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P*Light feat. mow*2 - Homeneko*Sensation [OsuMania]

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Sky_Demon
水摸

[4K Normal]
00:26:335 (26335|3) - 移動到3
00:39:835 - 建議加上
01:16:210 (76210|0,76285|1,76360|2,76435|3) - 改條子
01:28:435 - 漏了?
[4K Hard]
00:04:435 - 加一個
00:15:235 (15235|1,15385|2) - ctrl+g
00:30:085 (30085|3,30085|2,30235|1,30235|0,30385|2,30385|3,30535|0,30535|1,30685|3,30685|2) - 其實跟人聲也不用到雙note
00:31:135 - 重音+一個?
00:35:935 - ^
00:40:735 - ^
00:47:785 - ^
01:11:935 - ~01:13:135 - 沒抓到特色音
01:23:935 - ~01:25:135 - ^
01:28:435 - ^
01:51:235 (111235|0,111385|1) - ctrl+g
01:56:185 - 加一個
[4K Insane]
01:14:335 - 重音+一個
01:14:935 - ^
01:15:535 - ^
01:15:835 - ^
01:16:135 - ^
01:16:735 - ^
01:11:935 - ~01:13:135 - 沒抓到特色音


祝好運 :)
pocket-Gao
哇啊啊啊
把BG里的喵当成db推倒

4KNM 根本看不出问题....
4KHD 根本看不出问题....
4K Insane
00:35:185 (35185|3,35335|3,35485|3,35635|3) - 感觉怪怪的
00:40:285 (40285|1) - 这里抓了 那 00:39:835 - 这里也抓吧
00:41:185 (41185|2,41785|2,42085|2) - 这是抓啥的音 如果是vocal 那 00:41:485 (41485|2) - 是不是错位了(不是请无视我((
01:08:560 (68560|3) - 这个抓得有点莫名 前后都没有1/4怎么多出来了
01:17:935 - 这里开始的抓音....是抓喵喵叫还是鼓点...我看不懂QAQ
01:52:435 (112435|0,112510|1,112585|2,112660|3) - 和前面不一样是故意的吗

4K EX
额我耳机应该没问题吧... 如果是求无视 00:26:410 (26410|1) - 像这种有一些音真的小声....别说打了...edit的时候难听到 确认都抓...?
不知是不是我的错觉 00:47:785 - 这里开始比前面 00:22:735 - 没啥难度区别或者说是偏简单了(我该吃药了;w;
感觉作那么难不太适合
00:56:710 - 像这种音不知适合抓否(有很多)
01:18:010 - ^

8KColumn: | S | 1 | 2 | 3 | 4 | | 5 | 6 | 7 |

8K Lv.6
如果是bms风的话 像00:07:135 (7135|7,7435|7,7735|7) - 这些鼓点应该放在|1| (不过放|7|也大丈夫だ 没有要求)
00:15:535 - 前面都抓盘子 这里不抓就奇怪了 盘曲没太大问题 去掉一个|1|都行 但不抓不行了
00:49:135 - 还是要抓的

8K Lv.9
00:59:935 - 额这里盘不抓吗
01:00:835 (60835|0) - 看不懂。。
01:17:935 - 额这些明显的鼓点不抓。。?
01:31:435 (91435|4,91735|4,92035|4,92185|4) - 不建议摆在|5|

8K Lv.12
00:08:035 (8035|5,8035|4,8185|0,8185|3,8185|5,8335|4) - 位置感觉有点不好(还是说我太废了...手按不了
额这些LN.... 我又给打爆了TAT
00:20:335 - 这是不是多了
00:32:335 - 这里盘还是和之前一样吧
01:23:185 (83185|1,83260|4,83335|3,83410|4,83485|5,83485|1,83560|4,83635|3,83710|4) - 说实话这样摆好难
00:27:610 (27610|6,28585|5,28660|6,28735|7,28735|5) - 个人感觉这种摆位蛮卡的(高低bpm都是)

个人觉得盘还是对应一个音 不管整个曲子finish音多不多 最好不要出现一时有盘 打着打着突然没盘了(如果星级难度限制可以选择不要)

