I have problems with maps in the current cutting edge build, when i switch to cutting edge, i have some maps/map difficulties missing. Can anyone help please?
First of all, make sure that your GPU drivers are up to date, or install them in case that you don't have them. After that, hold shift while opening osu! and don't release it until a configuration window pops up. Then, see if "Compatibility mode" is enabled. If it's enabled, disable it and try to start osu!.- P l u e m - wrote:
Problem Details:
me can't start osu! affter update to cuttingedgeSPOILERSee the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
#=qA2mUOq0SW6u5$JLNo_BV54q9X0ZNS$lZr63lym3ZqRd5YAXWhvV1EBH$QACu1ozl: No available GL context found. ---> OpenTK.Graphics.GraphicsContextException: Failed to initialize EGL, error NOT_INITIALIZED.
at OpenTK.Platform.Egl.EglWindowInfo..ctor(IntPtr handle, IntPtr display, IntPtr surface)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateWindowInfo(IAngleWindowInfoInternal window_info, Int32 major, GraphicsContextFlags flags)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags)
at OpenTK.Graphics.GraphicsContext..ctor(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
at #=qa1lP80gg2FD_gDkUvas95Vr9VBcv8k13ShEivhpMW5gletpUl2mTxjDEBFvDipiK.#=qfElZwbjzVT98_0MDl3hHzQ==(Int32 #=qveovKHpMd4CxpULfUzDhGw==, Int32 #=qpo3XpsomUGinib6c2pIVSQ==, GraphicsContextFlags #=qKNIqhnyuJcOclXKU7lvrSg==)
at #=qh9T9KTB2HwAEPMD9WorpvSy8nJcOKDezcCrg9tCesW$dyb6HBMl7QtcanvcBkatN.#=qDdfUh2y8E$9He5z8U$Ri9QlD3HkPfBtY5hG77ugiWao=(GraphicsContextFlags #=qKNIqhnyuJcOclXKU7lvrSg==)
--- End of inner exception stack trace ---
at #=qh9T9KTB2HwAEPMD9WorpvSy8nJcOKDezcCrg9tCesW$dyb6HBMl7QtcanvcBkatN.#=qDdfUh2y8E$9He5z8U$Ri9QlD3HkPfBtY5hG77ugiWao=(GraphicsContextFlags #=qKNIqhnyuJcOclXKU7lvrSg==)
at #=qh9T9KTB2HwAEPMD9WorpvSy8nJcOKDezcCrg9tCesW$dyb6HBMl7QtcanvcBkatN.#=qDdfUh2y8E$9He5z8U$Ri9QlD3HkPfBtY5hG77ugiWao=(GraphicsContextFlags #=qKNIqhnyuJcOclXKU7lvrSg==)
at #=qh9T9KTB2HwAEPMD9WorpvSy8nJcOKDezcCrg9tCesW$dyb6HBMl7QtcanvcBkatN.#=qDdfUh2y8E$9He5z8U$Ri9QlD3HkPfBtY5hG77ugiWao=(GraphicsContextFlags #=qKNIqhnyuJcOclXKU7lvrSg==)
at #=qh9T9KTB2HwAEPMD9WorpvSy8nJcOKDezcCrg9tCesW$dyb6HBMl7QtcanvcBkatN.#=qDdfUh2y8E$9He5z8U$Ri9QlD3HkPfBtY5hG77ugiWao=(GraphicsContextFlags #=qKNIqhnyuJcOclXKU7lvrSg==)
at #=qh9T9KTB2HwAEPMD9WorpvSy8nJcOKDezcCrg9tCesW$dyb6HBMl7QtcanvcBkatN.OnHandleCreated(EventArgs #=qHzvekYcCtUCnenYXtJEHFg==)
at #=qZktg0Ejff3XaoR5hkusRZBAJHIn5e8STAn2lTXAlt5A2qWZdctxfcFo92jkPjGD7.OnHandleCreated(EventArgs #=qHzvekYcCtUCnenYXtJEHFg==)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmCreate(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at #=q0KOE_hM696poLbovPcTrLw6wsuoVDX21NcVwJ$znITg=.WndProc(Message& #=qjU41akRMrN_5NWWD8e7XNg==)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.96.0 built by: NETFXREL2STAGE
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
osu!
