forum

USAO - Showdown [Osu|Taiko]

posted
Total Posts
84
show more
Topic Starter
eeezzzeee

[Sc4v4ng3r] wrote:

eeezzzeee wrote:

That is all from me. GL! Thanks for the mod. Sorry I am getting a little annoyed, but please do try to understand the map before you make a mod like you did on my hard diff. Forcing your view on someone else's map is not good..
Lol I'm sorry, was sick (and still sick), couldn't make a straight suggestions of any sort as soon as I started modding Hard and Normal :/ That's fine just be careful about that in the future :P Also your mod will be tomorrow!
Topic Starter
eeezzzeee

DahplA wrote:

M4M

Extra
  1. 00:34:617 (2) - Not really a huge problem here, but there are other ways to get around this 3/4 gap. It is an Extra so I don't believe player will misclick this, but I do recommend a pattern similar to this. It will help readability as well as rhythm in this part. This applies in other spots, but you can decide if you want to change these parts. Oh wow I used this exact one for the new Insane diff.. Great minds think alike! No change for the extra though
  2. 00:59:645 (1) - I feel the curve of this slider could be reduced a little to improve the aesthetics and flow here. Fixed
  3. 01:10:432 (1) - Same as above Fixed it a tiny bit
  4. 01:14:477 (1,2,3,4,5,6) - I would consider reworking this part of the stream, since the curve changes drastically in this period. It starts off as a slow bend, then increases a lot. It loses flow at the later parts, since players don't expect it to bend that much here. I recommend changing this to something like a semi-circle Hmm is this hard to follow? I'll think about a different shape but no change for now
  5. 01:34:196 (5) - Either change the position of this slider on the timeline or change it to two circles. It doesn't make sense to have the stronger beat on the sliderend, since it's not being emphasised. I want to emphasize 6 here so no change
Hard
  1. 00:25:937 (3) - How come there's no NC here, but there is on 00:23:241 (1) - Add an NC here to keep it consistent. Fixed
  2. 00:55:095 (4,4) - A couple of sliders here have claps on the sliderends. I've already explained it above. Make sure to fix these for better audio feedback. ah yeah.. these im trying to emphasize 2,3 so i used circles for them and sliders for the other stuff.
  3. 00:55:432 Even though this is a hard and you want to put gaps in to help players out, you're still missing essential beats on these red ticks. You should add these in. I'll add the first one in and leave the second one as a pause
  4. 01:03:690 How come you've mapped this part in Extra, but not on Hard. This part is fully capable of having notes, so you should include them. Same as 01:36:050 i like skipping this one for a short break
Easy
  1. 01:21:218 (1) - This shape is very complex and hard to read for newer players. It self overlaps, which will make newer players confused into ending the note early. Change this. everyone hates this lol. ok fixed

-Harpuia- wrote:

Sorry if my mod is bad ;w; believe! :)
M4M
[Easy]
00:28:634 (2) - Flow~ Everyone hates this too lol. ok fixed
01:03:690 (2) - Place somewhere above the slider. So that there will be a smoother movement. Fixed
01:17:342 (2,3) - Awkward rhythm I think this one is ok, its easy to understand if the player is listening to the song
01:20:039 (2,3) - ^
01:23:915 (1) - Won't mapping this part other than a spinner be better? Added a slider and start the spinner later
01:41:106 - For consistency, maybe, and rhythm, put a note here. ok
01:45:488 (1) - End at 01:47:342 - and start mapping at 01:47:185 - ??? I think you messed up one of the time links lol. Anyway I changed this part a little by shorting the spinner and adding slider before it
01:53:915 (2,3) - I changed the flow here in a different way

[Hard]
00:24:421 (3,1) - Unstack? (Might be applicable on these parts too 00:27:286 (1,2,3,1,2,3) - ) why though i like to stack this
00:42:791 (2,3,1) - Rhythm can still be improved. I didn't want to use 3/4 space on hard. I changed it back to the reverse sliders like 00:34:027 (1,2) -
01:07:061 (3) - Stack on (1) to continue the back and forth style i wanted to have a double on that
01:17:848 (3) - Rhythm can still be improved. mmm I dont want a sound on that red line
01:19:870 (1,2,3) - Either... | Kinda unfitting. i understand there is sound there but im trying to emphasize a different intrument
01:22:230 (4) - stack on the end of 01:21:555 (2) - nah i like the way it is now, back and forth not needed
01:38:072 (3,4) - Switch places on the timeline. Make the slider appear first. This is to have a better flow of notes and beat. ive used double stack for all of them

[Extra]
I can't mod extras well, sorry. =w= thats ok, just try!

00:28:634 (1) - Make this mirror to 00:29:308 (3) - i could but nah i like these shapes right now
01:09:589 (4) - NC why? its the same pattern ive been using
01:15:488 (1) - Too far from the stream. I made this on purpose :P, it plays nicely like a little snap at the end of the stream
01:51:724 (3) - Stack with/on (2). This part might be confusing. I stacked it on 4 instead
Hope it helped at least, a little.
GREEN = Changed
RED = Not Changed
BLUE = Other

PLACEHOLDER! Will reply to these mods tomorrow, take your kudos for now because 99% I will use something from them xD
zorefire

iYiyo wrote:

[zorefire's Normal]
00:22:896 (3,4) - better blanket? fixed
00:27:952 (2,3,4) - try with a triangle here, unless you wanted a diamond nvm yeah that was intentional
01:06:379 (4,1) - blanket maybe? used :P
01:08:401 (3,4,5) - maybe this is a little tricky since it's a normal. changed to a new pattern
01:10:424 (1,2) - better blanket I did what I can
01:18:177 (5,6,1) - same as before changed
01:20:873 (1) - try to do something like this instead, follows better the music actually if you listen there is a long part there for a reason but thanks for the suggestion
zorefire

[Sc4v4ng3r] wrote:

Hello~ M4M from your queue again~
Modding 3 diffs, in exchange my map is just 3 diffs :D

[notice]




  • [zorefire's Normal]
  1. 00:21:547 (1) - You would want to keep the same starting place like the other difficulties, so maybe remove this note and replace with a circle 00:21:885 - . (Or create an 1/1 slider at 00:21:885 - ) fixed
  2. 00:22:896 (3,4) - Blanket these properly. You can do it by aligning the approach circle with the slider's border. fixed in last mod
  3. 00:29:637 (1) - Rhythm is wrong because of this note; try this : considered


    (Removed NC at 00:31:323 (1) - for consistency.)
  4. 00:48:851 (1,1,1,1,1) - You don't need NC on all these, this isn't Extra. I didn't change the combo I think eeezzzeee did I'll fix
  5. 00:51:547 (1) - Too much repeats on this one, confuses beginners. Use multiple sliders instead. well this is for intermediate not beginners :P but will see if it's a problem with future mods
  6. 01:05:031 (1,2,3) - You should try to make (2) and (3) parallel with (1), looks better.
  7. 01:28:626 (5) - Keep the constant DS, I am pretty sure this is unrankable. You can place this note to the right, it still plays out just fine.
  8. I'll have to say this : Three consecutive circles in a row is a Bad Idea unless it is only used on VERY strong beats. You can try other patterns, like 1/2 sliders.
thank you for the mod
zorefire

Lily Bread wrote:

i will not mention NC because i don't care it.
[General]
is there some timing error? i think offset is about320.

[easy]
i think there are too many spinner for an Easy diff.

[zorefire's Normal]
check AImod. nothing found
00:57:615 (2,3,4,5) - it's not good in a Normal diff.beginner will feel confused. again for intermediate not beginners but I understand it is over the normal difficulty range so I will change
thank you for the mod

that's all i could find.GL.
zorefire
Normal Diff Update
osu file format v14

[General]
AudioFilename: showdown.mp3
AudioLeadIn: 0
PreviewTime: 53746
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 21547,21885,32671,43458,48851,51547,52896,54244,65031,75817,86604,97390,108177,118963
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:Showdown
TitleUnicode:Showdown
Artist:USAO
ArtistUnicode:USAO
Creator:eeezzzeee
Version:zorefire's Normal
Source:
Tags:eze zorefire drumstep
BeatmapID:758425
BeatmapSetID:339792

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg1.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
320,337.078651685393,4,1,0,50,1,0
21555,-100,4,2,0,50,0,0
31331,-100,4,2,0,70,0,0
32679,-100,4,2,0,60,0,0
43466,-100,4,2,0,65,0,0
48859,-100,4,2,0,70,0,0
49533,-100,4,2,0,72,0,0
50207,-100,4,2,0,74,0,0
50881,-100,4,2,0,76,0,0
51555,-100,4,2,0,78,0,0
52904,-100,4,2,0,50,0,0
53915,-100,4,2,0,70,0,0
54252,-100,4,1,0,75,0,1
63690,-100,4,1,0,75,0,0
65039,-100,4,1,0,75,0,1
75825,-100,4,1,0,55,0,0
86612,-100,4,1,0,75,0,1
96050,-100,4,1,0,75,0,0
97398,-100,4,1,0,75,0,1
108185,-100,4,2,0,60,0,0


[Colours]
Combo1 : 255,128,128
Combo2 : 128,255,255
Combo3 : 255,191,128
Combo4 : 128,255,128

