@euphyy this is actually some Malcom in the Middle situation right here
But I guess I can just hack it into the current architecture, it's not that dramatic anyways. But I'll need to think about pre-initializing a certain number of FBOs because there's a stutter as soon as the first few sliders hit currently.
Do you maybe know how many sliders can be on-screen at max at the same time? I'm guess it's actually a really low number like 2 or 3 based on how they work. I mean I can just leave the maximum unbounded but pre-initilize like 2 or 3 FBOs and just see if that's enough or if people complain about lags.
But I guess I can just hack it into the current architecture, it's not that dramatic anyways. But I'll need to think about pre-initializing a certain number of FBOs because there's a stutter as soon as the first few sliders hit currently.
Do you maybe know how many sliders can be on-screen at max at the same time? I'm guess it's actually a really low number like 2 or 3 based on how they work. I mean I can just leave the maximum unbounded but pre-initilize like 2 or 3 FBOs and just see if that's enough or if people complain about lags.