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xi - ANiMA

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Topic Starter
liaoxingyao

Spring wrote:

shafa
111111
Spring

liaoxingyao wrote:

Spring wrote:

shafa
111111
haokuai
Koiyuki
nuked
Topic Starter
liaoxingyao

Minakami Yuki wrote:

nuked
yeye
Lyric
[Parad_X's LV.9]
整体Flow有点太差。
00:04:441 (4) - Ctrl+G、顺时针旋转115°、移至x138/y262。
00:10:654 (1,2) - 不能让1挡住2的折返箭头。
00:18:665 (2,4) - 这两个不如掉头。
00:20:136 (4,5,6) - Seriously bad flow.
00:20:790 (7,1) - 贴上了。
00:22:098 (3,1,2,1,2,1,2,3,4,5,6,7,8,1) - 同一块地方挤一大疙瘩,改。
00:36:158 (3,4) - 不美观。
00:38:774 (3,4) - 这样包其实不是很好看。
00:54:141 (2) - 这里的音不是这样的。
00:57:411 (3,5) - 别让它俩碰上。
00:58:065 (5,1) - 同上。
01:05:259 (2) - 为什么这个和前后两个贴的都特别近?
01:12:125 (8) - 试着改改它的形状。
01:12:452 (1,3) - 最好不要碰。
01:13:760 (2,3,4) - 间距统一。
01:15:395 (5,6) - Seriously bad flow. 并且形状也太差了。
01:18:338 (10,1,2,3,4) - 仔细调调间距。
01:22:425 (6) - 漏音。
01:30:763 (2) - 向右上歪头更好。
01:31:090 (3,4) - 包仔细点。
01:32:071 (2) - 稍微顺时针旋转十几度。不要刻意和前面那个平行,你还要照顾后面的。
01:33:052 (1,2,1) - 同样是间距问题。
01:34:032 (2,3) - 包仔细点。
01:34:686 (4,5) - 这样很费力,不如改为向上的两个短滑条。
01:35:013 (6) - 尾巴的音很重,不要用一个滑条带过。
01:39:591 - 不要空这里,而且还是重音。
01:40:899 - 同上。
01:42:207 (1,2,3) - 间距问题,你可以统一2和3的形状。
01:44:823 (4,5) - 角度稍微不一样。直接把4 Ctrl+C,V,J,H,G即可。
01:45:477 (5,2) - 最好不要碰。
01:48:092 (3,4) - 往上弄吧,下面刚才不有几个这东西了。你这样弄让人感觉重心偏下。
01:49:073 (2,3,4,5,6,7,8,9,10,1) - 两串Note疏密统一一下。而且第一串朝右,第二串还向右偏的话打着费力。或者第二串直接改成原地连打。
DiamondMofeng
wawawa
CoLouRed GlaZeE
hahahahahahahaha
Mafumafu
Hi! From in-game req.

Silence tick or sliderslide at the very first part. It's noisy.

[Mofeng's LV.4]
01:35:338 Unsnapped note.
00:18:174 (3,2) - Avoid this kind of overlap in lower diffs.
00:22:425 (1,2) - Slightly overlapped. Avoid this and your diff would be more neat.
00:32:888 (1,2) - Using blankets here.
00:44:659 (4,5) - Dont use such pattern. it would be easily read as reversed 2 times.
00:46:948 (4,6) - Avoid this overlap.
00:54:795 (3,4) - use blankets here.
00:56:757 (2) - Do not hide this note under slider.
01:01:662 (1) - Do not reverse 2 times. Difficult for newbie players to catch.

I guess I need to stop here. The probs are the same in the latter part. Be sure to carefully check your patterns.

[LV.7]
00:11:471 (2,3) - Change the direction for better flow.
00:17:193 (1,2) - make them further from each other for not being read as 1/2.
00:32:234 (3,1) - ^
00:35:504 (1,2,3) - Keep consistent DS.
00:36:158 (3,1) - Same as 00:17:193 (1,2) - .
There are more similar issues, so I do not repeat here.
The patterns are OK. Just you need to work more on spacing control.