[HitObjects]
60,256,21893,6,0,P|51:194|72:142,1,120
168,68,22567,1,8,0:0:0:0:
232,168,22904,1,8,0:0:0:0:
332,100,23241,2,0,P|324:220|225:289,1,240,8|8,0:0|0:0,0:0:0:0:
116,280,24252,2,0,L|92:336,2,60,8|8|8,0:0|0:0|0:0,0:0:0:0:
160,168,24926,5,10,0:0:0:0:
248,252,25263,2,0,B|296:268|296:268|308:200|264:76,1,240,8|8,0:0|0:0,0:0:0:0:
148,60,26275,2,0,P|88:72|32:112,1,120,10|8,0:0|0:0,0:0:0:0:
16,220,26949,2,8,L|32:280,1,60,2|0,0:0|0:0,0:0:0:0:
80,312,27286,6,0,P|132:340|196:336,1,120,4|8,0:0|0:0,0:0:0:0:
252,232,27960,1,8,0:0:0:0:
372,252,28297,1,8,0:0:0:0:
364,132,28634,2,0,L|448:44,2,120,8|8|8,0:0|0:0|0:0,0:0:0:0:
256,80,29645,2,0,L|200:100,1,60
144,128,29982,2,0,P|104:176|124:288,2,180
248,188,31331,6,0,L|228:248,2,60,4|0|0,0:0|0:0|0:0,0:0:0:0:
308,188,31836,2,0,L|340:72,1,120,4|0,0:0|0:0,0:0:0:0:
324,16,32342,1,4,0:0:0:0:
220,72,32679,6,0,P|156:59|102:71,1,120,2|8,0:0|0:0,0:0:0:0:
4,136,33353,2,0,B|-16:160|8:224|64:236|64:236|100:284,1,180,2|0,0:0|0:0,0:0:0:0:
136,312,34027,2,0,P|256:345|359:304,1,240,2|8,0:0|0:0,0:0:0:0:
344,184,35039,2,0,L|332:124,1,60
280,96,35376,6,0,P|218:76|108:107,2,180,2|2|0,0:0|0:0|0:0,0:0:0:0:
284,216,36724,2,8,P|347:223|402:208,1,120,2|0,0:0|0:0,0:0:0:0:
416,88,37398,1,8,0:0:0:0:
296,100,37735,1,0,0:0:0:0:
296,100,37904,1,0,0:0:0:0:
296,100,38072,6,0,B|232:100|232:100|144:100|116:212,1,240,2|8,0:0|0:0,0:0:0:0:
32,300,39084,1,0,0:0:0:0:
32,180,39421,2,0,L|76:68,1,120,2|0,0:0|0:0,0:0:0:0:
192,44,40095,2,0,L|148:156,1,120,8|0,0:0|0:0,0:0:0:0:
244,228,40769,6,0,B|284:252|300:292|300:292|352:284|408:312,2,180,2|2|0,0:0|0:0|0:0,0:0:0:0:
260,108,42117,2,0,B|180:56|80:136|116:224,1,240,2|8,0:0|0:0,0:0:0:0:
216,280,43128,1,0,0:0:0:0:
216,280,43297,1,0,0:0:0:0:
216,280,43466,6,0,P|268:256|308:200,1,120,4|0,0:0|0:0,0:0:0:0:
392,124,44140,1,8,0:0:0:0:
300,44,44477,1,2,0:0:0:0:
180,40,44814,6,0,B|116:40|116:40|52:24,1,120,4|0,0:0|0:0,0:0:0:0:
0,128,45488,1,8,0:0:0:0:
24,244,45825,1,2,0:0:0:0:
24,244,45994,1,0,0:0:0:0:
24,244,46162,6,0,L|144:264,1,120,4|0,0:0|0:0,0:0:0:0:
252,212,46836,1,8,0:0:0:0:
356,272,47173,1,2,0:0:0:0:
404,160,47511,6,0,P|452:124|472:60,2,120,4|0|8,0:0|0:0|0:0,0:0:0:0:
300,96,48522,1,2,0:0:0:0:
184,124,48859,6,0,L|68:160,1,120,4|0,0:0|0:0,0:0:0:0:
164,232,49533,6,0,L|278:196,1,120,4|0,0:0|0:0,0:0:0:0:
372,268,50207,6,0,L|256:304,1,120,4|0,0:0|0:0,0:0:0:0:
144,348,50881,6,0,P|84:347|35:315,1,120,4|0,0:0|0:0,0:0:0:0:
76,204,51555,6,2,L|64:84,4,120
256,28,53915,5,0,0:0:0:0:
348,104,54252,6,0,P|340:168|304:216,1,120,4|8,0:0|0:0,0:0:0:0:
228,304,54926,1,2,0:3:0:0:
116,256,55263,1,8,0:0:0:0:
24,176,55600,2,0,B|-8:124|-8:124|44:100|108:100,1,180,2|0,0:2|0:0,0:0:0:0:
164,124,56275,2,0,P|192:136|232:136,2,60,2|0|8,0:3|0:0|0:0,0:0:0:0:
240,32,56949,6,0,P|300:28|360:32,1,120,0|8,0:0|0:0,0:0:0:0:
472,68,57623,1,2,0:3:0:0:
488,188,57960,1,8,0:0:0:0:
488,188,58128,1,0,0:0:0:0:
488,188,58297,2,0,B|456:176|420:176|372:108|372:108|352:144|295:176,1,240,0|2,0:0|0:3,0:0:0:0:
244,192,59140,2,0,P|216:204|192:224,1,60,0|8,0:0|0:0,0:0:0:0:
124,320,59645,6,0,P|56:324|8:300,1,120,4|8,0:0|0:0,0:0:0:0:
88,208,60319,1,2,0:3:0:0:
200,168,60657,1,8,0:0:0:0:
200,168,60825,1,0,0:0:0:0:
200,168,60994,2,0,P|256:192|316:184,2,120,2|8|2,0:2|0:0|0:3,0:0:0:0:
196,108,61836,2,0,L|228:56,1,60,0|8,0:0|0:0,0:0:0:0:
340,96,62342,6,0,B|371:56|371:56|418:106|449:234,1,240,8|8,0:3|0:0,0:0:0:0:
424,340,63353,2,0,L|364:332,1,60
312,304,63690,2,0,P|252:288|144:324,2,180,4|4|0,0:0|0:0|0:0,0:0:0:0:
268,192,65039,6,0,L|200:92,1,120,4|8,0:0|0:0,0:0:0:0:
104,164,65713,2,0,L|136:216,1,60,2|2,0:2|0:2,0:0:0:0:
80,240,66050,2,0,L|112:292,1,60,2|2,0:2|0:2,0:0:0:0:
148,340,66387,2,0,P|228:356|316:312,2,180,0|8|8,0:0|0:0|0:0,0:0:0:0:
220,244,67735,5,0,0:0:0:0:
276,136,68072,1,8,0:0:0:0:
392,104,68409,1,0,0:0:0:0:
488,176,68746,1,0,0:0:0:0:
380,228,69084,2,0,P|380:312|456:356,2,180,0|8|8,0:0|0:0|0:0,0:0:0:0:
268,192,70432,5,0,0:0:0:0:
208,288,70769,2,0,P|160:232|152:180,1,120,8|2,0:0|0:2,0:0:0:0:
180,72,71443,1,2,0:2:0:0:
300,72,71780,2,0,B|364:72|364:72|452:72|480:184,1,240,0|8,0:0|0:2,0:0:0:0:
396,272,72791,1,8,0:0:0:0:
280,304,73128,5,0,0:0:0:0:
160,288,73466,1,8,0:0:0:0:
88,180,73803,1,2,0:2:0:0:
88,180,73971,1,2,0:2:0:0:
88,180,74140,6,0,L|156:80,1,120,8|4,0:0|0:2,0:0:0:0:
320,152,74982,2,0,P|379:98|407:2,1,180,4|4,0:2|0:2,0:0:0:0:
296,44,75825,6,0,P|248:84|224:136,1,120,4|8,0:0|0:2,0:0:0:0:
264,248,76499,2,0,L|216:296,1,60,2|2,0:2|0:2,0:0:0:0:
164,276,76836,2,0,L|120:316,1,60,2|2,0:2|0:2,0:0:0:0:
60,312,77173,2,0,P|32:296|-8:208,2,120,2|8|8,0:2|0:2|0:2,0:0:0:0:
112,204,78185,1,0,0:0:0:0:
208,136,78522,6,0,P|272:124|328:140,1,120,0|8,0:0|0:2,0:0:0:0:
368,248,79196,2,0,L|412:208,1,60,2|2,0:2|0:2,0:0:0:0:
424,148,79533,2,0,L|464:104,1,60,2|2,0:2|0:2,0:0:0:0:
476,44,79870,2,0,P|414:25|339:49,2,120,2|8|8,0:2|0:2|0:2,0:0:0:0:
412,144,80881,6,0,P|404:212|268:312,1,240,0|8,0:2|0:3,0:0:0:0:
128,316,81893,6,0,L|116:256,1,60,8|8,0:2|0:2,0:0:0:0:
164,224,82230,2,0,L|160:164,1,60,8|8,0:2|0:2,0:0:0:0:
208,128,82567,2,0,L|204:4,2,120,2|0|8,0:2|0:0|0:2,0:0:0:0:
324,192,83578,1,0,0:0:0:0:
260,292,83915,6,0,B|196:292|196:292|108:292|80:180,1,240,8|8,0:3|0:2,0:0:0:0:
124,68,84926,1,2,0:2:0:0:
124,68,85095,1,0,0:0:0:0:
124,68,85263,6,0,B|184:112|248:96|296:44,2,180,4|4|4,0:2|0:2|0:2,0:0:0:0:
32,148,86612,6,0,L|56:268,1,120,4|8,0:0|0:0,0:0:0:0:
164,320,87286,1,2,0:3:0:0:
260,248,87623,1,8,0:0:0:0:
384,252,87960,2,0,P|380:152|412:80,1,180,2|0,0:2|0:0,0:0:0:0:
468,56,88634,2,0,L|492:0,2,60,2|0|8,0:3|0:0|0:0,0:0:0:0:
476,176,89308,6,0,P|492:240|476:299,1,120,0|8,0:0|0:0,0:0:0:0:
360,312,89982,1,2,0:3:0:0:
240,316,90319,1,8,0:0:0:0:
240,316,90488,1,0,0:0:0:0:
240,316,90657,2,0,B|216:336|216:336|168:276|144:200,1,180
116,156,91331,2,0,L|76:104,2,60,2|0|8,0:3|0:0|0:0,0:0:0:0:
228,108,92005,6,0,P|288:96|344:108,1,120,4|8,0:0|0:0,0:0:0:0:
404,212,92679,1,2,0:2:0:0:
308,284,93016,1,8,0:0:0:0:
188,288,93353,2,0,B|124:288|124:288|36:288|8:176,1,240,0|2,0:0|0:3,0:0:0:0:
24,120,94196,2,0,L|44:64,1,60,0|8,0:0|0:0,0:0:0:0:
144,132,94702,6,0,B|156:168|156:168|180:188|240:172,1,120,0|8,0:0|0:0,0:0:0:0:
320,88,95376,1,2,0:2:0:0:
380,192,95713,2,0,L|360:248,1,60
308,280,96050,2,0,P|256:296|132:268,2,180,4|4|0,0:0|0:0|0:0,0:0:0:0:
352,168,97398,6,0,P|320:116|208:68,1,180,4|0,0:0|0:0,0:0:0:0:
156,76,98072,2,0,P|132:56|116:32,2,60,2|0|8,0:3|0:0|0:0,0:0:0:0:
64,152,98746,2,0,L|96:272,1,120,2|8,0:2|0:0,0:0:0:0:
212,288,99421,1,2,0:3:0:0:
332,268,99758,1,8,0:0:0:0:
332,268,99926,1,0,0:0:0:0:
332,268,100095,6,0,P|384:152|348:52,1,240,0|2,0:0|0:3,0:0:0:0:
228,32,101106,1,8,0:0:0:0:
220,152,101443,2,0,P|132:148|96:156,1,120,0|8,0:0|0:0,0:0:0:0:
64,268,102117,2,0,L|52:328,2,60,2|0|8,0:3|0:0|0:0,0:0:0:0:
0,184,102791,6,0,L|16:60,1,120,4|8,0:0|0:0,0:0:0:0:
116,128,103466,2,0,L|100:247,1,120,2|8,0:2|0:0,0:0:0:0:
192,324,104140,2,0,B|256:296|256:296|296:216|296:216|336:204,1,180
372,192,104814,2,0,P|404:184|432:168,2,60,2|0|8,0:3|0:0|0:0,0:0:0:0:
316,84,105488,6,0,P|252:80|196:96,1,120,0|8,0:0|0:0,0:0:0:0:
104,168,106162,1,2,0:2:0:0:
156,276,106499,1,8,0:0:0:0:
276,288,106836,6,0,L|296:348,2,60,4|0|8,0:2|0:0|0:2,0:0:0:0:
308,236,107342,2,0,B|340:228|340:228|316:80,1,180,4|8,0:2|0:2,0:0:0:0:
200,52,108185,6,0,P|144:80|112:128,1,120,4|8,0:0|0:0,0:0:0:0:
180,224,108859,1,2,0:0:0:0:
64,248,109196,1,8,0:0:0:0:
148,332,109533,2,0,B|208:348|208:348|320:304,1,180
364,268,110207,2,0,P|392:260|424:260,2,60,2|0|8,0:0|0:0|0:0,0:0:0:0:
300,168,110881,6,0,L|328:48,2,120,0|8|2,0:0|0:0|0:0,0:0:0:0:
200,232,111893,1,8,0:0:0:0:
88,178,112230,2,0,P|124:131|180:112,1,120,0|8,0:0|0:0,0:0:0:0:
296,84,112904,1,2,0:0:0:0:
396,148,113241,1,8,0:0:0:0:
396,148,113409,1,0,0:0:0:0:
396,148,113578,6,0,B|396:212|396:212|364:264,1,120,4|8,0:0|0:0,0:0:0:0:
248,240,114252,1,2,0:0:0:0:
132,208,114589,1,8,0:0:0:0:
216,124,114926,2,0,B|280:124|280:124|368:124|396:236,1,240,0|2,0:0|0:0,0:0:0:0:
320,328,115937,1,8,0:0:0:0:
256,192,116275,12,4,118971,0:0:0:0:
Topic Starter
eeezzzeee
Updated for the two mods up there. Thanks all! :)
xDarxen
Hullo, here is my mod as requested in my queue:

[zorefire's Normal]
  1. 00:29:982 (6) - Add new combo and remove it from 00:31:331 (1). It will look more consistent that way.
  2. 01:20:881 (1) - Same^
[Hard]
  1. 01:20:544 (2) - Move it to 01:20:376? It fits better if you listen to the wubs.
I checked the other diffs too, but didn't find anything wrong. Anyway, everything is great about this beatmap. The song, the mapset, magestic. I wish you good luck with the bottom of my heart. :D Also, take my star. 8-)
Topic Starter
eeezzzeee

xDarxen wrote:

Hullo, here is my mod as requested in my queue: Hi! I love you xDarxen :P

[Hard]
  1. 01:20:544 (2) - Move it to 01:20:376? It fits better if you listen to the wubs. I think I will add a note here instead of move the other one.
I checked the other diffs too, but didn't find anything wrong. Anyway, everything is great about this beatmap. The song, the mapset, magestic. I wish you good luck with the bottom of my heart. :D Also, take my star. 8-) Thanks for modding, and thanks so much for your kind words! And of course the star too :3
Santtu
Hello! M4M from your queue!

[Easy]
00:31:331 (1) - Remove NC, because now your breaking "NC at 2 strokes".
00:39:421 (2,3) - blanket would be improved a bit
00:34:702 (3,2) - You can stack these
00:48:185 (2) - I think you could stack this with 00:45:489 (2) -
01:14:477 (3) - same here as 00:31:331 (1) -^
01:22:567 (1) - Remove NC ^
[zorefire's Normal]
00:22:904 (3,4) - make it perfect blanket, that looks like lazy slider
01:06:387 (4,1) - blanket? this looks like blanket so you could do it better
01:14:140 (1,2) - poor polarity, you could replace (1) with circle and (2) with 3/2 reverse slider
[Hard]
00:39:252 (4,1) - improve blanket
00:40:769 (1) - I don't think you should overlap with 00:41:275 (2) -
01:12:117 (1) - Remove NC and add NC to 01:11:780 (4) - it looks much better that way
01:19:533 (3) - keep same distant to prev and next
01:35:376 (1) - Remove NC (and add NC to 01:36:050 (2) - )
[Insane]
00:35:376 (1,2) - improve blanket
00:39:589 (2) - check prev. next. distants
01:06:893 (1,2) - you can stack them
01:41:443 - You should start stream from here, dunno is it allowed to change following...
01:49:196 (3) - keep same distant to (2) and (4)
01:57:286 (4) - change prev. distant to same as 01:56:612 (2) -

I can't mod Extras, but I'll try my best ^^
[Extra]
00:53:578 (5) - try to focus (5) to center of 00:53:072 (2,3,4) -

That's all I was able to find.
Good Luck with map! :3 Hope to see it ranked soon. ★~
Topic Starter
eeezzzeee

smsh150 wrote:

Hello! M4M from your queue! Hello! :)

[Easy]
00:31:331 (1) - Remove NC, because now your breaking "NC at 2 strokes". I think its ok, there is a different music style here
00:39:421 (2,3) - blanket would be improved a bit Fixed I think
00:34:702 (3,2) - You can stack these Ok
00:48:185 (2) - I think you could stack this with 00:45:489 (2) - it is stacked already at the end points http://puu.sh/jK1s2/30b8a07f43.jpg
01:14:477 (3) - same here as 00:31:331 (1) -^
01:22:567 (1) - Remove NC ^ Ok this one
[Hard]
00:39:252 (4,1) - improve blanket Fixed I think
00:40:769 (1) - I don't think you should overlap with 00:41:275 (2) -Its ok, not touching the beginning or end points so it should be readable
01:12:117 (1) - Remove NC and add NC to 01:11:780 (4) - it looks much better that way youre right it does look better that way, but then that means my mapping is bad lol. I will remap this part
01:19:533 (3) - keep same distant to prev and next Fixed
01:35:376 (1) - Remove NC (and add NC to 01:36:050 (2) - ) Ok
[Insane]
00:35:376 (1,2) - improve blanket Fixed
00:39:589 (2) - check prev. next. distants Fixed
01:06:893 (1,2) - you can stack them Its not a bad suggestion but I think this part becomes too easy then so no change
01:41:443 - You should start stream from here, dunno is it allowed to change following... Hmm if this whole part is a stream its very hard and I don't like a reverse slider here. I'll try to think about a different rhythm
01:49:196 (3) - keep same distant to (2) and (4) Fixed and put them a little closer
01:57:286 (4) - change prev. distant to same as 01:56:612 (2) - fixed

I can't mod Extras, but I'll try my best ^^
[Extra]
00:53:578 (5) - try to focus (5) to center of 00:53:072 (2,3,4) - I actually designed this flow naturally in a swirl lol. It works pretty well for me right now so no change

That's all I was able to find.
Good Luck with map! :3 Hope to see it ranked soon. ★~ Thanks so much for modding and the star!
GREEN = Changed
RED = Not Changed
BLUE = Other
zorefire

DahplA wrote:

M4M

zorefire's Normal
  1. 00:21:555 (1) - In a Normal, you should definitely use a more logical rhythm guideline. Having a sliderend on a downbeat and a finish will not give the required audio feedback for newer players. A finish should be emphasised with a hittable object. I recommend Ctrl+G on 00:21:555 (1,1) - to fix this.
  2. 00:29:645 (1) - What is this even mapped to. You completely missed the downbeat, which is essential. You can follow a much simpler beat pattern like this.
fix everything thanks
zorefire

-Harpuia- wrote:

Sorry if my mod is bad ;w;
M4M


[zorefire's Normal]

Gen.:
*Disable widescreen support.

00:51:555 (1) - I would avoid this. Break into slider(s) and/or note(s)
00:54:252 (1) - Unnecessary NC
01:41:443 (3) - Maybe you could move this slightly to the left. Or just not directly below the note. It feels better to play it with the note on the east part.
fixed all thank you
zorefire

xDarxen wrote:

Hullo, here is my mod as requested in my queue:

[zorefire's Normal]
  1. 00:29:982 (6) - Add new combo and remove it from 00:31:331 (1). It will look more consistent that way.
  2. 01:20:881 (1) - Same^
crucial points thank you fixed all
zorefire

smsh150 wrote:

Hello! M4M from your queue!


[zorefire's Normal]
00:22:904 (3,4) - make it perfect blanket, that looks like lazy slider
01:06:387 (4,1) - blanket? this looks like blanket so you could do it better
01:14:140 (1,2) - poor polarity, you could replace (1) with circle and (2) with 3/2 reverse slider
fixed blanket is the 01:14:140 (1,2) comes up again I will fix but I think it is fine
zorefire
Normal Update
osu file format v14

[General]
AudioFilename: showdown.mp3
AudioLeadIn: 0
PreviewTime: 53746
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 21547,21885,32671,43458,48851,51547,52896,54244,65031,75817,86604,97390,108177,118963
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:Showdown
TitleUnicode:Showdown
Artist:USAO
ArtistUnicode:USAO
Creator:eeezzzeee
Version:zorefire's Normal
Source:
Tags:eze zorefire drumstep
BeatmapID:758425
BeatmapSetID:339792

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg1.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
320,337.078651685393,4,1,0,50,1,0
21555,-100,4,2,0,50,0,0
31331,-100,4,2,0,70,0,0
32679,-100,4,2,0,60,0,0
43466,-100,4,2,0,65,0,0
48859,-100,4,2,0,70,0,0
49533,-100,4,2,0,72,0,0
50207,-100,4,2,0,74,0,0
50881,-100,4,2,0,76,0,0
51555,-100,4,2,0,78,0,0
52904,-100,4,2,0,50,0,0
53915,-100,4,2,0,70,0,0
54252,-100,4,1,0,75,0,1
63690,-100,4,1,0,75,0,0
65039,-100,4,1,0,75,0,1
75825,-100,4,1,0,55,0,0
86612,-100,4,1,0,75,0,1
96050,-100,4,1,0,75,0,0
97398,-100,4,1,0,75,0,1
108185,-100,4,2,0,60,0,0


[Colours]
Combo1 : 255,128,128
Combo2 : 128,255,255
Combo3 : 255,191,128
Combo4 : 128,255,128

