forum

DJ YOSHITAKA - Evans -prototype-

posted
Total Posts
118
show more
Chiswell
.
Natsu
Map is so good sorry i cant mod it i think i need more experience on it so have a Start

good luck
jieusieu
ㅑㄱㅊ
16:56 jieusieu: 00:08:363 (6,7,8,9,10)-
16:56 HelloSCV: 난이도?
16:56 jieusieu: http://osu.ppy.sh/ss/562158
16:56 jieusieu: 어!나!더!
16:56 jieusieu: 와이낫디스
16:56 jieusieu: 어 이게 아닌데
16:57 HelloSCV: ??
16:57 jieusieu: http://osu.ppy.sh/ss/562159
16:57 HelloSCV: 올ㅋ
16:58 HelloSCV: 굳 아이디어
16:58 HelloSCV: fixed
16:58 jieusieu: 땐크스
16:59 jieusieu: 00:11:768 (1,2,3)- http://osu.ppy.sh/ss/562162
17:00 jieusieu: 1번 슬라이더 좀 꼬리를 세칸 왼쪾
17:00 HelloSCV: okay
17:00 HelloSCV: 벗 아덜스 낫 픽스드
17:01 jieusieu: ㅜㅜ
17:02 jieusieu: 00:44:363 (2)- 다운 死그리드
17:02 jieusieu: 아니
17:02 jieusieu: 음
17:02 HelloSCV: ?
17:06 jieusieu: 00:44:038 (1,2,3)-
17:06 jieusieu: http://osu.ppy.sh/ss/562164 http://osu.ppy.sh/ss/562166
17:06 jieusieu: 고르시죠!
17:07 HelloSCV: 픽스드 리틀
17:07 jieusieu: 오옝
17:08 jieusieu: 심플하게 이걸로 끝내죠
17:08 HelloSCV: 엑스트라 모딩 해줘요
17:08 HelloSCV: 영어로 번역해드림 제가
17:10 jieusieu: 음
17:10 jieusieu: 00:01:876 (2)-
17:10 jieusieu: 낫 모에
17:10 jieusieu: http://osu.ppy.sh/ss/562170 하우디스
17:10 HelloSCV: 그대로 적어드림
17:10 jieusieu: 00:04:471 (3)- ^
17:11 jieusieu: 00:11:363 (2)- 리딩힘듬
17:11 HelloSCV: 님 모딩 중간에 제 모딩도 끼워넣음요
17:11 jieusieu: ctrl+g 플리즈
17:11 jieusieu: 예압
17:13 jieusieu: 01:15:984 (1)- NC
17:14 HelloSCV: 그거
17:14 HelloSCV: 노랑 슬라이더 가 슬라속도 바뀌는거라
17:14 HelloSCV: 일부러 넣은듯요
17:14 jieusieu: 연두색도 노랑색이랑 같은거 아닌가요
17:14 HelloSCV: 자세한건 저도;
17:15 jieusieu: 연두색은 2밴가
17:16 jieusieu: 그럼 다르게 고쳐달라고 해주세요
17:16 HelloSCV: 어떻게?
17:16 jieusieu: 음.. 다르게
17:16 HelloSCV: 어떻게 다르게...
17:16 jieusieu: 믿어요
17:16 HelloSCV: 님이러지마
17:16 HelloSCV: 안적어야징
17:16 jieusieu: ㅜㅜ
17:18 jieusieu: 00:57:174 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1)-
17:18 jieusieu: 연타 안 귀엽게 생김
17:18 HelloSCV: 님 몇대 맞을레요
17:18 HelloSCV: 아 아니
17:18 jieusieu: 아니...
17:18 HelloSCV: 카와이 하게 고쳐달라 해드림
17:18 jieusieu: 넹
17:19 HelloSCV: 진짜로 하시게?
17:22 jieusieu: http://osu.ppy.sh/ss/562179
17:22 jieusieu: 위아래 대칭되는건 슬라이더 연타변환으로 하라고 해주세요
17:23 HelloSCV: 예?
17:23 jieusieu: 예?
17:24 jieusieu: 01:40:795 (1,1)- 여기에 이색이 왜들어가냐고 따져주세요
17:24 jieusieu: 끝
17:24 jieusieu: 제가 했다고는 하지 마세요
17:25 HelloSCV: s님이 했다 할껀데
17:25 jieusieu: 아 star님이 뒤집어쓰는건가요
17:25 jieusieu: ㄳ
17:25 HelloSCV: 아뇨 님이 했다할꺼
17:25 HelloSCV: 자이제 딴낭니도 모딩 ㄱㄱ
17:25 jieusieu: 왜죠
17:25 jieusieu: 님모딩 끼워넣었는데
17:26 HelloSCV: 님 모딩에 흡수됨;
17:26 jieusieu: 저 피로도 다씀
17:26 HelloSCV: 이미 참가 하셧습니다
17:26 jieusieu: 아 다른 난이도 모딩을 정말 하고싶지만... 피로도가 떨어져서 할수가 없네요
17:27 HelloSCV: 아 님 이그
17:27 jieusieu: 오늘 아니면 귀만이 아니라 눈도 닫혀서 내일부턴 절대 무슨일이 있어도 모딩못하는데
17:27 HelloSCV: 쿠도스 안줄꺼
17:27 jieusieu: 아쉽네요
17:27 jieusieu: ㅜㅜ
17:27 HelloSCV: 뭐 어차피 엑스트라만 필요하니
17:27 HelloSCV: 로그 저장해서
17:27 HelloSCV: 스레드에 올리세요
17:27 jieusieu: 네
Topic Starter
HelloSCV
this is extra's translation