太萌啦 图好玩点赞~
good luck~
asd123iii
弱比友情支援
加note的大部分都是漏音
[4K Normal]
00:56:935 - 加一個note
01:06:535 - 加一個note
01:23:335 - 加一個note
01:37:735 - 加一個note
[8K Lv.6]
00:17:485 - 加一個note
01:28:435 - 加一個note
01:53:485 - 加一個note
[8K Lv.9]
00:48:085 - 加一個note 打起來比較有連續感
01:00:835 - 重音應該要在01:00:985 -
01:14:335 - 如圖
biemote
占楼,预备水

1234

4K NM
00:04:435 - 这里有音吧?加一个?
00:12:385 (12385|1,12685|1) - 可以移到4,因为这个音比较高,而且后面你在 00:14:785 (14785|3) - 也是把这个放在4的

00:17:185 (17185|3) - 应该在00:17:485 - 断掉然后在00:17:485 - 加一个吧?有音哦
00:18:835 (18835|3,18985|1) - ctrl + h .00:18:535 (18535|3,18835|3) - 这两个音高是不一样的哦?

00:37:135 - 00:45:535 - 00:49:135 - 00:59:935 - 01:22:735 - 加一个?有cymbal哦?你前面后边的都加了这里没加诶?

00:41:335 - 加一个?

01:53:485 - 跟前面一样

4K hard
00:18:835 (18835|3,18985|1) - 跟NM一样的音高问题...试试换个排列?

00:29:935 (29935|1,29935|0,30085|3,30085|2,30235|0,30235|1,30385|3,30385|2,30535|1,30535|0,30685|2,30685|3,30760|1,30835|0,30910|1,30985|2,31060|1) - ctrl + h?

00:41:335 - 真的不对这个音么....

4k insane
00:16:435 (16435|0,16510|1,16585|0,16660|1) - 00:45:235 (45235|0,45310|1,45385|0,45460|1) - 为了玩家左手的健康,况且这也不是顶难度,建议这部分不要完全放在左手

4k extra
00:08:185 (8185|0) - 虽然是鼓点但是建议移到2....配合一下cymbal.....其实是右手有面条左手按连点特别不舒服

00:17:935 - - 00:18:985 - 好伤手......亚历山大

没了.
[ A v a l o n ]
Haloo ~ victorica_db senpai XD

here is my mod o/
sorry for waiting long time ;__;

|1|2|3|4|

click me

  • [4K Normal]
  1. 00:03:235 (3235|1) - delete this if u following vocal, cuz the vocal is start here 00:03:385 -
  2. 00:11:485 - add note here for another drum sound ?
  3. 00:17:185 (17185|3) - this LN is stop here 00:17:485 - and add note on that for synth sound like 00:17:635 (17635|0) -
  4. 00:41:410 - add note ? cuz have a strong sound like 00:43:735 -
  5. 00:49:135 - add note for cymbal sound, like you do in 00:47:785 -
  6. 00:54:835 - you can add another note here . . for impact, begin into kiai time

    [4K Hard]
  7. 00:03:235 (3235|1) - same as normal diff, delete this if you following vocal XD
  8. 00:17:485 - add note here ? actually the main synth sound is start here
  9. 00:17:185 (17185|3) - same as normal diff, this LN is stop here 00:17:485 - and add note after that
  10. 00:20:335 - uuuuu nya nyau ~ XD lol just kidding xD
  11. 00:41:410 - add note here . . . same as you do in 00:43:735 -
  12. since 00:56:335 (56335|0,56485|2,56635|1) - is not following kick, so . . . 00:56:185 - add note here for big synth sound ?
  13. 00:58:585 - ^
  14. 01:02:035 - do like 00:59:635 - ? actually it has same kick sound XD
  15. 01:04:360 (64360|1) - ghost note ? not same as 01:04:135 (64135|0,64210|1,64285|2) - imo :3
  16. 01:21:235 - 01:21:385 - add another note for kick sound ?

