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xi - Mirage Garden

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Topic Starter
P o M u T a

Euny wrote:

kei channnn yea, i'm here


  • General
  1. disable widescreen support for Charles' diff
  • Standard
  1. 00:12:578 (1,2) - symmetric their pls. okay.
  2. 01:28:129 (3,4) - swap these please there is more fitting for music. also i feel click'able 01:28:706 here. so.. hope you accept this! done.
  • Hard
  1. 00:12:578 (1,2,3) - i think you can better overlap for these reverse things. how about like this? this really makes good reading for players i guess.
    i want keep this. but, bit Trial and error.
  2. 03:29:187 - i told this for Charles' diff too. unnecesary green line over red line, since no sv change. I can't found green line.
  • Hyper
  1. 00:24:116 (6) - this feels really good but doesnt fit to beatsnap imo. you can see this part from your last diff. and i already told you. so.... hope you fix bit like this
    okay.
  2. 00:38:803 (1) - i'm sure ctrl G makes really good flow for your hyper diff. done.
  3. 01:16:014 (2,1) - perfect overlap for perfect seeing. done.
  4. 01:51:591 (1) - i hope you change like that timeline. cause there is much 1/6 reverse sliders. and this only different length reverse times. so.. i guess you should change this for better reading. Different length reverse born fun play. i think no problem this and match song.
  • Another445
  1. 00:29:092 (2,3,4) - isnt same as 03:19:668 (1,2,3,4,5,6,7,8,9) - here? if its same and agree with me, show me your nice steams or 1/6 reverse to here.
  2. 01:18:322 (3) - ctrl g helps more funny for that shorts i guess. hope you try it.
  3. 02:19:732 - isnt so clickable? how about this timeline? i believe you will make nice pattern for this strong piano sound c:
  4. 03:29:187 - unnecesary green line over red line, since no sv change.
  • Exitra
  1. ar feels bit fast i think 9.3 is fitting for this diff. okay.
  2. 00:24:194 (2) - remove this note cause i cant hear any tempo or piano sound from here changed this part.
  3. 00:50:822 (1) - rotate this slider with -28 degrees(with selection centre) will helps flow i guess. keep sorry.
  4. 01:25:245 (9) - put nc for this. since you added nc for 01:26:783 (1) - here too? then i think, here is newcombo cycle. good.
  5. 01:28:226 (5) - cant feel tempo from here. how about remove this? changed rhythm.
  6. 01:33:226 (4,5) - to be honesty, these are kill your nice stream flow keichan xD.. i believe you can better placing their. spoiler box is just sample. umm, no change.
  7. 02:02:681 (1,1,1,1) - oh this spam really confuse i guess. please remove that nc. even they are keep distance. readable 1/3
  8. 02:19:476 - add note please. feels bit pity cause you ignore this strong piano sound. fixed.
  9. 03:35:437 (2,3,4) - this too over spacing tbh, lets compare with 03:33:129 (5,6,7,1) -them. so i think this spacing too much.. -----
Beginner really looks great for me.
so... that's it :) !
hope this is helpful... ;)
need time. thanks for mods!
Sync
Topic Starter
P o M u T a
Thanks Sync!!
Sync
on Extra:
02:48:771 (2) - This is wrongly snapped. Use 1/8 instead so the note is at 02:48:755 :@)
Topic Starter
P o M u T a

Sync wrote:

on Extra:
02:48:771 (2) - This is wrongly snapped. Use 1/8 instead so the note is at 02:48:755 :@)
Oops Done!
DeletedUser_1574070
Beginner

01:23:706 (5) - これをちょっと曲げればいい流れになると思う http://puu.sh/kejW9/8ed4aaf573.jpg こんな感じで。もうちょい一貫性あげたいなら次出る3番スライダのやつこぴぺすればいい
02:29:476 (3) - これ若干読みにくさあるかも。避けるにはこれかなhttp://puu.sh/kek2y/50361faed3.jpg <-この案あんまり良くないと思うから他のもっどで同じこと指摘されてから変えてもいいと思う

Standard

べつにあれを直して欲しいっていうとこはあんま見えなかったけど
こんな短めのスライダ00:30:053 (2) - が多く出てて、スライダだからsdにはあんまり影響与えず難易度高くしているからそれに注意
多分bnとかqatに直接話しかけて聞いてみた方が良いと思う