by jieusieu
00:01:876 (2) - how about this? http://osu.ppy.sh/ss/562170
00:04:471 (3) - ^
00:11:363 (2) - hard to read fix ctrl + G?
00:24:092 - Not used inherited point
00:48:255 (4) - delete Finish
00:57:174 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - http://osu.ppy.sh/ss/562179 this?
01:21:011 (9) - not looks good try fix this?
01:26:363 (4) - add finish on start
01:28:309 (1) - ^
01:37:390 (1) - ^
01:38:525 (1) - Touching HP bar?
alacat
Hi:3 from My queue.

[General]
●please check bitrate of mp3 file . This is 320 kbps >.<
●Inconsistency in combo colours .it is not same as all diff.

[Beginner]
●Approach Rate +1
●00:07:876 (3) - add whistle to head
●00:17:282 (1) - remove soft clap
●00:21:174 - ^ same as here
●00:22:228 - add Break Time
●00:45:822 - add whistle
●00:55:876 (1) - add finish
●01:04:957 (2) - remove clap to end
●01:10:146 (2) - ^ same as here.
Something similar.. I believe that you can check the remain part by yourself.

[Standard]
●00:13:714 (4) - add clap to end
●00:16:633 (5) - same as easy diff
●00:18:903 (5) - add clap to end
●00:22:309 - move to here ? 00:22:147 -
●00:31:065 (4,5) - try this ? You could improve this flow a bit.
http://osu.ppy.sh/ss/562302
●00:59:768 (1,3) - add whistle
●01:31:552 (2) - add whistle to head

[Fang's Hyper]
●00:15:660 (1) - add finish to repeat
●00:58:552 (1) - add finish or whistle
●01:31:552 (2,3) - add whistle to head
●01:32:201 (1) - add finish to end

[Extra]
●01:01:066 - please check this section. move to here 01:01:065 -
●00:45:498 (1) - add finish
●01:05:606 (4) - add new combo ? same as here 00:16:309 (1,2,3) -

[Another]
●00:12:092 (2) - same as easy diff
●00:57:822 (1) - add whistle
●01:22:146 (2) - add whistle to end

nice ;)

good luck :3 !
Topic Starter
HelloSCV
Fixed thank you :D!
Gloria Guard
Hi HelloSCV

[Beginner]