    [4K Insane]
  17. 00:19:735 (19735|2,19960|3,20260|3) - swap those column, more fine to play imo :3
  18. 00:37:885 - add note here for piano ? . . like you did in previous pattern, you've use 2 for piano too :3
  19. 01:51:385 - add another note for kick sound, make a different feel from this pattern 01:50:485 (110485|1,111085|3) -
  20. 01:51:535 (111535|0,111535|3,111835|3,111835|1,112135|3,112135|2) - will be good if you make this into 3 notes for indentify a cymbal sound, OR you can change that into LN like you did in 4K Hard XD

    [4K ExtrA]
  21. 00:08:185 (8185|0) - move to 2 ? . . more nicely i think XD
  22. 00:15:235 - delete 1 note one that and 00:15:385 - add note here for another kick sound ?
  23. 00:19:735 (19735|1,19960|0,20260|0) - swap this column . . . more fine imo :3
  24. 00:41:335 - & 00:43:735 - need to add 1 or 2 notes ? . . . like 00:42:535 -
  25. 00:50:935 - add note like you did in 00:51:535 - and 00:52:135 - for type sound like this
  26. 01:10:510 (70510|2,70585|3) - ctrl G . . . more fine when playing these stream, rather than jack
  27. 01:32:185 - add note for impact sound here :3

Good luck for qualification. . . very nice mapset XD
star ~
Topic Starter
[Emiria]

liaoxingyao wrote:

水摸一下
[4K NM]
00:30:685 (30685|2) - 这个面条会不会有点怪。。
00:44:035 (44035|0,44185|0,44335|1,44335|3) - 这样?
[4K HD]
00:13:135 (13135|3,13135|0,13285|0,13435|2,13585|1) - woc这好像有点卡手这样?
00:41:335 add?
[4K EX]
01:33:835 这里是不是漏加了?
神图摸不动 Good Luck :)
感谢mod 改了一点

Sky_Demon wrote:

水摸

[4K Normal]
00:26:335 (26335|3) - 移動到3
00:39:835 - 建議加上
01:16:210 (76210|0,76285|1,76360|2,76435|3) - 改條子
01:28:435 - 漏了?
[4K Hard]
00:04:435 - 加一個
00:15:235 (15235|1,15385|2) - ctrl+g
00:30:085 (30085|3,30085|2,30235|1,30235|0,30385|2,30385|3,30535|0,30535|1,30685|3,30685|2) - 其實跟人聲也不用到雙note
00:31:135 - 重音+一個?
00:35:935 - ^
00:40:735 - ^
00:47:785 - ^
01:11:935 - ~01:13:135 - 沒抓到特色音
01:23:935 - ~01:25:135 - ^
01:28:435 - ^
01:51:235 (111235|0,111385|1) - ctrl+g
01:56:185 - 加一個
[4K Insane]
01:14:335 - 重音+一個
01:14:935 - ^
01:15:535 - ^
01:15:835 - ^
01:16:135 - ^
01:16:735 - ^
01:11:935 - ~01:13:135 - 沒抓到特色音


祝好運 :)
感谢mod 改了一部分

pocket-Gao wrote:

哇啊啊啊
把BG里的喵当成db推倒

4KNM 根本看不出问题....
4KHD 根本看不出问题....
4K Insane
00:35:185 (35185|3,35335|3,35485|3,35635|3) - 感觉怪怪的
00:40:285 (40285|1) - 这里抓了 那 00:39:835 - 这里也抓吧
00:41:185 (41185|2,41785|2,42085|2) - 这是抓啥的音 如果是vocal 那 00:41:485 (41485|2) - 是不是错位了(不是请无视我((
01:08:560 (68560|3) - 这个抓得有点莫名 前后都没有1/4怎么多出来了
01:17:935 - 这里开始的抓音....是抓喵喵叫还是鼓点...我看不懂QAQ
01:52:435 (112435|0,112510|1,112585|2,112660|3) - 和前面不一样是故意的吗

4K EX
额我耳机应该没问题吧... 如果是求无视 00:26:410 (26410|1) - 像这种有一些音真的小声....别说打了...edit的时候难听到 确认都抓...?
不知是不是我的错觉 00:47:785 - 这里开始比前面 00:22:735 - 没啥难度区别或者说是偏简单了(我该吃药了;w;
感觉作那么难不太适合
00:56:710 - 像这种音不知适合抓否(有很多)
01:18:010 - ^