[Spring's LV.10]
00:18:665 (2,3) - The jump does not get the support of music at all.
00:19:482 (6,7,8) - No reason to abruptly enlarge the DS here.
01:41:553 (1,1) - Do not leave the 3rd piano sound unmapped.
This diff is at least OK.

Good luck!
Topic Starter
liaoxingyao

Regraz wrote:

Hi! From in-game req.

Silence tick or sliderslide at the very first part. It's noisy. 啊 我找下44字节的wav看看

[LV.7]
00:11:471 (2,3) - Change the direction for better flow. fixed
00:17:193 (1,2) - make them further from each other for not being read as 1/2. fixed
00:32:234 (3,1) - ^ ^
00:35:504 (1,2,3) - Keep consistent DS. ok
00:36:158 (3,1) - Same as 00:17:193 (1,2) - . 这里还好吧..
There are more similar issues, so I do not repeat here.
The patterns are OK. Just you need to work more on spacing control. 其实是为了预防gap gg

Good luck!
Thx Regraz!
瓜子啊为啥要用英文啊我好难看得懂啊
Spring

Regraz wrote:

[Spring's LV.10]
00:18:665 (2,3) - The jump does not get the support of music at all. 跳的距离改小了
00:19:482 (6,7,8) - No reason to abruptly enlarge the DS here. 这个我挺喜欢的,还是不要改了 :)
01:41:553 (1,1) - Do not leave the 3rd piano sound unmapped.
This diff is at least OK.
Thanks! :)
Topic Starter
liaoxingyao

Spring wrote:

Regraz wrote:

[Spring's LV.10]
00:18:665 (2,3) - The jump does not get the support of music at all. 跳的距离改小了
00:19:482 (6,7,8) - No reason to abruptly enlarge the DS here. 这个我挺喜欢的,还是不要改了 :)
01:41:553 (1,1) - Do not leave the 3rd piano sound unmapped.
This diff is at least OK.
Thanks! :)
updated
DiamondMofeng

Regraz wrote:

Hi! From in-game req.

Silence tick or sliderslide at the very first part. It's noisy.

[Mofeng's LV.4]
01:35:338 Unsnapped note.
00:18:174 (3,2) - Avoid this kind of overlap in lower diffs.
00:22:425 (1,2) - Slightly overlapped. Avoid this and your diff would be more neat.
00:32:888 (1,2) - Using blankets here.
00:44:659 (4,5) - Dont use such pattern. it would be easily read as reversed 2 times.
00:46:948 (4,6) - Avoid this overlap.
00:54:795 (3,4) - use blankets here.
00:56:757 (2) - Do not hide this note under slider.
01:01:662 (1) - Do not reverse 2 times. Difficult for newbie players to catch.

I guess I need to stop here. The probs are the same in the latter part. Be sure to carefully check your patterns.

Good luck!
REMAPED :)
Topic Starter
liaoxingyao

DiamondMofeng wrote:

Regraz wrote:

Hi! From in-game req.

Silence tick or sliderslide at the very first part. It's noisy.

[Mofeng's LV.4]
01:35:338 Unsnapped note.
00:18:174 (3,2) - Avoid this kind of overlap in lower diffs.
00:22:425 (1,2) - Slightly overlapped. Avoid this and your diff would be more neat.
00:32:888 (1,2) - Using blankets here.
00:44:659 (4,5) - Dont use such pattern. it would be easily read as reversed 2 times.
00:46:948 (4,6) - Avoid this overlap.
00:54:795 (3,4) - use blankets here.
00:56:757 (2) - Do not hide this note under slider.
01:01:662 (1) - Do not reverse 2 times. Difficult for newbie players to catch.

I guess I need to stop here. The probs are the same in the latter part. Be sure to carefully check your patterns.