00:11:433 (4) 1/4슬라보단 1/1슬라가 더어울릴거같아요

00:31:217 (2) 1자보단 둥그스름한 슬라가 더좋을거같아요

00:48:730 (2,3) Specing

01:18:892 (3,4) ^


[Standard]

00:29:433 (4) Ctrl+G 하신후에 반복슬라로 하는게 박자에 맞네요

00:32:027 (5) ^

00:39:811 (4) ^

00:42:406 (4) ^

01:05:757 (5) ^

01:08:352 (5) ^

01:16:136 (5) ^

01:18:730 (5) ^

01:21:811 (1) 슬라 끝을 01:22:136 으로 하시고 뒤에 노트추가하시는게 더박자감 좋은거같아요

01:36:892 (5) 00:29:433 (4) 이랑 같은부분이 많네요


[Fang's Hyper]

00:29:433 (1) Ctrl+G 방향을 꼬아서 할려고한거같은데 그것보단 무빙쪽으로 하는게 더좋은듯.

01:02:838 (6,7) 이런박자보단. 4번처럼 긴슬라 하나넣는게 더박자감 좋은거같아요.

01:10:460 (6,7,8) 이런모양할땐 거리를 맞추는게 더좋으니까 간격을 다시맞추는걸 추천.

01:21:000 (8) 뒤에 4번노트에 8번슬라 끝을 스택하는게 더보기좋아요

01:33:973 (5) 여기도 긴슬라 하나넣는게 더박자감 좋아요

01:37:054 (6) Ctrl+G


[Another]

00:07:865 (5) NC ?

00:13:054 (1) ^

00:18:244 (6) ^


부족한 모딩이라 미안합니다..

수정했어요
fartownik
those
[Extra]
  1. You don't use a specific combo colour to determine a specific slider velocity. All slider velocity changes should be intuitive, and right now it appears you have a lot of new combo spam that is not required.
  2. 01:23:444 (1,2,3) - Silence these slider ends or make them end 1/4 earlier at red. The crash cymbals have the same length as 00:16:309 (1,2,3) - and personally I don't see why they should be any different.
fartownik

those wrote:

[Extra]
  1. You don't use a specific combo colour to determine a specific slider velocity. All slider velocity changes should be intuitive, and right now it appears you have a lot of new combo spam that is not required.
    Well, I like it. Not changing a thing.
  2. 01:23:444 (1,2,3) - Silence these slider ends or make them end 1/4 earlier at red.Silenced. The crash cymbals have the same length as 00:16:309 (1,2,3) - and personally I don't see why they should be any different. Deleted whistle from the end but didn't silence.
http://puu.sh/1LLel
Topic Starter
HelloSCV
Updated :D
KokoroStudiox3
Inconsistency in combo colours:

- [Another] :
Combo1 : 0,128,255
Combo2 : 239,239,239
Combo3 : 243,12,87

- [Beginner] :
Combo1 : 0,128,255
Combo2 : 239,239,239
Combo3 : 243,12,87

- [Extra] :
Combo1 : 175,255,11
Combo2 : 0,159,244
Combo3 : 13,35,232
Combo4 : 254,209,29

- [Fang's Hyper] :
Combo1 : 0,128,255
Combo2 : 239,239,239
Combo3 : 243,12,87

- [Standard] :
Combo1 : 0,128,255
Combo2 : 239,239,239
Combo3 : 243,12,87

Inconsistency in AudioLeadIn:
- [Another] : 0
- [Beginner] : 0
- [Extra] : 3000
- [Fang's Hyper] : 0
- [Standard] : 0

Inconsistency in Kiai Times:

- [Another] :
Kiai #1: Starts on 01:01:065, ends on 01:11:362
Kiai #2: Starts on 01:11:444, ends on 01:21:822
Kiai #3: Starts on 01:32:525, ends on 01:42:579

- [Beginner] :
Kiai #1: Starts on 01:01:065, ends on 01:11:362
Kiai #2: Starts on 01:11:444, ends on 01:21:822
Kiai #3: Starts on 01:32:525, ends on 01:42:579

