grumd
grumd wrote:
I have huge questions about the source of the mp3. This is basically your own mp3 which you created by compiling two different songs from Gautier Serre? One is Corpo-Mente, and then there's a second one which is Igorrr - Pavor Nocturnus [2015]. Source in soundcloud: https://soundcloud.com/igorrr/pavor-nocturnus-2015
There was no other place where this song was released. Therefore, this is NOT "Igorrr - Pavor Nocturnus", so the beatmap title was incorrect. You just made your own custom mp3 using two songs from different artists for the sake of it being longer than 5 minutes?
This should be disqualified at least to change the song title. It's wrong. ✐ this actually is a valid point but the amount of stress you put on the word wrong already gives off that you will most likely continue in this tone
Also your nice speedrank in 4 days results in unpolished map and wrong rhythm in some places. ➥ .
Examples:
02:11:147 - there is no sound in the music ➥ but... uhhm.. there.... is?
02:22:785 (1,2,3,4,5,6) - all the blue ticks here have no sound in the music, this is unneeded and overmapped ➥ while it is not the most obvious rhythm choice... there are sounds??
02:35:544 (3,4,5) - here you should add notes on the blue ticks and remove this note 02:36:147 (7) - since the rhythm of this part just doesn't follow the music ➥ elaborate on this point... the thing quite obviously follows the guitar, it's essentially the same as 02:33:130 (1,2,3,4,5,6) - which does... the same so i don't get your point
02:50:458 (5) - This note should be removed as well ➥ uhm. why? there's a sound, a quite obvious one
These are just minor mistakes in my opinion. The biggest and really important is with your 1/8 and 1/16 sliders.
02:42:785 (2) - This slider should have only 3 notes (1 repeat arrow). The reasons are simple: there's not enough time to unpress and press the button again. It's 1/8 and it's really not that easy to hit. Most of players will get a lot of 100s on this slider and a part of them will even break the combo. This pattern will be a lot better with the last repeat removed. ➥ contrary to your point, which to some extend makes sense i had literally no problem playing this, the way it's spaced is pretty much straightforward
02:46:233 (5) - This slider should end on 02:46:406 - because 1/4 rhythm starts here, but NOT here 02:46:492 - ➥ i think this is done intentionally, because either adding a circle on the blue tick or leaving it empty would feel really weird when playing it, so instead he extended a slider. though extending repeats is questionable i kind of agree on your point that it could have been a tiny bit closer to what the song is
02:54:509 (5) - This slider should start on 02:54:596 - (similar as above, just wrong rhythm) ➥
02:57:613 (3) - According to the pattern you set earlier with using 1/8 and 1/16 (1/16 at sounds like this 02:51:751 (1,2) - and 1/8 at sounds like this 02:48:992 (3) - ) you should use here two 1/16 sliders instead of one 1/8. Not even saying that you missed same sounds at 02:57:958 (1,2) - ➥ actually spamming 1/2 sliders over the vocals is kind of understandable and straightforward? and 02:59:337 (3,4,5) - ➥ uhh i think this particular slider follows the same idea as 02:48:992 (3) - so i think it's been done on purpose to provide some variety in a chaotic song like this this kind of makes sense to me
02:59:682 (5,1) - Missed 1/8 sound between these two sliders. ➥ you didn't point them out just above right? uhh anyways i think the same argument with spamming 1/2 sliders over vocals can be applied to that
03:11:406 (1,2) - Here you can't decide whether to follow the vocals or the drums, that's why this part is played really awfully. You should choose between the two and follow the music better. ➥ uh the part from 03:05:199 - to 03:13:475 - is one of the most obvious buildups i have seen in a while. he used 1/1 sliders at first and increased SV on them until he ended up with sliders so long that splitting them into two makes sense according to the buildup. the way this all towers in a stream and a kiai flash makes this whole thing really obvious and i don't know if saying it's wrong is right
03:15:544 (1,2,3) - You were following 1/8 and 1/16 pretty strictly at the beginning but you totally forgot about them later. Here you miss a lot of rhythm again. Be consistent, either do not map 1/8 and 1/16, or map every pattern in the song like that. Don't map just half of it and forget about the other. ➥ uhm if you look at the part itself then it's obviously supposed to ignore more sounds because following everything would lead to even as dense rhythms here as in the kiai section, which might be the reason for not doing it here
03:17:699 - Missed a sound here. ➥ so?
