23:11:11: Audio 12,171
18/11/2015 23:11:11:
18/11/2015 23:11:11: BetweenFrames 0.13
18/11/2015 23:11:11: Update 0.26
18/11/2015 23:11:11: Scheduler 0.00
18/11/2015 23:11:11: Draw 3.28
18/11/2015 23:11:11: Sleep 0.02
18/11/2015 23:11:11: SwapBuffer 25.90
18/11/2015 23:11:11:
18/11/2015 23:11:11: This Frame 29.58
18/11/2015 23:11:11: Avg. Frame 12.79
18/11/2015 23:11:11: Curr FPS 86
18/11/2015 23:11:11:
18/11/2015 23:11:11:
18/11/2015 23:11:11: Call stack was not recorded.
18/11/2015 23:11:11:
18/11/2015 23:11:11: ---------- Slow Frame Detected at 37.00s in Play ----------
18/11/2015 23:11:11: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:11:
18/11/2015 23:11:11: Game 37,782
18/11/2015 23:11:11: Mode 15,225
18/11/2015 23:11:11: Audio 12,201
18/11/2015 23:11:11:
18/11/2015 23:11:11: BetweenFrames 0.14
18/11/2015 23:11:11: Update 0.41
18/11/2015 23:11:11: Scheduler 0.00
18/11/2015 23:11:11: Draw 26.02
18/11/2015 23:11:11: Sleep 0.03
18/11/2015 23:11:11: SwapBuffer 3.01
18/11/2015 23:11:11:
18/11/2015 23:11:11: This Frame 29.79
18/11/2015 23:11:11: Avg. Frame 14.22
18/11/2015 23:11:11: Curr FPS 86
18/11/2015 23:11:11:
18/11/2015 23:11:11:
18/11/2015 23:11:11: Call stack was not recorded.
18/11/2015 23:11:13:
18/11/2015 23:11:13: ---------- Slow Frame Detected at 39.00s in Play ----------
18/11/2015 23:11:13: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:13:
18/11/2015 23:11:13: Game 39,438
18/11/2015 23:11:13: Mode 16,881
18/11/2015 23:11:13: Audio 13,858
18/11/2015 23:11:13:
18/11/2015 23:11:13: BetweenFrames 0.10
18/11/2015 23:11:13: Update 0.24
18/11/2015 23:11:13: Scheduler 0.00
18/11/2015 23:11:13: Draw 2.52
18/11/2015 23:11:13: Sleep 0.08
18/11/2015 23:11:13: SwapBuffer 25.07
18/11/2015 23:11:13:
18/11/2015 23:11:13: This Frame 28.00
18/11/2015 23:11:13: Avg. Frame 10.09
18/11/2015 23:11:13: Curr FPS 120
18/11/2015 23:11:13:
18/11/2015 23:11:13:
18/11/2015 23:11:13: Call stack follows:
18/11/2015 23:11:13:
18/11/2015 23:11:13: - Boolean SwapBuffers(IntPtr) @ 0
18/11/2015 23:11:13: - Void SwapBuffers() @ 18
18/11/2015 23:11:13: - Void SwapBuffers() @ 14
18/11/2015 23:11:13: - Void #=qEJUDIrsnvIaPnqPo1Sb4mA==() @ 32
18/11/2015 23:11:13: - Void #=qEJUDIrsnvIaPnqPo1Sb4mA==() @ 9
18/11/2015 23:11:13: - Void #=qV4fWMjpH4Q9qvHtQZGZ5Lg==() @ 883
18/11/2015 23:11:13: - Void #=qRErpiglsxdzmUFcjVWYMqw==(System.Object, System.EventArgs) @ 37
18/11/2015 23:11:13: - Void #=qAzf6e2uNRUR4Lq5eXtC9Tg==(System.Object, System.EventArgs) @ 28
18/11/2015 23:11:13: - Void #=qt_Z1hxV1jX41g3FBxwPVgjk3mSBBEbYRgQ6ggxz7Cjc=(System.Object, System.EventArgs) @ 107
18/11/2015 23:11:13: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 55
18/11/2015 23:11:13: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 888
18/11/2015 23:11:13: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 364
18/11/2015 23:11:13: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 97
18/11/2015 23:11:13: - Void Run(System.Windows.Forms.Form) @ 49
18/11/2015 23:11:13: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 121
18/11/2015 23:11:13: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 36
18/11/2015 23:11:13: - Void #=qo5r5zqk00_mi9eIZq_IOBw==(System.String, Boolean, Boolean) @ 478
