Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.
[General]
i love this song= =, good luck.
you have an unused .osb file, delete it and re full-submit
when you want hitsound on a slider's all beats, don't just choose the slider and select hitsound, it will change the sliderslide sound, choose every beat to add hitsounds plz. this problem happens many times. example:00:26:789 (4) @ [Normal]
[Normal] and [Hard] needs same kiai time as [Teras'Insane]
offset: about +5
you use too many circles in your own diff= =, try to use more sliders.
[Normal]
slider tick rate:1
00:26:097 (2,3,4) - it's hard for players to read 3/4 beat at the very beginning, maybe you should use a slider instead of 2&3&4's start, and a circle instead of 4's end.
00:42:712 (1,2,3,4,5) - 1 grid down?
00:50:097 (1) - 1 grid left to stack with (2)
01:07:173 (1) - turn off "grid snap" and make it stack with (5)'s end.
[Hard]
00:53:904 (1,1,1,1,1,1,1) - ...don't think you need these new combos.
01:28:058 (1,1,1,1,1,1) - ^
[Teras' Insane]
00:02:097 (1) - nazi. 1 grid down.
00:26:443 (2) - whistle at the start.
00:30:943 (5) - whistle
00:38:327 (8) - ^
00:38:789 (1) - whistle at the end.
01:09:366 (9) - stack with (8)'s end?
01:11:558 (5) - why not at the symmetrical place with (1)? 3 grid up.
01:18:250 (1,2,3,4,5) - spam finish is stupid.
01:21:943 (1,2,3,4,5) - ^
01:25:635 (1,2,3,4,5) - ^