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Cool Joke - UNDO

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Total Posts
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Topic Starter
ztrot
This beatmap was submitted using in-game submission on Sunday, June 13, 2010 at 9:12:01 PM

Artist: Cool Joke
Title: UNDO
Source: Fullmetal Alchemist
Tags: Starrodkirby86
BPM: 171
Filesize: 9896kb
Play Time: 03:40
Difficulties Available:
  1. Hard (4.85 stars, 577 notes)
  2. Kirby's Hard (4.97 stars, 533 notes)
  3. Normal (2.75 stars, 165 notes)
Download: Cool Joke - UNDO
Information: Scores/Beatmap Listing
---------------
Yeah................
UFO Donut
as i told you on chat, the lyrics of this song are awesome maybe you should storyboard-subb it
you can also add a kiai time
looking forward
Daru
Here are the sprites you asked for. :)

V V V

Download: sprites.zip
Takuma

Easy:
  1. 00:39:79 (1,2,3) - 1 level 3 grid right
  2. 00:41:19 (1) - ^
  3. 00:43:30 (2,3,4) - 1 level 3 grid down
  4. 00:49:26 (2,3) - 1 level 3 grid up
  5. 01:08:56 (3,4,5,6,7) - 1 level 3 grid right
  6. 01:40:14 (2) - 1 level 3 grid down
  7. 01:42:25 (1,2,3,4,5) - 2 level 3 grid up
  8. 01:53:47 (4,5) - 1 level 3 grid up
Normal:
  1. 01:51:72 (4) - align with 01:52:07 (5)
  2. 02:34:53 (8) - align with 02:34:88 (9)
  3. 02:43:30 (7) - not properly stacked with 02:41:89 (5); 1 level 3 grid up
  4. 02:45:40 (3,4,5) - align with 02:44:70 (1)
  5. 02:51:02 (2,3,4) - 1 level 3 grid down
  6. 02:51:72 (5) - ^
  7. 03:01:02 (4,5) - 1 level 3 grid up
  8. 03:01:54 (6) - ^
Nothing major here; nice/fun map.
0_o
Easy
This is gonna need hitsounds too
00:41:90 (1) - This note kinda feels randomly placed, it doesn't really fit a pattern here.
01:02:77 (1,2,3,4) - Kinda messy looking, and 4 is too close
01:17:69 (3) - Can you centre this between 1 and 2? For symmetry's sake ^_^
01:36:11 (1,1) - I believe one of the hardest things to learn when you first start playing osu! is recovering quickly after spinners. The players who play at this difficulty level I believe will have problems hitting the note after the spinner, it's only 1 beat away. Personally I would shorten the spinner to the previous white tick and delete 1.
01:40:145 - KIAI TIIIME
01:46:46 (4) - Nudge this up so it lines up with 2

Normal
01:18:21 (5,6) - Reverse these? *suggestion*
02:14:18 (1) - New combo
02:15:23 (3) - Remove New Combo
02:16:63 (1) - New combo
02:50:233 - KAIA TIIIIME
02:50:32 (1) - New combo (for epicness)
03:07:163 - end kiai time, and maybe soft sampleset?
03:07:86 (4) - new combo if you switch samplesets
03:18:215 - back to normal sampleset if you switch

I didn't really notice any hitsounds, maybe add more whistles/claps?
OK, I mistook the custom sounds for the actual song :P mah bad. Nontheless, I still think this map would benefit from more claps and whistles..

starr
Daru
Moar sprites!
(DP intentional)

Download: Desktop.zip
Starrodkirby86
This map has been deleted on the request of its creator. It is no longer available.
Jarby
This map has been deleted on the request of its creator. It is no longer available.

Starrodkirby86
And here you go. My difficulty.

Originally on Normal hit circles it's 11mil, but I made them a little bit larger to make it 9mil. Enjoy...xD

Download: Cool Joke - Undo (ztrot) [KIRBY Mix].osu
Shinxyn
This map has been deleted on the request of its creator. It is no longer available.
Starrodkirby86
Slider whistle is because there's an absence of normal-sliderwhistle.wav . ztrot needs to change that. :P

I'll correct the rest and edit this post.

New version up.

Download: Cool Joke - Undo (ztrot) [KIRBY Mix].osu
Starrodkirby86
Here's the beatmaps with new sounds...

I also added in a Lead-in time of 2 seconds...and did some minor changes...Erm, yeah. ^^

Good luck.

