General
- That dark red combo colour is a bit hard to see with a fully dimmed BG, decrease the saturation and/or lighten it a bit. Also a bit uncomfortable to stare at
Krfawy's Insane
Mostly issues with spacing/flow
- 00:06:037 (3,4) - I find this jump + angle a bit uncomfortable to play. In addition, the same sound can be heard at 00:06:722 (6,1) - but there is no jump there. Instead, there is a jump at 00:06:208 (4,5) - which should be at the next downbeat instead.
Anyways, for 00:06:208 (4) - you can reduce the spacing and it'll feel smoother to play. Consider changing the slider shape as well so it curves upwards or something, maybe copy 00:05:522 (1) - and ctrl+h. To create emphasis here without using big jumps, you can have the flow change direction since that usually works well.
Same goes for 01:44:779 (3,3,5,6) - since it's the same thing but flipped - 00:09:637 (1,2) - spacing is a bit large, consider moving 00:09:980 (2,3,4,5) - closer. Try x 150 y 34, this way 00:10:322 (4) - will be blanketed by 00:09:637 (1) - . Rearrange the objects that come after if necessary. Same goes for 01:50:094 (2,3,4,5) -
- 00:11:694 (1,2,3,4) - this can be difficult to read since the spacing is deceptive. One way you can fix this is by spacing 00:11:865 (2,3,4) - farther away from the previous object, or reducing the spacing of 00:11:865 (2,3,4) - . Or you can even reduce the spacing of 00:11:522 (3,1) - to around 2.5x like at 00:09:122 (5,6) - since I feel that the spacing is a bit large. Same goes for 01:51:636 (3,1,2,3,4) -
- 00:12:208 - consider reducing the volume to ~40% since the finish sound is quite loud compared to the music. Similarly, at 00:34:151 - and 01:52:322 - I suggest you add a ~40% volume point
- 00:14:008 (2) - I think it sounds better without this note. In the music, if there is a sound here you can barely hear it. In addition, having four 1/2 sliders to map the string instruments sounds quite nice
- 00:31:065 (5,6) - considering that you put a jump at 00:25:579 (4,5) - and 00:26:951 (5,6) - , it might not be a bad idea to have a jump here as well
- 00:45:637 (2) - for some reason this just doesn't feel right, maybe it's because of the 2x SV slider before it. I tend to miss the note because I'm not expecting the high sv of the slider and I don't go far enough to hit the circle. Consider stacking it under the slider tail instead since the note is pretty quiet in the music. Speaking of quiet, the volume is pretty low here, I'd raise it by ~15% so the note is more audible.
- 00:55:751 (7,8,9,1) - this can be very frustrating to play at 00:56:094 (9,1) - since it's difficult to read since you stacked a bunch of 1/2 notes then have a jump, which accompanied with the NC makes this seem like it is not a 1/2 gap when in fact it is. To fix this, I suggest reducing the spacing and/or removing the NC and putting it on the next object.
- 00:56:437 (2,3,4,5) - perhaps you were going for more variety here, but I find that 00:55:065 (2,3,4,5,6) - feels better to play. Not a big deal though
- 01:00:722 (2) - I suggest moving this to the right more since the sudden downwards movement at 01:00:380 (1,2) - is a bit uncomfortable to play due to the momentum of the previous slider. I think around x 438 y 140 is a good spot. You'll need to adjust the spacing for the objects that come after this
- 01:06:551 (1,2) - the SV change here isn't necessary imo. At 01:01:065 (4,5) - you chose to use the same SV
- 01:28:151 (5,6,7,1,1,2,3,4) - you can space these out like the other 1/4 sliders
The kiai is mapped well
Orchestra
- 00:15:122 (1,2,3,4,5,6,7,8) - the spacing isn't very structured here, what you could do is at 00:15:465 (3,4) - use 1.2x spacing so you have three groups of notes with 1.2x spacing.
- 00:17:522 (4,5,1) - this feels uncomfortable to play because the linear movement feels forced + high spacing increasing the velocity into a lower velocity slider. I suggest reducing the spacing to at least ~1.4x between each object, which is one way to fix this.
- 00:21:980 (1,1,1,1,1,1) - the spacing visually looks the same for 1/4 and 1/2 so this might be hard to read, but then again if you follow the music you can kind of predict the 1/2 or 1/4. I'm not sure about this part so I'd ask someone else if this is ok
- 00:28:151 (1,2,3) - this is a bit awkward to play due to the sharp angle at 00:28:151 (1,2) - into 00:28:494 (2,3) - . You can move 00:28:494 (2) - to the right away from the previous slider and this will make it feel better to play. Also don't forget to adjust the spacing for 00:28:665 (3) - , you want the jump at 00:28:665 (3,1) - for emphasis ayyyyyyyy
- 00:35:608 (3,1) - stacking these might make it easier to read, it also looks nicer/plays better imo
- 00:45:465 (1) - I think having this slider here is a bit overkill in terms of rhythm. Consider deleting it and adding a note at 00:45:465 - or putting a repeat on 00:45:294 (1) - which is pretty nice imo
- 01:41:951 (4,4) - I advise against doing this, it's a bit too hard for this diff imo. You can remove these notes and it'd still play more or less the same
- 01:51:808 (1) - if you ctrl+g this, it will create more emphasis because it changes the direction of the flow from 01:51:465 (2,3) - . Also for 01:51:808 (1,1) - , you can stack it somehow to make it neater if you want
cool B-)
These two diffs need a bit more work before they're ready to go. I didn't include the other diffs in this mod because I wanted these two taken care of asap, I'll mod the others after you get a BN to check + I'll recheck these two diffs as well. If you have any questions or concerns, shoot me a message/pm. Thank you for being patient <3
Have fun mapping~