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Halozy - Kanshou no Matenrou [CatchTheBeat]

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Topic Starter
Razor Sharp

murutattack wrote:

Crap, I fall my Kookiesu again ;-;
Oh well :)


I might remod again but It seems I don`t think I can anymore, good luck for ranking o/

Also, Why don`t use the title :

Japanese Title is 感傷の摩天楼
Which is Kanshou no Matenrou, as you suggested in the main title of the song, but ignore this.
Romanized title is 'Sentimental Skyscraper'

Not sure if anyone notice this :)
Ill keep the japanese name, as the ranked mapset.
Topic Starter
Razor Sharp

BoberOfDarkness wrote:

o/

Mod
00:23:441 (8) - 00:24:916 (1) - 00:26:064 (1) - 00:27:539 (1) - 00:28:687 (8) - 00:30:162 (1) - 00:31:309 (6) - those claps sounds too loud maybe lower the volume a bit? - Reduced volume to 30%.

00:36:555 (7,8,1,2,3,4,5,6,7,8) - try this for better gameplay and appearance - ???

00:46:883 (8) - move to x:144 for smoother movement - Fixed!

00:48:031 (7,8) - maybe move (8) a bit left? - Fixed!

00:53:687 (9) - move to x:64 - Fixed!

00:54:752 (8,9) - try something like above ^ - Fixed!

00:54:998 (9) - move to x:48 - Fixed!

00:57:375 (8,9) - move (9) right a bit - Will keep mine.

00:58:932 (10) - move to x:448 - Fixed!

01:16:883 (4,5,6,7) - maybe try something like this instead https://osu.ppy.sh/ss/3319816 - Will like to keep mine here too.

01:19:342 (1,2,3,4) - move (2) and (4) to x:72 - No, it wont fit the movements.

01:20:654 (1,2,3,4) - try following placement (1) x:240, (2) x:184, (3) x:148, (4) x:128 - Will keep it as it is.


01:22:621 (1) - I think you should end it at 01:22:785 - and start next slider here 01:22:826 - - Will keep it as it is.

01:23:277 (1) - I think you should end it at 01:23:441 - and start new one at 01:23:482 - - Will keep it as it is.

Edit: 03:30:818 (1,2,3,4,5,6,7,8) - remap that stream O_o - Will keep it as it is.


Good luck!

If you need some explanation about my mod PM me in game or at CTB modding group
Thanks for the mod!
BoberOfDarkness

Razor Sharp wrote:

murutattack wrote:

Crap, I fall my Kookiesu again ;-;
Oh well :)


I might remod again but It seems I don`t think I can anymore, good luck for ranking o/

Also, Why don`t use the title :

Japanese Title is 感傷の摩天楼
Which is Kanshou no Matenrou, as you suggested in the main title of the song, but ignore this.
Romanized title is 'Sentimental Skyscraper'

Not sure if anyone notice this :)
Ill keep the japanese name, as the ranked mapset.
HW used romanized title 0/
I will send you screen-shot later, sorry I forgot to paste it into mod 00:36:555 (7,8,1,2,3,4,5,6,7,8) - https://osu.ppy.sh/ss/3328389
Sakary
GO GO RAZOR SHARP
Aryssiel
Really great map ! shooted a star!
Topic Starter
Razor Sharp

BoberOfDarkness wrote:

HW used romanized title 0/
I will send you screen-shot later, sorry I forgot to paste it into mod 00:36:555 (7,8,1,2,3,4,5,6,7,8) - https://osu.ppy.sh/ss/3328389 - Would like to use mine.
And HW's mapset does not have the right metadata. going to stick with japanese title, and japanese romanized title.
Rocma
sorry to my bad English , bad modding

CoooOooosmic Mind
00:34:096 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This streams are too early for me to feel song
00:39:998 (1,2,3,4,5,6,7,8) - It seems to have possibility :D
01:22:293 (7) - I think that breaking dash is not matched with this part
02:43:932 (1,2,1,2,1,2,1,2) - more and more narrower
02:55:244 (5,6) - make jump
03:20:572 (7) - what is this?
04:07:867 (1,2,1,2,1,2,1,2) - ^^^ narrower
04:11:801 (2,1) - make hdash
04:18:359 (1,2,3,4,5,6,7,8,1,2,3,4) - not matched with this part
04:20:982 (1,1,1,1) - move to right
04:54:998 (8) - x272
05:18:031 (3,4) - awkward pattern
Topic Starter
Razor Sharp

No492_Shaymin wrote:

sorry to my bad English , bad modding

CoooOooosmic Mind
00:34:096 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This streams are too early for me to feel song - Will keep it as it is. Due to the sounds starts at this point.
00:39:998 (1,2,3,4,5,6,7,8) - It seems to have possibility :D . Made it more interesting.
01:22:293 (7) - I think that breaking dash is not matched with this part - I want to keep this, to make the player be carefull.
02:43:932 (1,2,1,2,1,2,1,2) - more and more narrower - This is ok.
02:55:244 (5,6) - make jump - Fixed!
03:20:572 (7) - what is this? - Didnt notice xD Fixed!
04:07:867 (1,2,1,2,1,2,1,2) - ^^^ narrower - This is ok.
04:11:801 (2,1) - make hdash - Fixed!
04:18:359 (1,2,3,4,5,6,7,8,1,2,3,4) - not matched with this part - This is made a deathstream as of the request of others. And i like it.
04:20:982 (1,1,1,1) - move to right - Fixed!
04:54:998 (8) - x272 - Fixed!
05:18:031 (3,4) - awkward pattern - Will not change the end. As its perfect.
Thanks for the mod!
Xinely
placeholder


  • Cosmic
  1. 00:24:916 (1) - mind reduce the jump a bit? 2 times testplayed and i cant catch it lol
  2. 01:13:769 (2) - this circle has bad flow on leftside imo orz, i would suggest place it to rightside or stack it with slider's tail
  3. 01:32:949 (1) - finish on head because the cymbal
  4. 01:56:883 - i cant hear the hitsound here seriously, i would suggest 20% or 25% volume
  5. 01:59:178 - increase volume 5% more for this time
  6. 02:51:146 (2) - i'd say the movement of the slider goes to rightward instead for better flow, example move the tail to x:-32
  7. 04:10:490 (1,2,1,2) - instead of sliders and circles, i'd say make them with slider repeats i mean like http://puu.sh/iZPUQ.jpg for better movement
  8. 05:04:916 (5) - need NC because new pattern :C
  9. 04:47:703 (2) - same as previous, i'd say stack the circle on slider's tail or place it on leftward for better movement
  10. 04:52:129 (6,1) - wrong place the HDash, the HDash should be on slider's head of 04:52:293 (1) - instead of on circle if we hear the music here

call me back after check this
Topic Starter
Razor Sharp

Xinely wrote:

placeholder


  • Cosmic
  1. 00:24:916 (1) - mind reduce the jump a bit? 2 times testplayed and i cant catch it lol - Will reduce it a little, but going to keep the hyper.
  2. 01:13:769 (2) - this circle has bad flow on leftside imo orz, i would suggest place it to rightside or stack it with slider's tail - Will not change it now. If next BN mentions this, i will.
  3. 01:32:949 (1) - finish on head because the cymbal - Fixed!
  4. 01:56:883 - i cant hear the hitsound here seriously, i would suggest 20% or 25% volume - Fixed!
  5. 01:59:178 - increase volume 5% more for this time - Increased to 23% to make it fit the transition.
  6. 02:51:146 (2) - i'd say the movement of the slider goes to rightward instead for better flow, example move the tail to x:-32 - Fixed!
  7. 04:10:490 (1,2,1,2) - instead of sliders and circles, i'd say make them with slider repeats i mean like http://puu.sh/iZPUQ.jpg for better movement - Fixed!
  8. 05:04:916 (5) - need NC because new pattern :C - Fixed!
  9. 04:47:703 (2) - same as previous, i'd say stack the circle on slider's tail or place it on leftward for better movement - Same as previous, will change if next BN says this.
  10. 04:52:129 (6,1) - wrong place the HDash, the HDash should be on slider's head of 04:52:293 (1) - instead of on circle if we hear the music here - Fixed!

call me back after check this
Thanks for the mod!
Xinely
the changed arent so much so i go with bubbies #2

Topic Starter
Razor Sharp

Xinely wrote:

the changed arent so much so i go with bubbies #2

Thank you so much :D
Akasha-
Halozy - 感傷の摩天楼 [CatchTheBeat]


[Generals]
  1. BPMs: Good
  2. Offset: Good
  3. Snapping Conflicts: Good
  4. AiMod: Good
  5. Preview Time: Good
  6. Hitsound: Good
  7. Folder's Problems: Didn't have
  8. Timing: Great
  9. Tags: Sound Good
  10. Metadata: Fine
  11. Kiai: Great
  12. BG: Good
Since all things are fixed w/ lets go for approval, no problems appears

Approval

Congratulation Razor Sharp <3 ~ Great map with good song ~

stuff
2015-07-15 16:51 Kuo Kyoka: Hi, did you fix the highburst jump you said its unrankable ? the CLSW's userpage pointed it
2015-07-15 16:52 Razor Sharp: yes
2015-07-15 17:04 Kuo Kyoka: 00:24:916 (1) - maybe move this a bit to the left: http://puu.sh/iZWak/089c7af04f.jpg
2015-07-15 17:04 Kuo Kyoka: the jump is high
2015-07-15 17:05 Razor Sharp: hmm
2015-07-15 17:05 Razor Sharp: fixed
2015-07-15 17:06 Kuo Kyoka: okay
2015-07-15 17:07 Kuo Kyoka: 01:13:769 (2) - move this to the middle http://puu.sh/iZWhx/854e99050f.jpg; the flow have a little bad
2015-07-15 17:08 Razor Sharp: ok fixed
2015-07-15 17:08 Razor Sharp: will move the second one i got like that to the middle too
2015-07-15 17:08 Kuo Kyoka: which timing?
2015-07-15 17:09 Razor Sharp: 04:47:703 (2) -
2015-07-15 17:10 Kuo Kyoka: ahh okay
2015-07-15 17:13 Kuo Kyoka: krwafy rebubble from 19 days ago?
2015-07-15 17:13 Razor Sharp: yes
2015-07-15 17:13 Kuo Kyoka: i saw new mod after rebubble
2015-07-15 17:14 Kuo Kyoka: i think need rebubble from krwafy too?
2015-07-15 17:14 Razor Sharp: no
2015-07-15 17:14 Razor Sharp: from his bubble to xinelys bubble
2015-07-15 17:14 Razor Sharp: was basicly just distance changing
2015-07-15 17:14 Kuo Kyoka: okay
2015-07-15 17:15 Razor Sharp: thats why xinely #2 bubbled it
2015-07-15 17:16 Kuo Kyoka: oh
2015-07-15 17:16 Kuo Kyoka: preview time unsnapped
2015-07-15 17:17 Razor Sharp: fixed xD
2015-07-15 17:17 Razor Sharp: yeah, i know
2015-07-15 17:17 Razor Sharp: i fixed it
2015-07-15 17:17 Razor Sharp: now
2015-07-15 17:18 Kuo Kyoka: okay
2015-07-15 17:18 Razor Sharp: is there more, or should i update?
2015-07-15 17:19 Kuo Kyoka: 01:17:539 (5) -
2015-07-15 17:19 Kuo Kyoka: this should be Whislte
2015-07-15 17:19 Razor Sharp: fixed
2015-07-15 17:20 Kuo Kyoka: 01:18:850 (6) - here too
2015-07-15 17:20 Razor Sharp: fixed
2015-07-15 17:21 Kuo Kyoka: 01:30:490 (5) - add whistle on here is better
2015-07-15 17:21 Razor Sharp: fixed
2015-07-15 17:22 Kuo Kyoka: @@! honestly the hitsound is little weird
2015-07-15 17:22 Razor Sharp: im not a good hitsounder, ok?
2015-07-15 17:23 Kuo Kyoka: 01:37:539 (2) - add Whistle for head, remove the end
2015-07-15 17:23 Kuo Kyoka: sorry
2015-07-15 17:23 Razor Sharp: fixed
2015-07-15 17:23 Razor Sharp: dont be sorry
2015-07-15 17:24 Kuo Kyoka: 01:38:850 (2) - clap
2015-07-15 17:24 Razor Sharp: fixed
2015-07-15 17:24 Kuo Kyoka: 01:40:162 (2) - same
2015-07-15 17:25 Razor Sharp: fixed
2015-07-15 17:28 Kuo Kyoka: 02:26:391 (2) - move this to x:240
2015-07-15 17:28 Kuo Kyoka: 02:26:555 (3) - x:400
2015-07-15 17:30 Kuo Kyoka: 02:36:228 (2,3) - jump on here have a little big, 02:36:228 (2) - move to x: 400; 02:36:391 (3) - x: 264
2015-07-15 17:30 Razor Sharp: fixed
2015-07-15 17:30 Kuo Kyoka: 02:36:883 (5,6) - have a little bad flow for me
2015-07-15 17:32 Razor Sharp: fixed all, but stacked 02:36:883 (5) - on 02:36:555 (4) -
2015-07-15 17:32 Kuo Kyoka: 02:37:047 (6) - so many move a bit to the left? x:416
2015-07-15 17:33 Razor Sharp: fixed
2015-07-15 17:34 Kuo Kyoka: 02:43:932 (1,1,1,1) - head is whistle, remove the clap
2015-07-15 17:34 Kuo Kyoka: 02:44:260 (2,2,2,2) - remove whistle, add clap
2015-07-15 17:34 Razor Sharp: fixed
2015-07-15 17:35 Kuo Kyoka: 02:46:555 (1,1,1,1) - remove head clap and add whistle on the head
2015-07-15 17:36 Razor Sharp: fixed
2015-07-15 17:36 Kuo Kyoka: 02:46:883 (2,2,2,2) - remove whistle and add clap
2015-07-15 17:36 Razor Sharp: fixed that too
2015-07-15 17:37 Kuo Kyoka: okay
2015-07-15 17:37 Kuo Kyoka: 02:50:490 (4) - suddenly whistle?
2015-07-15 17:37 Kuo Kyoka: 02:53:113 (1) - seems here too, i guess follow the bass by clap is much better
2015-07-15 17:38 Razor Sharp: removed 02:50:490 (4) - whistle
2015-07-15 17:38 Kuo Kyoka: okay
2015-07-15 17:38 Kuo Kyoka: wait
2015-07-15 17:38 Kuo Kyoka: update first
2015-07-15 17:38 Kuo Kyoka: i will continue back
2015-07-15 17:38 Razor Sharp: ok
2015-07-15 17:39 Razor Sharp: updated
2015-07-15 17:40 Kuo Kyoka: map dead, gonna reset osu! a bit, wait me
2015-07-15 17:41 Kuo Kyoka: can you give me to the link map? my map get deleted with no reason
2015-07-15 17:41 Kuo Kyoka: ACTION blaming system
2015-07-15 17:42 Razor Sharp: welcome bacl
2015-07-15 17:42 Razor Sharp: ACTION is editing [http://osu.ppy.sh/b/670808 Halozy - Kanshou no Matenrou [Cosmic Mind]]
2015-07-15 17:44 Kuo Kyoka: okay back
2015-07-15 17:44 Razor Sharp: wb
2015-07-15 17:44 Kuo Kyoka: 02:54:424 (1) - remove whistle too
2015-07-15 17:44 Kuo Kyoka: 02:55:736 (1) - here too
2015-07-15 17:44 Razor Sharp: fixed
2015-07-15 17:44 Kuo Kyoka: 02:57:047 (1) - here
2015-07-15 17:44 Razor Sharp: fixed
2015-07-15 17:45 Razor Sharp: fixed
2015-07-15 17:45 Kuo Kyoka: 02:56:883 (6) - this one is for whistle
2015-07-15 17:45 Kuo Kyoka: 02:58:359 (5) - remove
2015-07-15 17:45 Razor Sharp: fixed
2015-07-15 17:45 Kuo Kyoka: 03:00:818 (1) - remove the whistle end
2015-07-15 17:45 Razor Sharp: fixed
2015-07-15 17:46 Kuo Kyoka: 03:03:441 (1) - add whistle for head
2015-07-15 17:46 Razor Sharp: fixed
2015-07-15 17:46 Kuo Kyoka: 03:03:277 - you miss a note on here? add one on x:224
2015-07-15 17:47 Razor Sharp: would like to keep it as it is
2015-07-15 17:47 Kuo Kyoka: add one is much better but your choice
2015-07-15 17:48 Kuo Kyoka: 03:04:588 (4) -
2015-07-15 17:48 Kuo Kyoka: http://puu.sh/iZXTk/55078bf393.jpg add whistle on here
2015-07-15 17:48 Kuo Kyoka: http://puu.sh/iZXTQ/8f1d1f6be7.jpg remove here
2015-07-15 17:48 Razor Sharp: i cant open links ingame
2015-07-15 17:49 Kuo Kyoka: 03:04:588 (4) -
2015-07-15 17:49 Kuo Kyoka: this you see the reverarrow?
2015-07-15 17:49 Razor Sharp: yes
2015-07-15 17:49 Kuo Kyoka: i type wrong english*
2015-07-15 17:49 Kuo Kyoka: yah, add whistle on the arrow
2015-07-15 17:49 Kuo Kyoka: remove the end of that slider on: 03:04:916 -
2015-07-15 17:49 Razor Sharp: yeah
2015-07-15 17:50 Razor Sharp: and remove at end
2015-07-15 17:50 Kuo Kyoka: yes
2015-07-15 17:50 Kuo Kyoka: 03:09:178 (3) - this one, move to x:160 would be nice
2015-07-15 17:50 Razor Sharp: wont change that part, sorry
2015-07-15 17:50 Razor Sharp: i want the hypers
2015-07-15 17:51 Kuo Kyoka: okay
2015-07-15 17:51 Kuo Kyoka: 03:13:277 (2) - x:256
2015-07-15 17:51 Razor Sharp: fixed
2015-07-15 17:52 Kuo Kyoka: 03:13:932 (4) - remove whistle on here;
2015-07-15 17:52 Kuo Kyoka: 03:14:752 (1,2) - whistle for head
2015-07-15 17:52 Razor Sharp: fixed
2015-07-15 17:52 Kuo Kyoka: 03:17:867 (1) - add finish for head
2015-07-15 17:53 Razor Sharp: fixed
2015-07-15 17:54 Kuo Kyoka: 03:30:654 (3) - this jump on here is high after 03:30:490 (2) - /// recommended to move 03:30:654 (3) - to x:160
2015-07-15 17:55 Razor Sharp: fixed
2015-07-15 17:56 Kuo Kyoka: 03:32:785 (2) - add clap; 03:32:949 (3) - remove clap; 03:33:441 (1) - add clap for head
2015-07-15 17:57 Razor Sharp: fixed
2015-07-15 17:57 Kuo Kyoka: 03:35:408 (3) - remove clap from end and add clap for the head on 03:35:736 (4) -
2015-07-15 17:57 Kuo Kyoka: 03:38:031 (2,3) - same here
2015-07-15 17:57 Razor Sharp: fixed
2015-07-15 17:57 Kuo Kyoka: 03:38:687 (1) - add clap for head
2015-07-15 17:57 Razor Sharp: fixed
2015-07-15 17:58 Kuo Kyoka: 03:43:441 (3,4) - here too
2015-07-15 17:58 Razor Sharp: fixed
2015-07-15 18:00 Kuo Kyoka: 03:50:326 (2,3) - high jump for me actually; move to right
2015-07-15 18:00 Kuo Kyoka: suggest x:144
2015-07-15 18:00 Razor Sharp: moved to x144
2015-07-15 18:01 Kuo Kyoka: 04:06:228 (5) - remove whistle on the end04:06:555 (1) - and on the head
2015-07-15 18:02 Razor Sharp: fixed
2015-07-15 18:02 Kuo Kyoka: 04:07:867 (1,2,1,2,1,2,1,2) - pointed the hitsound before
2015-07-15 18:02 Razor Sharp: fixing them now
2015-07-15 18:02 Kuo Kyoka: 04:10:490 (1,1,1,2,1,2) - and these too
2015-07-15 18:02 Kuo Kyoka: okay
2015-07-15 18:03 Razor Sharp: have done
2015-07-15 18:05 Kuo Kyoka: 04:13:113 - to 04:18:359 -
2015-07-15 18:05 Kuo Kyoka: first remove those whistle
2015-07-15 18:05 Kuo Kyoka: and add whistle on the note, examples: 04:14:752 (5) - 04:15:408 (5) - 04:16:064 (5) - 04:16:719 (5) -
2015-07-15 18:06 Kuo Kyoka: 04:18:031 (5) - only here is not
2015-07-15 18:08 Razor Sharp: ixed
2015-07-15 18:08 Razor Sharp: fixed
2015-07-15 18:08 Kuo Kyoka: okay
2015-07-15 18:08 Kuo Kyoka: 04:18:359 (1) - add finish on here; 04:22:293 - and remove whistle until here too
2015-07-15 18:08 Kuo Kyoka: 04:13:441 (2,5) - remember to add whistle on the head
2015-07-15 18:09 Razor Sharp: fixed
2015-07-15 18:10 Kuo Kyoka: 04:37:867 (1) - add finish on head
2015-07-15 18:10 Razor Sharp: fixed
2015-07-15 18:11 Kuo Kyoka: 04:38:359 (2) - replace by clap, remove whistle
2015-07-15 18:11 Razor Sharp: fixed
2015-07-15 18:11 Kuo Kyoka: 04:48:359 (4) - replace with clap on end
2015-07-15 18:12 Kuo Kyoka: 04:52:293 (1) - remove whistle on end, and add finish on head
2015-07-15 18:12 Razor Sharp: fixed
2015-07-15 18:13 Kuo Kyoka: 04:56:883 (2) - remove end whistle and add on head
2015-07-15 18:13 Kuo Kyoka: 04:58:195 (2) - replace by clap
2015-07-15 18:13 Razor Sharp: fixed
2015-07-15 18:13 Razor Sharp: fixed
2015-07-15 18:16 Kuo Kyoka: 04:59:506 (2) - remove whistle and add clap
2015-07-15 18:16 Razor Sharp: fixed
2015-07-15 18:20 Kuo Kyoka: 05:05:572 (1) - remove end whistle
2015-07-15 18:20 Razor Sharp: fixed
2015-07-15 18:20 Kuo Kyoka: 05:05:900 (2) - head whistle
2015-07-15 18:21 Kuo Kyoka: 05:06:555 (5) - whistle
2015-07-15 18:21 Razor Sharp: fixed
2015-07-15 18:23 Kuo Kyoka: 05:06:719 (1) - remove end whistle
2015-07-15 18:23 Kuo Kyoka: 05:07:211 (2) - add head and remove end
2015-07-15 18:23 Razor Sharp: fixed
2015-07-15 18:24 Razor Sharp: fixed
2015-07-15 18:25 Kuo Kyoka: 05:08:195 (1) - remove whistle on the arrow
2015-07-15 18:25 Razor Sharp: fixed
2015-07-15 18:26 Kuo Kyoka: 05:09:342 (1) - whistle begin, remove end
2015-07-15 18:26 Kuo Kyoka: 05:09:998 (3) - add
2015-07-15 18:26 Kuo Kyoka: 05:10:818 (1) - remove end
2015-07-15 18:26 Razor Sharp: fixed
2015-07-15 18:26 Kuo Kyoka: 05:11:965 (1) - add begin, remove end
2015-07-15 18:27 Razor Sharp: fixed
2015-07-15 18:27 Kuo Kyoka: 05:12:457 (2) - whistle for end
2015-07-15 18:27 Razor Sharp: fixed
2015-07-15 18:27 Kuo Kyoka: 05:13:441 (1) - remove end
2015-07-15 18:28 Razor Sharp: doing irc mod with someone who will approve it :D
2015-07-15 18:28 Razor Sharp: ops
2015-07-15 18:28 Razor Sharp: fixed
2015-07-15 18:28 Kuo Kyoka: 05:14:588 (1) - end remove, head add it
2015-07-15 18:28 Kuo Kyoka: hahaha, wrong chat
2015-07-15 18:28 Razor Sharp: fixed
2015-07-15 18:28 Razor Sharp: and yes
2015-07-15 18:29 Kuo Kyoka: okay
2015-07-15 18:30 Razor Sharp: okay?
2015-07-15 18:30 Kuo Kyoka: 05:15:244 (3) - remove end
2015-07-15 18:30 Kuo Kyoka: and add head
2015-07-15 18:30 Razor Sharp: fixed
2015-07-15 18:30 Kuo Kyoka: 05:16:064 (1) - remove end
2015-07-15 18:30 Razor Sharp: fixed
2015-07-15 18:30 Kuo Kyoka: 05:15:900 (5) - move to x:176?
2015-07-15 18:31 Razor Sharp: nah, id like to keep the ending as it is
2015-07-15 18:31 Kuo Kyoka: okay
2015-07-15 18:31 Kuo Kyoka: 05:16:391 (2) -
2015-07-15 18:31 Kuo Kyoka: add whistle head
2015-07-15 18:31 Kuo Kyoka: 05:16:719 (3) - remove
2015-07-15 18:32 Razor Sharp: fixed
2015-07-15 18:32 Kuo Kyoka: 05:17:047 (5) - add whistle
2015-07-15 18:33 Razor Sharp: fixed
2015-07-15 18:33 Kuo Kyoka: 05:17:211 (1) - remove end
2015-07-15 18:33 Kuo Kyoka: 05:17:621 (2) - add head
2015-07-15 18:34 Razor Sharp: fixed
2015-07-15 18:34 Kuo Kyoka: 05:18:687 (1) - remove on arrow
2015-07-15 18:34 Razor Sharp: fixed
2015-07-15 18:35 Kuo Kyoka: 05:19:834 (1) - remove end, add head
2015-07-15 18:35 Kuo Kyoka: 05:20:490 (3) - add
2015-07-15 18:35 Kuo Kyoka: 05:21:309 (1) - remove end
2015-07-15 18:35 Razor Sharp: fixed
2015-07-15 18:35 Kuo Kyoka: 05:22:457 (1) - add head, remove end
2015-07-15 18:36 Kuo Kyoka: 05:22:949 (2) - add end
2015-07-15 18:36 Razor Sharp: fixed
2015-07-15 18:36 Kuo Kyoka: 05:23:932 (1) - remove end
2015-07-15 18:36 Kuo Kyoka: 05:25:080 (1,3) - add head, remove end
2015-07-15 18:37 Razor Sharp: mmmm idk
2015-07-15 18:37 Razor Sharp: fixed****
2015-07-15 18:37 Razor Sharp: wrong chat again
2015-07-15 18:37 Kuo Kyoka: okay hh
2015-07-15 18:37 Kuo Kyoka: 05:26:719 (1) - end on here 05:31:473 - and add a note on 05:31:637 - ?
2015-07-15 18:38 Razor Sharp: no, i want to keep thath
2015-07-15 18:38 Kuo Kyoka: okay
2015-07-15 18:38 Kuo Kyoka: 05:32:785 (7) - x:304?
2015-07-15 18:39 Razor Sharp: no, want to keep that too
2015-07-15 18:39 Kuo Kyoka: 05:35:408 (7) - ^ too
2015-07-15 18:39 Kuo Kyoka: oh okay i see
2015-07-15 18:39 Razor Sharp: same with the last one
2015-07-15 18:40 Kuo Kyoka: 05:36:391 (1) - the sound begin on 05:36:391 (1) -
2015-07-15 18:40 Razor Sharp: uhm?
2015-07-15 18:40 Razor Sharp: thats the same timing points
2015-07-15 18:40 Razor Sharp: 05:36:228 (3) - i know the sound starts here, but i want to have (3) in here
2015-07-15 18:41 Razor Sharp: so thats the reason i havent started the spinner on 05:36:228 (3) -
2015-07-15 18:41 Kuo Kyoka: okay i see
2015-07-15 18:41 Kuo Kyoka: okay
2015-07-15 18:41 Kuo Kyoka: it's end
2015-07-15 18:41 Kuo Kyoka: update
2015-07-15 18:41 Razor Sharp: working on it
2015-07-15 18:41 Razor Sharp: updated!
2015-07-15 18:43 Kuo Kyoka: 05:05:900 (2) - remove whistle here; 05:06:555 (5) - here too 05
2015-07-15 18:43 Kuo Kyoka: 05:06:719 (1) - add head, and 05:07:211 (2) - add on end
2015-07-15 18:44 Razor Sharp: fixed
2015-07-15 18:44 Kuo Kyoka: 05:22:949 (2) - add on end, remove head
2015-07-15 18:44 Razor Sharp: fixed
2015-07-15 18:45 Kuo Kyoka: i guess that it
2015-07-15 18:45 Kuo Kyoka: gonna recheck all map
2015-07-15 18:46 Razor Sharp: ok
2015-07-15 18:46 Kuo Kyoka: 04:19:014 (1) - remove whistle 04:20:326 (1) - here too
2015-07-15 18:47 Razor Sharp: fixed
2015-07-15 18:48 Kuo Kyoka: but then, i bet the qualify caps is limited
2015-07-15 18:48 Kuo Kyoka: if it real, wait me tomorrow
2015-07-15 18:48 Razor Sharp: huh?
2015-07-15 18:48 Kuo Kyoka: qualified caps now only 6
2015-07-15 18:49 Razor Sharp: oh i see
2015-07-15 18:49 Razor Sharp: so you cant qually today?
2015-07-15 18:49 Kuo Kyoka: idk
2015-07-15 18:49 Kuo Kyoka: i didnt check it yet
2015-07-15 18:49 Razor Sharp: ok
2015-07-15 18:49 Kuo Kyoka: let me recheck
2015-07-15 18:49 Razor Sharp: i updated the map btw
2015-07-15 18:49 Kuo Kyoka: if no problems
2015-07-15 18:49 Kuo Kyoka: i will tries
2015-07-15 18:50 Kuo Kyoka: okay
2015-07-15 18:58 Kuo Kyoka: any more updates from you?
2015-07-15 18:58 Kuo Kyoka: i found no issues
2015-07-15 18:59 Razor Sharp: no
2015-07-15 18:59 Kuo Kyoka: okay
2015-07-15 19:02 Kuo Kyoka: 01:23:932 - timing unsnapped
2015-07-15 19:02 Kuo Kyoka: 1ms
2015-07-15 19:03 Razor Sharp: fixed
2015-07-15 19:03 Kuo Kyoka: update
2015-07-15 19:03 Razor Sharp: done
2015-07-15 19:03 Kuo Kyoka: okay

Fully Approval at Thursday July 16th, 2015 // 11:58AM UTC +0

Congratulations
Ciyus Miapah
Congratz Razor!
meii18
Gratz Razor Sharp! o/
Topic Starter
Razor Sharp

Kuo Kyoka wrote:

Halozy - 感傷の摩天楼 [CatchTheBeat]


[Generals]
  1. BPMs: Good
  2. Offset: Good
  3. Snapping Conflicts: Good
  4. AiMod: Good
  5. Preview Time: Good
  6. Hitsound: Good
  7. Folder's Problems: Didn't have
  8. Timing: Great
  9. Tags: Sound Good
  10. Metadata: Fine
  11. Kiai: Great
  12. BG: Good
Since all things are fixed w/ lets go for approval, no problems appears

Approval

Congratulation Razor Sharp <3 ~ Great map with good song ~

stuff
2015-07-15 16:51 Kuo Kyoka: Hi, did you fix the highburst jump you said its unrankable ? the CLSW's userpage pointed it
2015-07-15 16:52 Razor Sharp: yes
2015-07-15 17:04 Kuo Kyoka: 00:24:916 (1) - maybe move this a bit to the left: http://puu.sh/iZWak/089c7af04f.jpg
2015-07-15 17:04 Kuo Kyoka: the jump is high
2015-07-15 17:05 Razor Sharp: hmm
2015-07-15 17:05 Razor Sharp: fixed
2015-07-15 17:06 Kuo Kyoka: okay
2015-07-15 17:07 Kuo Kyoka: 01:13:769 (2) - move this to the middle http://puu.sh/iZWhx/854e99050f.jpg; the flow have a little bad
2015-07-15 17:08 Razor Sharp: ok fixed
2015-07-15 17:08 Razor Sharp: will move the second one i got like that to the middle too
2015-07-15 17:08 Kuo Kyoka: which timing?
2015-07-15 17:09 Razor Sharp: 04:47:703 (2) -
2015-07-15 17:10 Kuo Kyoka: ahh okay
2015-07-15 17:13 Kuo Kyoka: krwafy rebubble from 19 days ago?
2015-07-15 17:13 Razor Sharp: yes
2015-07-15 17:13 Kuo Kyoka: i saw new mod after rebubble
2015-07-15 17:14 Kuo Kyoka: i think need rebubble from krwafy too?
2015-07-15 17:14 Razor Sharp: no
2015-07-15 17:14 Razor Sharp: from his bubble to xinelys bubble
2015-07-15 17:14 Razor Sharp: was basicly just distance changing
2015-07-15 17:14 Kuo Kyoka: okay
2015-07-15 17:15 Razor Sharp: thats why xinely #2 bubbled it
2015-07-15 17:16 Kuo Kyoka: oh
2015-07-15 17:16 Kuo Kyoka: preview time unsnapped
2015-07-15 17:17 Razor Sharp: fixed xD
2015-07-15 17:17 Razor Sharp: yeah, i know
2015-07-15 17:17 Razor Sharp: i fixed it
2015-07-15 17:17 Razor Sharp: now
2015-07-15 17:18 Kuo Kyoka: okay
2015-07-15 17:18 Razor Sharp: is there more, or should i update?
2015-07-15 17:19 Kuo Kyoka: 01:17:539 (5) -
2015-07-15 17:19 Kuo Kyoka: this should be Whislte
2015-07-15 17:19 Razor Sharp: fixed
2015-07-15 17:20 Kuo Kyoka: 01:18:850 (6) - here too
2015-07-15 17:20 Razor Sharp: fixed
2015-07-15 17:21 Kuo Kyoka: 01:30:490 (5) - add whistle on here is better
2015-07-15 17:21 Razor Sharp: fixed
2015-07-15 17:22 Kuo Kyoka: @@! honestly the hitsound is little weird
2015-07-15 17:22 Razor Sharp: im not a good hitsounder, ok?
2015-07-15 17:23 Kuo Kyoka: 01:37:539 (2) - add Whistle for head, remove the end
2015-07-15 17:23 Kuo Kyoka: sorry
2015-07-15 17:23 Razor Sharp: fixed
2015-07-15 17:23 Razor Sharp: dont be sorry
2015-07-15 17:24 Kuo Kyoka: 01:38:850 (2) - clap
2015-07-15 17:24 Razor Sharp: fixed
2015-07-15 17:24 Kuo Kyoka: 01:40:162 (2) - same
2015-07-15 17:25 Razor Sharp: fixed
2015-07-15 17:28 Kuo Kyoka: 02:26:391 (2) - move this to x:240
2015-07-15 17:28 Kuo Kyoka: 02:26:555 (3) - x:400
2015-07-15 17:30 Kuo Kyoka: 02:36:228 (2,3) - jump on here have a little big, 02:36:228 (2) - move to x: 400; 02:36:391 (3) - x: 264
2015-07-15 17:30 Razor Sharp: fixed
2015-07-15 17:30 Kuo Kyoka: 02:36:883 (5,6) - have a little bad flow for me
2015-07-15 17:32 Razor Sharp: fixed all, but stacked 02:36:883 (5) - on 02:36:555 (4) -
2015-07-15 17:32 Kuo Kyoka: 02:37:047 (6) - so many move a bit to the left? x:416
2015-07-15 17:33 Razor Sharp: fixed
2015-07-15 17:34 Kuo Kyoka: 02:43:932 (1,1,1,1) - head is whistle, remove the clap
2015-07-15 17:34 Kuo Kyoka: 02:44:260 (2,2,2,2) - remove whistle, add clap
2015-07-15 17:34 Razor Sharp: fixed
2015-07-15 17:35 Kuo Kyoka: 02:46:555 (1,1,1,1) - remove head clap and add whistle on the head
2015-07-15 17:36 Razor Sharp: fixed
2015-07-15 17:36 Kuo Kyoka: 02:46:883 (2,2,2,2) - remove whistle and add clap
2015-07-15 17:36 Razor Sharp: fixed that too
2015-07-15 17:37 Kuo Kyoka: okay
2015-07-15 17:37 Kuo Kyoka: 02:50:490 (4) - suddenly whistle?
2015-07-15 17:37 Kuo Kyoka: 02:53:113 (1) - seems here too, i guess follow the bass by clap is much better
2015-07-15 17:38 Razor Sharp: removed 02:50:490 (4) - whistle
2015-07-15 17:38 Kuo Kyoka: okay
2015-07-15 17:38 Kuo Kyoka: wait
2015-07-15 17:38 Kuo Kyoka: update first
2015-07-15 17:38 Kuo Kyoka: i will continue back
2015-07-15 17:38 Razor Sharp: ok
2015-07-15 17:39 Razor Sharp: updated
2015-07-15 17:40 Kuo Kyoka: map dead, gonna reset osu! a bit, wait me
2015-07-15 17:41 Kuo Kyoka: can you give me to the link map? my map get deleted with no reason
2015-07-15 17:41 Kuo Kyoka: ACTION blaming system
2015-07-15 17:42 Razor Sharp: welcome bacl
2015-07-15 17:42 Razor Sharp: ACTION is editing [http://osu.ppy.sh/b/670808 Halozy - Kanshou no Matenrou [Cosmic Mind]]
2015-07-15 17:44 Kuo Kyoka: okay back
2015-07-15 17:44 Razor Sharp: wb
2015-07-15 17:44 Kuo Kyoka: 02:54:424 (1) - remove whistle too
2015-07-15 17:44 Kuo Kyoka: 02:55:736 (1) - here too
2015-07-15 17:44 Razor Sharp: fixed
2015-07-15 17:44 Kuo Kyoka: 02:57:047 (1) - here
2015-07-15 17:44 Razor Sharp: fixed
2015-07-15 17:45 Razor Sharp: fixed
2015-07-15 17:45 Kuo Kyoka: 02:56:883 (6) - this one is for whistle
2015-07-15 17:45 Kuo Kyoka: 02:58:359 (5) - remove
2015-07-15 17:45 Razor Sharp: fixed
2015-07-15 17:45 Kuo Kyoka: 03:00:818 (1) - remove the whistle end
2015-07-15 17:45 Razor Sharp: fixed
2015-07-15 17:46 Kuo Kyoka: 03:03:441 (1) - add whistle for head
2015-07-15 17:46 Razor Sharp: fixed
2015-07-15 17:46 Kuo Kyoka: 03:03:277 - you miss a note on here? add one on x:224
2015-07-15 17:47 Razor Sharp: would like to keep it as it is
2015-07-15 17:47 Kuo Kyoka: add one is much better but your choice
2015-07-15 17:48 Kuo Kyoka: 03:04:588 (4) -
2015-07-15 17:48 Kuo Kyoka: http://puu.sh/iZXTk/55078bf393.jpg add whistle on here
2015-07-15 17:48 Kuo Kyoka: http://puu.sh/iZXTQ/8f1d1f6be7.jpg remove here
2015-07-15 17:48 Razor Sharp: i cant open links ingame
2015-07-15 17:49 Kuo Kyoka: 03:04:588 (4) -
2015-07-15 17:49 Kuo Kyoka: this you see the reverarrow?
2015-07-15 17:49 Razor Sharp: yes
2015-07-15 17:49 Kuo Kyoka: i type wrong english*
2015-07-15 17:49 Kuo Kyoka: yah, add whistle on the arrow
2015-07-15 17:49 Kuo Kyoka: remove the end of that slider on: 03:04:916 -
2015-07-15 17:49 Razor Sharp: yeah
2015-07-15 17:50 Razor Sharp: and remove at end
2015-07-15 17:50 Kuo Kyoka: yes
2015-07-15 17:50 Kuo Kyoka: 03:09:178 (3) - this one, move to x:160 would be nice
2015-07-15 17:50 Razor Sharp: wont change that part, sorry
2015-07-15 17:50 Razor Sharp: i want the hypers
2015-07-15 17:51 Kuo Kyoka: okay
2015-07-15 17:51 Kuo Kyoka: 03:13:277 (2) - x:256
2015-07-15 17:51 Razor Sharp: fixed
2015-07-15 17:52 Kuo Kyoka: 03:13:932 (4) - remove whistle on here;
2015-07-15 17:52 Kuo Kyoka: 03:14:752 (1,2) - whistle for head
2015-07-15 17:52 Razor Sharp: fixed
2015-07-15 17:52 Kuo Kyoka: 03:17:867 (1) - add finish for head
2015-07-15 17:53 Razor Sharp: fixed
2015-07-15 17:54 Kuo Kyoka: 03:30:654 (3) - this jump on here is high after 03:30:490 (2) - /// recommended to move 03:30:654 (3) - to x:160
2015-07-15 17:55 Razor Sharp: fixed
2015-07-15 17:56 Kuo Kyoka: 03:32:785 (2) - add clap; 03:32:949 (3) - remove clap; 03:33:441 (1) - add clap for head
2015-07-15 17:57 Razor Sharp: fixed
2015-07-15 17:57 Kuo Kyoka: 03:35:408 (3) - remove clap from end and add clap for the head on 03:35:736 (4) -
2015-07-15 17:57 Kuo Kyoka: 03:38:031 (2,3) - same here
2015-07-15 17:57 Razor Sharp: fixed
2015-07-15 17:57 Kuo Kyoka: 03:38:687 (1) - add clap for head
2015-07-15 17:57 Razor Sharp: fixed
2015-07-15 17:58 Kuo Kyoka: 03:43:441 (3,4) - here too
2015-07-15 17:58 Razor Sharp: fixed
2015-07-15 18:00 Kuo Kyoka: 03:50:326 (2,3) - high jump for me actually; move to right
2015-07-15 18:00 Kuo Kyoka: suggest x:144
2015-07-15 18:00 Razor Sharp: moved to x144
2015-07-15 18:01 Kuo Kyoka: 04:06:228 (5) - remove whistle on the end04:06:555 (1) - and on the head
2015-07-15 18:02 Razor Sharp: fixed
2015-07-15 18:02 Kuo Kyoka: 04:07:867 (1,2,1,2,1,2,1,2) - pointed the hitsound before
2015-07-15 18:02 Razor Sharp: fixing them now
2015-07-15 18:02 Kuo Kyoka: 04:10:490 (1,1,1,2,1,2) - and these too
2015-07-15 18:02 Kuo Kyoka: okay
2015-07-15 18:03 Razor Sharp: have done
2015-07-15 18:05 Kuo Kyoka: 04:13:113 - to 04:18:359 -
2015-07-15 18:05 Kuo Kyoka: first remove those whistle
2015-07-15 18:05 Kuo Kyoka: and add whistle on the note, examples: 04:14:752 (5) - 04:15:408 (5) - 04:16:064 (5) - 04:16:719 (5) -
2015-07-15 18:06 Kuo Kyoka: 04:18:031 (5) - only here is not
2015-07-15 18:08 Razor Sharp: ixed
2015-07-15 18:08 Razor Sharp: fixed
2015-07-15 18:08 Kuo Kyoka: okay
2015-07-15 18:08 Kuo Kyoka: 04:18:359 (1) - add finish on here; 04:22:293 - and remove whistle until here too
2015-07-15 18:08 Kuo Kyoka: 04:13:441 (2,5) - remember to add whistle on the head
2015-07-15 18:09 Razor Sharp: fixed
2015-07-15 18:10 Kuo Kyoka: 04:37:867 (1) - add finish on head
2015-07-15 18:10 Razor Sharp: fixed
2015-07-15 18:11 Kuo Kyoka: 04:38:359 (2) - replace by clap, remove whistle
2015-07-15 18:11 Razor Sharp: fixed
2015-07-15 18:11 Kuo Kyoka: 04:48:359 (4) - replace with clap on end
2015-07-15 18:12 Kuo Kyoka: 04:52:293 (1) - remove whistle on end, and add finish on head
2015-07-15 18:12 Razor Sharp: fixed
2015-07-15 18:13 Kuo Kyoka: 04:56:883 (2) - remove end whistle and add on head
2015-07-15 18:13 Kuo Kyoka: 04:58:195 (2) - replace by clap
2015-07-15 18:13 Razor Sharp: fixed
2015-07-15 18:13 Razor Sharp: fixed
2015-07-15 18:16 Kuo Kyoka: 04:59:506 (2) - remove whistle and add clap
2015-07-15 18:16 Razor Sharp: fixed
2015-07-15 18:20 Kuo Kyoka: 05:05:572 (1) - remove end whistle
2015-07-15 18:20 Razor Sharp: fixed
2015-07-15 18:20 Kuo Kyoka: 05:05:900 (2) - head whistle
2015-07-15 18:21 Kuo Kyoka: 05:06:555 (5) - whistle
2015-07-15 18:21 Razor Sharp: fixed
2015-07-15 18:23 Kuo Kyoka: 05:06:719 (1) - remove end whistle
2015-07-15 18:23 Kuo Kyoka: 05:07:211 (2) - add head and remove end
2015-07-15 18:23 Razor Sharp: fixed
2015-07-15 18:24 Razor Sharp: fixed
2015-07-15 18:25 Kuo Kyoka: 05:08:195 (1) - remove whistle on the arrow
2015-07-15 18:25 Razor Sharp: fixed
2015-07-15 18:26 Kuo Kyoka: 05:09:342 (1) - whistle begin, remove end
2015-07-15 18:26 Kuo Kyoka: 05:09:998 (3) - add
2015-07-15 18:26 Kuo Kyoka: 05:10:818 (1) - remove end
2015-07-15 18:26 Razor Sharp: fixed
2015-07-15 18:26 Kuo Kyoka: 05:11:965 (1) - add begin, remove end
2015-07-15 18:27 Razor Sharp: fixed
2015-07-15 18:27 Kuo Kyoka: 05:12:457 (2) - whistle for end
2015-07-15 18:27 Razor Sharp: fixed
2015-07-15 18:27 Kuo Kyoka: 05:13:441 (1) - remove end
2015-07-15 18:28 Razor Sharp: doing irc mod with someone who will approve it :D
2015-07-15 18:28 Razor Sharp: ops
2015-07-15 18:28 Razor Sharp: fixed
2015-07-15 18:28 Kuo Kyoka: 05:14:588 (1) - end remove, head add it
2015-07-15 18:28 Kuo Kyoka: hahaha, wrong chat
2015-07-15 18:28 Razor Sharp: fixed
2015-07-15 18:28 Razor Sharp: and yes
2015-07-15 18:29 Kuo Kyoka: okay
2015-07-15 18:30 Razor Sharp: okay?
2015-07-15 18:30 Kuo Kyoka: 05:15:244 (3) - remove end
2015-07-15 18:30 Kuo Kyoka: and add head
2015-07-15 18:30 Razor Sharp: fixed
2015-07-15 18:30 Kuo Kyoka: 05:16:064 (1) - remove end
2015-07-15 18:30 Razor Sharp: fixed
2015-07-15 18:30 Kuo Kyoka: 05:15:900 (5) - move to x:176?
2015-07-15 18:31 Razor Sharp: nah, id like to keep the ending as it is
2015-07-15 18:31 Kuo Kyoka: okay
2015-07-15 18:31 Kuo Kyoka: 05:16:391 (2) -
2015-07-15 18:31 Kuo Kyoka: add whistle head
2015-07-15 18:31 Kuo Kyoka: 05:16:719 (3) - remove
2015-07-15 18:32 Razor Sharp: fixed
2015-07-15 18:32 Kuo Kyoka: 05:17:047 (5) - add whistle
2015-07-15 18:33 Razor Sharp: fixed
2015-07-15 18:33 Kuo Kyoka: 05:17:211 (1) - remove end
2015-07-15 18:33 Kuo Kyoka: 05:17:621 (2) - add head
2015-07-15 18:34 Razor Sharp: fixed
2015-07-15 18:34 Kuo Kyoka: 05:18:687 (1) - remove on arrow
2015-07-15 18:34 Razor Sharp: fixed
2015-07-15 18:35 Kuo Kyoka: 05:19:834 (1) - remove end, add head
2015-07-15 18:35 Kuo Kyoka: 05:20:490 (3) - add
2015-07-15 18:35 Kuo Kyoka: 05:21:309 (1) - remove end
2015-07-15 18:35 Razor Sharp: fixed
2015-07-15 18:35 Kuo Kyoka: 05:22:457 (1) - add head, remove end
2015-07-15 18:36 Kuo Kyoka: 05:22:949 (2) - add end
2015-07-15 18:36 Razor Sharp: fixed
2015-07-15 18:36 Kuo Kyoka: 05:23:932 (1) - remove end
2015-07-15 18:36 Kuo Kyoka: 05:25:080 (1,3) - add head, remove end
2015-07-15 18:37 Razor Sharp: mmmm idk
2015-07-15 18:37 Razor Sharp: fixed****
2015-07-15 18:37 Razor Sharp: wrong chat again
2015-07-15 18:37 Kuo Kyoka: okay hh
2015-07-15 18:37 Kuo Kyoka: 05:26:719 (1) - end on here 05:31:473 - and add a note on 05:31:637 - ?
2015-07-15 18:38 Razor Sharp: no, i want to keep thath
2015-07-15 18:38 Kuo Kyoka: okay
2015-07-15 18:38 Kuo Kyoka: 05:32:785 (7) - x:304?
2015-07-15 18:39 Razor Sharp: no, want to keep that too
2015-07-15 18:39 Kuo Kyoka: 05:35:408 (7) - ^ too
2015-07-15 18:39 Kuo Kyoka: oh okay i see
2015-07-15 18:39 Razor Sharp: same with the last one
2015-07-15 18:40 Kuo Kyoka: 05:36:391 (1) - the sound begin on 05:36:391 (1) -
2015-07-15 18:40 Razor Sharp: uhm?
2015-07-15 18:40 Razor Sharp: thats the same timing points
2015-07-15 18:40 Razor Sharp: 05:36:228 (3) - i know the sound starts here, but i want to have (3) in here
2015-07-15 18:41 Razor Sharp: so thats the reason i havent started the spinner on 05:36:228 (3) -
2015-07-15 18:41 Kuo Kyoka: okay i see
2015-07-15 18:41 Kuo Kyoka: okay
2015-07-15 18:41 Kuo Kyoka: it's end
2015-07-15 18:41 Kuo Kyoka: update
2015-07-15 18:41 Razor Sharp: working on it
2015-07-15 18:41 Razor Sharp: updated!
2015-07-15 18:43 Kuo Kyoka: 05:05:900 (2) - remove whistle here; 05:06:555 (5) - here too 05
2015-07-15 18:43 Kuo Kyoka: 05:06:719 (1) - add head, and 05:07:211 (2) - add on end
2015-07-15 18:44 Razor Sharp: fixed
2015-07-15 18:44 Kuo Kyoka: 05:22:949 (2) - add on end, remove head
2015-07-15 18:44 Razor Sharp: fixed
2015-07-15 18:45 Kuo Kyoka: i guess that it
2015-07-15 18:45 Kuo Kyoka: gonna recheck all map
2015-07-15 18:46 Razor Sharp: ok
2015-07-15 18:46 Kuo Kyoka: 04:19:014 (1) - remove whistle 04:20:326 (1) - here too
2015-07-15 18:47 Razor Sharp: fixed
2015-07-15 18:48 Kuo Kyoka: but then, i bet the qualify caps is limited
2015-07-15 18:48 Kuo Kyoka: if it real, wait me tomorrow
2015-07-15 18:48 Razor Sharp: huh?
2015-07-15 18:48 Kuo Kyoka: qualified caps now only 6
2015-07-15 18:49 Razor Sharp: oh i see
2015-07-15 18:49 Razor Sharp: so you cant qually today?
2015-07-15 18:49 Kuo Kyoka: idk
2015-07-15 18:49 Kuo Kyoka: i didnt check it yet
2015-07-15 18:49 Razor Sharp: ok
2015-07-15 18:49 Kuo Kyoka: let me recheck
2015-07-15 18:49 Razor Sharp: i updated the map btw
2015-07-15 18:49 Kuo Kyoka: if no problems
2015-07-15 18:49 Kuo Kyoka: i will tries
2015-07-15 18:50 Kuo Kyoka: okay
2015-07-15 18:58 Kuo Kyoka: any more updates from you?
2015-07-15 18:58 Kuo Kyoka: i found no issues
2015-07-15 18:59 Razor Sharp: no
2015-07-15 18:59 Kuo Kyoka: okay
2015-07-15 19:02 Kuo Kyoka: 01:23:932 - timing unsnapped
2015-07-15 19:02 Kuo Kyoka: 1ms
2015-07-15 19:03 Razor Sharp: fixed
2015-07-15 19:03 Kuo Kyoka: update
2015-07-15 19:03 Razor Sharp: done
2015-07-15 19:03 Kuo Kyoka: okay

Fully Approval at Thursday July 16th, 2015 // 11:58AM UTC +0

Congratulations
Thanks to all modders and BN's for helping me from last DQ!
Feerum
Grats <3

Finally :)
Topic Starter
Razor Sharp

Feerum wrote:

Grats <3

Finally :)
Thanks
sovy
Crazy song, awesome map. Nice job man!
MBomb
Hmm, this still doesn't feel ready, to me, but gj for now anyways.
Len
first bubble by STD BN, qualified by mania BN lol

- Magic Bomb - wrote:

Hmm, this still doesn't feel ready, to me, but gj for now anyways.
agree to your idea. so many hyperspam for pp (or fun) and bad flows, but gj for now anyways.

you should know that difficult ≠ fun
Topic Starter
Razor Sharp

Fast wrote:

first bubble by STD BN, qualified by mania BN lol

- Magic Bomb - wrote:

Hmm, this still doesn't feel ready, to me, but gj for now anyways.
agree to your idea. so many hyperspam for pp (or fun) and bad flows, but gj for now anyways.

you should know that difficult ≠ fun
There is nothing called "standard bn" or "mania bn".
And i focused on keeping the map fun. Not the pp.
Len
k keep your style
Spectator

- Magic Bomb - wrote:

Hmm, this still doesn't feel ready, to me, but gj for now anyways.
kinda agree with this, but anyway it's far better than the previous ver.
good luck
Seph
im sorry but ill be a dick for now, i really want this map to be polished much because it has potential. don't take it the wrong way.

[Cosmic Mind]

Hitsounds are somewhat, bad?