Hard

01:16:976 (4) - なんか曖昧だからstack。blanketも考えに見たけど流れが良くないから。
03:48:642 (3) - NCかな

Hyper

00:03:655 (3,4) - ctrl G
01:54:861 (5,6,7,8,9,10) - これはきつそう
03:48:899 (2) - 1と3の真ん中の置くのも良さそう

Another445

i found nothing

Exitra

00:45:341 (1) - このサークル00:45:148 (6) - にスタックするのは
01:44:860 (1,2,3,1,2,1,2,3,4,5,6) - これは若干たたきにくかった
02:02:938 (1,1,1) - 順番逆がいいかも
02:57:937 (2,3,4,5) - 完全対称とかどうかな


gl
iyasine
GOD pomu pomu ᕙ(⇀‸↼‶)ᕗ
Topic Starter
P o M u T a
Thanks IYA IYA :)
Akiyama Mizuki
I remember I promised you a mod for this, this is one hell of a great mapset!

Another445
My (personal) mapping idol Charles, another masterful map there. Just a few minor things.
00:09:347 (3) - I don't really think it has to be curved, it doesn't look good either imo.
00:22:731 (3) - ^
02:48:707 (1,2) - 1/8 you may have missed?
It's so astonishing about how it's done right <3

Exitra
01:44:476 (1,2,3,4,1,2,3,1,2,1,2,3,4,5,6) - It's somehow disappointing that there's no hitsound here.
02:01:592 (6,7,1) - Please make the spacing larger. This can be misread as 1/6, especially in this crazy map.
02:34:284 - , 02:34:380 - Not gonna map this hi-hat?
02:36:687 (1,2) - Please make the spacing different between 1/4 and 1/6. This can be misread for high opportunity.
02:46:591 - , 02:46:687 - Same as 2 lines above.
03:06:880 (3) - Ctrl G here? Seems to make more sense of music.
03:21:303 (6,1) - too far imo
Far-out map, and you've done a great job! <3
Topic Starter
P o M u T a
ty for mods!!
Nathan
hi from iyasine's request

[General]
  1. "PROGRESSIVE" is in tags twice, remove one
[Beginner]
  1. 03:48:610 (2) - Idk if you snapped this on blue tick just to simplify rhythm, but either way it should be 1/3. Considering it's a slider at 156 bpm with over a 1/1 gap to react I think it'll be fine, I've also asked alacat about it
  2. 02:00:245 (1) - Could add a finish on the repeat
[Standard]
  1. same two points as in beginner diff
[Another445]
  1. 01:56:976 (1,2,3,4) - I think angling these a bit differently for a turn would feel a bit better with the pitch increase on 01:56:976 (1), plus the crash on 01:57:361 (1), try something like this?
[Extra]
  • 00:34:187 (1,2) - Isn't this spacing awkwardly low? Players will only hit the head and disregard the rest of the slider so the movement between 00:34:187 (1,2,3) - is a bit weird
  1. 01:03:707 (1,2,3,4) - imo these are a bit too sharp in movement, most similar patterns in this section were wide angled and it feels abrupt coming from 01:02:937 (1,2,3,4,5,6) - which is almost linear
really nice, you can call me back whenever you want :D
Charles445

bbj0920 wrote:

I remember I promised you a mod for this, this is one hell of a great mapset!

Another445
My (personal) mapping idol Charles, another masterful map there. Just a few minor things.
00:09:347 (3) - I don't really think it has to be curved, it doesn't look good either imo. I miss sliders like these. I think they look alright!
00:22:731 (3) - ^ I think it'll be more endearing than annoying. Hard to say though, we'll see!
02:48:707 (1,2) - 1/8 you may have missed? Purposefully skipped 02:48:755 - , throwing 1/8 into here would mess some people up pretty bad I think.
It's so astonishing about how it's done right <3
Thanks for the mod! Glad you liked it.

