bueno aqui va algo del mapa
Download: Iwasaki Tarou - Omae no XXX de Ten wo Tsuke! (Astom) [Ignacio's Insane].osu
Download: Iwasaki Tarou - Omae no XXX de Ten wo Tsuke! (Astom) [Ignacio's Insane].osu
hahaahahha xDonigiri-lol wrote:
Este mapa me dió nuevamente las ganas de vivir,
me sube la autoestima ;_; lo amo lo amo, sigue asi Tío Ast
(comprada por 10k por Astom~)
:3 thxLissette wrote:
Ignacio's Insane
03:00:615 (1) - no esta snapped Arreglado
Shulin's Hard
03:30:617 - add note?
Normal
01:22:076 (8,9,10,11,12,13,14,15,16,17) - esto esta medio confuso @.@ como que no pega en cuanto a ritmo >.> ademas el combo esta muy largo Io encuentro q esta bien :3
el insane no lo moderé porque no esta completo
me encanto el SB y skin *.*
Star!
EDIT: por que me salen dos insanes @.@?? Porque probablemente tienes en tu pc una version antigua y no la borraste =P
Krisom wrote:
SB: Instant star.
Como siempre, el mod va en inglés para que los demás modders cachen.me da igual si entienden o no xD
[General]
Great Hitsounding, but I think that the slidertick should have a lower volume than the normal-hitnormal.Mmm puede ser, lo pensare con calma
You'll need two diffs of your own to get this ranked.
[Normal]
01:17:259 (1..., 17) - Long combo, add a new combo somewhere, I'd suggest one at 01:20:763 and/or at 01:22:076, because I don't think any BAT will like such a long combo on the easiest diff ._. (Really, combos over 14 are usually rejected ._.) Ia ahi lo arregle aunque no importaba mucho en todo caso
01:35:215 (2) - New combo (?) no
01:45:288 (3) - ^ (?) no
01:48:792 (5) - ^(?) no
01:50:763 - This section. It's nice for a normal, but you don't have easier difficulties, so I'm worried about new players who want to play this and fail at 1/4 notes and those repeat sliders. algo "normal" para una diff q es casi easy xD
02:43:098 (1) - Move this some grids down so that the slidertick will be on the middle of the map Fixed (?)
Hitsounding here it's kinda plane, just hits and finishes. Uhh <_<, Maybe use soft custom hitsounding, using the normal hit as a soft hitclap? That OR use Shulin's way of placing hitsounds. Quiero cambiar los hitsounds pero nose q poner xD
[Shulin's Hard]
02:50:325 (2) - This stacks in a weird way.
It's ok, though I don't know why I don't really like the beats placement ._.
[Ignacio's Insane]
Sweet, but same as Normal, use more hitsounds ._.Lo mismo q con normal, ingacio no agrego los hitsounds asi q los tengo q poner yo pero estoy un poco corto de ideas.
Lissette wrote:
Shulin's Hard
03:30:617 - add note? Done
<_<Krisom wrote:
[Shulin's Hard]
02:50:325 (2) - This stacks in a weird way. Yeah, fixed but I can't get it perfect
It's ok, though I don't know why I don't really like the beats placement ._. Kinda vague...?
Thx for u mod and starsGarven wrote:
As per your request:
[General]
Wow, just the initial feeling of this map, combined with the music itself left a huge grin on my face. Kudos for that. Excellent job on the presentation.
The kiai's don't really fit this song at all to me.
[Normal]
00:33:463 (1,1) - Maybe instead of just doing the same slider over and over, reposition it, mix it up, do normal beats, redesign the sliders... do something different.
00:41:565 (1,2) - This kind of plays awkwardly for the play style up until that point. You're used to just the drumming of the beat, boom boom boom boom, then holy shit, consecutive kick sliders. Maybe just do long sliders instead of kicks? Maybe also do that last note where the spinner starts, then start the spinner.
00:54:485 (1,2,1) - These also kind of play awkwardly. It's hard to get the feel of how long they're going to last without just staring at the approach circles, which you really shouldn't have to do in a music game until you get into the higher level of play.
