As requested
Fixed your timing for you, just copy and paste this into the TimingPoints section in your .osu file:
You might need to resnap your objects after, just ask if you need help.
Also the section from 01:45:665 - to 01:54:633 - is actually 1/6 if you listen to the drums
Fun map, have fun mapping!
Fixed your timing for you, just copy and paste this into the TimingPoints section in your .osu file:
copy code
14,326.086956521739,4,1,0,100,1,0
2296,326.086956521739,4,1,0,100,1,0
10122,326.086956521739,4,1,0,100,1,0
12404,326.086956521739,4,1,0,100,1,0
25122,326.086956521739,4,1,0,100,1,0
32948,-100,4,1,0,100,0,0
64252,-133.333333333333,4,1,0,100,0,0
74687,-100,4,1,0,100,0,0
90013,326.086956521739,4,1,0,100,1,0
116100,-133.333333333333,4,1,0,100,0,0
126535,-100,4,1,0,100,0,0
148709,-100,4,1,0,100,0,0
185231,-133.333333333333,4,1,0,100,0,0
200882,326.086956521739,3,1,0,100,1,0
216453,-100,4,1,0,100,0,0
You might need to resnap your objects after, just ask if you need help.
Also the section from 01:45:665 - to 01:54:633 - is actually 1/6 if you listen to the drums
Lunatic
- 00:41:915 (4) - try moving this to x 157 y 195, that way the tail of the slider makes a blanket with your previous slider.
- 01:21:046 (4) - most of the time the strong beats in the music land on the white ticks, and usually circles or the start of sliders are used to emphasize these strong beats. It will sound better here if you have the slider start on a white tick, so you can either move it to 01:20:883 - or 01:21:209 - in this case
- 01:22:513 (1,2,3,4,5,6,7,8,9,10,11) - might be confusing to the player if you only put 1 clap on the first triplet, 2 claps on second and then suddenly three on the third. imo it sounds better to have the clap only on the first note of each triplet
- 01:23:818 - the stream here is a bit long, I really liked how you did it in your extra diff with the triplets
- 01:50:231 (4) - you can try something like this to help it flow better:
- 01:54:470 (6) - this will flow well into the next slider if you ctrl+g
- 02:07:676 (6,8) - if possible, try to avoid tiny overlaps like this so it will look nicer. You can do this instead:
Another overlap you can avoid is at 02:44:688 (10,2) - - 02:48:600 (1,2,3,4) - should be snapped to 1/6:
You can either put a repeat on the last slider or use a circle to map the finish sound at 02:49:578 -
Nice diff! The 5 note mini streams are fun to play
Extra
- 02:00:502 (2) - you can move this to x 173 y 233 so the sliders don't overlap. Same with 01:41:100 (3,5) - and 03:17:948 (4,1) - , try to avoid the overlap
- 02:16:318 (13) - lol, you should remove the last slider point (not the red one) because it's making the repeat arrow point up instead of back towards the start of the slider
- 02:48:437 - to 02:49:578 - try this rhythm instead (should be 1/6 snap):
Putting a circle at 02:49:578 - will map the finish sound in the music (don't forget to add a finish hitsound!) - 03:53:165 (13) - imo it sounds better without the clap since it sounds out of place. The finish hitsound alone is good enough
Fun map, have fun mapping!