- [Extra] :
Kiai #1: Starts on 01:01:066, ends on 01:01:148
Kiai #2: Starts on 01:32:526, ends on 01:42:621

- [Fang's Hyper] :
Kiai #1: Starts on 01:01:065, ends on 01:11:362
Kiai #2: Starts on 01:11:444, ends on 01:21:822
Kiai #3: Starts on 01:32:525, ends on 01:42:579

- [Standard] :
Kiai #1: Starts on 01:01:065, ends on 01:11:362
Kiai #2: Starts on 01:11:444, ends on 01:21:822
Kiai #3: Starts on 01:32:525, ends on 01:42:579

[Beginner]
01:38:038 - clap ?
01:40:633 - ^

[Another]
01:04:876 - add note ?
01:18:092 (2) - 01:18:092 (2) - Move to {x:372 y:344}, move node #2 to {x:324 y:272}. http://puu.sh/1LLr1
01:31:876 (3,1,1) - almost touches the bar hp

:) :) :)
Topic Starter
HelloSCV
Fixed thank you :D
SteRRuM
try offset -11 (82) ?
Topic Starter
HelloSCV
Fixed offset and i decided to delete Extra diff
i'm really appreciate do not make some problems about this thank you
BounceBabe
Hi from the Queue!

Easy + Normal

Nothing

Hard

00:09:811 (1) - Remove NC
00:19:541 (1,2,1,2,3,4,5) - Put them some Grids down to make the spacing better
00:41:433 (4) - Spacing, move it closer
01:24:406 - Add a circle here, fits good imo
01:32:190 (1) - Remove NC

Insane

00:54:406 (3) - NC here because of the antijump to show its a jump
01:24:406 (1,2,1,2) - This antijumps doesnt work good, you should put them blue circle away from the white NC combo to give a sign it not the same jump as on the blue ones

01:32:190 (1) - Remove NC

Thats it
Topic Starter
HelloSCV
Fixed little and waiting guest mapper :D thank you
Dark Fang

BounceBabe wrote:

Hard

00:09:811 (1) - Remove NC :arrow: sorry to distinguish
00:19:541 (1,2,1,2,3,4,5) - Put them some Grids down to make the spacing better :arrow: just for highlight them
00:41:433 (4) - Spacing, move it closer :arrow: Hard players can read that. that's ok
01:24:406 - Add a circle here, fits good imo :arrow: what?
01:32:190 (1) - Remove NC :arrow: i just highlight that to follow music
thank you for modding
wcx19911123
here's your ticket

[General]
set lead-in to 1000 plz, 0 isn't enough

[Beginner]
00:58:460 - I'd like the spinner end at here, and you can add something after it like what you did in Standard diff, too-long spinner is kinda hard to play for newbies
01:17:919 (3,4) - wrong spacing here

[Standard]
I suggest AR+1, it's kinda low for such a high SV imo

[Another]
00:06:081 (1,2) - use 1/8 sliders will fit the song better imo
00:21:487 - ^, I'll ignore same patterns from now on
00:23:919 - I suggest silence this spinner end, cuz 00:23:919 - here's nothing in the music
01:45:163 - ^

kinda nice map, call me back then
Topic Starter
HelloSCV
Fixed all thank you xD
wcx19911123
bubbled
Dark Fang
gratz lol
LQA20Ans
Go Go!
Charles445
Oh look a polished mapset
Haven't seen these in months

[Beginner]
00:45:487 (1) - Short sliders with more than one repeat are almost impossible for beginners to predict. I highly recommend splitting this up into two sliders.