03:20:630 - Yeah here as well. ➥ so?
04:07:354 - But this note should be removed, it's 1/2. ➥ are we both listening to the same song? this one is clearly not 1/2 and putting the weaker sound on the sliderend actually fits
04:07:958 (8,9,1,2) - These are 1/8 (1/16?) ➥ now you're hearing sounds that i don't hear, it's like a screeching sound, so mapping either way over them should be ok... which kyshiro does in order to be able to use more patterns for the same sound?
04:12:096 (3,4,5) - This is 1/8 ➥ so he's not allowed to follow the very strong 1/4 drums instead because that's what this would most likely feel like?
04:13:302 (6,7,1) - This is 1/8 ➥ yes, but 04:13:130 (4,5,6) - as well as 04:13:475 (1,2,3,4,5,6,7,8) - are constant 1/4 sounds which are quite loud, ignoring one of the circles for another 1/8 slider would pretty much play worse because you would have to stop for a more or less continuous string of sounds in order to hold down a key for the 1/8 slider
04:42:268 (7,8,1) - This is 1/8 ➥ literally the same logic applies to this one
04:37:268 (1,2,3,4,5,6,7,8,9,10,11,12) - This is totally not just simple 1/4 ➥ going with the logic of previous patterns it kind of makes sense to map this as simple 1/4 because a huge chunk of the streams in the kiai are simplifying the 1/8 to 1/4 circles
That's not every single mistake you did, these are just the things I could notice on my first sight. This map has a lot of rhythm problems and should be MODDED before it gets ranked. This song has a VERY hard to map rhythm, A LOT OF important little patterns, so it's not a 1/2 TV size you should speedrank. THIS NEEDS MODDING. Unless you want to make a shitmap. If you aim at shitmapping, go ahead and speedrank stuff like this. Would be much appreciated. ➥ so instead of modding it while considering the mappers intention and ideas behind it you go out of your way to say things are wrong because you think they are wrong?
So, to sum up:
This must be disqualified and modded to death.
1. Wrong title. This is not Igorrr - Pavor Nocturnus. https://osu.ppy.sh/s/57525 This is Pavor Nocturnus.
The song you mapped here is a custom mix made of Corpo-Mente - Arsalein and Igorrr - Pavor Nocturnus [2015].
This must be called something else. Some kind of compilation, remix, mix, anything but not just Pavor Nocturnus.
2. Major rhythm inconsistencies and basic mistakes. This map didn't even receive any fucking decent modding. Like, are you fucking serious? ➥ could you watch your language? It's not like it ended in the official ranked section after 4 days but in the qualified section
Please get some modding, make a good map out of this and then rerank. Thank you.
I'll go find some QATs to approve my point.
please explain your points better because as it stands now this is just a massive rant instead of a mod. The way you word things is sometimes insultive and sometimes lacks coherent reasoning behind it which makes it a lot less obvious as to why you actually disagree with the things presented by the mapper. Seeing how this difficulty looks I assume everything put in here is there for a reason, and the more I think about what possible reasons Kyshiro could use to prefer e.g. 1/4 circles over 1/8 sliders the more it actually makes sense to me.
If you don't like them doing that, please explain your viewpoint better because right now your only argument for most of the things you present as issues here are "i don't like this", if you can actually logically present why you don't like it and why it should be changed people might suddenly become a lot more cooperative and understanding.
I am by no means trying to defend this difficulty at all costs or anything like that I'm merely trying to tell you that the way you worded your post makes you appear rude and you in some instances - which i highlighted above - your reasoning does not seem to be based on logic but more on "I dislike this because this is not how I mapped the old version of it"
With that much said, I actually liked playing this and congratulations on the qualification, if it stays or not is not by me or grumd to decide but by a team who will either use a bot to post the issues they found in it, or will let it obtain the ranked status
Discussing this further based on how everyone of us feels about the map will not get us anywhere because right now the mapper cannot even change/implement any suggestions into it due to it being qualified.
We could just all get along and help the mapper altogether if it turns out this needs further help, right