sukiNathan wrote:

hi from iyasine's request

[Another445]
  1. 01:56:976 (1,2,3,4) - I think angling these a bit differently for a turn would feel a bit better with the pitch increase on 01:56:976 (1), plus the crash on 01:57:361 (1), try something like this? Something to think about, for sure. The perpendicular movement off the 2 is a little weird but the reverse in direction to hit the slider after is pretty sick. Hmm. I kinda want the player to just slow down off the 2, focusing on keys more than movement, not really sure what to say about this one. I think I'm gonna keep it like it is, don't want to gamble with perpendicular stuff.
Thanks for the mod!
Topic Starter
P o M u T a

sukiNathan wrote:

hi from iyasine's request

[General]
  1. "PROGRESSIVE" is in tags twice, remove one done
[Beginner]
  1. 03:48:610 (2) - Idk if you snapped this on blue tick just to simplify rhythm, but either way it should be 1/3. Considering it's a slider at 156 bpm with over a 1/1 gap to react I think it'll be fine, I've also asked alacat about it lol actually my mistake snap. fixed.
  2. 02:00:245 (1) - Could add a finish on the repeat done.
[Standard]
  1. same two points as in beginner diff same.
[Extra]
  • 00:34:187 (1,2) - Isn't this spacing awkwardly low? Players will only hit the head and disregard the rest of the slider so the movement between 00:34:187 (1,2,3) - is a bit weird fixed and more easily.
  1. 01:03:707 (1,2,3,4) - imo these are a bit too sharp in movement, most similar patterns in this section were wide angled and it feels abrupt coming from 01:02:937 (1,2,3,4,5,6) - which is almost linear done. I hope fixed.
really nice, you can call me back whenever you want :D
thanks for modding!!
i have repugnant my diff now. i call later!! :D
Nathan
recheck

[Hyper]
  1. 00:38:322 (3,1) - you should stack these to be consistent with 00:50:341 (3,1) + for readability
[Exitra]
  1. 01:51:078 (2,4) - I can't hear anything on these circles and they don't really accent anything, im sure the rhythm would feel nicer if you deleted them
Topic Starter
P o M u T a

sukiNathan wrote:

recheck

[Hyper]
  1. 00:38:322 (3,1) - you should stack these to be consistent with 00:50:341 (3,1) + for readability Great.
[Exitra]
  1. 01:51:078 (2,4) - I can't hear anything on these circles and they don't really accent anything, im sure the rhythm would feel nicer if you deleted them i recheck listen to 25% speed sound be careful, so, my answer http://puu.sh/kEAuM/e3a0b2ccde.jpg i can hear (4) part (i added whistle this part, these piano part). if you can't agree this, please call me again!
thanks you!

edit: i found unsnapped 1/6 01:53:835 - . so fixed.
Nathan
pomu
Topic Starter
P o M u T a
suki
Secretpipe
One of the best maps ever made in the year actually! I felt in love with the map/song.

Really nice job Pomu and Charles!

Qualified!
Topic Starter
P o M u T a
thanks SP :D/
Kyubey
Great mapset, but I don't think "Another445" is actually an appropriate diffname. :(
Okoratu
Kyubey
Rule became not that strict? Things like Nekawaextra and others were prohibited due to nickname relation.
Okoratu
Either that or that one slipped through lol :D
Yuii-
You have a lot of red lines having a different volume and sampleset that the green line on the same spot as you can see over here:


Please, check this carefully because they appear a lot of time throughout almost all the difficulties.

More examples: 2 3 4.

Very good mapset, overall! Hope to see it ranked soon! <3
Irreversible

Yuii- wrote:

You have a lot of red lines having a different volume and sampleset that the green line on the same spot as you can see over here:


Please, check this carefully because they appear a lot of time throughout almost all the difficulties.

More examples: 2 3 4.

Very good mapset, overall! Hope to see it ranked soon! <3
^ Should be fixed up!

I also talked to you ingame to fix some NCs.

Good luck with further processing!
Topic Starter
P o M u T a
fixed these. thanks!
Charles > i fixed your volume and Sample set 1 point your diff.
Secretpipe
After that DQ , Pomu fixed greenlines!

He also changed the placement of a slider!

This should be ready to go :)
Yuii-
Seems clear now, but I will leave the qualify to Nathan. (I didn't even check the diffs properly, though haha)
Nathan
volume stuff is fine now
Topic Starter
P o M u T a
:) :D ;)
Euny
kei chan おめでとう > <!!!!!!!
Topic Starter
P o M u T a
thanks Eun 8-)
iyasine
おめです :)
Topic Starter
P o M u T a
ありがといやちゃん!
Reol
おめですヽ(゚∀゚)ノ
Topic Starter
P o M u T a
ありがとう Halloween :3
dosyeru
おめめ
Topic Starter
P o M u T a
ありり
Cihyaa
Pomuta Garden
Topic Starter
P o M u T a
Cihyaa Garden
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