[Fang's Hyper]
Faster sliders than Another?... Okay...
00:15:649 (1) - This looks a little funny, make it curve properly?
00:57:162 (1,2,3,4,5,6,7,8) - Please don't have 185 bpm streams like this in the hyper. Making them kicksliders is alright like (9,10)

[Another]
01:27:973 (3) - Move this to x:98 so the endpoint overlaps exactly.
Dark Fang

Charles445 wrote:

[Fang's Hyper]
Faster sliders than Another?... Okay... :arrow: haha.. idk about another when i mapping this diff
00:15:649 (1) - This looks a little funny, make it curve properly? :arrow: little fixed
00:57:162 (1,2,3,4,5,6,7,8) - Please don't have 185 bpm streams like this in the hyper. Making them kicksliders is alright like (9,10) :arrow: oh.. i was worried about this stream. fix that
Thank you for modding

my diff : http://puu.sh/1PjKp
Topic Starter
HelloSCV
Fixed and updated thank you :D
Charles445
Ok that should be it

~Ranked!~
Dark Fang
gratz :3
Topic Starter
HelloSCV
Thank you Thank you Thank you ;D
Low
nicely made, grats ;)
Stefan
Congrats
Sonnyc
무서운 랭크량 ㅊㅋ

이제 쇠퇴할 시기!!!
Aipwan
Congrats !!!
Kaburagi Kotetsu
아놔 님 랭맵 양산 그만하셈
B-1B
랭축
Aqo
ah...? Nice map but this [Another] feels like a [Normal]. Need more diff for spread >.<

Is [Extra] still available?
fartownik
http://puu.sh/1LLel

(For Aqo because he asked and now edited his post)
(and now edited it back because he noticed I shared the link)
Aqo
Thanks farto :b
I edited because I read back in the thread and saw the reason it was removed is the SV change. Personally I'm big fan of SV change, I also like CS5, so a little sad this got removed :(

rep: http://puu.sh/1PJGI
first try just for video settings, second try random miss while dancing lol...
I really don't think this is problem for rank... only the fact that it's TR1 a little confusing I guess, make it tick rate 2 and all is fine
also 00:33:498 (4,1) - perfect slider stack >.< can't read... no real visual indication (especially on hidden this is aaaaa). everything else looks fine oh well

(HelloSCV fun map too :b but too easy FC... need more exciting. I like the song ;'w';)
alacat
gratz :3
bmin11
축하드려요!
bossandy
Congratulations! SCV =w=b
Cyclohexane
This map is great. There's been a lot of work into this, and it shows.

Congratulations.
blackabyss
congratz SCV :3///
69653863
Yay, finally ranked!

Congratulations SCV, keep up your good works!
Kanye West
Fantastic map, congratulations.
-Neipezi
ㅊㅊㅊ
albertog231997xx
great song 8-) :)
Charles445

Aqo wrote:

ah...? Nice map but this [Another] feels like a [Normal]. Need more diff for spread >.<
I disagree.
The -prototype- version of Evans is designed to follow a simpler beat. This allows it to be used for easier difficulties in the original games. With its simplistic design, it makes sense that there s no [Extra] - the song is not complicated enough.
Aqo

Charles445 wrote:

Aqo wrote:

ah...? Nice map but this [Another] feels like a [Normal]. Need more diff for spread >.<
I disagree.
The -prototype- version of Evans is designed to follow a simpler beat. This allows it to be used for easier difficulties in the original games. With its simplistic design, it makes sense that there s no [Extra] - the song is not complicated enough.
That's not what I meant. I meant this [Another] does not go in line with others in this game. To give a few examples:

http://osu.ppy.sh/s/60136
http://osu.ppy.sh/s/47757

the [Hyper] in each of those mapsets is harder than the [Another] in this one. (and their [Another]s are even harder)
Don't misunderstand, I'm not saying this [Another] is bad; I did enjoy playing it and it's a very good map, but I also 99.9%d it in two tries which doesn't feel fitting for an [Another] diff. Simpler beat or not, I feel it wouldn't have hurt this mapset to use a bigger difficulty spread. Besides, osu! is not the original games. Mappers can use their imagination and create new and original difficulties for this game mode. No reason to avoid having :more: together
Dark Fang
I guess that's no problem for players enjoy this map
harunaluna
O
Please sign in to reply.

New reply