forum

Akira Complex - Odyssey (Au5 Remix)

posted
Total Posts
74
Topic Starter
ProfessionalBox
This beatmap was submitted using in-game submission on 19. elokuuta 2015 at 19:33:23

Artist: Akira Complex
Title: Odyssey (Au5 Remix)
Tags: dnb drum and bass drumstep dubstep neurofunk filthstep the synthesis collective
BPM: 175
Filesize: 17171kb
Play Time: 06:39
Difficulties Available:
  1. Excursion (5,52 stars, 1783 notes)
Download: Akira Complex - Odyssey (Au5 Remix)
Information: Scores/Beatmap Listing
---------------




...I will take you on a journey...



Inspired by Skystar
Asphyxia
<3
Secretpipe
Ladies and gentlemans!

I present you the best marathon mapper I called ProfessionalBox ! :)
Topic Starter
ProfessionalBox

Secretpipe wrote:

Ladies and gentlemans!

I present you the best marathon mapper I called ProfessionalBox !
:P
-kevincela-

Asphyxia wrote:

<3
Squigly
rank plz thanks : ))))
Zetera
Hi, I came to mod your set as requested.

|02:01:541 (3,4,5,6) - This doesn't quite follow anything in the music. This would rhythmically be more adequate. Also: 05:07:456 (1,2,3,4,5,6,7) -
|02:28:027 (1,2,1,1,2) - I need to question this rhythm choise as well. First, it skips an important beat at 02:28:713 - , second, it is hard to understand when playing. Can also be found at 02:39:513 (1) - . 02:32:998 (1,1,1,2,3,1) - This was much better.
|04:29:056 - Might not exactly be a problem, but I think the spacing from this point on is slightly too harsh.
|05:32:827 (1) - Might also be me, but imo, this slider is too slow in relation to the others and it might be overshot by players.
|06:28:370 (1) - I assume that this is a redundant hitfinish.


And that's pretty much it! Good Luck!
Topic Starter
ProfessionalBox
Mod Reply

Zetera wrote:

Hi, I came to mod your set as requested. Hello there :D

|02:01:541 (3,4,5,6) - This doesn't quite follow anything in the music. This would rhythmically be more adequate. Also: 05:07:456 (1,2,3,4,5,6,7) - I checked this multiple times but I can still find beats wherever the circles are
|02:28:027 (1,2,1,1,2) - I need to question this rhythm choise as well. First, it skips an important beat at 02:28:713 - , second, it is hard to understand when playing. Can also be found at 02:39:513 (1) - . 02:32:998 (1,1,1,2,3,1) - This was much better. I changed the first one since I could see why it was a problem. Although the second one skips a somewhat important beat, I still find it okay because it follows the wubs very well.
|04:29:056 - Might not exactly be a problem, but I think the spacing from this point on is slightly too harsh. I've put this into consideration, but currently I think that the slight increase in spacing is fitting
|05:32:827 (1) - Might also be me, but imo, this slider is too slow in relation to the others and it might be overshot by players. It isn't o3o
|06:28:370 (1) - I assume that this is a redundant hitfinish. oops


And that's pretty much it! Good Luck!Thanks :)
Yoges
Have a star ;)
Secretpipe
enjoy ur stars now rank please ty
Topic Starter
ProfessionalBox

Yoges wrote:

Have a star
:oops:

Secretpipe wrote:

enjoy ur stars now rank please ty
8-)
Lumael
Hello!~

[Excursion]

-Your bookmarks are unsnapped
-Your Preview Time is unsnapped
-Cosider adding a normal-hitwistle because the whistles sounds very random unsing default skin
-By looking the start of the song, I noticed that you didn't map some beats because you were following the other rhythm. This makes the gameplay a bit annoying because sometimes we think that the next circle is going to this beat but in fact it isn't. Examples: 00:22:198 - 00:23:570 - 00:05:741 - 00:07:113 - 00:08:484 - 00:12:598 - 00:13:970 -
00:23:570 - I think you must add a circle to be consistente with 00:20:827 (1) -
00:31:456 (1) - Make this 1/4 to follow the rhythm you was following previewsly? I mean:

00:34:541 - Yeah it's very annoying to have such Strong beat unmapped, may not be a problem though
00:42:427 (5) - Same mentioned above, I'd make it 1/4 to follow the beat you lose at 00:42:513 -
00:46:370 (4,1) - you can make this blanket better like this:

01:10:027 (6,2) - I'd blanket it to make prettier :3. Also will tinely improve the flow to the next circle
02:19:284 (2,1) - This slider blanket is tinely off, it should look like that:

Ik the difference is minimal but yeah :3
02:20:827 (1) - I'd move this to 148|24 because 02:20:998 (2) - is very near 02:20:484 (3) - and to be consistente, I think 02:20:827 (1) - should be as well
02:28:541 (1) - blanket can be improved by moving this to 72|96
02:32:998 (1) - I'd try this rhythm instead:

Fits better imo
02:46:198 (1,1) - Dunno but if it's a blanket it can be improved ^^
02:54:427 (1,1) - blanket here , maybe it's blanketing finely but the stack is making me blind? o.o
04:12:427 (7,2) - blanket is a bit off, tried to fix by just moving 2 around but you'll need to fix the slider
04:13:627 (5,4) - Semi-stack intentional? you stacked almost everything in this beatmap so I'm not sure if this one is intentional
04:29:570 (1,2,3,4,5,6,1,2,3,4) - Isn't the DS here too big for this calm stream?
04:32:313 (1,2,3,4,5,6,1,2,3,4) - ^
04:35:141 (2,3,4,5,6,1,2,3) - ^ and on. May not be a problem too..
05:00:598 (9) - NC?
05:08:827 (1,3,1) - Kinda weird they overlapping each other but everyone has your likes and deslikes :3 05:08:998 (2,2) - too
05:12:598 (2,3) - You could work a bit more on this blanket
05:23:741 (1,2) - ^
05:24:770 - You lost a beat here
05:24:941 (5,1) - This slider blanket can definetly be improved
05:29:570 (4,2) - blanket can be improved
05:34:798 (4,1) - ^
05:35:913 (5,1) - ^ tail is a bit off


GL!~ This beatmap is awesome!
Topic Starter
ProfessionalBox
Mod Reply

Lumael wrote:

Hello!~ Hello there!

[Excursion]

-Your bookmarks are unsnapped oh
-Your Preview Time is unsnapped wow
-Cosider adding a normal-hitwistle because the whistles sounds very random unsing default skin I'll do that right away after I finish checking this
-By looking the start of the song, I noticed that you didn't map some beats because you were following the other rhythm. This makes the gameplay a bit annoying because sometimes we think that the next circle is going to this beat but in fact it isn't. Examples: 00:22:198 - 00:23:570 - 00:05:741 - 00:07:113 - 00:08:484 - 00:12:598 - 00:13:970 - Well I do get what you mean but I wanted to map it like this. Makes it feel really calm and smooth.
00:23:570 - I think you must add a circle to be consistente with 00:20:827 (1) - I really like the rhythm as it is.
00:31:456 (1) - Make this 1/4 to follow the rhythm you was following previewsly? I mean: Fixed

00:34:541 - Yeah it's very annoying to have such Strong beat unmapped, may not be a problem though This is something that I've been considering for a while, maybe I'll add a circle here at some point
00:42:427 (5) - Same mentioned above, I'd make it 1/4 to follow the beat you lose at 00:42:513 - Changed
00:46:370 (4,1) - you can make this blanket better like this: Fixed

01:10:027 (6,2) - I'd blanket it to make prettier :3. Also will tinely improve the flow to the next circle Fixed
02:19:284 (2,1) - This slider blanket is tinely off, it should look like that: Fixed :p


Ik the difference is minimal but yeah :3
02:20:827 (1) - I'd move this to 148|24 because 02:20:998 (2) - is very near 02:20:484 (3) - and to be consistente, I think 02:20:827 (1) - should be as well Sure why not
02:28:541 (1) - blanket can be improved by moving this to 72|96 Gotta love my blankets :D
02:32:998 (1) - I'd try this rhythm instead: The current one follows the wubs like the entire part so I'll keep it like that