Assembly Version: 0.0.0.0
Win32 Version: 1.3.3.7
CodeBase: file:///H:/flash/storage/Pluem%20Kitsada%20Flash%20Dive%20(Admin)/Games/osu!/osu!.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.93.0 built by: NETFXREL2STAGE
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
zx_71110097b6e14f3a9103dba45413744a
Assembly Version: 0.0.0.0
Win32 Version: 1.3.3.7
CodeBase: file:///H:/flash/storage/Pluem%20Kitsada%20Flash%20Dive%20(Admin)/Games/osu!/osu!.exe
----------------------------------------
OpenTK
Assembly Version: 1.1.0.0
Win32 Version: 1.1.2049.0
CodeBase: file:///H:/flash/storage/Pluem%20Kitsada%20Flash%20Dive%20(Admin)/Games/osu!/OpenTK.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
osu! version: b20150929cuttingedge
OS : Windows 10 32 bit
// sorry for my bad english
That's probably because you had another game mode selected. It's a known issue, if I'm not wrong.hadis1000 wrote:
Clicking on a Mania score under local rankings duplicates the score. https://osu.ppy.sh/ss/3779836
A restart fixed this and I couldn't reproduce since.
?Timorisu wrote:
No maps over 5 stars show up when not in your Collections tab.
Sorting by difficulty on Stable: https://osu.ppy.sh/ss/3784504
Sorting by difficulty on cuttingedge: https://osu.ppy.sh/ss/3784510
Sorting by difficulty in a collection on cuttingedge: https://osu.ppy.sh/ss/3784515
It's on 10 lolTrosk- wrote:
?Timorisu wrote:
No maps over 5 stars show up when not in your Collections tab.
Sorting by difficulty on Stable: https://osu.ppy.sh/ss/3784504
Sorting by difficulty on cuttingedge: https://osu.ppy.sh/ss/3784510
Sorting by difficulty in a collection on cuttingedge: https://osu.ppy.sh/ss/3784515
That back button though.
Are you actually and 100% sure that it's on 10 and you didn't move it, by a missclick or whatever? Check it please, because you wouldn't be the first one that says "it's on 10 lol" without checking it and then it was moved because of a missclick.Timorisu wrote:
It's on 10 lol
Merged your post to the CE thread, since you are saying it is only in Beta and CE. Also, would be nice if you could provide your "gl_info.txt". You will find it in your installation folder.PixelRedstoner wrote:
Problem Details:
While playing any map, i get a random lag spike which lasts for 1 second and always makes me fail. It happens every 4-5 minutes.
This happens on beta and Cutting Edge but not on Stable.
Video or screenshot showing the problem:
http://puu.sh/kEiyx/62e130d355.jpg
EDIT: Another screenshot: http://puu.sh/kEiN8/f29e31a35f.jpg
I remember testing this behaviour and it happens on stable too.riktoi wrote:
When highlighting an object via aimod (for ex. a unsnapped object) It selects the object (like it's supposed to do) but when you unselect it via clicking anywhere else on the screen it doesn't visually unselect it.
As you can see from the picture above the hitcircle is not selected on the timeline but it still shows visually that it would indeed be selected. The only way to undo this effect is to select the hitcircle manually by clicking it and THEN unselecting it.
This is already known, don't worry. If you care about your scores, change to Beta or Stable.riktoi wrote:
Another issue now that the multiplayer change came: It possibly broke score submission. Any score that I do on a ranked map only goes on local records and doesn't get submitted.
Trosk- wrote:
This is already known, don't worry. If you care about your scores, change to Beta or Stable.riktoi wrote:
Another issue now that the multiplayer change came: It possibly broke score submission. Any score that I do on a ranked map only goes on local records and doesn't get submitted.