18/11/2015 23:11:13: - Void #=qDul69HnR7qK_fbcsYPPA5w==(System.String[]) @ 528
18/11/2015 23:11:13: - Void #=qy18LOBtuiYDFZWuEyU_OyQ==() @ 1736
18/11/2015 23:11:13: - Void #=qJUDp5sXBvT0mB3E3Fk1YIw==() @ 6
18/11/2015 23:11:13:
18/11/2015 23:11:13: ---------- Slow Frame Detected at 39.00s in Play ----------
18/11/2015 23:11:13: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:13:
18/11/2015 23:11:13: Game 39,493
18/11/2015 23:11:13: Mode 16,936
18/11/2015 23:11:13: Audio 13,911
18/11/2015 23:11:13:
18/11/2015 23:11:13: BetweenFrames 0.14
18/11/2015 23:11:13: Update 0.26
18/11/2015 23:11:13: Scheduler 0.00
18/11/2015 23:11:13: Draw 3.43
18/11/2015 23:11:13: Sleep 0.01
18/11/2015 23:11:13: SwapBuffer 26.70
18/11/2015 23:11:13:
18/11/2015 23:11:13: This Frame 30.55
18/11/2015 23:11:13: Avg. Frame 11.67
18/11/2015 23:11:13: Curr FPS 120
18/11/2015 23:11:13:
18/11/2015 23:11:13:
18/11/2015 23:11:13: Call stack follows:
18/11/2015 23:11:13:
18/11/2015 23:11:13: - Boolean SwapBuffers(IntPtr) @ 0
18/11/2015 23:11:13: - Void SwapBuffers() @ 18
18/11/2015 23:11:13: - Void SwapBuffers() @ 14
18/11/2015 23:11:13: - Void #=qEJUDIrsnvIaPnqPo1Sb4mA==() @ 32
18/11/2015 23:11:13: - Void #=qEJUDIrsnvIaPnqPo1Sb4mA==() @ 9
18/11/2015 23:11:13: - Void #=qV4fWMjpH4Q9qvHtQZGZ5Lg==() @ 883
18/11/2015 23:11:13: - Void #=qRErpiglsxdzmUFcjVWYMqw==(System.Object, System.EventArgs) @ 37
18/11/2015 23:11:13: - Void #=qAzf6e2uNRUR4Lq5eXtC9Tg==(System.Object, System.EventArgs) @ 28
18/11/2015 23:11:13: - Void #=qt_Z1hxV1jX41g3FBxwPVgjk3mSBBEbYRgQ6ggxz7Cjc=(System.Object, System.EventArgs) @ 107
18/11/2015 23:11:13: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 55
18/11/2015 23:11:13: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 888
18/11/2015 23:11:13: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 364
18/11/2015 23:11:13: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 97
18/11/2015 23:11:13: - Void Run(System.Windows.Forms.Form) @ 49
18/11/2015 23:11:13: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 121
18/11/2015 23:11:13: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 36
18/11/2015 23:11:13: - Void #=qo5r5zqk00_mi9eIZq_IOBw==(System.String, Boolean, Boolean) @ 478
18/11/2015 23:11:13: - Void #=qDul69HnR7qK_fbcsYPPA5w==(System.String[]) @ 528
18/11/2015 23:11:13: - Void #=qy18LOBtuiYDFZWuEyU_OyQ==() @ 1736
18/11/2015 23:11:13: - Void #=qJUDp5sXBvT0mB3E3Fk1YIw==() @ 6
18/11/2015 23:11:13:
18/11/2015 23:11:13: ---------- Slow Frame Detected at 39.00s in Play ----------
18/11/2015 23:11:13: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:13:
18/11/2015 23:11:13: Game 39,520
18/11/2015 23:11:13: Mode 16,963
18/11/2015 23:11:13: Audio 13,941
18/11/2015 23:11:13:
18/11/2015 23:11:13: BetweenFrames 0.16
18/11/2015 23:11:13: Update 0.24
18/11/2015 23:11:13: Scheduler 0.00
18/11/2015 23:11:13: Draw 1.59
18/11/2015 23:11:13: Sleep 0.01
18/11/2015 23:11:13: SwapBuffer 24.56
18/11/2015 23:11:13:
18/11/2015 23:11:13: This Frame 26.86
18/11/2015 23:11:13: Avg. Frame 13.32
18/11/2015 23:11:13: Curr FPS 88
18/11/2015 23:11:13:
18/11/2015 23:11:13:
18/11/2015 23:11:13: Call stack was not recorded.