[HitObjects]
60,256,21893,6,0,P|51:194|72:142,1,120
168,68,22567,1,8,0:0:0:0:
232,168,22904,1,8,0:0:0:0:
332,100,23241,2,0,P|324:220|225:289,1,240,8|8,0:0|0:0,0:0:0:0:
116,280,24252,2,0,L|92:336,2,60,8|8|8,0:0|0:0|0:0,0:0:0:0:
160,168,24926,5,10,0:0:0:0:
248,252,25263,2,0,B|296:268|296:268|308:200|264:76,1,240,8|8,0:0|0:0,0:0:0:0:
148,60,26275,2,0,P|88:72|32:112,1,120,10|8,0:0|0:0,0:0:0:0:
16,220,26949,2,8,L|32:280,1,60,2|0,0:0|0:0,0:0:0:0:
80,312,27286,6,0,P|132:340|196:336,1,120,4|8,0:0|0:0,0:0:0:0:
252,232,27960,1,8,0:0:0:0:
372,252,28297,1,8,0:0:0:0:
364,132,28634,2,0,L|448:44,2,120,8|8|8,0:0|0:0|0:0,0:0:0:0:
252,84,29645,1,0,0:0:0:0:
144,128,29982,6,0,P|104:176|124:288,2,180
248,188,31331,2,0,L|228:248,2,60,4|0|0,0:0|0:0|0:0,0:0:0:0:
308,188,31836,2,0,L|340:72,1,120,4|0,0:0|0:0,0:0:0:0:
324,16,32342,1,4,0:0:0:0:
220,72,32679,6,0,P|156:59|102:71,1,120,2|8,0:0|0:0,0:0:0:0:
4,136,33353,2,0,B|-16:160|8:224|64:236|64:236|100:284,1,180,2|0,0:0|0:0,0:0:0:0:
136,312,34027,2,0,P|256:345|359:304,1,240,2|8,0:0|0:0,0:0:0:0:
344,184,35039,2,0,L|332:124,1,60
280,96,35376,6,0,P|218:76|108:107,2,180,2|2|0,0:0|0:0|0:0,0:0:0:0:
284,216,36724,2,8,P|347:223|402:208,1,120,2|0,0:0|0:0,0:0:0:0:
416,88,37398,1,8,0:0:0:0:
296,100,37735,1,0,0:0:0:0:
296,100,37904,1,0,0:0:0:0:
296,100,38072,6,0,B|232:100|232:100|144:100|116:212,1,240,2|8,0:0|0:0,0:0:0:0:
32,300,39084,1,0,0:0:0:0:
32,180,39421,2,0,L|76:68,1,120,2|0,0:0|0:0,0:0:0:0:
192,44,40095,2,0,L|148:156,1,120,8|0,0:0|0:0,0:0:0:0:
244,228,40769,6,0,B|284:252|300:292|300:292|352:284|408:312,2,180,2|2|0,0:0|0:0|0:0,0:0:0:0:
260,108,42117,2,0,B|180:56|80:136|116:224,1,240,2|8,0:0|0:0,0:0:0:0:
216,280,43128,1,0,0:0:0:0:
216,280,43297,1,0,0:0:0:0:
216,280,43466,6,0,P|268:256|308:200,1,120,4|0,0:0|0:0,0:0:0:0:
392,124,44140,1,8,0:0:0:0:
300,44,44477,1,2,0:0:0:0:
180,40,44814,6,0,B|116:40|116:40|52:24,1,120,4|0,0:0|0:0,0:0:0:0:
0,128,45488,1,8,0:0:0:0:
24,244,45825,1,2,0:0:0:0:
24,244,45994,1,0,0:0:0:0:
24,244,46162,6,0,L|144:264,1,120,4|0,0:0|0:0,0:0:0:0:
252,212,46836,1,8,0:0:0:0:
356,272,47173,1,2,0:0:0:0:
404,160,47511,6,0,P|452:124|472:60,2,120,4|0|8,0:0|0:0|0:0,0:0:0:0:
300,96,48522,1,2,0:0:0:0:
184,124,48859,6,0,L|68:160,1,120,4|0,0:0|0:0,0:0:0:0:
164,232,49533,6,0,L|278:196,1,120,4|0,0:0|0:0,0:0:0:0:
372,268,50207,6,0,L|256:304,1,120,4|0,0:0|0:0,0:0:0:0:
144,348,50881,6,0,P|84:347|35:315,1,120,4|0,0:0|0:0,0:0:0:0:
56,196,51555,1,0,0:0:0:0:
172,220,51893,1,0,0:0:0:0:
280,272,52230,1,0,0:0:0:0:
384,208,52567,1,0,0:0:0:0:
452,108,52904,1,0,0:0:0:0:
256,28,53915,5,0,0:0:0:0:
348,104,54252,2,0,P|340:168|304:216,1,120,4|8,0:0|0:0,0:0:0:0:
228,304,54926,1,2,0:3:0:0:
116,256,55263,1,8,0:0:0:0:
24,176,55600,2,0,B|-8:124|-8:124|44:100|108:100,1,180,2|0,0:2|0:0,0:0:0:0:
164,124,56275,2,0,P|192:136|232:136,2,60,2|0|8,0:3|0:0|0:0,0:0:0:0:
240,32,56949,6,0,P|300:28|360:32,1,120,0|8,0:0|0:0,0:0:0:0:
472,68,57623,1,2,0:3:0:0:
488,188,57960,1,8,0:0:0:0:
488,188,58128,1,0,0:0:0:0:
488,188,58297,2,0,B|456:176|420:176|372:108|372:108|352:144|295:176,1,240,0|2,0:0|0:3,0:0:0:0:
244,192,59140,2,0,P|216:204|192:224,1,60,0|8,0:0|0:0,0:0:0:0:
124,320,59645,6,0,P|56:324|8:300,1,120,4|8,0:0|0:0,0:0:0:0:
88,208,60319,1,2,0:3:0:0:
200,168,60657,1,8,0:0:0:0:
200,168,60825,1,0,0:0:0:0:
200,168,60994,2,0,P|256:192|316:184,2,120,2|8|2,0:2|0:0|0:3,0:0:0:0:
196,108,61836,2,0,L|228:56,1,60,0|8,0:0|0:0,0:0:0:0:
340,96,62342,6,0,B|371:56|371:56|418:106|449:234,1,240,8|8,0:3|0:0,0:0:0:0:
424,340,63353,2,0,L|364:332,1,60
312,304,63690,2,0,P|252:288|144:324,2,180,4|4|0,0:0|0:0|0:0,0:0:0:0:
268,192,65039,6,0,L|200:92,1,120,4|8,0:0|0:0,0:0:0:0:
104,164,65713,2,0,L|136:216,1,60,2|2,0:2|0:2,0:0:0:0:
80,240,66050,2,0,L|112:292,1,60,2|2,0:2|0:2,0:0:0:0:
148,340,66387,2,0,P|228:356|316:312,2,180,0|8|8,0:0|0:0|0:0,0:0:0:0:
216,244,67735,5,0,0:0:0:0:
276,136,68072,1,8,0:0:0:0:
392,104,68409,1,0,0:0:0:0:
488,176,68746,1,0,0:0:0:0:
380,228,69084,2,0,P|380:312|456:356,2,180,0|8|8,0:0|0:0|0:0,0:0:0:0:
268,192,70432,5,0,0:0:0:0:
208,288,70769,2,0,P|160:232|152:180,1,120,8|2,0:0|0:2,0:0:0:0:
180,72,71443,1,2,0:2:0:0:
300,72,71780,2,0,B|364:72|364:72|452:72|480:184,1,240,0|8,0:0|0:2,0:0:0:0:
396,272,72791,1,8,0:0:0:0:
280,304,73128,5,0,0:0:0:0:
160,288,73466,1,8,0:0:0:0:
88,180,73803,1,2,0:2:0:0:
88,180,73971,1,2,0:2:0:0:
88,180,74140,6,0,L|156:80,1,120,8|4,0:0|0:2,0:0:0:0:
320,152,74982,2,0,P|379:98|407:2,1,180,4|4,0:2|0:2,0:0:0:0:
296,44,75825,6,0,P|248:84|224:136,1,120,4|8,0:0|0:2,0:0:0:0:
264,248,76499,2,0,L|216:296,1,60,2|2,0:2|0:2,0:0:0:0:
164,276,76836,2,0,L|120:316,1,60,2|2,0:2|0:2,0:0:0:0:
60,312,77173,2,0,P|32:296|-8:208,2,120,2|8|8,0:2|0:2|0:2,0:0:0:0:
112,204,78185,1,0,0:0:0:0:
208,136,78522,6,0,P|272:124|328:140,1,120,0|8,0:0|0:2,0:0:0:0:
368,248,79196,2,0,L|412:208,1,60,2|2,0:2|0:2,0:0:0:0:
424,148,79533,2,0,L|464:104,1,60,2|2,0:2|0:2,0:0:0:0:
476,44,79870,2,0,P|414:25|339:49,2,120,2|8|8,0:2|0:2|0:2,0:0:0:0:
412,144,80881,2,0,P|404:212|268:312,1,240,0|8,0:2|0:3,0:0:0:0:
128,316,81893,6,0,L|116:256,1,60,8|8,0:2|0:2,0:0:0:0:
164,224,82230,2,0,L|160:164,1,60,8|8,0:2|0:2,0:0:0:0:
208,128,82567,2,0,L|204:4,2,120,2|0|8,0:2|0:0|0:2,0:0:0:0:
324,192,83578,1,0,0:0:0:0:
260,292,83915,6,0,B|196:292|196:292|108:292|80:180,1,240,8|8,0:3|0:2,0:0:0:0:
124,68,84926,1,2,0:2:0:0:
124,68,85095,1,0,0:0:0:0:
124,68,85263,6,0,B|184:112|248:96|296:44,2,180,4|4|4,0:2|0:2|0:2,0:0:0:0:
32,148,86612,6,0,L|56:268,1,120,4|8,0:0|0:0,0:0:0:0:
164,320,87286,1,2,0:3:0:0:
260,248,87623,1,8,0:0:0:0:
384,252,87960,2,0,P|380:152|412:80,1,180,2|0,0:2|0:0,0:0:0:0:
468,56,88634,2,0,L|492:0,2,60,2|0|8,0:3|0:0|0:0,0:0:0:0:
476,176,89308,6,0,P|492:240|476:299,1,120,0|8,0:0|0:0,0:0:0:0:
360,312,89982,1,2,0:3:0:0:
240,316,90319,1,8,0:0:0:0:
240,316,90488,1,0,0:0:0:0:
240,316,90657,2,0,B|216:336|216:336|168:276|144:200,1,180
116,156,91331,2,0,L|76:104,2,60,2|0|8,0:3|0:0|0:0,0:0:0:0:
228,108,92005,6,0,P|288:96|344:108,1,120,4|8,0:0|0:0,0:0:0:0:
404,212,92679,1,2,0:2:0:0:
308,284,93016,1,8,0:0:0:0:
188,288,93353,2,0,B|124:288|124:288|36:288|8:176,1,240,0|2,0:0|0:3,0:0:0:0:
24,120,94196,2,0,L|44:64,1,60,0|8,0:0|0:0,0:0:0:0:
144,132,94702,6,0,B|156:168|156:168|180:188|240:172,1,120,0|8,0:0|0:0,0:0:0:0:
320,88,95376,1,2,0:2:0:0:
380,192,95713,2,0,L|360:248,1,60
308,280,96050,2,0,P|256:296|132:268,2,180,4|4|0,0:0|0:0|0:0,0:0:0:0:
352,168,97398,6,0,P|320:116|208:68,1,180,4|0,0:0|0:0,0:0:0:0:
156,76,98072,2,0,P|132:56|116:32,2,60,2|0|8,0:3|0:0|0:0,0:0:0:0:
64,152,98746,2,0,L|96:272,1,120,2|8,0:2|0:0,0:0:0:0:
212,288,99421,1,2,0:3:0:0:
332,268,99758,1,8,0:0:0:0:
332,268,99926,1,0,0:0:0:0:
332,268,100095,6,0,P|384:152|348:52,1,240,0|2,0:0|0:3,0:0:0:0:
228,32,101106,1,8,0:0:0:0:
220,152,101443,2,0,P|132:148|96:156,1,120,0|8,0:0|0:0,0:0:0:0:
84,272,102117,2,0,L|72:332,2,60,2|0|8,0:3|0:0|0:0,0:0:0:0:
0,184,102791,6,0,L|16:60,1,120,4|8,0:0|0:0,0:0:0:0:
116,128,103466,2,0,L|100:247,1,120,2|8,0:2|0:0,0:0:0:0:
192,324,104140,2,0,B|256:296|256:296|296:216|296:216|336:204,1,180
372,192,104814,2,0,P|404:184|432:168,2,60,2|0|8,0:3|0:0|0:0,0:0:0:0:
316,84,105488,6,0,P|252:80|196:96,1,120,0|8,0:0|0:0,0:0:0:0:
104,168,106162,1,2,0:2:0:0:
156,276,106499,1,8,0:0:0:0:
276,288,106836,6,0,L|296:348,2,60,4|0|8,0:2|0:0|0:2,0:0:0:0:
308,236,107342,2,0,B|340:228|340:228|316:80,1,180,4|8,0:2|0:2,0:0:0:0:
200,52,108185,6,0,P|144:80|112:128,1,120,4|8,0:0|0:0,0:0:0:0:
180,224,108859,1,2,0:0:0:0:
64,248,109196,1,8,0:0:0:0:
148,332,109533,2,0,B|208:348|208:348|320:304,1,180
364,268,110207,2,0,P|392:260|424:260,2,60,2|0|8,0:0|0:0|0:0,0:0:0:0:
300,168,110881,6,0,L|328:48,2,120,0|8|2,0:0|0:0|0:0,0:0:0:0:
200,232,111893,1,8,0:0:0:0:
88,178,112230,2,0,P|124:131|180:112,1,120,0|8,0:0|0:0,0:0:0:0:
296,84,112904,1,2,0:0:0:0:
396,148,113241,1,8,0:0:0:0:
396,148,113409,1,0,0:0:0:0:
396,148,113578,6,0,B|396:212|396:212|364:264,1,120,4|8,0:0|0:0,0:0:0:0:
248,240,114252,1,2,0:0:0:0:
132,208,114589,1,8,0:0:0:0:
216,124,114926,2,0,B|280:124|280:124|368:124|396:236,1,240,0|2,0:0|0:0,0:0:0:0:
320,328,115937,1,8,0:0:0:0:
256,192,116275,12,4,118971,0:0:0:0:
Topic Starter
eeezzzeee
Updated! ^^
FCL
NM from my queue

  • [General]
  1. Add tags hardcore, j-core and AD: Drum'n'Bass 2. Proof
  2. Song setup -> Desing -> Widescreen Support off. He only needed to storyboards

  • [Easy]
  1. 00:21:893 (1) - suggest add finish nvm
  2. 00:27:286 (1) - ^
  3. 00:36:387 - I think that this bit no need to miss
  4. 00:58:297 (2,1) - make a blanket, such as here
  5. 01:17:173 (2,3) - I advise you to make these sliders into one proportion of, because otherwise it's hard to play for beginners
  6. 01:20:039 (2,3) - ^
  7. 01:26:612 - 01:27:623 - fill this place patterns

  • [zorefire's Normal]
  1. 00:57:623 (2,5) - hm, maybe there it is worth trying a blanket
  2. 01:19:533 (3,5) - stack?
  3. 01:03:690 (3) - NK would be logical, there end kiai

  • [Hard]
  1. 01:33:859 (2,2) - stack
  2. 01:46:162 (5) - Make this slider is proportional, please. It looks ugly

  • [Insane]
    HP drain Hard= HP drain Insane, make at least 5.5
    With jumps 1/2 is all right, but would like to see the jumps 1/4
  1. 00:21:893 (1) - remove NC, I do not see any sense in it
  2. 01:33:185 (5,4) - stack

  • [Extra]
  1. 00:46:836 (3,2) - stack with end
  2. 00:47:005 (4,3) - ^
    In general, the extra done well, I liked it. I played it again and again
Really cool song. So cool that I'll give you a star. Good luck! :)
Phos-
Hi, m4m from your queue!

[Easy]
  1. 00:21:893 (1,2) - Not really a fan of this shape, maybe you could make it a proper circle/oval?
  2. 01:17:342 (2,3) - These sliders aren't good to play, especially in an easy diff. Beginners won't know when to hit because of the awkward rhythm they're at, and the sliders are simply too fast for them to follow. I suggest merging the sliders into one like the other modder said, and then moving the slider back 1/2 so it's on white ticks.
  3. 01:20:039 (2,3) - Same problem as the above ^
  4. 01:35:376 (2) - Make the head of this slider have a clap, otherwise it is inconsistent with the clap pattern you've had going.
[Normal]
  1. 00:27:960 (2,3,4,5) - Don't really like this shape, you could make it a square, or at least any regular polygon with them.
  2. 00:38:072 (1,3) - You should make (3) curved as well so it is parallel with (1), I think this would look nicer tbh. Take note that the next slider, 00:40:095 (4) - may have to be adjusted if you curve it.
  3. 00:48:859 (1,1,1) - These NCs seem out of place, it's not something you would usually find in a normal diff.
  4. 00:57:623 (2,5) - (2) could be blanketed a bit better.
  5. 01:08:746 (4,5) - Not too keen on the flow here. It feels abnormal having to make such a sharp turn after all these smooth ones. The music doesn't even change much to justify this.
  6. 01:14:140 (1) - You should make sure that the down beat is stressed. Right now it isn't, and it feels awkward considering it is such a powerful beat. Replace the slider with two circles or something.
  7. 01:14:982 (2,1) - (1) could be curved a bit more to properly blanket (2), it would look nicer that way.
  8. 01:20:881 (5) - The map would seem a lot neater if you stacked these. Yes it can be noticed during gameplay, and it would feel a lot smoother if these were stacked properly.
[Hard]
  1. 00:56:949 (1) - I don't really like this slidershape, it doesn't look that nice imo and it doesn't really resemble anything.
  2. 01:03:353 (1) - Remove this slider and replace it with a stream or something; just make sure that downbeat is being stressed. It is a powerful and important beat, and the map needs to reflect on that. Also map the part that comes afterwards, it was mapped on normal so it would be a bad idea just to leave this blank.
  3. 01:36:050 (1) - Again, I feel as though you should map this part.
  4. 01:39:758 (4,5,1) - I've noticed that the spacing to (1) is larger than the spacing to (5). Personally I don't like jumps like this, if you're going to make it a jump, then make the cursor take a sharp turn so it feels like a jump. Don't just make it speed up like how it is now.
[Insane]
  1. 01:27:960 (1,4) - Not too keen on how the most of this slider (including a portion of the repeat arrow) is hidden beneath (1). If someone is using a skin without transparent slidertrails, then they're going to have a hard time reading this.
  2. 01:51:387 (2,3) - I read this as a jump at first. Either move (3) somewhere else a bit further away, or add an NC there.
[Extra]
  1. 00:56:949 (1,2,3,4,5,6) - I had a bit of trouble reading this due to the awkward flow and rhythm the jumps have. Rearrange the notes to make them more flowy and more consistent with the rest of the jump patterns within your map.
  2. 01:10:432 (1) - I'm not fond of how this slider looks personally, it doesn't resemble anything and looks sub-par compared to the rest of the sliders you have here.
  3. 01:37:398 (1,3) - Not too fond of how (3) is hidden, it can be hard to read on some skins.
  4. 01:57:707 (1) - I know this mainly boils down to preference but maybe you could map a stream here? Since it's an extra diff, you can totally do that and I think it would be more fitting rather than simply having a spinner.
Overall, I found It to be a pretty solid mapset, although there are some readability issues. I shot a star, good luck!
Topic Starter
eeezzzeee

FCL wrote:

NM from my queue Hello! :D

  • [General]
  1. Add tags hardcore, j-core and AD: Drum'n'Bass 2. Proof ok
  2. Song setup -> Desing -> Widescreen Support off. He only needed to storyboards ya i forget this a lot. fixed

  • [Easy]
  1. 00:21:893 (1) - suggest add finish nvm
  2. 00:27:286 (1) - ^
  3. 00:36:387 - I think that this bit no need to miss Ok Ill try a circle there
  4. 00:58:297 (2,1) - make a blanket, such as here I made 2 blanket 1 instead
  5. 01:17:173 (2,3) - I advise you to make these sliders into one proportion of, because otherwise it's hard to play for beginners
  6. 01:20:039 (2,3) - ^ Yeah this timing is weird. Fixed
  7. 01:26:612 - 01:27:623 - fill this place patterns I have to give some time to rest from the spinner on Easy

  • [Hard]
  1. 01:33:859 (2,2) - stack Ok
  2. 01:46:162 (5) - Make this slider is proportional, please. It looks ugly What but I liked this one :(

  • [Insane]
    HP drain Hard= HP drain Insane, make at least 5.5 ok
    With jumps 1/2 is all right, but would like to see the jumps 1/4 This is a little on the easy side of insanes but thats what I wanted for the diff spread
  1. 00:21:893 (1) - remove NC, I do not see any sense in it Well these two are not part of the same measure as the other one. Idk lets see if anyone else doesn't like it (I used this on all my diffs too lol)
  2. 01:33:185 (5,4) - stack Ok

  • [Extra]
  1. 00:46:836 (3,2) - stack with end Ok
  2. 00:47:005 (4,3) - ^ Ok
    In general, the extra done well, I liked it. I played it again and again Thank you ^^
Really cool song. So cool that I'll give you a star. Good luck! :) Thanks so much for your mod and for the star! :)

-Faded- wrote:

Hi, m4m from your queue! Hiya! Thanks for doing M4M with me :)

[Easy]
  1. 00:21:893 (1,2) - Not really a fan of this shape, maybe you could make it a proper circle/oval? Ok I made it a less curvy shape
  2. 01:17:342 (2,3) - These sliders aren't good to play, especially in an easy diff. Beginners won't know when to hit because of the awkward rhythm they're at, and the sliders are simply too fast for them to follow. I suggest merging the sliders into one like the other modder said, and then moving the slider back 1/2 so it's on white ticks. Yeah everyone hates these. Fixed!
  3. 01:20:039 (2,3) - Same problem as the above ^
  4. 01:35:376 (2) - Make the head of this slider have a clap, otherwise it is inconsistent with the clap pattern you've had going. Ok
[Hard]
  1. 00:56:949 (1) - I don't really like this slidershape, it doesn't look that nice imo and it doesn't really resemble anything. Ok I made it a little smoother
  2. 01:03:353 (1) - Remove this slider and replace it with a stream or something; just make sure that downbeat is being stressed. It is a powerful and important beat, and the map needs to reflect on that. Also map the part that comes afterwards, it was mapped on normal so it would be a bad idea just to leave this blank. mmm I made a slider to keep it easier, the spacing here is already a little large. Also I want have a little the break there (Normal is not made by me!)
  3. 01:36:050 (1) - Again, I feel as though you should map this part.
  4. 01:39:758 (4,5,1) - I've noticed that the spacing to (1) is larger than the spacing to (5). Personally I don't like jumps like this, if you're going to make it a jump, then make the cursor take a sharp turn so it feels like a jump. Don't just make it speed up like how it is now. I lowered the spacing a bit
[Insane]
  1. 01:27:960 (1,4) - Not too keen on how the most of this slider (including a portion of the repeat arrow) is hidden beneath (1). If someone is using a skin without transparent slidertrails, then they're going to have a hard time reading this. Ok changed the shape of 1
  2. 01:51:387 (2,3) - I read this as a jump at first. Either move (3) somewhere else a bit further away, or add an NC there. Ok, moved 3
[Extra]
  1. 00:56:949 (1,2,3,4,5,6) - I had a bit of trouble reading this due to the awkward flow and rhythm the jumps have. Rearrange the notes to make them more flowy and more consistent with the rest of the jump patterns within your map. Ya this pattern is ugly. Made something new to flow better
  2. 01:10:432 (1) - I'm not fond of how this slider looks personally, it doesn't resemble anything and looks sub-par compared to the rest of the sliders you have here. I tried to fix it lol. Its supposed to be a continuation of 8
  3. 01:37:398 (1,3) - Not too fond of how (3) is hidden, it can be hard to read on some skins. ehh this one should be ok, theres a lot of space between them for followpoints and its extra
  4. 01:57:707 (1) - I know this mainly boils down to preference but maybe you could map a stream here? Since it's an extra diff, you can totally do that and I think it would be more fitting rather than simply having a spinner. I wanted to keep it easy because its so frustrating to get 1x miss at the end amirite? So I'll try a very easy stream here for now.
Overall, I found It to be a pretty solid mapset, although there are some readability issues. I shot a star, good luck! Thanks so much for modding and the star! :)
GREEN = Changed
RED = Not Changed
BLUE = Other

Updated for 2 mods, thanks to everyone involved :D
Speed of Snail
Hey, Would like a M4M if you could.

GENERAL


Meta - Pretty confident, that you're never supposed to have mappers handles in the tags of the map, even if it's for a GD since they're key info and get pulled automatically anyways. You can double check this but I'm pretty confident this should be removed.

Combo - If you're going for rank, I'd look over custom combo colours. Again it's possible these are fine but they closely relate to a large portion of the background, if you added a little gray-scale or reduced the luminosity that'd work fine.

Hitsounds - Might be intentional, But the hit-sounding has a slight inconsistency from 01:15:825 to 01:26:612, During this time Kiai time is disabled however you are still using the Normal hit-sounds as opposed to the Soft you used for the other non-Kiai portions of the map, Again, might have been intentional but I thought I'd point it out in-case it wasn't.

EASY


00:29:982 - (4,1) This is a little bit of a weird transition, My suggestion would be to move the 1 Circle to x:306 y:19. This maintains the general direction of the song while maintaining consistent DS and wouldn't require shifting any other note placements to adapt for it.

00:36:724 - (3) This shape is nice, But maybe try to blanket the first segment around the 2 circle of this combo.

00:54:252 - (1) This doesn't direct the flow into the following notes, Try shifting it slightly and smoothing out the curve so that the tail aims at the head of slider 2. (Shift just so that the DS doesn't break)

01:06:050 - (2) Having a straight slider here is a little weird aesthetically with the previous slider, maybe make a curve to blanket it around the head of slider 1.

01:26:612 - This dead air just feels weird, if nothing else maybe end the spinner a little earlier and add a note around here.

01:48:185 - ^^^^^^

01:54:926 - (3) Not a fan of the flow here, Maybe Ctrl+h and move to x:250 y:169.

That's about all I got for the Easy diff, Nice so far.

ZOREFIRE'S NORMAL


The Only Thing I got from this diff was very nazi position checks so I'm just going to leave it as is, Very nice Normal.

HARD


00:33:522 - (2) I believe you missed a hit-sound here.

00:35:881 - (4) Not sure why the slider has to curve like this, Normally a small change like that would be for aesthetics but I find the slider just looks a little broken.

00:38:578 - (2,3,4) What's with the spacing here? The difference between 2 and 3 is much more substantial than 3 and 4, Try to make this more regular.

00:41:275 - (1,2) Ugly overlap, Pull 2 down into a curve to blanket around the tail of 1.

00:56:780 - There is definitely a beat here, Put something in.

01:00:825 - ^^^^^^

01:08:409 - (1,2,3,4,1,2) This is really irritating to read, Consider changing it.

01:09:758 - (3) This slider could be made much smoother (no sharp edges) While still maintaining the shape you're going for, just manipulate the pathing points a little.

01:12:623 - (2) This is a bit oh a harsh random jump for a hard, Ctrl+g this slider to make it a little less strenuous.

I'm actually fine with the rest of the map though, Overall it's in pretty good shape so nicely done.

Anyways I'm not good enough to effectively mod anything above a Hard so I'm going to stop here. In terms of the M4M, it's the same map I offered you a couple days ago, I need some extra mods on it if you wouldn't mind :P https://osu.ppy.sh/s/348711

Hope I could help.
Hendrix89
Hi there, from your M4M modding queue

Easy:

No problems

zorefire's Normal:

No problems

Hard:

00:34:870 - add a note stacked on 00:35:039 (3)
00:40:263 - add a note stacked on 00:40:600 (4)

I think AR 8 would fit the difficulty better

Insane:

No problems

Extra:

00:34:617 (2) - make this into a 1/2 note slider that starts at 00:34:702 and put a notes at and 00:34:617 stacked on the slider, the early slider feels weird
00:40:011 (2) - ^ same thing but different times, shorten the slider and add a note before it
00:42:707 (2) - ^ same thing but different times, shorten the slider and add a note before it
00:52:819 (4,1) - fix spacing
00:53:915 (1,1) - blanket?
01:09:926 (5,7) - ctrl G, more fun to me
01:13:128 (1,2) - blanket?
01:14:308 (4,5,1) - either stack these notes or make the spacing the same as the rest of the stream
01:15:404 (6,1) - make the same spacing as the rest of the stream or at least reduce it to 1.2x
01:42:708 (4,1) - change the spacing to 1.5x

Overall I think this is a really good map. I couldn't find much but I hope it helped.
Good luck with the map :D
Hathz
I came! ~
(not like that, you perv...)

[Insane]
  1. 00:35:881 (2) - This can be blanketed better :3
  2. 00:53:409 (2) - Two circles instead, OR two 1/4 sliders (I think those would still be acceptable for this difficulty), but definitely not a single slider like that, you need two clicks there to follow with the song
  3. 01:02:005 (1,1) - Overlap more
  4. 01:27:117 (2,3) - Swap these in time for easy passive slider fix
  5. 01:37:904 (2,3) - Here too :3
[Hard]
  1. AiMod: 01:05:031 - Kiai is not snapped
  2. 00:40:769 (1) - How about rotating this like so
  3. 00:43:803 (2,3,1) - I'm not sure about patterns like this, I'm not experienced enough to say whether this is appropriate, but personally I wouldn't use them for a Hard
  4. 00:54:926 (3,4) - These should be swapped in time, that's a passive slider and doesn't play well (applies to similar cases elsewhere)
  5. 01:09:084 (4,1,2) - This might also be inappropriate, but don't take my word on it
  6. 01:12:623 (2) - Another passive slider, replace with two circles or fix some other way :)
Overall this just needs fixes for the passive sliders

[zorefire's Normal]
  1. 01:09:084 (5,1,2) - The flow here could be better I feel
  2. 01:20:881 (5) - This slider could be broken up a bit, there's a strong sound sample here 01:21:218 -
Map looks a bit too much like it's just randomly been thrown together, but that's just my personal opinion. Spacing is ok and so is the gameplay.

eeezzzeee wrote:

Good luck with your new queue! :D
Thanks! :)
Topic Starter
eeezzzeee
TheOnlyLeon

TheOnlyLeon wrote:

Hey, Would like a M4M if you could. Hi! And ok

GENERAL


Meta - Pretty confident, that you're never supposed to have mappers handles in the tags of the map, even if it's for a GD since they're key info and get pulled automatically anyways. You can double check this but I'm pretty confident this should be removed. mmm I see a lot of maps with the names in the tags so should be ok? Idk i guess a BN will tell me if not lol

Combo - If you're going for rank, I'd look over custom combo colours. Again it's possible these are fine but they closely relate to a large portion of the background, if you added a little gray-scale or reduced the luminosity that'd work fine. I think its ok. I used lighter colors to be easier to see in 100% screen dim that a lot of people play on, but should be fine for not dim as well

Hitsounds - Might be intentional, But the hit-sounding has a slight inconsistency from 01:15:825 to 01:26:612, During this time Kiai time is disabled however you are still using the Normal hit-sounds as opposed to the Soft you used for the other non-Kiai portions of the map, Again, might have been intentional but I thought I'd point it out in-case it wasn't. Yeah I did that on purpose :D

EASY


00:29:982 - (4,1) This is a little bit of a weird transition, My suggestion would be to move the 1 Circle to x:306 y:19. This maintains the general direction of the song while maintaining consistent DS and wouldn't require shifting any other note placements to adapt for it. Ok

00:36:724 - (3) This shape is nice, But maybe try to blanket the first segment around the 2 circle of this combo. its supposed to be a mirror of 1 lol no change

00:54:252 - (1) This doesn't direct the flow into the following notes, Try shifting it slightly and smoothing out the curve so that the tail aims at the head of slider 2. (Shift just so that the DS doesn't break) Ok i made it a little less curvy

01:06:050 - (2) Having a straight slider here is a little weird aesthetically with the previous slider, maybe make a curve to blanket it around the head of slider 1. I wanted it to be similar to 3

01:26:612 - This dead air just feels weird, if nothing else maybe end the spinner a little earlier and add a note around here. I have to make it like this to give rest time between the spinner on the easy diff!

01:48:185 - ^^^^^^

01:54:926 - (3) Not a fan of the flow here, Maybe Ctrl+h and move to x:250 y:169. But it align perfectly with the spinner! ;_;

That's about all I got for the Easy diff, Nice so far.

HARD


00:33:522 - (2) I believe you missed a hit-sound here. Nope, see 00:35:881 (4,5) - 00:38:578 (2,3) - 00:41:275 (2,3) -

00:35:881 - (4) Not sure why the slider has to curve like this, Normally a small change like that would be for aesthetics but I find the slider just looks a little broken. aww.. ok I made a bit less curvy

00:38:578 - (2,3,4) What's with the spacing here? The difference between 2 and 3 is much more substantial than 3 and 4, Try to make this more regular. Fixed

00:41:275 - (1,2) Ugly overlap, Pull 2 down into a curve to blanket around the tail of 1. what I think it looks fine

00:56:780 - There is definitely a beat here, Put something in. I like to leave a space at the weaker parts for the rhythm to be more interesting

01:00:825 - ^^^^^^

01:08:409 - (1,2,3,4,1,2) This is really irritating to read, Consider changing it. Agree this is something that worried me too. Changed, albeit to something significantly less cool

01:09:758 - (3) This slider could be made much smoother (no sharp edges) While still maintaining the shape you're going for, just manipulate the pathing points a little. mmm no need. I am a firm believer in sharp edges

01:12:623 - (2) This is a bit oh a harsh random jump for a hard, Ctrl+g this slider to make it a little less strenuous. Its ok, since its a reverse slider most people will not need to follow it all teh way

I'm actually fine with the rest of the map though, Overall it's in pretty good shape so nicely done. Thanks!

Anyways I'm not good enough to effectively mod anything above a Hard so I'm going to stop here. In terms of the M4M, it's the same map I offered you a couple days ago, I need some extra mods on it if you wouldn't mind :P https://osu.ppy.sh/s/348711 Ok I'll take a look! Its only fair :)

Hope I could help. Thanks for your mod!

Hendrix89

Hendrix89 wrote:

Hi there, from your M4M modding queue Hello! Thanks for doing M4M with me

Easy:

No problems

Hard:

00:34:870 - add a note stacked on 00:35:039 (3)
00:40:263 - add a note stacked on 00:40:600 (4) I think thats not helping my emphasis

I think AR 8 would fit the difficulty better Only 178 bpm + no Triples so no need

Insane:

No problems

Extra:

00:34:617 (2) - make this into a 1/2 note slider that starts at 00:34:702 and put a notes at and 00:34:617 stacked on the slider, the early slider feels weird
00:40:011 (2) - ^ same thing but different times, shorten the slider and add a note before it
00:42:707 (2) - ^ same thing but different times, shorten the slider and add a note before it Ehhh might be a little hard to read but nothing terribly complicated that requires the editor. Also its sliders so people will easily adjust after the first one
00:52:819 (4,1) - fix spacing That was intended!
00:53:915 (1,1) - blanket? not what i wanted
01:09:926 (5,7) - ctrl G, more fun to me not the shape that i was going for
01:13:128 (1,2) - blanket? not what I wanted
01:14:308 (4,5,1) - either stack these notes or make the spacing the same as the rest of the stream Its signifying a different part of the music though, so no change
01:15:404 (6,1) - make the same spacing as the rest of the stream or at least reduce it to 1.2x this was intentional, its not as hard as it looks just a small jerk at the end of the stream. I really love the way this one plays so no change
01:42:708 (4,1) - change the spacing to 1.5x Ok i can lower the spacing a little here

Overall I think this is a really good map. I couldn't find much but I hope it helped. Thanks for the mod!
Good luck with the map :D

Hathz
[quote="Hathz"]I came! ~
(not like that, you perv...) (insert girl moaning sounds) teehee

[Insane]
  1. 00:35:881 (2) - This can be blanketed better :3 Ok I tried
  2. 00:53:409 (2) - Two circles instead, OR two 1/4 sliders (I think those would still be acceptable for this difficulty), but definitely not a single slider like that, you need two clicks there to follow with the song I think this is fine to represent this part, i put the emphasis on 00:53:241 - 00:53:409 -
  3. 01:02:005 (1,1) - Overlap more Ok
  4. 01:27:117 (2,3) - Swap these in time for easy passive slider fix mapping the wubs on 01:37:904 -
  5. 01:37:904 (2,3) - Here too :3
[Hard]
  1. AiMod: 01:05:031 - Kiai is not snapped ooo ok fixed
  2. 00:40:769 (1) - How about rotating this like so did something similar
  3. 00:43:803 (2,3,1) - I'm not sure about patterns like this, I'm not experienced enough to say whether this is appropriate, but personally I wouldn't use them for a Hard its ok not a lot of notes
  4. 00:54:926 (3,4) - These should be swapped in time, that's a passive slider and doesn't play well (applies to similar cases elsewhere) Yeah I'm just going to delete 5. I added that because other people suggested it but originally it was just a slider ending right there so it should be weaker. But when there is a note there after the slider it plays like shit
  5. 01:09:084 (4,1,2) - This might also be inappropriate, but don't take my word on it Fixed this from a previous mod
  6. 01:12:623 (2) - Another passive slider, replace with two circles or fix some other way :) its for the instrument there!
Overall this just needs fixes for the passive sliders Its not necessary tbh. This whole "passive vs active" sliders thing is a stupid rule people came up with to help new mappers who are getting confused with how to use the timeline. It applies when you are mapping the drum and there is no significant sound on the red lines. But I am using that for mapping the melody :D

GREEN = Changed
RED = No change
BLUE = Other

Thanks for all your mods! :)
Osuology
[Insane]
00:49:364 (2,1) - Jumps are too much, plz nerf I can't play these I'm #7100
00:56:106 (3) - Should be closer to slider
01:34:027 (3,4) - Why?
01:39:421 (4,5) - Again why?

[Extra]
00:53:578 (5) - Ok this is way under distanced.
Other than thaT, WEll dets 👌👀👌👀 some good shizz 👌👀 thats some ✔ re✔lly goo👌d shiz👌zle ✔✔✔✔ my niz👌zle ✔✔if i doƽaү somy self 💯 i say so 💯 thats what im talking about right there right there (chorus: ʳᶦᵍʰᵗ ᵗʰᵉʳᵉ) mMMMMᎷМ💯 👌👌 👌НO0ଠOଠOoooᵒᵒᵒᵒᵒ👌 👌 💯 👌 👀 👀 👀
Topic Starter
eeezzzeee

Osuology wrote:

[Insane]
00:49:364 (2,1) - Jumps are too much, plz nerf I can't play these I'm #7100 ok small nerf
00:56:106 (3) - Should be closer to slider ok
01:34:027 (3,4) - Why?
01:39:421 (4,5) - Again why? its one of those things that made sense in your head and then turns out to be shit. fixed both lol

[Extra]
00:53:578 (5) - Ok this is way under distanced. the point is that its getting smaller doe ;_;
Other than thaT, WEll dets 👌👀👌👀 some good shizz 👌👀 thats some ✔ re✔lly goo👌d shiz👌zle ✔✔✔✔ my niz👌zle ✔✔if i doƽaү somy self 💯 i say so 💯 thats what im talking about right there right there (chorus: ʳᶦᵍʰᵗ ᵗʰᵉʳᵉ) mMMMMᎷМ💯 👌👌 👌НO0ଠOଠOoooᵒᵒᵒᵒᵒ👌 👌 💯 👌 👀 👀 👀 dude nice
Thanks for the 👌💯 mod :)
KASUM1
Hello~! As requested from my queue :)

[General]

Extra and Insane 3rd kiai ends on 01:35:713 - since Easy , Normal and Hard 3rd kiai ends on 01:36:050 -

[Extra]

flow and blankets are really good
I could't even find a problem in it

[Insane]

00:41:275 (4,1) - overlap
01:27:117 (2,1) - ^
01:27:960 (1,3) - how about stack this under slider trail?


Sorry for the short mod but your mapset is just perfect for me

I wonder why it is not ranked ?

Good luck and I hope my mod helps
Topic Starter
eeezzzeee

KASUM1 wrote:

Hello~! As requested from my queue :) Hello!

[General]

Extra and Insane 3rd kiai ends on 01:35:713 - since Easy , Normal and Hard 3rd kiai ends on 01:36:050 - o yeah, didnt notice that lol. changed all of them to end on 01:35:713

[Extra]

flow and blankets are really good
I could't even find a problem in it Thanks :D

[Insane]

00:41:275 (4,1) - overlap hmm i did do it on purpose but I'll change it, its a little hard to read so fixed
01:27:117 (2,1) - ^ This one is ok, theres a lot of time between them
01:27:960 (1,3) - how about stack this under slider trail? i think not stack them is easier to read though like 01:33:353 (1,2,3) -


Sorry for the short mod but your mapset is just perfect for me

I wonder why it is not ranked ?

Good luck and I hope my mod helps Thanks for your mod! Maybe I should start looking for BN soon xD
Deppyforce
Short, Quick Mod
[Easy]
  1. 00:36:387 (2,3) - Blanket
  2. 01:45:151 - Add Note Here
[Normal]
  1. Maybe Add Some More Slider Shape / Make The Existing Ones Looks Neater
[Insane]
  1. 00:52:735 (7,8,1) - Make Spacing Even Will Make It Easier To Read
  2. 01:12:286 (3,4,5,6) - Looks Weird. Maybe Place (6) Where (3) Was To From A Triangle Jump Then Change The Next Slider Position To Make It Fit
[Extra]
  1. 00:25:937 (1,2) - Copy 00:24:589 (1,2)
  2. 01:22:398 (3) - Move To Around x420 y184
I Can't Mod Much
Maybe You Should Ask A BN
Good Luck :3
Topic Starter
eeezzzeee

Deppyforce wrote:

Short, Quick Mod Hullo
[Easy]
  1. 00:36:387 (2,3) - Blanket Ok fine everyone wants this lol
  2. 01:45:151 - Add Note Here No need
[Normal]
  1. Maybe Add Some More Slider Shape / Make The Existing Ones Looks Neater Ok fixed a few of them
[Insane]
  1. 00:52:735 (7,8,1) - Make Spacing Even Will Make It Easier To Read Fixed
  2. 01:12:286 (3,4,5,6) - Looks Weird. Maybe Place (6) Where (3) Was To From A Triangle Jump Then Change The Next Slider Position To Make It Fit Ya this does look weird. Made a different change
[Extra]
  1. 00:25:937 (1,2) - Copy 00:24:589 (1,2) Ok sure
  2. 01:22:398 (3) - Move To Around x420 y184 Ok fixed
I Can't Mod Much
Maybe You Should Ask A BN
Good Luck :3
Thanks for the mod! I will try
Green = Changed
Red = Not Changed
Blue = Other
Rilene
From my mod queue

Express modding

Normal
00:21:893 (1,2,3) - Is it better to turn this into blankets like this?
01:51:893 - Add a note here? It personally feels empty here.
00:34:364 (4) - Move to X 256 / Y 128? and move 00:34:702 (5) - Move to X 342 / Y 79?

Nothing to mod much, orz.
Good luck on getting ranked. :)
Topic Starter
eeezzzeee

Sirade wrote:

From my mod queue Hello!

Express modding

Normal
00:21:893 (1,2,3) - Is it better to turn this into blankets like this? Ok sure
01:51:893 - Add a note here? It personally feels empty here. Yeah you are right. Fixed
00:34:364 (4) - Move to X 256 / Y 128? and move 00:34:702 (5) - Move to X 342 / Y 79? Ok

Nothing to mod much, orz.
Good luck on getting ranked. :) Thanks for the mod! Took all the suggestions
_handholding
hi from my modding queue

[normal]
00:48:353 (2) - make this a reverse slider like the others?
00:49:533 (1) - Delete NC
00:50:881 (1) - ^

[hard]
01:39:252 (2) - make it parallel to slider (1)
couldnt find anything in easy or insane and I cant mod extra. I hope this mod was useful, GL
Catgirl
Hi, I tried downloading this map, and only the standard diffs seem to download right now, not the Taiko.
Topic Starter
eeezzzeee

Decon082 wrote:

Hi, I tried downloading this map, and only the standard diffs seem to download right now, not the Taiko.
Hmmm why is that? I'll try to fix it, stay tuned!

EDIT: well I can apply this mod while we wait. I think I fixed it but BSS is broken right now ugh. Taiko works now yay!

Hi Im Nathan wrote:

hi from my modding queue

[normal]
00:48:353 (2) - make this a reverse slider like the others? Hmm but the sound is different here because its trailing off. No change
00:49:533 (1) - Delete NC
00:50:881 (1) - ^ Yeah i guess dont need all those nc for normal fixed

[hard]
01:39:252 (2) - make it parallel to slider (1) fixed
couldnt find anything in easy or insane and I cant mod extra. I hope this mod was useful, GL Thanks for modding! :D
Kalibe
Sorry for late mod ( i'm so lazy lol )

Focusing on Easy and Normal, also on Hard.

general:

seems fine, but you could add some custom hitsounds on this map : ( find them

[Easy]

OD 3 -> 2 makes more sense.

00:32:679 (1) - add finish on head?
00:38:072 (1) - i prefer to do that for this slider. It plays good and neat. http://puu.sh/l0NFv/989f91add9.jpg
00:53:915 - unnessesary green line.
01:07:735 (1,2) - correct blanket
01:09:758 (4,1) - same
01:14:477 (1) - remove NC imo
01:19:870 (2) - http://puu.sh/l0NP0/1fd7b28468.jpg for better play
01:22:567 (2,1) - it looks odd for me D :
01:29:308 (1) - rm NC.
01:44:140 (2) - this direction will be great : http://puu.sh/l0NWk/b3b089d176.jpg

[Normal]

uncheck : Widescreen.

OD 4,5 looks too high for 2 stars only, decrease it to 4 ; )

00:58:971 (6) - x: 380 y: 64
00:59:477 (7,1) - moar flowy dood
01:01:331 (5) - mhh... i'm not a fan of this slider looks. Try to make like that: http://puu.sh/l0OfE/6de562388c.jpg
01:14:477 (1) - rm NC like in Easy, it's not nessesary on low stars.
01:15:825 (1) - add some shapes?
01:19:533 (2) - http://puu.sh/l0Omy/2e4a82248b.jpg
01:54:589 (3,4) - proposition : better blanket mayb?
01:56:275 (1,2,3,4) - symmetric this please : ( http://puu.sh/l0Oto/1cccdaba3d.jpg

[Hard]

00:21:893 (1) - imo rm NC
01:02:005 (1) - don't NC this...
01:03:185 (3,1) - fix this blanket tho.
01:06:387 (3,1,2,3) - i'm not sure about this pattern :?
and btw 01:06:724 (1,2,3) - stack this properly lol
01:22:061 (3,4,5) - omg don't stack this. Music don't tell you " stack this here, it's a nice place..." please no, use DS
01:31:162 (2,3) - it plays really bad : (
01:32:005 (1) - omg no... don't do 3/4 slider on Hard please, make it a normal 1/2 :(
01:35:376 (3) - also weird flow do that : http://puu.sh/l0OUW/e06e6b5126.jpg
01:41:612 (1,2,3,4,5) - there are sound of 1/4 snap, but ok.
01:42:791 (1) - also change this tbh
01:47:848 (1,2) - please : http://puu.sh/l0P1z/d2b422d0ab.jpg

And, that's all. Hope I helped ~~
Topic Starter
eeezzzeee

Kalibe wrote:

Sorry for late mod ( i'm so lazy lol ) Hello! :3

Focusing on Easy and Normal, also on Hard.

general:

seems fine, but you could add some custom hitsounds on this map : ( find them

[Easy]

OD 3 -> 2 makes more sense. sure

00:32:679 (1) - add finish on head? i don't want to emphasize this vs 00:31:331 (1) -
00:38:072 (1) - i prefer to do that for this slider. It plays good and neat. http://puu.sh/l0NFv/989f91add9.jpgoh good idea changed
00:53:915 - unnessesary green line. deleted a bunch of green lines across all diffs
01:07:735 (1,2) - correct blanket fixed
01:09:758 (4,1) - same
01:14:477 (1) - remove NC imo its for the 3/2
01:19:870 (2) - http://puu.sh/l0NP0/1fd7b28468.jpg for better play ok change
01:22:567 (2,1) - it looks odd for me D : idk what to do i guess i moved it down a little
01:29:308 (1) - rm NC. Ok
01:44:140 (2) - this direction will be great : http://puu.sh/l0NWk/b3b089d176.jpg nah I think this one looks fine

[Normal]

uncheck : Widescreen. fixed

OD 4,5 looks too high for 2 stars only, decrease it to 4 ; ) ok change

00:58:971 (6) - x: 380 y: 64 why there?
00:59:477 (7,1) - moar flowy dood uh. idk what is wrong with this one either lol :L
01:01:331 (5) - mhh... i'm not a fan of this slider looks. Try to make like that: http://puu.sh/l0OfE/6de562388c.jpg nah it looks ok
01:14:477 (1) - rm NC like in Easy, it's not nessesary on low stars. its more necessary on low stars to help them get the 3/2 rhythm
01:15:825 (1) - add some shapes? yeah this pattern is a little boring
01:19:533 (2) - http://puu.sh/l0Omy/2e4a82248b.jpg no need what i have is fine
01:54:589 (3,4) - proposition : better blanket mayb? uhh the blanket is perf already
01:56:275 (1,2,3,4) - symmetric this please : ( http://puu.sh/l0Oto/1cccdaba3d.jpg oh good idea but I changed it differently

[Hard]

00:21:893 (1) - imo rm NC should keep this since its different music
01:02:005 (1) - don't NC this... its a different SV so best to NC
01:03:185 (3,1) - fix this blanket tho. fixed
01:06:387 (3,1,2,3) - i'm not sure about this pattern :?
and btw 01:06:724 (1,2,3) - stack this properly lol i dont see a problem with the stacking lol
01:22:061 (3,4,5) - omg don't stack this. Music don't tell you " stack this here, it's a nice place..." please no, use DS what... i stacked that specifically for the music lol. 3 of the same sound so it works pretty well imo
01:31:162 (2,3) - it plays really bad : ( uhh.. idk what the problem is but i changed the spacing a little
01:32:005 (1) - omg no... don't do 3/4 slider on Hard please, make it a normal 1/2 :( should be fine here with the music
01:35:376 (3) - also weird flow do that : http://puu.sh/l0OUW/e06e6b5126.jpg no change
01:41:612 (1,2,3,4,5) - there are sound of 1/4 snap, but ok. i didnt want to use any triples/streams for this diff
01:42:791 (1) - also change this tbh same as before
01:47:848 (1,2) - please : http://puu.sh/l0P1z/d2b422d0ab.jpg lol i feel like that will confuse people more. its not too hard to read since there was no triples on this map

And, that's all. Hope I helped ~~ Thanks for your mod! :D
Green = changed
Red = Not changed
Blue = Other
Shinsekai-
HI HIIII

MOD REQ: Via i want mod this
Mod Tipe: ALL taiko diff

Let's START

[tasuke's Muzukashii]
[list=][*] delete this note 01:03:437 (22) - is better because that stream is too long fo a muzu ( i guess) and follow the rhythm
[*] same here ^ 01:25:011 (50) -
[*] ^ 01:35:797 (49) - [/list]

[tasuke's Oni]
Nide Oni

[tasuke's Inner Oni]
Nic Inner too

[Comments]
- Well my mod maybe can't help xD but Tasuke is a great mapper i love Inner oni rhythm is very nice o.o, GL rank this ^^
tasuke912

[_Chichinya_] wrote:

SPOILER
  • HI HIIII

    MOD REQ: Via i want mod this
    Mod Tipe: ALL taiko diff

    Let's START

    [tasuke's Muzukashii]
      1. delete this note 01:03:437 (22) - is better because that stream is too long fo a muzu ( i guess) and follow the rhythm - quintiplet patterns are allowed in Muzu, so i'd keep this.
      2. same here ^ 01:25:011 (50) -
      3. ^ 01:35:797 (49) -

    [tasuke's Oni]
    Nide Oni thanks ><;

    [tasuke's Inner Oni]
    Nic Inner too thanks ><;

    [Comments]
    - Well my mod maybe can't help xD but Tasuke is a great mapper i love Inner oni rhythm is very nice o.o, GL rank this ^^
Thanks for the mod! :)
Milan-
Easy
-00:59:645 (1,2) - We tend to make the flow in lower diffs a lot more linear. Try to move (2) so atleast players can see the follow points more easily.

Normal
-00:47:511 (1,2,1) - would try something like this http://puu.sh/l2Jw0/530c30cdc5.jpg Looks less messy i think
-01:07:061 (6,2) - would be cool if you avoid these random overlaps
-01:15:825 - i feel a bit lost in this section because you were mapping these sounds similar to trumpet so why arent you mapping 01:18:185 - 01:20:039 - Makes more sense if you map them i believe
-01:41:443 (3,4,5,6,7) - i think this is too much single tapping compared to the rest of the diff xd, converting notes into slider helps
-01:48:185 - another weird section because, 01:48:859 (2) - ,01:50:881 (1) - tail, 01:54:252 (2) - ,etc are mapping nothing imo. 01:48:690 (2) - should be at 01:48:690 - , using this rhythm may work too http://puu.sh/l2KdM/1f1729760b.jpg

Hard
-00:30:825 (1) - cancel nc?
-you could unify a bit more your distance so patterns like 00:56:106 (2,3,4) - use a single ds. Or 00:59:645 (1,2,3,4) - where every note uses different distance even tho sounds are similar
-01:12:117 (1,2) - sounds more like http://puu.sh/l2KBI/81c7ec527d.jpg to me

Insane
-01:10:937 (2,1) - Distance is a bit too large compared to what's next. Kinda annoying to play
-01:30:319 (5,6,1) - equal ds would be cool
-01:32:848 (3,4) - large jump into a linear short jump 01:33:185 (5,1) - doesnt feel too nice. Decreasing distance is fine
-01:41:106 (4,5,1) - similar to before, but what makes no much sense is that (1) is the closer to the prev object when it should be emphasized
-01:46:162 (5,6,7,8,9) - shouldnt this be 1/8 like 01:35:376 (3) - ?
-I pointed a few examples but distance could be more polished by using the same basis for instance

extra
-00:59:645 (1,2) - little overlap is kinda ugly xd
-01:23:915 (1,2,3,4) - this is actually 1/4, dunno where the 1/3 came from
-01:29:308 (1,2,3,4,5) - 01:40:095 (1,2,3,4,5) - stream feels so randomly placed. Like the whole map is triples at most, using stream just here is weird
-01:37:398 (1,2,3,4,5,6) - 1 to 2 is too big compared to the rest of the notes, then suddenly distance is decreased with 5-6
-01:46:162 (1,2,3,4,5) - 1/8(?
-Not sure how to mod this diff, jumps feel placed just to be hard. The first kiai uses a lot of 1/4 sliders while the rest doesnt do it as often. The flow of some patterns can be better, for example 00:59:308 (1,2,1,2) - you have to click in 180° angle which feels unconfortable in addtion that the slider shape doesnt flow correctly with the next pattern.
-01:26:612 - This kiai felt actually nice tbh

Also in general, a lot of sliders can be much neater, try not exaggerating sliders' curves. For example, the difference between these http://puu.sh/l2J7I/ec1c800642.jpg is really noticiable. It's something subjective but easy to do better imo. This guide helps too in case you want to improve them t/208596
gl<3
show more
Please sign in to reply.

New reply