forum

[Archived] Issues with Latest Cutting-edge Build (Post Here)

posted
Total Posts
2,521
show more
infr4
what happened last update.

is 20151115.2cuttingedge official version?

-
on main menu, move point current play song not work. button is gone.

-
on song select menu, play sound less than 10%

-
play any mode will crash osu
Perklone
http://puu.sh/lmkX7.jpg
i got this when i started Osu! after updating.
Perklone

infr4 wrote:

what happened last update.

is 20151115.2cuttingedge official version?

-
on main menu, move point current play song not work. button is gone.

-
on song select menu, play sound less than 10%
i also having this issue.
- Marco -
Latest cuttingedge is broken :(

Feerum

[-R1] wrote:

http://puu.sh/lmkX7.jpg
i got this when i started Osu! after updating.
Me too :x
Trosk-
We are aware of this. It will be fixed soon. For now you can change to Beta by holding Shift while opening osu!, select Beta and then repair osu!. This problem will be fixed soon.
infr4
i saw 20151115.6cuttingedge version. but i updated that.

oO

-
seems like back to 20151115.1cuttingedge
japanese maid
.
Trosk-

Notify wrote:

[-R1] wrote:

http://puu.sh/lmkX7.jpg
i got this when i started Osu! after updating.
Is this actually real?
I don't see why Peppy or anyone else would add this to the client if it's actually real.
Pretty weird though.
It is. Anyways, it should be fine already.
Ner0
Hello, i got a problem today that was not there before a new update of Windows 10, before i had normal fps and could run it easily. Now, since that update, my fps dropped like a waterfall from like 1.6ms in beatmap song to 7-8 ms in beatmap song.This is happening in all 4 versions of osu which is odd and also this doesnt happen in any other game.

Here's some screenshots of the problem i have.

http://osu.ppy.sh/ss/3969637

http://osu.ppy.sh/ss/3969657

http://osu.ppy.sh/ss/3969658

http://osu.ppy.sh/ss/3969696

MY specs aren't the problem since i have i7 4720HQ and GTX960M All with updated drivers
Topic Starter
TheVileOne
Did you try restarting your computer since the update?
Ner0
yes i did try that, first thing i did
Ciuriya
ForceGLFlush and NoAsyncReads together have fixed my stutters, the stutters reappear if either of those options are unchecked, haven't gotten any more stutters since they are checked.
Topic Starter
TheVileOne
I don't know why a windows update would affect osu! in that way. If it's a constant frame time difference then something on your computer is taking up more CPU time since the update. Check for active processes for the source.
peppy
You don't see how a windows update could cause issues? What?

- After a windows update, many system services spend minutes or hours rebuilding indexes (.NET rebuilds its compilation cache, SearchIndexer will update etc.)
- New drivers may have been installed over existing better drivers. Check on them.

Almost certainly case #1 though.
peppy

Smc wrote:

ForceGLFlush and NoAsyncReads together have fixed my stutters, the stutters reappear if either of those options are unchecked, haven't gotten any more stutters since they are checked.


have you checked both of these separately multiple times?
Ner0
i did try that and doesnt change anything. Also i have everything updated.
peppy
NoAsyncReads has zero effect during gameplay. You must be doing something weird.
Ner0
so you're saying i have no solution
peppy
I'm saying the windows update may be at fault, but you'll need to figure out the problem on your own. This is not the thread for it (since it is not an osu! issue).
Ner0
i do think its an osu issue sicne this doesnt happne in nowhere else, ull keep you guys update.
Reno-
OMG my frame is stuck at 240
I'm a mania player I can notice difference between 120/240 I used to play with 2000+ fps (i7 4790K / GTX980)
but now im capped at 240fps even when I select unlimited(while playing)
where is my unlimited fps option? please fix this quick
peppy
screenshot? proof?
Reno-

peppy wrote:

screenshot? proof?
sorry i posted it on different forum section

I'm having this problem on stable(latest) version of osu
Reno-

peppy wrote:

screenshot? proof?

^^^^^^^^^^^^^^
Here we have Unlimited frame option in Stable(Fallback) version


^^^^^^^^^^^^^
But as you see on Stable(Latest) version, there is only unlimited(while playing) there is no unlimited whatsoever
and that unlimited(while playing) option is broken that it capped at 240fps (even when Im playing the game)
I can tell this because when I play mania, notes are not smooth they go jittering
peppy
You're at the menu. This is intended behaviour.
Reno-

peppy wrote:

You're at the menu. This is intended behaviour.
And when Im playing mania, bottom right only shows me my monitor Hz / ms only

There is no fps section

Also as I said, with the unlimited (while playing), the notes are not smooth as just unlimited frame

Logically, they should be exactly same

I'll try to make video in 60fps on youtube to show you what I'm talking about
peppy
That is correct behaviour. The frame rate is no longer displayed when on unlimited.
Reno-

peppy wrote:

That is correct behaviour. The frame rate is no longer displayed when on unlimited.