18/11/2015 23:11:13:
18/11/2015 23:11:13: ---------- Slow Frame Detected at 39.00s in Play ----------
18/11/2015 23:11:13: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:13:
18/11/2015 23:11:13: Game 39,576
18/11/2015 23:11:13: Mode 17,019
18/11/2015 23:11:13: Audio 13,993
18/11/2015 23:11:13:
18/11/2015 23:11:13: BetweenFrames 0.15
18/11/2015 23:11:13: Update 0.26
18/11/2015 23:11:13: Scheduler 0.00
18/11/2015 23:11:13: Draw 3.53
18/11/2015 23:11:13: Sleep 0.01
18/11/2015 23:11:13: SwapBuffer 27.47
18/11/2015 23:11:13:
18/11/2015 23:11:13: This Frame 31.42
18/11/2015 23:11:13: Avg. Frame 15.11
18/11/2015 23:11:13: Curr FPS 88
18/11/2015 23:11:13:
18/11/2015 23:11:13:
18/11/2015 23:11:13: Call stack was not recorded.
18/11/2015 23:11:14:
18/11/2015 23:11:14: ---------- Slow Frame Detected at 40.00s in Play ----------
18/11/2015 23:11:14: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:14:
18/11/2015 23:11:14: Game 40,631
18/11/2015 23:11:14: Mode 18,073
18/11/2015 23:11:14: Audio 15,049
18/11/2015 23:11:14:
18/11/2015 23:11:14: BetweenFrames 0.12
18/11/2015 23:11:14: Update 0.32
18/11/2015 23:11:14: Scheduler 0.00
18/11/2015 23:11:14: Draw 3.32
18/11/2015 23:11:14: Sleep 0.01
18/11/2015 23:11:14: SwapBuffer 25.31
18/11/2015 23:11:14:
18/11/2015 23:11:14: This Frame 29.09
18/11/2015 23:11:14: Avg. Frame 10.03
18/11/2015 23:11:14: Curr FPS 120
18/11/2015 23:11:14:
18/11/2015 23:11:14:
18/11/2015 23:11:14: Call stack follows:
18/11/2015 23:11:14:
18/11/2015 23:11:14: - Boolean SwapBuffers(IntPtr) @ 0
18/11/2015 23:11:14: - Void SwapBuffers() @ 18
18/11/2015 23:11:14: - Void SwapBuffers() @ 14
18/11/2015 23:11:14: - Void #=qEJUDIrsnvIaPnqPo1Sb4mA==() @ 32
18/11/2015 23:11:14: - Void #=qEJUDIrsnvIaPnqPo1Sb4mA==() @ 9
18/11/2015 23:11:14: - Void #=qV4fWMjpH4Q9qvHtQZGZ5Lg==() @ 883
18/11/2015 23:11:14: - Void #=qRErpiglsxdzmUFcjVWYMqw==(System.Object, System.EventArgs) @ 37
18/11/2015 23:11:14: - Void #=qAzf6e2uNRUR4Lq5eXtC9Tg==(System.Object, System.EventArgs) @ 28
18/11/2015 23:11:14: - Void #=qt_Z1hxV1jX41g3FBxwPVgjk3mSBBEbYRgQ6ggxz7Cjc=(System.Object, System.EventArgs) @ 107
18/11/2015 23:11:14: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 55
18/11/2015 23:11:14: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 888
18/11/2015 23:11:14: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 364
18/11/2015 23:11:14: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 97
18/11/2015 23:11:14: - Void Run(System.Windows.Forms.Form) @ 49
18/11/2015 23:11:14: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 121
18/11/2015 23:11:14: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 36
18/11/2015 23:11:14: - Void #=qo5r5zqk00_mi9eIZq_IOBw==(System.String, Boolean, Boolean) @ 478
18/11/2015 23:11:14: - Void #=qDul69HnR7qK_fbcsYPPA5w==(System.String[]) @ 528
18/11/2015 23:11:14: - Void #=qy18LOBtuiYDFZWuEyU_OyQ==() @ 1736
18/11/2015 23:11:14: - Void #=qJUDp5sXBvT0mB3E3Fk1YIw==() @ 6
18/11/2015 23:11:14:
18/11/2015 23:11:14: ---------- Slow Frame Detected at 40.00s in Play ----------
18/11/2015 23:11:14: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:14:
18/11/2015 23:11:14: Game 40,665
18/11/2015 23:11:14: Mode 18,107
18/11/2015 23:11:14: Audio 15,088
18/11/2015 23:11:14:
18/11/2015 23:11:14: BetweenFrames 0.13
18/11/2015 23:11:14: Update 0.29
18/11/2015 23:11:14: Scheduler 0.00
18/11/2015 23:11:14: Draw 1.63
18/11/2015 23:11:14: Sleep 0.41
18/11/2015 23:11:14: SwapBuffer 22.90
18/11/2015 23:11:14:
18/11/2015 23:11:14: This Frame 25.37
18/11/2015 23:11:14: Avg. Frame 11.54
18/11/2015 23:11:14: Curr FPS 120
18/11/2015 23:11:14:
18/11/2015 23:11:14:
18/11/2015 23:11:14: Call stack was not recorded.
