Hi grumd!~
As I said in our in-game PM yesterday I haven't done a full mod for two and a half years so to be honest I'm not really that confident of my modding nowadays... I'll try not to disappoint, though :
[General]
-> Add 'bangarang renai circulation' to tags?
-> There are inconsistency in the Widescreen Support setting, as the Insane diff has its Widescreen Support disabled while the others have it enabled
-> I personally feel the gap between Insane and Expert is quite huge though - perhaps an additional Extra diff would work in-between as the gap's filler? idk o.o
[Expert]
-> This is just a suggestion, but I really feel that parts like 00:09:735 (8,9) - could be emphasized a lot more / made to be a standout compared to the others due to this part's unique sounding... An usage of 3/4 sliders or sliders with a different (lower / higher) SV would work beautiful here imo - here's an outcome of my experiment for example, feel free to try and see if you liked it http://i.cubeupload.com/VxDPp8.jpg
-> Consider using Tick Rate 2 here? I know it'll only affect a single slider throughout the diff (00:47:735 (4) -) but if you listened carefully there are a hi-hat sound from the song at 00:47:985 - and the slider tick's sound - when applied - beautifully blends in there with the hi-hat~
-> Also, I do believe that the rapid triples here on the chorus on can be experimented further in a fun way by applying manual stacks such as http://i.cubeupload.com/1a7M0p.jpg - really, it's fun!
->Apply Tick Rate 2 as well? Never mind this, just saw your reply above ._.
-> Err, why is the Kiai Time (which is present in Expert) missing here o.o
-> Refer to the Kiai Time issue mentioned in above Insane? o.o
-> It would feel a lot nicer though imo if the break part is mapped as well considering the other diffs did the same thing as well - this is just a personal view though, as the current break isn't used in an abrupt fashion or so (:
I hope my mod's helpful though - it feels great actually to be helping people this way again after a long time~
As I said in our in-game PM yesterday I haven't done a full mod for two and a half years so to be honest I'm not really that confident of my modding nowadays... I'll try not to disappoint, though :
[General]
-> Add 'bangarang renai circulation' to tags?
-> There are inconsistency in the Widescreen Support setting, as the Insane diff has its Widescreen Support disabled while the others have it enabled
-> I personally feel the gap between Insane and Expert is quite huge though - perhaps an additional Extra diff would work in-between as the gap's filler? idk o.o
[Expert]
-> This is just a suggestion, but I really feel that parts like 00:09:735 (8,9) - could be emphasized a lot more / made to be a standout compared to the others due to this part's unique sounding... An usage of 3/4 sliders or sliders with a different (lower / higher) SV would work beautiful here imo - here's an outcome of my experiment for example, feel free to try and see if you liked it http://i.cubeupload.com/VxDPp8.jpg
-> Consider using Tick Rate 2 here? I know it'll only affect a single slider throughout the diff (00:47:735 (4) -) but if you listened carefully there are a hi-hat sound from the song at 00:47:985 - and the slider tick's sound - when applied - beautifully blends in there with the hi-hat~
-> Also, I do believe that the rapid triples here on the chorus on can be experimented further in a fun way by applying manual stacks such as http://i.cubeupload.com/1a7M0p.jpg - really, it's fun!
- 00:04:235 (1,2,3,4) - Consider manual stacking the notes here so that overlap with (5) won't happen? Something like the image below perhaps also worked, idk (:
- 00:05:235 (1,2,3,4) - Same as above
- 00:07:235 (1) - Consider using a bigger jump here (something like the image below perhaps)? Your current pattern is basically a sudden spacing change from 1.7x to 2.0x and while it's still readable it can be misleading sometimes (plus a jump emphasizes the dubstep's strong drop a lot more, imo)
- 00:08:985 (5) - Just a small suggestion, to make this looks more natural perhaps move this a tiny bit more to the left (~x:351 y:142 would suffice I think) and then re-shape the slider to encircle (3) perfectly?
- 00:09:735 (8,9) - Stated above
- 00:11:985 (9) - CTRL + G? Basically this is so the players kept their jumping momentum throughout (8,9,1) as your current (9,1) anti-jump feels quite awkward imo after (8,9)'s jump ._.
- 00:12:985 (4) - Make this slider's end stacked to 00:11:985 (9) - ? Just a suggestion though (:
- 00:13:485 (6,7,8) - Again with the CTRL + G here, but in addition of that consider using a 120-degree rotation like this perhaps?
- 00:18:610 (2) - Missing whistle on slider's head here? (refer to 00:11:235 (6)'s hitsounding)
- 00:19:485 (6) - Suggestion, add a slight downward curve so that (7) will be 'encircled' somehow? Feels more beautiful this way imo~
- 00:22:610 (4) - Make this encircle the next (7) here for aesthetics?
- 00:27:235 (8,9,10) - To avoid clustering too much here imo it's better to make these three not touching the (4) - I tested this simple pattern as below for example and it already played well :
- 00:31:235 (8,9) - Another small suggestion, make these encircle (5) like this? (works well with your next (10) too!~)
- 00:38:235 (1,2,3,4,5,1,2,3) - Rearranging this bit by a tiny margin wil actually provide a neat star pattern - really (:
- 00:40:735 (2) - Try clap instead of finish on slider's start, considering there are a clapping sound from the music here? (or just use clap + finish at the same time, it works well too imo)
- 00:44:985 (6) - Perhaps consider using (1)'s shape here after being flipped (CTRL + J CTRL + H), as it - aside from bringing further consistency - also encircled (3) in a fancy way here?
- 00:47:735 (4) - Refer to the tick rate 2 suggestion above~
- 00:48:735 (2) - Same as 00:40:735 (2)
- 01:01:235 (1,3,4) - Small suggestion here, these three can actually be made to encircle (2) without harming your current pattern at all like this :
- 01:02:235 (1) - Consider using Sampleset : Auto Addition : Drum here and then add Finish?
- 01:10:235 (1) - Same as above
->
-> Err, why is the Kiai Time (which is present in Expert) missing here o.o
- 00:04:235 (1,2,3,4,5,6) - Consider using manual stacking here perhaps? It avoids unwanted overlap though (plus somehow it fits the dubstep synth's progression, imo)
- 00:08:985 (4) - Small suggestion here, perhaps consider to let this encircle (5)'s end for aesthetics?
- 00:10:235 (1,2) - I personally feel this jump is not wide enough to emphasize the dubstep here and to be honest it feels quite tricky here because the in a slight glance it looks like a 3/4 or a 1/1 imo... Widening the jump should give more intuitivity here though, like this for example :
- 00:13:735 (6) - Another small suggestion here, but perhaps make the slider's second half curved slightly downward to let this slider carry more flow from (5)?
- 00:19:485 (6,7,8,9) - Umm, why not make these four equally spaced (by moving (6)'s start to ~y:220, for example) o.o? I get the point of the jump here but the 'spacing inequality' here feels awkward somehow imo...
- 00:23:485 (7,8,1) - Consider applying a 120-degrees rotation pattern here? Your current pattern is actually fine but this way you'll get a triangle between (7,8,1)'s head which plays more natural alongside an arguably much better flow from (8) to (1)
- 00:26:485 (3) - Consider making this slider 00:26:985 (6)'s exact mirror perhaps shape-wise?
- 00:27:985 (10,2) - Perhaps try to make another circular pattern here considering you've beautifully done so in 00:27:235 (7,8,9)? (:
- 00:30:735 (3,4) - Convert these two into a single slider? There's a really good flow building up from (1,2)'s placement, and a simple slider placement like this greatly continues the flow and adds much more fun here imo, really~
- 00:32:985 (4) - CTRL + G for flow?
- 00:39:485 (9,10,11) - Really minor suggestion here, consider curving these slightly upward / downward for aesthetics?
- 00:47:235 (4) - Minor stuff here but this object's not equally spaced between (3)'s end and (5) - not really a big issue, but it's worth pointing out that you can get this to equally space both (3,4,5) and (3,4,6) :
- 00:54:235 (1) - Stack atop of (2), or place this elsewhere further so that a jump is made? This downbeat sound here is the one which should be emphasized though (not the (2)), so that it would feel a lot more natural if the jump is made between (9,1) instead of (1,2)
- 01:02:235 (1) - Same as Expert
- 01:10:235 (1) - Same as Expert
-> Refer to the Kiai Time issue mentioned in above Insane? o.o
- 00:04:235 (1,3,1) - Consider adding soft-hitwhistle to some of all of these three sliders' end perhaps? Having modded the harder difficulty earlier it feels quite empty hearing this part's hitsound though imo ._.
- 00:06:985 (2,3) - Minor issue but (3) isn't perfectly in the center of (2) - in this case I think you can just move this to ~x:239 y:251 regardless of the distance snap (it's not noticeable at all while playing, don't worry) to fix this issue
- 00:11:235 (4) - Small suggestion here, perhaps consider shaping this slider like this to confer more flow from the previous (3) :
- 00:15:735 (4,5) - Perhaps CTRL+G these two so that (5,1) will get a more emphasizing jump (aside from getting a really good pseudo-circular movement around (3,4,5,1)?
- 00:17:735 (6) - Break this apart to a 1/1 slider + circle? Here it feels quite weird somehow considering your previously used rhythm on 00:09:735 (5) o.o
- 00:28:985 (3) - CTRL + G perhaps?
- 00:32:235 (1) - Small suggestion here, perhaps stack this slider's end to 00:30:985 (4) - for beauty?
- 00:34:235 (1,2) - (1) should be located around ~x:359 y:370 if your intention is to let the previous (5) to encircle this note - also it's worth noting though that you can slightly curve these two for an extra accent if you wish~
- 00:38:235 (1) - Alter this into a repeating slider perhaps, considering you've used a repeating slider previously on 00:34:235 (1)?
- 00:51:235 (3,4,1,2) - Albeit readable I personally found that this spacing here is quite unexpected, really - I think it'll be a lot more intuitive if (3,4,1) is made equally spaced instead (:
- 00:56:735 (2,3) - Again with the slight curve suggestion for accent here - also perhaps try spacing out (2,3) more so this part looks more spacious?
- 01:01:485 (6,7) - I personally feel the rhythm-of-choice here to be quite strange, I don't know but I really feel like this one's coming out of nowhere (can't really decide whether the emphasize here is the Bangarang one or the Renai Circulation's melody) - adding a circle at 01:01:360 should improve this part's rhythm intuitivity a lot imo...
- 01:08:235 (1,2,3) - Minor suggestion here, perhaps make (1)'s start, (2)'s end, and (3)'s start equally spaced here for aesthetics
-> It would feel a lot nicer though imo if the break part is mapped as well considering the other diffs did the same thing as well - this is just a personal view though, as the current break isn't used in an abrupt fashion or so (:
- 00:00:235 (1,1) - Consider adding whistle here on both slider's end to emphasize the dubstep sounding?
- 00:04:235 (1,2) - Small suggestion here, perhaps consider something like this :
- 00:13:235 (3) - Remove whistle from slider's body
- 00:17:235 (2,3) - A small suggestion here, perhaps try curving these only slightly and placing (3)'s head a bit higher than (2)'s end for flow :
- 00:26:235 (1,2,3) - Another small flow suggestion here, perhaps utilize something like this so (1) will carry (4)'s flow direction :
- 00:34:235 (1) - Not really urgent but it's worth mentioning that you can easily stack this slider's end to your previous 00:32:235 (1)'s start though~
- 00:40:235 (1) - Since this note's being placed directly before the break perhaps consider using soft-hitfinish instead for a better emphasis? (or normal-hitfinish might also work good here due to its airy bass, idk)
- 00:56:235 (1) - This shape flows better and more natural imo :
- 01:02:235 (1) - Same as Expert
- 01:11:985 - Unused inherit section here - not sure if this is intentional or not, however setting up a lower volume for the spinner's end here (~30%) and perhaps adding soft-hitfinish to the spinner's end afterwards would be really nice and fitting the song though~
I hope my mod's helpful though - it feels great actually to be helping people this way again after a long time~