Okay i tried to make a video for this but it seems like when I record it with msi afterburner, it cant capture the problem

The fix is simple. Just put back Unlimited frame(not the while playing) option on the Stable(Lastest) version

When you do, i can test it out again to see if the problem fixed

Otherwise, I have to stick with the fallback version

notice the difference. its huge
TakuMii
^the framerate is no longer supposed to be shown on Unlimited. If the game is showing your monitor's Hz, it means the game is not limiting your frames. (the ms counter is better than fps at showing your gains anyways)
But if you're getting stutters during gameplay, that's a different issue entirely. Posting the performance.log file from your \osu!\Logs\ folder could help the devs iron things out.

(oh, and as a side note: @peppy maybe it'd be a good idea to rename the option, considering that it no longer shows FPS?)
Ciuriya

peppy wrote:

Smc wrote:

ForceGLFlush and NoAsyncReads together have fixed my stutters, the stutters reappear if either of those options are unchecked, haven't gotten any more stutters since they are checked.

have you checked both of these separately multiple times?


I've rechecked them a few times and it seems as though my stutters are fixed from NoAsyncReads alone, not ForceGLFlush as I thought.
peppy
glFlush debug mode is forced on every startup. Please report back any changes to stutter frames you see (do they change from SwapBuffer to Draw? do they decrease?)

If you are having issues with the glFlush setting, you can either switch to beta, disable each startup or wait a few days until it is reverted to previous.
Ner0
Hello so this is my last stand, since no one cares about the problem i have i'll ask one last time for help.If i don't get any solution im gonna give up on osu. Bye Bye 3 years of my life.

Hello, i got a problem today that was not there before a new update of Windows 10, before i had normal fps and could run it easily. Now, since that update, my fps dropped like a waterfall from like 1.6ms in beatmap song to 7-8 ms in beatmap song.This is happening in all 4 versions of osu which is odd and also this doesnt happen in any other game.

Here's some screenshots of the problem i have.

http://osu.ppy.sh/ss/3969637 http://osu.ppy.sh/ss/3969657 http://osu.ppy.sh/ss/3969658 http://osu.ppy.sh/ss/3969696

MY specs aren't the problem since i have i7 4720HQ and GTX960M All with updated drivers
peppy

Ner098 wrote:

Hello so this is my last stand, since no one cares about the problem i have i'll ask one last time for help.If i don't get any solution im gonna give up on osu. Bye Bye 3 years of my life.
Hello, i got a problem today that was not there before a new update of Windows 10, before i had normal fps and could run it easily. Now, since that update, my fps dropped like a waterfall from like 1.6ms in beatmap song to 7-8 ms in beatmap song.This is happening in all 4 versions of osu which is odd and also this doesnt happen in any other game.
Here's some screenshots of the problem i have.
http://osu.ppy.sh/ss/3969637 http://osu.ppy.sh/ss/3969657 http://osu.ppy.sh/ss/3969658 http://osu.ppy.sh/ss/3969696
MY specs aren't the problem since i have i7 4720HQ and GTX960M All with updated drivers


Use system restore or system refresh. Shutdown background apps etc.

Make a separate thread. This one is for cutting-edge issues.
Fatal3ty
I have a last Update my Gameplay 0.81ms, before has a 0.35ms. Please fix? :c (lastet Version from Cutting Edge is slower than older Version)

And new FPS Lag in Taiko, is unplayable. Mega stuttering :(

How can I disable GL Flush? :(
smoogipoo

Fatal3ty wrote:

I have a last Update my Gameplay 0.81ms, before has a 0.35ms. Please fix? :c (lastet Version from Cutting Edge is slower than older Version)
And new FPS Lag in Taiko, is unplayable. Mega stuttering :(
How can I disable GL Flush? :(

Options -> Scroll down to the bottom -> Untick the "Debug_ForceGLFlush" checkbox.
Fatal3ty

smoogipooo wrote:

Options -> Scroll down to the bottom -> Untick the "Debug_ForceGLFlush" checkbox.
Thanks, is worked. Taiko is now playable. :)
Remyria
"Code: [peppy] Force glFlush on for now (cutting-edge only)."

That glFlush makes my client having 4fps at most(seen it twice during few minutes) and impossible for me to even open options.
I really have no other information on it x_x

I used the shift menu on opening to switch the stable so I can play.
Ner0
Apparently i just needed to dl a new osu!install.exe which is odd. Well everything is back to normal.
Topic Starter
TheVileOne
You can edit any settings manually through the config if you want to change them without using the client.
show more
Please sign in to reply.

New reply