8KColumn: | S | 1 | 2 | 3 | 4 | | 5 | 6 | 7 |

8K Lv.6
如果是bms风的话 像00:07:135 (7135|7,7435|7,7735|7) - 这些鼓点应该放在|1| (不过放|7|也大丈夫だ 没有要求)
00:15:535 - 前面都抓盘子 这里不抓就奇怪了 盘曲没太大问题 去掉一个|1|都行 但不抓不行了
00:49:135 - 还是要抓的

8K Lv.9
00:59:935 - 额这里盘不抓吗
01:00:835 (60835|0) - 看不懂。。
01:17:935 - 额这些明显的鼓点不抓。。?
01:31:435 (91435|4,91735|4,92035|4,92185|4) - 不建议摆在|5|

8K Lv.12
00:08:035 (8035|5,8035|4,8185|0,8185|3,8185|5,8335|4) - 位置感觉有点不好(还是说我太废了...手按不了
额这些LN.... 我又给打爆了TATyes 我故意的
00:20:335 - 这是不是多了稍微改了下。这里写错了
00:32:335 - 这里盘还是和之前一样吧
01:23:185 (83185|1,83260|4,83335|3,83410|4,83485|5,83485|1,83560|4,83635|3,83710|4) - 说实话这样摆好难这改了
00:27:610 (27610|6,28585|5,28660|6,28735|7,28735|5) - 个人感觉这种摆位蛮卡的(高低bpm都是)当然要卡一点

个人觉得盘还是对应一个音 不管整个曲子finish音多不多 最好不要出现一时有盘 打着打着突然没盘了(如果星级难度限制可以选择不要)

太萌啦 图好玩点赞~盘子按喜欢的来就好了一般finish 和vocal居多 还有一些奇特的
good luck~
感谢mod

asd123iii wrote:

弱比友情支援
加note的大部分都是漏音
[4K Normal]
00:56:935 - 加一個note
01:06:535 - 加一個note
01:23:335 - 加一個note
01:37:735 - 加一個note
[8K Lv.6]
00:17:485 - 加一個note
01:28:435 - 加一個notekk
01:53:485 - 加一個note
[8K Lv.9]
00:48:085 - 加一個note 打起來比較有連續感
01:00:835 - 重音應該要在01:00:985 - k
01:14:335 - 如圖
Topic Starter
[Emiria]

biemote wrote:

占楼,预备水

1234

4K NM
00:04:435 - 这里有音吧?加一个?
00:12:385 (12385|1,12685|1) - 可以移到4,因为这个音比较高,而且后面你在 00:14:785 (14785|3) - 也是把这个放在4的

00:17:185 (17185|3) - 应该在00:17:485 - 断掉然后在00:17:485 - 加一个吧?有音哦
00:18:835 (18835|3,18985|1) - ctrl + h .00:18:535 (18535|3,18835|3) - 这两个音高是不一样的哦?

00:37:135 - 00:45:535 - 00:49:135 - 00:59:935 - 01:22:735 - 加一个?有cymbal哦?你前面后边的都加了这里没加诶?

00:41:335 - 加一个?

01:53:485 - 跟前面一样

4K hard
00:18:835 (18835|3,18985|1) - 跟NM一样的音高问题...试试换个排列?

00:29:935 (29935|1,29935|0,30085|3,30085|2,30235|0,30235|1,30385|3,30385|2,30535|1,30535|0,30685|2,30685|3,30760|1,30835|0,30910|1,30985|2,31060|1) - ctrl + h?

00:41:335 - 真的不对这个音么....

