GAMI's request
[Salad]
Cheer up!
[Platter]
00:14:270 (4) - Ctrl G.
00:30:670 (1,2,3,4,5) - Confusing
01:36:070 (1,2) - exchange the timing with 01:36:870 (1,2). If so, 01:37:670 (1) doesn't have hdash. make hdash
Far
00:07:670 (5) -
00:13:870 (3) -
00:21:270 (5) -
00:34:870 (3) -
01:10:870 (2) -
02:09:470 (1) -
[Rain]
00:04:070 (1,2,3) - Confusing pattern @_@ reduce the distance between 1 and 2
00:05:670 (1,2,3) - ^
00:43:470 (1,2,3,4) - How about Ctrl G
00:47:070 (2,3) - Make hdash or reduce the distance between 2 and 3
01:10:770 (1,2,3,4,5,6,7) - Confusing beat. I recommend ->
01:17:970 (4) - move to x224
01:23:070 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,1,2) - Considering flow with 01:22:670 (5) , Ctrl H is more better.
and why 01:23:970 (7,8) is vertical?
02:00:370 (2) - XD plz...move to the x288. this was too far
02:07:670 (6,7,1) - quite hard. 02:07:870 (7) - has to move to the left a little
02:13:570 (7,8) - same with 01:23:970 (7,8)
02:27:970 (6) - TOO far...
[Crystal's Angel]
00:16:870 (1,2,3,4) - 앞패턴보다 조금 좁게 만들어야 뒷패턴과도 어울리는것같아요
00:19:570 (2) - x288정도로 옮겨야 더 보기가 좋지 않을까요
00:57:670 (1,1,1) - 이패턴을 드림리스에서 본거같은데 이정도 패턴이라면 ar이 9.5정도는 돼야 리딩이 편하지 않을까요
01:11:270 (1,2,3,4,5,6,7,8,9) - 받는데에는 무리는 없지만 그 노래파트에 비해 대쉬를 많이 끊게 하네요
01:24:470 (1) - 무빙하는데 있어서 이것도 좋지 않을까요
02:08:270 (2,3) - 이패턴이 주가 되는 패턴이라면 상관이 없는데 이게 다른패턴과 복합적인 패턴의재료로 사용되다보면 무빙하는게 꽤 꼬일수 있어요.
02:09:070 (2,3) - ^
개인적인 의견이지만 ar올리셔도 될듯?
gl