Fits better imo
02:46:198 (1,1) - Dunno but if it's a blanket it can be improved ^^ Adjusted a bit
02:54:427 (1,1) - blanket here , maybe it's blanketing finely but the stack is making me blind? o.o It's finely blanketed, you should go to the options and disable stacks in editor so that you can see this easily :)
04:12:427 (7,2) - blanket is a bit off, tried to fix by just moving 2 around but you'll need to fix the slider
04:13:627 (5,4) - Semi-stack intentional? you stacked almost everything in this beatmap so I'm not sure if this one is intentional whoops
04:29:570 (1,2,3,4,5,6,1,2,3,4) - Isn't the DS here too big for this calm stream?
04:32:313 (1,2,3,4,5,6,1,2,3,4) - ^
04:35:141 (2,3,4,5,6,1,2,3) - ^ and on. May not be a problem too.. I think that the DS is just fine. It plays well so I don't see a reason to change it
05:00:598 (9) - NC? pls
05:08:827 (1,3,1) - Kinda weird they overlapping each other but everyone has your likes and deslikes :3 05:08:998 (2,2) - too Yeah I ran out of space so I had to compromise LOL But the high ar makes it so that it isn't visible
05:12:598 (2,3) - You could work a bit more on this blanket Let me work on
05:23:741 (1,2) - ^ those blankets
05:24:770 - You lost a beat here Where :D?
05:24:941 (5,1) - This slider blanket can definetly be improved All
05:29:570 (4,2) - blanket can be improved Hail
05:34:798 (4,1) - ^ The
05:35:913 (5,1) - ^ tail is a bit off Blankets!


GL!~ This beatmap is awesome!Thank you ^^
Skystar
a friend of mine recommended this song to me today and then asphy showed me this...

can't wait to play the map after im able to play again ;_;
Topic Starter
ProfessionalBox

Skystar wrote:

a friend of mine recommended this song to me today and then asphy showed me this...

can't wait to play the map after im able to play again ;_;
Nice to hear that you like it :)
Nyukai
Your best work until the day I'd say, nice one.
Topic Starter
ProfessionalBox

Inyuschan wrote:

Your best work until the day I'd say, nice one.
;w;
Darkxell_mc
Wow... That was amazing...

All the stuff below are suggestions, this map is pretty much perfect ^^'

00:05:741 - 00:07:113 ... I like thoose notes skipped ^^
My only problem is this one : 00:08:484. I feel like it is too close to the one before and it's kinda annoying not to hit it :/
I would move 00:08:656 (1) - to x:224/y:224 , feels somehow better that way... ^^'

00:09:084 (3,4,5,6) - This stream is probably out of place. Looke cool, but doesn't quite fits the music and the slow paced start right?
Maybe just remove this : 00:09:084 (3,5) ? the left notes still looks in place and make a nice old Antijump-jump pattern..
And I know for the sounds where thoose notes are, but still feels out of place.

00:12:770 (1) - That looks almost like this 00:08:484 but somehow I feel like this feels better... nice one I guess.

00:13:284 (3,4) - move thoose two 1/2 beat later? Also (4) is not snapped for me, maybe that's just due to my changes to timming but please make sure it's snapped.

00:20:313 (4) - Remove this and move 00:19:970 (2,3) - 1/4 beat later? I feel like starting a slider on a strong hit is much more intuitive than ending it on that beat.

00:41:913 (2,3,4) - This one feels a lot better, probably because of the strong beat behind... I like this one, but keeping my opinion on the last one ^^

01:31:456 (1) - Maybe move this to 273/78 and move NC to the next note?
This matche the beat + stream that actually starts 1/4 beat later. I noticed this pattern appears later on the map too, same for them if you think you will change it.

128998,-62.5,4,1,5,30,0,0 Useless timming point right?
385627,-100,4,2,5,40,0,0 Same?

02:43:970 (2) - Isn't that a bit hard?

04:27:170 (1,2,1,2,1,2) - As cool as it looks, this might be confusing of skins that don't show colors, but I don't know really... Maybe.

05:03:341 (1) - Why not a spinner here?