Download: Cool Joke - Undo (ztrot) [Easy].osu

Download: Cool Joke - Undo (ztrot) [Normal].osu
ToRMeNToR_84
This map has been deleted on the request of its creator. It is no longer available.
Starrodkirby86
About the claps...
They aren't of ztrot's doing, but I helped him with the hitsounds. I tried to make it sound similiar to my difficulty within consistency, but I don't know if I made it win or fail. But you can always replace the Clap sound effect if it's too much of a hassle to change. :P

(No KDS for this post)
ToRMeNToR_84
I forgot to mention how clean the skin looks. I like it. Much better than a lot of skins I've seen in the past on other maps. Love the spinner and all.

I forgot to star your map, that's the reason for my post mostly.

So have you checked some stuff out yet?
Mashley
Like the skin
Try offset 8824, before this point may need a different offset. Snap all notes after doing this.
Some notes patterns are a bit ugly but otherwise c'est bon. Starred!
Nachy
This map has been deleted on the request of its creator. It is no longer available.
Dean
Good map, I can't really see anything wrong.
For Easy, though, the claps sound off on 01:08:91 (4), but I'm no expert and sorry if I'm wrong.
+Star.
Starrodkirby86
Graved by request :(


Get it ranked sometime...maybe a remap? :(
Shinde
This map has been deleted on the request of its creator. It is no longer available.

Download: Cool Joke - Undo Hitsplashes.rar
PicoLo
Fullmetal alchemist. ^^
~Star. ;)
CrazyBanana
Star :D
Topic Starter
ztrot
bringing it back
Lybydose
Offset 8,905 works a lot better for me, which is +19ms from what you had before.

As for that opening part: using a separate timing section at 3,140 offset sounds and plays fine to me, but I'm not 100% sure. If you want to keep that section, that seems like it will work just fine though.

Keep the BPM at 171.00 for both.

Also haha, really easy older style KIRBY mix :o
Sakura
Red = Major issue, you should fix this
Purple = Issue, It's better if you fix this, and can sometimes pass if justified
Blue = Minor issue, you can ignore if you dont want to change
Green = Feedback / Comments
Black = Suggestion

[Normal]
No preview point set
01:35:903 (1) - This note is kind of pointless, maybe delete and extend the spinner to this note?
01:57:482 (4,5) - Sounds weird Suggestion: http://osu.ppy.sh/ss/7379
01:58:008 (x) - Add a note here
01:58:184 (x) - Add a slider here, remove (1) and end the slider on: 01:58:359
01:58:886 (2) - Move back to white tick
01:59:061 (x) - Add note
01:59:236 (x) - Add note
01:59:412 (5) - Remove
02:00:289 (6) - Move back to white tick
Not completely mapped, the other diffs are more mapped, make the mapping consistent across all difficulties

[Hard]
Preview point not set

[KIRBY Mix]
Preview point not set

God took me forever to mod this, yeah i know i sux... anyways i would need a reply regarding all this stuff before i can +Star, Good Luck! ~
DeathxShinigami

ztrot wrote:

bringing it back
Bring it all back to you!~
arien666
[General]
No preview time is not good idea ;_;

[Normal]
00:16:448 (2) - [Suggestion] How about move 1 grid left?
00:17:326 (1,2,3) - Maybe, making same as 00:15:922 (1,2,3) will be better :3
00:58:378 (3) - [Suggestion] How about move '2nd grey tick' little left so that makes symmetric?
01:18:378 (4) - How about move 2 grid left?
01:46:448 (4) - [Suggestion] How about move 1 grid down?

[Insane]
00:19:694 (8,9) - [Suggestion] How about move 1 grid left?
00:42:940 (1,2,3,4,5,6,7) - [Suggestion] Maybe, making symmetric via x-axis would be better imo ;_; [Even 1 grid things]
00:45:396 (1) - [Suggestion] How about align with start and reverse mark?
00:56:273 (3) - How about move 1 grid down?
01:59:606 (11,12) - How about move 1 grid up?
02:14:168 (1,2,3,4,5,6,7) - Same suggestion as 00:42:940 (1,2,3,4,5,6,7)
02:16:624 (1) - [Suggestion] How about align with start and reverse mark?
02:27:501 (3) - How about move 1 grid up?
03:15:922 (2) - [Suggestion] How about move 1 grid down?

[Kirby's Hard]
Why does Hard have more 'Star Rating' than Insane???< No problem on map anyway
02:11:010 (1) - How about move '2nd grey tick' 1 grid up to make this symmetric?
02:12:413 (1) - ^ But down
02:16:624 (1) - ^ down
02:18:027 (1) - ^ up
02:25:045 (1) - [Suggestion] How about align with both start and end?
02:25:747 (2) - ^



Auu...
Pizza is good ;_;

Anyway, good luck for your another song, ztrot :3



ps. Boring sunday Kudo Star bonus orz
NoHitter
General
Please set preview points. I suggest: 01:39:431
Remove cool joke undo and add Starrodkirby86 (not just SRK...) to Tags
Also why is Kirby's Hard harder than insane? Kirby's diff give a less score than Insane...