4k insane
00:16:435 (16435|0,16510|1,16585|0,16660|1) - 00:45:235 (45235|0,45310|1,45385|0,45460|1) - 为了玩家左手的健康,况且这也不是顶难度,建议这部分不要完全放在左手

4k extra
00:08:185 (8185|0) - 虽然是鼓点但是建议移到2....配合一下cymbal.....其实是右手有面条左手按连点特别不舒服

00:17:935 - - 00:18:985 - 好伤手......亚历山大

没了.
normal和hard改了大部分。找到了一点错的地方 感谢憋 :)

[ A v a l o n ] wrote:

Haloo ~ victorica_db senpai XD

here is my mod o/
sorry for waiting long time ;__;

|1|2|3|4|

click me

  • [4K Normal]
  1. 00:03:235 (3235|1) - delete this if u following vocal, cuz the vocal is start here 00:03:385 -
  2. 00:11:485 - add note here for another drum sound ?
  3. 00:17:185 (17185|3) - this LN is stop here 00:17:485 - and add note on that for synth sound like 00:17:635 (17635|0) -
  4. 00:41:410 - add note ? cuz have a strong sound like 00:43:735 -
  5. 00:49:135 - add note for cymbal sound, like you do in 00:47:785 -
  6. 00:54:835 - you can add another note here . . for impact, begin into kiai time

    [4K Hard]
  7. 00:03:235 (3235|1) - same as normal diff, delete this if you following vocal XD
  8. 00:17:485 - add note here ? actually the main synth sound is start here
  9. 00:17:185 (17185|3) - same as normal diff, this LN is stop here 00:17:485 - and add note after that
  10. 00:20:335 - uuuuu nya nyau ~ XD lol just kidding xD
  11. 00:41:410 - add note here . . . same as you do in 00:43:735 -
  12. since 00:56:335 (56335|0,56485|2,56635|1) - is not following kick, so . . . 00:56:185 - add note here for big synth sound ?
  13. 00:58:585 - ^
  14. 01:02:035 - do like 00:59:635 - ? actually it has same kick sound XD
  15. 01:04:360 (64360|1) - ghost note ? not same as 01:04:135 (64135|0,64210|1,64285|2) - imo :3
  16. 01:21:235 - 01:21:385 - add another note for kick sound ?

    [4K Insane]
  17. 00:19:735 (19735|2,19960|3,20260|3) - swap those column, more fine to play imo :3
  18. 00:37:885 - add note here for piano ? . . like you did in previous pattern, you've use 2 for piano too :3
  19. 01:51:385 - add another note for kick sound, make a different feel from this pattern 01:50:485 (110485|1,111085|3) -
  20. 01:51:535 (111535|0,111535|3,111835|3,111835|1,112135|3,112135|2) - will be good if you make this into 3 notes for indentify a cymbal sound, OR you can change that into LN like you did in 4K Hard XD

    [4K ExtrA]
  21. 00:08:185 (8185|0) - move to 2 ? . . more nicely i think XD
  22. 00:15:235 - delete 1 note one that and 00:15:385 - add note here for another kick sound ?
  23. 00:19:735 (19735|1,19960|0,20260|0) - swap this column . . . more fine imo :3
  24. 00:41:335 - & 00:43:735 - need to add 1 or 2 notes ? . . . like 00:42:535 -
  25. 00:50:935 - add note like you did in 00:51:535 - and 00:52:135 - for type sound like this
  26. 01:10:510 (70510|2,70585|3) - ctrl G . . . more fine when playing these stream, rather than jack
  27. 01:32:185 - add note for impact sound here :3

Good luck for qualification. . . very nice mapset XD
star ~
fix most thanks :D
Marirose
bb
[ A v a l o n ]
owo . . . go go XD
uuuuuuuuuuu nya nyauu ~
Kaito-kun
Just passing by........

[General]
Consider adding another 8K difficulty between Lv. 9 and Lv. 12, since the difference between those is 1.95 stars of difference, making the 8K mapset totally unbalanced regarding it's difficulty spread. A difficulty around 4 stars can do the trick, so considering adding one, since this can actually be an unrankable issue.

Another thing, why is this bubbled with just 6 mods? It's way better to get as many mods as you can before thinking about ranking (this is a suggestion tho, I can't stop you from ranking this as fast as you can).
Ayachi-
87啊
神圖快找個人點了吧
hokin1995
給果忘了摸
抱歉啦 :o
恭喜泡圖 :D
Sky_Demon
真是太屌了
SpectorDG
very fast bubble OwO
Spy
Here we go.
Kaito-kun
Asking this out of curiosity: Is this mapset rankable as it is regarding it's 8K Diff Spread? (I'm not mentioning map quality, as I have only tried 4K Extra). I mean, the reason that Historia Sound Voltex got DQ was because of it's unbalanced spread (which got fixed afterwards), and the 8K Mapset is just on the same track as Historia (having a pretty big jump between one diff and another). I already stated before that this mapset needs a diff around the 4* to be perfectly good to go (diff spread wise, again, I haven't played the full beatmap repertory, so I won't go into that), so at least I wanna hear the reason as to why this suggestion got ignored.
Tidek
Historia Sound Voltex and Bad Maniacs got DQ because of that.