Good luck!
REMAPED :)
updated
pocket-Gao
Topic Starter
liaoxingyao

pocket-Gao wrote:

yeye
Ayachi-
[LV11]
00:01:498 (2) - 建議往下移
https://osu.ppy.sh/ss/3791931
00:02:806 (3) - 和00:04:441 (4) - 一樣音高 建議同地方
00:34:850 (1) - 啥鬼
00:38:120 (1,2,3) - 建議滑條
00:38:447 (4,5,6) - 建議^
00:38:774 (7,8,9) - ^
00:39:019 (10) - 如果上面的搞了這刪掉吧
00:39:019 (10) - 跟之前一樣 cymbal就滑條
Topic Starter
liaoxingyao

[ S a k u r a ] wrote:

[LV11]
00:01:498 (2) - 建議往下移
https://osu.ppy.sh/ss/3791931
00:02:806 (3) - 和00:04:441 (4) - 一樣音高 建議同地方
00:34:850 (1) - 啥鬼
00:38:120 (1,2,3) - 建議滑條 不了
00:38:447 (4,5,6) - 建議^ 不了
00:38:774 (7,8,9) -
00:39:019 (10) - 如果上面的搞了這刪掉吧 啊?
00:39:019 (10) - 跟之前一樣 cymbal就滑條 之前换成滑条了
no reply=fixed
谢谢sakura
Otosaka-Yu
z
Akasha-
233 ANiMABE
good luck <3
Topic Starter
liaoxingyao

Kuo Kyoka wrote:

233 ANiMABE
good luck <3
ANiMABE hhhhhhhhh
Otosaka-Yu
z
Otosaka-Yu
z
Topic Starter
liaoxingyao

1112deng wrote:

不行惹有些强迫症
[LV.11]
00:09:346 (8,0)试着改一下这里,实在受不了:( 吓死宝宝惹 fixed
像这样https://osu.ppy.sh/ss/3793639
然后这里00:54:141 (46,1)和00:54:468 (46,4)
建议改成直线
像这样https://osu.ppy.sh/ss/3793704和https://osu.ppy.sh/ss/3793697 其实我觉得原来也挺好看的 还是不了
第一次send这种东西有误不要介意
既然我的不能update留个纪念 :(
然后给个林肯(link)给你
https://osu.ppy.sh/s/364190
谢谢
Otosaka-Yu
z
Topic Starter
liaoxingyao

1112deng wrote:

我可以告诉你还有?(*/w\*)
...哎怎么还有啊
Otosaka-Yu
z
Otosaka-Yu
z
Otosaka-Yu
z
Topic Starter
liaoxingyao

1112deng wrote:

liaoxingyao wrote:

...哎怎么还有啊
告诉你还有了嘛[LV.7]
00:40:735 (34,7)建议不要靠这么近,像这样https://osu.ppy.sh/ss/3798028 这个不太好看啊 还是不改了
Otosaka-Yu
z
Otosaka-Yu
z
-Atri-
same
Topic Starter
liaoxingyao

KuranteMelodii wrote:

same
???
ZZHBOY
s4s
Topic Starter
liaoxingyao

ZZHBOY wrote:

s4s
nidelinka
Narcissu
  • [Mofeng's LV.4]
  1. 00:12:779 (2,3) - 換DS必須換色,另外這個建議分開
  2. 00:19:809 (3) - 這個擦到了一點會觸發一些人的強迫症,這種打算掉頭的地方可以這樣乾脆的全壓上去反而會正常一點↓↓↓

  3. 00:23:079 (2,1,2) - 額……這個不行
  4. 00:46:948 (3) - 我知道你想跟上音樂,但作為低難度這個換成兩個1/1圈正常的多,另外00:47:275 - 是重音應該分配點擊並且NC,同理00:48:583 - 也多考慮放點擊
  5. 01:29:128 (1) - 最好不要擺超過一次的折返,因為新人讀不懂折返
  6. 01:44:823 (1,2,3,4,1) - 這種連續1/2是超難而且沒PP的梗,中間的圈我建議都去掉,想突出難度最好用連續1/1note 會送一點