Normal
01:01:185 (1) - Too close to the spinner
01:39:782 (1) - ^
Well some notes feel oddly placed especially those in the offbeats

Kirby's Hard
03:06:448 - 03:17:326 is 1/2 bpm

Edit: I think the title is UNDO not Undo
Mystearica
I like your new style.
orioncomet
Just some suggestions.

[General]
- the first offset is different.. only 1ms tho >.<; Fix offset on Normal to 3,140
- deleted "Fullmetal Alchemist undo cool joke" from your tag?
- delete .osb file?

star ~
Gens
Hmm, seems like you haven't fixed some stuff~ just leaving here that some skin stuff is unneeded and some elements are missing, like approachcircle. The combobursts cannot be more than 500px in width etc.

Will probably do a full mod once you fix this~ (lazy mod post)
Topic Starter
ztrot
I removed the approach circle by request everything else is fixed
Leeg
Hi. A few suggestions if you don't like them don't use them D:
[General]
I think 1 second-lead in is better than 2 here.

[Normal] >_> map the whole song as you did in [Insane], don't be so lazy!!
00:18:729 (4) - Distance snap this. :S
00:25:045- Consider adding a slider 00:25:396 -
00:48:203 - Add a beat here? (finish sound)
00:51:010 - Add repeat.
01:02:764 (1,2,3,4) - This is not distance-snaped but it plays ok :)
01:10:659 - Make it a slider that ends in the next white tick
01:46:448 (4) - Distance Snap this.
01:57:501 (4) - Distance SNAP it or...
01:57:501 (4) - Move it to the white tick <<<<<.
01:58:904 (2) - ^
02:00:308 (5) - Distance snap it.

[Insane]
16m score!?! O_O... If I were you I would remove some streams, I really think they don't fit the song at all.
03:30:308 (3) - distance snap

I can't find more things wrong here... maybe because I'm not good at modding insanes D:

[Kirby's hard]
Rename it to Kirby's Insane (¬¬'')
02:22:764 (4,5,6) - Distance snap this.
02:24:343 (4,5,6) - Distance snap this.
03:02:062 (4) - Distance snap it
03:03:466 (4) - Distance snap it.


Can't find more things. Star!
ouranhshc
Insane
00:36:624 (1) - remove new combo
00:36:799 (2) - new combo (questionalble)
00:37:326 (1) - remove new combo(questionable)
01:59:782 (12) - new combo
03:02:238 (3,5,8) - line it up with (2)
03:02:589 (4,6,7) - line it up with (1)
03:12:764 (5) - 1 grid up
03:28:904 (8) - new combo
03:29:606 (1) - remove new combo

Normal
01:02:238 (4) - new combo
01:02:764 (1) - remove new combo

Hard
im not too crazy about the underlapping (is that even a word) and overlapping stuff
-Xero-
Add tags: full metal fma
star!
Shinxyn
Old map needs help ><
I see stuff that you didn't change from older mods
Like the tags and lead-in suggestions~
Maybe add an (default) approachcircle skin

Normal-
Could be nazi'ed more... a lot more, oh well.
I'd also say finish mapping this diff the whole way through... I can't make you though
(remember when I asked you about the difference between scores for a 4min map, and you said have the mapper map whole thing, assuming that they only mapped half way..? yea... I'm using what you said against you... (700k to 9/16mil?)) map whole thing please :<~

Insane- 16mil? uhh, I don't think this is hard enough for this score tbh (even if there is no breaks + hp drain is fairly high)
Play it safe and reduce the hp by two ticks and rename this Hard? :X
XD this could also be nazi'ed more

Kirby's- che, this is only lower in score cuz of all the non-sense breaks and where it starts :<
I like Kirby map I can play :o

arrrgh, so much nazi arrangement and hitsounds I can point out...but you told me go easy on it since its old...
so my biggest concern is the length of Normal and score of Insane~ yea......
What to do~

Edit: fine, be lazy on Normal xD, rest is fixed ~ Bubbled~
Gens
Normal's first offset is different by 1ms, how dare you

[Kirby's Hard]

02:34:343 (6,7) - A bit hard to read... the same goes to the next one. I guess you can blame the custom approachcircle.


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