That mapset has 2 unrankable issues and IM REALLY surprised that QAT qualified it:

1, Difficulty spread between 2 highest difficulties in 8k is too huge, around 2* (3* -> 5*), that is unnacteable.
2. 8K spread doesnt have difficulty below 2*, different keymode is considered as a ANOTHER GAME MODE, so it MUST HAVE 8K difficulty under 2 stars.

Well, qualifing friend maps is getting at higher lvl, but DQ soon, hope that map will be improved!
Kaito-kun

Tidek wrote:

Historia Sound Voltex and Bad Maniacs got DQ because of that.

That mapset has 2 unrankable issues and IM REALLY surprised that QAT qualified it:

1, Difficulty spread between 2 highest difficulties in 8k is too huge, around 2* (3* -> 5*), that is unnacteable.
2. 8K spread doesnt have difficulty below 2*, different keymode is considered as a ANOTHER GAME MODE, so it MUST HAVE 8K difficulty under 2 stars.

Well, qualifing friend maps is getting at higher lvl, but DQ soon, hope that map will be improved!
Lol, I didn't noticed that the easiest 8k diff was higher than 2*. There goes another thing to fix I guess :\
Ayachi-
恭喜DB神麻婆
PANDAAAAAAAA
Hmm?

EDIT .....

[8K Lv.12]
00:03:235 (3235|1) - what sound? if this part you follow vocal sound, this note doesn't have vocal sound. https://osu.ppy.sh/ss/3597692
00:16:510 (16510|0,16660|0) - these note must be 1/6 beat snap (incorrect snapped)
00:45:310 (45310|0,45460|0) - ^
01:52:510 (112510|0,112660|0) - ^

[4K ExTrA]
00:16:510 (16510|2,16660|0) - 1/6 (same as above)
00:19:660 (19660|1,19735|1) - i think this pattern is really not fun
00:45:310 (45310|3,45460|3) - 1/6

[4K Insane]
00:16:510 (16510|1,16660|1) - 1/6
00:19:660 (19660|2,19735|2) - again (i think staiain or jhlee doesn't like this too)
00:45:310 (45310|2,45460|2) - 1/6
01:52:510 (112510|1,112660|3) - 1/6

this map needs more mods, i think pattern can be better. (ignore this, just my opinion)
but above this is major issue (incorrect snapped). you should fix this.
and diff spread..... 3>5 stars o.O
Starry-
Greetings!

We have found some potential areas for improvement that we feel are important enough to address before continuing:

General

Spread issues:
  1. The easiest 8K difficulty is above 2*. Since each keymode acts as a different gamemode, you must make the easiest difficulty for each keymode below 2*, to conform with the ranking criteria.
  2. The spread between 8K Lv.12 and 8K Lv.9 seems to be too big. http://puu.sh/jRdxi/b8f4c5a316.png http://puu.sh/jRdB3/3707e41c00.png Lv.9 often uses 1/2 and 1/1 3 note chords, whilst 8K Lv.12 uses 5 note chords with integrated 1/4 streams. You should fix the gap or add a new difficulty in-between to compensate for this.

After going over these suggestions, if you disagree with any change, please reply to this thread stating your reasoning so that alternatives may be discussed.

Otherwise, please reply to this thread when the suggestions have been applied.

Thank you for working with us towards higher quality beatmaps, we hope to see your beatmap ranked soon!