    [LV.6]
  7. 00:16:866 (3) - 這種空拍通常習慣拉很近或者遠遠超過平時的DS而不是0.9這種曖昧的情況……因為無論這個水平的玩家還是開DT的玩家都容易讀錯
  8. 00:21:117 (1,2,3) - 原地堆疊大量note ACC會墜毀,我建議你擺成這樣↓↓↓,第一個是重音跳你可以不放

  9. 00:26:512 (4,5,6) - 疊不同時值的物件也是ACC會墜毀的梗。除了音樂非常明顯的地方都不要疊和跳
  10. 01:01:989 (2,3,4,5,6,1,2,3,4,5,6) - 同樣超難打而毫無PP的梗,01:02:316 (4,1) - 這兩個滑條建議分出來
  11. 01:44:659 (4,3) - 分開

    [Dynamix's LV.8]
  12. 你這個實際難度有4.6~4.8,加上高BPM我建議用AR9

    [LV.11]
  13. 01:35:177 (2) - 這種折高概率slider black , 少折返一下不會少塊肉的
  14. 01:08:365 (2) - ^
  15. 01:15:395 (9) - 性藥你真的不喜歡同班的蘿莉嗎
LV10之前的難度有點無語……低難度是給新人玩的所以不能反人類。星級系統還是蠢點好……讀圖梗要是加星我的圖就沒人玩了嗯嗯
Topic Starter
liaoxingyao

Narcissu wrote:

[LV.6]

00:16:866 (3) - 這種空拍通常習慣拉很近或者遠遠超過平時的DS而不是0.9這種曖昧的情況……因為無論這個水平的玩家還是開DT的玩家都容易讀錯

00:21:117 (1,2,3) - 原地堆疊大量note ACC會墜毀,我建議你擺成這樣↓↓↓,第一個是重音跳你可以不放


00:26:512 (4,5,6) - 疊不同時值的物件也是ACC會墜毀的梗。除了音樂非常明顯的地方都不要疊和跳

01:01:989 (2,3,4,5,6,1,2,3,4,5,6) - 同樣超難打而毫無PP的梗,01:02:316 (4,1) - 這兩個滑條建議分出來

01:44:659 (4,3) - 分開 这个应该还好。。?

[LV.11]

01:35:177 (2) - 這種折高概率slider black , 少折返一下不會少塊肉的

01:08:365 (2) - ^

01:15:395 (9) - 性藥你真的不喜歡同班的蘿莉嗎 四暗刻 因为我是给
no reply=fixed
谢谢辅导员的摸!
DreaM117er
還摸了~

[LV4]

  • 00:01:498 (2) - DS對好
    00:11:471 (1,3) - 建議這個不要疊在一起,會過不了
    00:18:501 (1,2,3) - ^
    00:23:079 (2,3) - 遮得太兇了,過不了
    00:47:602 (4,1) - 這個一樣
    00:51:853 (2,4) - 尾巴疊好呢
    00:53:814 (1) - 這個也疊好吧
    01:23:896 (3,1) - 不要遮
    01:41:553 (2,1) - 這個來回走向違規了恩
    01:49:073 (2,3,4,5) - 建議這兩個做一次折返就好了,Normal不是為了要難死人,而是要讓新人玩。這裡用1/2折返+circle作結尾太坑人了,建議改掉↓
[LV6]

  • 01:18:665 (4) - 建議疊在01:18:338 (3) - 的這個位置,這裡做的超棒的
[LV8]

