hhhhhiii from
strawberry moose my queue
[General]
slightly slanted yes yes
[Easy]
00:12:496 (3) - can't really hear these so boost volume pls
00:17:296 (1) - 00:18:896 (3) - these 2 together aaaaa same curve //
http://puu.sh/dHsHQ/ff16a3e5b6.jpg00:26:896 (1) - i dont think a triangle fits here uhh so push this down a bit and move (2) down so that (3) blankets (1)
http://puu.sh/dHsJu/c000b93920.jpg00:37:296 (5) - um
http://puu.sh/dHsNu/38db0b913a.jpg00:53:696 (2) - move a bit to the right so its more balanced , also 00:54:096 (3) - looks a bit close to (1)
01:01:296 (2,3) - incoming blanket nazi aaaaa @_@
01:04:896 (4) - i know u like slightly curved sliders cmon u know u do
01:08:496 (3) - random suggestion lol slider blankets ww
http://puu.sh/dHt1J/bfeb93b77a.jpg01:15:696 (4) - wa perfectly straight slider not even slanted ///////;~;
01:16:496 (1) - wa awesome
01:26:896 (2,3) - sliderblanket?
or notalso■ 01:39:296 (1) - I WANT TO CLICK THIS ONE SO BAD BUT IT TAKES AGES TO FINALLY GET TO THE POINT WHERE I CAN CLICK IT. GODDAMN THE SUSPENSE IS KILLING ME
[Normal]
00:01:296 (1,2) - uhhh is this even allowed like polarity plsss// i think its better off for simpler rhythms so u dont have random 1/4s ;w;
00:04:496 (1,2) - but maybe its fine here cuz player's know the melody now
00:08:696 (2,3) - do we really have to have this flow here
00:15:096 (2) - it'd be cool if this was at like (388,284)
00:20:496 (1) - rip
00:28:496 (1) - uh u dont need to change ur spacing really, the sv change has enough emphasis so keep this part 1.5x
00:43:696 (4) - curve this slightly so it flows better into the next notes?
00:50:896 (1,2,1) - nc inconsistency? :> nvm looks like its on purpose uh
01:02:496 - lmao this sounds so out of place wut is this
01:06:696 (9,1) - your flow was always moving but this stack stopped it and that's really awks
01:08:496 (4) - ah idk this pattern feels so odd to me
http://puu.sh/dHusX/86ee013fbe.jpg <<(probably worse but yolo)
01:29:296 (1) - @_@ rip
01:34:096 (4) - wah this looks kinda outta place
http://puu.sh/dHuAa/6c8e504f72.jpg01:35:696 (1,2) - rip polarity but eh
[Hard]
00:01:796 (2,3) - other way is so dank tho
http://puu.sh/dHuEB/38f8dc3470.jpg00:20:096 (5) - suggest
http://puu.sh/dHuP8/42c9468264.jpg00:27:396 (2) - other way aa
00:28:496 (1) - 1.5x spacing
00:29:696 (2) - ^ but not as strongly recommended cuz it's not as important
00:53:296 (2) - tooo much curve ww try diagonal too
http://puu.sh/dHv1x/2a6746667f.jpg01:12:896 (4,1) - are u la cataline ww
01:15:396 (2) - move the end lower so its not so crowded at the top
01:37:296 (3) - move that middle point up ;~;
[supposedly ez dt fc Delis]
00:07:696 (5) - 00:09:296 (8) - 00:12:496 (5) - etc. nc // its insane so 1 nc per measure is better imo
00:14:096 (1) - wats with this old style lol
00:14:696 (2) - u can move this further eh
00:20:796 (1,1,1) - nc spam what u didnt change sv
00:22:396 - might wanna map this out too cuz you've done so earlier
00:30:496 (5) - please no stack// like this please 00:36:896 (5) - consistencyyyy
00:59:096 (8) - at (304, 124) and 00:59:296 (9) - (212, 260) to keep jumps consistent and makes a nice triangle with 00:59:496 (1) - ww
01:00:096 (4) - better off as circles imo
01:09:496 (5) - the actual beat is on 01:09:696 - so this extended slider doesnt work
01:10:096 (1) - soft finish instead?
01:14:096 (3) - wwwww
http://puu.sh/dHw6Y/7ebf70cae2.jpg01:16:096 - circle here cuz there's something here in the music, also solves polarity issue
01:24:096 (4) - aa other way
01:24:896 (6) - unstack please
idk u might wanna nc at places where u change your spacing like 00:19:296 (5) - 00:55:696 (5) - 00:56:496 (8) - instead cuz places like 00:27:596 (1) - have no readablilty issue
[somehow not extra Yuko]
00:03:696 (8) - make beg and end not overlap?
00:14:096 (1) - move the anchor up more so it overlaps more
00:25:696 (3) - this jump x_x please nerf
00:51:696 (3) - wa troll ww
00:58:096 (5,1) - doesnt look very good to me
01:04:896 (3,4,1) - equal spacinggg ?
01:11:496 (7) - ctrl+g! c:
aa these 1/4 jumps lol orz
[somehow not extra captin
lol nvm w]
00:05:296 (4) - why no ctrl+g for some jumpsssss, should keep ur spacing consistent?
00:46:896 (5,6,7) - 00:47:296 (8,9,10) - wtf
01:12:496 (4) - curve this down
01:21:296 (1) - centre this on the x axis pls T^T
lmao the stuff i said in this diff probably dont even matter that much :>
idk how to do the last 2 diffs lmao
Good:luck(^_^)Have;fun
!!!!!!!