###D
Topic Starter
[Emiria]
bye . 心寒
Ameth Rianno
what bye o.o

delete all the tags, add back: ZUN Team Shanghai Alice ティアオイエツォン(withered leaf) touhou youyoumu 東方妖々夢 ~ Perfect Cherry Blossom Chen BEMANI×東方Project Ultimate MasterPieces なすBeatStream DanceDanceRevolution DDR jubeat prop REFLEC BEAT groovin'!! Upper

from : https://remywiki.com/index.php?title=Ho ... edirect=no
Satoshi Kazuki
dafuq bye -_-
Kamikaze
Yet another case of being mad that you can't perm rank a map with obvious mistakes. It would actually help if you would stop bitching and just fix those issues.
Topic Starter
[Emiria]

-Kamikaze- wrote:

Yet another case of being mad that you can't perm rank a map with obvious mistakes. It would actually help if you would stop bitching and just fix those issues.
you are cool but im not
SpectorDG
Fast rank = R.I.P
Satoshi Kazuki
i agree with kamikaze...if you aim ur map for rank then fix those issue... if you aim for graveyard then dont map this beatmap though..im kinda rude right now :c
SReisen
ptfff i didn't even notice this map was qualify ><
hope you will requalify masta!
-Silver King-
Didnt notice the obvious unrank issues
Qualified by QAT
Welcome to osu!mania
bilqiscutee
#Ridoamat
Tidek
Part of that community is pathetic.
Kamikaze
victorica, I just don't understand why are you always going "rip" "bye" or whtever when your map gets DQ'ed. I really wish you would just fix those issues and requalify this map asap, because I like it a lot
living yell

-Kamikaze- wrote:

victorica, I just don't understand why are you always going "rip" "bye" or whtever when your map gets DQ'ed. I really wish you would just fix those issues and requalify this map asap, because I like it a lot
I just have to agree with -Kamikaze-, this map is superb imo. So please don't give up with it.
Kaito-kun
Victorica, everyone that is here showing you errors that the beatmap has, it's because THEY ARE WORRIED ABOUT THE BEATMAP'S QUALITY. We are not here just to shit on your map (hopefully I'm talking for everyone here), we also want to increase the quality and playability of it. To be honest, I found this beatmap pretty fun to play (or at least what I have played so far). But I knew that if this went to ranked, it would be DQ'd because of the irregular 8K diff spread, so I warned you beforehand. I also was worried about the beatmap's quality (by that time, I had yet to try it out), as they were very few mods for it, that's why I also reccomended you to increase the number of mods before thinking of going for rank (even tho more mods doesn't exactly mean better map, it's always better to get as much mods as possible).

Don't feel bad when someone points out a problem on the beatmap, you are human, just like anybody else, you make errors, and we are just helping you out by pointing out those errors, that's what a modder does.

Anyways, don't give up, fix the errors and look for some mods to further increase map's quality. Good luck!
Spy
I need someone give me about spread gap rules in RC
Link
Please
Or, stop speaking shit like
"Didnt notice the obvious unrank issues
Qualified by QAT
Welcome to osu!mania"
Kaito-kun

Spy wrote:

I need someone give me about spread gap rules in RC
Link
Please
Or, stop speaking shit like
"Didnt notice the obvious unrank issues
Qualified by QAT
Welcome to osu!mania"
It's true that the ranking criteria only asks to have a difficulty spread like "Easy-Normal-Hard-Insane" or "Normal-Hard-Insane-Extreme", and that this beatmap is actually good when it comes to ranking criteria (with the exception of the easiest diff being lower than 2*, which should be fixed). But there has already been disqualifications regarding irregular spreads (your Historia Sound Voltex being one of them). Probably because it doesn't follows the reason why that rule was set up, which is to have a difficulty for each type of players. That's why I warned Victorica, because it has already happened, and it's better to avoid a DQ when it's possible.
Akasha-
stop please ...
Satoshi Kazuki
stop talking like kid and fix those issue already..cmon -_-
Starry-
Can we please calm down in this thread a tad.
This is what disqualifications are for now - we are all able to discuss /after/ the disqualification happened. A disqualification is simply the introduction to a discussion.

In regard to the spread, please discuss why you think it is okay. And no, I didn't use star rating as the staple of my concern, please check the screenshots provided. Spread is subjective so an appropriate discussion can be based around it before a requalification.

This map is a very good map, so please don't give up on it.
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