  • 00:22:098 (3) - 建議不要這個circle,把前面的折返再加一個上去,Light Insane不要做得太坑人
    00:53:161 (1) - ^, 1/4短滑條是速度很快的一種節奏,謹慎一點下,這個太坑人
    00:56:430 (1) - 頭尾反過來比較順
    01:15:068 (2) - 距離沒有調好
    01:16:376 (2) - ^
    01:20:299 (2,3) - 嘗試把這兩個尾巴疊在一起,這樣的遮擋怪怪的
    01:49:564 (7) - 這個沒有意義,強烈建議刪掉
[LV10]
  1. 沒有問題
[LV11]

  • 00:43:024 (8) - DS間距有變建議加個NC比較好
    01:03:378 (6) - ^
[Euphoria's]

  • 01:28:147 (5) - NC
    01:29:455 (5) - ^
[GlazeE's]

  • 00:32:479 (4,5) - 這個無間隔跳太過頭了,改掉
    00:32:561 (5) - NC
    00:42:943 (4,1) - 依然,最高EX也還是跳太過了
    00:43:270 (4,1) - ^

    01:04:278 (1) - 距離沒抓好,往下拉
    01:42:779 (5,1) - 這裡好像沒必要無間格跳
    01:49:727 (3,4,5,6,1) - 全部拉開來,不用仁慈

加油呢 :)
Topic Starter
liaoxingyao

DreaM117er wrote:

還摸了~

[LV6]

  • 01:18:665 (4) - 建議疊在01:18:338 (3) - 的這個位置,這裡做的超棒的
[LV11]

  • 00:43:024 (8) - DS間距有變建議加個NC比較好
    01:03:378 (6) - ^

加油呢 :)
谢谢小m菊苣!
Momizi
回摸~
[Genaral]
感觉mapset不太好,2.8 直接到了4.0然后5.0,。感觉需要补个hard难度3.5左右,然后4.0提高星级到4.5
[GlazeE's LV11.1]
00:22:425 (1) - 个人不喜欢滑条的头半个挡在之前的滑条下的这种overlap,比较丑,适当左移,这里不overlap
01:28:474 (1,2) - 尾巴重叠的不是很好
01:30:436 (1,1) - 这些滑条感觉改成两个的note更加有打击感 还有后面的滑条不圈了;W
01:47:438 (1,2,3,1,2,3,1,2,3,1) - 这一段是1/4的音,虽然感觉是为了梗这样子下节奏,但是感觉不太合适
看起来很爽
[Euphoria's LV.11]
00:15:231 (3,4,5,6,7,8,9,10) - 这里的拆分感觉有些意义不明,音也没那么强烈的拆分也没下音效强行拆
00:16:294 (2,3,4,5,6,7,8,9) - ↑
00:21:444 (1) - 没变速,不需要nc
01:09:836 (1,2,3,4,5,6,7,8,1) - 后面的拆也是不太喜欢。。我不太喜欢连打强行拆,因为我自己作图强行拆连打摆着玩过。自己打起来很糟糕感觉 ( 一定要拆的话也要挑合适一点的比如01:12:125 (1) - 这种重音的点,你把note摆的远一点感觉也可以
[LV.11]
两个LV11了!(
00:18:665 (2,3,4,1,2,3,4,5,1) - 这一段的话感觉都用开头的那种短滑条好了,都是一样的音(
00:55:940 (8,9,10,11,12,1) - 10到11后面的三连的flow感觉比较糟糕 11 12 13往下顺着过去比较好。就是这两个00:56:267 (11,1) - 换一下位置
01:47:765 (4) - 感觉NC会比较好读
01:48:419 (4) - ↑
[Spring's LV.10]
01:33:052 (1,1,1) - 前面是用note做跳的这里我感觉也用note比较好,打击感比较强
01:35:667 (1,2) - 有些空。。要不塞点往返滑条
01:41:798 (1) - 这个滑条尾的重音没法体现。。建议缩短滑条放个note在尾巴那个点
[Dynamix's LV.8]
01:47:111 (4,2) - 4的300可能挡住2的往返箭头,导致unrankable
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