I don't like how this sounds, but dunno why... :/

05:31:970 (8) - I dunno about that either ><

Rest is amazing, Goold luck on ranking that fast ^^
riktoi
smallest mod eu
IRC log
22:01 ProfessionalBox: Täältäkö saa ilmaisia modeja
22:02 riktoi: ehkä
22:02 ProfessionalBox: Ei hirveen montaa suomalaista modaajaa kyllä löydy. Sinänsä hienoa nähdä yksi
22:03 riktoi: :-)
22:03 ProfessionalBox: Tiedän 2 muuta itseni ja sun lisäks
22:03 ProfessionalBox: mutta joo
22:03 ProfessionalBox: Jos kiinnostaa modaa ni mappi ois tämä
22:03 *ProfessionalBox is listening to [http://osu.ppy.sh/b/754143 Akira Complex - Odyssey (Au5 remix)]
22:04 riktoi: katson
22:21 riktoi: ei mulla ole varmaan mitään huomautettavaa tästä mapista
22:22 ProfessionalBox: :D
22:22 riktoi: 01:12:427 (6,7) -
22:22 riktoi: tämä varmaan ainoa kohta missä tekisin jotain
22:22 riktoi: kokeile kahta slideriä
22:24 ProfessionalBox: hmm.. Ymmärrän mitä haet, pitää miettii että saako tota muutettuu niin ettei flow kärsi
22:24 riktoi: siinä ei ole kauheesti tilaa
22:24 ProfessionalBox: mmjep
22:26 ProfessionalBox: Mutta joo, kiitos ajastas :D Jos haluut kudosuu ni postaa irc logi (niin pieni kun tää onki) ni threadii ja laitan yhen tulemaa
Kyouren
<3 >w<
Monstrata
[Excursion]

  1. Check AIMod for some unsnapped stuff.
  2. 00:07:113 - This gap felt a bit weird to me since there's an audible tss here lol. I think it's because your NC'ing here (or lack of NC) makes it seem like 4 is going to be a 1/2 beat away instead of 1/1. 00:06:427 (1,4) - I think you could swap the NC here to make it more straightforward since you NC after every 1/1 break in your later patterns. 00:11:570 (6,1) - 00:12:256 (3,1) - So players don't get confused with the spacing.
  3. 00:31:627 - There's a note here if you want to map a circle or add a repeat onto the slider.
  4. 00:42:598 - ^
  5. 00:51:684 - ^ This one could help lead into the streams a bit better. Should still be fine even if you don't want to change it though, since the kick-slider functions like a circle to make the gap feel like its 1/1 even tho its 3/4.
  6. 00:58:541 - Wouldn't hurt to snap this green line~
  7. 00:31:798 (1,1) - This was especially jerky for me xPP.
  8. 01:08:398 - No triplet here? You don't have to mirror the rhythm of 01:05:570 (1,2,3) - But I think mapping the triplet would still make these patterns more consistent without compromising on variety. Also, You might want to NC on 01:08:313 (3) - instead since you NC'ed 01:05:570 (1) - .
  9. 01:19:970 (2) - Could try Ctrl+G'ing this slider, would flow really well too.
  10. 02:01:627 - I really wouldn't recommend skipping this beat because it's very loud, and can throw off people because of your choice to shift polarity here.
  11. 02:04:884 - Potential for some cool triplets here if you want.
  12. 02:09:856 (1,2,1,2,1,2,1,2) - url=https://www.youtube.com/watch?v=yRW8EGbdfLA]You are not hanzer[/url]
  13. 02:12:941 (1) - You could move this slider up a bit to make the blanket with the other two sliders uniform in terms of their negative space.
  14. 02:14:656 (1,1) - This is quite confusing to read tbh... since you have a really fast slider, and then basically a 1/1 break (cuz that's what it will feel like for players who just click the kick-slider). How about adding a circle on 02:14:827 - ? You could stack it with 02:13:970 (2) - too.
  15. 04:27:684 (1,1,2) - This pattern didn't flow very well for me xPP. The zigzag motion just felt really jerky xPP. I tried something with more of a circular flow instead so the linear sliders could lead into the stream a bit better
  16. 04:46:541 (7) - Hmm, instead of a 1/2 slider, try making this a circle? Since there's potential for some cool 1/4's with 04:46:713 - and I think this would be a nice place for a triplet.
  17. 05:11:398 - Not going to carry on the stream?
  18. 05:34:541 (3,4,1) - Idk... I'm sure this is fine for others, but the pattern just feels a bit overdone for me because the SV is 0.75 and doesn't go back up after the spaced triplet. If it did, then I'd be all for this pattern. Just a passing comment,
  19. 06:22:027 (3,4) - Are you sure 4 isn't supposed to be on the red tick? Cuz that's how people are going to read it when they see how you've arranged this pattern.
Really well mapped!. I will star it for now because I feel these kinds of maps could benefit from higher-tier players modding it and offering more opinions on how these patterns play out. Call me back when you're ready.
Nyukai
Call me after you have both bubbles~
Topic Starter
ProfessionalBox
Mod Reply

monstrata wrote:

[Excursion]

Check AIMod for some unsnapped stuff. Uhh I did but nothing showed up, Are you sure that there is something unsnapped?
00:07:113 - This gap felt a bit weird to me since there's an audible tss here lol. I think it's because your NC'ing here (or lack of NC) makes it seem like 4 is going to be a 1/2 beat away instead of 1/1. 00:06:427 (1,4) - I think you could swap the NC here to make it more straightforward since you NC after every 1/1 break in your later patterns. 00:11:570 (6,1) - 00:12:256 (3,1) - So players don't get confused with the spacing. Changed the NC's
00:31:627 - There's a note here if you want to map a circle or add a repeat onto the slider. Added a repeat and changed the placement too
00:42:598 - ^ Added a circle here
00:51:684 - ^ This one could help lead into the streams a bit better. Should still be fine even if you don't want to change it though, since the kick-slider functions like a circle to make the gap feel like its 1/1 even tho its 3/4. I think this is fine. Due to the high AR people should not have problems ;)
00:58:541 - Wouldn't hurt to snap this green line~ Yeah it really wouldn't
00:31:798 (1,1) - This was especially jerky for me xPP. I think it's okay as it is since I've seen many players get that right but some do get it wrong all the time too :D
01:08:398 - No triplet here? You don't have to mirror the rhythm of 01:05:570 (1,2,3) - But I think mapping the triplet would still make these patterns more consistent without compromising on variety. Also, You might want to NC on 01:08:313 (3) - instead since you NC'ed 01:05:570 (1) - . Changed NC but didn't add the triplet. I feel like there would be too much triplets and streams in a short time window if I added this
01:19:970 (2) - Could try Ctrl+G'ing this slider, would flow really well too. Sure seems fun!
02:01:627 - I really wouldn't recommend skipping this beat because it's very loud, and can throw off people because of your choice to shift polarity here. My intentions here for the whole part is to follow the "melody" and the melody skips a beat here so I find it weird adding a circle there even though it is indeed a really strong beat. If I get noticed one more time about this I will change it and maybe rework some of the parts included with this.
02:04:884 - Potential for some cool triplets here if you want. I freaking love the dramatic break here xD
02:09:856 (1,2,1,2,1,2,1,2) - url=https://www.youtube.com/watch?v=yRW8EGbdfLA]You are not hanzer[/url] This made my day LOL
02:12:941 (1) - You could move this slider up a bit to make the blanket with the other two sliders uniform in terms of their negative space. Sure
02:14:656 (1,1) - This is quite confusing to read tbh... since you have a really fast slider, and then basically a 1/1 break (cuz that's what it will feel like for players who just click the kick-slider). How about adding a circle on 02:14:827 - ? You could stack it with 02:13:970 (2) - too. Added a circle and stacked it with another slider, turned out even cooler than the original imo :D
04:27:684 (1,1,2) - This pattern didn't flow very well for me xPP. The zigzag motion just felt really jerky xPP. I tried something with more of a circular flow instead so the linear sliders could lead into the stream a bit better The (2) slider is placed really closed to the stream and because of it's speed players' cursors won't change direction too much when the slider changes direction and this causes (atleast for me) the cursor to fly right into the stream
~
04:46:541 (7) - Hmm, instead of a 1/2 slider, try making this a circle? Since there's potential for some cool 1/4's with 04:46:713 - and I think this would be a nice place for a triplet. Changed the slider into a triplet
05:11:398 - Not going to carry on the stream? The stream is very inaudible after the strong snare and besides, I get my dramatic break here lmao
05:34:541 (3,4,1) - Idk... I'm sure this is fine for others, but the pattern just feels a bit overdone for me because the SV is 0.75 and doesn't go back up after the spaced triplet. If it did, then I'd be all for this pattern. Just a passing comment, Ok so this part was really hard for me to map since I thought to myself that it needs to be slow but it needs to have something in it. This is what I came up with and tbh I'm quite pleased with it and although I see your point, nobody that has testplayed this has had any issues with this part since I feel like the SV increase isn't even expected by anybody.
06:22:027 (3,4) - Are you sure 4 isn't supposed to be on the red tick? Cuz that's how people are going to read it when they see how you've arranged this pattern. This is just embarassing.. xD
Really well mapped!. I will star it for now because I feel these kinds of maps could benefit from higher-tier players modding it and offering more opinions on how these patterns play out. Call me back when you're ready.
Bara-


[Excursion]
Just a question, why did you choose this diff-name?
I like it though

  1. 00:09:084 (3,4,5,6) - The claps should be only on (3) and (5), if you want to follow music
  2. 00:31:798 (1,1) - The flow here isn't optimalized. Ctrl G 00:32:141 (1) - to make it flow better. That, and the Original distance between these 2 was huge
  3. 00:52:970 - Add a note to follow the music better
  4. 01:19:798 (1,2,3,1,2,3,1,2) - The NCs are a bit weird. Why 3-3-2, instead of 4-4 or 2-2-2-2?
  5. 01:42:256 (1,1) - nazi - improve blanket
  6. 01:53:398 (1) - Nice slider
  7. 02:01:627 - It feels really weird not having this mapped
  8. 02:03:684 (9) - Nc should be here, instead of 02:03:856 (1) -
  9. 02:14:656 (1,1) - Improve stack
  10. 02:18:084 (1,1) - Things like this are unrankable, as the whole slider body is covered by an other slider
  11. 02:22:370 (1,2) - Improve stack
  12. 02:35:570 (1) - Ctrl G for flow. Current flow with the next object is quite bad
  13. 02:42:084 (1,1) - This is on the edge of being unrankable. (1) covers the whole part after the curve of (1) (wow). As (1,2) are straight sliders, people might think (1) is too, and think the end is at the start of (1) (I hope you get this)
  14. 05:36:598 (1) - These slider should only have 2 reverse to follow the strong high pitched sounds
  15. 05:42:084 (5) - ^^ (Also here, not 1/16, why?) (2 reverses if you go for 1/16)
  16. 05:47:570 (1) - ^^
  17. 05:49:713 (8,1) - Quite a severe overlap. People might (probably will) think that (1)'s end is the same as (8)'s end, while in reality it's (8)'s start
It's a great map
I love it
However, as I'm not even close to be able to play it I can't Judge
In some places the flow seems broken, but I don't know
Also, there are many times where jumps are 1/4, and low spacings are 1/2, which are really confusing
Ask some good people (or even better, BN/QAT) to test the map to see if it plays well, as I can't really tell
Nevertheless it'sa great and well-made map which deserves to be ranked
If you need a BN, poke me (but looking at the reactions here, you don't need it :P)
Topic Starter
ProfessionalBox
Mod Reply

Baraatje123 wrote:

[Excursion]
Just a question, why did you choose this diff-name? Thought it sounded cool and is atleast somewhat related to the song name so decided to use it :D
I like it though

00:09:084 (3,4,5,6) - The claps should be only on (3) and (5), if you want to follow music Done
00:31:798 (1,1) - The flow here isn't optimalized. Ctrl G 00:32:141 (1) - to make it flow better. That, and the Original distance between these 2 was huge I don't see a flaw in flow here. The distance is big but it's there because of the slider velocity increase.
00:52:970 - Add a note to follow the music better Added
01:19:798 (1,2,3,1,2,3,1,2) - The NCs are a bit weird. Why 3-3-2, instead of 4-4 or 2-2-2-2? Used 2-2-2-2
01:42:256 (1,1) - nazi - improve blanket Fixed
01:53:398 (1) - Nice slider Thanks :p
02:01:627 - It feels really weird not having this mapped Fixed this after multiple suggestions
02:03:684 (9) - Nc should be here, instead of 02:03:856 (1) - Fixed
02:14:656 (1,1) - Improve stack Fixed
02:18:084 (1,1) - Things like this are unrankable, as the whole slider body is covered by an other slider Remapped
02:22:370 (1,2) - Improve stack Done
02:35:570 (1) - Ctrl G for flow. Current flow with the next object is quite bad I think that the flow is decent and it sets off a really nice pattern so I'll keep it the way it is
02:42:084 (1,1) - This is on the edge of being unrankable. (1) covers the whole part after the curve of (1) (wow). As (1,2) are straight sliders, people might think (1) is too, and think the end is at the start of (1) (I hope you get this) I see what you mean but it is planned so that the player will automatically flow their cursor into the end of the slider because of the next hitobjects positioning so I don't find this a problem but if I get noticed by someone else I will redo it
05:36:598 (1) - These slider should only have 2 reverse to follow the strong high pitched sounds Fixed these
05:42:084 (5) - ^^ (Also here, not 1/16, why?) (2 reverses if you go for 1/16)
05:47:570 (1) - ^^
05:49:713 (8,1) - Quite a severe overlap. People might (probably will) think that (1)'s end is the same as (8)'s end, while in reality it's (8)'s start I think this too is just fine.

Thanks for the mod and the positive feedback :) I will arrange a few opinions and add possible irc logs from them
Asphyxia
IRC Log
20:12 ProfessionalBox: öö
20:12 ProfessionalBox: korjaan
20:12 ProfessionalBox: Iltaa
20:12 ProfessionalBox: :D
20:12 Asphyxia: same
20:12 Asphyxia: iltaa sinnekkin
20:14 ProfessionalBox: Totatoin
20:14 ProfessionalBox: mul on 2 BN jäbää
20:14 ProfessionalBox: jotka on nössöjä
20:14 ProfessionalBox: ja tarviin testplayta kyseenalaistettavan flowin suhteen
20:14 ProfessionalBox: haluatko antaa mielipidettäsi
20:14 ProfessionalBox: tarkkaa paikkaa ei määrittäny
20:15 Asphyxia: voin toki antaa myöhemmin mutta nyt ei tekis mieli testaa mitään
20:15 ProfessionalBox: vaan kyseenalaisti yleisesti vaan flowin
20:15 ProfessionalBox: joo ei nyt tarvii
20:15 ProfessionalBox: mut ehitkö tän päivän aikana?
20:15 ProfessionalBox: kyselen viel vaik kyshirolt toisen mielipiteen ja sit ne saa riittää
20:15 ProfessionalBox: sit saan tuplabubblen ja todnäk rankin semi nopee
20:15 Asphyxia: enemmänkin että jaksanko xdddddddddddddd
20:15 Asphyxia: yritän
20:16 Asphyxia: tai no
20:16 ProfessionalBox: Kyseessä ei siis ollu modi
20:16 Asphyxia: kaipa voin testaa nyt
20:16 Asphyxia: anna np
20:16 ProfessionalBox: älä viel ku teen muutoksii
20:16 ProfessionalBox: :D
20:16 Asphyxia: kk
20:52 *ProfessionalBox is editing [http://osu.ppy.sh/b/754143 Akira Complex - Odyssey (Au5 remix) [Excursion]]
20:52 ProfessionalBox: noni nyt o päivitelty
20:52 Asphyxia: niin mitä piti katella
20:52 ProfessionalBox: Niin no
20:53 ProfessionalBox: pelkäs että flow ei toimi
20:53 ProfessionalBox: ja oli niille liian vaikee pelattava'
20:53 ProfessionalBox: ni jos pelaat läpi ja jos jokin oli outo
20:53 Asphyxia: no katoin noita
20:53 ProfessionalBox: ni huomauta
20:53 Asphyxia: ''wub'' juttuja
20:53 Asphyxia: koska normi kohat on ihan ok
20:53 Asphyxia: niissä ei oo mitn vikaa
20:54 Asphyxia: 00:57:856 (1) -
20:54 Asphyxia: 00:57:941 -
20:55 Asphyxia: 00:57:941 -
20:55 Asphyxia: asd
20:55 Asphyxia: toi on oikee kohta
20:55 Asphyxia: miksei nuottia ;_;
20:55 ProfessionalBox: Halusin siihen hypyn :)
21:01 Asphyxia: pelaa hyvin, muutama ehdotus tosin
21:02 Asphyxia: 02:05:056 - -> 02:26:998 -
21:02 Asphyxia: käyttäisin varmaan vähä vähemmän spacingia noissa 1/4 slider hypyissä
21:03 Asphyxia: toki voi olla että oon täys ripulipelaajka
21:03 Asphyxia: -k
21:03 Asphyxia: 02:34:884 (1) - ois mukavamman näkönen jos tää slider olis symmetrinen tai lähellä sitä
21:03 Asphyxia: näyttää hassulta atm
21:03 ProfessionalBox: joo mä korjaan :D
21:03 ProfessionalBox: toi onki pitäny jo korjata ajat sitte
21:04 Asphyxia: 02:47:398 (3,1,2,3,4) - ite varmaan tekisin tästä paremman tähden mutta en oo varma halusitko ihan sellasta
21:05 Asphyxia: jos et niin älä koske
21:05 ProfessionalBox: hmm ei huono idea
21:05 ProfessionalBox: pistän mietintään ;)
21:06 Asphyxia: 03:10:884 - 03:32:827 - itse ainakin käyttäisin varmaan vähän vähemmän spacingia koko osiossa
21:06 Asphyxia: tuntuu hieman liian hyppysältä
21:06 Asphyxia: mutta varmaan vaan minä ;-;
21:07 Asphyxia: 03:23:227 (1,2,3) - hyvä esimerkki mitä meinaan
21:07 Asphyxia: spacing vois olla hitusen ainakin pienempi
21:07 Asphyxia: toki vaan mun mielipide
21:07 Asphyxia: 03:24:941 (2,3) - ^
21:07 Asphyxia: 03:26:484 (2,3) -
21:07 Asphyxia: jne
21:07 Asphyxia: 03:28:027 (1,2,1,2,1,2) - ^
21:09 Asphyxia: 04:22:713 (3) - käyttäisin vähän vähemmän spacingia tässäkin, jos vertaat muihin samanlaisiin kohtiin niin
21:10 Asphyxia: 04:30:084 (1,2,3,4,1) - En oo varma haluutko / tarviiko tätä muuttaa mutta toi kurvi vois olla parempi
21:11 Asphyxia: nyt 1-2-3 on kurvissa, mutta sit 3-4-5 on taas suora
21:11 Asphyxia: en tiedä halusitko sen noin mutta
21:11 Asphyxia: ajattelin mainita
21:11 Asphyxia: https://osu.ppy.sh/ss/3519805
21:12 Asphyxia: 05:18:770 (1) - Jos haluat, voit siirtää tota slideria gridin tai kaks ylöspäin niin se overlappaa ton nuotin paremmin imo
21:14 Asphyxia: 05:53:741 (5) - Anna tälle enemmän spacing? Jos katot muita näitä slidereita, niin niillä on ollut aina vähä enemmän spacingia
21:14 Asphyxia: 05:48:256 (5) -
21:14 Asphyxia: consistency jnejne
21:15 Asphyxia: 06:13:970 (2) - käyttäisin taas vähän vähemmän spacing koska toi on jo 4,68x spacing
21:15 Asphyxia: ;-;
21:16 Asphyxia: 06:32:484 (1,2,3,4,5) - blanketit vois olla hitusen parempia
21:16 Asphyxia: mutta joo, siinä kaikki

Map has a good flow throughout the 6 minutes. I did suggest nerfing some of the spacings here and there to assure better playability (in my opinion), but that's up to ProBox to decide. Furthermore, we fixed small things such as stream curves and a slider.
Kyshiro
quick short fast irc
mod
20:04 Kyshiro: ok lets do dis
20:05 *Kyshiro is playing [http://osu.ppy.sh/b/754143 Akira Complex - Odyssey (Au5 remix) [Excursion]]
20:09 Kyshiro: please
20:09 Kyshiro: dont
20:09 Kyshiro: use
20:09 Kyshiro: those streams
20:10 Kyshiro: they flow bad
20:10 Kyshiro: sudden sanic speed spacing
20:11 ProfessionalBox: rip in peperoni
20:15 Kyshiro: again died there
20:17 Kyshiro: ok uhm
20:17 Kyshiro: 04:29:570 (1) - from here
20:17 Kyshiro: the spacing is a bit too OP
20:17 Kyshiro: it just doesnt play that well
20:17 Kyshiro: same for the next 2
20:17 Kyshiro: and there was 1 more thing i saw
20:17 Kyshiro: uhh
20:18 ProfessionalBox: Youre the first one that has died on those sliders that hard tbh xD
20:18 ProfessionalBox: brb 5min
20:18 Kyshiro: streams*
20:18 Kyshiro: well, do whatever you want but to me it really plays uncomfortable
20:19 Kyshiro: 05:49:970 (1) - this is barely readable cause its 100% overlapped
20:19 Kyshiro: try something like this? http://kshro.s-ul.eu/aH3AqxYh
20:20 Kyshiro: other than that it played perfect
20:30 ProfessionalBox: back
20:30 ProfessionalBox: lol really nothing else felt bad :D??
20:30 Kyshiro: NOPE
20:30 Kyshiro: nope *
20:34 ProfessionalBox: 5/5
20:53 ProfessionalBox: I h
20:53 ProfessionalBox: changed that overlap
show more
Please sign in to reply.

New reply