18/11/2015 23:11:14:
18/11/2015 23:11:14: ---------- Slow Frame Detected at 40.00s in Play ----------
18/11/2015 23:11:14: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:14:
18/11/2015 23:11:14: Game 40,697
18/11/2015 23:11:14: Mode 18,140
18/11/2015 23:11:14: Audio 15,113
18/11/2015 23:11:14:
18/11/2015 23:11:14: BetweenFrames 0.15
18/11/2015 23:11:14: Update 0.24
18/11/2015 23:11:14: Scheduler 0.04
18/11/2015 23:11:14: Draw 3.52
18/11/2015 23:11:14: Sleep 0.02
18/11/2015 23:11:14: SwapBuffer 28.57
18/11/2015 23:11:14:
18/11/2015 23:11:14: This Frame 32.70
18/11/2015 23:11:14: Avg. Frame 12.55
18/11/2015 23:11:14: Curr FPS 120
18/11/2015 23:11:14:
18/11/2015 23:11:14:
18/11/2015 23:11:14: Call stack follows:
18/11/2015 23:11:14:
18/11/2015 23:11:14: - Boolean SwapBuffers(IntPtr) @ 0
18/11/2015 23:11:14: - Void SwapBuffers() @ 18
18/11/2015 23:11:14: - Void SwapBuffers() @ 14
18/11/2015 23:11:14: - Void #=qEJUDIrsnvIaPnqPo1Sb4mA==() @ 32
18/11/2015 23:11:14: - Void #=qEJUDIrsnvIaPnqPo1Sb4mA==() @ 9
18/11/2015 23:11:14: - Void #=qV4fWMjpH4Q9qvHtQZGZ5Lg==() @ 883
18/11/2015 23:11:14: - Void #=qRErpiglsxdzmUFcjVWYMqw==(System.Object, System.EventArgs) @ 37
18/11/2015 23:11:14: - Void #=qAzf6e2uNRUR4Lq5eXtC9Tg==(System.Object, System.EventArgs) @ 28
18/11/2015 23:11:14: - Void #=qt_Z1hxV1jX41g3FBxwPVgjk3mSBBEbYRgQ6ggxz7Cjc=(System.Object, System.EventArgs) @ 107
18/11/2015 23:11:14: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 55
18/11/2015 23:11:14: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 888
18/11/2015 23:11:14: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 364
18/11/2015 23:11:14: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 97
18/11/2015 23:11:14: - Void Run(System.Windows.Forms.Form) @ 49
18/11/2015 23:11:14: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 121
18/11/2015 23:11:14: - Void #=qy3KGGbRMJ6nsn7SpbLzytw==() @ 36
18/11/2015 23:11:14: - Void #=qo5r5zqk00_mi9eIZq_IOBw==(System.String, Boolean, Boolean) @ 478
18/11/2015 23:11:14: - Void #=qDul69HnR7qK_fbcsYPPA5w==(System.String[]) @ 528
18/11/2015 23:11:14: - Void #=qy18LOBtuiYDFZWuEyU_OyQ==() @ 1736
18/11/2015 23:11:14: - Void #=qJUDp5sXBvT0mB3E3Fk1YIw==() @ 6
18/11/2015 23:11:15:
18/11/2015 23:11:15: ---------- Slow Frame Detected at 42.00s in Play ----------
18/11/2015 23:11:15: Statuses: [Active] [Playing] [Bancho] [Severe]
18/11/2015 23:11:15:
18/11/2015 23:11:15: Game 42,358
18/11/2015 23:11:15: Mode 19,801
18/11/2015 23:11:15: Audio 16,784
18/11/2015 23:11:15:
18/11/2015 23:11:15: BetweenFrames 0.14
18/11/2015 23:11:15: Update 0.22
18/11/2015 23:11:15: Scheduler 0.00
18/11/2015 23:11:15: Draw 1.48
18/11/2015 23:11:15: Sleep 0.09
18/11/2015 23:11:15: SwapBuffer 20.13
18/11/2015 23:11:15:
18/11/2015 23:11:15: This Frame 22.01
18/11/2015 23:11:15: Avg. Frame 10.13
18/11/2015 23:11:15: Curr FPS 120
18/11/2015 23:11:15:
18/11/2015 23:11:15:
18/11/2015 23:11:15: Call stack was not recorded.
18/11/2015 23:11:16: