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Halozy - Kanshou no Matenrou [CatchTheBeat]

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Gommy
hey, this map is great and i can't found real problem, just gonna suggest thing for overall ~

Cosmic Mind
first, i love your stream. it's enjoyable to play and yeah it's hard. at this map it's something like "plain" imo.
let's say your plain stream at this map is like this , it's better (at least for me) to make it more curved like this (of course with more tidy pattern, i just make this in about 5 sec). if you make all the plain stream like that, it'll make the map harder without making the stars goes up drastically. (it's a bit too easy for almost 7 star beatmap imo meh, i can't fc it anyway)

i'll just give a star and hope this get ranked :D this ain't worth kudos, so feel free not to give me one
Topic Starter
Razor Sharp

Gommy wrote:

hey, this map is great and i can't found real problem, just gonna suggest thing for overall ~

Cosmic Mind
first, i love your stream. it's enjoyable to play and yeah it's hard. at this map it's something like "plain" imo.
let's say your plain stream at this map is like this , it's better (at least for me) to make it more curved like this (of course with more tidy pattern, i just make this in about 5 sec). if you make all the plain stream like that, it'll make the map harder without making the stars goes up drastically. (it's a bit too easy for almost 7 star beatmap imo - Going to take a look at the streams, and see what i can do! meh, i can't fc it anyway)

i'll just give a star and hope this get ranked :D this ain't worth kudos, so feel free not to give me one
Thanks for the mod!
autofanboy
I think you asked me for mod quite a long time ago,
now the mod is back. hi

[ General]

  • Kiai Time
  1. It is optional suggestion. I think you can remove Kiai Time between 05:05:244 - 05:05:490 and start the Kiai at 05:05:572 again so there are some splashes come out at 05:05:572 and I find this more suitable at this point.

[ Cosmic Mind]

  • Gameplay
  1. 00:40:654 (1,1,1,1,1) - Will it be too easy here, because it is basically lack of movements in my opinion. I think you should turn 1 of the stream to some curves, maybe 00:41:965 (1) suits well with a curved stream (but with low gaps between each circles).
  2. 00:44:424 (1,2) - The HDash between these two notes is not that necessary because the beat in audio is not strong here. I recommend removing it.
  3. 00:48:523 (1,2) - Add HDash back because there is strong beat at (2) like you did before in 00:43:277 (1,2)
  4. 00:49:834 (1,2) - ^
  5. 00:50:654 (5,6) - Maybe the distance between them should be enlarged, to an extent that players have to dash in order to catch (6). In this case players just have to stand and wait for (6), which is not recommendable as the stanza here changed. If you just don't want to move (6), at least add a HDash between (4,5).
  6. 01:12:129 (1,2) - Remove the HDash in between to keep consistency with the previous pattern like 01:04:260 (1,2) and 01:06:883 (1,2) etc.
  7. 01:55:900 (2) - It sounds a bit early at this point, I suggest using this timeline.
  8. 02:07:047 - Why not having a circle here? There is a beat in audio.
  9. 02:06:883 (5,1) - Add a HDash between them or the circle you added above and (1), to stress the stanza change.
  10. 02:26:064 (4,1) - Add a HDash between them because it feels weird to have no dash at this point, and the combo change here is also a reason to add. Move (1) more to the left in order to have the HDash.
  11. 02:35:408 (3,1) - Distance between the two notes is too high that it needs either a HDash or a smaller distance.
  12. 02:50:654 (1,2) - Add a HDash between them to keep consistency with 02:49:342 (1,2)
  13. 03:11:309 (7,1) - I expect to have a HDash here like you did in different stanzas. For instance, 03:12:457 (4,1)
  14. 03:16:064 (3,4,1) - Remove HDash between (3,4) and add HDash back between (4,1), to stress the stanza change at (4,1).
  15. 03:20:326 (4,5,6,7) - I find it too simple to catch that the difficulty is far easier than 02:59:342 (3,4,5,6) as Kiai Part should contain much harder jumps or streams than the one in normal parts. Therefore change the pattern at (4,5,6,7) to make it harder here in order to bring up the climax.
  16. 04:11:473 (1,2,1,2) - Patterns here should have more movements in my opinion. So I recommend moving (2) to the opposite sides.
  17. 04:12:293 (2,1) - Add HDash here to emphasize the strong beat.
  18. 04:30:490 (2,3) - Add HDash like you did previously at 04:27:867 (2,3) because you have a pattern of HDash-stanza+Non-HDash-stanza.
  19. 04:33:113 (2,3) - ^
  20. 04:49:014 (6,7) - Add HDash like you did before at 03:25:244 (4,5,1)
  21. 04:49:178 (7,8) - ^
  22. 04:50:818 (4,1) - Add HDash by moving (1) more to the right.
  23. 04:58:359 (3,1) - Add HDash like 03:25:244 (4,5,1)
  24. 04:59:670 (3,1) - ^
  25. 05:26:719 (1,1) - This part is perfectly fine but I recommend moving 05:31:801 (1) to the left because of the spinner pattern. Players missing at this point because of the spinner-trap will find annoying. Unless you want to troll huehue

    Hitsounds
  26. 00:34:096 - 00:35:408 - I think this part is a bit loud in my opinion because the volume in audio is pretty low here until 00:35:408 so I suggest lowering the volume here to around 20-30%.
  27. 02:58:687 (1) - Remove the Clap at the tail of the slider because it feels weird with that (and it is not suggestible to have 2 consecutive claps like you did in 02:58:687 (1,2)
  28. 02:59:014 (2) - Remove the Clap at the tail of the slider as well.

Good luck ranking the map!
-AFB
Dianthus
Just a few suggestions from me.

00:40:654 (1, 1, 1, 1, 1, 1, 1) - (basically all repeated sliders) I think you should change the volume of hitsounds according to the song. I mean something like this: You might want to tweak on it though.
02:26:719 - Add a new timing point and change the volume to around 60%. Such a fast stream will make it seem louder than it actually is (to me at least), which is why you should lower it a bit.
03:50:654 - ^
04:33:441 - ^ around 40%.

Hope you found something of interest.
Topic Starter
Razor Sharp

alienflybot wrote:

I think you asked me for mod quite a long time ago,
now the mod is back. hi

[ General]

  • Kiai Time
  1. It is optional suggestion. I think you can remove Kiai Time between 05:05:244 - 05:05:490 and start the Kiai at 05:05:572 again so there are some splashes come out at 05:05:572 and I find this more suitable at this point. - But it is?

[ Cosmic Mind]

  • Gameplay
  1. 00:40:654 (1,1,1,1,1) - Will it be too easy here, because it is basically lack of movements in my opinion. I think you should turn 1 of the stream to some curves, maybe 00:41:965 (1) suits well with a curved stream (but with low gaps between each circles). - Fixed!
  2. 00:44:424 (1,2) - The HDash between these two notes is not that necessary because the beat in audio is not strong here. I recommend removing it. - Fixed!
  3. 00:48:523 (1,2) - Add HDash back because there is strong beat at (2) like you did before in 00:43:277 (1,2) - Fixed!
  4. 00:49:834 (1,2) - ^ - Fixed!
  5. 00:50:654 (5,6) - Maybe the distance between them should be enlarged, to an extent that players have to dash in order to catch (6). In this case players just have to stand and wait for (6), which is not recommendable as the stanza here changed. If you just don't want to move (6), at least add a HDash between (4,5). - Fixed!
  6. 01:12:129 (1,2) - Remove the HDash in between to keep consistency with the previous pattern like 01:04:260 (1,2) and 01:06:883 (1,2) etc. - Fixed!
  7. 01:55:900 (2) - It sounds a bit early at this point, I suggest using this timeline. - THis is ok as it is.
  8. 02:07:047 - Why not having a circle here? There is a beat in audio. - Fixed!
  9. 02:06:883 (5,1) - Add a HDash between them or the circle you added above and (1), to stress the stanza change. - I want to keep this.
  10. 02:26:064 (4,1) - Add a HDash between them because it feels weird to have no dash at this point, and the combo change here is also a reason to add. Move (1) more to the left in order to have the HDash. - Fixed!
  11. 02:35:408 (3,1) - Distance between the two notes is too high that it needs either a HDash or a smaller distance. - Fixed!
  12. 02:50:654 (1,2) - Add a HDash between them to keep consistency with 02:49:342 (1,2) - Fixed!
  13. 03:11:309 (7,1) - I expect to have a HDash here like you did in different stanzas. For instance, 03:12:457 (4,1) - Fixed!
  14. 03:16:064 (3,4,1) - Remove HDash between (3,4) and add HDash back between (4,1), to stress the stanza change at (4,1). - Fixed!
  15. 03:20:326 (4,5,6,7) - I find it too simple to catch that the difficulty is far easier than 02:59:342 (3,4,5,6) as Kiai Part should contain much harder jumps or streams than the one in normal parts. Therefore change the pattern at (4,5,6,7) to make it harder here in order to bring up the climax. - Fixed!
  16. 04:11:473 (1,2,1,2) - Patterns here should have more movements in my opinion. So I recommend moving (2) to the opposite sides. - Fixed!
  17. 04:12:293 (2,1) - Add HDash here to emphasize the strong beat. - But it is?
  18. 04:30:490 (2,3) - Add HDash like you did previously at 04:27:867 (2,3) because you have a pattern of HDash-stanza+Non-HDash-stanza. - Fixed!
  19. 04:33:113 (2,3) - ^ - Fixed!
  20. 04:49:014 (6,7) - Add HDash like you did before at 03:25:244 (4,5,1) - Fixed!
  21. 04:49:178 (7,8) - ^ - Fixed!
  22. 04:50:818 (4,1) - Add HDash by moving (1) more to the right. - Fixed!
  23. 04:58:359 (3,1) - Add HDash like 03:25:244 (4,5,1) - Fixed!
  24. 04:59:670 (3,1) - ^ - Fixed!
  25. 05:26:719 (1,1) - This part is perfectly fine but I recommend moving 05:31:801 (1) to the left because of the spinner pattern. Players missing at this point because of the spinner-trap will find annoying. Unless you want to troll huehue - Fixed!

    Hitsounds
  26. 00:34:096 - 00:35:408 - I think this part is a bit loud in my opinion because the volume in audio is pretty low here until 00:35:408 so I suggest lowering the volume here to around 20-30%. - I think its fine.
  27. 02:58:687 (1) - Remove the Clap at the tail of the slider because it feels weird with that (and it is not suggestible to have 2 consecutive claps like you did in 02:58:687 (1,2) - Fixed!
  28. 02:59:014 (2) - Remove the Clap at the tail of the slider as well. - Fixed!

Good luck ranking the map!
-AFB
Thanks for teh mod!
Topic Starter
Razor Sharp

Hedgeturtle wrote:

Just a few suggestions from me.

00:40:654 (1, 1, 1, 1, 1, 1, 1) - (basically all repeated sliders) I think you should change the volume of hitsounds according to the song. I mean something like this: You might want to tweak on it though.
02:26:719 - Add a new timing point and change the volume to around 60%. Such a fast stream will make it seem louder than it actually is (to me at least), which is why you should lower it a bit.
03:50:654 - ^
04:33:441 - ^ around 40%.

Hope you found something of interest.
Fixed all! Thanks for the mod!
Absolute Zero
CtB modding group
Not great at 7*, here's comments if you choose to take them.
00:34:342 (4,5) - Not sure if you want to switch the positioning of these.
00:43:277 (1) - Not sure if you want to move this and reverse the flow to make it flow with the other (it's not part of the phrase before it, it's part of the phrase after it).
01:02:129 (4,5) - Why not keep the same hitsounds on here, since it continues to accent the voice?
01:04:260 (1) - Not sure if in this section you want to add stuff that hits on the first beat to make a solid back beat?
01:27:539 (4) - Move a little closer?
01:18:523 (2) - The hitsounds just on the first beats sound empty, add a clap here?
03:09:506 (1,2) - Make these 1/2 sliders instead?
03:54:752 (1,2,3,4) - ^ Especially with the accents, it makes these feel weird.
Topic Starter
Razor Sharp

afk98 wrote:

CtB modding group
Not great at 7*, here's comments if you choose to take them.
00:34:342 (4,5) - Not sure if you want to switch the positioning of these. - Unrankable
00:43:277 (1) - Not sure if you want to move this and reverse the flow to make it flow with the other (it's not part of the phrase before it, it's part of the phrase after it). - I would like to keep this (as its a 1/8 jump right before).
01:02:129 (4,5) - Why not keep the same hitsounds on here, since it continues to accent the voice? - Fixed!
01:04:260 (1) - Not sure if in this section you want to add stuff that hits on the first beat to make a solid back beat? - Uhhh.. What?
01:27:539 (4) - Move a little closer? - Fixed!
01:18:523 (2) - The hitsounds just on the first beats sound empty, add a clap here? - Fixed!
03:09:506 (1,2) - Make these 1/2 sliders instead? - No, i like this ;w;
03:54:752 (1,2,3,4) - ^ Especially with the accents, it makes these feel weird. - This is ok ;w;
Thanks for the mod!
Krfawy
The third attempting from me. I am not going to touch this anymore, so good luck Razor! C:
Topic Starter
Razor Sharp

Krfawy wrote:

The third attempting from me. I am not going to touch this anymore, so good luck Razor! C:
Oh ok wow thanks? o:
BoberOfDarkness
o/

Mod
00:23:441 (8) - 00:24:916 (1) - 00:26:064 (1) - 00:27:539 (1) - 00:28:687 (8) - 00:30:162 (1) - 00:31:309 (6) - those claps sounds too loud maybe lower the volume a bit?

00:36:555 (7,8,1,2,3,4,5,6,7,8) - try this for better gameplay and appearance

00:46:883 (8) - move to x:144 for smoother movement

00:48:031 (7,8) - maybe move (8) a bit left?

00:53:687 (9) - move to x:64

00:54:752 (8,9) - try something like above ^

00:54:998 (9) - move to x:48

00:57:375 (8,9) - move (9) right a bit

00:58:932 (10) - move to x:448

01:16:883 (4,5,6,7) - maybe try something like this instead https://osu.ppy.sh/ss/3319816

01:19:342 (1,2,3,4) - move (2) and (4) to x:72

01:20:654 (1,2,3,4) - try following placement (1) x:240, (2) x:184, (3) x:148, (4) x:128


01:22:621 (1) - I think you should end it at 01:22:785 - and start next slider here 01:22:826 -

01:23:277 (1) - I think you should end it at 01:23:441 - and start new one at 01:23:482 -

Edit: 03:30:818 (1,2,3,4,5,6,7,8) - remap that stream O_o


Good luck!

If you need some explanation about my mod PM me in game or at CTB modding group
Moeruattack
Crap, I fall my Kookiesu again ;-;
Oh well :)


I might remod again but It seems I don`t think I can anymore, good luck for ranking o/

Also, Why don`t use the title :

Japanese Title is 感傷の摩天楼
Which is Kanshou no Matenrou, as you suggested in the main title of the song, but ignore this.
Romanized title is 'Sentimental Skyscraper'

Not sure if anyone notice this :)
koliron
*o* <3 GL favorite
Topic Starter
Razor Sharp

koliron wrote:

*o* <3 GL favorite
Thanks o/
Topic Starter
Razor Sharp

murutattack wrote:

Crap, I fall my Kookiesu again ;-;
Oh well :)


I might remod again but It seems I don`t think I can anymore, good luck for ranking o/

Also, Why don`t use the title :

Japanese Title is 感傷の摩天楼
Which is Kanshou no Matenrou, as you suggested in the main title of the song, but ignore this.
Romanized title is 'Sentimental Skyscraper'

Not sure if anyone notice this :)
Ill keep the japanese name, as the ranked mapset.
Topic Starter
Razor Sharp

BoberOfDarkness wrote:

o/

Mod
00:23:441 (8) - 00:24:916 (1) - 00:26:064 (1) - 00:27:539 (1) - 00:28:687 (8) - 00:30:162 (1) - 00:31:309 (6) - those claps sounds too loud maybe lower the volume a bit? - Reduced volume to 30%.

00:36:555 (7,8,1,2,3,4,5,6,7,8) - try this for better gameplay and appearance - ???

00:46:883 (8) - move to x:144 for smoother movement - Fixed!

00:48:031 (7,8) - maybe move (8) a bit left? - Fixed!

00:53:687 (9) - move to x:64 - Fixed!

00:54:752 (8,9) - try something like above ^ - Fixed!

00:54:998 (9) - move to x:48 - Fixed!

00:57:375 (8,9) - move (9) right a bit - Will keep mine.

00:58:932 (10) - move to x:448 - Fixed!

01:16:883 (4,5,6,7) - maybe try something like this instead https://osu.ppy.sh/ss/3319816 - Will like to keep mine here too.

01:19:342 (1,2,3,4) - move (2) and (4) to x:72 - No, it wont fit the movements.

01:20:654 (1,2,3,4) - try following placement (1) x:240, (2) x:184, (3) x:148, (4) x:128 - Will keep it as it is.


01:22:621 (1) - I think you should end it at 01:22:785 - and start next slider here 01:22:826 - - Will keep it as it is.

01:23:277 (1) - I think you should end it at 01:23:441 - and start new one at 01:23:482 - - Will keep it as it is.

Edit: 03:30:818 (1,2,3,4,5,6,7,8) - remap that stream O_o - Will keep it as it is.


Good luck!

If you need some explanation about my mod PM me in game or at CTB modding group
Thanks for the mod!
BoberOfDarkness

Razor Sharp wrote:

murutattack wrote:

Crap, I fall my Kookiesu again ;-;
Oh well :)


I might remod again but It seems I don`t think I can anymore, good luck for ranking o/

Also, Why don`t use the title :

Japanese Title is 感傷の摩天楼
Which is Kanshou no Matenrou, as you suggested in the main title of the song, but ignore this.
Romanized title is 'Sentimental Skyscraper'

Not sure if anyone notice this :)
Ill keep the japanese name, as the ranked mapset.
HW used romanized title 0/
I will send you screen-shot later, sorry I forgot to paste it into mod 00:36:555 (7,8,1,2,3,4,5,6,7,8) - https://osu.ppy.sh/ss/3328389
Sakary
GO GO RAZOR SHARP
Aryssiel
Really great map ! shooted a star!
Topic Starter
Razor Sharp

BoberOfDarkness wrote:

HW used romanized title 0/
I will send you screen-shot later, sorry I forgot to paste it into mod 00:36:555 (7,8,1,2,3,4,5,6,7,8) - https://osu.ppy.sh/ss/3328389 - Would like to use mine.
And HW's mapset does not have the right metadata. going to stick with japanese title, and japanese romanized title.
Rocma
sorry to my bad English , bad modding

CoooOooosmic Mind
00:34:096 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This streams are too early for me to feel song
00:39:998 (1,2,3,4,5,6,7,8) - It seems to have possibility :D
01:22:293 (7) - I think that breaking dash is not matched with this part
02:43:932 (1,2,1,2,1,2,1,2) - more and more narrower
02:55:244 (5,6) - make jump
03:20:572 (7) - what is this?
04:07:867 (1,2,1,2,1,2,1,2) - ^^^ narrower
04:11:801 (2,1) - make hdash
04:18:359 (1,2,3,4,5,6,7,8,1,2,3,4) - not matched with this part
04:20:982 (1,1,1,1) - move to right
04:54:998 (8) - x272
05:18:031 (3,4) - awkward pattern
Topic Starter
Razor Sharp

No492_Shaymin wrote:

sorry to my bad English , bad modding

CoooOooosmic Mind
00:34:096 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This streams are too early for me to feel song - Will keep it as it is. Due to the sounds starts at this point.
00:39:998 (1,2,3,4,5,6,7,8) - It seems to have possibility :D . Made it more interesting.
01:22:293 (7) - I think that breaking dash is not matched with this part - I want to keep this, to make the player be carefull.
02:43:932 (1,2,1,2,1,2,1,2) - more and more narrower - This is ok.
02:55:244 (5,6) - make jump - Fixed!
03:20:572 (7) - what is this? - Didnt notice xD Fixed!
04:07:867 (1,2,1,2,1,2,1,2) - ^^^ narrower - This is ok.
04:11:801 (2,1) - make hdash - Fixed!
04:18:359 (1,2,3,4,5,6,7,8,1,2,3,4) - not matched with this part - This is made a deathstream as of the request of others. And i like it.
04:20:982 (1,1,1,1) - move to right - Fixed!
04:54:998 (8) - x272 - Fixed!
05:18:031 (3,4) - awkward pattern - Will not change the end. As its perfect.
Thanks for the mod!
Xinely
placeholder


  • Cosmic
  1. 00:24:916 (1) - mind reduce the jump a bit? 2 times testplayed and i cant catch it lol
  2. 01:13:769 (2) - this circle has bad flow on leftside imo orz, i would suggest place it to rightside or stack it with slider's tail
  3. 01:32:949 (1) - finish on head because the cymbal
  4. 01:56:883 - i cant hear the hitsound here seriously, i would suggest 20% or 25% volume
  5. 01:59:178 - increase volume 5% more for this time
  6. 02:51:146 (2) - i'd say the movement of the slider goes to rightward instead for better flow, example move the tail to x:-32
  7. 04:10:490 (1,2,1,2) - instead of sliders and circles, i'd say make them with slider repeats i mean like http://puu.sh/iZPUQ.jpg for better movement
  8. 05:04:916 (5) - need NC because new pattern :C
  9. 04:47:703 (2) - same as previous, i'd say stack the circle on slider's tail or place it on leftward for better movement
  10. 04:52:129 (6,1) - wrong place the HDash, the HDash should be on slider's head of 04:52:293 (1) - instead of on circle if we hear the music here

call me back after check this
Topic Starter
Razor Sharp

Xinely wrote:

placeholder


  • Cosmic
  1. 00:24:916 (1) - mind reduce the jump a bit? 2 times testplayed and i cant catch it lol - Will reduce it a little, but going to keep the hyper.
  2. 01:13:769 (2) - this circle has bad flow on leftside imo orz, i would suggest place it to rightside or stack it with slider's tail - Will not change it now. If next BN mentions this, i will.
  3. 01:32:949 (1) - finish on head because the cymbal - Fixed!
  4. 01:56:883 - i cant hear the hitsound here seriously, i would suggest 20% or 25% volume - Fixed!
  5. 01:59:178 - increase volume 5% more for this time - Increased to 23% to make it fit the transition.
  6. 02:51:146 (2) - i'd say the movement of the slider goes to rightward instead for better flow, example move the tail to x:-32 - Fixed!
  7. 04:10:490 (1,2,1,2) - instead of sliders and circles, i'd say make them with slider repeats i mean like http://puu.sh/iZPUQ.jpg for better movement - Fixed!
  8. 05:04:916 (5) - need NC because new pattern :C - Fixed!
  9. 04:47:703 (2) - same as previous, i'd say stack the circle on slider's tail or place it on leftward for better movement - Same as previous, will change if next BN says this.
  10. 04:52:129 (6,1) - wrong place the HDash, the HDash should be on slider's head of 04:52:293 (1) - instead of on circle if we hear the music here - Fixed!

call me back after check this
Thanks for the mod!
Xinely
the changed arent so much so i go with bubbies #2

Topic Starter
Razor Sharp

Xinely wrote:

the changed arent so much so i go with bubbies #2

Thank you so much :D
Akasha-
Halozy - 感傷の摩天楼 [CatchTheBeat]


[Generals]
  1. BPMs: Good
  2. Offset: Good
  3. Snapping Conflicts: Good
  4. AiMod: Good
  5. Preview Time: Good
  6. Hitsound: Good
  7. Folder's Problems: Didn't have
  8. Timing: Great
  9. Tags: Sound Good
  10. Metadata: Fine
  11. Kiai: Great
  12. BG: Good
Since all things are fixed w/ lets go for approval, no problems appears

Approval

Congratulation Razor Sharp <3 ~ Great map with good song ~

stuff
2015-07-15 16:51 Kuo Kyoka: Hi, did you fix the highburst jump you said its unrankable ? the CLSW's userpage pointed it
2015-07-15 16:52 Razor Sharp: yes
2015-07-15 17:04 Kuo Kyoka: 00:24:916 (1) - maybe move this a bit to the left: http://puu.sh/iZWak/089c7af04f.jpg
2015-07-15 17:04 Kuo Kyoka: the jump is high
2015-07-15 17:05 Razor Sharp: hmm
2015-07-15 17:05 Razor Sharp: fixed
2015-07-15 17:06 Kuo Kyoka: okay
2015-07-15 17:07 Kuo Kyoka: 01:13:769 (2) - move this to the middle http://puu.sh/iZWhx/854e99050f.jpg; the flow have a little bad
2015-07-15 17:08 Razor Sharp: ok fixed
2015-07-15 17:08 Razor Sharp: will move the second one i got like that to the middle too
2015-07-15 17:08 Kuo Kyoka: which timing?
2015-07-15 17:09 Razor Sharp: 04:47:703 (2) -
2015-07-15 17:10 Kuo Kyoka: ahh okay
2015-07-15 17:13 Kuo Kyoka: krwafy rebubble from 19 days ago?
2015-07-15 17:13 Razor Sharp: yes
2015-07-15 17:13 Kuo Kyoka: i saw new mod after rebubble
2015-07-15 17:14 Kuo Kyoka: i think need rebubble from krwafy too?
2015-07-15 17:14 Razor Sharp: no
2015-07-15 17:14 Razor Sharp: from his bubble to xinelys bubble
2015-07-15 17:14 Razor Sharp: was basicly just distance changing
2015-07-15 17:14 Kuo Kyoka: okay
2015-07-15 17:15 Razor Sharp: thats why xinely #2 bubbled it
2015-07-15 17:16 Kuo Kyoka: oh
2015-07-15 17:16 Kuo Kyoka: preview time unsnapped
2015-07-15 17:17 Razor Sharp: fixed xD
2015-07-15 17:17 Razor Sharp: yeah, i know
2015-07-15 17:17 Razor Sharp: i fixed it
2015-07-15 17:17 Razor Sharp: now
2015-07-15 17:18 Kuo Kyoka: okay
2015-07-15 17:18 Razor Sharp: is there more, or should i update?
2015-07-15 17:19 Kuo Kyoka: 01:17:539 (5) -
2015-07-15 17:19 Kuo Kyoka: this should be Whislte
2015-07-15 17:19 Razor Sharp: fixed
2015-07-15 17:20 Kuo Kyoka: 01:18:850 (6) - here too
2015-07-15 17:20 Razor Sharp: fixed
2015-07-15 17:21 Kuo Kyoka: 01:30:490 (5) - add whistle on here is better
2015-07-15 17:21 Razor Sharp: fixed
2015-07-15 17:22 Kuo Kyoka: @@! honestly the hitsound is little weird
2015-07-15 17:22 Razor Sharp: im not a good hitsounder, ok?
2015-07-15 17:23 Kuo Kyoka: 01:37:539 (2) - add Whistle for head, remove the end
2015-07-15 17:23 Kuo Kyoka: sorry
2015-07-15 17:23 Razor Sharp: fixed
2015-07-15 17:23 Razor Sharp: dont be sorry
2015-07-15 17:24 Kuo Kyoka: 01:38:850 (2) - clap
2015-07-15 17:24 Razor Sharp: fixed
2015-07-15 17:24 Kuo Kyoka: 01:40:162 (2) - same
2015-07-15 17:25 Razor Sharp: fixed
2015-07-15 17:28 Kuo Kyoka: 02:26:391 (2) - move this to x:240
2015-07-15 17:28 Kuo Kyoka: 02:26:555 (3) - x:400
2015-07-15 17:30 Kuo Kyoka: 02:36:228 (2,3) - jump on here have a little big, 02:36:228 (2) - move to x: 400; 02:36:391 (3) - x: 264
2015-07-15 17:30 Razor Sharp: fixed
2015-07-15 17:30 Kuo Kyoka: 02:36:883 (5,6) - have a little bad flow for me
2015-07-15 17:32 Razor Sharp: fixed all, but stacked 02:36:883 (5) - on 02:36:555 (4) -
2015-07-15 17:32 Kuo Kyoka: 02:37:047 (6) - so many move a bit to the left? x:416
2015-07-15 17:33 Razor Sharp: fixed
2015-07-15 17:34 Kuo Kyoka: 02:43:932 (1,1,1,1) - head is whistle, remove the clap
2015-07-15 17:34 Kuo Kyoka: 02:44:260 (2,2,2,2) - remove whistle, add clap
2015-07-15 17:34 Razor Sharp: fixed
2015-07-15 17:35 Kuo Kyoka: 02:46:555 (1,1,1,1) - remove head clap and add whistle on the head
2015-07-15 17:36 Razor Sharp: fixed
2015-07-15 17:36 Kuo Kyoka: 02:46:883 (2,2,2,2) - remove whistle and add clap
2015-07-15 17:36 Razor Sharp: fixed that too
2015-07-15 17:37 Kuo Kyoka: okay
2015-07-15 17:37 Kuo Kyoka: 02:50:490 (4) - suddenly whistle?
2015-07-15 17:37 Kuo Kyoka: 02:53:113 (1) - seems here too, i guess follow the bass by clap is much better
2015-07-15 17:38 Razor Sharp: removed 02:50:490 (4) - whistle
2015-07-15 17:38 Kuo Kyoka: okay
2015-07-15 17:38 Kuo Kyoka: wait
2015-07-15 17:38 Kuo Kyoka: update first
2015-07-15 17:38 Kuo Kyoka: i will continue back
2015-07-15 17:38 Razor Sharp: ok
2015-07-15 17:39 Razor Sharp: updated
2015-07-15 17:40 Kuo Kyoka: map dead, gonna reset osu! a bit, wait me
2015-07-15 17:41 Kuo Kyoka: can you give me to the link map? my map get deleted with no reason
2015-07-15 17:41 Kuo Kyoka: ACTION blaming system
2015-07-15 17:42 Razor Sharp: welcome bacl
2015-07-15 17:42 Razor Sharp: ACTION is editing [http://osu.ppy.sh/b/670808 Halozy - Kanshou no Matenrou [Cosmic Mind]]
2015-07-15 17:44 Kuo Kyoka: okay back
2015-07-15 17:44 Razor Sharp: wb
2015-07-15 17:44 Kuo Kyoka: 02:54:424 (1) - remove whistle too
2015-07-15 17:44 Kuo Kyoka: 02:55:736 (1) - here too
2015-07-15 17:44 Razor Sharp: fixed
2015-07-15 17:44 Kuo Kyoka: 02:57:047 (1) - here
2015-07-15 17:44 Razor Sharp: fixed
2015-07-15 17:45 Razor Sharp: fixed
2015-07-15 17:45 Kuo Kyoka: 02:56:883 (6) - this one is for whistle
2015-07-15 17:45 Kuo Kyoka: 02:58:359 (5) - remove
2015-07-15 17:45 Razor Sharp: fixed
2015-07-15 17:45 Kuo Kyoka: 03:00:818 (1) - remove the whistle end
2015-07-15 17:45 Razor Sharp: fixed
2015-07-15 17:46 Kuo Kyoka: 03:03:441 (1) - add whistle for head
2015-07-15 17:46 Razor Sharp: fixed
2015-07-15 17:46 Kuo Kyoka: 03:03:277 - you miss a note on here? add one on x:224
2015-07-15 17:47 Razor Sharp: would like to keep it as it is
2015-07-15 17:47 Kuo Kyoka: add one is much better but your choice
2015-07-15 17:48 Kuo Kyoka: 03:04:588 (4) -
2015-07-15 17:48 Kuo Kyoka: http://puu.sh/iZXTk/55078bf393.jpg add whistle on here
2015-07-15 17:48 Kuo Kyoka: http://puu.sh/iZXTQ/8f1d1f6be7.jpg remove here
2015-07-15 17:48 Razor Sharp: i cant open links ingame
2015-07-15 17:49 Kuo Kyoka: 03:04:588 (4) -
2015-07-15 17:49 Kuo Kyoka: this you see the reverarrow?
2015-07-15 17:49 Razor Sharp: yes
2015-07-15 17:49 Kuo Kyoka: i type wrong english*
2015-07-15 17:49 Kuo Kyoka: yah, add whistle on the arrow
2015-07-15 17:49 Kuo Kyoka: remove the end of that slider on: 03:04:916 -
2015-07-15 17:49 Razor Sharp: yeah
2015-07-15 17:50 Razor Sharp: and remove at end
2015-07-15 17:50 Kuo Kyoka: yes
2015-07-15 17:50 Kuo Kyoka: 03:09:178 (3) - this one, move to x:160 would be nice
2015-07-15 17:50 Razor Sharp: wont change that part, sorry
2015-07-15 17:50 Razor Sharp: i want the hypers
2015-07-15 17:51 Kuo Kyoka: okay
2015-07-15 17:51 Kuo Kyoka: 03:13:277 (2) - x:256
2015-07-15 17:51 Razor Sharp: fixed
2015-07-15 17:52 Kuo Kyoka: 03:13:932 (4) - remove whistle on here;
2015-07-15 17:52 Kuo Kyoka: 03:14:752 (1,2) - whistle for head
2015-07-15 17:52 Razor Sharp: fixed
2015-07-15 17:52 Kuo Kyoka: 03:17:867 (1) - add finish for head
2015-07-15 17:53 Razor Sharp: fixed
2015-07-15 17:54 Kuo Kyoka: 03:30:654 (3) - this jump on here is high after 03:30:490 (2) - /// recommended to move 03:30:654 (3) - to x:160
2015-07-15 17:55 Razor Sharp: fixed
2015-07-15 17:56 Kuo Kyoka: 03:32:785 (2) - add clap; 03:32:949 (3) - remove clap; 03:33:441 (1) - add clap for head
2015-07-15 17:57 Razor Sharp: fixed
2015-07-15 17:57 Kuo Kyoka: 03:35:408 (3) - remove clap from end and add clap for the head on 03:35:736 (4) -
2015-07-15 17:57 Kuo Kyoka: 03:38:031 (2,3) - same here
2015-07-15 17:57 Razor Sharp: fixed
2015-07-15 17:57 Kuo Kyoka: 03:38:687 (1) - add clap for head
2015-07-15 17:57 Razor Sharp: fixed
2015-07-15 17:58 Kuo Kyoka: 03:43:441 (3,4) - here too
2015-07-15 17:58 Razor Sharp: fixed
2015-07-15 18:00 Kuo Kyoka: 03:50:326 (2,3) - high jump for me actually; move to right
2015-07-15 18:00 Kuo Kyoka: suggest x:144
2015-07-15 18:00 Razor Sharp: moved to x144
2015-07-15 18:01 Kuo Kyoka: 04:06:228 (5) - remove whistle on the end04:06:555 (1) - and on the head
2015-07-15 18:02 Razor Sharp: fixed
2015-07-15 18:02 Kuo Kyoka: 04:07:867 (1,2,1,2,1,2,1,2) - pointed the hitsound before
2015-07-15 18:02 Razor Sharp: fixing them now
2015-07-15 18:02 Kuo Kyoka: 04:10:490 (1,1,1,2,1,2) - and these too
2015-07-15 18:02 Kuo Kyoka: okay
2015-07-15 18:03 Razor Sharp: have done
2015-07-15 18:05 Kuo Kyoka: 04:13:113 - to 04:18:359 -
2015-07-15 18:05 Kuo Kyoka: first remove those whistle
2015-07-15 18:05 Kuo Kyoka: and add whistle on the note, examples: 04:14:752 (5) - 04:15:408 (5) - 04:16:064 (5) - 04:16:719 (5) -
2015-07-15 18:06 Kuo Kyoka: 04:18:031 (5) - only here is not
2015-07-15 18:08 Razor Sharp: ixed
2015-07-15 18:08 Razor Sharp: fixed
2015-07-15 18:08 Kuo Kyoka: okay
2015-07-15 18:08 Kuo Kyoka: 04:18:359 (1) - add finish on here; 04:22:293 - and remove whistle until here too
2015-07-15 18:08 Kuo Kyoka: 04:13:441 (2,5) - remember to add whistle on the head
2015-07-15 18:09 Razor Sharp: fixed
2015-07-15 18:10 Kuo Kyoka: 04:37:867 (1) - add finish on head
2015-07-15 18:10 Razor Sharp: fixed
2015-07-15 18:11 Kuo Kyoka: 04:38:359 (2) - replace by clap, remove whistle
2015-07-15 18:11 Razor Sharp: fixed
2015-07-15 18:11 Kuo Kyoka: 04:48:359 (4) - replace with clap on end
2015-07-15 18:12 Kuo Kyoka: 04:52:293 (1) - remove whistle on end, and add finish on head
2015-07-15 18:12 Razor Sharp: fixed
2015-07-15 18:13 Kuo Kyoka: 04:56:883 (2) - remove end whistle and add on head
2015-07-15 18:13 Kuo Kyoka: 04:58:195 (2) - replace by clap
2015-07-15 18:13 Razor Sharp: fixed
2015-07-15 18:13 Razor Sharp: fixed
2015-07-15 18:16 Kuo Kyoka: 04:59:506 (2) - remove whistle and add clap
2015-07-15 18:16 Razor Sharp: fixed
2015-07-15 18:20 Kuo Kyoka: 05:05:572 (1) - remove end whistle
2015-07-15 18:20 Razor Sharp: fixed
2015-07-15 18:20 Kuo Kyoka: 05:05:900 (2) - head whistle
2015-07-15 18:21 Kuo Kyoka: 05:06:555 (5) - whistle
2015-07-15 18:21 Razor Sharp: fixed
2015-07-15 18:23 Kuo Kyoka: 05:06:719 (1) - remove end whistle
2015-07-15 18:23 Kuo Kyoka: 05:07:211 (2) - add head and remove end
2015-07-15 18:23 Razor Sharp: fixed
2015-07-15 18:24 Razor Sharp: fixed
2015-07-15 18:25 Kuo Kyoka: 05:08:195 (1) - remove whistle on the arrow
2015-07-15 18:25 Razor Sharp: fixed
2015-07-15 18:26 Kuo Kyoka: 05:09:342 (1) - whistle begin, remove end
2015-07-15 18:26 Kuo Kyoka: 05:09:998 (3) - add
2015-07-15 18:26 Kuo Kyoka: 05:10:818 (1) - remove end
2015-07-15 18:26 Razor Sharp: fixed
2015-07-15 18:26 Kuo Kyoka: 05:11:965 (1) - add begin, remove end
2015-07-15 18:27 Razor Sharp: fixed
2015-07-15 18:27 Kuo Kyoka: 05:12:457 (2) - whistle for end
2015-07-15 18:27 Razor Sharp: fixed
2015-07-15 18:27 Kuo Kyoka: 05:13:441 (1) - remove end
2015-07-15 18:28 Razor Sharp: doing irc mod with someone who will approve it :D
2015-07-15 18:28 Razor Sharp: ops
2015-07-15 18:28 Razor Sharp: fixed
2015-07-15 18:28 Kuo Kyoka: 05:14:588 (1) - end remove, head add it
2015-07-15 18:28 Kuo Kyoka: hahaha, wrong chat
2015-07-15 18:28 Razor Sharp: fixed
2015-07-15 18:28 Razor Sharp: and yes
2015-07-15 18:29 Kuo Kyoka: okay
2015-07-15 18:30 Razor Sharp: okay?
2015-07-15 18:30 Kuo Kyoka: 05:15:244 (3) - remove end
2015-07-15 18:30 Kuo Kyoka: and add head
2015-07-15 18:30 Razor Sharp: fixed
2015-07-15 18:30 Kuo Kyoka: 05:16:064 (1) - remove end
2015-07-15 18:30 Razor Sharp: fixed
2015-07-15 18:30 Kuo Kyoka: 05:15:900 (5) - move to x:176?
2015-07-15 18:31 Razor Sharp: nah, id like to keep the ending as it is
2015-07-15 18:31 Kuo Kyoka: okay
2015-07-15 18:31 Kuo Kyoka: 05:16:391 (2) -
2015-07-15 18:31 Kuo Kyoka: add whistle head
2015-07-15 18:31 Kuo Kyoka: 05:16:719 (3) - remove
2015-07-15 18:32 Razor Sharp: fixed
2015-07-15 18:32 Kuo Kyoka: 05:17:047 (5) - add whistle
2015-07-15 18:33 Razor Sharp: fixed
2015-07-15 18:33 Kuo Kyoka: 05:17:211 (1) - remove end
2015-07-15 18:33 Kuo Kyoka: 05:17:621 (2) - add head
2015-07-15 18:34 Razor Sharp: fixed
2015-07-15 18:34 Kuo Kyoka: 05:18:687 (1) - remove on arrow
2015-07-15 18:34 Razor Sharp: fixed
2015-07-15 18:35 Kuo Kyoka: 05:19:834 (1) - remove end, add head
2015-07-15 18:35 Kuo Kyoka: 05:20:490 (3) - add
2015-07-15 18:35 Kuo Kyoka: 05:21:309 (1) - remove end
2015-07-15 18:35 Razor Sharp: fixed
2015-07-15 18:35 Kuo Kyoka: 05:22:457 (1) - add head, remove end
2015-07-15 18:36 Kuo Kyoka: 05:22:949 (2) - add end
2015-07-15 18:36 Razor Sharp: fixed
2015-07-15 18:36 Kuo Kyoka: 05:23:932 (1) - remove end
2015-07-15 18:36 Kuo Kyoka: 05:25:080 (1,3) - add head, remove end
2015-07-15 18:37 Razor Sharp: mmmm idk
2015-07-15 18:37 Razor Sharp: fixed****
2015-07-15 18:37 Razor Sharp: wrong chat again
2015-07-15 18:37 Kuo Kyoka: okay hh
2015-07-15 18:37 Kuo Kyoka: 05:26:719 (1) - end on here 05:31:473 - and add a note on 05:31:637 - ?
2015-07-15 18:38 Razor Sharp: no, i want to keep thath
2015-07-15 18:38 Kuo Kyoka: okay
2015-07-15 18:38 Kuo Kyoka: 05:32:785 (7) - x:304?
2015-07-15 18:39 Razor Sharp: no, want to keep that too
2015-07-15 18:39 Kuo Kyoka: 05:35:408 (7) - ^ too
2015-07-15 18:39 Kuo Kyoka: oh okay i see
2015-07-15 18:39 Razor Sharp: same with the last one
2015-07-15 18:40 Kuo Kyoka: 05:36:391 (1) - the sound begin on 05:36:391 (1) -
2015-07-15 18:40 Razor Sharp: uhm?
2015-07-15 18:40 Razor Sharp: thats the same timing points
2015-07-15 18:40 Razor Sharp: 05:36:228 (3) - i know the sound starts here, but i want to have (3) in here
2015-07-15 18:41 Razor Sharp: so thats the reason i havent started the spinner on 05:36:228 (3) -
2015-07-15 18:41 Kuo Kyoka: okay i see
2015-07-15 18:41 Kuo Kyoka: okay
2015-07-15 18:41 Kuo Kyoka: it's end
2015-07-15 18:41 Kuo Kyoka: update
2015-07-15 18:41 Razor Sharp: working on it
2015-07-15 18:41 Razor Sharp: updated!
2015-07-15 18:43 Kuo Kyoka: 05:05:900 (2) - remove whistle here; 05:06:555 (5) - here too 05
2015-07-15 18:43 Kuo Kyoka: 05:06:719 (1) - add head, and 05:07:211 (2) - add on end
2015-07-15 18:44 Razor Sharp: fixed
2015-07-15 18:44 Kuo Kyoka: 05:22:949 (2) - add on end, remove head
2015-07-15 18:44 Razor Sharp: fixed
2015-07-15 18:45 Kuo Kyoka: i guess that it
2015-07-15 18:45 Kuo Kyoka: gonna recheck all map
2015-07-15 18:46 Razor Sharp: ok
2015-07-15 18:46 Kuo Kyoka: 04:19:014 (1) - remove whistle 04:20:326 (1) - here too
2015-07-15 18:47 Razor Sharp: fixed
2015-07-15 18:48 Kuo Kyoka: but then, i bet the qualify caps is limited
2015-07-15 18:48 Kuo Kyoka: if it real, wait me tomorrow
2015-07-15 18:48 Razor Sharp: huh?
2015-07-15 18:48 Kuo Kyoka: qualified caps now only 6
2015-07-15 18:49 Razor Sharp: oh i see
2015-07-15 18:49 Razor Sharp: so you cant qually today?
2015-07-15 18:49 Kuo Kyoka: idk
2015-07-15 18:49 Kuo Kyoka: i didnt check it yet
2015-07-15 18:49 Razor Sharp: ok
2015-07-15 18:49 Kuo Kyoka: let me recheck
2015-07-15 18:49 Razor Sharp: i updated the map btw
2015-07-15 18:49 Kuo Kyoka: if no problems
2015-07-15 18:49 Kuo Kyoka: i will tries
2015-07-15 18:50 Kuo Kyoka: okay
2015-07-15 18:58 Kuo Kyoka: any more updates from you?
2015-07-15 18:58 Kuo Kyoka: i found no issues
2015-07-15 18:59 Razor Sharp: no
2015-07-15 18:59 Kuo Kyoka: okay
2015-07-15 19:02 Kuo Kyoka: 01:23:932 - timing unsnapped
2015-07-15 19:02 Kuo Kyoka: 1ms
2015-07-15 19:03 Razor Sharp: fixed
2015-07-15 19:03 Kuo Kyoka: update
2015-07-15 19:03 Razor Sharp: done
2015-07-15 19:03 Kuo Kyoka: okay

Fully Approval at Thursday July 16th, 2015 // 11:58AM UTC +0

Congratulations
Ciyus Miapah
Congratz Razor!
meii18
Gratz Razor Sharp! o/
Topic Starter
Razor Sharp

Kuo Kyoka wrote:

Halozy - 感傷の摩天楼 [CatchTheBeat]


[Generals]
  1. BPMs: Good
  2. Offset: Good
  3. Snapping Conflicts: Good
  4. AiMod: Good
  5. Preview Time: Good
  6. Hitsound: Good
  7. Folder's Problems: Didn't have
  8. Timing: Great
  9. Tags: Sound Good
  10. Metadata: Fine
  11. Kiai: Great
  12. BG: Good
Since all things are fixed w/ lets go for approval, no problems appears

Approval

Congratulation Razor Sharp <3 ~ Great map with good song ~

stuff
2015-07-15 16:51 Kuo Kyoka: Hi, did you fix the highburst jump you said its unrankable ? the CLSW's userpage pointed it
2015-07-15 16:52 Razor Sharp: yes
2015-07-15 17:04 Kuo Kyoka: 00:24:916 (1) - maybe move this a bit to the left: http://puu.sh/iZWak/089c7af04f.jpg
2015-07-15 17:04 Kuo Kyoka: the jump is high
2015-07-15 17:05 Razor Sharp: hmm
2015-07-15 17:05 Razor Sharp: fixed
2015-07-15 17:06 Kuo Kyoka: okay
2015-07-15 17:07 Kuo Kyoka: 01:13:769 (2) - move this to the middle http://puu.sh/iZWhx/854e99050f.jpg; the flow have a little bad
2015-07-15 17:08 Razor Sharp: ok fixed
2015-07-15 17:08 Razor Sharp: will move the second one i got like that to the middle too
2015-07-15 17:08 Kuo Kyoka: which timing?
2015-07-15 17:09 Razor Sharp: 04:47:703 (2) -
2015-07-15 17:10 Kuo Kyoka: ahh okay
2015-07-15 17:13 Kuo Kyoka: krwafy rebubble from 19 days ago?
2015-07-15 17:13 Razor Sharp: yes
2015-07-15 17:13 Kuo Kyoka: i saw new mod after rebubble
2015-07-15 17:14 Kuo Kyoka: i think need rebubble from krwafy too?
2015-07-15 17:14 Razor Sharp: no
2015-07-15 17:14 Razor Sharp: from his bubble to xinelys bubble
2015-07-15 17:14 Razor Sharp: was basicly just distance changing
2015-07-15 17:14 Kuo Kyoka: okay
2015-07-15 17:15 Razor Sharp: thats why xinely #2 bubbled it
2015-07-15 17:16 Kuo Kyoka: oh
2015-07-15 17:16 Kuo Kyoka: preview time unsnapped
2015-07-15 17:17 Razor Sharp: fixed xD
2015-07-15 17:17 Razor Sharp: yeah, i know
2015-07-15 17:17 Razor Sharp: i fixed it
2015-07-15 17:17 Razor Sharp: now
2015-07-15 17:18 Kuo Kyoka: okay
2015-07-15 17:18 Razor Sharp: is there more, or should i update?
2015-07-15 17:19 Kuo Kyoka: 01:17:539 (5) -
2015-07-15 17:19 Kuo Kyoka: this should be Whislte
2015-07-15 17:19 Razor Sharp: fixed
2015-07-15 17:20 Kuo Kyoka: 01:18:850 (6) - here too
2015-07-15 17:20 Razor Sharp: fixed
2015-07-15 17:21 Kuo Kyoka: 01:30:490 (5) - add whistle on here is better
2015-07-15 17:21 Razor Sharp: fixed
2015-07-15 17:22 Kuo Kyoka: @@! honestly the hitsound is little weird
2015-07-15 17:22 Razor Sharp: im not a good hitsounder, ok?
2015-07-15 17:23 Kuo Kyoka: 01:37:539 (2) - add Whistle for head, remove the end
2015-07-15 17:23 Kuo Kyoka: sorry
2015-07-15 17:23 Razor Sharp: fixed
2015-07-15 17:23 Razor Sharp: dont be sorry
2015-07-15 17:24 Kuo Kyoka: 01:38:850 (2) - clap
2015-07-15 17:24 Razor Sharp: fixed
2015-07-15 17:24 Kuo Kyoka: 01:40:162 (2) - same
2015-07-15 17:25 Razor Sharp: fixed
2015-07-15 17:28 Kuo Kyoka: 02:26:391 (2) - move this to x:240
2015-07-15 17:28 Kuo Kyoka: 02:26:555 (3) - x:400
2015-07-15 17:30 Kuo Kyoka: 02:36:228 (2,3) - jump on here have a little big, 02:36:228 (2) - move to x: 400; 02:36:391 (3) - x: 264
2015-07-15 17:30 Razor Sharp: fixed
2015-07-15 17:30 Kuo Kyoka: 02:36:883 (5,6) - have a little bad flow for me
2015-07-15 17:32 Razor Sharp: fixed all, but stacked 02:36:883 (5) - on 02:36:555 (4) -
2015-07-15 17:32 Kuo Kyoka: 02:37:047 (6) - so many move a bit to the left? x:416
2015-07-15 17:33 Razor Sharp: fixed
2015-07-15 17:34 Kuo Kyoka: 02:43:932 (1,1,1,1) - head is whistle, remove the clap
2015-07-15 17:34 Kuo Kyoka: 02:44:260 (2,2,2,2) - remove whistle, add clap
2015-07-15 17:34 Razor Sharp: fixed
2015-07-15 17:35 Kuo Kyoka: 02:46:555 (1,1,1,1) - remove head clap and add whistle on the head
2015-07-15 17:36 Razor Sharp: fixed
2015-07-15 17:36 Kuo Kyoka: 02:46:883 (2,2,2,2) - remove whistle and add clap
2015-07-15 17:36 Razor Sharp: fixed that too
2015-07-15 17:37 Kuo Kyoka: okay
2015-07-15 17:37 Kuo Kyoka: 02:50:490 (4) - suddenly whistle?
2015-07-15 17:37 Kuo Kyoka: 02:53:113 (1) - seems here too, i guess follow the bass by clap is much better
2015-07-15 17:38 Razor Sharp: removed 02:50:490 (4) - whistle
2015-07-15 17:38 Kuo Kyoka: okay
2015-07-15 17:38 Kuo Kyoka: wait
2015-07-15 17:38 Kuo Kyoka: update first
2015-07-15 17:38 Kuo Kyoka: i will continue back
2015-07-15 17:38 Razor Sharp: ok
2015-07-15 17:39 Razor Sharp: updated
2015-07-15 17:40 Kuo Kyoka: map dead, gonna reset osu! a bit, wait me
2015-07-15 17:41 Kuo Kyoka: can you give me to the link map? my map get deleted with no reason
2015-07-15 17:41 Kuo Kyoka: ACTION blaming system
2015-07-15 17:42 Razor Sharp: welcome bacl
2015-07-15 17:42 Razor Sharp: ACTION is editing [http://osu.ppy.sh/b/670808 Halozy - Kanshou no Matenrou [Cosmic Mind]]
2015-07-15 17:44 Kuo Kyoka: okay back
2015-07-15 17:44 Razor Sharp: wb
2015-07-15 17:44 Kuo Kyoka: 02:54:424 (1) - remove whistle too
2015-07-15 17:44 Kuo Kyoka: 02:55:736 (1) - here too
2015-07-15 17:44 Razor Sharp: fixed
2015-07-15 17:44 Kuo Kyoka: 02:57:047 (1) - here
2015-07-15 17:44 Razor Sharp: fixed
2015-07-15 17:45 Razor Sharp: fixed
2015-07-15 17:45 Kuo Kyoka: 02:56:883 (6) - this one is for whistle
2015-07-15 17:45 Kuo Kyoka: 02:58:359 (5) - remove
2015-07-15 17:45 Razor Sharp: fixed
2015-07-15 17:45 Kuo Kyoka: 03:00:818 (1) - remove the whistle end
2015-07-15 17:45 Razor Sharp: fixed
2015-07-15 17:46 Kuo Kyoka: 03:03:441 (1) - add whistle for head
2015-07-15 17:46 Razor Sharp: fixed
2015-07-15 17:46 Kuo Kyoka: 03:03:277 - you miss a note on here? add one on x:224
2015-07-15 17:47 Razor Sharp: would like to keep it as it is
2015-07-15 17:47 Kuo Kyoka: add one is much better but your choice
2015-07-15 17:48 Kuo Kyoka: 03:04:588 (4) -
2015-07-15 17:48 Kuo Kyoka: http://puu.sh/iZXTk/55078bf393.jpg add whistle on here
2015-07-15 17:48 Kuo Kyoka: http://puu.sh/iZXTQ/8f1d1f6be7.jpg remove here
2015-07-15 17:48 Razor Sharp: i cant open links ingame
2015-07-15 17:49 Kuo Kyoka: 03:04:588 (4) -
2015-07-15 17:49 Kuo Kyoka: this you see the reverarrow?
2015-07-15 17:49 Razor Sharp: yes
2015-07-15 17:49 Kuo Kyoka: i type wrong english*
2015-07-15 17:49 Kuo Kyoka: yah, add whistle on the arrow
2015-07-15 17:49 Kuo Kyoka: remove the end of that slider on: 03:04:916 -
2015-07-15 17:49 Razor Sharp: yeah
2015-07-15 17:50 Razor Sharp: and remove at end
2015-07-15 17:50 Kuo Kyoka: yes
2015-07-15 17:50 Kuo Kyoka: 03:09:178 (3) - this one, move to x:160 would be nice
2015-07-15 17:50 Razor Sharp: wont change that part, sorry
2015-07-15 17:50 Razor Sharp: i want the hypers
2015-07-15 17:51 Kuo Kyoka: okay
2015-07-15 17:51 Kuo Kyoka: 03:13:277 (2) - x:256
2015-07-15 17:51 Razor Sharp: fixed
2015-07-15 17:52 Kuo Kyoka: 03:13:932 (4) - remove whistle on here;
2015-07-15 17:52 Kuo Kyoka: 03:14:752 (1,2) - whistle for head
2015-07-15 17:52 Razor Sharp: fixed
2015-07-15 17:52 Kuo Kyoka: 03:17:867 (1) - add finish for head
2015-07-15 17:53 Razor Sharp: fixed
2015-07-15 17:54 Kuo Kyoka: 03:30:654 (3) - this jump on here is high after 03:30:490 (2) - /// recommended to move 03:30:654 (3) - to x:160
2015-07-15 17:55 Razor Sharp: fixed
2015-07-15 17:56 Kuo Kyoka: 03:32:785 (2) - add clap; 03:32:949 (3) - remove clap; 03:33:441 (1) - add clap for head
2015-07-15 17:57 Razor Sharp: fixed
2015-07-15 17:57 Kuo Kyoka: 03:35:408 (3) - remove clap from end and add clap for the head on 03:35:736 (4) -
2015-07-15 17:57 Kuo Kyoka: 03:38:031 (2,3) - same here
2015-07-15 17:57 Razor Sharp: fixed
2015-07-15 17:57 Kuo Kyoka: 03:38:687 (1) - add clap for head
2015-07-15 17:57 Razor Sharp: fixed
2015-07-15 17:58 Kuo Kyoka: 03:43:441 (3,4) - here too
2015-07-15 17:58 Razor Sharp: fixed
2015-07-15 18:00 Kuo Kyoka: 03:50:326 (2,3) - high jump for me actually; move to right
2015-07-15 18:00 Kuo Kyoka: suggest x:144
2015-07-15 18:00 Razor Sharp: moved to x144
2015-07-15 18:01 Kuo Kyoka: 04:06:228 (5) - remove whistle on the end04:06:555 (1) - and on the head
2015-07-15 18:02 Razor Sharp: fixed
2015-07-15 18:02 Kuo Kyoka: 04:07:867 (1,2,1,2,1,2,1,2) - pointed the hitsound before
2015-07-15 18:02 Razor Sharp: fixing them now
2015-07-15 18:02 Kuo Kyoka: 04:10:490 (1,1,1,2,1,2) - and these too
2015-07-15 18:02 Kuo Kyoka: okay
2015-07-15 18:03 Razor Sharp: have done
2015-07-15 18:05 Kuo Kyoka: 04:13:113 - to 04:18:359 -
2015-07-15 18:05 Kuo Kyoka: first remove those whistle
2015-07-15 18:05 Kuo Kyoka: and add whistle on the note, examples: 04:14:752 (5) - 04:15:408 (5) - 04:16:064 (5) - 04:16:719 (5) -
2015-07-15 18:06 Kuo Kyoka: 04:18:031 (5) - only here is not
2015-07-15 18:08 Razor Sharp: ixed
2015-07-15 18:08 Razor Sharp: fixed
2015-07-15 18:08 Kuo Kyoka: okay
2015-07-15 18:08 Kuo Kyoka: 04:18:359 (1) - add finish on here; 04:22:293 - and remove whistle until here too
2015-07-15 18:08 Kuo Kyoka: 04:13:441 (2,5) - remember to add whistle on the head
2015-07-15 18:09 Razor Sharp: fixed
2015-07-15 18:10 Kuo Kyoka: 04:37:867 (1) - add finish on head
2015-07-15 18:10 Razor Sharp: fixed
2015-07-15 18:11 Kuo Kyoka: 04:38:359 (2) - replace by clap, remove whistle
2015-07-15 18:11 Razor Sharp: fixed
2015-07-15 18:11 Kuo Kyoka: 04:48:359 (4) - replace with clap on end
2015-07-15 18:12 Kuo Kyoka: 04:52:293 (1) - remove whistle on end, and add finish on head
2015-07-15 18:12 Razor Sharp: fixed
2015-07-15 18:13 Kuo Kyoka: 04:56:883 (2) - remove end whistle and add on head
2015-07-15 18:13 Kuo Kyoka: 04:58:195 (2) - replace by clap
2015-07-15 18:13 Razor Sharp: fixed
2015-07-15 18:13 Razor Sharp: fixed
2015-07-15 18:16 Kuo Kyoka: 04:59:506 (2) - remove whistle and add clap
2015-07-15 18:16 Razor Sharp: fixed
2015-07-15 18:20 Kuo Kyoka: 05:05:572 (1) - remove end whistle
2015-07-15 18:20 Razor Sharp: fixed
2015-07-15 18:20 Kuo Kyoka: 05:05:900 (2) - head whistle
2015-07-15 18:21 Kuo Kyoka: 05:06:555 (5) - whistle
2015-07-15 18:21 Razor Sharp: fixed
2015-07-15 18:23 Kuo Kyoka: 05:06:719 (1) - remove end whistle
2015-07-15 18:23 Kuo Kyoka: 05:07:211 (2) - add head and remove end
2015-07-15 18:23 Razor Sharp: fixed
2015-07-15 18:24 Razor Sharp: fixed
2015-07-15 18:25 Kuo Kyoka: 05:08:195 (1) - remove whistle on the arrow
2015-07-15 18:25 Razor Sharp: fixed
2015-07-15 18:26 Kuo Kyoka: 05:09:342 (1) - whistle begin, remove end
2015-07-15 18:26 Kuo Kyoka: 05:09:998 (3) - add
2015-07-15 18:26 Kuo Kyoka: 05:10:818 (1) - remove end
2015-07-15 18:26 Razor Sharp: fixed
2015-07-15 18:26 Kuo Kyoka: 05:11:965 (1) - add begin, remove end
2015-07-15 18:27 Razor Sharp: fixed
2015-07-15 18:27 Kuo Kyoka: 05:12:457 (2) - whistle for end
2015-07-15 18:27 Razor Sharp: fixed
2015-07-15 18:27 Kuo Kyoka: 05:13:441 (1) - remove end
2015-07-15 18:28 Razor Sharp: doing irc mod with someone who will approve it :D
2015-07-15 18:28 Razor Sharp: ops
2015-07-15 18:28 Razor Sharp: fixed
2015-07-15 18:28 Kuo Kyoka: 05:14:588 (1) - end remove, head add it
2015-07-15 18:28 Kuo Kyoka: hahaha, wrong chat
2015-07-15 18:28 Razor Sharp: fixed
2015-07-15 18:28 Razor Sharp: and yes
2015-07-15 18:29 Kuo Kyoka: okay
2015-07-15 18:30 Razor Sharp: okay?
2015-07-15 18:30 Kuo Kyoka: 05:15:244 (3) - remove end
2015-07-15 18:30 Kuo Kyoka: and add head
2015-07-15 18:30 Razor Sharp: fixed
2015-07-15 18:30 Kuo Kyoka: 05:16:064 (1) - remove end
2015-07-15 18:30 Razor Sharp: fixed
2015-07-15 18:30 Kuo Kyoka: 05:15:900 (5) - move to x:176?
2015-07-15 18:31 Razor Sharp: nah, id like to keep the ending as it is
2015-07-15 18:31 Kuo Kyoka: okay
2015-07-15 18:31 Kuo Kyoka: 05:16:391 (2) -
2015-07-15 18:31 Kuo Kyoka: add whistle head
2015-07-15 18:31 Kuo Kyoka: 05:16:719 (3) - remove
2015-07-15 18:32 Razor Sharp: fixed
2015-07-15 18:32 Kuo Kyoka: 05:17:047 (5) - add whistle
2015-07-15 18:33 Razor Sharp: fixed
2015-07-15 18:33 Kuo Kyoka: 05:17:211 (1) - remove end
2015-07-15 18:33 Kuo Kyoka: 05:17:621 (2) - add head
2015-07-15 18:34 Razor Sharp: fixed
2015-07-15 18:34 Kuo Kyoka: 05:18:687 (1) - remove on arrow
2015-07-15 18:34 Razor Sharp: fixed
2015-07-15 18:35 Kuo Kyoka: 05:19:834 (1) - remove end, add head
2015-07-15 18:35 Kuo Kyoka: 05:20:490 (3) - add
2015-07-15 18:35 Kuo Kyoka: 05:21:309 (1) - remove end
2015-07-15 18:35 Razor Sharp: fixed
2015-07-15 18:35 Kuo Kyoka: 05:22:457 (1) - add head, remove end
2015-07-15 18:36 Kuo Kyoka: 05:22:949 (2) - add end
2015-07-15 18:36 Razor Sharp: fixed
2015-07-15 18:36 Kuo Kyoka: 05:23:932 (1) - remove end
2015-07-15 18:36 Kuo Kyoka: 05:25:080 (1,3) - add head, remove end
2015-07-15 18:37 Razor Sharp: mmmm idk
2015-07-15 18:37 Razor Sharp: fixed****
2015-07-15 18:37 Razor Sharp: wrong chat again
2015-07-15 18:37 Kuo Kyoka: okay hh
2015-07-15 18:37 Kuo Kyoka: 05:26:719 (1) - end on here 05:31:473 - and add a note on 05:31:637 - ?
2015-07-15 18:38 Razor Sharp: no, i want to keep thath
2015-07-15 18:38 Kuo Kyoka: okay
2015-07-15 18:38 Kuo Kyoka: 05:32:785 (7) - x:304?
2015-07-15 18:39 Razor Sharp: no, want to keep that too
2015-07-15 18:39 Kuo Kyoka: 05:35:408 (7) - ^ too
2015-07-15 18:39 Kuo Kyoka: oh okay i see
2015-07-15 18:39 Razor Sharp: same with the last one
2015-07-15 18:40 Kuo Kyoka: 05:36:391 (1) - the sound begin on 05:36:391 (1) -
2015-07-15 18:40 Razor Sharp: uhm?
2015-07-15 18:40 Razor Sharp: thats the same timing points
2015-07-15 18:40 Razor Sharp: 05:36:228 (3) - i know the sound starts here, but i want to have (3) in here
2015-07-15 18:41 Razor Sharp: so thats the reason i havent started the spinner on 05:36:228 (3) -
2015-07-15 18:41 Kuo Kyoka: okay i see
2015-07-15 18:41 Kuo Kyoka: okay
2015-07-15 18:41 Kuo Kyoka: it's end
2015-07-15 18:41 Kuo Kyoka: update
2015-07-15 18:41 Razor Sharp: working on it
2015-07-15 18:41 Razor Sharp: updated!
2015-07-15 18:43 Kuo Kyoka: 05:05:900 (2) - remove whistle here; 05:06:555 (5) - here too 05
2015-07-15 18:43 Kuo Kyoka: 05:06:719 (1) - add head, and 05:07:211 (2) - add on end
2015-07-15 18:44 Razor Sharp: fixed
2015-07-15 18:44 Kuo Kyoka: 05:22:949 (2) - add on end, remove head
2015-07-15 18:44 Razor Sharp: fixed
2015-07-15 18:45 Kuo Kyoka: i guess that it
2015-07-15 18:45 Kuo Kyoka: gonna recheck all map
2015-07-15 18:46 Razor Sharp: ok
2015-07-15 18:46 Kuo Kyoka: 04:19:014 (1) - remove whistle 04:20:326 (1) - here too
2015-07-15 18:47 Razor Sharp: fixed
2015-07-15 18:48 Kuo Kyoka: but then, i bet the qualify caps is limited
2015-07-15 18:48 Kuo Kyoka: if it real, wait me tomorrow
2015-07-15 18:48 Razor Sharp: huh?
2015-07-15 18:48 Kuo Kyoka: qualified caps now only 6
2015-07-15 18:49 Razor Sharp: oh i see
2015-07-15 18:49 Razor Sharp: so you cant qually today?
2015-07-15 18:49 Kuo Kyoka: idk
2015-07-15 18:49 Kuo Kyoka: i didnt check it yet
2015-07-15 18:49 Razor Sharp: ok
2015-07-15 18:49 Kuo Kyoka: let me recheck
2015-07-15 18:49 Razor Sharp: i updated the map btw
2015-07-15 18:49 Kuo Kyoka: if no problems
2015-07-15 18:49 Kuo Kyoka: i will tries
2015-07-15 18:50 Kuo Kyoka: okay
2015-07-15 18:58 Kuo Kyoka: any more updates from you?
2015-07-15 18:58 Kuo Kyoka: i found no issues
2015-07-15 18:59 Razor Sharp: no
2015-07-15 18:59 Kuo Kyoka: okay
2015-07-15 19:02 Kuo Kyoka: 01:23:932 - timing unsnapped
2015-07-15 19:02 Kuo Kyoka: 1ms
2015-07-15 19:03 Razor Sharp: fixed
2015-07-15 19:03 Kuo Kyoka: update
2015-07-15 19:03 Razor Sharp: done
2015-07-15 19:03 Kuo Kyoka: okay

Fully Approval at Thursday July 16th, 2015 // 11:58AM UTC +0

Congratulations
Thanks to all modders and BN's for helping me from last DQ!
Feerum
Grats <3

Finally :)
Topic Starter
Razor Sharp

Feerum wrote:

Grats <3

Finally :)
Thanks
sovy
Crazy song, awesome map. Nice job man!
MBomb
Hmm, this still doesn't feel ready, to me, but gj for now anyways.
Len
first bubble by STD BN, qualified by mania BN lol

- Magic Bomb - wrote:

Hmm, this still doesn't feel ready, to me, but gj for now anyways.
agree to your idea. so many hyperspam for pp (or fun) and bad flows, but gj for now anyways.

you should know that difficult ≠ fun
Topic Starter
Razor Sharp

Fast wrote:

first bubble by STD BN, qualified by mania BN lol

- Magic Bomb - wrote:

Hmm, this still doesn't feel ready, to me, but gj for now anyways.
agree to your idea. so many hyperspam for pp (or fun) and bad flows, but gj for now anyways.

you should know that difficult ≠ fun
There is nothing called "standard bn" or "mania bn".
And i focused on keeping the map fun. Not the pp.
Len
k keep your style
Spectator

- Magic Bomb - wrote:

Hmm, this still doesn't feel ready, to me, but gj for now anyways.
kinda agree with this, but anyway it's far better than the previous ver.
good luck
Seph
im sorry but ill be a dick for now, i really want this map to be polished much because it has potential. don't take it the wrong way.

[Cosmic Mind]

Hitsounds are somewhat, bad?

  1. 00:43:769 (3,4,5,6,7) - it may sound personal but I'd curve this more
  2. 01:01:637 this part is where it gets loud and is somewhat distracting tbh
  3. 01:31:801 (1,2,3,4) - this is actually a painfully harsh jump
  4. 01:38:359 (1) - sliders like this.. are painful to play (lying in x axis)
  5. 01:45:244 (1,2,3,4) - i would move this to the right side to emphasize the end of vocals
  6. 02:36:228 (2,3) - ctrl+g to make (3) hyper
  7. 02:38:687 (1,2,3) - i would tone down this jump since the song hype somewhat died at this part
  8. 02:43:932 (1,2,1,2,1,2,1,2) - might be better to keep the (2)'s at the same spot
  9. 02:59:342 (3,4,5,6) - so savage
  10. 03:14:752 volume transition again is bad..
  11. 03:50:490 (3) - ctrl+g
  12. 03:58:359 (5,6) - ctrl+g cause its plays better non hdashed
  13. 04:41:719 (4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - looks really cluttered at play maybe you should fix it
  14. 04:49:670 id use this space for another note and make the next note a hypered one since this part just screams a jump
  15. 05:07:539 (3) - sliders that lie on the x axis are really painful to play tbh
  16. 05:10:408 (5) - this slider doesnt really fit well here, replace it with a note
Ok so lets say you disregard those above, however, I would still want to point out the volume transitions within the song, it really ticks me off as I rely on hitsound in gameplay. I mean its not like that you're not allowed to do so BUT 35% to 75% increase is a very BIG jump, and it would (or might) startle players.
iiyo
I have 0 idea how the overall aspect of the map could be improved, like as a players point of view it flows good and it represents his style well, I will admit there is a few jumps in the intro that don't flow nice, but that's for modders and qat's to deal with. This is why you don't let standard qat's or bn's rank a ctb map because they don't know exactly if it's perfected or in it's possible best way.
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