  1. 00:43:769 (3,4,5,6,7) - it may sound personal but I'd curve this more
  2. 01:01:637 this part is where it gets loud and is somewhat distracting tbh
  3. 01:31:801 (1,2,3,4) - this is actually a painfully harsh jump
  4. 01:38:359 (1) - sliders like this.. are painful to play (lying in x axis)
  5. 01:45:244 (1,2,3,4) - i would move this to the right side to emphasize the end of vocals
  6. 02:36:228 (2,3) - ctrl+g to make (3) hyper
  7. 02:38:687 (1,2,3) - i would tone down this jump since the song hype somewhat died at this part
  8. 02:43:932 (1,2,1,2,1,2,1,2) - might be better to keep the (2)'s at the same spot
  9. 02:59:342 (3,4,5,6) - so savage
  10. 03:14:752 volume transition again is bad..
  11. 03:50:490 (3) - ctrl+g
  12. 03:58:359 (5,6) - ctrl+g cause its plays better non hdashed
  13. 04:41:719 (4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - looks really cluttered at play maybe you should fix it
  14. 04:49:670 id use this space for another note and make the next note a hypered one since this part just screams a jump
  15. 05:07:539 (3) - sliders that lie on the x axis are really painful to play tbh
  16. 05:10:408 (5) - this slider doesnt really fit well here, replace it with a note
Ok so lets say you disregard those above, however, I would still want to point out the volume transitions within the song, it really ticks me off as I rely on hitsound in gameplay. I mean its not like that you're not allowed to do so BUT 35% to 75% increase is a very BIG jump, and it would (or might) startle players.
iiyo
I have 0 idea how the overall aspect of the map could be improved, like as a players point of view it flows good and it represents his style well, I will admit there is a few jumps in the intro that don't flow nice, but that's for modders and qat's to deal with. This is why you don't let standard qat's or bn's rank a ctb map because they don't know exactly if it's perfected or in it's possible best way.
Sengoku Nadeko_old_1

Razor Sharp wrote:

There is nothing called "standard bn" or "mania bn".
And i focused on keeping the map fun. Not the pp.

Imagine Magic Bomb was the one to bubble HW's Kaiko. The forums would have exploded.
Not saying your map is bad, but trying to give you a perspective
Nomination Assessment Team

Disqualification Notice



Hello!

Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.

Cosmic Mind

Mapping Quality

  • Overused hyperdashes at some part with no or weak feedback.
  1. 00:59:670 (1,2,3,4,5,6,7,8) - This part is just a normal stream. There is no need to place any hyperdash here.
  2. 01:15:244 (3) - The Hyperdashes needs to be removed as there is nothing to be followed at this point.
  3. 02:26:064 (4,1,2,3) - We can't accept 3 consecutive flow-breaker as it is abusive.
  4. 04:14:424 (1) - 04:21:965 (1) - This part is overdone. The "stream" sound only starts 2 stanza later at 04:15:736 (1) and most HDash has no real feedback, for example 04:15:818 (2,3) and 04:16:473 (2,3). The flow could be improved too.
Ignoring song pace.

  • The last kiai should end earlier at 05:05:244 and the following patterns must be made easier. The music at this part is just slightly stronger than the intro so I recommend making it easier. This is not a kiai and shouldn't be harder than the kiai.
  1. 05:10:162 (4,5), 05:12:785 (3,4) -

If you happen to have concerns about this disqualification, you can contest the decision with this form. Before using this form, please read the instructions carefully.

The Beatmap Nominators may handle this mapset after the issues have been addressed.

Good luck!

###M
Sengoku Nadeko_old_1

Quality Assurance Team wrote:

Disqualification Notice



Hello!

Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.

The Beatmap Nominators may handle this mapset after the issues have been addressed.

Good luck!

###M


Rest in peace map
Len
it will be qualified by playcount 150 or 350 BNs. dont be sad
koliron
353pp bye bye :) </3
Badis

Fast wrote:

it will be qualified by playcount 150 or 350 BNs. dont be sad
Damn...it was already unqualified and Razor fixed all the issue in the point of view of the QAT , so why is there still issues...
Akasha-
oh okay
Vhy
idk why but im gonna take a look at this. kinda surprised it got DQed 2 times
Zak
Well I just took a look and the only thing I PERSONALLY think should be changed is the ending, I understand it's an intense section of the song but come on man stop being a dick at the end of your maps lol

While playing it doesn't feel like any thought was put into how the ending would flow and was just slapped with brutal hypers to make you miss.
Topic Starter
Razor Sharp
Will apply changes in August when im home from vacation.
And as storm says, this map represents MY mapping style. Somewhat overused hypers should not be unrankable. We all know you let them pass on maps. Will apply QAT and Seph mod, and call back BN's right after that when the vacation is over. And i think the QAT could do a better job in the first DQ, as i tought they mentioned everything.

Note too BN's: insted of writing it is not ready, please mod it. Will make it much easiet for everyone.
Seph
I sure hope you guys do get my point at this time already :v
Moeruattack

koliron wrote:

353pp bye bye :) </3
rest in peace ;-;

I think I might a bit agree, where the Ending Section seems even harder than Intro.
But If you can pass it without any issues, then It isn`t unrankable.
Reminds me where the Climax was lol.

Give Kookiesu a bit :D
Ciyus Miapah
it will be survived, i believe :)
Badis

Halftime User wrote:

Razor Sharp wrote:

Note too BN's: insted of writing it is not ready, please mod it. Will make it much easiet for everyone.

Don't you have those very experienced BN's modding for you already? Why do you need like 20 BNs?
Because these BN are too punctilious on ranking , they don't trust hard map so the poor Razor has to force the things , he even needs BN that aren't from ctb to get his map ranked (Because CTB BN's doesn't like to take risk)
Sad.

WHY IS IT ALMOST IMPOSSIBLE TO RANK HARD MAPS IN CTB ?

- A hard map is really complex , it means it has a lot of technical issues and needs to be verify and modded A LOT , we all agree on that

--> The 1st issue is...
1) Only good players can mod theses maps , thats logical , a non pro player will understand nothing and then can't mod it
2) The good players on ctb are rare...really rare , less than 100-150 players nowdays could handle this map
3) We have to find good ctb players AND they can map and mod , it reduce the number more...
That is why we can't have a lot of mods on hard map

---> The 2nd issue is ...
1) Except Spectator (The God) , no other BN's are good players ; so theorically only Spectator can handle this map and then mod it and even bubble it
2) Thats why the other BN's doesn't want to take a look on Razor's work...they don't want to rank something they cannot understand , its understandable the map can be shit and they can't even notice it due to their low level
3) It means if you make a hard map , no BN's will take the risk to bubble and then rank your map , it means its impossible to rank hard map ,

I don't just want to complain , I just notice the big issue we have on ctb right now ; thats why nowdays we only have easy maps or CLSW's map (BN's can trust CLSW because he is a QAT ) , Razor try to introduce new hardcore maps for players like me that are BORED AS HELL on ranking , we need more hard maps so Razor keep fighting I love you dude

Solutions :
1) BN's can cooperate with good players , instead of giving up and doesn't even try to look the map because they know they can't ; they can just demand to a good player to try this map and see how he can handle it and demand his opinions on patterns ect...
2) Of course we want more BN's thats evident , we don't have enough ranked maps per month ; but the main issue is we don't have enough GOOD PLAYERS BN's , only Spectator can mod everything , its a shame...
3) BN's Should cooperate with QAT , thats the best solution in my opinion , QAT's are CLSW , Deif and Kurokami : CLSW and Deif are excellent players so they can help BN's that cannot handle such hard maps , AND it will resolve the issue of (150 DQ because QAT sees the map AFTER it gets qualified)
Before qualifing a map , QAT should take a little look on the map to be sure it won't gets DQ or if the issues aren't too big

So please people , instead of blame Razor for his map , you should thank him to try new things on ctb that might change the mentality and then we will have more hardcore maps in the future , for god sake we are so bored we play shitty convert map all day to get challenge , ctb isn't this please

I hope this helped
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