00:58:865 (1) - Maybe realign this so you don't have the overlap with the [6]?
01:22:076 (1,2,3,4,5,6,7,8,9) - This is pushing it for a normal difficulty. I'd tone it down.
01:45:288 (3) - With the motion that you're going with, you may as well have this horizontally flipped...
01:48:792 (5) - ^
01:50:763 (1,2,1) - Play awkwardly again. I really don't think these types of sliders work in this sort of difficulty.
01:59:522 (2,3,4,5,6) - The 2 is really soon after the kick slider ends, and the rhythm you propose for players to perform just feels beyond the realm of a normal difficulty.
02:20:982 (1) - These are also pushing it for difficulty... maybe try using some sliders and go with the trumpet fanfare?
02:32:587 (1) - Really soon after a short spinner on a normal...
02:36:091 (1) - ^
02:41:565 (2,3,4,5) - Same comment about notes after a kick slider from 01:59
02:46:492 (1) - What is this following in the music? Delete it.
02:49:996 (1) - ^
02:53:609 (1,2,3) - Really? You should opt for some more longer sliders instead of using the short repeaters so much...
02:57:113 (2,1) - That's just awesome.
Well I go to remap some parts, and add hitsounds.
[Shulin's Hard]
00:36:967 (1) - Maybe try to form this so it's not overlapping with the 2? (Or redesign the 2)
00:59:741 (2) - Maybe make curved due to overlap?
[Ignacio's Insane]
The hit sounds feel really loud to me. It could be that you're hitting so many notes. Maybe lower the volume a tad?
01:31:711 (1,2,3) - This didn't feel like a good spot to have sixteenths. If anything, keep it to eighths, and the beat after put in the sixteenths at 01:32:368.
02:01:054 (2,3) - The way these two cross each other doesn't look very good. Try to go for more of a split right down the middle instead of just glancing the side. Kind of like how the 4 right afterward looks compared to the 3.
02:55:361 (1) - Kinda weird seeing this stacked at the end of a stream like that.
03:03:243 (2) - Maybe position this so it isn't sticking into the slider afterward?
Aw, not final two notes at the end like the other two difficulties? I feel cheated. me too ;o; I go to ask him if want add them :3
Excellent job on the presentation. The only problem I can see about the maps is the difficulty of the easiest of the set. Tone it down and this is golden.
ty ^_^Garven wrote:
[Shulin's Hard]
00:36:967 (1) - Maybe try to form this so it's not overlapping with the 2? (Or redesign the 2) Redesigned 2
00:59:741 (2) - Maybe make curved due to overlap? This one was intentional =S
I_Tatsuo_I wrote:
Hai, here's my mod~
[Overall]
Awesome storyboard you got going there.
Those spinners disorient me lollol
[Normal]
02:18:135 - You may want to map this break in. no :3
[Shulin's Hard]
Awesome~
[Ignacio's Insane]
Pretty good, but you cheated me out of those last two objects that Garven pointed out. haha xD
Not bad. Here's a star~
*star*
Vikon wrote:
Hi astom~
[Normal]
00:36:967 (1,2,1,2) spacing? It's not a problem
00:54:047 (5,6) change clap to default normal-hitnormal? no :3
01:20:544 useless timing section? or you forgot to make changes ? I didn't notice this, fixed
[Shulin's Hard]
nice
[Ignacio's Insnae]
01:20:54 useless timing section? or you forgot to make changes ?I didn't notice this, fixed
nice skin
very completed map, star + kd star~! thx
Rdy :3Gens wrote:
The only thing that worries me is how you can't see your cursor when spinning... it should stay visible. =|
I found the rest of the map pretty excellent. I'd be happy to bubble it.
Yea =) I never kudosu u for that :3Card N'FoRcE wrote:
Oh i modded this loooooooong time ago by irc D:
Sorry about forgetting to recheck, but i know this is fine :3
Yay! Grats, Astom~Mafiamaster wrote:
RANKED!
Thx =)Mafiamaster wrote:
RANKED!
arken1015 wrote:
Good job :3
Anyway, good luck on your next song :3 thx
ps. What's XXX?<<< I don't know lol it's the name of the song lol